Tag Archives: neca

NECA TMNT Cartoon Traag and Granitor

Reinforcements from Dimension X have arrived!

After I posted my review of NECA’s take on Metalhead from the classic cartoon Teenage Mutant Ninja Turtles I thought I’d have a little break based on the upcoming release schedule for the line. Turns out, that break ended up being almost exactly one month as while I was out toy-hunting for my kids I happened upon the latest two-pack from NECA: Traag and Granitor!

And when I say it was a chance encounter, I mean it. This set started rolling out maybe a week or two ago in parts of the country. Like all of the NECA product based on the old TMNT cartoon, this set is exclusive to Target and a pain to find. The sets usually start showing up in California first and then gradually make their way east. As a denizen of the north east, I’m used to waiting a bit for them to show up in my area. Though in the case of Wave 3, I never saw a damn thing and had to purchase product from Canadian retailers that were willing to ship to the US. Well, either NECA or NECA’s vendor squashed that going forward so I was back to the old-fashioned way, since these guys have yet to appear on Target’s website (despite indications from NECA it was supposed to happen last Friday).

My kids love the show Bluey and a set for that toyline was supposed to release on the 4th. I went out looking for it locally, but while on my way my wife texted me to say she just scored a set online at Walmart. Since I was already out early on a Sunday, I decided to take a drive. While browsing Target’s app I had been keeping an eye on this set since it was supposed to go up any day now. I noticed when I looked at the stores in my area, there was actually one store across the border in New Hampshire that listed the item as in stock. I couldn’t do store pick-up though, and I have found it’s hard to get anyone at Target to answer the phone before 9, so I made the half hour drive to the store. Sure enough, the little inventory machines they have in some aisles indicated there were two sets in stock, but they weren’t on the shelf. I asked a clerk in electronics and he didn’t think they had anything since they never show on the app, but that he’d check in the back. Lo and behold, they did indeed have a set! It seems the store did its monthly inventory the night before, and someone actually scanned the sets into the inventory. This is unusual as a NECA rep is the one that stocks the section, not a Target employee, but in this case it worked out for me. It was especially surprising as I had yet to see anyone in the region on social media or even eBay list a set so this store may be one of the first in all of New England, maybe even including the tri-state area, to receive stock. Needless to say, after feeling rather snake-bitten with the last wave, I’m feeling quite fortunate today.

And it was a great set to get lucky with because Traag and Granitor are practically all new. Traag did receive a figure in the vintage Playmates line, but he looked nothing like his cartoon counterpart while Granitor never received a figure. And this was despite the two appearing in the first mini series as they debuted in episode four “Hot-Rodding Teenagers from Dimension X” when they crossed over into the dimension of the Turtles in pursuit of those pesky Neutrinos. And being made of stone means these guys are pretty unique looking to begin with so there’s little opportunity to reuse parts from already released figures. They’re big, dense, and chunky. I want to say beefy, but that doesn’t seem appropriate for beings made out of stone. And to top it all off, these guys have been a long time coming as NECA unveiled them years ago as part of the video game line, since both appeared as bosses in the original arcade game, but soon moth-balled them for the release we now have.

Traag and Granitor come in the standard window box format you should all be familiar with at this point. You get a nice look at the figures from the front with some licensing art beneath. The backdrop for the two has actually been changed from the sewer one we’re accustomed to and replaced with the Technodrome in Dimension X, which is very appropriate. The side and rear panels feature product shots of the figures in action while the rear also includes the series bio (sadly, not character specific) along with promotional shots of two of the sets to come as well as the previously released Metalhead. Since these boys are on the larger side, this is the oversized box previously used for Bebop and Rocksteady so if you’re a mint-in-box collector you’ll need to plan for a little extra room on the shelf for these guys.

Buns of stone.

In terms of likeness, Traag and Granitor are like a lot of this line – damn near flawless. Traag stands around 6 5/8″ while Granitor is slightly taller at 6 7/8″. Both feature a ton of sculpting to capture that rock appearance. They share some parts between the two in particular at the hands and basically from the abdomen down. The upper body is probably the same as well, but with different parts glued onto each to differentiate the two as they were quite different in the show. The plastic is very rigid and not that pliable, rubbery, stuff we’ve seen in some of the figures (in particular, the human figures like Casey and April) which really enhances the feel of the pair in-hand. Traag has very rocky shoulders while Granitor possesses a rock collar at the base of his neck and these huge shoulders and biceps. Of course, their heads are where they differ the most. Both are helmeted, but Traag has a flatter face and his open-mouth expression is a dead-ringer for how I continue to picture the character in my head. Granitor has this huge nose and these triangular eyes that make him look a great deal more evil than the general. If I have any criticism of the sculpt, it would be that Granitor’s head probably could be a little smaller as he was quite the pinhead in the show. I think the prototype head from a few years ago was a little better, but you’re not going to mistake this guy for someone else. The legs also probably should be longer, but I’m guessing these guys are just so big that NECA was limited to what it could do there and it was certainly more important to capture their massive upper-body.

General Traag seemed to always be making this stupid face in the show.
Meanwhile, Granitor looks ice cold! He’s not planning on playing nice with those Neutrinos.

Where I can’t render a single complaint with these two is with the paint app. This line just keeps getting better in regards to the paint and these guys look amazing. Traag, in particular, is an almost perfect recreation of a difficult deco to capture from the show. He’s mainly a red-orange, with a softer orange used for highlights that imparts a volcanic glow quality to the texture. Granitor is a bit cooler with shades of gray and both feature a lot of black line-work where appropriate. It’s all been applied in a very neat and clean fashion, which is especially impressive considering how much is here. There’s a little badge on the chest of each and both feature a belt complete with ammo and a holster for their gun. The belt is soft plastic, which has been the case with a lot of this line, so you do need to be a bit careful with the accents on it as they’re just glued on.

As far as articulation goes, these two are not quite as robust as some of the other figures in this line. That has a lot to do with the sculpt which only allows for so much. In terms of the points of articulation, it’s fairly similar with past figures. There’s a ball-joint at the head which affords the typical range of motion and both heads are on a neck with articulation at the base. Traag can look up, but not much down. Meanwhile, Granitor’s neck is quite long and thin and reminds me of an analog joystick on a video game controller, only without the tension that pulls it back to center. As a result, his range of motion feels a bit more dynamic and it’s a satisfying joint to play with, though also a bit scary since it’s so thin. The shoulders are on ball-joints and here Traag gets a bit more use as he can raise his arms outward, while Granitor’s massive shoulders are a hindrance, though his ball-joints are extended from his body more to at least provide for some functional range of motion. The elbows are double-jointed, though the top joint doesn’t have much range due to the bulky nature of the bicep. You still get close 90 degrees out of both. The triceps area swivels at that second elbow joint and the hands swivel and are on hinges. The hinges are pretty tight on mine, so a little heat goes a long way. The upper torso is on a ball-joint and you get a lot of twist there and it’s also nice and tight. The waist does swivel, but it was super tight on both of my guys to the point where I haven’t bothered to get it moving so be careful there (edit: I got it loosened up with just some added effort). The ball-joints at the thigh allow for some forward and outward motion, but nothing really backwards. There is a thigh swivel, but it doesn’t offer a ton. The knees are single-jointed at the hinge, but there is a tiny bit of swivel articulation at that point. The ankles are on hinges and have some outward, rocking, motion. Watch out for paint-flaking though as the entire boot and foot is painted over the base color. It’s not as visible as it was with Leatherhead at least, but still disappointing to see NECA isn’t casting the feet in the base color of the boot still.

“Lord Krang, please forgive us for our posture.”

The articulation is a bit less than what maybe some were expecting, but all in all I think it’s fine. These are big, bulky, rock creatures and they’re not looking to strike much in the way of dynamic poses. They basically lumber around, shoot their guns, and that’s about it. The upper torso is what really helps give them some posing options, and despite the fact that they’re rather top-heavy, they’re still fairly easy to stand. The only pose I wish I could pull-off that they just can’t do is to have them on one knee paying fealty to their lord Krang. Their arms are so long that they can even mostly pull off the ability to two-hand grip their pistol as they do in the show which is pretty cool as most NECA TMNT figures can’t do something like that since they lack a butterfly joint at the shoulder and chest.

Stuff.
“Can I interest you in the finest retro-mutagen Dimension X has to offer?”
“Traag! You must eliminate those radical teenagers before they start a rock concert! No offense…”
“Have you seen this boy?!”

Since these guys are so big and mostly new molds, it shouldn’t be a surprise that the only true negative here is the lack of accessories. It’s a business, so it’s to be expected, but still a bit disappointing. Both figures have a trigger finger right hand and an open, stylized, left hand. There are no optional hands to switch in and out, but I’m honestly not really missing them. Maybe a pointing finger for Traag, since he is a general after all, would have been fun, but it’s not a big loss. Their main accessory that both feature is a pistol. It’s a new sculpt and it’s painted up in a dark and light blue scheme that I find really appealing. It honestly probably has a bit more flourish to it as far as the paint is concerned when compared with the show, but that’s for the better. The only drawback is the hands of these guys are very rigid so you may want to heat up the hands before placing the gun in to avoid any paint scraping, which would be tragic. The pistols also fit into the holster on their belts in a snug manner. They also come with the Dimension X communicator many of the villains have featured in this line. In this case, the sticker decal is of Krang, but it appears to be the new Krang that’s expected to be released in November with the android body. The final, plastic, accessory is a mutagen canister. This time it’s painted gray instead of blue. It’s fine, though not really applicable to these guys and I think it’s just included because it was cheaper than doing a new one, like the weather bomb Traag unleashes. I was expecting that to come with them so it’s a bit disappointing to see it excluded, but again, I get it, it all has to do with costs. Lastly, they do come with three wanted posters each featuring one of the Neutrinos. They’re printed on a transparent plastic giving them a holographic effect which is pretty neat. They’re in a little bag taped to the underside of the blister so don’t throw it out by mistake!

Pictured with fellow big boy, Leatherhead.

Traag and Granitor are yet another addition to the many rogues of Teenage Mutant Ninja Turtles. It’s great to see them as part of Wave 4 since, even though they appeared infrequently in the show, they felt important. That’s probably owing to their debut appearance in just the fourth episode and those early episodes just feel a lot more important to the show than what followed. It’s especially great to finally have a Granitor since he was overlooked back in the day. I’m very happy with how these boys turned out and my only real issue is trying to find room for these bulky beings on my shelf. I’m really going to need that street diorama, NECA!

Poor Raph, he’s really going to need a few more allies.

Traag and Granitor is just the first two-pack in Wave 4 of this line. They’re being rolled out slowly across the US at Target, though considering I found my set in New Hampshire I would expect them to be in every state this week so start looking! There should also be an online release at some point, but that can be a real shit-show as product usually goes fast. Follow NECA on twitter (or me @samhainsgrim) with alerts switched on for your best chance to land them. This looks like it’s going to be a pretty awesome wave as up next on or around the 15th is the Triceraton Infantryman (Infantry-dino? Infantry-reptile?) and Roadkill Rodney (2) set followed by a big one on the 29th, Master Splinter and Baxter the Fly! The Triceraton officers, Zarax and Zork, finish things off on November 12th alongside the deluxe Krang with his android body. This line is hotter than hell right now so don’t go to sleep on it. NECA also isn’t offering any more made-to-order sets in 2020 so if you can’t get these guys at Target over the next couple of months the wait will only get longer. Plug yourselves into a toy community, stay vigilante, don’t feed the scalpers, and good luck!


NECA TMNT Cartoon Metalhead

Metalhead has arrived to join the ranks of friend or foe, you decide!

It took longer than anticipated, but at long last I now have a complete Teenage Mutant Ninja Turtles Wave 3 from NECA as I have in my hands the Deluxe Metalhead! Metalhead was released back in July alongside the Casey Jones and Slashed Foot Soldier set at Target stores in the US. While distribution numbers are not particularly high for this line as-is, it seemed most stores that received stock only received two copies of Metalhead. Re-stocks over the ensuing weeks were sparse and it soon became obvious that Metalhead was the figure most sought after from this wave, simply because he was the hardest to obtain. It was hard enough that NECA even put Metalhead up on their webstore for a week in August as an open pre-order. Fans could pre-buy the figure and NECA would deliver at a later date (right now, estimated to be in November). It’s a pre-order model that Super7 has utilized for awhile now and it was something NECA had to hear a lot about from angry fans on social media that couldn’t find this guy in stores. It probably didn’t help that Super7 even had their own version of Metalhead up for pre-order for a large chunk of the summer.

