Tag Archives: dragon ball super

S.H.Figuarts Dragon Ball Super Son Goku Ultra Instinct – Toyotarou Edition

Still Goku’s most powerful form.

It’s sort of interesting to me that the first Dragon Ball action figure I review after the passing of creator Akira Toriyama is one based off of the artwork of his protege – Toyotarou. Toyotarou basically lived the dream of fanfic artist and writer turned official. It’s rumored that he worked on the fan-fic manga Dragon Ball AF, though I don’t know if that’s ever been confirmed or refuted, and he was the artist and writer for Dragon Ball Heroes: Victory Mission. All of this work within the Dragon Ball universe must have put him on Toriyama’s radar for it was he who selected Toyotarou to be the artist for the Dragon Ball Super manga.

This figure comes in a much larger box than usual.

As a celebration of Toyotarou’s contributions to Dragon Ball and to also celebrate 15 years of S.H. Figuarts Dragon Ball releases, Bandai decided to release this special Toyotarou edition of the previously released Ultra Instinct Son Goku figure from Dragon Ball Super. The figure has been outfitted with new face plates to better reflect Toyotarou’s art style, which really isn’t all that different from Toriyama’s. The main feature seems to be narrower eyes which have a different sharpness about them. Toyotarou was also able to influence the expressions we have here and the figure received a slight re-deco to more reflect the colorization of the manga vs the anime. To cap it off, this release comes in an oversized box which also includes a book. Titled the Dragon Ball S.H.Figupedia, it catalogs all of the figures released in the line and also includes some short interviews and quotes from the people who are closest to the line. The only omission of note is Toriyama himself which is a bit of a shame. Maybe Dragon Ball action figures just weren’t his thing?

And the box is much larger than usual because it has this book all about the S.H.Figuarts line.

The figure itself is a reissue so it’s going to be pretty familiar to anyone who has the old figure. It’s also familiar to really anyone who has purchased a Goku from this line. For me, I never got the initial figure and there’s actually a lot more “new” here than I would have expected. He does share a lot of parts with one of the Goku figures I have and that’s the Super Saiyan Blue Kaio-Ken edition. Both figures feature the same legs and arms, though for this figure the hole for the sleeves in the shoulder has been removed. The belt piece is different since it needed to include the tattered remains of Goku’s blue undershirt and the torso is completely different since this Goku is bare-chested. Basically every Goku uses the same hands and feet while the heads are obviously completely different. I believe the main hair piece is the same as before too, though it may have been modified for these new faces as these key-into the sculpt in a unique manner from what I’ve been exposed to.

There’s certainly new stuff here, but from the waist down these two figures are the same
Ultra Instinct lends itself well to simple, calm, posing.

Goku stands at roughly 5.75″ to the top of where his head should be. The hair is a nice, pearl, silver and it’s an opaque piece of plastic, not translucent like some special edition figures we’ve seen. The ears on all of the faces are slightly larger as that is something Toyotarou feels is a part of his take on Goku and I honestly wouldn’t have noticed if he didn’t point it out in the included interview. The facial details are very sharp and crisp as this continues to be a real strength for the line. The torso and arms have sculpted battle damage, but no paint to bring them out. There is a slight wash to the torso and shoulders, a soft pink or orange which does give the figure a nice bit of warmth. It’s not on the rear of the torso which looks cold as a result. There appears to a hint of a dark wash to the pants which I mostly notice in the crotch and at the tips of the frayed parts. Otherwise, paint is mostly reserved for the wrist bands, boots, and some of the exposed flesh of the legs. The colors match well throughout and I am still quite fond of this torn gi sculpt. All in all, a nice looking version of Goku.

I’m really digging this eyes closed portrait.
They never stood a chance.

The different faces and hair help to bring this figure to life. Out of the box, Goku has the silver hair that most resembles the shape of his natural hair, but he also has a windswept version to swap to for action shots. Both look very nice and it will be hard to settle on a display for very long. His default face is a stoic one, but he also has a yelling portrait, side-eye, clenched teeth, and an eyes closed option. The eyes closed option is pretty damn cool and suits this form rather well, though it’s hard to turn-down how expressive the opened eyes are. I’m not normally into the side-eye options, but this one is like a glare. Whoever is getting the side-eye treatment from Goku is really pissing him off. For hands, the usual assortment is at play here: fists, martial arts posed, Kamehameha, and open. Nothing really special there and no effect part was included. That’s the only downgrade from the initial release which had a charging blast effect. It would have been nice to get one of those, though we have received quite a few of late. Really, a new aura would have been awesome as Ultra Instinct has this thick, almost syrupy, silver aura at times in the anime. It would have been fun to see Tamashii Nations attempt that.

The wind swept hair is a nice touch.
Maybe I should have grabbed Jiren after all so this Goku would have someone to battle?

The articulation for this Goku is virtually the same as the many other Goku figures we have received over the years save for the most recent Legendary Super Saiyan version which is on an all new body. I’ll link to some at the end of this entry if you want the full write-up, but suffice to say it all works just as well here, if not better. And it’s only better because there’s no shirt to have to deal with, but that was never a huge hindrance anyway. He actually can’t bring his arms across his chest any better than other figures and maybe a touch less. You just don’t have the sleeve flaps to fiddle with which is nice. I also can’t tell if there is a hinged peg setup in the diaphragm or if there’s just a little play on joint itself. It doesn’t lift as high as the other Goku figures, if so, but the clearance is fine and you get some forward and back articulation. It’s a well articulated Goku and the only things I dislike is the hinged ball peg at the head and the ball peg ankles.

Goku’s determined face.

The included book is basically the flagship accessory for this figure. Is that better than a blast effect? Yeah, kind of. Only because the book is unique and pretty well done. There isn’t anything truly revealing in it, no earth-shattering details about the development of the line or anything like that. It’s mostly just a celebration of the line and the product shots inside are all from the various solicitations we’ve seen in the past. I was hoping for a tease or maybe a reveal at the end of the book, but there’s nothing like that in it. It basically includes up to the Mecha Frieza figure, which is about to be released, and nothing beyond that. In terms of figures that have been revealed, it’s already out of date, but it probably would have been impossible for that to be avoided unless they had prototypes available for photography well in advance of the solicitations. Perhaps they could have done something to future-proof it a little via concept art or renders, but it probably wouldn’t have made much of a difference. It’s fun to flip through and the quality is pretty standard stuff. It’s 143 pages and in full color. There’s a dust cover on it, though it is a soft cover book. I like stuff like this so this was a selling point for me. Some people might not care and want more out of the figure for 80 bucks.

The book should be pretty fun for those who have been into this line for years.

The Ultra Instinct Son Goku – Toyotarou edition is a solid release for Bandai and Tamashii Nations. The figure captures the Toyotarou aesthetic rather well and I think it’s an improvement over the original release. It just stinks for those who missed out on that figure and wanted this one and had no interest in paying for the book. The figure doesn’t come with a whole lot and is basically like a 50 dollar release for the line meaning you’re paying about 30 bucks for the book and fancy packaging. When the first edition of this figure came out I wasn’t really sold on the Ultra Instinct design so I passed on it. I’ve warmed to it a bit since so I was happy about this new version as well as the included book. Yeah, I do wish there was an effect part or something else in the box, but I’m fairly content. I’m curious how many more Goku reissues on this body are to come. It feels like we’re on the verge of Bandai moving to a new body for the star of Dragon Ball and I’ll be curious to see if that does indeed happen. This figure was a Premium Bandai exclusive where the MSRP was $80. It’s sold out so if you want it you will have to track one down elsewhere. Maybe you’ll be able to get it for less if you don’t want the book? More likely, it will cost you more.

You like Goku? We’ve got Goku:

S.H.Figuarts Dragon Ball Z Super Saiyan 3 Son Goku

I believe I have touched on it before, and it’s also probably common knowledge among fans of Dragon Ball, that the story was supposed to end with Gohan’s triumph over Perfect Cell. Goku was dead and gone having sacrificed himself to save the world, but his son would carry on his legacy in his own…

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Super Saiyan God Super Saiyan Vegeta – S.H.Figuarts 15th Anniversary Ver.

Here come the Vegetas!

To celebrate the 15th anniversary of the Bandai/Tamashii Nations action figure line, S.H.Figuarts, Bandai turned to the fans. There was a large roster of releases eligible for re-release to mark the occasion, and anyone who wanted to could cast a vote for their five favorites. The winner was, not surprisingly, Vegeta. And in particular, it was the Super Saiyan God/Super Saiyan God Super Saiyan (yeah, I know) version of the character that had been released with the film Dragon Ball Super: Broly. That movie actually marked the first time we saw Vegeta use the Super Saiyan God form in animation (he used it in the manga) so it made sense to finally do a figure of that version. Rather than make it a dedicated Super Saiyan God figure, Bandai included a second head so he could also show off his Super Saiyan Blue look.

He has a snazzy slip cover and a disc stand. Those are the only additions.

When that movie and figure debuted, I was still feeling my way through this line. Did I need such a release? Yeah, I kind of did, but it took me awhile to figure that out. As a result, I never got it so this figure was indeed among the five I selected when I made my voice heard. It wasn’t my number one choice though (that would have been the Dragon Ball Super version of Future Trunks), but at least it was a choice. This was to be a special edition too, but all that meant is we were getting a fancy slipcover and a disc stand. For me, someone who never bought this figure before, it seemed worth it. Was it worth it for those who already had it? That’s a much harder question.

Assemble the blue-haired Saiyans!

Vegeta comes in the standard S.H.Figuarts box with the usual assortment of artwork. I don’t know if the photography is the same or not, but the name printed on the box does acknowledge the anniversary edition. There’s also a slipcover that goes over it with an image of the figure posed on the included “stand” with a timeline in the background and “2019” in a larger font since that was the year this one was originally released. The font and printing on the sides is surprisingly plain though. Like bootleg plain. If you’re an in-box collector you may be underwhelmed. If you’re not then you probably don’t care.

This figure will likely feel pretty familiar, whether you bought the first release or not.

The actual figure is basically the same Super Saiyan Vegeta figure that’s been released multiple times. This is my third version, personally. He has the same Cell Saga style of Saiyan armor only now it’s painted gray with a brighter yellow on the straps, abdomen, and lower back. The body suit is a very dark navy that’s almost black while the gloves and boots are more of an off-white. The only difference with this figure for me are the feet which feature a more rounded toe. I think they’re from the Resurrection F version of Vegeta? I’m not positive though.

I don’t have an all blue aura so this one will have to do.

It all means that this release of Vegeta has the same pros and cons as the other ones, only with more paint means more room for error. The paint on the abdomen, actually not a new spot to be painted, sucks. It doesn’t come all that close to the edges considering we’re dealing with a premium collectible here. At least the brightness of the yellow obscures that to a degree, but in-hand it’s pretty noticeable. The gray parts are okay and I like how it contrasts with the white piping. There is a scuff under my figure’s right arm and there are a few spots where it doesn’t properly fill the area.

The face printing on this release is not on par with the recently reissued Super Saiyan “Awakened Super Saiyan Blood” Vegeta. That one cost $35 at Target, this one cost $70 with a $10 shipping charge.
The Super Saiyan head looks pretty good on this body too.

The two portraits are the defining feature of this Vegeta. You basically get two hair pieces: one metallic magenta and the other a metallic blue. The sculpt is different from Super Saiyan Vegeta. It’s more narrow and less spiky, though still plenty spiky. I literally poked holes in the skin on my fingers swapping all of these heads as I moved them around the different bodies I have to figure out which combination I liked most since I intend to display all three versions. Nevertheless, I prefer the more full version of the Super Saiyan head’s hair, but this is fine. What’s not fine is the lack of options. Yeah, it’s great we get both the red and blue hair, but we only get one faceplate for Super Saiyan God (cocky smirk) while Super Saiyan Blue gets three expressions (stoic, teeth baring, and yelling). This is a re-release with 100% reuse sold at a fairly high price, why not just toss in more expressions? I feel like both looks need the cocky smirk, that’s just a Vegeta necessity, while the God head should at least have an angry look too. And perhaps more disappointing is that the face printing isn’t all that great. It’s not up to the new standards of the line and I don’t know if they’ve been improved at all since I don’t have the original release. Last year’s re-release of Super Saiyan Vegeta looks way better than the original release when it comes to the faces, it’s a shame the same can’t be said of the prestigious Premium Bandai 15th anniversary version.

