Category Archives: Comics

Boss Fight Studio Bruiser the Betelgeusian Berserker Baboon (Bucky O’Hare)

The baddest baboon in the Aniverse has arrived!

2019 was not a plentiful year for Bucky O’Hare product. After receiving my two-pack of Toad Storm Troopers from Boss Fight Studio on Boxing Day 2018, I had not received a new Bucky sculpt until now. Not that 2019 was necessarily light on Bucky developments, it’s just the nature of the game when a small company invests in a niche property. Any company that makes Bucky toys, and there is currently only one such company, can’t just make a bunch of product and ship it to stores expecting a gradual sell-out. Rather a more cautious approach needs to be undertaken that involves basically doing one figure at a time and then putting it out there on pre-order for a bit to gauge interest before ultimately committing to a big factory order. It also doesn’t help when the figure is based on a licensed property and needs to go through an approval process with the license owner to make sure everything is all good. And when you add a global health crisis to the mix, well then nothing goes as planned.

Such is the reason why it has taken more than a year to make this figure of Bruiser, the Betelgeusian Berserker Baboon, a reality. He is the first in what toy company Boss Fight Studio is calling the Bucky O’Hare Deluxe line of figures. He’s much larger than any of the figures that have come before him, so much so that he had to forego the usual blister packaging in favor of a window box. And since he’s a lot bigger that also means he’s a lot more expensive which makes even commissioning the big guy a bit of a gamble on the part of Boss Fight Studio. Since he did indeed end up getting made, it would seem that gamble has paid off and it’s a good sign that the fanbase of both Bucky O’Hare and Boss Fight Studio were willing to sink approximately $55 into Bruiser to get him onto collector shelves where he rightfully belongs. And I can’t stress this enough, but he was worth the wait!

Bruiser represents a first for the Bucky line in that he’s the first figure released that is based on a character who originated in the cartoon series. The cartoon is where most people familiar with the product have the greatest affinity for, so it’s not really a surprise to see Boss Fight head in this direction. Bruiser is the younger brother of Bruce, the engineer on the Righteous Indignation who sadly didn’t make it out of issue #1 or episode #1. Perhaps seeing the potential in having a baboon on the crew in a permanent role, Bruiser was added for the cartoon in episode #2 as basically some hired muscle. Toads have a natural fear of baboons so for the writing staff he represented an easy way to end a conflict as he basically just needed to show up to scare away the bad guys. He also formed a bit of an odd couple with Blinky, the diminutive android on the crew, and their relationship was quite cute. He was popular enough that he was also a part of the Hasbro series of toys and he came with a rifle, even though he basically just uses his hands in the cartoon as weapons.

That’s one happy ape!

Even though he began as a cartoon character, he’s still a Larry Hama creation. All of the characters were and they all had artwork created by Continuity Comics to accompany them which I assume went into a series bible for the show. In moving from concept art to cartoon, some changes were made to make the character either easier to animate or to make them stand out better in terms of colors. As has been the case with all of the figures from Boss Fight Studio, Bruiser is based on that concept art as opposed to having a more toon accurate color scheme. This means black armor instead of blue with a red strap instead of pink. His gloved left hand is also colored correctly as opposed to the old Hasbro toy which didn’t bother adding any paint (and annoyed me to no end as a kid). His fur is also a touch more brown which just plain looks nicer than the old bright orange. Basically all of the yellow parts on his show costume are gold here making this Bruiser seem like the luxury model compared with the toon.

You can even remove his gauntlet if you wish to have your Bruiser cosplay as Cloud City Luke Skywalker.

The sculpting on Bruiser is something to behold. He’s a big, beefy, chunky, monkey and Boss Fight Studio making this for the adult collector means those spikes on his costume are quite the little hazards. The factory head has this lovely side-smirk going on that should remind folks of the Hasbro toy. He’s dense, and quite heavy, but not so heavy that he topples over. The belt and loincloth are a separate piece of plastic and so is the gauntlet on his left arm. When you pop off that left hand, you can even slide it off exposing the sleeve underneath. I love all of the textures on this guy be it the fur on his arms, the ridged portions of the armor, or the gear-like texture on his boots. He’s just a joy to hold and experience.

Like the other figures, Bruiser has pegs on his belt that allow him to holster his weapon for when he wants to munch on a banana or get his hands dirty.

The paint application for Bruiser is pretty simple, which applies to this line as a whole. There’s a lot of colored plastic, especially the fur, which does sometimes give the figure a shiny, plastic, appearance. It is a toy, after all, so it should look plastic, but a paint wash might have toned this down a bit. The paint on the portions that aren’t colored is clean and simple. Some of the spikes have a touch of paint chip at the point which is something that’s going to happen with that type of accent. I love the tan color of his glove and boots and it just mixes so well with the brown fur. The only areas that could stand to see some improvement is the right shoulder and the big fangs on his factory head. The shoulder has some gray plastic in the middle to blend it with the steel shoulder pad that is mostly unpainted on my figure. I wouldn’t go so far as to call it an eyesore, but it is noticeable. The fangs are a bit fuzzy at the edges and the part where the left tooth overlaps the nose chain is a little messy. This is pretty minor stuff though as it’s only noticeable upon close inspection.

Ever see a baboon chokeslam a toad?

Despite Bruiser’s size, he still comes with a fair amount of articulation. His head is on a ball joint, though his hunched stature means it doesn’t have a ton of play. He’s got ball-jointed shoulders and hinges at the elbows. There’s no bicep swivel, but I honestly can’t I say I miss it. The hands are on pegs with no hinge, which is par for the course with this line. He’s got a nice ab crunch, a first for this line owing to his size, that can help pivot his upper body and it’s basically completely hidden by the sculpt, which is incredible as ab crunches are often the bane of action figures because of what they do to the sculpt. He can turn at the waist and features ball-joints at the hips. He has hinges at the knee, but because of squat appearance there’s very little functional movement here. He makes up for that though with some impressive double-jointed ankle articulation. They sit on balls and also possess a hinge so you can really rock and roll ’em to adjust Bruiser’s positioning. The articulation as a whole possesses the perfect amount of tightness as Bruiser is really easy to move right out of the box, but when leaving him on a shelf everything stays in the position you left him in.

He works hard, so it’s important to take time out for a little snack.

So just what does $55 get you besides a big old monkey? Pretty much the same amount of accessories fans are accustomed to at this point. Bruiser comes with a gun that’s very similar to the Hasbro one, referred to as a Betelgeusian Lazer Bazooka, which makes sense since both were based on the same artwork. It has a ton of nice texture work and is painted in this chrome color that really helps stand out. This is a character that typically prefers to get his hands dirty, but good luck excluding that bazooka from your display. He has two pairs of hands to mix and match: a fist, an open hand, and a gripping hand for each arm. He’s got a banana to snack on (yellow peel, not one of those purple space bananas) and a secondary head with a big open mouth for munching on the banana or for yelling at toads. The yelling head has a hint of a smile to it as this is a baboon who likes his work. The banana is pretty great looking, I can honestly say I have never seen a finer plastic banana. The yelling head is also delightfully charismatic. He looks so happy! Position with mangling some toads and you basically have yourself a Bruiser in his happy place. I suppose if you’re keeping score with the other figures, he has one less of everything. Bucky, for example, has three sets of hands and three faceplates compared with Bruiser’s two of each. Though in his defense, he has a whole second head as opposed to a second faceplate. More importantly though, I don’t feel like we’re missing anything. I don’t think we need another expression nor do we really need an open right hand or thumb’s up, for example.

The neck joint can be a bit tricky to work with, but it also allows for weird monstrosities like this.