Fans might be driving NECA up a wall with all of the complaining about how difficult it is to find their product, but at least they’re not complaining about the figure. And that’s because Metalhead is one fine hunk of plastic. This is the first of the deluxe line of TMNT figures from NECA which means it’s a stand-alone figure, not a two-pack, and it’s priced a little higher than the other figures. In this case, Metalhead will run you $30 at retail as opposed to the $26 we pay per figure with the two-packs, so it’s not a big change. The figures come packaged in NECA’s five-panel window box that it utilizes for a lot of its Ultimate releases and the figures in this line will largely consist of new tooling and sculpts that can’t easily be leveraged for other figures, thus justifying the added cost. Originally, NECA envisioned these deluxe figures having their own release in between waves of two-packs, but NECA’s move to stagger their releases (and the delays caused by COVID) obviously altered the company’s strategy. It remains to be seen how the next deluxe figure’s release, Android Krang, will be handled when it ships sometime this October.

First of all, the move to the deluxe format has one obvious advantage: the packaging. I’m not ragging on NECA’s window-box packaging for the two-packs, but it’s basically the same thing from release to release. With this deluxe release though, NECA did something fun. Referencing the old f.h.e. VHS releases of the cartoon, NECA created new artwork depicting The Mighty Metalhead. It looks just like an oversized VHS right down to the font utilized on the cover. The panel on the front opens up to reveal the figure and some nice photography of it in action. Mint-in-box collectors should be really happy with this release, and I even placed an order via NECA’s pre-order to potentially do just that. For this release though, I’m cracking this sucker open!

Metalhead is a big, beefy, boy despite not containing any organic matter. He’s noticeably taller than the turtles, coming in at about six and a half inches, and much wider too. He’s obviously based on his animated series look which was also similar to the old Playmates toy. The biggest change is in the vac-metal chest, which is just a shade of orange here, and in the absence of an exposed brain in his head. He’s mostly gray, with a yellow “mask” and green feet. I love the linework, as I usually do with NECA’s cartoon releases, and there’s some nice texture work as well. He looks great, like he was pulled directly from the cartoon, and has inserted himself into the conversation for best figure released in this line. I have no issues with the sculpt work here, though some of the paint leaves room for nitpicks. There’s a bit of slop in the linework, like with his feet, and some stray paint around the elbow pads. The paint on the rear knee joint also flaked off exposing gray plastic in an area that’s otherwise supposed to be black. It’s the rear of the figure, so it’s not a huge deal, but I was expecting a higher level of quality with the deluxe release instead of arguably a lesser one.

This big boy can also move, and when it comes to articulation, Metalhead’s unique construction actually affords him a little more movement than his organic brothers. He has all of the usual articulation: ball-jointed head, shoulders, and legs with single joints at the elbows and double-joints at the knees. His ankles are on ball-pegs and can go up and down and rotate with some rocker action. He swivels at the hips, biceps, and wrists and his hands have a hinge as well. What he has that the turtles lack is an articulated jaw and a waist swivel. The jaw adds a lot of expression to the figure and is done so well that it’s not even apparent his mouth can open when looking at him. The waist swivel is hidden by the belt and it adds in some extra poses for the figure, especially when using one of his attachments. Since it does mean his shell is in two pieces, he looks pretty bizarre from the rear when his waist is turned, but I’m guessing folks aren’t going to have his shell showing in their display. He also has an articulated lever on his back, an on/off switch from the show, which is a nice touch. It’s fun to play with, but if you’ve read or watched a review of this figure already then you know that it’s a piece one needs to be mindful of. It can snap, and you’ll want to make sure Metalhead is positioned on your shelf in a manner in which he’s unlikely to fall, lest he land on his back and break that thing off. He moves well, and the bulkiness of his sculpt interferes only a little. The pads at the elbows do appear to prevent him from bending a full 90 degrees and the lack of a butterfly joint can make it a little tricky to get him into a proper pose with his vacuum cleaner attachment, but inserting such a joint would have messed up the chest portion and I understand NECA being unwilling to make that sacrifice.

Metalhead required a lot of independent tooling to create, and if you’ve been collecting toys for awhile you should know that means the figure is probably going to be light on accessories. In the case of Metalhead, that’s not exactly true. He comes with the usual assortment of hands one would expect: fists, gripping, and open. To go with those hands are three distinct accessories that provide Metalhead with some varied display options. One accessory is a drill attachment for his hand. It has a little peg inside it that fits into the wrist socket and is the go-to accessory for many a robot in animation. His second optional hand attachment is pretty fun: a vacuum cleaner. It snaps in like the drill hand and contains a hinge joint at the base like, you know, an actual vacuum cleaner. Should NECA make good on its tease to release a sewer lair diorama, I foresee many Metalheads converted to the role of turtle maid. And lastly is Metalhead’s defining ability in the cartoon and Turtles in Time: his chest cannon. Metalhead’s “pectorals” are on hinges and open to reveal a peg-hole for his chest laser. In the show, it popped out of his chest, but that obviously won’t work for an action figure. The peg-hole approach works just fine and NECA even added a second hole to feed a little wire into it. It’s a hard, prehensile, wire, like what we’ve seen on the battle-damaged Foot Soldiers, and you do probably want to be careful with it so as not to strip-off any of the plastic coating it. This is my favorite of the accessories and I assume it’s the favorite of most of the collectors who get their hands on this guy.

Metalhead is a tremendous amount of fun as an action figure. He is a terrific likeness in regards to the source material, and if you’re like me and always wanted a cartoon-accurate version of the character, this release should satisfy that craving. The only thing disappointing about this figure is the availability. I wish I had received my copy before or during NECA’s pre-order window so I could have ended this review by posting a link of where to order, but unfortunately I wasn’t able to do that. Hopefully, anyone who wanted one got their order in or found another, scalper-free, way to get one. Wave 3 is still showing up in Target stores in the US, so there’s still a chance a store near you gets one. And I assume the factory order NECA places for those who pre-ordered won’t be an exact one-for-one order so there likely will be leftovers that either get made available on NECA’s website or get shipped to Target around the end of the year. It’s also possible he gets a new paint deco and release as part of NECA’s Turtles in Time figures in 2021, though probably without the vacuum.

That also closes the door on my look at the third wave of cartoon releases from NECA’s Teenage Mutant Ninja Turtles license. It’s been the most exciting wave yet for me as I had the first seven sculpts via the San Diego Comic Con release, so this was the first retail wave in which I was after every set. While there were some ups and downs, and I actually never found any of these in a physical store, I was left largely impressed and satisfied. I do think Metalhead is the star of the wave, and he should be since he’s the most expensive of the bunch, but that’s no slight on the likes of Casey Jones or Leatherhead as they were mighty impressive as well. As of right now, we don’t have a date for Wave 4. We know Krang in his android body is expected in October. He’s the next deluxe figure so we know he’ll cost at least $30, but he’s also damn big so it won’t shock me if NECA needs to up that price. International retailers are taking orders for the Granitor and Traag two-pack, so I think it’s reasonable to assume that is the next two-pack headed our way and it certainly would be appropriate if Krang arrives at retail alongside his two most loyal soldiers. Beyond that, Wave 4 should also include the much anticipated Splinter and Baxter the Fly two-pack, a two-pack of Triceraton officers Zorax and Zork, and another two-pack containing a Triceraton soldier and a pair of Roadkill Rodney robots. It’s going to be an expensive fall, so start saving now!

As for me, I’m happy for a break. It’s been a month of NECA posts on this blog, almost all of which were Teenage Mutant Ninja Turtles related. I’ll look to add a little more variety in September, though I still have one TMNT post in progress to come in a week or so. We’re also rapidly approaching fall, so I need to get Christmas on the brain and get to work on that feature for December. It’s always busy around here, even if the posts slow down.


NECA TMNT Super Shredder

“The last vial of ooze!”

“He must have drank all of it!”

“It’s a Super Shredder!!!”

It’s a simple, obvious, and corny introduction for a character, but as a 7-year old it felt rather impactful. The introduction of Super Shredder in the waning moments of Teenage Mutant Ninja Turtles II: The Secret of the Ooze answered a question I had always asked myself as a young TMNT fan: what would happen if Shredder exposed himself to mutagen?

Super Shredder appeared in the film for less than two minutes, but he left a big impression on me. Despite the fact that his appearance was anti-climactic, and the whole sequence is frustratingly bad. A large, imposing, Shredder confronts the turtles beneath a dock. Since this is the sequel film and the goal was to reduce the violence on screen, the turtles try to reason with their foe in an attempt to avoid direct conflict by literally pleading with him to “listen to reason.” Super Shredder is apparently a thoughtless baffoon though, and rather than have the turtles do battle with this ultimate version of their foe, they make some dumb jokes before Leonardo reminds them that they’re turtles and they retreat to the nearby water while Shredder continues mauling the supports of the dock they’re under until it collapses on him, killing him. Basically anyone in the turtles’ position could have felled Super Shredder as being turtles wasn’t a requisite for using water, it would have been for anyone who could swim.

For the better part of 30 years, Super Shredder has largely been forced to hide in the shadows.

Despite the incompetence of Super Shredder, I still found the character fascinating. That was in part due to me missing out on TMNT II. For whatever reason, likely just a lack of desire to see the film, my parents never took me to see the sequel in theaters like they had the original. It’s not that surprising as we probably attended one or two movies a year as a family and I doubt my parents were looking forward to seeing that one. We were more of a rental family. As a result, I had to hear about Super Shredder secondhand for nearly a year and wonder what he even looked like. When Playmates released an action figure of Super Shredder, I heard about it from my cousin, who claimed his friend had one. He also claimed his friend got it at Bradlees in Woburn, Massachusetts. Bradlees was a department store not exactly known for toys, but they carried some. My cousin and I begged our mothers to take us, but they had no interest in doing so. When I told my friends at school about the existence of a Super Shredder toy, they didn’t believe me! Then one day while recess is wrapping up, a kid walks by us and drops a Super Shredder action figure on the ground. I can remember just pointing and shouting “Super Shredder!” while my friends looked on with their mouths agape in shock and surprise. The kid was a little freaked out, he was a grade or two below us, scooped up his toy and ran off.

Eventually I would see The Secret of the Ooze and even get my own version of Super Shredder, both things happening Christmas of 1991. And while I found Super Shredder’s big reveal and quick death a bit disappointing, I never once thought the character didn’t look cool. He was impressive, and any article written about the character is required to include the trivia that it was professional wrestler Kevin Nash under the helmet. Nash was billed as being six feet and ten inches tall. I don’t know how accurate that is to reality considering wrestling is never shy about boosting such numbers, but he’s a pretty big guy. And the film makes him look as big as possible in how it films him with the camera often being at a low angle or behind him. He’s never really in a full frame, and the only time another character is in frame with him it’s Leonardo and they film his feet kicking furiously above Shredder’s shins as he’s held up. He’s then shot face-to-face with his head above Shredder’s, but most of their bodies are out of frame so we don’t know where his feet were in that shot. It could be just some clever editing and positioning to make the character appear even larger, or maybe he really was just that much bigger than Leonardo.

Either way, it’s one reason why the brand new NECA action figure of Super Shredder is so much larger than what has come before. He is essentially the first deluxe figure from one of the films joining Metalhead from the cartoon line. He stands at about 9″ tall with the middle point of his crested helmet touching the 9″ mark on my tape measure. This is a far cry from the only other Super Shredder action figure based on his appearance in TMNT II, the Playmates one, which stood at a mere 5″ at his tallest part, basically making him the same size as the movie turtles from Playmates. Scale was never the strong point of the vintage line, and despite the inaccuracies I truly loved that figure as he replaced my main Shredder for me when I played. Even after I broke his left hand off, I simply replaced it with a brass hook and never looked back.