For the God head you only get the one face. At least it’s the right one.
The stand is pretty lame, and hard to photograph since it’s so glossy.

Other than the heads, you get the usual assortment of Vegeta hands: fists, open, clenching, martial arts posed, and a lone right thumbs up hand. The crossed arms piece is also included and is just as annoying to fiddle with as it’s always been, but it does also look pretty good once you manage to get it into place. That’s it though as there are no effect parts or anything like that. You do get a special stand, but it doesn’t really earn that title of “special.” It’s just a black disc, the same that came with the event excusive stands a few years ago that featured Goku’s insignia as well as Whis and a Saiyan Space pod. Now it’s just all black with a 15th anniversary logo printed on it in metallic blue. It doesn’t say Vegeta or even Dragon Ball. It has slots that can be punched out for an action stand, but one wasn’t included.

This one is going to articulate just like the past iterations, which is pretty good.
I do think I prefer the red hair on the darker body.

The articulation for this guy is the same as the old one, so you can check the link down below if you want the full rundown. This figure is supposed to be a celebration of the line and it should have appeal to longtime collectors of the line because of that, but I don’t know if many would agree. Simply put, if you have the first release of this figure there’s really no reason to get this one. The extra stand sucks. It’s cheap and lazy. There are really no extra bells and whistles that I can see with the figure itself and the paint job is lackluster and not really reflective of the price point. If you’re like me and you wanted a version of Vegeta in these forms then it’s fine. It’s still a good figure despite the flaws, it’s just as a special release it seems phoned in. There’s nothing special about it.

“Yawn! You Saiyans bore me.”

Can’t get enough Vegeta? Here’s some things you may enjoy:

SH Figuarts Super Saiyan Vegeta

He’s the Prince of all Saiyans. The last survivor to have laid eyes on Planet Vegeta, home world of the mighty warriors and birthplace of the legendary Goku. And he’s also a pretty fine toy. Vegeta, arguably the most popular character to emerge from Dragon Ball Z, has seen his likeness cast in numerous forms…

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Dragon Ball Super: Broly

The first movie under the Dragon Ball Super umbrella is one that sets out to take what was previously non-canon and adapt it into the main series. The most recent two Dragon Ball Z films; Battle of Gods and Resurrection ‘F’, ended up being the start of Dragon Ball Super which is now well over…

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S.H.Figuarts Dragon Ball GT Super Saiyan 4 Vegeta

We’re back with another action figure review from everyone’s favorite version of Dragon Ball: Dragon Ball GT! And really, the only thing people remember from Dragon Ball GT is the Super Saiyan 4 transformation. Designed to bring the Saiyans back to their more primal roots, the Super Saiyan 4 transformation is pretty much on an…

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S.H.Figuarts Dragon Ball Super: Super Hero Orange Piccolo

When Akira Toriyama set out to draft the plot for Dragon Ball Super: Super Hero his original goal for the film was to take a favorite character of his and give him an upgrade. That character was Piccolo who had basically been left behind by the likes of Goku and Vegeta way back at the onset of The Cell Saga in Dragon Ball Z. After fusing with Kami, Piccolo was briefly the most powerful fighter on Earth, but he was soon surpassed by Cell, then by Vegeta, Trunks, Goku, and you get the idea. Following that arc, Piccolo was more like a resource for the heroes and sometimes fighter, but even when called upon, he usually just got whipped. And he was oddly okay with no longer being competitive, which I suppose is a reflection in a change in nature from the Evil King Piccolo to the Namekian he had become.

“Son! What happened?!”

That isn’t really fun though when it comes to story telling with Piccolo and it would seem that Toriyama wanted to have him be able to mix it up with the best of them again. Enter Orange Piccolo. Spoiler alert for those still waiting to see Dragon Ball Super: Super Hero, but Piccolo makes a wish to the Eternal Dragon Shenron to have his latent power unlocked to defend the Earth from a new threat. Shenron grants the wish, but also does him one better and bestows a hidden power on the proud Namekian. Shenron is not usually known for his generosity, but since Piccolo (as Kami) created Shenron it would seem the dragon felt he owed it to him to give him a power not seen in ages. The movie doesn’t have time to explain it, but that power is an ancient one wielded by Namekian warriors. When their planet was in danger, the mightiest of the Namekian would turn to their Dragon Balls for a power boost. This is detailed briefly in the manga Dragon Ball Super and not the show or film, which is unfortunate because it sure explains a lot when it comes to Orange Piccolo.

He’s orange, buff, and feeling pretty good about himself.

Orange Piccolo is this buffed out state. We don’t know if this how the form was always represented, but I think we can assume the orange part is since it ties back to the actual Dragon Balls. As for the name, well that’s entirely due to Piccolo not having much imagination or time for fancy titles. The form’s name is basically an afterthought and a little bit of a joke that works with the Piccolo character. The only thing we really need to know is that Orange Piccolo is a really big version of Piccolo that’s orange and really powerful. How powerful? Toriyama suggests that he’s on Goku and Vegeta’s level in this form and likely behind Gohan’s new Beast form. I’m not sure if we’re supposed to assume that this is something Piccolo can now do at will or if he’ll need Shenron’s help in the future, but for now, he’s got a cool new form and it’s plenty powerful. Piccolo fans, rejoice!

Orange Piccolo probably marks the end of the Super Hero subline which has been a mix of general release and Premium Bandai figures.

What just might be the final release from Premium Bandai for Super Hero is indeed Orange Piccolo. The figure comes in the same Super Hero packaging as the previous releases only much bigger. And that’s because Orange Piccolo stands at around 7.5″, but beyond his height is his mass. Remember when Trunks got super buff in his fight with Cell? That’s kind of like what Piccolo goes through with this transformation. His head becomes more square-like, his neck is almost as wide as his ears, and his chest is massive. The flesh of his head, neck, and torso is a pale orange while his arms are a more saturated shade. He loses all of the lines on the normally green portion of his arms while the puffy areas remain yellow with a red rim (Super Hero followed the manga coloring so those areas were yellow instead of pink). That’s the basis of the transformation and you either like it or you don’t. I love these big, chunky, action figures so this works for me. At first, I was torn on Piccolo’s color change from green to orange as I think the green is just a part of his identity. Now knowing why he’s orange, I’m less bothered by it. It’s a neat way to call back to what the series is named after and strengthens the lore of the property (though it does raise questions as to why none of the Namekians tried this to stop Frieza, but we’ll just have to ignore that).

The size and the expressions are what sell this figure.

As a figure, Orange Piccolo casts an impressive…figure…on a shelf due to that size. The figure is comprised largely of orange and purple plastic with the purple gi closer to a fuchsia to simulate an aura. There’s some pink shading on the gi as well that’s heavier at the cuffs of the pants and the abdomen. The other paint is reserved for the yellow and red portions and it’s done okay. This figure is a “premium” release and cost $85 so I wouldn’t blame anyone for demanding a little more out of the red piping. The right shoulder on my figure is a little sloppy and there are spots here and there where it could be cleaner. The elbow hinges, which have the pattern continued onto them, are surprisingly clean. I’m a little concerned how these painted hinges will hold up over time, but their movement is smooth so it may be less of an issue than it would be with a cheaper product. The fingernails look like they may just be painted on and they don’t look great. The portraits, on the other hand, are terrific in keeping with Bandai’s output of late. This is a pretty typical release in that it mostly looks fine, but would look improved with a paint wash (especially on the boots) here and there, but that’s something Bandai doesn’t seem to like to do much.

“Oh my, if it isn’t that pathetic Namekian I nearly destroyed all those years ago.”

Like Gohan Beast, Orange Piccolo uses a rubbery overlay for the top of the gi. And like Gohan Beast, this is a mixed bag. On the plus side, you remove any visible joints in the torso. There are new cuts in the cuffs of the shirt though and they need to be accounted for when posing as the figure will look terrible if they’re exposed. The main drawback though is with the articulation. Piccolo has a double-ball peg in his diaphragm, but it’s rendered useless by the overlay. It does nothing aside from annoy as sometimes it will rotate with the waist which can prove irksome since his barely visible abs won’t line-up properly with his pecs. Underneath the overlay, the chest is fully sculpted and painted so if you wanted to you can remove it and have a shirtless, but better articulated, Orange Piccolo, but do you really want to do that to your $85 figure?

“WAIT! WHAT?!? AN ORANGE NAMEKIAN?!”

Like Gohan, the rest of the articulation is mostly fine. The head is on an oddly shaped joint, but it essentially functions as a double-ball peg. The head comes off easy, but it still moves well in tandem with a neck joint and you get up, down, and some nuance. The shoulders are on hinged pegs and that peg slots into a butterfly joint. The arms go out to the side at just about a horizontal position and rotate fine around the cuff of the shirt. The butterfly joint is pretty limited thanks to the overlay. There’s more forward than back, but I question the need to have it at all if it’s going to be this limited. There is a biceps swivel and a double-jointed elbow which does bend past 90 degrees even with the added bulk. The wrists are on hinged ball joints so they rotate and hinge just fine.

“I’ve been looking forward to this, Frieza!”

The waist is on a ball joint so there’s some forward and back to go with the rotation at that joint. The belt is a floating piece that may tab in on the back. The flatter portions of the gi overlay will be exposed if you bend the figure too far in any direction, but the belt can be positioned to remove that. At the hips, the legs go out to the side to almost full splits and Piccolo can kick forward to a horizontal position. They don’t kick back very far and there’s a thigh swivel there that works okay, but isn’t the prettiest joint. Double-jointed knees bend past 90 degrees and the ankles swivel at the top of the boot. Because the boot is such an odd shape, the hinge and ankle rocker offer little range in any direction, but you get a toe hinge!

Not to be forgotten, is Gohan’s new Kamehameha effect part. It can be used with Goku, as well, or even Gohan Beast.

Basically, all of the problems Gohan Beast has so does Piccolo, but because of his bulky appearance, it’s even more restrictive. That’s not necessarily a terrible thing though. While I want my figures to have as much range as possible, this version of Piccolo is unquestionably a bruiser and brawler. I think he has just enough and the only real change I’d implement is to dump that overlay. If the overlay was designed to be removed easily because he went shirtless in the film or something then the trade-off would be worth it, but otherwise I’ve been content with the all plastic approach to the torso of past figures. I did see some reports of people getting figures with loose hips. I can say mine are fine. They could probably stand to be a little tighter, but it isn’t an issue. It’s likely something that’s just going to vary from figure to figure. The rest of the joints are all nice and smooth.

As for accessories actually intended for Piccolo, it’s basically four portraits and some clenching hands and slightly less clenchy hands. In other words, not much.

The one area Orange Piccolo does feel light though is with the accessories. He has just three sets of hands: fists, open, and a slightly clenching hand. He does have four heads: stern, smirk, yelling, and teeth gritting. They all look great too and are viable, but that’s where it ends for Piccolo. Because this is the Super Hero subline, he apparently needs to come with parts for the Gohan Super Hero figure like all of the rest. That means he has a set of clenching hands with posts on them and a Kamehameha effect. It’s the same effect that came with Super Saiyan 4 Goku only now it’s the more traditional blue instead of red. And I like the effect and I like that it can actually work with both Gohan and Goku, but where’s Piccolo’s effect part? I’d rather get an effect part for the actual character I’m buying a figure for, not someone else. It’s nice to have, but did that effect part actually help sell more Orange Piccolo figures? I’m skeptical.

This is one tag team you don’t want to mess with.