Swapping the extra pieces with the factory pieces is pretty straight-forward. His hands are just on pegs, so you will want to apply firm pressure pulling-out and resist the urge to bend as that could snap the peg. They’re seated pretty snug out of the box, but I was able to pull them off without the aid of heat. His head is a bit trickier because it sits on what is essentially a plastic dumbbell. It’s two balls connecting by a thick cylinder of plastic. One end snaps into the head and the other into the body. When I tried to pull the factory head off the ball seated in the body was the first to give-way. I had to heat the piece in the head socket under running, hot, water to get it out. Once I did that it worked fine, but don’t panic if the same thing happens to yours as it’s meant to come apart. And you may be switching frequently because it’s hard to pick a preferred head. I initially thought I’d be going with the factory head all the way, but that big old smile is just so charming! Maybe Boss Fight should just do a variant in the cartoon color scheme so I can have both on my shelf (hint hint)!

In terms of any shortcomings, there’s very few with this guy. Some might wish for more articulation, but I’m happy with where he’s at as the sculpt is fantastic. There really isn’t a pose I envisioned for him that I can’t replicate. He’s a big brawler and he looks the part. I suppose I would have liked an open right hand so he could do a big scary, monkey, pose with both open hands over his head. If anything though, I’d sacrifice both extra hands that he came with in favor of a toad head accessory of a terrified Storm Toad. It would be a lot of fun to have some screaming toads, but if he came with one such head then I’d be wishing he came with more! Maybe if he sells well enough to warrant that Aniverse variant, Boss Fight could consider such an accessory. They could even ditch the gun if it saves them money since I don’t think he ever used one in the cartoon. It’s probably more likely though that if such a head were made available it would be via an accessory pack or something.

The crew is looking a lot more formidable these days.

There may have been a pretty sizable gap in release between Bruiser and the toads, but that doesn’t appear like it’s going to repeat. Last summer, Boss Fight opened pre-orders for Mimi LaFloo, another character who first surfaced in the cartoon. Her figure was apparently the quickest to ever receive approval from Continuity and she went up pretty fast. At the time pre-orders opened, I had a brief interaction on Twitter with Boss Fight in which they left open the possibility she could see release in 2019. Obviously that didn’t happen, but I’m assuming she’s not too far off if 2019 was ever in play. Probably because of the delay in getting Bruiser out, Boss Fight has not placed a release window, let alone date, on that figure though I’m certainly hoping it makes it out before 2020 ends. Beyond that, Boss Fight did show off a new style of toys for Bucky that are basically mini figures with big heads that come packaged with small vehicles. They have at least made it to the prototype stage, but this is something that could arrive in 2020 though I haven’t seen any additional information on this series.

Just imagine his smile when his little buddy Blinky comes along!

Hopefully, Bruiser is a success for Boss Fight Studio as this would open the door for more Deluxe Bucky O’Hare figures. It’s hard to know just what characters are candidates for this style of release down the road. I think it’s safe to say Toadborg falls into this category and I have to assume he’d be the most likely figure to follow Bruiser at this size and price point. A character I am looking forward to seeing in Al Negator is a harder one to figure. He’s certainly taller than Bucky, but I don’t know that he’s necessarily that much bigger that he requires a release at this price point. He may end up somewhere in between as I suppose there’s no law requiring Boss Fight to release figures at either $35 MSRP or $55 and nothing in between. Regardless of what’s next, I just hope the line continues as my only real criticism with the line so far is that it’s heavy on good guys and very light on bad guys. My toads need someone to boss them around, be it Toadborg or the Air Marshall, especially now that Bucky has a berserker baboon on his side.


Boss Fight Studio Holiday Bucky O’Hare

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Behold! Bucky O’Hare has returned in chocolate form.

It was over two years ago I made a post about the newly released Dead-Eye Duck and Holiday Bucky O’Hare action figures by Boss Fight Studio. That entry was largely just a review for Dead-Eye as I had elected to keep Bucky in box because the packaging was so well done. Now, after staring at the figure for two years confined in plastic I have finally decided to crack it open and give the figure a proper review.

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It should be pointed out that this is not space rabbit blackface.

Boss Fight Studio launched its Bucky O’Hare line of action figures in 2017. These 4″ scale figures are loaded with articulation, come packaged in a resealable blister, and all in all just look terrific. They’re the first Bucky O’Hare action figures since the short-lived Hasbro line from 1991 and it’s a line I fell in love with instantly. The line debuted with Bucky himself as well as First Mate Jenny. Not long after, variants followed and one of those variants is the Holiday Bucky O’Hare. He’s referred to as a holiday version, but the holiday that inspired this release is clearly Easter for that’s the holiday most associated with a rabbit. Bucky has been recast in brown plastic to resemble a chocolate Easter Bunny with some pink and white accents. He comes with all of the same accessories as the other Bucky figures and aside from the new deco the only difference is that blister card. The card was updated to capture this chocolate appearance and Bucky’s pistol was also substituted with a blue basket full of Easter eggs. In short:  it’s cute.

If you are not familiar with this figure, let me give you a quick rundown of what it can do and what’s included. Bucky is articulated at about every place he can be. His head sits on a nice ball-joint and includes rotational ears. His shoulders are ball-jointed and he has swivels at the elbows and hinges. His wrists rotate and since his gloves are so large relative to the rest of the figure there’s no additional articulation there. He also features articulation at the waist, tail, hips, knees, ankles and toes. He’s so small that it’s a bit shocking Boss Fight got this much articulation into him, but what’s even more amazing is that the company was able to do so without really harming the sculpt. Not only does Bucky move well, he can also hide that articulation just as well.

To liven up your posing, Bucky also comes sporting a variety of hands and faceplates as well as a pair of pistols. Admittedly, it’s hard to come up with a lot of expressions for a cartoon rabbit, and if there was one weakness with the figure it’s that his expressions aren’t particularly varied. He comes with a default, serious, expression. His other two feature an open mouth with one having a more pronounced frown. You may not even notice what’s different about the two at first because they’re so similar. Bucky also comes with dueling pistol hands, but he can swap either one out for a fist if he prefers to get up close and personal with some toads. He also has an extra left hand that features an open palm, and an extra right hand with the index finger pointing. His cape is also removable and sits in a little peg on his back.

When I reviewed that first Bucky figure I was more or less blown away, and I still am. There were some things that weren’t perfect, some of which have been corrected with this figure. That first wave of figures was very tight out of the box, but Holiday Bucky was quite easy to pose and loosen up. The hands swap on and off just fine and the cape snaps in place with ease, which is a welcomed improvement. The only drawback that still remains concerns the faceplates. The default one sits on the figure quite nicely and it comes off with a necessary amount of effort to prevent accidental removal. Putting it back in place is also relatively painless as it sits on a large peg and snaps in place in a very satisfying manner. The other two faces are a chore to get on. I could not get either one to sit in place snugly out of the package. Only after heating one with water was I able to get it to sit in place. Even after doing so, it doesn’t appear to sit quite as flush on the top seem as the default head, but it’s not really something that would be noticed by many with the figure sitting on a shelf.

What really motivated me to remove Bucky from his plastic prison was a trip to CVS. I was there for a different need, but did come across the seasonal aisle full of discounted Easter merch. I grabbed a small, yellow, Easter basket and some Easter grass and decided this would be the optimal way to display my Easter Bucky. I filled the basket with some grass, tossed Bucky in, and even added a few Easter eggs I had laying around. The end result is a fun and tad quirky display that actually kind of works in my house as my Bucky toys share shelf space with some Christmas toys 11 months out of the year. I love gimmicky figure variants and it’s why I grabbed this one from the beginning and I’m enjoying having him in all of his festive glory with my other Bucky figures from Boss Fight Studio.

If you wish to secure your own, Boss Fight Studio is still selling this figure, but it’s nearly sold out. It originally retailed for a tick higher than the standard Bucky figures because it was produced in limited quantities, but has been reduced to the standard $34.99 MSRP. He’s totally worth it if you like silly figure variants. Hopefully, I’ll have a review of Bruiser in the not too distant future so keep this page bookmarked if you like Bucky O’Hare!