Now, I’m on record as not being much of a fan of the second TMNT movie. It’s a corn-fest full of bad jokes, limited fight choreography, and a rather uninteresting plot. However, it does contain some pretty gnarly costume designs and Super Shredder certainly qualifies. For awhile, NECA resisted calls to even look at this film since most of the folks who work there seem to share a similar opinion to mine. The line is selling too well though and there are only so many figures one can mine from that first film. Super Shredder was inevitable, but I’m happy to say NECA nailed this one.

For this release, Super Shredder comes in a package similar to NECA’s Ultimates line. The cover art is also a bit bold in that it doesn’t even feature the figure beneath. It’s the theatrical poster for the film which has the turtles looking down on a canister of ooze with the silhouettes of Tokka and Rahzar in the background. It does say “Super Shredder” at the bottom, but it is surprising to see. Though this is also in-line with most Ultimates from NECA from film as many are either a poster or VHS artwork. Plus, few people are impulse buying Super Shredder since they won’t hang out on Walmart shelves, where he’s presently exclusive to, long enough for that to happen. The sides and back do feature photography of the figure, and it’s the standard five-panel setup as the front panel is a flap and flipping it over reveals a nice, full body, shot of the figure on the left and the actual figure on the right.

Super Shredder is a behemoth, but he comes packed with a lot of the articulation one would expect of a NECA release. He features ball-joints at the head, shoulders, abdomen, waist, and thighs. He has good side-to-side motion at the head with limited up and down, but there is a joint in the neck that provides for better up and down. This is an important detail since a figure this size is probably going to have to look down a lot. There is no classic bicep swivel on Shredder, but he does have an interesting double-ball setup for his elbows. It reminds me of the cartoon April as the top joint basically serves the same purpose as a bicep swivel with the second ball placed at the top of the forearm in front of the gauntlet. This gives him double-jointed elbow range and allows his bicep to be cut-free. The knees are similar in that you get double-jointed motion without the traditional double-jointed look. The top knee joint is peg-less and swivels, replacing a more traditional boot-cut. NECA likely didn’t want the shin guards to overlap any of the joints thus why the swivel is above the knee. His hands and feet are on ball joints and can rotate, move up and down, and the feet can rock side-to-side quite a bit. His armor does hinder his articulation, but not as much as you may have expected. The shoulder pads sit nice and high so he has good rotation at the shoulders and the abdominal joint allows for a range of upper body motion I wasn’t necessarily expecting. There’s no articulation really missing, though if I have one complaint about the figure it’s that the waist joint is pretty loose. It doesn’t interfere with posing, but he will flop around a bit in your hands and you’ll have to take care when posing that everything is lined up the way you want it in regards to his chest and abs.

The sculpt-work is the real star of the show with this guy. The shape of the head looks perfect and the fact that we now have a screen accurate Super Shredder in action figure form makes it a lot easier to really take in all of the details since his lone scene in the film was so dark. He has this crazed look in his eyes which makes it seem like the ooze not only gave him a surge in strength, but also a rush of adrenaline. There’s a vented portion on his mask that I never even noticed until now as I mostly watched that film on VHS, only recently viewing it in HD. The vents are just grooves in the mask with a paint wash so you can’t see his mouth behind the visor. There’s some silver-gray accents on the helmet which really bring out the details and definitely remind me of the old toy. On his torso, there’s a lot of linework to bring out the muscles which is also in-line with the film. It looks like the costume in the film had muscles air-brushed on which is honestly a little silly, but it also works since it just makes me think of comic book heroes and villains. The purple of the costume is just the right shade and NECA added some white here and there which, again, I think is present on the film costume. It’s hard to tell because that scene is just so dark. He comes with his cape as well, something the Playmates figure omitted back in the day, and it looks nice. It’s a standard cape, like the first film figure, so if you were hoping for a wired cape you might be disappointed. Super Shredder never got the chance to have a dramatic cape in the film, so I think what we have here is perfectly fine and I prefer soft goods for capes to plastic.

Those spikes though, man are they intense! It’s Super Shredder’s defining feature and they look great. I always thought it was goofy how the ooze mutated his armor, but I never once argued with the results. The spikes on the shoulders resemble serrated knives and they’re pretty “pokey.” They do have plenty of give, but definitely don’t step on this guy with bare feet or you’ll be wishing you stepped on a Lego. The spikes on the forearms and calves also look great and are basically the same design, just a little shorter. The various blades are so fearsome that he really doesn’t need actual weapons, but NECA still saw fit to throw old Shell-head a bone.

Super Shredder in the movie is only around long enough to punch stuff, but NECA’s version does come packaged with a spear. True to the character, it’s a more intense version of pre-mutated Shredder’s spear from the first film. One end is pointed while the other has what almost looks like an axe head. The blade coming out of the center is wavy, similar to the axe from the first film, and the design has a familiar look to it. I don’t know if that’s just a credit to NECA coming up with a weapon that fits in with the style of the films, or if this was something present in the background of a scene, perhaps. It’s his signature accessory though and if you want your Super Shredder armed it definitely works.

Super Shredder comes packaged with fist hands, but he has five additional hands as well. Two are open palms while the other two are for gripping his spear. There’s also a looser gripping hand and that it’s intended to grip the canister of ooze. The canister isn’t just a re-release of what the turtles came with as this one is modeled after the TGRI canisters featured in TMNT II. It’s mostly steel and glass construction in the film so viewers could clearly see the green ooze inside of it. This all plastic one looks the same, though the top is non-removable this time around. It looks really nice though and it’s actually something I didn’t know I wanted until I had it. The hands themselves are interesting in that they have this really weathered look on account of a dark wash. They’re nice and pliable so there’s no difficulty in getting the spear or canister into his hands for posing. They’re tight enough too that he can hang onto everything just fine. The entire figure really moves well with no stuck joints or anything to speak of.

Pictured with the ultra rare Pirate Captain Super Shredder.

The Super Shredder action figure from NECA is an impressive piece of plastic and a great addition to the movie TMNT line. He’s an attention-grabber as part of any display and I’m happy these outlandish designs from the second TMNT film are receiving the action figure treatment. The sculpting, paint, and quality control are all pretty impeccable and I expect this to be on the short list for action figure of the year. And Super Shredder will only have to feel alone for a few months as NECA is set to release the Tokka and Rahzar two-pack this November for those who pre-ordered in August through the company’s online store. Tokka and Rahzar will be the first true made-to-order release for the company and if the promotional shots are any indication we’re in for something special. And if you prefer your Shredder un-super, a standard Secret of the Ooze iteration is confirmed for 2021, though the company has yet to unveil any promotional shots for him. I suspect he’ll be a re-paint of the existing movie Shredder with a new helmet. And I wouldn’t be surprised if he’s the only Secret of the Ooze release for 2021, the film’s 30th anniversary year, as you can probably bank on updated turtles and possibly Keno. Considering this year’s convention exclusive was a Coming Out of Their Shells themed release, would it shock anyone if next year’s was also musical? Point being, Super Shredder is another release in the movie line of Teenage Mutant Ninja Turtles, but he’s far from the last.

If you really want him to look bigger than the turtles…

Super Shredder is currently being sold exclusively at Walmart stores. I got my figure from NECA directly as some were made available to order in early August. The company also recently closed a week-long window where fans could pre-order a Super Shredder to be produced and delivered at a later date. For international collectors, there are still a bunch of shops based in Canada and the UK accepting pre-orders, though NECA has recently clamped down on international retailers shipping TMNT product to US-based consumers. If you missed out on the pre-order window, your best bet now is to stalk your local Walmart in hopes he shows up. You can also keep an eye on NECA as I doubt very much that the factory order will be one-to-one for pre-orders. The company might sell some stock direct to consumers when they come in, or they’ll be sent out to Walmart and international retailers. Good luck!


NECA Ultimate Gizmo

In 1984 a little film called Gremlins came along and made a splash in American pop culture. The film largely starred little puppets, and while many did take to the villainous, evil, gremlins like Stripe, many also walked away from that film wanting more of Gizmo. Gizmo is an adorable little creature of mostly white and brown fuzz with big, giant, ears. I had a Gizmo doll when I was a little kid, well before I even saw the film since it was pretty intense for wee ones. Try as the humans of the cast did, Gizmo was the star and he still is today.

Back in the 80s, Gizmo attracted quite a bit of attention for himself at retail in the style of the plush. He was a natural for that, which may be why no one really thought to do proper action figures based on Gremlins. Toy company NECA has once again stepped in to fill a void in the fandom of another feature. NECA has been producing Gremlins related action figures for a few years now, and the company has finally roped me in with its Ultimate Gizmo action figure.

Now, I like Gremlins just fine. It’s a great Christmas movie for adults and older kids, not so much for younger kids. And not because of the violence and frightful scenes, but because it does feature a character confess that there is no Santa Claus. And as you may be aware, I am a bit of a Christmas junkie so whenever I see a toy or knick-knack that I can work into my Christmas decorating I often jump in. And that’s what sucked me into this Gizmo since he comes with some festive attire. I should say, it’s what sealed the deal as I was already smitten with the adorable little guy and even tried to talk my kids into wanting the plush version NECA released, but I have not had any luck on that front yet.

Gizmo comes in a larger outer box that looks just the like the VHS release of Gremlins. The rear features photography of the toy in action while the front flap opens to reveal the figure inside along with some more images. This is the standard Ultimates packaging NECA goes for and it really is a nice display piece for mint-in-box collectors, but no disrespect to NECA’s packaging designers, I am opening this sucker!

Gizmo stands at about 3.5″ tall. He’s a little guy. I assume he’s in-scale with the evil gremlins NECA has released, but sadly I don’t have any to compare him to. He’s sculpted all in plastic and looks rather cute out of the box. There’s a nice wash applied to his face and hands to bring out the details of the sculpt and there’s lots of sculpting done to make the fur look like fur. From a distance, one might even think he is covered in actual fur. I’m curious if NECA toyed with the idea of doing actual fur with this figure as that might have made him look really neat, but it probably would have added considerable cost. The paint is clean, though if you go over it really close you’ll notice some overlap here and there where the brown meets the white. The ears are thin and feature sculpt work such as veins. The paint is a bit muted in that respect as they didn’t try to bring out those veins, which is probably good from an aesthetic point of view as if one were to make Gizmo appear too realistic he may loose some of that cuteness.

For articulation, we don’t have a lot to talk about. Gizmo’s head is on a ball joint and rotates just fine, but he has little to no up and down movement because of the shape of his rather large melon. The ears are on ball joints which is a nice touch as it affords him more expression. Turn them down and he looks sad or tired while rotating just one can make him look almost inquisitive. The arms can forward a bit, but they can’t really go back or out. There’s another cut joint past the brown fur of the shoulder that may actually be a ball-joint, but it only can rotate so functionally it’s more like a bicep swivel. The hands are in the same boat as they only really are able to swivel. There’s no waist articulation, and while the legs are on pegs they really can’t do anything. He’s pretty much a statue once you move past the arms.

The eyes see everything.

Gizmo, being a puppet in the films, didn’t really move much and is not a figure crying out for a ton of articulation. It’s clear NECA’s goal was to make something aesthetically pleasing and true to the films as opposed to something ultra-poseable. As such, it’s more important for Gizmo to be expressive which is why he has some unusual eye articulation. A trackball on the back of Gizmo’s head can actually rotate the eyes in his skull. It’s a bit finicky as the mechanism is really loose. Patience is needed to get the eyes just the way you want them, but sometimes you’ll probably have to just pop his face off to work them with your thumbs. The eyes have a tendency to sometimes go crooked giving the impression that Gizmo has a lazy eye. They also kind of float in there so there’s some play in the eye depth, and when one eye moves forward the other will sink in which can look kind of silly. They easiest way to remedy that is to just push the other eye in with the face removed to get them balanced. It’s a system that works, but given that Gizmo does have a removable face it probably would have made more sense to just ditch the trackball and have the eyes be adjusted manually.