Orange Piccolo is another A-/B+ release from Premium Bandai. I like the figure, but I do feel like it’s missing that extra ingredient to push it over the top. And that’s how I’ve felt about basically all of these Premium Bandai figures I’ve purchased based on the movie. And since this was a Premium Bandai release, it’s basically made-to-order so if you snoozed several months ago when it went up for sale you’ve already lost. The MSRP was $85 and those who bought Gohan Beast got free shipping. It’s likely more expensive on the secondary market, but if you must have an Orange Piccolo, that may be your only option. Dragon Ball Super is rumored to be coming back to television in the near future, so maybe when the anime gets to Orange Piccolo we’ll see a re-release of some kind, but that is probably a long way off at this point. The $85 is pretty pricey for what’s in the box. I can give it a somewhat tepid recommend at that price, but anything over $100 would be a really hard sell. Good luck!

Interested in other releases from Dragon Ball Super: Super Hero?

S.H.Figuarts Dragon Ball Super: Super Hero Son Gohan Beast

Last summer, fans of Dragon Ball were treated to a new movie: Dragon Ball Super: Super Hero. The intended purpose of the movie seemed to be to take two somewhat forgotten characters in Piccolo and Gohan and give them a makeover. The manga and anime Dragon Ball Super has basically been a story about Goku…

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S.H.Figuarts Dragon Ball Super – Ultimate Gohan Super Hero

As part of the promotion for the film Dragon Ball Super – Super Hero, Bandai released a wave of action figures from its S.H. Figuarts brand of characters from the film. The neat thing was, these releases were actually really cheap relative to other SHF releases with a MSRP of just $35. Of the four,…

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S.H.Figuarts Dragon Ball Super: Super Hero Gamma 1 and Gamma 2

Last year saw the release of a brand new film in the Dragon Ball franchise: Dragon Ball Super: Super Hero. The mouthful of a title was a bit of a throwback affair. It seemed that Toei and series creator Akira Toriyama wanted to use the film to return the spotlight to Gohan and Piccolo, two…

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S.H.Figuarts Dragon Ball Super: Super Hero Son Gohan Beast

Unleash your inner beast.

Last summer, fans of Dragon Ball were treated to a new movie: Dragon Ball Super: Super Hero. The intended purpose of the movie seemed to be to take two somewhat forgotten characters in Piccolo and Gohan and give them a makeover. The manga and anime Dragon Ball Super has basically been a story about Goku and Vegeta gaining power and fighting off the bad guys of the universe. Every other prior hero has essentially been knocked down not just a peg, but several. That’s not exactly a surprise as Dragon Ball has pretty much always operated like that with Goku gaining a rival and then leaving said rival in the dust. Really, only Vegeta has managed to hang around and even he’s usually clearly the second best, but after the events of Super Hero there just may be a new strongest in the universe: Gohan.

Looks like Bandai has discovered overlay pieces for their action figures.

Ever since his debut, Gohan has always been the character with the potential to be the strongest fighter in the universe. It’s just his main character trait, and the one that distinguishes him most from his father, is that he doesn’t desire to be the strongest. He doesn’t even like fighting. For him, it’s a means to an end. Originally, Dragon Ball Z was to end with Gohan stepping up and essentially taking over for his dad as the savior of Earth. Economics being what they are, series creator Akira Toriyama was convinced to continue on with his manga and Goku was reestablished as the best of the best. Some fans have always hated what became of Gohan following the Cell saga, but for me, that was always Gohan’s logical progression. With no danger present to force him to keep up, he was going to slip back into his lifestyle and pursue his passion of being a scholar. Ever since the series came back as Dragon Ball Super, Gohan has had to go back and forth between his pursuits as a scholar (and now husband and father) and the universe needing him. After getting smoked by a resurrected Frieza, he’s convinced he needs to at least keep up with his training to some degree and it pays off in the final chapter of the anime, but we don’t really know what he’s up to in the manga as that has (predictably) focused on Goku and Vegeta.

The Kaioken aura seems like the only one that could kind of work with this version of Gohan.

Not to spoil a year old movie, but Goku and Vegeta aren’t around in Super Hero forcing Piccolo and Gohan to defend the Earth against a new threat. And that threat is one that’s possibly even more powerful than our favorite Saiyan duo. We’ll talk about Piccolo’s journey in a month or so, but for Gohan his power-up is what is now called Gohan Beast. In a scene that’s nearly a 1:1 recreation of Gohan’s Super Saiyan 2 transformation, Gohan is able to tap into a new level of power that basically mimics that of Super Saiyan 2, only his hair is even longer, silver, and his cracking energy is red instead of blue. His eyes go red as well making this a more primal take on the Super Saiyan look. It remains to be seen how Toriyama explains this in the manga (if he even does, though I consider that unlikely), but my interpretation is this is the new form Gohan vowed to achieve in Super. A form of his own creation, and perhaps it’s something born from him being mixed race. Either way, it’s more than enough to win the day and Gohan’s new form just may mean he’s the new strongest in the universe.

There’s definitely some shared parts with the Ultimate Gohan figure, but that torso is quite different.

Gohan Beast was going to be a major want from fans of Bandai’s action figure line, so it was hardly a surprise to see him go up for sale via the Premium Bandai website. Actually, I suppose I’m a little surprised this wasn’t a general release, but Bandai could always revisit it after the manga debut. Maybe without battle damage or something. The figure itself is very similar to the Ultimate Gohan Super Hero released a year ago, but also more different than I expected. It comes in the standard window box packaging with gold backdrop and was manufactured in China.

“So where’s your ultimate form, Piccolo?!” “Shut up – it’s coming.”

Gohan Beast stands at around 5.5″ to the top of his face making him basically the same as the previous Gohan figure. He’s still in his purple gi with boxy, brown, shoes only now there’s battle damage throughout in the form of hash lines sculpted in and some torn parts in the pants and top. The arms, crotch, and feet are pretty much the only parts repurposed from the older figure as the battle damage necessitated some new sculpting. The main difference is with the torso where Bandai opted to replace the sculpted-on gi with a rubbery overlay. This is true of the torso overlay and the sleeves which appear to peg-in somewhere inside the body. I’ll have more to say about it in the articulation, but from a presentation standpoint it’s an improvement as it allows the chest to be sculpted plastic and removes the challenge of painting it to match the sculpted color of the neck. The faces all look fantastic in keeping with what Bandai has been doing for the past year or so with its face printing and the hair is really well sculpted. It’s super spiky and a bit unpleasant to handle as a result. There isn’t really any shading on it though which is a bummer, especially for a “premium” release. The only thing I don’t care for when it comes to the presentation are the sideburns which are separate from the hair. They’re just a touch darker than the hair and the seam line is a bit annoying. There’s not much that could be done about it though unless they could have made them part of the hair, but maybe that would have looked worse or proven too delicate.

Once again, Lightning Collection effect parts come in handy for Dragon Ball figures.

As for paint, it’s mostly kept to the face. The wristbands are painted and the flesh in the torn pieces on Gohan’s pants had to be painted as well. The color used for those bits is probably just a touch darker than the sculpted flesh tone, but it’s not particularly noticeable since there’s plenty of clothing separating them. The red sash around the waist appears to have a paint wash applied to it and the front of the pants look like they’ve been hit with a matte clear coat. It’s especially noticeable near the cuffs of the pants as the factory didn’t quite hit the whole area leaving the sides of the pants shiny by comparison. The matte finish at least matches the top of the gi and I would say that, overall, this version of Gohan presents rather well. Especially if you like the look of this form.

The way the sleeves are connected to the body really limits the shoulder articulation.

Where things get iffy with this figure is with the articulation. The addition of an overlay for the top is going to cause some issues, and for some, the presentation trade-off Bandai made might not be for everyone. The head is on a double ball peg allowing for rotation and tilt. The hair prevents the figure from looking up, and the head gets some range looking down. There’s a ball joint in the base of the neck which, when used in conjunction with the joint at the head, allows Gohan to look down quite a bit, and you get a little range looking up, but not enough for a straight-ahead flying pose. The shoulders are on a hinged ball peg which is connected via another ball peg inside the shoulder affixed to a butterfly joint. This lets the shoulder move up and down and forward and back, but the range forward and back is quite limited. The hinge in its default, high, position won’t allow Gohan to raise his arms out to the side in a full, horizontal, position, but if you slide the shoulder down first then you should be able to achieve that. The issue preventing a lot of range is the cuff of the gi which is done in a rubbery material and is connected to the body basically in between the shoulder and butterfly joint. At any rate, it’s not a floating piece like it was with Super Hero Gohan. I suppose one could separate it by carefully slicing it with a blade, but it’s unfortunate collectors need to cut up their figure to get the range of motion they’re accustomed to. And I don’t know if this piece would float properly if one were to do that, it might just slide down the arm and require further modification.

Gohan can manage a Kamehameha pose all right…

After the shoulder, there’s the usual biceps swivel and double-jointed elbow. The hands are connected via ball pegs and work fine. In the torso, there may be a ball joint of some kind in the diaphragm, but again, the overly is going to get in the way. If it’s there then it’s basically useless, and I only even suspect it’s there because Bandai basically always includes such a joint and I think I can see one when pulling back on the shirt. There’s a ball joint at the waist and that’s where you’ll get your rotation and tilt, but there’s little in the way of forward or rear “crunch” in the abdominal area. The legs are the exact same as Super Hero Gohan, so the range there is as expected and the only limitations are with the ankles as a result of the more boxy shoe design.

…but the Masenko presents problems.

It’s a bummer to see the shoulders and abdomen so restricted here with Gohan. The prior Gohan released had a fully sculpted gi so there’s an ab joint that works fine. The only eyesore associated with that is the cut across the gi and the fact that Bandai had to match paint to plastic when it painted the bare portion of the figure’s chest. The overlay approach is unquestionably the more aesthetically pleasing way to do it, but is that upgrade enough to warrant a reduction in articulation? In my opinion, the answer is an emphatic “No.” I expect this to be a highly articulated line and I want that extra range. I don’t care about the visual joint, because at the end of the day this is an action figure and action figures have joints on them. It’s fine. I suspect though this was done as much as a cost saving than an improvement. Doing things this way, Bandai doesn’t have to worry about the color of the inner joints for the butterfly mechanism as we so often saw. It may also be easier to assemble and reduce labor costs and it certainly reduces the need for paint hits on characters with this, basic, look. At this stage in the line, I’d like to see the figures getting better at a standard Kamehameha pose, not worse.

Because apparently every figure needs to come with more Ultimate Gohan parts, we get a new face plate with this release.

The articulation may not be up to par, but Bandai is probably hoping that fans will be happy with the accessory load-out, and for the most part, I think they will be. For faces, we get a pretty standard allotment: stoic, smirk, teeth-gritting, yelling. There is a bonus fifth face plate for Gohan Super Hero that features an angry expression with red-rimmed pupils which I assume is intended to be a pre-transformation expression. It’s done well, but I can’t see many actually displaying that figure with it, it’s almost strictly for those who like to photograph their figures. For hands, we also get a pretty standard allotment: fists, open, clenching, martial arts posed, and a two-finger right hand. That’s basically all Gohan calls for as you have hands for the Masenko, Kamehameha, and the two finger posed hand can be used for the Special Beam Canon he apparently taught himself.

Yeah, I can’t make use of this. Even the Ultimate Gohan figure’s arms won’t come apart to give it a shot.

To go with that usual assortment, we get one extra display piece and an effect part. Gohan Beast gets a crossed-arms piece which I suppose could be used with Super Hero Gohan as well. I don’t know how well it works with Gohan Beast though as I can’t get his arms to come apart at the bicep where it’s supposed to. I think this is a byproduct of these arms not really being intended to be utilized in such a manner originally as every other figure I’ve had with one of these pieces has come apart easily. When I try to tug on the arm, the whole butterfly joint tends to slide and I’m afraid the arm will come detached from within the torso before it comes apart at the bicep. The pieces are small, but even when I manage to get a good grip on a shoulder and start working the bicep it shows no sign of loosening. I wasn’t planning on displaying the figure with that piece on so I’m not going to force it, but it sucks when a figure can’t really use an accessory like this.