NECA Mirage Shredder and Foot Clan NYCC Exclusive Set

img_1522The Shredder had a rough go at things for awhile when it came to plastic. He was featured rather prominently in the old Playmates line, though perhaps not as prominently as one would expect. Playmates never did do a movie version of him, aside from Super Shredder, and his figure was arguably the worst from the inaugural line. All crouched over and such, he was a nightmare to stand and there was little that was intimidating about him. When the Turtles started making a comeback with the collector community, he received further humiliation. NECA released its Mirage Comics TMNT in 2008 and showed off the sculpt for a potential Shredder. That line either didn’t sell well or Playmates interfered because that Shredder was cancelled before release ending the Mirage inspired line of TMNT product. Playmates would go on to do its own retro line dubbed the Teenage Mutant Ninja Turtles Classics. They released the Turtles followed by Bebop and Rocksteady. Results were mixed, but at least it was new product. Playmates shocked the toy world when it unveiled a prototype for Shredder and Krang that looked pretty damn amazing. Had it been released it probably would be the best action figure Playmates ever put out. Sadly, it was not to be and that line was also cancelled. When Playmates did a Mirage inspired line of its own, it too overlooked Shredder. Bandai and SH Figuarts were the most recent to disappoint TMNT collectors. After releasing a wonderful set of turtles inspired by the old cartoon, a Shredder was unveiled. The figure didn’t look as good as the Turtles, but it would have still likely been the best Shredder released up until that point had it been released. As you could have guessed based on where this paragraph had started, it too was cancelled before release.

At least with that most recent disappointment, NECA was there to lift us up! Shortly after that Shredder was unveiled, NECA revealed its own Shredder sculpt based on the classic cartoon that was superior to the Bandai one and bundled him in a massive set containing all four turtles, Krang, and a pair of Foot Soldiers for good measure. It was a set made exclusively for San Diego Comic Con, but all of those figures have since been released to retail. Before that set came along though, there was the 2016 set from New York Comic Con. This one rectified that first disappointing cancellation as it contained NECA’s Mirage inspired Shredder, and to top it off, he was now joined by three of his minions. Better late than never, fans were happy to finally pair those figures from 2008 with some enemies almost a decade later. It was actually the second Shredder released by NECA, as earlier that year the arcade box sets were released with figures designed to resemble how they looked in the classic arcade game from 1989. It’s a set that has proven to be quite profitable for NECA ever since.

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Assemble the Foot!

Shredder and his gang of Foot Ninja come packaged in an extremely attractive window box. It’s adorned all around with images from the Teenage Mutant Ninja Turtles #1 where Shredder and the Foot debuted alongside their nemesis. On the back is a photo of the figures with a few extra and Shredder has word bubbles commanding them to attack which are directly lifted from the source material. Flip up the front flap and you’re treated to more images from the comics as well as a look at the figures themselves. Behind them is a nicely done street scene which also makes for a solid photo backdrop!

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I guess Donnie is the only one unhappy these guys got let out of their box.

I’ve had this set since it was released, but never opened it until now. When I saw it was being released, I bought it out of a sense of obligation. It was much easier to secure a NECA exclusive back then as I just saw it was available and went ahead and placed my order. My attention though was on the cartoon property and the figures coming out in support of that and when this set arrived I just wasn’t feeling it for some reason. Rather than make room on my Mirage shelf (which is admittedly small), I decided to just position the box behind my set of turtles and leave it at that. It’s an unusual move for me as I am not a mint-in-box collector, and even if I was, the design of this box makes it easy to remove the figures without damaging anything. These guys are designed to be played around with, and finally I was smart enough to do just that.

By now, these Shredder and Foot figures should look and feel rather familiar. Much of the parts utilized here have been recycled from (or will be recycled for) the other Foot and Shredder releases from NECA, excepting the movie line which is its own animal. Shredder is virtually identical to the video game figure, and he also shares arms, hips, and legs with the cartoon one as well. The Foot also share the same parts as their video game counterpart, and the legs, arms, and waist are shared with Shredder as well. The only thing sculpt-wise separating Shredder from his minions is his head and torso. I don’t point this out as criticism or anything, because the main base for these four figures is quite good. They feature ball-jointed heads, shoulders, and leg sockets with double-jointed knees and elbows. There are swivels at the bicep, thighs, and shins and the waist rotates as well. The hands have rotational articulation as well as a hinge joint in each. The feet can pivot at the ankle and rock side-to-side as well. And there’s also articulation at the toe. These guys are rather loaded and capable of quite a few dynamic poses. About the only thing missing is an ab crunch, but that would have taken away from the sculpt. The joints are all nice and tight and should be worked a bit out of the package. The only joints that felt dangerously tight were the shoulders, but I was able to work them loose without the need for hot water or direct heat.

The two Foot Soldiers in this set are basically the same figure. The only thing separating the two is the headband on one, which is actually a bit of an artistic touch as none of the Foot sported this movie-styled headband in the first issue. I’m not super familiar with the colorized version of the old books, so it’s quite a bit of fun for me to see these guys in color. Like the Turtles, there’s a lot of black linework to really bring out that comic feel. NECA could have taken it further with some of that dot work that was on the Turtles and present in the book, but perhaps that would have looked a touch too messy. I really like the soft gray color of the mask and pants as it really gives this version of the iconic Foot Soldier his own flavor. The burnt red tunic is complemented by soft plastic on the skirt portion so the figures have a great range of motion. All of the figures in this set come packaged with fists for hands, but also have a second set of gripping hands. And since they have so many fun accessories, you’re likely to pull those fists off pretty quickly to get those gripping hands in. A nice, firm, tug will lift them out easily enough and the other hands insert without much fuss.

The Foot Elite is a surprising addition to the set as he wasn’t featured in the first issue. These guys came later as they basically took over for Shredder after the Turtles kill him in the first issue (sorry….spoilers!). He’s the same figure as the standard Foot save for his head and cape. The head features a large straw hat that’s non-removable. Beneath that is a flowing piece of red fabric and a metal faceguard concealing an all black face beneath. The faceguard is different from Shredder’s as it has a more pronounced edge down the center and it looks really cool. The red fabric surrounding the head is a hard plastic, but he still has a pretty good range of motion at the head. The cape is made of a soft, rubbery, plastic and has a tattered appearance. The right edge is folded back a little to make the figure look a touch more dramatic than if it just hung there. I love the line detail on the hat and the distress effects on the cape are a nice tough. This guy also has some forearm guards with a square design on them that continues onto his hands. It just makes him a bit more special to look at than the generic Foot. He’s definitely one bad ass looking dude.

And that brings us to Shredder, the figure most probably desired more than any other in this set. Shredder does not disappoint as he looks like he was yanked from the pages of Mirage Comics. The Mirage Shredder is a bit unique when compared with other forms of the character as he featured a more bucket-like helmet. The faceguard has a rounded appearance to it and it covers far more of his face than it did in the cartoon, for example. The rest of the helmet is more or less the same though and it looks great. There’s some nice linework on it and the other metallic portions of Shredder’s costume to give it that comic appearance. I also like that the raised portion of the top of the helmet is a separate piece and those tines that wrap around it like a claw even come off the back of it which looks really cool. Shredder also has a little extra material on his tunic that hangs in the front and back and it too is done with a soft plastic so as not to hinder movement. The shoulder pads and spikes are actually quite firm with the forearm, shin, and hand ones noticeably softer. NECA decided to color Shredder’s face entirely black and go with white eyes. The actual comic switches between this look and a more natural one with pupils in the eyes so this was NECA basically choosing what it felt looked best and I won’t argue with the results.

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It’s time for a rumble!