To make those eyes offer as much expression as possible, Gizmo does come with four interchangeable face-plates. The default, in-package, face is Gizmo with a subtle smile. A good neutral expression for the little guy. He has one with a bigger, toothy, smile to go along with a sad or frown face and, what I assume will be the favorite face for many consumers, a Rambo face. The Rambo face is a callback to Gremlins 2 and even has the bandanna included. It’s glued to Gizmo’s left eye and half of it just kind of lays flat on Gizmo’s head. I wish it were an actual fabric material as the soft plastic NECA used never wants to lay flat on my figure’s head. The face itself through is great and he has a narrow eyed glare for maximum intimidation. The faces pop off and on really easily, but not so effortlessly that they’ll fall off.

Gizmo also comes with a few additional accessories to complete a display. He has a trumpet like the one he was playing with in the first film and he also has a Santa Claus hat and candy cane. And since he has the Rambo face, he also has his makeshift bow and arrow, which is a pencil crammed into a bottle with a feather sticking out. He also has his rope belt to complete that ensemble which is knotted and can easily slide off and on. The Santa hat basically just rests on his head as there are no pegs or magnets to hold it in place. The sculpt and paint looks great on most of the accessories, though the candy cane is a little sloppy in places.

You can kind of jam the arrow in between his fingers, but he’s not really able to grip anything.

The drawback to the accessories for Gizmo has little to do with the accessories themselves, but actually Gizmo. Unlike many of NECA’s Ultimates, Gizmo comes with just one set of hands. They’re both open palms, kind of neutral, hands and they’re not fit for holding much of anything. Basically, the only way to get him to hold anything is to turn his palms up and try to balance them on his hand that way. It’s odd that he doesn’t have a gripping hand or two to properly grasp anything. I’m not surprised he can’t properly draw his bow, but I would have expected him to be able to hold the trumpet. As a result, I suspect most will just position items at Gizmo’s feet or leaning on him. You can sling the bow over his shoulder at least since it’s a very rubbery plastic, but he can’t hold it or even act like he’s about to draw it.

NECA’s Ultimate Gizmo is a fine looking figure, though it doesn’t quite feel “ultimate” due to the lack of extra hands and positioning power. And even though he’s a mere 3.5″ tall, Gizmo still retails for the standard Ultimates price point of $30. He’s a bit of a tough recommend at that price, but I’m also not regretting my purchase either. He’s a fun addition to my knick-knacks shelf and I look forward to dressing him up for the holidays when the time comes. Worse, I’m also tempted to add some more Gremlins, especially the holiday two-pack of carolers, and I really don’t need to get sucked into another line. We’ll see what comes of that. Gizmo does at least look the part, even if he doesn’t exactly put the “action” in action figure.


NECA TMNT Cartoon April O’Neil and Bashed Foot

The true subjects of today’s post.

There’s a line from one of my favorite Christmas movies, Bad Santa, in which the main character, Willy, says to The Kid, “Well, they can’t all be winners,” when The Kid pulls a candy corn out of his advent calendar. Bad Santa isn’t a movie for everyone, but the sentiment expressed by Willy in that moment could be applied to this latest two-pack from NECA’s Teenage Mutant Ninja Turtles line.

When it comes to the original cartoon series, the list of essential characters goes something like this: the four turtles, Splinter, Shredder, Bebop, Rocksteady, Krang, and April O’Neil. We have received versions of almost all of those characters from NECA, and now it’s April’s turn. All of the characters NECA has targeted thus far have arguably become the definitive take on that particular character from the show upon release. Some might argue in favor of a different set of turtles, but few would argue anyone has created a better Shredder or Bebop and Rocksteady. The expectations are now set for this line and fans pretty much assume that NECA will nail the likeness on any character it does, but maybe such an expectation is unrealistic.

Unfortunately, the line’s first lackluster offering is the ravishing reporter April O’Neil. When it comes to the sculpt released here, there’s a lot to be desired. April stands just a tick taller than her turtle allies, when she should at least be a head taller. I have her at 5 1/2″ and the turtles at about 5 1/4″. She has her yellow jumpsuit complete with white boots and all the details appear to be in place, but the proportions are off especially when it comes to her head. I think most fans are accepting of a figure that is maybe a little too short or too tall, but missing on the facial likeness is perhaps the greatest disappointment. Her face appears to be too full and round, and the size of her head is far too big for her body. I think that’s largely a product of her face being too large as her hair was fairly poofy in the show, but few would deny that something is off here.

When it comes to nailing down the scale and look for these figures there’s an admitted challenge. The original show could be wildly inconsistent when it came to scale, colors, and so on. When NECA did its initial figures for the Turtles, it cited the first series which was animated by Toei and was a mere five episodes. It allowed for the company to have a more consistent look to reference, which mostly came in handy when it came time to color the Turtles as the sculpts were actually reused from the arcade series. April appears in every episode from that inaugural season, and it would seem it would have made the most sense to base her sculpt on that season. Maybe that’s what NECA did, and maybe it didn’t, either way it’s a shame an integral character like April failed to live up to expectations.

The image on the left is what I think of when I hear the name April O’Neil.

I don’t want this to turn into a rant or anything, as a subpar NECA figure still gets a lot right. And when it comes to April she possesses a lot of the articulation one would come to expect of a NECA figure in 2020. For starters, her head is on a ball-peg and it’s pretty easy to pop her head off and on, which is good as it’s preferred for one of her accessories. She has ball joints at the shoulders and then she has some funky double-jointed elbows. There are basically two ball joints on top of each other. The first joint is in her sleeve, and the second is part of the bare portion of her arm. Her arms are quite thin, and I had to heat her up to get any movement out of the upper joint. The yellow portion of the joint is painted, and as you could probably guess if you’ve read my review of the other figures in this wave, the paint flakes off quite easily. Fortunately, the plastic is also yellow so it’s not nearly as much of an eyesore as it is with Casey, Leatherhead, and Slash. The bicep also swivels where the sleeve meets the arm and then it also swivels at the triceps at the second ball joint. April’s wrists are just on pegs and can rotate, she also has hinges in her hands, but they feel really fragile. The watch on her left hand is a separate piece of soft plastic and will fly off if you’re not careful when switching hands. April’s upper torso is on a ball joint just below her bust and she gets a lot of motion out of that joint which makes up for the lack of a waist swivel. Her thighs can rotate at the joint and are on ball-pegs, and she does have double-jointed knees, but the top joint doesn’t really do much. She can still bend her leg rather far at the knee so it’s not a big deal. There’s no boot cut on her, and her feet just have vertical hinges so no rocker or swivel motion is available. It kind of stinks because I envisioned displaying her on one knee with her camera sneaking a shot of a battle or something, but she can’t quite pull that off without being able to rotate her ankle. Oh well.

April could stand to be taller and probably not so thin.

Aside from her head, the body sculpt is pretty good. The arms feel a little thin and flimsy, but they’re obviously trying to make her noticeably smaller and slimmer than the other figures in this line. I do still wish she was a little taller and fuller though, I don’t think she needs to be quite so thin. I do like the very bright yellow NECA went with and the black line work helps make the figure have that extra pop when looking at it. I do see some room to argue that maybe yellow plastic with a wash instead of so much paint might have worked just as well, or better. Some of that black line-work does get a bit messy in places, but overall it’s pretty clean. NECA did match the plastic of the foot hinge to the white of her boots, thankfully, but that also means from behind the white hinge is visible among the otherwise gray backside of her boots. If one part of the hinge has to be off, might as well let it be the back. There’s also some nice attention to detail with the little white, o-rings, on her pants and the tape recorder on her belt.

April is not lacking in the accessory department.

If April is a bit underwhelming, well at least she tries to make up for it with a bunch of fun accessories. She comes packaged with open palm hands and she has a set of gripping hands as well. She comes with a Channel 6 microphone as well as a corded microphone affixed to a reel-to-reel recorder. It’s on a strap, like a purse, and this is where it’s nice that her head pops off easily if you want it to go across her body. I suppose you could also just drape it over her shoulder too. She also has a Channel 6 camcorder which she can carry by the top handle or hold via the fold-down handle for when she wants to record something. She has her Turtle-com, which opens and closes, though doesn’t feature the face of a turtle on the inside. She also has the Maltese Hamster from the episode of the same name, which is a bit fun though it doesn’t do anything. Lastly, there’s a little, baby, pizza, monster. I have to assume an ultimate, adult, version is in our future at some point. He’s pretty cute, despite being vicious, and even though he’s non-articulated he’s packing a lot of personality in that sculpt.

With April being part of a two-pack, one would naturally look to the second figure in the pack to perhaps help elevate the total package. Unfortunately, April comes bundled with what I would consider the least exciting figure in this line so far. The Bashed Foot Solider is essentially the same Foot Soldier that has been released in two-packs with the Turtles and in a double-pack as part of Wave 2, only now it has a new torso with some battle damage. This one is referred to as the Bashed variant because the wound appears to be blunt in nature, perhaps a jab from Donatello’s bo staff, and is basically a rip in the clothing with some exposed metal and wires beneath. The effect is neat, but if this figure weren’t packed with a character as important as April then I’m not sure I’d have bought it. I think it would have been neat to bundle it with an undamaged Foot to give consumers more of a say in the matter. Bundling it with April feels like a bit of ruthless capitalism.

Now in the unlikely event you do not already have a Foot Soldier, the articulation here is the same. He has ball-joints at the neck, shoulders, and hips with swivels at the thigh and bicep. The hinge joints at the knees and elbows are double-jointed and the wrists are on pegs. He also has some ankle articulation and stands pretty well. He comes with the same the rifle other Foot and even Bebop and Rocksteady came with, but also has a new gun that’s bit more cartoonish looking. It’s not my favorite weapon design from the show, but I welcome the additional variety for the bad guys. He also has the same assortment of hands which include fists, gripping hands, and karate chop hands plus a pair of open hands that are new this time around. There’s another communicator, this one with an image of the Bebop action figure on the other end, and a pair of ninja stars. The ninja stars appear to be a deliberate throwback to the Playmates line as one is even brownish-orange like the old toys.

If that all sounds familiar it’s because it’s the same round of accessories the Slashed Foot Soldier came with as part of the Casey Jones two-pack. The only difference between those sets is the sticker on the communicator and the battle damage on the torso. I think many fans expected April and Casey to come together, so it was a bit disappointing to see that wasn’t the case. While I liked the battle damage of the Slashed Foot quite a bit, this one doesn’t excite me. It’s not that it isn’t done well or anything, but it hardly feels essential.

Let’s see what you had for breakfast!

Which is the downside to these figures being released as two packs, because April does feel essential. Unfortunately, she’s a letdown as well so I can comfortably say this is the least glamorous two-pack released in this line thus far. And based on the promotional images for what’s up next, it looks like this will be the low bar for a long while. It’s definitely the set that fills me with the least amount of excitement. These things are hard to get a hold of, so there’s a sense of glee whenever one can be acquired, but the lackluster results mostly squash that enthusiasm. There’s little to sugar coat here, this April is a poor representation of the cartoon character. Since it’s largely her head that’s the problem, perhaps NECA can remedy that at a later date. The company has big plans for the lines and is exploring concepts for vehicles and even a sewer lair. Perhaps an alternate head is included with one of those along with alternate happy heads for the Turtles as well? It’s a long shot, but hopefully NECA is receptive to criticism and doesn’t just dig in its heels because mostly I’m just surprised this one made it past the approval stage. It’s the burden of success, I suppose.

Smile for the camera, Donnie.

I do also want to stress that it isn’t all bad. April is subpar, but anyone who sees her still knows it’s April O’Neil from the 80s cartoon. She has a ton of neat accessories and is certainly not lacking there. It’s hard to even come up with an accessory she should have come with that isn’t present. Maybe swap-able cat parts like the upcoming Vernon is going to feature? That’s just wishful thinking though, and how many collectors would prefer to display mutated cat April as opposed to a more traditional April? Probably few, though then again, that head…

In terms of battle-damaged figures, it’s pretty hard to top that slashed Foot Soldier.