It’s pretty crazy that Gohan got a part like this before Piccolo.

The last accessory is a Special Beam Canon blast effect. It’s likely an acrylic piece done in translucent blue plastic. There’s a touch of white paint at the tip and it looks pretty good, but there may be some cloudy portions in the sculpt (I have one right in the middle). The spiral effect is a separate piece and it’s glued into the “missile” portion of the blast and back by the fingers. There’s a two finger posed hand sculpted onto it as well which had to be painted to match the figure. It’s not perfect, as painting acrylic to match is certainly not easy, but it’s not so off that it’s likely to discourage folks from using it. There is also a stand included that pegs into the end of the blast because otherwise this would be too heavy for the figure to properly wield. The bigger question with it concerns that hand piece as I’m not convinced they needed to sculpt the hand onto it. It creates problems because acrylic is not as forgiving as PVC so getting the hand on and off the figure is harder than it needs to be. The first time I tried to remove the part, it wouldn’t come off and the peg going into the figure’s forearm came loose before the peg in the hand. It’s also a delicate piece and my spiral part has already separated from the main blast back by the hand. It doesn’t really change the look of the piece, but I can also see people accidentally cracking this thing or snapping it trying to get it on and off. The shoulder range being so limited also prevents the figure from being able to grasp a bicep or forearm with the left hand, as Gohan might do when firing this blast. Even the post on the front of the box is proving really hard to duplicate.

I like this thing, but finding room to display it is going to be a challenge.

For collectors of this line looking for a good representation of Gohan’s new power-up from the movie this figure gets the job done. It just doesn’t earn an A. It’s more like a B- as the frustrations I ran into swapping some of the parts and the limited articulation were real bummers. They give the figure a bit of a “janky” quality which is not a way I would describe most S.H.Figuarts releases. I’m used to smooth articulation, good range of motion, and a painless integration process when it comes to the extra stuff. A lot of the issues I experienced with this figure were self-inflicted as the overlay harmed the function and the extra parts could have been done in a different manner as to minimize any issues. Why not have the blast effect just slot into a hand piece rather than make the hand part of it? Or have the fingers slide into the blast? It doesn’t need to be a tight fit, it just needs some stability at that end.

Do The Mario!

If you are interested in acquiring this version of Gohan then you’re unfortunately going to have to seek it out on the secondary market. This was a Premium Bandai release which is like a made-to-order item and orders closed awhile ago. The figure retailed for $65 and I would guess the aftermarket price is likely close to double that right now. Gohan is a popular character so it’s possible another version sees release at some point, especially as the manga moves into this part of the story. I wouldn’t bank on a re-release though if it’s something you really want.

Did you like Dragon Ball Super: Super Hero and want to check out more figures from the movie?

S.H.Figuarts Dragon Ball Super: Super Hero Gamma 1 and Gamma 2

Last year saw the release of a brand new film in the Dragon Ball franchise: Dragon Ball Super: Super Hero. The mouthful of a title was a bit of a throwback affair. It seemed that Toei and series creator Akira Toriyama wanted to use the film to return the spotlight to Gohan and Piccolo, two…

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S.H.Figuarts Dragon Ball Super – Ultimate Gohan Super Hero

As part of the promotion for the film Dragon Ball Super – Super Hero, Bandai released a wave of action figures from its S.H. Figuarts brand of characters from the film. The neat thing was, these releases were actually really cheap relative to other SHF releases with a MSRP of just $35. Of the four,…

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S.H.Figuarts Dragon Ball Super Son Goku Super Hero

Back in the early 2000s I was a collector of Irwin Toys’ Dragon Ball Z line of action figures. When I started collecting that line, I just focused on my favorite characters which were primarily Vegeta, Trunks, and Piccolo. Gradually, the collector impulse took over and I started buying entire waves as they came out…

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S.H.Figuarts Dragon Ball Super: Super Hero Gamma 1 and Gamma 2

Are you ready to experience the latest in android technology?

Last year saw the release of a brand new film in the Dragon Ball franchise: Dragon Ball Super: Super Hero. The mouthful of a title was a bit of a throwback affair. It seemed that Toei and series creator Akira Toriyama wanted to use the film to return the spotlight to Gohan and Piccolo, two characters who had been sidelined in Dragon Ball Super in favor of the two Saiyan boys, Goku and Vegeta. The film also marked the return of longtime adversary the Red Ribbon Army and with it came two new androids for the good guys to pummel: Gamma 1 and Gamma 2. I’m not sure if there was an embargo on the new characters when it came to action figures or if Bandai just wanted to give fans a chance to see the characters in action first, but two new figures of the pair were introduced via the Premium Bandai route and recently started shipping. These are made-to-order figures sold exclusively by Bandai direct to consumer. Presumably, there’s a bit of a crowd-fund element at play, similar to what we see with Super7, whereby if not enough orders came in then the project would get scrapped, but evidently that didn’t happen. Perhaps Bandai also sees softer sales with either movie characters or new ones which is why this pair went the “premium” route. The inclusion of added parts for Gohan with each figure also adds to the feeling that maybe confidence in the pair wasn’t super high. The two were at least priced in a more reasonable window at $70 a piece. While this is a lot higher than the retail releases for the film of Goku, Gohan, Vegeta, and Piccolo, they also feels like bigger releases as they come with a lot more stuff and they’re not reused molds from past figures. They do basically share all of the same parts save for the heads which is why I’m going to review them together.

There is a bit of a dorky element at play with these two. Think Ginyu Force.

The Gamma boys come in the traditional window box packaging the S.H.Figuarts line is known for. There’s product shots, or renders, combined with a gold backdrop that seems to be part of the Super Hero theming. Out of their respective boxes, Gamma 1 and 2 stand at approximately 5.75″ to the top of their heads not including their stylish fins. And those fins are the main things that distinguish the pair as Gamma 1 has one, center, fin on his head while Gamma 2 has, appropriately enough, two fins set off to the side. The only other thing that separates them is their choice in color for the cape and the number on their chest. Sculpt-wise, the bodies are entirely the same save for the head. Both characters have a dark gray skin tone with a light gray face. They have a bit of a shark thing going on with their heads and the circular ears do give them a distinctive Toriyama feel to their design. Their bodies are clothed in a soft yellow military suit which is all unpainted plastic. The only paint on these guys is reserved for the buttons on the double-breasted jacket and the cuffs of the sleeves along with the painted numeral on the chest. And that paint is not that well done. The buttons look cheap and the edgework is not the sharpest. The actual yellow portions of the suit are okay. It’s mostly matte, but the softer plastic for the bottom of the coat does have a different look to it than the harder plastic bits. The knees and elbows are a touch darker than the rest, but it probably won’t be that noticeable on a shelf. I would also argue the shade is a touch off to the source material. These guys have more of a mustard to the yellow in comparison with the film. There is the customary Red Ribbon logo on the left shoulder and that looks clean, but overall, the paint is not a strong suit here.

Unlike most Dragon Ball villains, these two actually use a gun.

The rest of the aesthetics are generally good. The faces look appropriate and I like the height of the characters for the line. The boots have a very glossy appearance, but that seems intentional given their presentation in the film. The cape is hard plastic with a hinge which I think looks mostly fine. I wasn’t crazy about the segmented cape on the Proud Namekian Piccolo so I don’t mind the simpler approach here. The only thing I’m not crazy about are the shoulders as they do the Goku thing of having part of the material just pinned on. With Goku, I don’t like it, but I always understood it to a degree because he has short sleeves that extend onto his shoulder. Here, it’s a suit that just has shoulder pads and a V shape to it so I wish they just left it alone. I don’t think it would have reduced the articulation in a meaningful way and it would have looked better. I find myself fussing with these shoulder pieces more than I would like as I try to hide gaps and get them into a more natural pose.

I hate these ball-hinged heads because you can’t put the hinge where you want to. The heads are grooved to fit that tab visible on Gamma 2 so for him his hinge will always be on the side while Gamma 1’s is more centered. As far as I can tell, there’s no easy way to rotate just that barrel piece that slots into the head.

With that in mind, lets just jump to the articulation since both figures are the same and then we’ll talk about the accessories. Both figures use a ball-hinge for the head connected with a ball-peg system at the base of the neck. I don’t know why they did it this way, but it sure is annoying. You will have to manipulate the direction the hinge is face if you want more nuance posing, but they can look down and rotate and the lower neck joint helps to add more character. It can get a little gappy though if you tilt it back too far. Doing so with the hinge in the proper orientation and in conjunction with the hinged-ball peg system of the diaphragm can get both figures into a good flying pose. That diaphragm joint also provides rotation and tilt, though you do have to be mindful of the chest buttons when crunching forward. The shoulders are hinged ball pegs so they have some play at that peg while also being able to rotate all around and lift up past a horizontal position. The shoulder pad ruffle, or whatever you want to call it, pegs in and can be pushed aside. There is a butterfly joint here as well which can bring the arms pretty much clear across the chest. It does expose some gaps in the back as butterfly joints tend to do, but it’s not as hideous as some others and the colors are consistent at least. There is a biceps swivel and the double-jointed elbows will bend all the way forward as these guys have pretty thin arms. At the wrist, the usual hinged ball peg is present that allows for plenty of rotation.

These crossed arm pieces never work as seamlessly as they should.

At the waist, we get another hinged ball peg so these guys can rotate and tilt. The floating belt does get in the way so you don’t get maximum crunch, but working in tandem with the diaphragm joint should give you enough forward and back. The bottom of the jacket is done with multiple, soft, pieces of plastic so it doesn’t impede the legs from kicking forward way past horizontal or stop the figure from doing splits. They also lack a true posterior so they can kick all the way back. There is a thigh swivel which is conveniently hidden by the coat and the double-jointed knees bend well past 90 degrees. The ankles are on ball joints so you get plenty of range going back, some forward, and rocker, but it’s not the prettiest sight as it tends to make the figures look like their feet are separate from their shin. It’s probably not as noticeable on the shelf as it is in hand, but it is what it is. There’s also a toe hinge, if that’s something you like and it seems like it’s fairly tight so it actually has some worth. There’s also the hinge in the cape so you can raise it out behind the figure for a more windswept look. It does make them slightly harder to stand, but not impossible. It just pegs in so you do get a little side-to-side pivot as well, but not a whole lot. It’s mostly going to lay relatively flat or blow out behind the figure.

The guns are silly, but I do enjoy them.
As you can tell, I did not get the Super Hero edition of Piccolo.

All in all, I would say the Gamma brothers move quite well. There are some sacrifices taken with the aesthetic to achieve that, but I think most will be content with the tradeoff. The only thing I don’t love are the shoulders, the rest I’m fine with. And that articulation will come in handy as both figures come with a variety of hands and heads to add some life to a display. For Gamma 1, we get a neutral portrait, one with a crooked mouth indicating displeasure, one with his teeth showing in a bit of a grin, a yelling portrait, and a yelling portrait where one eye is larger than the other indicating some distress. They are all separate heads, so no faceplates with these guys. For hands, Gamma 1 has fist hands, open hands, chop hands, and a set of trigger finger hands. Those work with his little blaster sidearm of which he has two. One to wield, and one with a peg in the front so it can be holstered. The gun is painted reasonably well, but I wish it had a blast effect or at least a peg hole for one to be added. Gamma 1 also comes with a set of crossed arms which peg in at the biceps swivel. It’s a bit of a pain to get on and get both sides inserted. My pictures will illustrate how successful I was there. Gamma 2’s accessories are mostly similar, but also a little different. He gets one less head as he has a neutral head, yelling head, teeth-showing grin, and a side-eyed smirk. He has all of the same hands and the two blasters as Gamma 1, plus a set of “devil horn” hands. He does not have the crossed-arm piece.