There’s very little to nitpick when it comes to this set of figures. Most of the nitpicks I do have unfortunately rest with Shredder. The fisted hands he comes packaged with pretty much all got warped in the package from what I’ve seen making his blades look sad and pathetic. Thankfully, the alternate gripping hands came out fine and look great on the figure, I just wish NECA had packaged him handless so it could have protected both sets of hands as well as it did the gripping hands. It’s possible some heat could get them back into shape, but I haven’t tried. My Shredder’s left shin guard is also a bit funky. It doesn’t appear to be seated all the way in the peg hole, though since it’s glued in there it doesn’t wobble or anything. It’s mostly only noticeable from the side or rear. The hands on all of the figures are also a touch too stiff and inserting any weapon that can’t be slid in (like the knife with the spiked hilt) is tough. I think I nearly broke the thumb off of one figure trying to get that thing in there. Otherwise though, I really have no further complaints with the sculpt and general look of these guys. NECA did a great job bringing these comic characters to life, so much so that it’s a shame they haven’t really touched the Mirage stuff since.

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Check out all of that loot!

If you weren’t sold on the figures themselves, then maybe you will be once you get a load of these accessories. This quartet comes with a bunch of weapons and they’re all pretty damn awesome. Initially, I was a little disappointed there wasn’t one of those three-handled-nunchaku included (as depicted in the comic art on the box), but when I saw what we had I quickly forgot about it. In this box you get two katana, a dagger, a curved dagger with spiked-ball hilt, a ninja star, a large ninja glaive weapon, a large bladed weapon similar to the old Playmates one that fit on the back of Raphael’s shell, and the coolest of all, a mace and some other nasty looking bladed thing joined by a chain. That chained weapon is a thing to behold and I absolutely love it. All of these weapons were utilized by the Foot in the comic so it’s all authentic. The only challenge is choosing what to display and what not to. I do wish NECA was better at giving its TMNT figures a means of storing weapons on their person so I could get them all in, but this is a pretty good problem to have. And to top things off, there’s an Utrom included as well. For those unfamiliar with the comic, the Utrom is an alien race that was the inspiration for Krang in the animated series. They were also faithfully depicted in the 2003 series and the Kraang from the 2012 cartoon are essentially Utrom. He’s an ugly little dude and NECA even slipped in some articulation on two of his tentacles.

If you have a set of the Mirage turtles, then this set is basically a must have as well. The only true negative is scarcity. Though in fairness, this set is not nearly as pricey on the secondary market as some of NECA’s other TMNT product. I guess the company was right when it said the Mirage stuff just isn’t nearly as popular as the rest. That doesn’t mean it’s cheap, but expect to pay around $150 if this is something you desire which really isn’t all that bad for something that’s been out of print for four years. NECA is returning to the world of Mirage for the Loot Crate due out in a couple of months that features a new take on Shredder. Perhaps if people keep letting the company know it wants more Mirage stuff it will eventually happen, but for now this is all we have. What we have though is pretty sweet and these figures look dynamite alongside the Turtles. It may have taken longer than expected, but we have our Mirage Shredder and he was improbably worth the wait.

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Now they take their rightful place on my Mirage shelf, right below the Glenn Danzig album.


NECA Mirage Teenage Mutant Ninja Turtles

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These guys don’t need no stinkin’ “turtle power.”

A dozen years ago, toy company NECA dipped its toe into the world of Teenage Mutant Ninja Turtles for the first time, and shockingly it failed to stick around. That’s incredible to hear for collectors currently chasing down Bebop and Rocksteady at Target, but it’s the truth. There are a lot of folks at NECA who grew up with the TMNT and my guess is they wanted to do something with the brand right from the start, but always getting in the way was Playmates Toys. Playmates, as we’ve covered in various other places, held the master toy license for the brand and was reluctant to allow others into their space. NECA was able to by way of making adult collectibles based on the original Mirage Comics release, which was something Playmates had little interest in. NECA released its product in early 2008 to great reviews in the toy world, but apparently sales just weren’t there. It could be that the licensing cost just made it unworkable, or the license was only available for a short window that just couldn’t be properly taken advantage of. Whatever the reason, the line only included the four turtles plus April O’Neil as it was cancelled before it could get to Shredder, who was shown off at conventions and left to haunt the dreams of TMNT collectors every where.

Since 2008, these action figures have become highly sought after. Those who passed on them initially even had multiple chances to rectify that before NECA said “good bye” for good. The original release was each character in its own blister package with a bunch of accessories. Following that, there was a boxed set with all four turtles and a second single-figure release, this one coming in a tube style package (sewer pipe?) with just the figures and their weapons as the other extras were scrapped. Lastly, there was another four-pack release, this one a boxed set variant depicting the brothers in black and white.

I grew up on the cartoon, mostly, and it was my favorite show for many years. I also knew about the comic origins of the characters, but never really sought it out. I would see some images of the comic art, like the cover for the popular Nintendo game, and I’d think it looked awesome. I also saw some others though that I thought were terrible and ugly. The funny thing is, most of those images I didn’t like were just covers or one-off pieces of art and weren’t representative of what the characters actually looked like in print, but I wouldn’t realize that for many, many years. When I first saw these figures though I thought they looked incredible. I pre-ordered a full set and eagerly waited for their arrival. I may not have had much interaction with the comic, but I was at a point where things that reminded me of something I enjoyed as a kid, but were more adult, was really appealing. And hyper-violent, gritty, and grim TMNT certainly fit that bill.

As you’re likely well aware, the four turtles consist of Leonardo, Michelangelo, Donatello, and Raphael. The four brother are depicted here as they would have appeared on the cover of Mirage Comics, and they are based on the first appearance of the characters in Teenage Mutant Ninja Turtles #1 by Kevin Eastman and Peter Laird. They’re green-skinned with brownish wraps and pads and all four sport a red mask. Each turtle comes with the weapons you would expect:  twin katana for Leo, a bo staff for Donnie, two sai for Raph, and a pair of nunchaku for Mikey. For the first time I’m aware of, Mikey’s ‘chuks were also linked by actual chain. It was perhaps the one detail most influential in me picking up this line. I thought it was so cool that basically every friend I had who had a birthday party in 2008 and had even a passing interest in TMNT received one of these Michelangelo figures as a gift from me. The weapons are well-detailed, and I love the gold accents on Leo’s katana. Donatello’s bo is articulated at the tape and I think it can come apart like the one that comes with other versions of the figure, though mine doesn’t seem to want to do that and I’m not interested in forcing the issue.

Since the turtles are all essentially the same, it should come as no surprise that each figure is essentially the same as well. That would be unfortunate if the sculpt was poor, but that’s not the case. These figures were sculpted by The Four Horsemen, whom action figure enthusiasts are more than familiar with in this day and age. Each turtle is articulated with a ball joint at the head, a hinge at the base of a very long neck (compared with the cartoon versions), ball-jointed shoulders and hips, bicep swivel, single-hinged elbow, wrist rotation and a hinge, thigh swivels, double-jointed knees, and an ankle hinge. At the time, this was probably the most articulation in any TMNT figure of one of the turtles, though over the years companies have found ways to sneak even more articulation into them, in particular with stuff under the shell. This level of articulation is fine though and I’ve never really desired more. NECA was smart to use a soft plastic for the chest which gives the legs greater range of motion than most would expect so you should be able to get some good posing going here.

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Each turtle comes with an alternate set of hands featuring their climbing spikes as seen in the first issue.

These figures move well, but also look pretty damn fantastic too. NECA used a nice, deep, green for the skin-tone with a darker green for the shell. There appears to be a wash over the figures as well so there’s a slight gradient to the skin tone with some brighter spots that works really well to make these guys come alive. Since the comics were in black and white, it makes these figures pop even more (unless you’re used to seeing the colorized versions of the comics that came later). There’s some nice, black, linework all over the figures and I especially love the little marks on the shell and chest. It really gives these figures a comic-book feel. The elbow pads and wrist straps are part of the sculpt, while the belt and kneepads are glued in place. The belt and the tassels on the masks are a soft plastic with a lot of give, though my Don’s belt was glued a bit askew. The green paint of the skin has a nice texture to it that is slightly rough and feels appropriate for the characters. The only difference separating each figure is the head sculpt, with each character sporting a different expression. Leonardo also has scabbards for his swords on his back while the other turtles do not have holsters of any kind for their weapons. Raph has unique hands which feature a wider gap between his fingers likely to support holding his sai with the center blade between them (I’ve never been comfortable doing this though as there’s little give in the sai and I fear breaking it). The oversized feet of these designs makes them quite easy to stand and I love the chunky legs they possess. And they have tails! If there’s room for criticism, it’s that NECA could have randomized some of the little details on the chests and shell for each turtle, but it’s not a big deal. There’s also some paint chipping on my figures, but I honestly can’t remember what was present out of the box and what may have been acquired through multiple moves since I bought these. As these were my favorite figures through those various moves, I took great care when storing and moving them though.

In terms of short-comings, there are few. I mentioned the paint chips and there’s some slight slop in spots, but nothing noticeable when these guys are on a shelf. The black lines on the mask of my Mikey figure are a bit light and not as pronounced as I would like them to be. He also has a blob of paint on the center of his shell. His hips are a bit loose, but he still stands well enough. The left hand of my Leo is super loose and has always been that way. It’s at least strong enough to hold his weapon, but move it at all and it will pop out. The only criticism I could levy at the sculpt concerns the shell, which sits a bit higher on their shoulders than it did in the comic. I only really notice it because it’s hollow and it looks a bit weird up close as you can see inside of it to the peg holding it on. It’s also a place dust loves to collect. Raph’s special hands also are a nice thought, but as I mentioned a few paragraphs ago the sai do not fit cleanly in them and I worry about them snapping. The added drawback is his wider fingers mean holding the said traditionally ends up quite loose. They won’t fall out, but you’ll want to position them after you place him somewhere and may have to fiddle a bit with his grip. Donnie’s bo staff also sits rather loose in his hands. If you want to do a one-handed pose he either needs the base resting on a surface or he has to hold it near an end where it’s a bit thicker, though if you play around you can get it to balance right (as seen in some of my pics).

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How it all started…

Each single-packed figure came with extra accessories in addition to their weapons. All four turtles came with a second set of climbing hands from that first issue of the comic as well as a baby turtle. The hands come off and on easily, though in reality I can’t imagine anyone displaying these guys with those climbing hands. Each turtle also came with a base: two sidewalks and two streets between the four. These bases connect to form one mini diorama that was a really nice touch. The same line work that’s on the figures is in play here as well and it looks awesome. Raph also came with a lamp post for his base while Leo came with a fire hydrant. Donatello comes with a can of ooze or mutagen while Mikey comes with three mini buzz saws. Raph also came with three little blades and those, as well as the buzz saws, aren’t in any of my pictures because they’re floating around in some crates. These weapons do appear in TMNT #1, but they still feel like kind of pointless accessories, and like the climbing hands, aren’t something you’re like going to want to display your figures holding. It probably would have been more fun to have additional hands instead, but the standard gripping hands each turtle has is plenty good. These guys were tools of vengeance in the comic, they didn’t hang out in the sewer playing video games and scarfing pizza, so you’re going to display them with weapons in hand.

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Mikey just hanging out.

Twelve years later, these four figures are still among the best TMNT action figures ever produced. I love the look, and going for that Mirage likeness was a great choice because it’s something that hadn’t been done before and has seldom been done since. Playmates did follow with their own version, but they’re nothing special and intended for more of a mass market appeal. There isn’t really anything I’d change about these guys even today. Could they have more articulation? Sure, but it’s also not like they’re starving for it. Plus I’d hate to disrupt the sculpt. Could they have more accessories? I guess, but there really wasn’t much else to take from in that first issue. And even so, they did deep cuts as-is with the additional weapons and climbing claws. Maybe fists for actual punches would have been neat, or open hands and finger-pointing hands for the sake of variety. If NECA were to re-release these though I don’t think they would need to do anything additional with them. If anything, a full Mirage-inspired street diorama would be pretty awesome.

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My attempt at the group shot from page one of TMNT #1.

Unfortunately, a re-release is not in the cards at this time. When asked about the possibility, NECA has indicated that the Mirage stuff just doesn’t sell nearly as well as the cartoon and movie inspired toys, so while there is some demand, it’s apparently not enough to warrant looking at re-releasing them. It’s possible NECA is playing coy, but I’ll take them at their word for now. It seems TMNT is just plain hot at the moment, so I imagine there’s room for more Mirage product perhaps when NECA is done with the Turtles in Time figures. And thankfully, roughly 8 years after the release of these figures a Mirage Shredder was finally released as a New York Comic Con exclusive(the box for which is prominently displayed in my images) along with some Foot Soldiers. Perhaps I’ll take a look at that next. And if you’re hoping for more Mirage stuff, a Mirage variant of Shredder is coming via Loot Crate in a couple of months so maybe that’s a potential avenue for more from this line. Otherwise, if you want these figures you’ll have to turn to eBay and you’re not going to like the prices. Happy hunting!

 


Verotika (2019)

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Verotika (2019)

Say what you will about the various art Glenn Danzig has released to the public, but the man should be admired for doing what he wants with said art. At a young age, Danzig decided he wanted to be a musician and for over 40 years he’s been committed to that industry. Along the way he’s taken risks, both creatively and commercially, and some have worked out well financially and some have not. Always though, he’s stayed true to his own vision and rarely does it feel like he’s ever compromised that vision.

In the mid-90s, Danzig decided he had other pursuits he wanted to undertake. He launched his own comic book publishing company and named it Verotik. Verotik specialized in horror and hyper sexualized stories that the main publishers in the world of comics would never touch. Around the same time, he also started poking around the world of Hollywood eventually taking a small role in the film The Prophecy II in which he was almost comically dispatched of in a few seconds of screen time. It was also around this time he was boasting about being sought for the role of Wolverine in a future X-Men film, though how serious such overtures were at the time are unknown.

For who knows how long, Danzig has wanted to climb into the director’s chair and oversee the creation of his own film. In 2019, that dream came true. And true to Danzig’s musical legacy, his film is undoubtedly uncompromised and the film Glenn Danzig wanted to make. Verotika is a horror anthology film based on properties launched by Danzig’s comic line. Some of the stories are more or less taken right from the page and adapted for the big screen. In creating the film, Danzig formed a partnership with Cleopatra Entertainment in what looks to be a multi-film deal. The movie was released in June of 2019 in very limited amounts, basically just special screenings attended by Danzig himself in high profile markets like LA and New York.

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Glenn Danzig steps off the stage and into the director’s chair and appears to be pretty happy with the end result.

Verotika was never screened in a city near me so I never had to make the perhaps difficult decision of whether or not to attend. The film has been nearly universally panned by critics with the often repeated comparison being that this is The Room of horror films. That doesn’t mean all of the reviews have been necessarily negative. Some expressed that film is not good, but it’s charmingly bad in ways that some of the most awesomely bad movies are. The film is low budget and full of the sex and violence that appeals to Danzig. The cast is populated by trained actors and actresses as well as veterans of the adult film industry, so I think anyone familiar with Danzig’s work likely has a good idea of what kind of experience they’re in for.

As a longtime fan of Glenn Danzig’s music, I felt like I basically owed it to myself to watch this film. I love the music of Danzig, but my fandom has largely ended there. What little of Verotik I thumbed through rarely appealed to me. Danzig’s directorial efforts with his music videos are mostly bad, and I basically assumed that I am going to dislike this film. Maybe I’ll be able to laugh at it, but I don’t know. I’m not the type of person that enjoys watching bad movies typically. At least with Verotika I’m signing up for an anthology that totals just 90 minutes, so it’s not a huge investment of time and there is a built in mechanism to reset my attention span. And even though I have in some ways dreaded viewing this film, I know my curiosity is too much to ignore so when the film went up for pre-order on Amazon I placed my order and waited.

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Fans of the Verotik comics will likely get a thrill out of seeing these characters come to life on the big screen. Here we have Morella played by Kayden Kross.

Verotika arrived and alongside it came an unexpected surprise. The physical release for the film is the standard Blu Ray and DVD combo, but it also includes a CD soundtrack as well which is pretty cool. It’s not a particularly great soundtrack, and the only Danzig track is the previously released “Eyes Ripping Fire,” but it’s still a nice gesture. The soundtrack is also available separately on vinyl, for interested parties. I settled into watch this one, and since it is an anthology film, it presents nice opportunities for breaks during the feature. There are three segments and they are:  The Albino Spider of Dajette, Change of Face, and Drukija:  Contessa of Blood. There’s a framing device in-between them all hosted by Morella (Kayden Kross) in a Vampira-like role as she introduces the macabre to come while some hapless girl (Noelle Ann Mabry, with possibly the best performance of the entire film) is tortured.

Women being victimized by other women seems to be the name of the game in this film. All three stories feature that in some capacity, though in the first segment the woman, Dajette (Ashley Wisdom), is inadvertently harming women. I was prepared for a lot of things when I sat down to watch this. I knew there would be gore, I expected plenty of nude women, and I also anticipated some unintentional comedy on account of the fact that this is a relatively low budget film. What I did not anticipate was boredom. Yes, Verotika is a bad movie, but as far as awesomely bad is concerned I’m not sure I’d classify this as such. There’s a lot of bad acting, and what’s not helping the actors out is the need to utilize accents in two of the three segments. The script is poor and at times laughable, but not gratuitously so. It’s a just a lot of wooden scenes surrounded by poor lighting, hollow audio, and irrational editing. There’s even a shot where a corpse blinks and it’s confusing how something like that makes it into the final cut of any film.

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Dajette and the spider that haunts her.

The three stories ask very little of the audience. Only the first felt the least bit ambitious as it concerns a woman, who when sleeps unleashes some sort of spider-demon on the populace. The spider wants to mate and kill in that order, and our protagonist needs to come up with a way to stop it. The segment relies way too much on actress Ashley Wisdom who is not up to task. The spider (Scotch Hopkins) does better, but the script gives him little to work with. He’s also burdened by some ambitious prosthetics that really aren’t all that bad, but could have been helped out with better lighting choices.

That segment might actually be the most narratively sound as the other two leave a lot to be desired. “Change of Face” follows the not very mysterious Mystery Girl (Rachel Alig) as she goes around cutting the faces off of young women and then masquerading as a stripper during the night. A detective pursues her, but is laughably played by Sean Kanan and hard to take serious. This segment features the most padding as on three occasions it resorts to extended segments of strippers performing their routine in a rather mundane fashion. Verotika would actually disappoint in the titillation department if stumbled upon at two AM on Cinemax.

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Verotika is not particularly gory, but it does bring the blood by the tub-full.

The third segment is even more droll as it casts Alice Tate (who performs quite well under the circumstances) as Drukija, an Elizabeth Bathory type who poaches young girls from a village to bathe in their blood. She one-ups the countess by also feasting on the heart of a young girl. The story has no pay-off and is more of a fetish as we watch Drukija murder several young women. It takes place in a medieval setting so the costumes are a bit interesting and her ceremonial bathing apparatus is certainly a sight to see, but it offers little else.

Verotika is neither sexy, nor particularly gory. There is a lot of blood in some scenes, but the most gratuitous probably occurs during the film’s opening minutes. The film is not thought-provoking and it isn’t interested in exploring much of anything. And at 90 minutes it overstays its welcome by a lot. It’s hard to even pick which segment is the superior one. The concept of the spider is the most complex, while the “Change of Face” segment is the most procedurally ambitious as it attempts to present a murder-mystery thriller, but it really just exposes the weakness of the talent on hand. I guess the third is the best by default since it’s at least visually interesting and presents a decent premise. It just doesn’t move beyond its premise and could easily have been half as long. Or better yet, it could have just been a music video.

Glenn Danzig not only wrote and directed this picture, but he also provided the score. If you’re familiar with his Black Aria albums then it should sound mostly familiar. There are a few moments where I liked what I was hearing, but for the most part it’s forgettable. The licensed tracks are largely reserved for the stripper scenes, and in that respect they work fine. They’re not particularly sexy, but it’s not like Danzig was going to pay Rick Rubin to utilize “She Rides.”

Obviously I did not enjoy my time with Verotika. That doesn’t change what I started off with though. This is a film made by Glenn Danzig for Glenn Danzig. He’s gone around the country and personally shown this film to audiences and he appears to be quite proud of it. I can only assume that this is the film he wanted to make. And that is great. I wish I could put myself in position to pursue my own art in such a fashion, so even though I didn’t enjoy it I still applaud the man for the film he created. There’s just no way I’m going to seek out his next film.


NECA TMNT Loot Crate Wild Speculation Post!

mirage_shredder_crateIt was announced earlier this week that a Teenage Mutant Ninja Turtles branded Loot Crate was incoming later this year. NECA, or NECA’s parent company to be more exact, rescued Loot Crate from bankruptcy last year and has been aiming to revamp the subscription service by incorporating NECA product into the boxes. If you’re not familiar with the scheme (some would argue scam), Loot Crate is basically a blind box service. Each box usually retails for about $50 and the only thing the buyer knows is what the general theme of the box will be. They’re almost always advertised as being a greater value than what they’re charging, which is a ludicrous statement, and instead they’re full of junk that would be a hard sell on its own. That’s likely why the service went bankrupt, but NECA appears at least committed to making this thing worthwhile.

There was a series of essentially trial Loot Crates with the NECA branding. One such crate was the Spirit of Splinter set. It came with a variant of the Splinter action figure from NECA’s TMNT movie line that was colored blue to resemble the character from the scene in the woods where he appeared as a ghost, or spirit, to encourage his adoptive children. The crate was $50, so if you’re in it for the figure it’s not the greatest value since NECA figures retail for around half that amount. It also had a shirt, patch, pin, and a Foot bandana based on the same from the film. It’s not an awful set, but I wasn’t really into the figure so I passed. Since the property is hot though, the resale value appears relatively high on eBay so anyone who did purchase it could probably turn it into a small profit, if they so desired.

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If you wanted a blue Splinter you missed your opportunity.

That Splinter set apparently was successful enough to warrant a new round of crates. Announced Wednesday, a trio of TMNT crates are set to arrive this year with the first one arriving sometime in June. The featured action figure for that set is a first appearance Mirage Shredder. This is only the second time this figure is being released as the first time was as part of a four-pack with some Foot Soldiers for San Diego Comic Con. That Shredder was also colored based on the color version of the debut issue of Teenage Mutant Ninja Turtles. This version is basically all blue and black and looks pretty neat. He’ll have some accessories as well and the crate will come with additional items that likely tie into the original comic line in some way.

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I can’t believe how much I want this.

What we don’t know, at this time, is what the featured figures will be in the next two crates. For those, NECA has provided only the theme and a few hints. Crate #2 is an arcade themed crate and the placeholder image is the Turtles battling the Foot in the first stage of the original arcade game with April in the background. NECA confirmed via its Twitter account that the figure will NOT be an arcade deco April, and since the Turtles have been released already, it won’t be them. The third crate is based on the 1987 cartoon and the placeholder image is Rocksteady. The only other info we have is that it will not be a variant of Casey Jones (some had guessed at a version of Casey in a suit). Patrons who are all-in on this trio of crates and pay for all three upfront receive a bonus figure of Bebop in a bunny suit from the cartoon. No images have been shown yet so we don’t know how much re-tooling is needed for the existing Bebop figure to conform to this. He could just have new hands and a cloth suit.

That silly Bebop was actually the thing that pulled me in. I love goofy variants, and while I’m less enthusiastic about the First Appearance Shredder I decided to take the plunge with the safety net being if I don’t really want one of the other figures, I can probably at least sell them for cost online. Even though the Bunny Bebop is the figure I covet most, it hasn’t stopped me from speculating on what the other two figures will be. The guessing game is so fun for me that I decided to put my thoughts down here, so let’s see if I can get these thoughts organized.

For the arcade wave, NECA has released or shown the following for retail:

  • All four Turtles
  • Multi-colored Foot Soldiers
  • Shredder (Turtles in Time Arcade)
  • Shredder (Arcade)
  • Slash (Turtles in Time SNES)
  • Leatherhead (Turtles in Time)
  • Granitor (Arcade)
  • Traag (Arcade)
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The lone hint provided by NECA for crate #2.

And as mentioned, we can rule out April. The image NECA provided as a clue is the Arcade version of the first game. It’s also the first level which featured a boss fight against Rocksteady. Also of note, NECA showed off Granitor and Traag a long time ago and has never come back and confirmed them for release. The current figures at retail are based on Turtles in Time, and Krang’s loyal rock soldiers did not feature in that game. In other words, I think they’re in play. Cartoon versions are on the way as part of wave 4 too, so we’re just talking a simple repaint here. With all that said, let’s speculate! I’m ranking based on the likelihood of who gets released:

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NECA showed off this trio almost three years ago and we just now received Slash. Granitor and Traag have mostly been ignored since save for the cartoon reveal.

  1. Granitor/Traag – This seems like a good spot for one of these two guys. There’s nothing separating the two, hence why I rank them together. It’s also a smart marketing idea as one could be included this round, and the other figure could follow in the next wave. Anyone who has Traag will want Granitor and vice versa.
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    Rocksteady is the boss for the pictured level, though if he’s the subject of crate #3 it seems less likely he’d be featured in crate #2 as well.

    Rocksteady – we kind of half to assume he’s high on the list because the image provided features the rhino as the boss character. And Rocksteady would just be a simple repaint of the current figure, perhaps with the added benefit of including his helmet. And like the scenario I outlined with Granitor and Traag, it opens up the possibility of featuring Bebop further down the road. And both characters were unique to the first Arcade game as far as their attire is concerned. For the SNES version of Turtles in Time, the two appeared in pirate attire which would necessitate all new sculpts. I think it’s safe to say, whatever is included in these Loot Crates will be repaints of existing figures with only minor re-tooling. I’d actually list Rocksteady as the most likely figure if he wasn’t the placeholder image for crate #3.

  3.  NES Rocksteady – Not to be confused with the figure above. The image provided is clearly from the arcade version of the game, so I think it’s more likely the figure comes from there than from the NES, but the NES version of the game does present some additional opportunities. Considering NECA already did Slash who was unique to the home console version of Turtles in Time, it suggests the NES version of the arcade game isn’t off-limits. When that game was ported, some concessions had to be made as the NES was not capable of outputting the same amount of colors as the arcade game. And for that version, Rocksteady appeared in basically a black, white, and gray attire. It actually makes him look a little more like the Playmates figure than the cartoon, and it’s not an ugly look for the character. It’s also an easy thing to accomplish as NECA could just re-color the existing figure. Though again, he’d need a helmet.
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    a Tora figure would be pretty damn fun.

    Tora – If that name isn’t familiar then that’s okay, as we’re not talking about a very popular character. Tora is the white dog/wolf boss from the snowy level of the NES game. He’s never appeared anywhere else, as far as I know, nor was he ever done as an action figure. Because of his obscurity, it makes sense for him to be featured in a subscription service like Loot Crate. He could probably utilize some of the parts made for Bebop and/or Rocksteady with the only challenge being he’d require a unique headsculpt and he had a leather jacket. If given the choice, I think I’d most like to see this happen as it feels fun, though all signs point to the figure being from the arcade version of the game and not the home console port.

  5.  Roadkill Rodney (s) – We know Roadkill Rodney is on the way as part of the cartoon line, so a pixel deco version would also make sense at some point. The character appears in both arcade games, so it’s possible it could show up in the Turtles in Time retail wave. This would probably be the cheapest option as the figures aren’t particularly large, though if they feature rubber tires or something then I could be mistaken. This strikes me as the least exciting option though and I don’t know that it would be met with much enthusiasm.

That’s my top 5 most likely for the arcade crate. I kept my guesses to just the original arcade game and the NES release, but if it also could include Turtles in Time figures then that expands things considerably. That game features Tokka, Rahzar, and Super Shredder which are all getting released as part of the movie line. Would NECA do a pixel deco on any of them and release them? I think so, but I also think they would rather release them as single-packs to retail and not in a Loot Crate. Baxter the Fly also features in the home NES arcade port and both versions of Turtles in Time. He has a figure on the way in the cartoon line, though he’s considerably larger in the games and I’m not sure if that figure is really appropriate for a game version. Maybe NECA isn’t too concerned though. Metalhead is also in that game, so he would be possible. Krang is featured in both, but I ruled him out as his android body is probably too big for this kind of release, but I’d love to be wrong!

UPDATE May 5, 2020 – Well, the identity of the figure has been revealed and I can say that I was way off. NECA promised some oddball releases for Loot Crate, and the Arcade themed crate certainly fits that bill. The website was just updated with a picture of what appears to be a ninja turtle getting electrocuted. It either has a light built into it or it’s merely glow in the dark and the character appears to be in mid scream. It’s not super exciting, but I suppose it will pair well with the eventual Roadkill Rodney release.

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The lone hint for crate #3. Seems like Rocksteady is a given, no?

Let’s turn our attention now to crate #3. We have even less to go off of here as the image is just Rocksteady and it’s the same licensing artwork featured in NECA’s action figure release, so we don’t even have an episode or season to go off of. It wouldn’t exactly be much of a hint if the figure wasn’t Rocksteady, but for completion’s sake, here’s what NECA has done or is prepping for release at Target:

  • All four Turtles
  • Shredder
  • Krang (Bubble Walker and Android Body)
  • Foot Soldiers (regular and damaged)
  • Bebop
  • Rocksteady
  • Casey Jones
  • April O’Neil
  • Baxter the Fly
  • Splinter
  • Granitor
  • Traag
  • Leatherhead
  • Metalhead
  • Foot Alpha
  • Triceratons (Various colors)
  • Bunny Bebop
  • Roadkill Rodney
  • Slash
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Could figure #3 simply be a Bunny Rocksteady to complete the pair for those who are all-in? Maybe, though it seems like NECA would reserve him for a future release.

That’s a lot of figures, and I may even be forgetting some. NECA has also strongly hinted that Ace Duck and Mukman and Joe Eyeball are forthcoming, and the assumption is that neither would be featured here. Again, we’re mostly assuming this figure will be a variant of an already released or soon-to-be released character. And since this crate may be arriving in the fall, virtually all figures to be released are in play. Though since the image is Rocksteady, I have to go with him first:

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Might a human version of Rocksteady be on the way?