For now, April will be a part of my cartoon Teenage Mutant Ninja Turtles display. She’s April, so she has to be! I’m just thankful she has so many killer accessories so I can hide that melon behind a big old video camera or maybe wrap her up in Leatherhead’s net for the time being. This is the last two-pack of Wave 3 though, and as mentioned in the prior paragraph, more additions to the Channel 6 news crew are indeed on the way, but not until 2021. The next wave is probably going to be staggered like this one and it appears that the rock soldiers Granitor and Traag are up next. A deluxe Krang is coming as well in October and you know that will be a big hit. For now, at least until I get my hands on Metalhead, it appears I’ll get a reprieve from cartoon turtles, but NECA is hardly slowing down. Super Shredder, Toka, Rahzar, Splinter, Baxter, and on and on are all expected this year! Enjoy the breather while it lasts!


NECA TMNT Cartoon Slash and Leatherhead

You’re gonna like this one, I guarantee!

NECA’s incredibly popular and white hot action figure line based on the Teenage Mutant Ninja Turtles cartoon series of the late 80s/early 90s has slowly rolled out its third wave. The wave consists of three two-packs and a single-packed deluxe figure, but perhaps to increase the numbers of individual items it can ship at once, NECA opted to roll them out one-by-one starting in late July and finishing by the end of August. The first two-pack was the Casey Jones and Slashed Foot Soldier, and now we’re onto the second which is the villains pack of the wave: Slash and Leatherhead.

In the case of both characters, this is the second attempt at both of these characters from NECA as both have been featured in the Turtles in Time line of figures. Slash was released back in the spring, and Leatherhead was part of the more recently released second wave. Leatherhead is basically a straight re-paint of that release, or that release is a re-paint of this one depending on which you consider “first.” Slash, on the other hand, is a little more involved. This is the first action figure of Slash based on his appearance in the cartoon series. The Playmates action figure was based on his comic appearance where he was actually a good guy and part of the Mighty Mutanimals (along with Leatherhead, it should be noted). His Turtles in Time sprite was also based on that source so cartoon Slash has received very little love in the ensuing years. As such, I get the sense this version of Slash isn’t remembered fondly by a large part of the fanbase, though I like him well enough. The Slash of the cartoon was more of a tragic figure, a contented pet turtle mutated and turned into a tool by those who held power over him. The cartoon wasn’t really equipped to truly explore the complexity of the character though, so they just sent him into Dimension X and when he came back he’s basically a typical villain.

If you thought a lack of enthusiasm towards Slash was going to make this two-pack easier to find, think again. This set is proving just as hard to find as any other in this line. Target at least was a bit more stealthy about the release on target.com which allowed online orders for this set to last a whopping ten minutes! Perhaps that will be the model for future releases.

Slash may be quite different in appearance from his Turtles in Time self, but the figure should still be fairly familiar. He uses the same body as the previously released Slash, which also used the same body shared by the turtles. The only difference is in the paint, head, and other embellishments on Slash’s person, most notably the spiky shell. The head is the most striking part as the cartoon Slash was an ugly, soft-bodied, turtle. He has full cheeks and pockmarked skin with ugly teeth reminding me of a jack-o-lantern. This Slash wasn’t the sharpest knife in the drawer and his face captures that. It also features that metal headband that covers his eyes. It’s a perfect representation of the character from the source material.

Slash’s body only differs from the past Slash release in that he has metal fixtures on his body where the previous one had cloth and wood. He has a bright purple belt with a skull logo on it that’s really cool. I love how NECA’s belt has the extra part flapping off of the front, a nice attention to detail. The gloves and kneepads are a steel gray in color with a single, purple, spike on each. About the only thing he shares with his other self are the black elbow pads which are traditional in design. His skin-tone is basically a match for NECA’s Wave 1 turtles, an olive green, as opposed to the deep green of the video game figure. He also gets to have painted claws on his hands and toes where the video game one did not. He also has a large backpack strapped to his shell and across his chest. This backpack is not intended to be removable, though mine arrived damaged and I had to superglue the bottom “clasp” back onto it. It’s held so far, but it’s also only been a day.

Lots of accessories with this guy.

Since Slash is the same base figure as the other turtles, he has the same articulation. There’s a ball-joint at the head that provides mostly for side-to-side motion, but the shell prevents much up and down motion. The neck has a joint at the base, but it doesn’t seem to offer much. The shoulders are on ball-joints with bicep swivels, single-jointed elbows, wrist swivels, and a wrist hinge. There’s a torso joint inside the shell, but again, the shell removes most of the function. It allows the hips to move a little left to right, with some slight twist. It’s subtle, but it’s not nothing. The legs are on ball-joints and rotate at the thigh as opposed to a true thigh-cut. The knees are double-jointed and the feet are on ball-pegs. They can rotate just fine, but have little up and down motion and minimal side-to-side. It’s all pretty basic, but it feels like NECA’s base turtle design could use another look, especially at the elbows, wrists, and feet.

In the accessory department, Slash is a curious case as his accessories are both abundant and lacking. As a surprise, he only has the one set of hands. Every figure in this line so far, excepting Krang who doesn’t have hands, has had multiple sets of hands for punching, gripping, trigger fingers, etc. Slash just has gripping hands, which is certainly better than having closed fists, but it’s odd he doesn’t have trigger hands or something more expressive. On the other hand, he’s able to wield the accessories he does come with just fine: twin katanas, a Dimension X rifle, a pistol, half-eaten pizza, baby Slash, and his precious “binky” which is a tiny palm tree. I love the design of the new rifle and I appreciate that the included pizza resembles the actual pies he munches on from his episode as opposed to just being the same pizza packed in with the turtles. And as stated, he can hold all of his weapons, and the only thing he can’t really grip is the palm tree, but you can finagle it into his hand. The swords he comes with are quite striking, and are my favorite swords this line has produced so far. He can store them in his purple belt too, which is certainly appreciated since he has so much stuff.

It’s great to finally have a cartoon-accurate version of Slash. Even though he only has the one pair of hands, it’s not a huge loss since he does have a ton of accessories likely to occupy both hands in a display. He does possess one other area for criticism though, and it is again with that base turtle body. Slash in the cartoon was pretty chunky compared to his fellow turtles while this figure is definitely quite lean and trim. It’s most apparent when comparing his head to the rest of his body. The width of his head basically reaches his shoulders on the figure, while in the show it sat inside the yellow “pectorals” of his shell because he was so squat. I’m fine with NECA reusing the limbs from the past figures, but I wish they had at least given him a wider shell. And in terms of scale, he was shown to be the same height as Rocksteady, but if anything NECA’s Rocksteady is a little taller than necessary. I also don’t hold that against either figure since the cartoon tended to be all over the place with scale. He also has some issues with paint to go along with the backpack issue I had. The paint on the hinges of his hands will rub off almost immediately out of the box. One hand on my Slash is still hanging onto it, while the other is not. There’s also a little bit of paint slop on the right knee pad, and I’ve heard from a lot of people their figure had really tight, stuck, joints out of the box, so beware. Mine was tight, but not too bad. I was able to get all of his weapons in and out of his hands okay, though with some paint flaking. Only the elbows gave me any trouble, but I was able to get them to move with plain old force as opposed to heat.

Slash’s box-mate, Leatherhead, had a figure in the Playmates line a bit more like his cartoon self, but this is still the first Leatherhead to truly go after that cartoon look. He’s a big boy, standing at about 7″ with a little extra thanks to his hat. He’s about the same height as Bebop, coming in at about 7 1/4″. His color scheme is also very much in-line with the cartoon version as his skin-tone is this odd blue-green with darker green used for the shading. It looks off at first glance, but go check out the old cartoon and you’ll see this color scheme is basically dead-on. The same is true for Leatherhead’s legs. I believe he’s wearing hip-waiters for trudging through a swamp, which means his pants and boots are one, uniform, color. In this case that’s blue, though with black used as the shaded part on the back. It makes the character look odd and it’s a knock against the character’s cartoon design, not the figure. Did they do this just so they could paint his legs all one color? Probably, because cartoons tried to be made as cheaply as possible. As a result, I can see why some might prefer the Turtles in Time version of the character which opted for a brighter green and gave him jeans with traditional boots on his feet.

The basic construction of this figure shares a lot in common with Bebop and Rocksteady, and might even share some of the parts. The chest is probably the same, but where Rocksteady has a rubbery shirt, Leatherhead has a plastic addition to simulate his scaled belly/chest. He also has his vest which is done up in soft plastic and is part of the same piece as the chest. There’s a lot of paint on this guy so take care when first messing around with him as some joints might be stuck. Mine was pretty loose though, much to my surprise. Unfortunately, he shares the same paint issues as Casey Jones where the ankles were cast in a neutral color as opposed to blue, so when bending his feet some white plastic can be exposed. It’s especially striking on Leatherhead since his legs and feet are all supposed to be one color. I heard there was a running change made to Leatherhead to eliminate this issue, but I haven’t had that confirmed for me. It’s rather mind-boggling that his legs were done this way, since it looks like his torso was cast in blue plastic so I don’t know why the ankle/feet weren’t as well. He also sports a rubbery belt over a sculpted belt, which is a bit odd. That rubbery belt has a hook on it for one of his accessories and I’ve seen several reviews already where that hook broke off, so again, beware.

Since Leatherhead appears to be some mix of Bebop and Rocksteady parts it’s probably not surprising to hear he’s about as well articulated as both. His head is a bit hunched forward so the ball-joint doesn’t afford much motion. He does though have a hinged jaw which is really important for a gator to possess. I don’t know if it’s just mine, but it doesn’t like to stay open and will basically slowly close after I pry it open. He has ball-jointed shoulders with bicep swivels, double-jointed elbows, and wrist rotation. His hands are big and possess hinges, but the range of motion on those hinges is limited to a degree. Any torso articulation that might be present underneath that plastic chest-piece is rendered virtually useless as a result of that piece. He does have waist articulation with ball-joints at the legs, thigh swivels, double-jointed knees, and ankle ball-joints with a little side-to-side range. The main difference for Leatherhead is the added tail functionality. It even comes packed separately and getting it onto the ball peg can be a bit tricky so don’t fret if you need to heat him up to get it on snug. It mostly just swivels as the ball is set back rather deep so he can’t do much with it. It still looks good, at least.

NECA got creative with some of Leatherhead’s accessories.

Since Leatherhead is a pretty massive chunk of plastic, his accessories are a bit sparse compared with Slash. He does come with extra hands so he has fists, open hands, and a single trigger hand. He has his weird ketchup gun, which is a pretty fun accessory and is meant to pair with that trigger hand. You’ll probably want to heat the hand in some hot water for a few seconds to make it more pliable before trying to force that gun into it as it’s a tight fit.

Leatherhead comes with a pair of lobster/crayfish which often hung from his belt in the show. They can’t really hang from his belt here though, which is a bit odd. There are two loops on his belt they can kind of dangle from, but they’re not on his hips. In the promo shots, it looks like NECA just crammed the tails under the belt. He also has a shackle accessory with a real chain attached to it, good for catching turtles and pesky TV news reporters. There’s a bear trap that can open and close and also clips to his belt via that fragile hook. And lastly, he has a net and rope which was apparently the compromise to offset the cost of plastic with him. It’s a fun accessory to have as Leatherhead can round up some turtles (and maybe some frogs in the future) and even suspend them from something if you want to as the net has a string at each corner.

Slash and Leatherhead are fun additions to the cartoon line. While I have some nitpicks about each, they’re both overall quite successful at being representations of the source material and are instantly recognizable. They’re also a good choice at this stage in the line as they’re both quite memorable since they appeared in a whole bunch of TMNT media during peak Turtle-Mania. I get the impression from the fandom that Leatherhead is the star of the show here, but I am one of the few who really liked the cartoon take on Slash so I think I prefer to him Leatherhead, but only slightly. I find my eyes are definitely drawn to Leatherhead more than I expected. Either way, this is the star two-pack of Wave 3 and not one to miss if you’re into this line.

“Got a couple of live ones here!”