Both figures also come with stuff for the Super Hero Gohan figure released earlier last year. With Gamma 1, we get a Super Saiyan head for Gohan. It has a very pale, yellow, color for the hair that has no shading or paint whatsoever. It’s a bit odd looking as a result. It looks like a nice base for Super Saiyan hair, but I definitely would prefer it to have some shading to bring it to life. There are three faceplates included for it: neutral, yelling, and a teeth-gritting expression. They look nice, though Gohan does have the issue of a lack of bangs with his Super Saiyan look so the sideburns had to be painted onto the faces. It doesn’t match the yellow plastic of the hair and there’s a bit of an ugly seem line unfortunately where the face meets the head that usually we can’t see. With Gamma 2, we get another Gohan head, but this one has his hair blowing all over the place like he’s powering up and he’s also wearing his glasses. They lack lenses, but otherwise look pretty nice. To complete the look and scene this was pulled from, he also has his cape and shoulder pads. They’re done differently than what we saw with Piccolo as the plastic is very soft for the shoulder pads and the cape is in one piece. There’s a hinge for the cape, but unfortunately it’s too weak to support the weight of the cape so there’s not much that can be done with it. It also doesn’t like to sit flush on Gohan’s shoulders which gets annoying. I should also add, the hair on both Gohan heads is very stiff and spiky which helps make it look as good as it can be, but it sure can hurt too to swap!

“No 2! Don’t do it!”

If you watched Dragon Ball Super: Super Hero and came away from that experience wanting action figures of Gamma 1 and Gamma 2 then I think you’ll be happy with what Bandai released here. Once again, the whole “premium” concept when it comes to Premium Bandai isn’t really evident in the quality versus what we’re getting at regular retail, but rather reflects the more limited nature of the characters. With better paint, these two figures would be stellar, but as they are they’re still quite good and among the better Dragon Ball releases that I have. They move well, look nice enough, and come with a boatload of accessories. It seems like the whole tack on some extra stuff for other figures approach only began with these two as other figures from Premium Bandai are being sold with more parts for Gohan, in particular. It’s a fun approach for those who are all-in, but it sucks for someone who wants a Super Saiyan Gohan, but isn’t interested in getting Gamma 1. And those parts of the release are just okay. I think the Super Saiyan look is fine and with some shading would be potentially great. The glasses and cape look is more niche and less successful. It’s fun, but am I going to choose to display Gohan like this instead of the other looks? That’s a harder sell. I suppose he’ll pair nicely with Piccolo in the same sort of attire.

As mentioned previously, these guys retailed for $70 and were P-Bandai exclusives. Other retailers were free to order them just like anybody else, but that also means they were paying 70 bucks as well so they have to charge more than that in order to make any money on the sale. If you missed out on the original purchasing window then prepare to pay over $100 now for each figure. At $70 a piece, I think they’re worth it and I’m even tempted to get another Gohan (but I probably won’t) to make use of the extra parts. At over $100 each they’re a harder sell. If you only want the Gohan parts, maybe try eBay? It seems unlikely that someone interested in Gamma 1 or 2 would have no interest in Super Saiyan Gohan, but maybe there are some folks out there just looking to offset some of the cost of getting the new characters. More likely, you’ll be able to find people looking to offload Gamma 1 and 2 without the Gohan parts so maybe there will be some opportunities to score a set for closer to their original MSRP under certain conditions. I think they’re good enough on their own without the Gohan accessories, but those do help sweeten the pot. If you’re out on the hunt then I wish you good luck!

Need a primer on Gamma 1 and 2 or want to see more of those Gohan and Piccolo figures? Look no further:

S.H.Figuarts Dragon Ball Super – Ultimate Gohan Super Hero

As part of the promotion for the film Dragon Ball Super – Super Hero, Bandai released a wave of action figures from its S.H. Figuarts brand of characters from the film. The neat thing was, these releases were actually really cheap relative to other SHF releases with a MSRP of just $35. Of the four,…

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Dragon Ball Super: Super Hero

I’ve said it before, and I’ll say it again, that Dragon Ball Super has been the thing I’ve loved most that I never knew I wanted. I was done, or at least content, with Dragon Ball Z. Dragon Ball GT wasn’t good, but I didn’t need it so it wasn’t something that bothered me. Then…

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S.H.Figuarts Piccolo: The Proud Namekian

When the S.H.Figuarts line was launched years ago and Dragon Ball Z was at the forefront, it wasn’t Goku who got to be the first figure out of the gate. Nope, it was Piccolo. That figure caught my attention when it was announced even though I had not purchased a Dragon Ball figure in quite…

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S.H.Figuarts Dragon Ball Super – Ultimate Gohan Super Hero

As part of the promotion for the film Dragon Ball Super – Super Hero, Bandai released a wave of action figures from its S.H. Figuarts brand of characters from the film. The neat thing was, these releases were actually really cheap relative to other SHF releases with a MSRP of just $35. Of the four, the only one I grabbed initially was Goku as I was looking for a base version of Goku and that figure really stood out as better than the alternative to me. I was tempted by Piccolo as well because the headsculpts looked like an improvement over the figure I have, but ultimately I didn’t want to spend money for some new heads. Another temptation for me was the new Gohan. Depicted in his “Ultimate” form, the adult Gohan from the film looked really interesting because it would appear he’s on a newer body that could see some reuse down the road. At the end of the day though, I’m not a huge Gohan fan so I decided to pass. The question was rendered moot too when he sold out really quickly as there’s a legion of Dragon Ball collectors out there who have been waiting for a good interpretation of Ultimate Gohan.

Then Bandai put up for sale on its Premium Bandai webstore two characters from the film: Gamma 1 and Gamma 2. They’re the “sort of” villains from the film and I liked their look. I wasn’t sure if I liked it enough to pay the Premium Bandai upcharge to get them though, but once I finally saw the film, I ended up taking the plunge. The thing with those figures is they both come with optional parts for the Ultimate Gohan figure. I suppose I could have sold those parts to recoup some of the expense of those two figures, but instead I just went in for more and purchased the Gohan figure. Retailers opened up some additional preorders for him, at the slightly inflated price of $40 (he may have started off there too and I just forgot), and I grabbed one of them. I’ve had the figure for about a month now, and let me tell you something: I love it!

My Gohan, you’re looking unusually focused this morning.

Gohan comes in the usual window box and should look fairly routine from outside the box. Once removed, he stands just shy of 5.5″ to the top of his face, closer to 6.5″ if you want to go to the top of the hair. Gohan from the movie is depicted in his classic Piccolo training uniform. It’s a purple gi with red sash and he has the big, chunky, shoes he and Piccolo both feature in the movie. He basically only distinguishes himself from Piccolo via his black wriststraps. He’s in his “Ultimate” form which was his ascended form he learned from the Elder Kai during the Buu Saga. It’s basically Gohan’s ultimate form, hence the name, though it doesn’t come with a flashy transformation. If anything, he just has slightly bigger, spikier, hair. He’s also jacked and that comes through in the sculpt. It’s an interesting juxtaposition to Goku who keeps going through all of these different forms and hair colors to get more powerful, but his kid just bulks up a bit. I kind of like that about Gohan, though he has his own wild transformations too.

The new style for the shoulder joints can be a bit finicky to work with, but the reward is that they look so much better than the old style with the sleeve cuff pegged into the shoulder itself.

Like most figures in this line, Gohan is largely composed of molded, colored, plastic which minimizes the need for paint. I suppose “need” is a strong word and certainly a subjective one as many (myself included) would like to see more paint on these releases. It’s much harder to criticize them for that though at this lower price point. With Gohan, there appears to be a hint of shading on the legs, which they like to do for some reason. It’s not as visible with Gohan as it is with Goku and his orange gi, which almost works out better for Gohan. It adds just a touch of depth and comes across well. It’s also helped by the fact that the purple is quite matte on this figure giving him a nice finish. The chest is painted and it’s not a perfect match to the neck and arms. The chest has a matte appearance, while there is a touch of shine on the neck, but it’s not awful. The red sash is a separate, floating, piece though it is rather snug on the figure. It may cause some paint transfer if you’re not careful. Lastly though, the faces for this figure look terrific. I don’t know what Bandai did to improve their facial printing, but keep it up. The previous Goku figure looked nice, but Gohan is even better. These faces all look fantastic and it really brings the figure to life. The hair also looks nice and it’s even tricky to figure out where the seem is to remove the bangs because the fit is so good. The only blemish is a bit of mold release, roughness, on the side of the hair. It’s not very noticeable from a shelf, but it does kind of suck and I considered trying to exchange it, but opted not to. Aside from that though, I think this figure looks wonderful.

On one foot with not assistance, and on the flimsy plastic of the arena playset at that.

Adding to my enjoyment is the articulation. I’ve been a little critical of the various Goku figures as I acquire more of them because that figure has some limitations and some features that are a bit of an eyesore. This figure doesn’t solve every problem that Goku has, but it comes close. The head is on a double-ball peg with another ball joint at the base of the neck. He can move around nice and smooth and there’s great nuance posing afforded by this setup. It’s only weakness it he can’t look up very well so if you wanted to position him in a flying pose parallel with the ground it would look awkward. The shoulders have a newer style of joint similar to what Krillin has which means theres no pegged in shoulder piece to look stupid. The sleeve is just a floating piece the arms goes through and it pegs into a ball and hinge style of joint inside the torso. The end result is you get some up and down movement at just the shoulder before even engaging the hinge which allows the arms to be raised out. You do have to work with the sleeve to get them horizontal, but it’s do-able. There is still a butterfly joint and that may be the only limitation here as he doesn’t seem to reach across quite as far as Goku. A Kamehameha pose is still possible, but a little less natural looking. The rear of the joint is cleaner, though there will still be angles where it looks unsightly. The joint is all cast in purple though so at least it doesn’t look as ridiculous as Goku’s where the interior is flesh-toned. The rest of the arms are typical stuff with a biceps swivel, double-jointed elbow that goes well past 90 degrees, and ball-peg wrists.

This one needs a stand though.

In the torso, we get a ball-joint at the diaphragm. There is no hinge in there to lift the upper torso higher which seems cleaner, but the figure also doesn’t have much range forward and back. He can pivot a bit on the joint as well. Below that is a waist twist which feels like a ball-peg of some kind. It mostly lets him twist, but you do get some nuance posing out of it as well. At the hips, we have some kind of a ball-joint that works very well. Gohan can achieve full splits and kick forward plenty far, though can’t kick back because he does have sculpted cheeks. There’s a thigh twist below that which is very smooth and the double-jointed knees both look and function well. At the boot, there’s a swivel and the feet are ball pegs. They don’t have much range going forward and back due to the cuffs on the shoes, but the rocker works okay. There’s also a toe hinge if you like those.

The Masenko pose is a bit tricky. Anything that requires the figure to raise its arms above the shoulder is tough because of the shirt piece.

Most importantly, all of the articulation is really smooth. No stuck joints, no uncomfortable creeking or squeeking noises, and it’s all very visually appealing. That may not sit as well with some other folks as I can see some wishing Bandai sacrificed some of the form to get better range in places. The torso feels like the biggest issue as we could probably get a better ab crunch in there. The ankles also aren’t great, but I think that’s partly due to the character design and the shoes present. The shoulders still aren’t perfect, but I think they look much better this way and I’ll take the reduced range there for this visual. I would definitely be interested in seeing a new Goku on this body, though I don’t know what version (I did order the Super Saiyan 2 Goku, but it’s on the usual buck). Maybe a brand new Super Saiyan 3 or “Awakening Super Saiyan” Goku?

He can do a reasonable Kamehameha pose though.
Fire away, Gohan!

This is a bit of a budget release, but there are still some accessories to talk about. Unfortunately, they’re not particularly exciting. Gohan just comes with some extra hands and face plates. For faces, he has a stern expression, teeth-gritting, and a yelling one. For hands, we get fists out of the box plus Kamehameha hands, martial arts pose hands, and a set of open “Masenko” hands. That’s it. It’s expected given the price point, but still disappointing to only get a conventional spread of hands plus three facial expressions. An effect part would have been welcomed and, honestly, adds mere pennies to the cost. How about the Super Saiyan 4 Goku blast effect, but in yellow or blue? Just something to put in his hands for a Masenko effect, though his shoulders aren’t really made for the charging effect so maybe it’s better not to draw attention to that via an effect?

Bandai is really killing it lately with the faces.

If this is the new, standard, body going forward for Bandai then I think it’s pretty good. It could be better, but I think we’ll get a lot of nice looking figures out of this. And even though there are some short-comings, I still love this releasae. And I don’t even consider myself a fan of Gohan. Nothing against him, I don’t actively dislike the character, he’s just not my favorite. This figure though is one of my favorites in the line and I’ve been having a blast with him just posing and fiddling with him on my desk while he waits for me to write this review. And maybe that’s partly what took me so long as I drew out the process. He’s going to head for the shelf soon and join his buddies, but I am definitely looking forward to getting those extra parts with the Gamma brothers so I have an excuse to mess with this one again. If you thought you didn’t need it for one reason or another, I must encourage you to rethink that. And at 40 bucks, this feels like quite the steal. This figure is way better than the Apocalypse I reviewed recently, a figure I did ultimately like, and it costs the same. While lesser companies are getting more expensive, Bandai is actually getting cheaper and that’s awesome. Keep it up!

I wasn’t sold on him initially, but I’m pretty happy to have added Gohan to the shelf.

Dragon Ball Super: Super Hero

I’ve said it before, and I’ll say it again, that Dragon Ball Super has been the thing I’ve loved most that I never knew I wanted. I was done, or at least content, with Dragon Ball Z. Dragon Ball GT wasn’t good, but I didn’t need it so it wasn’t something that bothered me. Then Battle of Gods came out which ended up being the start of something new for Dragon Ball and here we are. Dragon Ball Super: Super Hero is the second Dragon Ball Super movie following 19 volumes of manga, 131 episodes of the anime, and the movie Dragon Ball Super: Broly. And really, the last two Dragon Ball Z films were basically Dragon Ball Super since they were adapted into the anime in a longer form. The original Dragon Ball anime will likely always be my favorite, but there’s something to be said for Super which is more self-aware and comes across as being very confident in how to depict these characters, some of whom have been around almost 40 years. It’s funny and willing to poke fun at itself without resorting to more meta humor or fourth wall breaking. And it’s still action-packed and contains all of the tropes of Dragon Ball Z that have somehow become more charming as the years go by, maybe because of the nostalgia. Probably because of the nostalgia.

Super Hero is written by series creator Akira Toriyama and it’s very much a film a designed to place the spotlight on the B-team. When Toriyama was writing and illustrating the Cell Saga for the manga, it was conceived as a passing of the torch, and even a finale, from Goku to Gohan. Obviously, that changed quickly as Toriyama was convinced to keep going and we got the Buu Saga which basically returned Goku to the top of the mountain while Gohan trended towards a more peaceful existence and characters like Piccolo, Krillin, etc. settled further and further into the background. When Super came around, it largely followed that with the only difference being Vegeta moved into an almost co-lead with Goku, but when the anime came to an end, Goku was firmly back at the top.

The Red Ribbon army is under new management.

Now, the anime ended a few years ago, but the manga has continued. We basically have two different canons going on now. While there was always some differences between the two, they were often subtle and inconsequential. Now we have Broly and this film while the manga has gone in a very different direction. This film even features a time-jump that I don’t think has taken place in the manga. I’d have to go back and look, but regardless, there will likely be debate on what is and is not canon and I think the simple answer is we simply have two timelines at this point until (if?) the anime comes back.

Needless to say, this one takes place after the events of Broly and Goku (Sean Schemmel), Vegeta (Christopher Sabat), and Broly (Johnny Yong Bosch) are now comrades. They train together on the planet belonging to Lord Beerus (Jason Douglas) and it’s implied that Broly still has a ways to go in order to get his temper under control. Elsewhere, Piccolo (Sabat) has taken to training Gohan’s daughter Pan (Jeannie Tirado) in martial arts, though the young girl is having some trouble learning to fly. Gohan (Kyle Hebert) has immersed himself in his work neglecting his training and even fatherhood, which it’s hard to say what irritates Piccolo more as he and wife Videl (Kara Edwards) have become more and more reliant on Piccolo as a babysitter of sorts.

Gamma 2 (left) and Gamma 1 are the latest in android technology.

Brewing in the background is the threat of danger. The Red Ribbon army has been re-assembled by its new leader, Magenta (Charles Martinet), who is dissatisfied with being a mere pharmaceuticals producer and longs to restart the androids program. In order to do so, he turns to the great grandson of Dr. Gero, Dr. Hedo (Zach Aguilar), a young prodigy in robotics who was recently incarcerated. Despite the fearsome origin, Hedo is a bit childish and enjoys cookies. He also doesn’t aspire to be a great villain like Magenta and would prefer to create stylish androids in the model of a super hero. Magenta is able to woo the young scientist to his side by claiming that the individuals who took down Cell years ago are aliens out to conquer Earth and Hedo is willing to go along with this since it means money for his research.

With Dr. Hedo onboard, the Red Ribbon army successfully restarts the androids program leading to the creation of the twins Gamma 1 (Aleks Le) and Gamma 2 (Zeno Robinson). It’s Gamma 2 that comes into contact with Piccolo, whom he confuses for King Piccolo (we get a running gag of people referring to Piccolo by one of his former aspects throughout), and picks a fight since he fancies himself a super hero. Gamma 2 makes the mistake of thinking Piccolo was defeated and inadvertently leads Piccolo to the Red Ribbon HQ where he makes a startling discovery. Unfortunately, Bulma (Monica Rial) is unable to get ahold of Goku and Vegeta so it will be up to Piccolo and a rusty Gohan to save the world this time.

Daddy’s not coming to save you this time, Gohan, time to power up!

And that’s basically what it feels like this film waned to do. Unlike other Dragon Ball films, Goku is not going to swoop in at the end to save the day. This is Gohan and Piccolo’s fight, and both are going to power-up to new, largely unexplained, heights. Do we care that these new forms are unexplained? No, because they’re both fun and expected. There’s a fair amount of fan service at play, especially with callbacks to some of the forgotten lore of Dragon Ball’s past, and the sort-of return of an old villain. That’s actually the one criticism I have with the fan service elements as the returning villain is more like a shell of its former self with no personality. It would have been fun to see that personality rekindled and its reaction to the current state of this universe, but oh well. The story is fun, and Piccolo’s infiltration mission he undertakes creates a surprising amount of plot for a Dragon Ball feature. Usually it’s just bad guy shows up, and a long fight ensues. This one actually has pacing and needs things to happen in order to get to the fight. And we’re also dealing with villains who think they’re the heroes, which adds a different twist. It might be less action-oriented as a result so some fans may dislike it, but I found it rather enjoyable and it definitely gave the film more of a Dragon Ball feel such as when Kid Goku basically did the same with the old Red Ribbon army.

The character and story are certainly familiar and a whole lot of fun, what’s different is the production. This is the first Dragon Ball film to be rendered in 3D. It’s a 3D that can look like 2D in some parts and it’s something the past film did in certain shots. This one, outside of 2D flashback sequences, sticks with the 3D throughout and the results are mostly fine, but there’s some ugly parts. For some reason, Goku seems to look the worst in this style and comes across far too much like a character from a video game. I guess it’s a good thing then that he’s not in a lot of this one. There are a few other shots and moments where it gets “video gamey” and it is distracting. And a lot of those shots happen early in the film which is unfortunate because the film begins with a 2D refresher that looks awesome and made me wish the entire film was animated in such a fashion. I would prefer this, and any future episodes of the anime, to look more like that, but I suspect this is the wave of the future for Dragon Ball so I better just get used to it. I do like the use of colors and light with this film going for a manga look. Scenes pop and some of the tracking shots and angles this film goes for are dynamic and really engaging. Director Tetsuro Kodama has done a fantastic job of presenting Dragon Ball as there’s a great energy to the animation and a real weight to the blows.

Piccolo is the film’s heart, and as a longtime Piccolo fan, I approve.

Another strength of the film rests with the audio. The voice performances are all as expected, which is pretty great, while the soundtrack is maybe the best Dragon Ball has ever had? There will always be plenty of fans that love the old stuff from the 80s, but this one has a terrific presence. Composer Naoki Satō really got the message across that this one should sound heroic. There’s a lot of super hero sounding compositions and the music is very dramatic. There were no odd moments, like chanting which was used in the last movie, that took me out of the moment at any time. Some might be disappointed with the lack of more familiar songs, but I for one really enjoyed this soundtrack and found it quite suitable for what the film wanted to present.

Dragon Ball Super – Super Hero is another great addition to the Dragon Ball universe. It continues this high quality return for the series which has really seen the film version of the franchise taken to new heights. Before, Dragon Ball Z films felt like filler. They were simple stories that basically were like the Cliff Notes version of the main series with placeholder villains standing in for the real thing. These last four have felt more like full-fledged movies and I suspect that’s because those involved in the creation of them wanted that to be the case. Dragon Ball has become this warm blanket for me that always shows up. It would have to be really bad to be a disappointing experience and this film is far from it. Because I seem to ask so little of the franchise to entertain me, it’s become harder to decide what’s best among these films, but easy to say that they’re all good. If you’ve ever liked Dragon Ball definitely check out Super Hero. Dragon Ball on the big screen is an experience in and of itself so this gets a strong recommend from me. And Bandai, if you’re reading, we need some more figures based on this one. You know what I’m talking about!


S.H.Figuarts Dragon Ball Super Son Goku Super Hero

Wait! Don’t go! I swear this is a Goku worth talking about!

Back in the early 2000s I was a collector of Irwin Toys’ Dragon Ball Z line of action figures. When I started collecting that line, I just focused on my favorite characters which were primarily Vegeta, Trunks, and Piccolo. Gradually, the collector impulse took over and I started buying entire waves as they came out even if I never would have imagined I’d buy a figure of Yakon or Yamcha in a yellow suit. Anyway, what happened is my collection was surprisingly light on DBZ’s main character: Goku. Irwin was also pretty bad at keeping popular figures in circulation, they basically made a wave of figures and then moved onto the next one so late adopters were pretty screwed (and maybe that’s partly why they went out of business during the line’s life). I would eventually get the Series 4 standard Goku, but only because I found it on clearance for 4 dollars at a KB Toys (it was a pretty bad likeness), but I never got a Super Saiyan Goku or others. I did get some of the later Goku figures that Irwin and Jakks Pacific (who bought the license from Irwin when it went bankrupt) released, but my collection was definitely light on the legendary Saiyan.

I lead-off with that nugget of info because I’m partly amused, and partly shocked, that Goku dominates my collection of S.H.Figuarts based on Dragon Ball. This latest release based on the new movie Dragon Ball Super – Super Hero brings my total of Goku figures to 5, which isn’t a ton, but it’s amusing to me because I have only 1 Vegeta, 1 Piccolo, and zero Trunks. I’m also not including in my total of Goku figures my Goku Black and the two Kid Goku figures. Perhaps more amusing to me, the only other characters I have multiples of are Krillin, Master Roshi (one as Jackie Chun), and Bulma(!). I’m pretty sure the me of the early 2000s would be quite surprised that I would have more Bulmas than Vegetas, but that’s where we are. This obviously wasn’t deliberate on my part to make up for my lack of Goku 20 years ago. It’s largely the result of me getting into this line very slowly. I initially only intended to collect the figures from Dragon Ball, but they’re so few and far between that I started branching out to Z and Super and event GT! There are figures of Vegeta and Trunks that I’d like to have, but they’re no longer in circulation and I’m just not willing to go secondhand on them. Maybe one day, but for now Goku gets to dominate.

I wouldn’t normally advocate for buying a figure just for a new face, but I might for this one.

So why am I adding another Goku to my collection? Well, I didn’t have a base Goku having passed on the Saiyan Raised on Earth release and when this particular figure went up for solicitation I just happened to like it. The color palette for the new movie is based on the manga and the promotional images just made this figure look nice. Rather than a red-orange gi, this Goku is sporting a much lighter shade of orange. The promo images did a good job of making the figure look like it had more of a matte finish, and the portraits looked really sharp. And since it was being solicited at the bargain price of $35 I figured “why not?” And I’m happy to say the figure is more or less as expected. This is a Goku after all and it’s on a body that we should all be plenty familiar with and those promotional images ended up being honest about some parts of the figure, and less so about others.

The yelling expression is also on point. Whatever Bandai did differently with this one, keep it up!

First of all, the portraits for this Goku look terrific. In comparing them with past releases, I’ve narrowed it down to a few things that seem to make them “pop” better than before. For one, Bandai painted all of the lines including the ones under the eyes. They also used black instead of that brown shade they often use on the faces which helps to better reflect the anime. The eyes also look to be larger and the eyebrows have a little more shape to them. That’s pretty much it, which isn’t much, but the end result looks so much better. These are the best portraits of any Goku I have and it’s also helped by the selection. There’s the usual smirky face, plus a side-eye smirk that’s a little redundant. Then we get a yelling face which looks great because they made sure to round off the eyes, as Goku is often depicted, and the paint is so sharp that it really feels like Goku is screaming at me when I look at the thing. The fourth portrait is more of a frightened or surprised look which we’ve seen out of Goku plenty of times, usually in more comedic moments. It’s my favorite of the bunch and since it’s so different from the other figures I have it’s likely I go with this look in my display.

I’ve expressed my displeasure with this butterfly joint in multiple reviews, but I don’t think I’ve ever photographed it.

Aside from the faces, this Goku is pretty much like all of the others. There are actually subtle differences among the Goku figures I had before this one. Super Saiyan God Goku has a slightly leaner mold in places while the absurdly long named Goku had a different torso due to some battle damage while Super Saiyan 4 Goku is very much its own thing. This figure though is exactly the same as the Super Saiyan Blue Goku I reviewed a while ago. That’s both a good and bad thing. On one hand, the figure is a solid representation of Goku from the anime. It looks pretty good, the proportions are okay, and it mostly moves well. It’s just getting long in the tooth. There are some things it doesn’t do well, like move at the hips out to the side or much at all in the torso. If you wanted this Goku to be positioned in a true flying pose where he’s parallel with the ground it wouldn’t work because he can’t bend his head back far enough. The butterfly joint also isn’t the greatest and this figure has the same problem as that prior Goku in that the inner portion of the butterfly joint was molded in a flesh color instead of orange so it looks like his shirt is ripping. He also has the old shoulders which seem to be getting phased out and they feature the sleeves pinned to them which I have never liked. The ankles are also still on ball-pegs and they’re not great either. That’s what it doesn’t do very well, but what it can do is allow for enough posing that someone with many Gokus on the shelf can still find variety here.

A sampling of Gokus. This figure and the one on the right (the figure’s left) are pretty much the same.

I don’t feel the need to dive into the articulation anymore than that given this is a reused figure covered before. The only other thing to talk about are the rest of the aesthetics and accessories. Given this is a $35 release, it’s probably no surprise that the accessories are limited to the face plates and hands. It’s always a bummer when we don’t get something extra, but thems the breaks. The hands are fairly standard: fists, open, martial arts pose, Kamehameha, and one right two-finger Instant Transmission posed hand. The gi is sculpted in that lighter orange and I like how it turned out. There’s still a bit of a glossiness to it, but it seems to be less severe than usual. The same can be said for the other parts of the figure like the flesh tones and blues. The painted bits are color-matched well and applied cleanly. The undershirt and sleeves are painted better than my other Goku figures and the boots are nicely done. There is some shading, but it’s limited to the lower parts of the legs. I’m not sure I quite understand what Bandai was going for here. Do they think it works best for an aura type effect? You basically have a darker orange at the shins that gradually blends into the light orange by the time it reaches the upper thigh with little shading anywhere else. There’s a hit of it on the orange part of the sleeves and maybe a tiny bit on the abdomen, but it’s so subtle that I’m not sure if my eyes are playing tricks on me or if it’s really there. Aside from that, the only other criticism I have for the paint is the opacity on the symbol on both the front and rear of the gi could have been increased. What looks very nice though is the hair which has a matte finish to it. I don’t know if they hit it with a clear finish or if the plastic is a little different as it feels softer than the black hair on Kid Goku. Whatever they did, keep it up because the hair turned out wonderful.

Goku is at least a character worthy of multiple releases. If you want a base Goku, this is the one to get.

The Super Hero version of Goku is likely a figure most fans will know if they want it or not the moment they see it. If you have a standard Goku already, it’s probably something that can be ignored. However, at $35 it’s quite cheap for a Figuarts release and that might get people to double-dip on base Gokus just for the new portraits. If you’re like me and don’t have a version of Goku like this, I think this is the superior release when compared with the Saiyan Raised on Earth version. That is largely a subjective opinion though as I prefer the more orange gi and I like the faces better. You may have the opposite opinion. At the end of the day, it’s certainly nice to have options.


S.H.Figuarts Dragon Ball Super Event Exclusive Color Edition Super Saiyan God Super Saiyan Son Goku Kaio-Ken

He’s ready to rumble.

My isn’t that title a mouthful? This version of the classic character Goku comes to you from Bandai via New York Comic Con. If I were to simplify that title, I’d call it shiny Super Saiyan Blue Kaio-Ken Goku, which is still pretty wordy. I guess blame Dragon Ball creator Akira Toriyama for the obsession of stacking different power-ups in what I feel is an intentional bit of word play that he likely finds amusing. And I do too! At any rate, this is the last of the convention exclusives I ordered in 2021. All of the other ones, including other Dragon Ball related figures in Nappa, Goku, and Beerus, came from the world famous San Diego Comic Con. Well, that con didn’t actually happen in 2021 as it was virtual due to COVID once again. One of the few big cons to actually take place ended up being New York Comic Con, and while that one tends to be smaller than San Diego, some companies still like to issue event exclusives for it and that’s where this figure comes from. Bandai, in partnership with Bluefin Brands, made this version of Goku available at the event, but also made it available online for folks like me who weren’t going to journey to New York just to get a Goku. It meant a longer wait, but all things considered, this is one of the shorter waits I’ve have to endure in recent memory.

This box feels gigantic relative to other figures in the line, and with good reason.

This version of Goku hails from Dragon Ball Super and one of its first, major, arcs. The first two arcs of the show were adaptations of Dragon Ball Z movies, so this era is where Super really felt like its own thing to me. And it was just some tournament that was a bit of a friendly organized by two gods who happen to be brothers and share a rivalry. It introduced some new characters, most notably Hit, and it was during a fight with Hit that Goku dusted off his old Kaio-Ken technique. You remember that one, right? Kaio-Ken was all the rage for about five minutes when Goku took on Vegeta, but it was basically dropped after that. Yeah, technically, Goku used it against Frieza later on, but it was basically as a means to dismiss the technique which would essentially be replaced with the Super Saiyan transformation. It made Kaio-Ken one of those things fans had fun speculating on, “What would using Kaio-Ken as a Super Saiyan do for Goku?!” but the show was done with it.

Pissed off Goku.

If you need a primer on the form, it’s basically a technique that temporarily heightens Goku’s speed and power as a multiplier. He did it multiples of 2 and 3 against Vegeta, but would go up to 10 later. In Super, Goku turns to it after his Super Saiyan Blue transformation as the ultimate showing of his power at that moment in the series, though it’s not referenced much after. It does look cool though as Kaio-Ken by itself has a red aura, and combine that with the Blue transformation and you get a blue-purple look. It certainly made sense to explore the mode in figure form, and that’s what Bandai and Tamashii Nations did. And this being an event exclusive, they added some shine as well.

I love that shade of blue used for the eyebrows, so much so that I’d like to see other versions of Super Saiyan Blue Goku (and Vegeta) just go with that for all of the hair.

This version of Goku is obviously similar to other versions of Goku in the SHF line. He stands at about 5.5″ to the top of his forehead and roughly 6.75″ to the top of the hair when at his tallest. He’s basically in-line with my Super Saiyan Blue Goku, but this is actually mostly a differently sculpt. I don’t have it, but if I had to guess, this figure shares most of its parts with the Ultra Instinct Sign Goku which depicted Goku from his battle with Jiren. His gi is rather tattered so it needed its own sculpt to capture that. The only pieces this figure can share with the other blue Goku is the head, neck, and arms, though even some of that needed modification. I don’t have either version of Ultra Instinct Goku so this figure has more of a “new” feeling to me than it would others. It was honestly something I hadn’t thought much about until I had the figure in-hand.

The paint is rather lively on this guy and you can see the almost glitter quality in the shirt here.

What’s going to sell this guy beyond the sculpt is the paint job. The sculpt is fairly nice and I like the rips in the pants and shirt. The finish on the paint is of a pearl quality. The navy shirt takes on a metallic purple as a result and it’s pretty cool to handle and see how the light plays on it. The hair is a semi-translucent plastic with a touch of purple air-brushing, by the looks of it, which gives it a nice effect. The flesh is more saturated than we’re used to seeing due to trying to emulate the Kaio-Ken red effect. Bandai did have to do a lot more color-matching than usual though because of all of the rips in the clothing. The results are a tad mixed. The exposed portion of the chest could stand to be a touch more saturated as I feel like some of the navy color is showing through. The left knee is colored plastic, but the upper and lower portions of the leg surrounding it are painted and it’s not a perfect match. It probably won’t bother most on a shelf, but in-hand it’s pretty noticeable especially when the knee is bent all the way. This finish is also very glossy and gives the figure almost an enamel finish. It also has a different feel than most figures in the line. The plastic feels thicker and since almost everything has this finish applied it has a slippery feeling. That’s not a criticism, just an observation. Aside from the color-matching issues, my only real criticism for the paint is that I wish there was something applied to the torn parts such as a darkening to the interior parts of his pants. I just think it would help that part “pop” a bit more.

I can’t really complain because we get the aura effect with this figure, but we’ll never have enough Kamehameha effects.

The sculpt for this guy is overall pretty good. I already mentioned how the torn pieces of the gi look nice, and we get the usual musculature for Goku that other figures have. This one changes things up with some battle damage in the form of scuffs sculpted into portions of the arms, legs, and chest. I’m torn on if I think Bandai should have added some black linework to those scuffs to bring them out more as they’re not going to show from the shelf. This figure is going for a glowing aura look, so perhaps it would not have made as much sense, though I feel like in those moments Goku’s battle damage becomes even more noticeable in the anime. I could be wrong, I haven’t watched any of these episodes in years. One thing that did surprise me a little is there’s more evidence of mold release on this figure than usual. That’s those rough portions of the figure where it was removed from the actual tools used to create it. There’s basically a full tab on the underside of my figure’s right shoulder that makes it look like it was from a model kit no one bothered to snip. This figure also has those sleeves that peg into the shoulder which I really don’t like. Almost every Goku has that so it’s nothing new, but I’ll continue to complain until they find a better solution. Another common complaint is Goku also could be beefier. From the front, he looks okay. I’d probably widen the chest a little, but it’s mostly a nitpick. From the side though he looks thin. His chest doesn’t push out at all. It’s odd and almost comical. It’s also more pronounced because he doesn’t have the vest to add a little bulk, but this is something all of the figures in this line could stand to improve on. Goku, especially a powered-up Goku, should be thick and buff.

My lingering piece of criticism for this line is that nearly every character could stand to have some added girth. Goku should have a more pronounced chest when viewing him from the side.

There was a lot of new for me to take-in with the sculpt and paint of this figure, but articulation? That’s pretty much standard. His head is on a tiny, double-ball peg with another ball in the base of the neck. Despite that, he can’t really look up, but can look down. His head feels a little loose, but it seems to be holding a pose all right. The shoulders are on the peg and hinge system with a butterfly joint. The butterfly is really limited, but they at least colored it properly so it’s not ugly, just not particularly functional. There’s a biceps swivel and double-jointed elbow which bends past 90 degrees. The hands are on the usual ball pegs. In the diaphragm, we have the ball-hinge system so you can pull up on the figure if need be. It doesn’t really do a lot though as the figure can’t really crunch forward no matter what you do with the hinge, but he can bend back a little. Mostly, this joint just gives you some swivel and a little tilt, but you have to be mindful of paint rub. At the waist, you can swivel and the belt and rags is a floating piece. At the hips, Goku can almost do a split, kick forward, and kick backwards because he doesn’t have sculpted buns. There’s a little twist there too, and then your usual double-jointed knees below. The knee on the right has a bit more range backwards because it’s a standard, clothed, joint while the exposed left knee has reduced range, but still goes beyond 90 degrees. The ankles are on ball pegs and have the usual range for Goku’s boot design. It goes forward a little, back a fair amount, decent ankle rocker, and a lousy toe hinge. All of the joints are fairly smooth and required no break-in period, so that is always appreciated.

I can see people being against translucent plastic for Super Saiyan hair, but I do think this figure draws attention to how bland the approach to the hair was for the standard release. Granted, the figure on the left retails for only 30 bucks.

The other unique aspect to this release comes with the accessories and packaging. The optional hands and expressions are fairly standard. We get a stern look, scream, smirk, and a teeth-gritting expression. All of the faces are well painted and I love the shade of blue used for the eyebrows. I wish that was the standard shade of blue for this form of Goku. For hands, we get a set of fists, martial arts pose hands, Kamehameha hands, and wide open “Solar Flare” hands. For a box, he comes in this oversized standard box with the usual event exclusive coloring. It’s oversized because this Goku comes with an aura effect! That’s certainly unusual, and also why this guy cost $60 instead of $50, but it’s worth it. I love effect pieces and for this particular form it’s needed. It’s the standard aura piece, of which I have a yellow version already, and it comes in three pieces: a rear blast and two side pieces. It’s cast in translucent plastic with red at the edge and blue on the inside. The plastic is soft and and partially hollow. The only thing I don’t like is the translucent nature of the plastic means more of the seems are visible, especially towards the bottom of the center piece. It’ll get the job done though, and I hope it doesn’t get that sticky residue my other aura piece has acquired over the years.

If you like what you see then this figure is a worthy addition to the Super collection. If you’re someone who never cared about this version of Goku then you’ll probably be content to skip it.

This version of Goku is another good selection by Bandai when it comes to event exclusives. Not everyone needs a version of Goku so specific to one look from the show that doesn’t show up much, and the paint application is something that will appeal to some more than others. I thought this figure looked great in the promotional shots, so when Bandai made it available online I said “Why not?” The actual figure in hand pretty much lives up to my expectations. It’s eye-catching and fun and I love adding another aura, even if this one is really specific to this version of Goku. My guess is that most people who bought this are happy with it. I don’t think it’s good enough to win anybody over who didn’t see a spot for this in their collection, but those who want it should be content. Since it was an event exclusive, it’s currently sold out at MSRP so only secondary options are available. This strikes me as the type of release that might be high right now, but could come down in time as it is a bit niche. If you missed out and are having second thoughts, just keep an eye out. Who knows? Maybe a good deal will come around sooner or later.


S.H.Figuarts Dragon Ball Super Event Exclusive Color Edition Beerus

The God of Destruction has arrived.

Let’s take a break from the Goku and Goku-adjacent figures and talk about a totally different character: Beerus. Or should I say Lord Beerus: God of Destruction! Beerus made his debut in the film Battle of Gods which essentially became the premiere of Dragon Ball Super. He’s some sort of cat creature who happens to be charged with destroying worlds within his assigned universe. Being a god, he’s only sort of a villain. I guess if he were a Dungeons & Dragons character he might be considered Chaotic Neutral, or maybe Lawful Evil? I honestly can’t remember if there’s a rhyme or reason to his destruction. When we’re introduced to him, he is seeking out the Super Saiyan God and has come to Earth in search of, who else, Goku. If Goku can’t impress him and show him the power of a Super Saiyan God, then he has no use for Earth and will destroy it, so I guess he’s lawful? Anyway, he’s one of the best new characters to come to the show so I’m happy to add this event exclusive edition to my collection.

Like many a Dragon Ball villain there’s a lot of power packed into a somewhat unassuming frame with Beerus.

Beerus embodies the power of a god and Dragon Ball villain, while also displaying the traits of a cat. He gets sleepy, can be petulant, impatient, and certainly carries himself in a regal manner. And like many characters in this universe, an easy way to please him is via his stomach. He loves food and it’s the food on planet Earth that initially spares the world from his destruction. He’s quite threatening, but easily slips into a comedic performance as the scene demands. He’s terrific. And this figure is actually an old one from 2016. It was part of Bandai’s San Diego Comic Con collection of exclusives from last year. Premium Bandai’s website basically couldn’t handle the volume of people interested when the item went up for sale, so they offered a make-up sale a couple of days later that was for a second batch. I really wanted the Nappa they released, so I just went for that because the site was so slow and buggy that trying to add multiple items to my cart felt like a risk I just couldn’t take. However, when the second sale went up I gave in and grabbed both Beerus and the Super Saiyan God version of Goku.

“Come at me, if you dare.”

Unlike Nappa, this version of Beerus is a better use of an event exclusive. I loved that Nappa, but he was a re-release of a figure done in his proper animated colors. That’s something most fans probably wanted from the original release, and making him an event exclusive kind of sucks. Since it ended up being easy to get, I guess little harm was done other than some folks felt compelled to get two versions of the same figure. With Beerus, his change is subtle. I don’t have the original release, but from what I can tell, the main difference is just in the collar-like shirt he wears. I don’t know the proper name for the garment, but it’s the blue and black item he wears over his shoulders. The original was a standard matte look, while this one is done with a shiny, chrome-like, finish. It looks cools, and it’s the type of thing that owners of the previous figure probably don’t feel compelled to buy, while those looking to fill a hole in their collection aren’t settling for some glow-in-the-dark variant or something.

The dreaded Finger Poke of Doom!

Being that Beerus is an older release, there’s going to be some dated things on him. Let’s start with the aesthetics. He looks like Beerus from the show/movie. His default, stoic, look captures that of the character and a cat as he appears content, but those narrow eyes have a menacing quality to him like his mood could change at the drop of a hat. His skin is a pale gray-violet which works well with the blues and blacks of his attire. The only shading on the figure is on the front of the pants while the other painted flourishes are rather clean. The sculpt is rather nice as it captures how thin the character is and Bandai did a great job at the hips which don’t jut out like the Goku Black I looked at recently.

These two literally do not see eye-to-eye.

As nice as Beerus looks, there are a few nitpicks to find. His neck gets a bit gappy where it meets the upper chest, and I wish his face had a wash or something on it as it looks rather plain. His nose should probably be darker than the rest and just some subtle paint touches on some of the lines, as we saw with the Super Saiyan 4 Goku, would really bring out the features. His feet appear to be cast in blue plastic, which is rather odd. I only know this because some blue is peaking out of the seems and at the pins in the toe. And lastly, he also seems a bit too tall. Beerus stands at about 5.75″ to the top of his head, 6.625″ to the top of his ears. Goku is about 5.625″ to the top of his head, so his eye level is lower than that of Beerus which doesn’t look right. It’s been a few years since I watched Dragon Ball Super and it wouldn’t surprise me if Beerus was drawn shorter in that than he was in his debut feature, sort of like how Vegeta was suddenly taller when he became more of a good guy, but I don’t think even this is accurate to Battle of Gods.

Yeah, that doesn’t look right.

Aside from the paint, this release is the same as the older one so the accessories included are also the same. They’re just appearance accessories, so optional heads and hands. In addition to the neutral expression, Beerus also has a yell and a yawn. Both look terrific and I think all three portraits have worth in a display as the more comedic yawn is still a spot-on depiction of the character. With the hands, things are less interesting as Beerus comes packaged with fists and can swap to gripping hands, open hands, and he has a right, sort of clawing, hand. It’s a gesture he uses when firing some of his attacks and could also be used as a “Come here” gesture. What’s curious though are the gripping hands as he has nothing to grip. Was there a short-lived directive at Bandai to make sure all of their figures came with gripping hands? It’s bizarre, as Beerus doesn’t wield any weapons in the film or show so they really are useless. I would have preferred more style posed hands, or maybe one with chopsticks and a bowl of ramen or something. There are no effects parts either, which is always bummer. It does help that Beerus doesn’t really have a signature attack, but he could still have something.

Those knees aren’t pretty. On the plus side, these yawning head is great!

Where the figure really feels dated is with the articulation, which also factors into the appearance somewhat. The head is on a ball hinge, like what Bandai uses for the wrists. It’s okay, but once the head is on you don’t really know where the hinge is so it doesn’t function super well. Also like the hands, it’s something you have to battle with just to get those heads on. There’s a ball joint in the base of the neck so he can bury his chin and also look up a bit with the usual rotation and tilt. The shoulders have part of that collared garment pinned to them, like most of the Goku figures do with the his sleeves. It’s a bit unsightly, and you need to be careful with those pieces as they will slide under the chest part and could get scratched. It’s a ball hinge so the shoulder can move up and down a bit, but the butterfly joint is useless due to the chest piece getting in the way. There’s a biceps swivel and double-jointed elbows and a ball-hinge wrist. In the torso, there’s a diaphragm cut but it’s pretty tight. It feels like a ball-hinge so if you pull up on it you can get him to crunch back. Leave it low and the figure makes some uncomfortable noises when rotating there, and he doesn’t get much forward crunch either way. The ball-joint at the waist is a bit better and that’s where you’ll get rotation and a little tilt.

Note the single tear squirting out of his right eye.

At the hips, Beerus has hinged ball-joints that drop down. Leaving them in the up position results in a nice looking joint that is reasonably functional out to the side and kicking forward and back. Dropping the leg doesn’t add a ton, just a little extra clearance on the kick, which is probably why we don’t see this joint too much anymore. The knee is where things really get poor though as Beerus has just a single joint with no cap on the front. When you bend that knee, you just see the joint at the kneecap and it’s ugly. It’s unfortunate because that yawning expression would lend itself well to certain sitting, bent knee, posing that will expose this shortcoming. This is simply just an outdated joint, as some of the early SHF releases featured the same, and has been retired in favor of what we see on other poufy pants characters like Goku. It’s too bad they couldn’t fix that for this release. At the ankle, we also have the old ball-peg system. You get good movement back, little forward, and the rocker is just mediocre. There is a toe hinge, but I don’t have much use for toe hinges. Beerus, being a cat, also has a tail and that’s connected via a ball-hinge. You get some decent posing out of it, but the tail itself doesn’t articulate further. It’s soft and pliable, but does not have a wire in it so it’s fairly static. It’s a thin tail, though, so I’m fine with it not being segmented for articulation.

Beerus is right to yawn in Nappa’s direction.

Beerus is an old figure with a shiny coat of paint added to go along with a fancy box. The sculpt has aged well so he should still look the part on your shelf. I have some nitpicks with his size, but I largely think he looks good. He just shows his age primarily with those knees and it’s the one thing I would definitely change. This isn’t a budget release, after all, as he retailed for $50 so it would have been nice to see an upgrade made there. Even factoring that in, I still think he’s worth the price tag and I do find myself quite charmed by this release. He’s very much an essential character if you’re collecting Dragon Ball Super. Since this figure was an event exclusive, you’ll need to seek him out on the secondary market. Big Bad Toy Store is carrying this edition, but at a significant markup (more than 100%) so you might be better off on eBay or Mercari. I like the figure, but I don’t $100 like the figure so I guess it will come down to how important it is for you personally to add Beerus to your display.

“Buy me or the Earth is destroyed!”