  1. First-Appearance Rocksteady – Rocksteady didn’t show up as an existing mutant, he had to first be some regular dude who wasn’t very nice. He basically featured the same outfit as his rhino form, only with a vest and no helmet. NECA could simply retool the existing figure and give him a new head to accomplish the job. It would then setup for a future crate figure of human Bebop.
  2.  Bunny Rocksteady – if the bonus fourth figure is Bebop in a bunny costume, then fans are going to wonder when they can complete the pair. As a result, a Bunny Rocksteady makes sense as once again it’s an existing figure with a few new additions. And as a bonus, since the two-pack continues to be hard to find at retail, it gives collectors another opportunity to get these figures. Especially if the bunny outfit is just a cloth addition leaving the regular figure underneath largely intact. The only reason why I think it won’t be a rabbit version of Rocksteady is that it probably makes more sense for that to be the featured bonus figure of another round of Loot Crates. Such a maneuver is borderline mean, but that’s capitalism for ya!
  3.  Ultimate Rocksteady – Basically, just the regular figure with more accessories including a helmet, something fans have been requesting ever since the original two-pack was released last November. It wouldn’t be very sexy, but considering how hard those figures have been to find it might give NECA some reason to assume fans would still be onboard with such a move. It’s not what I would want, but I also wouldn’t hate it.
  4. mightyhognrhinomanRhino-Man – I talked about wanting this figure in my list of most wanted NECA figures, so naturally I’d put him here. This was Rocksteady in a super hero costume. He could easily be repainted to accomplish the look well enough, and once again it would setup for a future release of Bebop in his super hero attire. Since fans would expect such a move, that version of Bebop could once again occupy the bonus figure slot or something.
  5. Mighty Rocksteady – I’m sticking with the Rocksteady theme! It just seems to me that if NECA wanted to give fans a hint (and they confirmed that was the goal), then making the figure something other than Rocksteady seems pointless. It would just mean the hint was actually no hint at all and reinforce that we shouldn’t trust these going forward, which wouldn’t be much fun. Mighty Rocksteady is the robot replacement from the episode “Super Bebop and Mighty Rocksteady.” He still looks like Rocksteady, but he’s metallic. Potentially, any figure would be a mash-up of parts made for Rocksteady and Metalhead. Though admittedly, to really get this figure right and do him justice it would be preferable to create an all new mold which is why I think he’s the least likely version of Rocksteady to be featured in this crate.
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A Mighty Rocksteady would be considerably harder to pull off, but that Bunny Bebop looks like it might feature a lot of new sculpting so who knows?

That’s it, my picks for most likely figures. I hope this doesn’t come off like an advertisement for NECA and Loot Crate, but it felt like a fun exercise to undertake. I’d prefer to not have to deal with the Loot Crate nonsense to get these exciting figures, but given how hard they’ve been to find at retail it’s not the worst thing to actually know I’m guaranteed to get four new figures this year. Expect a review for each one when it arrives and I’ll definitely refer back to this post to grade how well I did.

UPDATE May 5, 2020 – NECA’s Randy Falk confirmed in an interview with Pixel Dan that crate #3 will indeed be Rocksteady in an Easter Bunny costume. I put the update here so that hopefully you still got to enjoy my wild speculation before having it spoiled for you!


Teenage Mutant Ninja Turtles – The Ultimate Collection Vol. 5

tmnt vol5It’s been a long break in between posts about this subject. So long that I’d rather not point it out any further! At long last though I have finally finished reading fifth volume of The Ultimate Collection, a line of hardbound, oversized, compendiums of comic books spanning the Eastman and Laird era of Teenage Mutant Ninja Turtles by Mirage Comics. The volumes are published by current TMNT comic publisher IDW and are presented in their original black and white appearance with new artwork by Kevin Eastman used for the back and front cover. Both Eastman and TMNT co-creator Peter Laird provide thoughts and reactions following each issue as they provide insight into their thought process and elaborate on where an idea may have come from.

This fifth volume is essentially the finale to this series, though two additional volumes follow. This one wraps up the City at War arc (issues #56-62) which was basically the grand finale for Eastman and Laird. At this point, they already had stopped drawing and inking the books and had moved onto managing the brand more than anything. These seven issues were originally published in 1993 when TMNT was past its peak, but still very much a money-maker. Artist Jim Lawson had basically taken over all of the pencil duties and was even contributing to the story at this point. Keith Aiken and Jason Temujin Minor handled the inking while Eric Talbot did the tones and Mary Kelleher the lettering.

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Karai has arrived and is ready to make her move.

In case you haven’t read my write-up on Volume 4, City at War tells the tale of the Turtles returning to New York to find that the Foot Clan has split into various competing factions with the loss of Shredder. Karai, leader of the Foot Clan in Japan, has arrived to clean things up and she’s targeting the heroes in a half shell who are currently holed up in an abandoned water tower. Splinter is injured and trapped by the Rat King, making his mainline debut. Meanwhile, April is off living in LA with her sister Robyn while Casey is engaged to a pregnant woman named Gabe and trying to start a new life himself after giving up on chasing April.

I found many of the issues in Volume 4 of this collection to be long and slow. It didn’t help that I wasn’t enamored with Jim Lawson’s take on the Turtles and I was badly missing the art of Eastman and Laird. Even though their art was often rough and had an amateurish quality at times, it was a good fit for the property and it was also improving. It was rewarding to see that maturation take place right before my eyes.

For this round of issues, my enthusiasm is much higher. It gets right to the point with the revelation of who is holding Splinter captive and also has Karai spring her Foot ninja on the Turtles early. This sets up the main conflict which is Karai’s wish to take out Shredder’s remaining Foot Elite, and she wants the Turtles to help. There’s a good scene of the brothers debating the merits of jumping back into the fray. They acknowledge, for the first time, that a lot of the violence is the result of their lost master’s quest for revenge. They were born to avenge Splinter, and they were successful, but their actions have not lead to a better New York for anyone. It’s a really introspective look at the Turtles and not something I was expecting. My only disappointment is that it didn’t eventually lead to a conversation on the subject with Splinter himself.

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Splinter goes through some real shit in these books.

For April, these issues also bring her back to New York. Her father passes away suddenly forcing her and her sister to come to New York for the services. Once there, she decides to stay, and it’s only a matter of time until her path crosses with her old friends. For Casey, tragedy brings him back as well in a rather bold way. The writing for him isn’t as strong as it is for the Turtles, but it still covers subject matter I wasn’t really expecting. For Splinter, he spends much of his time in a delirium and his sequences are pretty visceral. I am not sure what the overall message is supposed to be with Splinter, I guess they wanted him to embrace his primal side at the expense of his learned humanity. It was interesting though and it was nice to finally care about Splinter.

As would be expected from a title with the word “war” in it, there’s a lot of action across these pages. This is where Lawson gets to shine as an artist. His style seems to improve throughout and by the time I made it to the end I was onboard with his Turtles. He is able to convey movement so well and some of the detail work is gorgeous. This is easily a much nicer book to look at than the previous one, and Lawson is the main force behind that.

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I was way more into the artwork this time around and a lot had to do with the brilliant sequencing by Jim Lawson.

The story is a pretty satisfying one, though the ending is a bit unexpected. This is possibly the best arc Mirage ever tackled and much of the good stuff is contained in these issues. I am definitely glad I finally got around to going through it, even if I’ve had it since it was released. Eastman and Laird don’t provide too much in their comments. Eastman is at least good at setting the mood and placing the reader back in 1993. After that, he mostly just gushes about the talent involved in this project. Laird is a bit more critical and willing to point out things that didn’t work, though ultimately he just plain has very little to say.

A sixth volume in this set was released following this one, but it’s just one-shots and short stories not done by Eastman and Laird. A seventh volume is supposedly on the way as well which is basically going to be an art book. If you’re like me and just wanted to experience the original creators’ interpretation of these characters, then the five volumes are the only ones you need to concern yourself with. I’m not sure if any are still in print, but they have yet to become expensive to acquire. This is a good gift for any Turtle-loving person in your life. Though I feel obligated to point out that these stories are intended for mature audiences as these aren’t the pizza-loving dudes from the cartoons, but chances are if you’re even interested in these works you’re well aware of that fact.


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