This set is currently exclusive to Target stores in the US, and if you’re having difficulties tracking a set down help might be on the way. NECA recently took pre-orders for the Deluxe Metalhead figure on its own webstore with the promise to make other figures from this line available in the future. It also recently opened another batch of pre-orders for the movie Casey and Raph pack as well as Super Shredder. It might take a little while, but it would seem NECA understands the frustrations in the collector community and is committed to making sure every TMNT fan gets a shot at owning these figures. Which is certainly a plus as these figures are too good to remain so scarce.

If you’re looking to get your hands on these guys they’re currently up for pre-order RIGHT NOW on NECA’s website! They’ll be available until the morning of September 4th so don’t wait too long. Also up for pre-order is Bebop and Rocksteady, quite possibly NECA’s best two-pack so far.


TMNT Loot Crate – First Appearance Shredder

It was back during the winter that Loot Crate announced a series of Teenage Mutant Ninja Turtle crates for 2020. At the time, Loot Crate had done one previous crate that was apparently intended to test the waters to see what the appetite was for this sort of thing among the TMNT fanbase. It didn’t hurt that NECA was a part of the crate as it contributed a limited edition action figure of Splinter from the 1990 film Teenage Mutant Ninja Turtles. The figure was the same as the retail version except he was now colored blue to mimic the color of the character during the “spirit scene” in the woods where Splinter appears as a ghost and encourages his pupils.

Because that crate was well received, it wasn’t a surprise to see Loot Crate come back to the property for another round. This time, however, Loot Crate had three distinct crates to sell. Each would be themed after a different aspect of the brand and each would include a NECA action figure. Fans who bought all three in advance would also get a bonus fourth figure presumably shipping with the final crate. At the time, Loot Crate was aiming for a June, September, November release for the three crates respectively. As spring turned to summer though, it started to become apparent that something had gone wrong.

Say it with me now, “What’s in the box?!”

Be it COVID, supply, or something else entirely, the first crate was delayed from June to July, and then ultimately started shipping in August. I received mine this past weekend after it was delayed further during the shipping process. I came home on a Sunday to find the crate sitting on my stoop in the rain getting nice and soggy. Loot Crate evidently literally just sends the crate and doesn’t put it in another box. Thankfully, there are apparently no porch thieves after TMNT products in my neighborhood.

We got “stuff” here!

This is my first experience with Loot Crate. The subscription box of what largely looks like junk has never really appealed to me. I just have a lot of “geek” stuff in my house as it is, so a box of “stuff” isn’t something I really want to find room for. Plus, I always roll my eyes at services like this that advertise something along the lines of “you pay $50 for a box of mystery products guaranteed to be worth twice that!” If businesses were in the business of underselling its wares it wouldn’t remain in business very long. Then again, Loot Crate did file for bankruptcy almost a year to the day so maybe it wasn’t boasting a falsehood. The buyer ended up being NECA, which is how the action figure side of the business was worked into the Loot Crate model. The two operate as separate entities, which is why when fans were asking Randy Falk of NECA what was up with the first crate he referred fans directly to Loot Crate as NECA had delivered its product presumably on-time.

The inclusion of the NECA action figure is the only reason why I decided to give Loot Crate a chance. I still largely don’t care about the stuff in the box, but I do like getting new TMNT figures! Since this is a subscription box, NECA isn’t aiming to include essential figures for the TMNT collector in these things. Instead, they’re variants or repaints intended to be a bit off-beat so fans who passed on them don’t feel entirely left out. When the service was announced, only the identity of the first figure was revealed – First Appearance Shredder. Since then, it’s been revealed that the next figure is an electrified turtle from the arcade game and Rocksteady in an Easter Bunny costume for the third crate. The bonus figure is Bebop in the same costume. It’s the pair of bunny guys that really got me excited, so it will be awhile before I know if I made the right move or not by signing up. For now, we’ve got a Shredder to talk about.

First of all, the Mirage Studios Loot Crate does indeed come packed with a bunch of stuff. The crate itself is black with the Mirage TMNT logo on the front along with the required Nickelodeon and Loot Crate logos. My box did sit in a gentle rain on Sunday and was a little beat up, but the interior seemed dry so no harm no foul, I guess.

Inside the crate is the stuff you would probably expect to find in such a product. There’s a keychain with Michelangelo and Kunk on one side and “Chet’s Toys” on the reverse. I assume that’s the toy store from the Michelangelo one-shot, but I didn’t confirm that. There’s also a weird looking credit card with a rubber TCRI slipcase to fit into. This is apparently supposed to be an Utrom TCRI ID card and possibly the one belonging to Baxter Stockman. The reverse of the slipcase is adhesive if you want to stick it to something, maybe for cos-play? There’s an enamel pin featuring Fugitoid which looks similar to a Figpin brand pin, but not quite as impressive looking. There’s a black TCRI tote bag and under the logo it says “Company Picnic North Hampton ’84.” There’s also a white t-shirt with the same logo. Lastly, there’s a white travel mug that too shares the same TCRI Company Picnic logo. It’s rather official looking which makes it a shame that it says right below the logo copy-write 2020 Viacom.

Most of that stuff is just “stuff” to me. I might use the keychain, but I don’t know how well it will hold up on an actual keyring. It doesn’t look very durable, so I may just leave it as-is. I have a million tote bags at this point as it’s been the go-to free gift of many retailers for close to ten years now. Interesting, it kind of replaced the free travel mugs I used to see getting passed out often as part of promotions in the city. I’ve purged a lot of them, so I actually do intend to use this TCRI one. It looks sharp, and the quality seems decent. I’ll wear the shirt, though I honestly have no need for more t-shirts and the ID card is just junk. The pin is fine though, if you like pins.

Obviously, what’s going to make this crate is the included action figure. The First Appearance Shredder is based on his appearance in Teenage Mutant Ninja Turtles #1 from Mirage Studios. It’s a repaint of the previously released Mirage Shredder which was part of a San Diego Comic Con exclusive set a few years ago alongside three Foot Clan members. Those figures, along with the Mirage turtles released over ten years ago, are great figures sorely in need of a re-release. Because of that, any of them make for suitable exclusives in a Loot Crate such as this since the secondary market demands a premium for them. Conceivably, 50 bucks for a Mirage Shredder alone is almost worth it for anyone looking to add him to their collection since that would be a good price on eBay.

Shredder was originally sculpted by The Four Horsemen and is a well-constructed action figure. Because this is a repaint, it shares all of the same points of articulation as the previous figure. He’s got a ball-joint at the head which allows for all of the usual range of motion. There’s ball-joints at the shoulders, bicep swivels, double-jointed elbows, wrist swivels, and a wrist hinge. He can rotate at the waist and his legs are connected via ball-joints. The legs rotate at the upper thigh and feature double-jointed knees, calf swivels, ankle rotation, ankle rockers, and a toe hinge. About the only thing really missing is an ab crunch or some kind of articulation in the torso, but this is par for the course with NECA as they don’t like to break-up the torso of their figures.

Obviously, the main difference here is the paint application. This Shredder is intended to simulate his shadowy first appearance so he’s colored almost entirely in black and dark blue. The helmet and various armor pieces are all painted a steel gray with some generous black shading applied. He’s a pretty striking looking figure and I prefer this look to a straight black and white variant, though collectors that have a black and white set of turtles might disagree. The only other difference is this is a figure from 2020 so it feels different from the old one. My older Mirage Shredder is a bit heavier and the plastic doesn’t feel quite so pliable. The new Shredder isn’t rubbery feeling like some of the newer figures this summer (i.e. – Casey Jones and Turtles in Time Shredder), but there is a noticeable difference. I prefer the weightier feel of the older version, but this one feels fine too. The joints mostly moved well right out of the package (which is a nice window box with a black and silver design) with only a few feeling a bit stubborn. None required heat though and I soon had him moving around all right.

Shredder comes with some accessories as well and they’re new for this release. He does come with fist hands and has the same optional gripping hands as well. I’m happy to report that the blades on each hand did not warp in the packaging this time, as they had with my SDCC set. Shredder doesn’t wield any weapons in that first issue, so my guess is the weapons included here are meant to liven up the Foot from the prior release. There’s a new sickle on a chain weapon that looks pretty rad. It’s similar to the chained weapon from the Mirage set and I do like those chains. The other weapon is a bow and arrow that does indeed function. The arrow can be knocked like an arrow would on a regular bow and there’s enough tension on the string to shoot it roughly 8 to 10 feet.

The weapons looks pretty cool, but they do have one drawback. And that is Shredder can barely hold them. His gripping hands are just too loose so he can’t get a good hold on any of them. Placing the sickle in his hand means it’s going to slide all the way down the blade. The bow is even trickier and I never really got him to hold it. I did bust out the older set, but the problem there is they are all basically the same figure with different embellishments, so their grip wasn’t really any better. I did get one of the Foot Clan members to hold the bow by basically getting him to pinch it. I even managed to do the same with the arrow and got him back onto my shelf in this position. I’m just waiting for it to eventually pop out. Hopefully that arrow doesn’t sail too far when that day comes. The thing is pretty hard and pointy so it’s also not something you want to get hit with.

Overall, I do like this depiction of Shredder. I’ve always liked the color combo of black and blue and basically every comic has used that as a cheat for when a character is shadowed. The steel color of the helmet mixes really well with it and I’m torn on which version of Shredder I actually prefer. When side by side, the prior model almost looks boring with it’s mostly flat, gray, helmet. It’s disappointing the weapons didn’t work out better, but I did get that bow to work with one figure so that’s cool. The real question is would I have spent 50 bucks on this figure if it was just available to buy? Probably not, but that’s only because I have the existing one. If I had missed out then it would be a different story, as I definitely wanted a Shredder to pair with my set of turtles. I don’t feel like I was taken advantage of or anything like that as if I didn’t want this figure I probably could flip it for 50 bucks. Basically, what I’m saying is this version of Shredder is nice, but he’s just the appetizer.

Yeah, my Mirage display has two Shredders now. I’m cool with it.

The next Loot Crate in this series is still scheduled for a September release, though I’m skeptical considering this one was two months late. Whenever it does show up though, I’ll be here with a look at the next figure so long as it doesn’t interrupt my Christmas posts. Yeah, it could take that long.


NECA Turtles in Time Shredder

“Tonight I dine on turtle soup!”

We’re continuing to work our way through the latest offerings from NECA as it pertains to the Teenage Mutant Ninja Turtles. A lot of collectors are presently going nuts trying to track down the cartoon wave at Target or the movie figures at Walmart, meanwhile anyone wishing to collect the video game line is just sitting back and waiting for the package to arrive. That’s because the video game series, currently consisting solely of figures based on the Konmai classic Turtles in Time, is sold through online retailers and comic/hobby shops and have been available for pre-order since January. Wave 2 just hit in mid-to-late July and should be in the hands of most of the people who ordered them very soon. The wave consists of four figures: Raphael, Michelangelo, Leatherhead, and Shredder. Yours truly isn’t big into this line, but I did place a pre-order for Shredder and he has just arrived.

If you’re not familiar with this line, it’s basically a series consisting mostly of previously released figures with a new, pixelated, paint deco applied. There is some new tooling involved though, so it isn’t all just funny paint. Earlier this year we looked at Slash from the first wave who utilizes the same body as the other turtles, but has an all new and all different headsculpt as well as different pieces on his person. Shredder is not quite that extreme, but he is a bit different from the Shredder we received in the cartoon line. This Shredder is based on the arcade version of Turtles in Time. If you primarily played the home version, then he may seem a little unfamiliar. That’s because the Super Nintendo version of the game replaced the boss fight against this Shredder with one against Super Shredder. I am partial to the Super Shredder fight, but this Shredder caught my eye because he has a wild paint design with a hot pink cape and lots of magenta and purple mixed in. He also has some neat effects pieces that I’ll get to in a bit.

Shredder comes packaged in a window box designed to mimic the old arcade cabinet. All of the figures in this line come in the same style of box with the only difference being the figures on the back. Some online vendors have listed this figure as Super Shredder, but as you can see just by looking at the box, he’s intended to just be Shredder.

If you have the cartoon Shredder, then you should know what to expect articulation wise here. Shredder has ball joints at the head and shoulders, though he doesn’t get a ton of movement out of either because of his cape, helmet, and shoulder pads. His arms can go all the way out, but can’t go up much. He has a swivel in his bicep and double-jointed elbows as well as a cut forearm. His hands rotate and are on hinges as well with in-out movement. He has a cut waist and if there’s any articulation in the main part of his abdomen it’s hard to tell because he has a piece of rubbery plastic serving as his shirt. He has good range of motion at the hips with ball joints and rotational articulation there. He has double-jointed knees and the calves swivel as well. A rarity for this line is the toe articulation as NECA seems to forego that detail frequently.

The goodies.

Where this Shredder differs from the prior one is just in the various armor pieces on his person. He still has a soft goods cape, but now he has fewer spikes on his shoulder pads, gauntlets, and shin guards. He makes up for this in what he does have for spikes are much longer and meaner looking. This is even true of the spikes wrapping around his helmet which are more pronounced as they come off of the back of the helmet. The gauntlets are also overall just bigger than before and the black wraps underneath are gone. He also has these little strips of “metal” at his ankle which is different from the cartoon version. Otherwise though, this is the same figure right down to the hands he comes with.

Shredder comes packed with fists that can pop off and be replaced with either gripping hands or a more open hand. The gripping hands are needed for Shredder’s sword, which is basically a light saber. It’s green and the paint is blended well on the “blade” to give it a glowing look. Why does Shredder have a light saber instead of a traditional sword? I don’t know – it was the 90s and swords just weren’t good enough. His fist hand works best with the fireball attachment he comes with. It’s a yellowish color and it fits over Shredder’s fist to give him a flaming punch effect. It’s a bit tough to wield as it’s not super snug and there’s some weight to it. By far the most interesting accessory is the big, flaming, hand. It clips onto Shredder’s forearm to resemble it shooting forward, as it does in the game. It is of Shredder’s right hand so you’ll probably want to clip it to his right arm, though if you wanted to nothing is stopping you from clipping it to his left. You can combine it with any of the hands, though I think it looks best with the open hand.

The other difference I notice between this Shredder and the past one is in the constitution of the plastic. This Shredder has a far more rubbery texture to him, which is something I’m noticing with the new figures in the cartoon line. I’m not sure if NECA has made a change, but the result gives the figure a less confident feel. He doesn’t stand as well as the cartoon Shredder as the more rubbery plastic causes him to bend and curve ever so slightly making him easy to topple even when using a NECA stand. On the plus side, none of the joints were stuck out of the box so maybe that’s the trade-off with this mix. The plastic used for the flaming hand is a much harder plastic, which is good because if it were soft then it would probably start to droop. It is a bit heavy though and the shoulder joint can’t sustain it fully. I set him up shooting his hand forward on my shelf and after an hour his arm had dropped until the hand was resting on my SDCC Hot Wheels set from last summer. From a quality control standpoint, my Shredder had a little paint slop on some of the spikes, most notably on one of his fists. There’s also a weird seem in the cape by the opening, but for all I know that’s supposed to be that way to maybe bunch it up more. Most of his spikes stayed straight in the package with minimal warp, which can be a problem with old Shred-head.

Shredder is a repaint of an already good action figure that’s true to the source material. I do love that flying hand accessory as well as all of the colors on this guy. I’m less sold on the pixel effect, especially with this figure because the cape is a flat color. He does ditch the cape in the game prior to the fight, so maybe that’s why NECA didn’t pay it much attention. It’s a bit surprising they even included it, but he does look cooler with it on. Since this is only my second figure from this line, I just have him kind of hanging out off to the side with my cartoon figures. Maybe some day I’ll go back and get more of these figures. I do prefer the video game Leatherhead to the cartoon one, and NECA showed off an early sculpt of a Baxter Stockman that will be the first all new sculpt for this line and one I’ll definitely get. As it stands, this figure is a touch underwhelming, but it’s also a little hard to get real excited for a Shredder repaint when so many other exciting figures are hitting retail right now. I don’t regret picking him up, and I think I’ll like him more when he has some more “friends” to play with.


NECA TMNT Musical Mutagen Tour SDCC Set

“We’re coming out of our shells, dude.”

Awhile back, I decided to rank the various incarnations of the Teenage Mutant Ninja Turtles from worst to best. Occupying that dubious last place spot were the Turtles featured in The Coming Out of Their Shells tour. That may sound like the title of a TMNT sex tape, but it was something else entirely. If you weren’t around in 1990, that was the height of Turtle-mania. The movie had just come out, the cartoon was into its third and biggest season yet, Playmates was putting out new toys and play sets left and right, it was insane! And to add to it, was a ridiculous stage show where actors would come out in TMNT costumes, dance around, mime playing instruments, while a recording played over the loudspeakers. These guys went all over the country with this show which featured some Broadway elements, I suppose, as it was kind of like a play and not just a concert. There were some pre-recorded segments which would play during costume changes and a bunch of this material even made it to VHS. The soundtrack was sold on cassette and CD while virtually everyone who cared about TMNT in 1990 would be exposed to the classic tune “Pizza Power” via Konami’s Turtles in Time video game.

This is going to be fun.

Now I am not backing down from my ranking. Those costumes are kind of scary. The Turtles have these big, crocodile, maws that flap around with little nuance while their eyes look ready to pop out of their heads. Below the head the costumes are mostly fine as they’re basically rubber suits not unlike what we saw in the films, only a little worse. The performers found it too difficult to run around in shells though, so those were quickly dropped from the costumes and replaced with denim vests. Definitely the weirdest part of the whole thing were the sneakers and leg warmers. Ninja Turtles running around in sneakers just looks weird, especially because their feet are normally quite large, but when you put sneakers on an actor you end up with something much smaller. And while it’s fine if you liked the music back when you were 6, few would try to argue that it’s any good. It’s simple, lousy, pop music. And while “Pizza Power” is a bit of an earworm, I would hesitate to actually call it good.

San Diego Comic Con 2020 couldn’t happen this year, as expected. Did that stop NECA from doing a set of Teenage Mutant Ninja Turtles action figures as a convention exclusive? No! That’s how we ended up with this delightful abomination: The Musical Mutagen Tour. Coming Out of Their Shells must have had some interesting rights issues thus necessitating a change in title, but these figures very much are based on that tour. NECA made this set, along with an accompanying swag pack, available via Target since there was no convention. International purchases were also made available at NECA’s online store. I was able to secure a set via Target’s website sale, which sold out of them pretty quickly. Not “seconds” quickly like the cartoon stuff, but definitely “minutes.” It just showed up around me last Friday at brick and mortar and appeared to sell out fast. I was checking Target in the morning and later in the day and it arrived in between visits. The only thing left behind was an empty shelf and the t-shirt box, which appeared to be XL only at the two Targets I frequent.

When it comes to convention exclusives, companies usually like to do something fun or off the wall. Usually these end up being simple variants, but with NECA and its TMNT product it had been more essential than the garden variety con-exclusive. That’s because the license for TMNT made it either impossible, or just plain difficult, to sell action figures at retail. Well, with those restrictions lifting in recent years it’s allowed NECA to do something downright goofy this year. And that’s what a con exclusive should do. These aren’t the easiest, or cheapest, things in the world to get, but they’re also not supposed to be the type of set that everyone needs, let alone even wants. And for these particular Turtles, this is probably a set not everyone wants because as I said these are the worst Ninja Turtles ever. I am a sucker for the stupid and goofy though when it comes to toys, so while I did have to give this one more thought than I had in years past, I still ultimately decided that I wanted this thing. Did I make the right call?

Don’t forget the swag, man.

This set comes with a slip-cover over the box. The outer cover has some nice artwork on the front and the reverse has a faux tracklist and a Raphael mask to cut out (which I assume no one will). Slide that sucker off and you have a box that resembles touring equipment. There’s some fun graphics on it and from a distance it looks like a legit case you’d find an amp in or something. It has a window flap on the front held down by tape, cut that sucker and two flaps fold out to reveal the figures inside. The box is meant to resemble a stage and it does a good job of it, though the material is a bit too thin for it to work as a true display piece without a little work. The figures are seated in a plastic bubble which lifts out so the backdrop isn’t marred at all.

These dudes are ready to rock!

This set includes all four of the Turtles and each should feel pretty familiar for NECA collectors. The bodies of each figure are almost identical to NECA’s movie line of TMNT figures with the only differences being the shell and head. The feet are obviously different because they have sneakers now, and they look just as ridiculous in 2020 as they did in 1990. The switch from bare feet to shoes seems to have added a little height to the figures as well. There are soft goods leg warmers in place above the feet and draped over each figure is a denim vest. Each turtle has a different logo associated with them and each jacket features the tour poster graphic on the back as well as that turtle’s name. The vest can be removed pretty painlessly exposing the shell underneath if you don’t like that look, but I for one find this little piece of fabric incredibly charming. The only other change is in the various pads and belts which are all different to match the old stage show. There’s little tassels and such done in plastic, but it’s not super rigid so you don’t have to worry too much about breaking anything. The articulation is the same as the movie figures.

The biggest change lies in that head. Oh boy, is that thing ugly! And intentionally so as these guys look just like their tour counterparts. Each head is essentially the same just with a different colored mask, as the actual costumes were back in the day. Each turtle has a headset glued to their cranium which can be forcibly removed if you want, but would leave behind a garish hole in the side of the figure’s head. There’s a wire coming down from that headset that doesn’t connect to anything, but it’s bendy so you can kind of do whatever you want with it for your display. By far, the coolest thing about these headsculpts is the hinged jaw. Opening these things up just adds a level of horror to them that brings back some memories. The hinge is also well-hidden so that when their mouths are closed it’s almost hard to tell they can even open. It’s a cool feature, and I’m curious if NECA will attempt this with other movie figures, like maybe Secret of the Ooze versions?

Each turtle comes with his own instrument and hands designed to play said instrument. Leo and Mike have guitar-shaped instruments. I say “guitar-shaped” because the string count on each is irregular so neither resembles a proper instrument, but on stage Mike “played” guitar and Leo bass. Donatello has a keytar, which is fantastic, and Raph has some sort of electronic beat machine. Raph also has a second instrument, a green saxophone, as he played that on the VHS release. Of course, nothing is stopping you from switching the instruments around as they work with all of the figures. There are optional hands you can switch in and out if you desire. There’s two sets of wide open hands which are unique to this set and two sets of thumbs up hands which always come in handy during a performance. On the figures, Donnie has pointing hands, Leo loose gripping hands, Mikey tighter gripping hands, and Raph has loose open hands.

Leo and Mikey have their optional eye-wear.

NECA did opt to include a few other accessories. You may recall some of the Turtles wearing “eye bling” on some of the promotional material for the show and those are here as well. Leo has this Star Trek-like thing and Mikey has an actual star. Each is included and can fit over the eye of any figure, they simply pop on or off, adding a little extra sparkle. During the original show, the Turtles would also toss these foam, disc, pizzas around and one such pizza is included. It’s appropriately awful looking and is made of a really squishy, pliable, plastic that works well as a foam substitute.

If you’re a stickler for likeness, then you might note that there are some things missing. On the actual figures, the stage versions all wore shirts tied around their waste. It basically amounted to a colorful strip of fabric, but none of the turtles are sporting that here. They also had microphones and stands during the actual production. I know, it makes no sense since they’re all wearing headsets. They wore those during the show too. There was little attempt to make the production look realistic since it was meant to amuse six-year-olds, though I am tempted to see if I can track down some mini microphone stands for my display.

If you were interested in making this set even more “special,” NECA also released an accompanying swag pack. The figure set retails for $125 and the swag adds an extra $25 to the price tag. It’s definitely not essential, but I ended up with one simply because the online order forced it upon me. For what it is, it’s fine. Inside the box is a t-shirt of the box art with “tour dates” on the back corresponding with San Diego Comic Con and New York Comic Con (which technically hasn’t been cancelled yet, but most assume a cancellation is coming). Also included is a backstage pass lanyard, a concert ticket (courtesy of that famous pizzeria, Pizza Roof), and a set of guitar picks. It’s cute, and kind of excessive, but if you’re a completist then you’ll likely feel compelled to grab both if the opportunity presents itself. If your set came from Target’s website, like mine did, then you won’t get the box the stuff comes in. They just stuff it in the shipping box, which is fine.

NECA’s Musical Mutagen Tour set is a comic-con exclusive done right. It’s goofy, silly, yet strangely endearing. NECA managed to perfectly capture the ugliness of those old costumes as well as the spectacle of the stage show. Whether you have good memories or bad of these guys, this set still manages to tickle the nostalgia bone and it’s just a riot to look at. I love the grandeur of it with the stage backdrop, the detailed instruments, the denim vests, it makes me want to put “Pizza Power” on repeat as part of the display. I suspect anyone who has the Arcade 1-Up Turtles in Time cabinet will probably set that thing to attract mode and try to find a space to display these figures alongside it. Had I gone for one of those it’s something I’d definitely be looking to do. And the good news is, that unlike most of NECA’s TMNT stuff, this isn’t something that should appeal to everyone. If it’s something that is for you though, then you’ll be happy to have it and hopefully you won’t have to go nuts trying to find it.


NECA TMNT Cartoon Casey Jones and Slashed Foot Soldier

It’s never a good day to be a Foot Soldier.

Something that is likely common to most of humanity is a desire to be successful. We all measure success differently, be it professional, financial, or something else, but we all strive for it. And sometimes success can feel like a burden. Take NECA’s line of action figures based on the Teenage Mutant Ninja Turtles property. Since these toys hit retail over a year ago they’ve been a challenge to get hold of. Exclusive arrangements with big box retailers, who definitely do not specialize in collectible toys, can make simply tracking them down difficult. And when anything is hot, it attracts the attention of re-sellers, or scalpers, as they are often referred to as. With unemployment at record highs, the temptation to make a quick buck off of a toy might be even more tempting than it normally would be. Collectors who simply want a hunk of plastic that resembles a cartoon they watched 30 years ago are forced to fight a system not designed for them in addition to the scalpers, bots, and other collectors. Not to mention a global pandemic.

As such, tempers have been running a bit hot lately on social media. Follow NECA on Twitter and likely any tweet will be met with a reply, usually several replies, about folks complaining about their inability to find TMNT product. The most cheeky and overused response is usually something like “Check out this eBay exclusive!” but sometimes things can get downright abusive. NECA’s Creative Director, Randy Falk, even went on the Pixel Dan show recently just to talk about TMNT and the difficulties in getting product to fans. It’s one part rant, one part informational, with a little room for announcements and optimism towards the end (and I encourage you to check it out if you have any interest in NECA’s Tokka and Rahzar set). It has become a rather insane situation, and collectors come out looking the worse for it based on the reactions of a few, but NECA is at least acknowledging that some change is needed so hopefully things can improve.

One way to combat this scarcity is simply to buddy-up! I have had no luck finding the newly released Target exclusives in my area, but a fellow collector out in Illinois has hooked me up with one of the releases: the Casey Jones and Slashed Foot Soldier Two-Pack. This two-pack is the first two-pack in Wave 3 of NECA’s line of figures based on the original Teenage Mutant Ninja Turtles cartoon series from 1987. In an attempt to get more product on shelves, NECA has opted to release this wave in a staggered fashion. This Casey two-pack arrived first alongside the single figure release of Metalhead. Later this week, the second two-pack is scheduled to start rolling out and the third will follow two weeks later. That next two-pack might be even more hard to get as it features the villainous duo of Slash and Leatherhead. This third will feature April O’Neil and a “bashed” Foot Soldier. Fans in the UK had the whole wave dropped all at once so you may see fans from across the pond with all three sets already. What hasn’t been clarified is if Metalhead will continue to ship with the other two-packs. I sure hope so, because he’s been difficult to find with most stores apparently only receiving two per shipment. As a result, he is going for roughly triple the MSRP on eBay at the moment, which is a shame because he looks like a contender for toy of the year and one that deserves to be in the hands of collectors as opposed to scalpers.

This two-pack marks the second such two-pack headlined by Casey Jones this summer, the first being the movie version of Casey Jones with Raphael in disguise. It’s kind of amusing that both versions of Casey have arrived bundled with a variant of a previously released figure, but maybe that speaks to the popularity of the Casey Jones character that NECA thinks he can carry a two-pack with a variant alongside him. Casey Jones is definitely one of the most memorable allies of the Teenage Mutant Ninja Turtles from the old show and action figure line. He had a strong presence in the comics and obviously the first film. The hockey mask look is striking, and in the cartoon he was voiced by Pat Fraley doing an obvious Dirty Harry impersonation. He only appeared in five episodes and was basically just some crazed vigilante whom the Turtles had to hold in check, but he definitely left an impression. He didn’t form any real personal connections with anyone which is a distinction between this Casey and the others.

The accessories!

NECA’s action figure of Casey is based off of his first appearance in the show. His costume and weapons are quite screen accurate as he has the cut-off shirt and sweatpants look. He carries a golf bag over one shoulder that you have to pop the head off of the figure to slip on and the bag can hold all of his included weapons. He stands a little over six inches making him taller than the Turtles, but shorter than the villains. He is fully articulated,as one would expect, with articulation in the following places: ball-jointed neck, ball-jointed shoulders, bicep swivel, double-jointed elbows, wrist swivel, waist swivel, ball-jointed diaphragm, ball-jointed legs, double-jointed knees, and ankle joints on a hinge with some pivot motion from side to side. This is fairly standard of NECA which tries to avoid things like cut thighs and ab crunches so as not to take away from the look of the figure. The only consistent complaint I see for this figures is the lack of hinges in the wrist area that allow the hands to move in four directions as opposed to just in and out.

The sculpt work on Casey is pretty damn fantastic. He looks like he’s pulled right from the show. NECA did a great job adding subtle detail to the mask, which is non-removable as he never took it off in the old cartoon, to really allow the character’s personality to shine through. He’s also a rather fit dude, but the sculpt doesn’t go overboard with the muscles. A lot of Casey’s attire is done with a separate piece of soft plastic which gives the figure a nice feel and texture. The little strings on his sweatpants are in this soft plastic so they have some play as is his shirt and shoulder pad. The pliability of the plastic allows for some movement in the diaphragm area, though the shirt does hinder it as well. The shoulder pad also limits some of the range of motion on his left arm. The only articulation I personally miss is a butterfly joint in the shoulder area which would have allowed him to do more forceful looking, two-handed, weapon swings. My figure was quite loose and ready to rock out of the box, so no heat was needed to get things working. His elbow and knee hinges though have a very rubbery feel to them. I worry about durability down the line. Hopefully my fears are unfounded.

Casey seems to scale rather well with the other figures in the line.

The paint job should seem familiar to fans of this line. You either like it or don’t when it comes to NECA’s shading. They apply a darker shade of paint to the backside of their figures to mimic the shading from the show. Sometimes this looks fine, and sometimes it comes across as overdone. With Casey, I think it mostly works on his clothing, but looks a bit silly on his arms. Natural lighting should take care of this without the need for the added paint, but it appears this tactic is here to stay at this point. The paint itself though is rather cleanly applied with little slop. NECA did a great job matching the plastic arms to the paint on the exposed knees. NECA also likes to use a lot of black lines to give the figures added pop. I’ve seen some complaints of this online, but it’s something I’m a fan of.

The only area I see for criticism is just in the amount of paint and choice of plastic. There’s a lot of paint on this guy and I worry about it flaking off down the road. It’s already an issue on the ankle joints and wrist hinges where NECA used a flesh-toned plastic and then painted green to match the boots and brown for the gloves. This paint has a tendency to flake off (or the entire hinge was never painted to begin with) leaving an exposed area of flesh tone in the middle of the boot and at the base of the glove. Casey’s wristbands do hide the hinge on the hand fairly well, so it’s more of an issue with the boot. NECA would do well to have the factory match the color of the foot with the plastic rather than paint in future releases. The paint also has a tendency to rub off when it comes to the hands. This is particularly an issue on the bone-white hockey stick which already has a brown smudge from inserting and removing it into Casey’s hands.

Casey is known for having a small arsenal on his person at all times, and NECA doesn’t disappoint here. In addition to the golf bag he uses for storage, Casey has the following weapons: a hockey stick, a goalie stick, a baseball bat, a metal bat-like rod, and a mallet. All feature a lot of black linework giving them a real toon appearance. I think my favorite is the traditional hockey stick, but that mallet is certainly fearsome looking. In addition to the weapons, he also has a few extra hands. He comes packaged with closed fists for when weapons aren’t needed and has a set of gripping hands. He also has an optional right hand with a pointing gesture, and a left hand giving a thumb’s up. The gripping hands seem to work just fine with all of the accessories. Some probably wished for an open hand or double thumb’s up hands, but this allotment certainly gets the job done.

And of course, Casey is not alone! Joining him in this two-pack is the Slashed Foot Soldier. Initially, many fans simply assumed that Casey and April would be packed together since they were first unveiled side-by-side and the two characters have an established relationship outside of the cartoon universe. That didn’t come to pass though and instead both come with a battle damaged Foot Soldier. I was initially disappointed with this development as I’m not the army builder type, but I will say this particular Foot Soldier is pretty cool.

The majority of the figure is the same as the previously released Foot Soldier. The only difference is in the torso which features the battle damage. The clothing has been ripped away exposing some of the robotic parts inside. All of this is sculpted really well and you can see where parts were severed and intended to match up and so forth. There’s one thick wire that’s still connected and it holds the two halves together. It’s bendable, though coated with plastic so you will want to go easy with it to avoid cracking that plastic coating. This allows the figure to be displayed as he’s in the process of being torn in half. He could be doubled-over, in mid-slash, or even pulled apart entirely. It’s a very descriptive figure and one toy photographers might actually want multiples of. It wouldn’t shock me if down the road we get a refresher wave that bundles the two battle-damaged Foot together if there’s a demand for it, and maybe then Casey and April will be bundled together as well.

The Foot looks great and his battle damage is quite possibly the best application of that concept I’ve ever seen. He also comes with accessories though so he’s more than just a prop. He has the same hands and rifle as the previously released Foot, plus he has a new, more bulbous, gun that undoubtedly showed up in the show at some point. He also has the same communicator released with several figures previously, only this one has a sticker of Rocksteady on it. If you’ve been collecting everything, that means you should have a communicator with Shredder, Krang, Bebop, and Rocksteady now which is a fun little touch.

The Casey Jones and Slashed Foot two-pack is a worthy addition to NECA’s cartoon line of TMNT product. Casey is a fan-favorite and I think fans will be very pleased with how he turned out. While the Slashed Foot may not be something fans were crying out for, it’s a fun, gimmicky, figure that works well in a display especially considering he comes with a figure who’s a big fan of slashing, as is. There will be a handful only interested in Casey, but I’m sure if that’s the case they won’t have much trouble unloading this extra figure considering how in-demand this line is. This set is sold exclusively at Target in the US and at various specialty shops outside of the country. Since NECA stocks its own product at these stores they won’t show up on the website or on inventory tracking sites like Brick Seek except for under rare circumstances so get out there, make some phone calls, and good luck!

The collection is growing! And if you’re wondering why all of the glassware is present, it’s because the best place to display these in my house happens to be behind my bar.

I need to send out a special “Thanks” to the fellow poster over at thefwoosh.com for hooking me up with this figure at cost. Without him, I may have never encountered it in the wild. And that’s the thing I want to stress in this review – help each other out! If you’re a collector, get onto social media or a forum and find fellow collectors that can help you and that you can in turn help out. I see too many selfish collectors who buy up stock with the intention of keeping one for them and flipping the others to in effect “pay” for the one they kept. That’s just using the rest of the collecting community to fund your hobby and it’s a dick move. So if you happen upon these things don’t be shy about buying two and selling one at cost to a collector in need. Some don’t live near a Target, or might be immunocompromised and shouldn’t be out in public places right now. If there’s another collector at the store then by all means don’t take one out of their hands, but we should do what we can to try and make sure these don’t fall into the hands of scalpers. And it should go without saying, but don’t buy from scalpers. If people weren’t paying 80 bucks on eBay for this set, then no one would bother trying to sell them. It’s tough out there, but you don’t have to go it alone.


%d bloggers like this: