Category Archives: toys

NECA TMNT Cartoon Slash and Leatherhead

You’re gonna like this one, I guarantee!

NECA’s incredibly popular and white hot action figure line based on the Teenage Mutant Ninja Turtles cartoon series of the late 80s/early 90s has slowly rolled out its third wave. The wave consists of three two-packs and a single-packed deluxe figure, but perhaps to increase the numbers of individual items it can ship at once, NECA opted to roll them out one-by-one starting in late July and finishing by the end of August. The first two-pack was the Casey Jones and Slashed Foot Soldier, and now we’re onto the second which is the villains pack of the wave: Slash and Leatherhead.

In the case of both characters, this is the second attempt at both of these characters from NECA as both have been featured in the Turtles in Time line of figures. Slash was released back in the spring, and Leatherhead was part of the more recently released second wave. Leatherhead is basically a straight re-paint of that release, or that release is a re-paint of this one depending on which you consider “first.” Slash, on the other hand, is a little more involved. This is the first action figure of Slash based on his appearance in the cartoon series. The Playmates action figure was based on his comic appearance where he was actually a good guy and part of the Mighty Mutanimals (along with Leatherhead, it should be noted). His Turtles in Time sprite was also based on that source so cartoon Slash has received very little love in the ensuing years. As such, I get the sense this version of Slash isn’t remembered fondly by a large part of the fanbase, though I like him well enough. The Slash of the cartoon was more of a tragic figure, a contented pet turtle mutated and turned into a tool by those who held power over him. The cartoon wasn’t really equipped to truly explore the complexity of the character though, so they just sent him into Dimension X and when he came back he’s basically a typical villain.

If you thought a lack of enthusiasm towards Slash was going to make this two-pack easier to find, think again. This set is proving just as hard to find as any other in this line. Target at least was a bit more stealthy about the release on target.com which allowed online orders for this set to last a whopping ten minutes! Perhaps that will be the model for future releases.

Slash may be quite different in appearance from his Turtles in Time self, but the figure should still be fairly familiar. He uses the same body as the previously released Slash, which also used the same body shared by the turtles. The only difference is in the paint, head, and other embellishments on Slash’s person, most notably the spiky shell. The head is the most striking part as the cartoon Slash was an ugly, soft-bodied, turtle. He has full cheeks and pockmarked skin with ugly teeth reminding me of a jack-o-lantern. This Slash wasn’t the sharpest knife in the drawer and his face captures that. It also features that metal headband that covers his eyes. It’s a perfect representation of the character from the source material.

Slash’s body only differs from the past Slash release in that he has metal fixtures on his body where the previous one had cloth and wood. He has a bright purple belt with a skull logo on it that’s really cool. I love how NECA’s belt has the extra part flapping off of the front, a nice attention to detail. The gloves and kneepads are a steel gray in color with a single, purple, spike on each. About the only thing he shares with his other self are the black elbow pads which are traditional in design. His skin-tone is basically a match for NECA’s Wave 1 turtles, an olive green, as opposed to the deep green of the video game figure. He also gets to have painted claws on his hands and toes where the video game one did not. He also has a large backpack strapped to his shell and across his chest. This backpack is not intended to be removable, though mine arrived damaged and I had to superglue the bottom “clasp” back onto it. It’s held so far, but it’s also only been a day.

Lots of accessories with this guy.

Since Slash is the same base figure as the other turtles, he has the same articulation. There’s a ball-joint at the head that provides mostly for side-to-side motion, but the shell prevents much up and down motion. The neck has a joint at the base, but it doesn’t seem to offer much. The shoulders are on ball-joints with bicep swivels, single-jointed elbows, wrist swivels, and a wrist hinge. There’s a torso joint inside the shell, but again, the shell removes most of the function. It allows the hips to move a little left to right, with some slight twist. It’s subtle, but it’s not nothing. The legs are on ball-joints and rotate at the thigh as opposed to a true thigh-cut. The knees are double-jointed and the feet are on ball-pegs. They can rotate just fine, but have little up and down motion and minimal side-to-side. It’s all pretty basic, but it feels like NECA’s base turtle design could use another look, especially at the elbows, wrists, and feet.

In the accessory department, Slash is a curious case as his accessories are both abundant and lacking. As a surprise, he only has the one set of hands. Every figure in this line so far, excepting Krang who doesn’t have hands, has had multiple sets of hands for punching, gripping, trigger fingers, etc. Slash just has gripping hands, which is certainly better than having closed fists, but it’s odd he doesn’t have trigger hands or something more expressive. On the other hand, he’s able to wield the accessories he does come with just fine: twin katanas, a Dimension X rifle, a pistol, half-eaten pizza, baby Slash, and his precious “binky” which is a tiny palm tree. I love the design of the new rifle and I appreciate that the included pizza resembles the actual pies he munches on from his episode as opposed to just being the same pizza packed in with the turtles. And as stated, he can hold all of his weapons, and the only thing he can’t really grip is the palm tree, but you can finagle it into his hand. The swords he comes with are quite striking, and are my favorite swords this line has produced so far. He can store them in his purple belt too, which is certainly appreciated since he has so much stuff.

It’s great to finally have a cartoon-accurate version of Slash. Even though he only has the one pair of hands, it’s not a huge loss since he does have a ton of accessories likely to occupy both hands in a display. He does possess one other area for criticism though, and it is again with that base turtle body. Slash in the cartoon was pretty chunky compared to his fellow turtles while this figure is definitely quite lean and trim. It’s most apparent when comparing his head to the rest of his body. The width of his head basically reaches his shoulders on the figure, while in the show it sat inside the yellow “pectorals” of his shell because he was so squat. I’m fine with NECA reusing the limbs from the past figures, but I wish they had at least given him a wider shell. And in terms of scale, he was shown to be the same height as Rocksteady, but if anything NECA’s Rocksteady is a little taller than necessary. I also don’t hold that against either figure since the cartoon tended to be all over the place with scale. He also has some issues with paint to go along with the backpack issue I had. The paint on the hinges of his hands will rub off almost immediately out of the box. One hand on my Slash is still hanging onto it, while the other is not. There’s also a little bit of paint slop on the right knee pad, and I’ve heard from a lot of people their figure had really tight, stuck, joints out of the box, so beware. Mine was tight, but not too bad. I was able to get all of his weapons in and out of his hands okay, though with some paint flaking. Only the elbows gave me any trouble, but I was able to get them to move with plain old force as opposed to heat.

Slash’s box-mate, Leatherhead, had a figure in the Playmates line a bit more like his cartoon self, but this is still the first Leatherhead to truly go after that cartoon look. He’s a big boy, standing at about 7″ with a little extra thanks to his hat. He’s about the same height as Bebop, coming in at about 7 1/4″. His color scheme is also very much in-line with the cartoon version as his skin-tone is this odd blue-green with darker green used for the shading. It looks off at first glance, but go check out the old cartoon and you’ll see this color scheme is basically dead-on. The same is true for Leatherhead’s legs. I believe he’s wearing hip-waiters for trudging through a swamp, which means his pants and boots are one, uniform, color. In this case that’s blue, though with black used as the shaded part on the back. It makes the character look odd and it’s a knock against the character’s cartoon design, not the figure. Did they do this just so they could paint his legs all one color? Probably, because cartoons tried to be made as cheaply as possible. As a result, I can see why some might prefer the Turtles in Time version of the character which opted for a brighter green and gave him jeans with traditional boots on his feet.

The basic construction of this figure shares a lot in common with Bebop and Rocksteady, and might even share some of the parts. The chest is probably the same, but where Rocksteady has a rubbery shirt, Leatherhead has a plastic addition to simulate his scaled belly/chest. He also has his vest which is done up in soft plastic and is part of the same piece as the chest. There’s a lot of paint on this guy so take care when first messing around with him as some joints might be stuck. Mine was pretty loose though, much to my surprise. Unfortunately, he shares the same paint issues as Casey Jones where the ankles were cast in a neutral color as opposed to blue, so when bending his feet some white plastic can be exposed. It’s especially striking on Leatherhead since his legs and feet are all supposed to be one color. I heard there was a running change made to Leatherhead to eliminate this issue, but I haven’t had that confirmed for me. It’s rather mind-boggling that his legs were done this way, since it looks like his torso was cast in blue plastic so I don’t know why the ankle/feet weren’t as well. He also sports a rubbery belt over a sculpted belt, which is a bit odd. That rubbery belt has a hook on it for one of his accessories and I’ve seen several reviews already where that hook broke off, so again, beware.

Since Leatherhead appears to be some mix of Bebop and Rocksteady parts it’s probably not surprising to hear he’s about as well articulated as both. His head is a bit hunched forward so the ball-joint doesn’t afford much motion. He does though have a hinged jaw which is really important for a gator to possess. I don’t know if it’s just mine, but it doesn’t like to stay open and will basically slowly close after I pry it open. He has ball-jointed shoulders with bicep swivels, double-jointed elbows, and wrist rotation. His hands are big and possess hinges, but the range of motion on those hinges is limited to a degree. Any torso articulation that might be present underneath that plastic chest-piece is rendered virtually useless as a result of that piece. He does have waist articulation with ball-joints at the legs, thigh swivels, double-jointed knees, and ankle ball-joints with a little side-to-side range. The main difference for Leatherhead is the added tail functionality. It even comes packed separately and getting it onto the ball peg can be a bit tricky so don’t fret if you need to heat him up to get it on snug. It mostly just swivels as the ball is set back rather deep so he can’t do much with it. It still looks good, at least.

NECA got creative with some of Leatherhead’s accessories.

Since Leatherhead is a pretty massive chunk of plastic, his accessories are a bit sparse compared with Slash. He does come with extra hands so he has fists, open hands, and a single trigger hand. He has his weird ketchup gun, which is a pretty fun accessory and is meant to pair with that trigger hand. You’ll probably want to heat the hand in some hot water for a few seconds to make it more pliable before trying to force that gun into it as it’s a tight fit.

Leatherhead comes with a pair of lobster/crayfish which often hung from his belt in the show. They can’t really hang from his belt here though, which is a bit odd. There are two loops on his belt they can kind of dangle from, but they’re not on his hips. In the promo shots, it looks like NECA just crammed the tails under the belt. He also has a shackle accessory with a real chain attached to it, good for catching turtles and pesky TV news reporters. There’s a bear trap that can open and close and also clips to his belt via that fragile hook. And lastly, he has a net and rope which was apparently the compromise to offset the cost of plastic with him. It’s a fun accessory to have as Leatherhead can round up some turtles (and maybe some frogs in the future) and even suspend them from something if you want to as the net has a string at each corner.

Slash and Leatherhead are fun additions to the cartoon line. While I have some nitpicks about each, they’re both overall quite successful at being representations of the source material and are instantly recognizable. They’re also a good choice at this stage in the line as they’re both quite memorable since they appeared in a whole bunch of TMNT media during peak Turtle-Mania. I get the impression from the fandom that Leatherhead is the star of the show here, but I am one of the few who really liked the cartoon take on Slash so I think I prefer to him Leatherhead, but only slightly. I find my eyes are definitely drawn to Leatherhead more than I expected. Either way, this is the star two-pack of Wave 3 and not one to miss if you’re into this line.

“Got a couple of live ones here!”

This set is currently exclusive to Target stores in the US, and if you’re having difficulties tracking a set down help might be on the way. NECA recently took pre-orders for the Deluxe Metalhead figure on its own webstore with the promise to make other figures from this line available in the future. It also recently opened another batch of pre-orders for the movie Casey and Raph pack as well as Super Shredder. It might take a little while, but it would seem NECA understands the frustrations in the collector community and is committed to making sure every TMNT fan gets a shot at owning these figures. Which is certainly a plus as these figures are too good to remain so scarce.

If you’re looking to get your hands on these guys they’re currently up for pre-order RIGHT NOW on NECA’s website! They’ll be available until the morning of September 4th so don’t wait too long. Also up for pre-order is Bebop and Rocksteady, quite possibly NECA’s best two-pack so far.


TMNT Loot Crate – First Appearance Shredder

It was back during the winter that Loot Crate announced a series of Teenage Mutant Ninja Turtle crates for 2020. At the time, Loot Crate had done one previous crate that was apparently intended to test the waters to see what the appetite was for this sort of thing among the TMNT fanbase. It didn’t hurt that NECA was a part of the crate as it contributed a limited edition action figure of Splinter from the 1990 film Teenage Mutant Ninja Turtles. The figure was the same as the retail version except he was now colored blue to mimic the color of the character during the “spirit scene” in the woods where Splinter appears as a ghost and encourages his pupils.

Because that crate was well received, it wasn’t a surprise to see Loot Crate come back to the property for another round. This time, however, Loot Crate had three distinct crates to sell. Each would be themed after a different aspect of the brand and each would include a NECA action figure. Fans who bought all three in advance would also get a bonus fourth figure presumably shipping with the final crate. At the time, Loot Crate was aiming for a June, September, November release for the three crates respectively. As spring turned to summer though, it started to become apparent that something had gone wrong.

Say it with me now, “What’s in the box?!”

Be it COVID, supply, or something else entirely, the first crate was delayed from June to July, and then ultimately started shipping in August. I received mine this past weekend after it was delayed further during the shipping process. I came home on a Sunday to find the crate sitting on my stoop in the rain getting nice and soggy. Loot Crate evidently literally just sends the crate and doesn’t put it in another box. Thankfully, there are apparently no porch thieves after TMNT products in my neighborhood.

We got “stuff” here!

This is my first experience with Loot Crate. The subscription box of what largely looks like junk has never really appealed to me. I just have a lot of “geek” stuff in my house as it is, so a box of “stuff” isn’t something I really want to find room for. Plus, I always roll my eyes at services like this that advertise something along the lines of “you pay $50 for a box of mystery products guaranteed to be worth twice that!” If businesses were in the business of underselling its wares it wouldn’t remain in business very long. Then again, Loot Crate did file for bankruptcy almost a year to the day so maybe it wasn’t boasting a falsehood. The buyer ended up being NECA, which is how the action figure side of the business was worked into the Loot Crate model. The two operate as separate entities, which is why when fans were asking Randy Falk of NECA what was up with the first crate he referred fans directly to Loot Crate as NECA had delivered its product presumably on-time.

The inclusion of the NECA action figure is the only reason why I decided to give Loot Crate a chance. I still largely don’t care about the stuff in the box, but I do like getting new TMNT figures! Since this is a subscription box, NECA isn’t aiming to include essential figures for the TMNT collector in these things. Instead, they’re variants or repaints intended to be a bit off-beat so fans who passed on them don’t feel entirely left out. When the service was announced, only the identity of the first figure was revealed – First Appearance Shredder. Since then, it’s been revealed that the next figure is an electrified turtle from the arcade game and Rocksteady in an Easter Bunny costume for the third crate. The bonus figure is Bebop in the same costume. It’s the pair of bunny guys that really got me excited, so it will be awhile before I know if I made the right move or not by signing up. For now, we’ve got a Shredder to talk about.

First of all, the Mirage Studios Loot Crate does indeed come packed with a bunch of stuff. The crate itself is black with the Mirage TMNT logo on the front along with the required Nickelodeon and Loot Crate logos. My box did sit in a gentle rain on Sunday and was a little beat up, but the interior seemed dry so no harm no foul, I guess.

Inside the crate is the stuff you would probably expect to find in such a product. There’s a keychain with Michelangelo and Kunk on one side and “Chet’s Toys” on the reverse. I assume that’s the toy store from the Michelangelo one-shot, but I didn’t confirm that. There’s also a weird looking credit card with a rubber TCRI slipcase to fit into. This is apparently supposed to be an Utrom TCRI ID card and possibly the one belonging to Baxter Stockman. The reverse of the slipcase is adhesive if you want to stick it to something, maybe for cos-play? There’s an enamel pin featuring Fugitoid which looks similar to a Figpin brand pin, but not quite as impressive looking. There’s a black TCRI tote bag and under the logo it says “Company Picnic North Hampton ’84.” There’s also a white t-shirt with the same logo. Lastly, there’s a white travel mug that too shares the same TCRI Company Picnic logo. It’s rather official looking which makes it a shame that it says right below the logo copy-write 2020 Viacom.

Most of that stuff is just “stuff” to me. I might use the keychain, but I don’t know how well it will hold up on an actual keyring. It doesn’t look very durable, so I may just leave it as-is. I have a million tote bags at this point as it’s been the go-to free gift of many retailers for close to ten years now. Interesting, it kind of replaced the free travel mugs I used to see getting passed out often as part of promotions in the city. I’ve purged a lot of them, so I actually do intend to use this TCRI one. It looks sharp, and the quality seems decent. I’ll wear the shirt, though I honestly have no need for more t-shirts and the ID card is just junk. The pin is fine though, if you like pins.

Obviously, what’s going to make this crate is the included action figure. The First Appearance Shredder is based on his appearance in Teenage Mutant Ninja Turtles #1 from Mirage Studios. It’s a repaint of the previously released Mirage Shredder which was part of a San Diego Comic Con exclusive set a few years ago alongside three Foot Clan members. Those figures, along with the Mirage turtles released over ten years ago, are great figures sorely in need of a re-release. Because of that, any of them make for suitable exclusives in a Loot Crate such as this since the secondary market demands a premium for them. Conceivably, 50 bucks for a Mirage Shredder alone is almost worth it for anyone looking to add him to their collection since that would be a good price on eBay.

Shredder was originally sculpted by The Four Horsemen and is a well-constructed action figure. Because this is a repaint, it shares all of the same points of articulation as the previous figure. He’s got a ball-joint at the head which allows for all of the usual range of motion. There’s ball-joints at the shoulders, bicep swivels, double-jointed elbows, wrist swivels, and a wrist hinge. He can rotate at the waist and his legs are connected via ball-joints. The legs rotate at the upper thigh and feature double-jointed knees, calf swivels, ankle rotation, ankle rockers, and a toe hinge. About the only thing really missing is an ab crunch or some kind of articulation in the torso, but this is par for the course with NECA as they don’t like to break-up the torso of their figures.

Obviously, the main difference here is the paint application. This Shredder is intended to simulate his shadowy first appearance so he’s colored almost entirely in black and dark blue. The helmet and various armor pieces are all painted a steel gray with some generous black shading applied. He’s a pretty striking looking figure and I prefer this look to a straight black and white variant, though collectors that have a black and white set of turtles might disagree. The only other difference is this is a figure from 2020 so it feels different from the old one. My older Mirage Shredder is a bit heavier and the plastic doesn’t feel quite so pliable. The new Shredder isn’t rubbery feeling like some of the newer figures this summer (i.e. – Casey Jones and Turtles in Time Shredder), but there is a noticeable difference. I prefer the weightier feel of the older version, but this one feels fine too. The joints mostly moved well right out of the package (which is a nice window box with a black and silver design) with only a few feeling a bit stubborn. None required heat though and I soon had him moving around all right.

Shredder comes with some accessories as well and they’re new for this release. He does come with fist hands and has the same optional gripping hands as well. I’m happy to report that the blades on each hand did not warp in the packaging this time, as they had with my SDCC set. Shredder doesn’t wield any weapons in that first issue, so my guess is the weapons included here are meant to liven up the Foot from the prior release. There’s a new sickle on a chain weapon that looks pretty rad. It’s similar to the chained weapon from the Mirage set and I do like those chains. The other weapon is a bow and arrow that does indeed function. The arrow can be knocked like an arrow would on a regular bow and there’s enough tension on the string to shoot it roughly 8 to 10 feet.

The weapons looks pretty cool, but they do have one drawback. And that is Shredder can barely hold them. His gripping hands are just too loose so he can’t get a good hold on any of them. Placing the sickle in his hand means it’s going to slide all the way down the blade. The bow is even trickier and I never really got him to hold it. I did bust out the older set, but the problem there is they are all basically the same figure with different embellishments, so their grip wasn’t really any better. I did get one of the Foot Clan members to hold the bow by basically getting him to pinch it. I even managed to do the same with the arrow and got him back onto my shelf in this position. I’m just waiting for it to eventually pop out. Hopefully that arrow doesn’t sail too far when that day comes. The thing is pretty hard and pointy so it’s also not something you want to get hit with.

Overall, I do like this depiction of Shredder. I’ve always liked the color combo of black and blue and basically every comic has used that as a cheat for when a character is shadowed. The steel color of the helmet mixes really well with it and I’m torn on which version of Shredder I actually prefer. When side by side, the prior model almost looks boring with it’s mostly flat, gray, helmet. It’s disappointing the weapons didn’t work out better, but I did get that bow to work with one figure so that’s cool. The real question is would I have spent 50 bucks on this figure if it was just available to buy? Probably not, but that’s only because I have the existing one. If I had missed out then it would be a different story, as I definitely wanted a Shredder to pair with my set of turtles. I don’t feel like I was taken advantage of or anything like that as if I didn’t want this figure I probably could flip it for 50 bucks. Basically, what I’m saying is this version of Shredder is nice, but he’s just the appetizer.

Yeah, my Mirage display has two Shredders now. I’m cool with it.

The next Loot Crate in this series is still scheduled for a September release, though I’m skeptical considering this one was two months late. Whenever it does show up though, I’ll be here with a look at the next figure so long as it doesn’t interrupt my Christmas posts. Yeah, it could take that long.


S.H. Figuarts – Dragon Ball Kid Klilyn (Krillin)

When Dragon Ball became Dragon Ball Z, many of the old heroes and villains got left in the dust as Goku ascended to a level of power far beyond anything anyone would have comprehended. One of the last holdouts though was Krillin (Klilyn in Japan). Krillin was never on Goku’s level in DBZ, but he always managed to hang around nonetheless. It wasn’t really until the Majin Buu Saga that Krillin finally dropped off and gave up the whole fighting thing, which is more than I can say for the likes of Tien and Yamcha.

In Dragon Ball Z, Krillin basically was there to play the role of Goku’s best friend. In the original Dragon Ball, he had a different role at the start. Krillin was Goku’s rival, a cunning, dastardly, trickster willing to do whatever was necessary to gain an edge. Goku was good-natured and naive, and Krillin was always willing to exploit those qualities in Goku during their training with Master Roshi. The two would eventually become friends and Krillin would, for the first time, see his existence reduced to tragic catalyst for a Goku arc foreshadowing perhaps his most famous role as the motivating factor for Goku’s transformation into a Super Saiyan. What an existence – everyone just remembers you for dying!

No Dragon Ball action figure collection would be complete without Krillin. The bald, diminutive, monk, is a fan favorite from Dragon Ball as he’s almost a constant source of entertainment. He’s one of the many go-to characters for comedy on the show, but when the need arises he can also throw down and even masters the legendary Kamehameha wave just like his more famous rival. It’s no surprise then that Bandai and Tamashii Nations decided to do a figure for its S.H. Figuarts line based on the young version of Krillin from the early days of Dragon Ball.

With how muscular the characters become in DBZ, it’s easy to forget just how round they are as kids.

Krillin is depicted in his fighting, Turtle School, gi. And since the only distinguishing features between he and Goku in the anime when both wear this uniform is their head and Goku’s tail, it should be no surprise that the two share the same traits in figure form. Krillin is essentially the same figure as the Kid Goku from before, so he possesses all of the good qualities of that figure, plus all of the lesser qualities. For starters, Krillin is probably a tick taller than he should be when placed next to some of the other characters like Bulma. This is likely a result of the scale in place as going any smaller on this action figure would probably mess up Bandai’s pricing structure. When your figures retail for $55, you can only go so small. It’s not a big deal, though I do find a little fault in the proportions. In particular, both Goku and Krillin are a bit too lean and muscular. In the anime their bodies are more egg-shaped than they are in action figure form. These figures mostly look the part when in fighting poses as they’re more spread out, but if they’re just standing around then it becomes more noticeable. Krillin also has those same, spherical, elbow joints that look a bit funny when the arm is straight, but fine when bent. The knees also lack kneecaps and look a bit off from certain angles. This is the result of the character being so short and it’s a shortcoming that basically comes with the territory. Aside from the head, the only other difference between he and Goku is Krillin has no need for a peg hole on his bottom for a tail, so one isn’t present.

Aside from those gripes, the figure is actually rather nice to behold. The folds in Krillin’s gi are integrated well into the articulation and all of the little details one would expect are here. The Turtle School logo looks sharp and clean and where paint is required the lines are sharp and defined. There’s little in the way of paint embellishments, which is true of all of the figures I’ve reviewed in this line, but the figure also isn’t really crying out for much. The head sculpts are also a spot-on likeness for Krillin. He looks great and this figure presents a dilemma as it’s hard to settle on any one expression. Krillin has a basic smile expression that’s more than serviceable, but also this smug expression that really gets at the heart of this more juvenile Krillin. And then of course there’s the open-mouthed yelling face which is perfect for battle poses. The determining factor will likely be what accessory you choose to highlight in your display, which is also a tough call.

For a little figure, Krillin is packed to the gills with articulation. He has a ball joint at the head with good side-to-side motion, but very little up motion. Unlike the larger figures in this line, there’s no additional neck articulation, but it’s also not something really needed. There’s a ball-joint at the shoulders as well as a butterfly joint which is crucial for achieving a proper Kamehameha pose. There’s a swivel at the bicep just under the shoulder and those kind of wonky elbow joints. They’re not double-jointed so Krillin can only go to 90 degrees when bending his elbows. There’s full rotation at the wrists and hinge joints as well. At the torso, Krillin has articulation in his diaphragm plus a waist swivel. There’s an additional abdominal hinge in there as well, but Krillin can’t bend very far back without exposing the joint in the middle of his torso. The legs are on ball joints and can swivel below that ball joint. Knees are single-jointed and the ankles are on balls that provide for full rotation, a hinge, and side-to-side. His tiny, little, feet even have a toe hinge.

The figure is rather top heavy, since Krillin has such a massive melon, so standing and positioning the figure can be a bit tricky. With just a little patience though, several poses are achievable without a stand, which is a good thing since unlike Kid Goku, Krillin does not come with a stand for the sole purpose of positioning him. He does come with an action stand for his Kamehameha effect which is probably to make up for the fact that Goku came with his Flying Nimbus cloud. Bandai included optional parts to turn it into a posing stand for Krillin, but why would you want to use it for that when you have a Kamehameha wave? He also comes with 11 different hands which include the following: a pair of fists, a pair of Kamehameha hands, a pair of wide open hands, a pair of peace sign hands, a set of martial arts posing hands, and a special gripping right hand for grabbing Goku’s tail. Beyond that, he has a six-star dragon ball and a Kame rock from when Master Roshi gives he and Goku a task of finding a particular rock.

Probably my favorite expression for Krillin.

The dragon ball accessory is basically the same as what is included with the other figures, and the rock is a nice touch, but the real star is obviously that effects piece. The Kamehameha wave has some nice shading on it to achieve that desired look of a blue energy blast. I do wish the paint was a little less heavy though to expose what I assume is translucent plastic underneath. The stand allows you to position the blast out in front of Krillin to simulate him firing the Kamehameha. It’s a fun thing to play around with and the articulated stand means you can angle the blast any way you want. If you have a extra figure stand, you could even position Krillin in the air firing the blast towards the ground. With Krillin being such a small figure, it was imperative that Bandai include something fun like this with the figure, and they made the right choice by going in this direction. And as stated before, there is an optional “grabber” piece that can be installed on the stand should you wish to use it for the purpose of posing Krillin or another figure.

Krillin is an outstanding addition to the S.H. Figuarts line of Dragon Ball action figures. While it is an easier figure to nitpick when compared with some of the others, at the end of the day this is still a great representation of the character from Dragon Ball. He looks right at home on my shelf with the others and I think the likeness here is even better than it was with Goku. He’s an essential character from the show, and I’m definitely glad I’ve added him to my collection. Hopefully, I can add a few more characters before all is said and done.


Diamond Select The Iron Giant

It was back in the spring that I decided to share the wonderful The Iron Giant with my young children. It was while watching that film with them that I remembered seeing on display at Toy Fair a brand new Iron Giant action figure. When the film was over and the kids were in bed, I jumped on my phone to look for more info on that figure and quickly found a pre-order. I placed my order that night and then proceeded to wait.

As the spring and summer months went by, so did the release date for the Diamond Select The Iron Giant action figure. No matter, I’m an adult and I don’t need to get toys right away. They come when they come and I’m just thankful when I can pre-order something. I was also busy with other figure releases so I wasn’t exactly missing this thing. Still, whenever it crossed my mind and I checked to see if there was a new shipping date, I got a little anxious, because it sure looked like a fun action figure.

My Iron Giant finally arrived this past week. It’s the first action figure from Diamond Select that I’ve purchased in probably 15 years, if not longer. Back in the early 2000s, I knew Diamond Select for its Marvel Select line of action figures. Those were generously referred to as action figures since most possessed very little articulation. They were more like inexpensive statues and set pieces. They tended to follow the Marvel Ultimate Universe, perhaps so as not to step on the Marvel Legends line put out by Toy Biz. Some of those figures were among my favorite though, especially the Ultimate Venom. Over the years, it would seem Diamond’s action figures have become more figure-like. And while I’ve never been moved to buy one until now, I was looking forward to seeing what a Diamond Select product was like in 2020.

The Iron Giant deluxe figure arrived in a blister package. Another thing I really don’t see often these days is blister packaging, unless it’s a toy for one of my kids. It’s an attractive package though with a space theme that hits on the look of the film. It’s also nice to have a box I don’t mind tossing as I’m starting to become burdened by window boxes I can’t bring myself to throw away.

The Iron Giant stands approximate 9″ tall and comes with a small assortment of accessories. He’s mostly cast in gray plastic with some paint applications applied on the abdomen and hands. He has a fair amount of articulation, and being a robot, it works rather well with the sculpt. He’s got a ball-joint at the head that allows for good rotation and some downward range as well. Unfortunately, he can’t look up really at all so no flying pose is truly possible. His jaw is on a hinge and while it feels loose, it seems to stay in place well enough when he’s being left alone. His shoulders are ball-jointed and the little overhang of the should moves with the arm so he can reach over his head. The elbow is a ball joint with a swivel and the hands all rotate and have an additional hinge. The upper body is affixed to the abdomen with a ball joint that allows for some nice pivot motion as well as rotation motion and makes up for the lack of a true waist swivel. The thighs are connected by a ball joint and the knees are on a hinge. No kneecaps means he can bend his lower leg in a 90 degree angle forward and backwards. The lower leg can swivel below the knee and the ankles are on hinges and rock side to side.

This is a rather nice amount of articulation for the big guy and there’s not a lot I find myself missing. I was hoping to get him into more of a crouching pose like when he squats in the film, but the legs aren’t really accommodating there. The head articulation is the only real bummer for me. This is a figure that doesn’t really need to be able to do too much to look good, and I like that Diamond got as much into the figure as it did.

The Iron Giant comes with some accessories, though not a ton. He doesn’t need a ton though, and one could argue he doesn’t even really need what he comes with. There are three sets of hands in total: fists, gripping hands, and open hands. The fists make for good default hands as it allows him to do the hands on hips pose he comes positioned in. The open hands are expressive and work with another accessory I’ll get to in a moment, while the gripping hands just feel like extra. He has nothing to grab onto, but I guess if you wanted to hang him from something you could make use of these. Or craft him some steel girders to snack on. Also included is an S emblem that clips onto his chest. It’s rigid plastic on plastic and I worry that repeated removal will either snap one of the clips or scrape the figure’s chest, but it does look nice and is quite appropriate. The last accessory is a little, tiny, Hogarth. He’s in a seated position so he works well with the open hands and can even fit into a gripping hand. Better yet though, he has a tiny screw in his bottom and Diamond smartly put a magnet in the Giant’s right shoulder for Hogarth to sit on. It was something I was hoping Diamond did when I saw the promotional images, but didn’t actually expect. I just wish they had done the same with the S emblem.

The main feature of the figure is the included light-up function. Flip a switch on the back of the Iron Giant and his eyes light up. The plastic his head is cast in is light and a bit thin, so more than just his eyes will light up. The effect is still pretty cool, cool enough that you’ll be tempted to turn it on every time you walk past this guy at night. It’s powered by a set of LR44 batteries which are included and should be less likely to leak vs a AAA battery, and obviously a lot easier to fit into the figure. It’s a cool feature because a lot of the film is done at night and Diamond was able to add it without taking anything away from the sculpt.

The Iron Giant moves well, has a neat light-up feature, and probably more accessories then it needs, though it’s not quite a homerun. The figure is surprisingly light in hand and the joints are a little loose for my taste. The legs in particular can be combative and he has toppled over on me a couple of times. It’s not terrible, but I worry about him becoming more loose as time moves on. Most of the parts on him are hollow as well, so he just doesn’t feel like a premium action figure. On the other hand, he’s also around 27 bucks so I’m trying to keep my expectations realistic. The looseness of the figure does mean there are no stuck joints or anything and the hands are on nice, long, pegs and are easy to swap. The forearm pieces can actually slide off too, though you probably will never have need to.

He’s not Superman, but he’s close enough.

Nitpicks aside, I do love the look of this figure. The scale looks great and the proportions are all well done. I love the magnetized Hogarth as that’s just such a wonderful touch. I’d probably have preferred a second, standing, Hogarth instead of one set of hands, but this is also pretty nice as-is. I kind of wish they could have done a premium version with maybe some die-cast legs in a 60 dollar price range, but maybe that’s not realistic too. For the price, this is a nice figure and I think fans of The Iron Giant will be pretty happy with this one.


S.H. Figuarts Tao Pai Pai (Mercenary Tao)

This is the story of a man and his flying, pink, pillar.

We’re back with another Dragon Ball review and this one is another bad guy, maybe THE bad guy: Tao Pai Pai. Known to English-speaking audiences as Mercenary Tao, and for the rest of this review as simply Tao, Tao is a martial arts expert who has perfected the dreaded Dodonpa, or Dodon Ray, and is an adept killing machine. He’s even been known to kill people with his tongue, folks. Tao is quite possibly the most hated enemy from Dragon Ball since he’s a ruthless killer and also one of the few to defeat Goku in hand-to-hand combat.

The S.H. Figuarts version of Tao depicts the character in his most familiar form. He’s clad in a navy and pink martial arts uniform with the phrase “Kill You!” emblazoned on the rear of his tunic in a blood red font. He has a single braid coming off of the back of his head tied off with a cute little, red, bow. He’s not particularly intimidating to look at, but in the source material he projects an aura of confidence that’s a bit unnerving.

Tao stands a tick under 6″ making him taller than the likes of Bulma, but much shorter than someone like King Piccolo. He features a lot of the same articulation one would expect from this line. His braid is on a ball joint so it can lay on his back or be positioned in a wind swept pose. A ball-jointed head gives him some nice range of motion and additional neck articulation adds some side-to-side pivot and allows him to look at his feet. The shoulders are on ball-joints with butterfly joints that allow him to reach across his chest a bit, though the bulk of his sleeves hinders a bit. There’s bicep swivels and double-jointed elbows. The hands are on ball-pegs and hinges and can rotate and point in and out. The waist is on a ball-peg and there’s diaphragm articulation as well. Bend his upper body too far back and you will see an exposed gap in the chest, but you’re not likely to have need to bend him that far. The crotch area is the 2.0 Figuarts joint so it works well, but is quite busy to look at. Tao minimizes this with the skirt of his tunic which covers the front and back. His legs are on ball-joints with rotation in the thigh as well. His knees are double-jointed, but the bulkiness of his pants hinders some of the articulation gained by the additional joint. The ankles are on ball-pegs and can rotate and rock side to side. There’s also a toe hinge for good measure.

Unlike most Figuarts figures I have, Tao wasn’t quite ready to go out of the package. I’m used to dealing with stuck joints with figures from other companies, but not usually Bandai. My Tao’s right thigh was stuck at the hip so when I tried to bend the leg out, like a split, the leg popped right off. I had to grab the peg and really give it a good tug to get the joint in the inner thigh to start working. My Tao’s left food also didn’t have much side-to-side motion. The peg is a dumbbell peg in the foot, and I think what was happening is the ball at the top was moving, but the one in the foot was stuck. I popped the foot off and immersed it in hot water and was then able to rock the peg back and forth a bit. It’s still not great, but better than before.

The comparison shot.

As is the case with the other figures in this line, the paint application is minimal, but the sculpt work is otherwise damn near flawless. Tao comes with a neutral facial expression that’s perhaps a bit of a scowl. The paint on his tunic is sharp and clear and there’s no mess on the red detailing. The skirt piece is a soft, pliable, plastic that really doesn’t hinder the articulation much. I know some people want to see more elaborate paint applications with this line, but at this point it is what it is and I personally think the sculpt work looks great in natural light. The only aspect of the sculpt that doesn’t look great are the knee joints, but only from the back so it’s not really an issue.

He’s a master tactician when it comes to psychological warfare.

Tao comes with an assortment of extra hands and heads. He has a screaming head for when he’s getting serious as well as a tongue-sticking out head for when he needs to kill. The tongue is definitely a funny inclusion, though if I had to choose I would have preferred a cocky grin. Tao comes packaged with fists, like basically all of the figures in this line, and has two additional sets of hands: open palms and Kung Fu, forked, hands. The other additional hand is a pointing right hand for the Dodon Ray. He also comes with a seven star dragon ball. I know some wish he came with his cybernetic parts from Dragon Ball Z, but I wouldn’t display him in that form so I’m not really sweating it. That version of the character is better reserved for a stand-alone release.

The major accessory for Tao though is his big, pink, pillar. In the source material, Tao couldn’t fly so he’d just smash a nearby pillar or tree and throw it through the sky. He’d then jump on it to ride it to wherever he needed to go. It’s ridiculous, but definitely something that’s memorable. Bandai deemed it so memorable that it was essential, so Tao comes with a plastic pillar and a unique flight stand to position it on. This thing is perhaps needlessly complicated because Bandai is so committed to the aesthetics of the figures in this line that it decided exposed peg holes could not be tolerated. Instead, there’s an included set of plugs to place in the pillar when it’s not in use that conceal any and all holes. There are six holes in total so that Tao can ride it akin to a surfboard or stand with his feet together at the back or center of the pillar. The pillar is hollow and can split apart which is how you remove the installed pegs. It’s also handy for storing any plugs that in use, so long as you don’t mind the rattle.

To attach Tao to the pillar, Bandai included swap-able feet plates. I’ve never seen anything like this. Basically, you pop off the soles of Tao’s shoes and replace them with a set that have pegs on the bottom. There’s a set with pegs that go straight down and a set that are pointing out. The pointing out set is meant for when Tao is standing with his feet together on the pillar and will go straight into it when his feet are angled towards each other. And to add a little more pizzazz to the set, the flight stand comes in three pieces: a base, the piece that attaches to the pillar, and an optional joiner piece. The optional piece adjusts the pitch of the pillar so Tao is either flying at a horizontal angle or one with the front pointing up at a slight angle.

The best I could do with the angled foot pegs. Only the right foot is in.

The pillar is very ambitious and quite an idea, but it’s far better on paper than in reality. For one, as neat as it is to hide the peg holes on the pillar, it should be pointed out that it kind of looks like a piece of sidewalk chalk. It’s funny such care was taken to hide the holes when what was really needed was some shading or just additional paint to help sell this better as a chunk of rock. Tao’s foot plates also have a tendency to pop out, especially the angled ones with my set. I’d insert the right one and it would literally shoot out of the pegs. Perhaps they’re too tight? I’m not sure, because they also come out very easily when trying to position him on the pillar. I had a hell of a time trying to get the angled ones to work right. I think part of it was due to my Tao’s left foot being limited due to the stuck ankle joint, while some of it is likely just poor engineering. I got him onto the pillar in that position, but only if I just attached one foot and let the other float. It didn’t inspire much confidence. The “surfing” position works much better. It’s still finicky, but I at least achieved the desired position. I’m still a little disappointed though as I really wanted to display him in that more confident, nonchalant, pose of standing with his feet together, but oh well.

To better sell the flight stand, Tao also comes with optional skirts for his tunic. He’s meant to pull apart at the waist which allows you to lift off the pieces that he comes wearing by default. The tunic skirts are in two pieces, a rear and a front, and the peg holes were engineered in a way to prevent you from mixing the two up. Getting them onto Tao is easy and really does add to the figure’s presentation. They may not have hit a home run with this figure, but when you get it right it sure does look impressive.

I can think of a few more characters I’d like to add to this display.

Tao is an ambitious addition to the S.H. Figuarts line of Dragon Ball figures. He does stumble in some ways, but the overall package is still impressive. He’s a great villain in the series and a welcomed addition to the roster of characters. My Dragon Ball collection is rounding into form and there are only a handful of characters that I’d like to add to it. If you have one of your own, it’s hard not to want to add Tao Pai Pai to the ranks.


Lego 71374 – Nintendo Entertainment System

There’s something almost cathartic about assembling a Lego set. It can be hot and sticky in my house in the middle of the summer, but if I’m fiddling with a Lego set I almost don’t even notice. Considering how unbearably hot and humid it’s been in the north east this summer, it’s a shame I don’t have more opportunities to mess around with a Lego set. Lego presents its own obstacles in that the sets are often pretty expensive and space-eaters. Even if I want something and can afford it, there’s the very real problem of what to do with it after the fact. As such, I try to just to stick to the Disney stuff, in particular anything modeled after an actual attraction at the park. Since finishing the Disneyland Train Station last year though, things have been quiet on that front, but Lego had something in the works I just couldn’t ignore.

It was earlier this year that Lego announced it had struck a licensing deal with Nintendo. This attracted my attention a bit, but I didn’t necessarily expect anything to come of it that would interest me. What I did expect were some Mario playsets, and Lego eventually showed off just that. It’s also not a straight Lego set with Mario themed mini figures, but a bit of an interactive thing where a brickhead-like Mario makes sounds and plays music depending on what blocks he comes in contact with. It’s different, and my son seems to have an interest in it, but it’s not for me. Then Lego went and unveiled something unexpected: the Nintendo Entertainment System.

A few years ago, the NES Classic proved there’s a lot of nostalgia surrounding the venerable old machine from 1985. Nintendo couldn’t even keep up with demand initially and people were scalping the 60 dollar item for triple the price for a short while. Because of that, I suppose it shouldn’t have shocked me when Lego unveiled this set which is a brick reconstruction of the NES, controller, Super Mario Bros. game pak, and an era appropriate TV to pair it with. And just a few short weeks later the set was launched on August 1st with an MSRP of $229.99. The 2,646 piece set quickly sold out at retail locations and the online stock has since sold out as well. Worry not if you missed out as Lego plans to continue making more and it’s a safe bet this one will be a popular item this Christmas.

Fearing a sell out, I rather insanely stayed up the night of July 31st just to make sure I got an order in at midnight. The set actually went up for sale a few minutes early and I had my order placed before midnight. This actually worked against me as there was supposed to be a free gift related to the Mario set, but I think that didn’t go live until midnight so my set arrived by itself. Not that it mattered that much as I only want the NES. It arrived at my door just a few days later and it was a bit of a long day with work before I could get to it.

The set arrived in a box larger than I expected. There’s an inner box that contains the first 7 bags of the set (which all relate to the NES itself) and two booklets: one for the console and one for the TV. There are only three stickers included which is fantastic as I loathe placing stickers on Lego sets. The only stickers are the labels for the game cartridge and a faux informational label for the rear of the TV. I decided to build the NES first and was able to complete it in one evening of roughly three hours of build time. Some of that was spent with my five-year-old son which probably slowed me down some, but it still felt rather breezy.

The construction of the NES is rather painless. You’re essentially just building a slightly irregular box so it shouldn’t be hard. The mechanism Lego has you construct for the game-loader is a bit intimidating to look at, but it’s actually fairly easy to install. Lego made use of a special spring-loaded piece to get it right and the end result is actually kind of amazing. It works just like the old console: you insert the game, push down, and it stays down. Push down again and the game pops back up for you to remove.

Lego took care to make the outer box look like the real deal. There’s audio and video hookups, a channel changing switch, as well as all of the buttons and cosmetic effects you would expect. There’s the ribbed area of the console’s surface which is an interesting part of the build as well as lots of smooth pieces for the top and sides. All of the logos and words are graphics printed on the piece so they look really sharp. The only thing Lego was unable to hide were the hinges on the front cover, but it’s hardly an eye sore. If anything looks a tad off it’s the front of that cover as it’s done with several pieces so there’s an abundance of seems. It probably could have been done in a cleaner manner, but it’s not as if you’re not supposed to know that this is a Lego creation. Lego also couldn’t perfectly replicate the irregular shape of the NES’s controller inputs, but they did a rather good job with it as-is.

The finished product is smaller than the real thing, but not by that much. I had the original NES, in terms of width, height, and depth as: 10.125″ x 3.5″ x 8″. The Lego version measures out as: 8.125″ x 3″ x 7″. The controller is more 1:1 though the Lego one is a touch thinner. It also isn’t a perfect rectangle as the sides and bottom don’t line up perfectly which is perplexing. I guess they didn’t want to engineer a slightly longer, flat, piece? I don’t know why they couldn’t use existing pieces to get it so that it didn’t have such a gap. It’s minor though, but something that I notice. There are also no working buttons on this thing. They look the part, but don’t function, which I expected but it would have been fun if the A and B buttons on the controller at least were able to be pressed.

The included game pak, or cartridge, is another thing you have to build. It’s a very quick build though as it’s quite thin and Lego didn’t feel a need to put a proper back on it, so it’s just the underside of the flat bricks used to craft it. It looks the part though and is undeniably cute in the hand. It’s also smaller than the real thing, and if you’re curious, no, an actual game won’t fit in the Lego NES. A traditional cartridge is: 4.75″ x 0.75″ x 5.25″. The Lego version is 3.75″ x 0.375″ x 4.125″. The stickers look great too and since they’re applied to a flat, black, piece it gives you some freedom in applying them. The smaller sticker even includes the Nintendo official seal of quality, an important touch.

So if you can’t tell, I’m quite pleased with how the NES and it’s components turned out. Since the old Control Deck, as it were called, came with two controllers I do wish this did as well. Since it’s not a functional gaming console though, I understand why it wasn’t exactly necessary to have two. What a Nintendo does need though is a television, because what good is a video game console without video?

Lego could have probably just done the console, and if it were to include a TV it could have just made a big, brick, box. Lego wasn’t content to do that though and wanted to actually simulate a Nintendo game, in this case Super Mario Bros. That’s how we ended up with this rather ambitious television included in this set. It contains more than half of the bricks in this set and is a longer build than the console. The TV is also modeled after the one that appeared in the original instruction manual for the NES, though I am unsure if it’s to scale or not. Regardless, it looks the part of an old TV and has some interesting functionality.

The TV is separated into various build phases. You first start with the base and the “guts” of the device before moving onto the rear and sides. What’s that is complete, it’s time to take care of the screen. See, Lego wasn’t content to just make an era-specific brick-television set to pair with your NES to form a nice display, rather it chose to make this system “playable.” In order to do that, you need to construct a fairly elaborate rotating mechanism with a picture on it all entirely out of Lego. The final product is essentially like those old racing or flying toys in which a picture rotates on a cylinder to simulate movement while the player has a controller or wand with a car or plane at the end of it to move around avoiding obstacles or just keeping the car on the road.

In order to do this, Lego basically has you build tank treads, and it’s the section of the build that is the most tedious. There’s a sequence of bags starting at 14 where you’re basically just making one small thing, but over over. The treads are a bag all by themselves as you link them together to make two long treads. You then need to build 15 joiners which are simple, but certainly do a number on your thumbs. You then need to build the plates to place over them which need to snap into place. They’re not all entirely the same as some need a couple of colored bricks affixed to the end which will work with the Lego Mario figure (sold separately).

Once you get through all of that (which comprises three bags, or steps), you’re finally ready to construct the image. Using mostly flat tiles, you build the scenery of Super Mario Bros. There’s lots of blue and brown tiles as well as some studs. You could conceivably ad-lib this part if you wanted to and create your own background, but it’s meant to be constructed in a specific way to work with the previously mentioned Mario. Lego is generous with the special pieces like the goomba, turtle shell, etc. as they’re small, flat, pieces that could be easily lost. You have an extra of each. The graphics printed on them look great, though the mushroom and goomba shape are a little off since they use a tiny “pie slice” piece. They’re still easily recognizable and are probably my son’s favorite part of the set. This was also a great part to have him help me with since it’s basically just laying tiles.

Once the scenery is constructed it has to be wrapped around a little “cart” the set has you construct which then gets placed inside the TV. It’s a touch challenging to get the scene to hook to itself as there isn’t a ton of give, but it wasn’t as bad as I though it might be. Inserting the finished diorama into the TV was also exceedingly simple even though there’s a lot going on. The only part I didn’t like was the little cap Lego has you build to put on top of it as it’s not engineered as well as it could be. There’s a little gap in the piece itself because of the bricks chosen and when snapping this into place it can come undone. This piece isn’t crucial, and after a few tries I just let it be even though I’m pretty sure one side wasn’t snapped together as well as it should be. It’s basically just a spacer between the mechanism and the top of the TV. Mario is added before the next step and he’s a cute little tile all on his own screen-printed to resemble Super Mario from the original game. He’s affixed to a transparent rod (the same one that came with the Ghostbusters Fire House for the flying ghosts) with a spherical, bubble-like piece behind Mario to guide him over the obstacles.

After that is done, the only thing left was to assemble the front of the TV and the bottom leg supports. This was an enjoyable build that comes together pretty fast. Lego was creative with the television dial by using a gear that just rubs a soft, plastic, green, rod to create a clicking sound when the dial is turned. My kids were quite amused by that and even more amused that this is how a TV was once operated. There are more tiles with graphics printed on them for things like volume control and even a UHF toggle. The last step is to create the TV stand which is rather simple. The finished product rests on top of this with some bricks placed on the bottom of the set used as guides so while it doesn’t snap in place, it fits into a track of sorts so it’s not wobbly.

With the set complete, you’re free to experience what it offers. Turning the crank makes the scenery move and Mario will just slide over it. This means he has only one path and you don’t want to try and force him to go higher than intended or else you risk jamming the mechanism. My son did this as he wanted Mario to stomp more goombas and got it stuck. I had to pop Mario off and some of the other pieces to get it going again. I didn’t have to resort to this, but in hindsight it’s nice Lego includes extra tiles for goombas, turtle shells, etc. in the event one were to pop off and fall into the TV it could just be replaced rather than disassembled to dig out one little tile. It works as advertised though and my kids though it was pretty fun.

If you happen to have one laying around, the Mario figure adds to the fun of the set, though he’s also a bit of an eyesore up there.

Of course, you may be aware that this set contains an additional function. If you purchase the new Super Mario Starter Course set from Lego it comes with a Mario brickhead-like figurine. This figure has some electronics built into it that causes it to change facial expression and also output sound. If you happen to have this guy you can place him on a special tile on top of the television to start him up, then move him to the edge of the screen. When you crank the handle, the colored tiles on the edge of the track alert the Mario figure to what’s happened on the “screen” and he’s supposed to play the proper sound. If Mario stomps an enemy it should make that “pop” sound or if he hits a question mark block that unmistakable sound of a mushroom rising up will play. I went ahead and purchased the set for my son, as it’s more of a toy than a display set. It works as advertised, though I had to update the firmware on the Mario figure via the special app Lego launched specifically for the Mario brand. It’s a neat feature, but not worth $60 for adults who just want to experience the music from the game with this set. The Mario figurine atop the TV doesn’t really complement the aesthetic this set is going for, and the Starter Course is a play set as opposed to a display piece by itself so there’s nothing to gain from owning both aside from getting sound effects into this set. As a result, I cannot recommend it. Though if you want it for your kid, mine seems to love it, so there’s that.

Behold! The Tower of NES! Top to Bottom: Hallmark NES, NES Classic, Lego NES, Original NES.

If you lack the Lego Mario figurine, one substitution for him is the 2020 Hallmark NES ornament which plays sounds from the game. My kids didn’t notice the sounds didn’t sync with the TV and didn’t care as one would turn the handle and the other would hold the Lego NES controller and pretend to play. The console doesn’t physically hook-up to the television, you’re just supposed to place it nearby to complete the look. And this works fine. If the TV didn’t have the image built onto it you could probably fool someone from a distance as Lego really nailed that old school look of a television. And the NES is also quite convincing, especially to people who haven’t looked at a proper console in 30 years.

I am quite tickled by how this set turned out. It was a really fun build, even with the tedious portions of the TV, and was rather frustration-free at that. I love the look and functionality of both the TV and NES. When I first saw this set, and how much it cost, I was a bit grumpy they included the TV as a lone NES would have been much cheaper, I’d wager. However, now that I have it built I’m a little torn on what part is my favorite. The TV is so well crafted and so fun to play with that I can’t imagine the set without it. I’m even curious if Lego will do more with this design. While I have little desire at the moment to build another track, I’d probably have to consider it if Lego released additional games for this thing. Side-scrolling Zelda, or maybe Lego would challenge itself with a vertical scroller? And then there’s the Mario sequels or Duck Hunt with Zapper. I’m not expecting any of that, but it also wouldn’t shock me to see it happen. By itself, this set is a blast for nostalgia junkies like myself. If you can get your hands on it (it’s currently sold out, but it will be back) I wholeheartedly recommend picking it up.


S.H. Figuarts Bulma – Adventure Begins

Toy collecting is something that will probably always appeal to me. I just love getting a new toy, even as an adult even though I basically pose it and forget it. It’s just one of those things that makes me happy, so I don’t question it. It can be an expensive hobby though, so I try to stay in my lane, so to speak. For the past few years I’ve largely just stuck with collecting Teenage Mutant Ninja Turtles and Bucky O’Hare. Then 2020 came and COVID forced everyone to stay home. I even found myself saving money as a result since my family and I couldn’t go anywhere and working from home meant I was saving money that was normally spent commuting to and from work. As a result, I’ve found myself behaving in a less disciplined manner when it comes to my hobby, which is why 2020 is now the year I’ve decided to expand upon my Dragon Ball collection!

A couple of years ago, I came across some S.H. Figuarts products in a local GameStop. I had never seen this line in person and I felt compelled to grab a Vegeta and soon after a Kid Goku. I’ve enjoyed Dragon Ball since I was a teen, first falling for Dragon Ball Z before discovering the series that preceded it. As a teen, I definitely strayed towards DBZ, but now I find I prefer the more whimsical Dragon Ball. As a result of my positive experience with the Kid Goku action figure I almost immediately wanted to add more, but these toys tend to run a bit high when it comes to cost. Because of that, I pushed it aside and mostly hoped to catch a sale eventually. I especially hoped to see Master Roshi go on sale, the hope being there aren’t as many Dragon Ball fans out there as there are DBZ ones. I never did see him go on sale though, so for the past two years my collection has consisted of one, lonely, figure.

The summer of 2020 has been much kinder to me as far as Dragon Ball toys are concerned. A recent sale has allowed me to expand upon that collection, and up first is Bulma! This is the second S.H. Figuarts of Bulma with the first being based on the artwork in the closing credits of the show where she looks like some Mad Max character. It’s a look that only exists in that one moment, which is odd because that’s the look Irwin chose when it made Dragon Ball toys back in the early 2000s. It was an easy pass for me, but more recently a new Bulma was released. Dubbed Adventure Begins, this is essentially a first appearance Bulma from when she meets Goku and runs him over with her car. She has her pink dress and her blue-green hair is held in a ponytail by a big, red, bow. She even has panties which is a bit pervy, but this is Dragon Ball after all.

Bulma stands at about 5″ in height with an extra half inch if you include her bow. She comes packaged in a nice window box display, as do all Figuarts action figures, and has numerous accessories. The goal of this line is to make a figure that both perfectly captures the source material while also providing for a ton of articulation. This is meant to be an expressive figure capable of capturing the spirit of the character. And Bandai/Tamashii Nations are pretty damn successful at doing just that.

Bulma is packed with articulation, even though she’s not a “fighter” who needs to be capable of getting into and out of numerous, dynamic, poses. Bulma’s head is on a ball-joint capable of full, rotational, movement. She can look down rather well, but not up. Her pony tail is also on a ball-joint so you can do a lot with that if you desire. Bulma’s shoulders are ball-jointed with a swivel joint in there as well for maximum rotation. She can reach forward and back and even over her head. Her bicep has an additional swivel at the sleeve and her elbows are simple hinges. They’re single-jointed but on a wheel so she can achieve the same range of motion a double-jointed elbow can, but that wheel is a bit ugly when her arm is straight. The hands are on ball and sockets and there is a single hinge in each. Bulma has a ball-joint in her mid-torso just below her bust to give her full upper body motion to go along with a waist swivel. Her belt is non-removable, but it’s also not glue down so you can slide it around. The skirt is soft plastic and her panties are even a separate piece of plastic. Bulma has ball-joints at the hips and her thighs can rotate in and out as well. She has single-jointed knees on those wheel joints again, though it’s hidden well from the front. Her ankles can swivel and she has hinges and can rock side-to-side at the ankle.

Bulma’s sculpt is fantastic and really captures the look of the character. She’s a bit slight, but that mixes well with the bigger characters. The paint detail is minimal, but clean. She’s also sturdy and easy to pose and stand. She can even balance on one foot, though it’s a bit tricky. The only thing missing from her articulation is a butterfly joint at the shoulders so she can properly aim the sidearm she comes with. Inserting one probably would have harmed the look of the figure too much, but having her grip her gun with two hands was the only pose I couldn’t quite get to work.

Since this is a Figuarts toy, Bulma comes with a whole bunch of additional hands and other accessories. She comes packaged with fist hands which are really easy to remove. They’re on little pegs and look kind of scary, but they seem rather durable as they’re the same pegs Kid Goku has. Getting another hand on requires some finesse as the peg wants to move on you, but it can be done. Bulma’s additional right hands include: a trigger finger, pointing, cupped hand (for holding a Dragon Ball), open hand with peg hole (for the Dragon Radar), and a hand holding a capsule. For left hands (the non gloved hand) she has a pointing hand and an open hand. The accessories to go with those hands include a Dragon Radar, a 2-star Dragon Ball, a gun, gun holster, and holster with a gun inside it. She comes packaged with the holstered gun on her belt, but it pops off easily and can be replaced with the empty holster. The gun cannot be inserted into the holster, but it’s pretty cool that both were included.

Scary!

Rounding things out are the extra faceplates. Bulma comes with a smiling expression as her default look and can switch to a more exhuberant happy face and a shocked or scared face. Obviously, the biggest omission is an angry face since Bulma is known for losing her temper, especially with Goku who’s ignorance in those early episodes frustrates her and crosses some boundaries as well. To change her expression you simply pull her hair off, which is really easy to do. The face then pops off as it’s on two, thick, pegs so there’s little chance of anything breaking. Seating a new one is painless and there you go! I like all of the included faces, though I don’t know if I’ll ever pose her with something other than her happy face. The scared face definitely lends itself well to photography and I do plan on snapping more pictures with that one eventually.

When thinking about the important characters of Dragon Ball, Bulma certainly qualifies. Even so, I wasn’t sure that I needed a Bulma since all she is going to do is stand on my shelf, maybe holding her Dragon Radar, and not much else. Now that I have her though I’m very glad I took the plunge. This is a fun figure and she looks great. I’m very happy with the articulation and accessories, and really the only thing missing from this figure is an angry facial expression. It would have been fun to have Bulma perpetually screaming at Goku on my shelf, but in the end I guess she deserves to be happy.


NECA Turtles in Time Shredder

“Tonight I dine on turtle soup!”

We’re continuing to work our way through the latest offerings from NECA as it pertains to the Teenage Mutant Ninja Turtles. A lot of collectors are presently going nuts trying to track down the cartoon wave at Target or the movie figures at Walmart, meanwhile anyone wishing to collect the video game line is just sitting back and waiting for the package to arrive. That’s because the video game series, currently consisting solely of figures based on the Konmai classic Turtles in Time, is sold through online retailers and comic/hobby shops and have been available for pre-order since January. Wave 2 just hit in mid-to-late July and should be in the hands of most of the people who ordered them very soon. The wave consists of four figures: Raphael, Michelangelo, Leatherhead, and Shredder. Yours truly isn’t big into this line, but I did place a pre-order for Shredder and he has just arrived.

If you’re not familiar with this line, it’s basically a series consisting mostly of previously released figures with a new, pixelated, paint deco applied. There is some new tooling involved though, so it isn’t all just funny paint. Earlier this year we looked at Slash from the first wave who utilizes the same body as the other turtles, but has an all new and all different headsculpt as well as different pieces on his person. Shredder is not quite that extreme, but he is a bit different from the Shredder we received in the cartoon line. This Shredder is based on the arcade version of Turtles in Time. If you primarily played the home version, then he may seem a little unfamiliar. That’s because the Super Nintendo version of the game replaced the boss fight against this Shredder with one against Super Shredder. I am partial to the Super Shredder fight, but this Shredder caught my eye because he has a wild paint design with a hot pink cape and lots of magenta and purple mixed in. He also has some neat effects pieces that I’ll get to in a bit.

Shredder comes packaged in a window box designed to mimic the old arcade cabinet. All of the figures in this line come in the same style of box with the only difference being the figures on the back. Some online vendors have listed this figure as Super Shredder, but as you can see just by looking at the box, he’s intended to just be Shredder.

If you have the cartoon Shredder, then you should know what to expect articulation wise here. Shredder has ball joints at the head and shoulders, though he doesn’t get a ton of movement out of either because of his cape, helmet, and shoulder pads. His arms can go all the way out, but can’t go up much. He has a swivel in his bicep and double-jointed elbows as well as a cut forearm. His hands rotate and are on hinges as well with in-out movement. He has a cut waist and if there’s any articulation in the main part of his abdomen it’s hard to tell because he has a piece of rubbery plastic serving as his shirt. He has good range of motion at the hips with ball joints and rotational articulation there. He has double-jointed knees and the calves swivel as well. A rarity for this line is the toe articulation as NECA seems to forego that detail frequently.

The goodies.

Where this Shredder differs from the prior one is just in the various armor pieces on his person. He still has a soft goods cape, but now he has fewer spikes on his shoulder pads, gauntlets, and shin guards. He makes up for this in what he does have for spikes are much longer and meaner looking. This is even true of the spikes wrapping around his helmet which are more pronounced as they come off of the back of the helmet. The gauntlets are also overall just bigger than before and the black wraps underneath are gone. He also has these little strips of “metal” at his ankle which is different from the cartoon version. Otherwise though, this is the same figure right down to the hands he comes with.

Shredder comes packed with fists that can pop off and be replaced with either gripping hands or a more open hand. The gripping hands are needed for Shredder’s sword, which is basically a light saber. It’s green and the paint is blended well on the “blade” to give it a glowing look. Why does Shredder have a light saber instead of a traditional sword? I don’t know – it was the 90s and swords just weren’t good enough. His fist hand works best with the fireball attachment he comes with. It’s a yellowish color and it fits over Shredder’s fist to give him a flaming punch effect. It’s a bit tough to wield as it’s not super snug and there’s some weight to it. By far the most interesting accessory is the big, flaming, hand. It clips onto Shredder’s forearm to resemble it shooting forward, as it does in the game. It is of Shredder’s right hand so you’ll probably want to clip it to his right arm, though if you wanted to nothing is stopping you from clipping it to his left. You can combine it with any of the hands, though I think it looks best with the open hand.

The other difference I notice between this Shredder and the past one is in the constitution of the plastic. This Shredder has a far more rubbery texture to him, which is something I’m noticing with the new figures in the cartoon line. I’m not sure if NECA has made a change, but the result gives the figure a less confident feel. He doesn’t stand as well as the cartoon Shredder as the more rubbery plastic causes him to bend and curve ever so slightly making him easy to topple even when using a NECA stand. On the plus side, none of the joints were stuck out of the box so maybe that’s the trade-off with this mix. The plastic used for the flaming hand is a much harder plastic, which is good because if it were soft then it would probably start to droop. It is a bit heavy though and the shoulder joint can’t sustain it fully. I set him up shooting his hand forward on my shelf and after an hour his arm had dropped until the hand was resting on my SDCC Hot Wheels set from last summer. From a quality control standpoint, my Shredder had a little paint slop on some of the spikes, most notably on one of his fists. There’s also a weird seem in the cape by the opening, but for all I know that’s supposed to be that way to maybe bunch it up more. Most of his spikes stayed straight in the package with minimal warp, which can be a problem with old Shred-head.

Shredder is a repaint of an already good action figure that’s true to the source material. I do love that flying hand accessory as well as all of the colors on this guy. I’m less sold on the pixel effect, especially with this figure because the cape is a flat color. He does ditch the cape in the game prior to the fight, so maybe that’s why NECA didn’t pay it much attention. It’s a bit surprising they even included it, but he does look cooler with it on. Since this is only my second figure from this line, I just have him kind of hanging out off to the side with my cartoon figures. Maybe some day I’ll go back and get more of these figures. I do prefer the video game Leatherhead to the cartoon one, and NECA showed off an early sculpt of a Baxter Stockman that will be the first all new sculpt for this line and one I’ll definitely get. As it stands, this figure is a touch underwhelming, but it’s also a little hard to get real excited for a Shredder repaint when so many other exciting figures are hitting retail right now. I don’t regret picking him up, and I think I’ll like him more when he has some more “friends” to play with.


NECA TMNT Musical Mutagen Tour SDCC Set

“We’re coming out of our shells, dude.”

Awhile back, I decided to rank the various incarnations of the Teenage Mutant Ninja Turtles from worst to best. Occupying that dubious last place spot were the Turtles featured in The Coming Out of Their Shells tour. That may sound like the title of a TMNT sex tape, but it was something else entirely. If you weren’t around in 1990, that was the height of Turtle-mania. The movie had just come out, the cartoon was into its third and biggest season yet, Playmates was putting out new toys and play sets left and right, it was insane! And to add to it, was a ridiculous stage show where actors would come out in TMNT costumes, dance around, mime playing instruments, while a recording played over the loudspeakers. These guys went all over the country with this show which featured some Broadway elements, I suppose, as it was kind of like a play and not just a concert. There were some pre-recorded segments which would play during costume changes and a bunch of this material even made it to VHS. The soundtrack was sold on cassette and CD while virtually everyone who cared about TMNT in 1990 would be exposed to the classic tune “Pizza Power” via Konami’s Turtles in Time video game.

This is going to be fun.

Now I am not backing down from my ranking. Those costumes are kind of scary. The Turtles have these big, crocodile, maws that flap around with little nuance while their eyes look ready to pop out of their heads. Below the head the costumes are mostly fine as they’re basically rubber suits not unlike what we saw in the films, only a little worse. The performers found it too difficult to run around in shells though, so those were quickly dropped from the costumes and replaced with denim vests. Definitely the weirdest part of the whole thing were the sneakers and leg warmers. Ninja Turtles running around in sneakers just looks weird, especially because their feet are normally quite large, but when you put sneakers on an actor you end up with something much smaller. And while it’s fine if you liked the music back when you were 6, few would try to argue that it’s any good. It’s simple, lousy, pop music. And while “Pizza Power” is a bit of an earworm, I would hesitate to actually call it good.

San Diego Comic Con 2020 couldn’t happen this year, as expected. Did that stop NECA from doing a set of Teenage Mutant Ninja Turtles action figures as a convention exclusive? No! That’s how we ended up with this delightful abomination: The Musical Mutagen Tour. Coming Out of Their Shells must have had some interesting rights issues thus necessitating a change in title, but these figures very much are based on that tour. NECA made this set, along with an accompanying swag pack, available via Target since there was no convention. International purchases were also made available at NECA’s online store. I was able to secure a set via Target’s website sale, which sold out of them pretty quickly. Not “seconds” quickly like the cartoon stuff, but definitely “minutes.” It just showed up around me last Friday at brick and mortar and appeared to sell out fast. I was checking Target in the morning and later in the day and it arrived in between visits. The only thing left behind was an empty shelf and the t-shirt box, which appeared to be XL only at the two Targets I frequent.

When it comes to convention exclusives, companies usually like to do something fun or off the wall. Usually these end up being simple variants, but with NECA and its TMNT product it had been more essential than the garden variety con-exclusive. That’s because the license for TMNT made it either impossible, or just plain difficult, to sell action figures at retail. Well, with those restrictions lifting in recent years it’s allowed NECA to do something downright goofy this year. And that’s what a con exclusive should do. These aren’t the easiest, or cheapest, things in the world to get, but they’re also not supposed to be the type of set that everyone needs, let alone even wants. And for these particular Turtles, this is probably a set not everyone wants because as I said these are the worst Ninja Turtles ever. I am a sucker for the stupid and goofy though when it comes to toys, so while I did have to give this one more thought than I had in years past, I still ultimately decided that I wanted this thing. Did I make the right call?

Don’t forget the swag, man.

This set comes with a slip-cover over the box. The outer cover has some nice artwork on the front and the reverse has a faux tracklist and a Raphael mask to cut out (which I assume no one will). Slide that sucker off and you have a box that resembles touring equipment. There’s some fun graphics on it and from a distance it looks like a legit case you’d find an amp in or something. It has a window flap on the front held down by tape, cut that sucker and two flaps fold out to reveal the figures inside. The box is meant to resemble a stage and it does a good job of it, though the material is a bit too thin for it to work as a true display piece without a little work. The figures are seated in a plastic bubble which lifts out so the backdrop isn’t marred at all.

These dudes are ready to rock!

This set includes all four of the Turtles and each should feel pretty familiar for NECA collectors. The bodies of each figure are almost identical to NECA’s movie line of TMNT figures with the only differences being the shell and head. The feet are obviously different because they have sneakers now, and they look just as ridiculous in 2020 as they did in 1990. The switch from bare feet to shoes seems to have added a little height to the figures as well. There are soft goods leg warmers in place above the feet and draped over each figure is a denim vest. Each turtle has a different logo associated with them and each jacket features the tour poster graphic on the back as well as that turtle’s name. The vest can be removed pretty painlessly exposing the shell underneath if you don’t like that look, but I for one find this little piece of fabric incredibly charming. The only other change is in the various pads and belts which are all different to match the old stage show. There’s little tassels and such done in plastic, but it’s not super rigid so you don’t have to worry too much about breaking anything. The articulation is the same as the movie figures.

The biggest change lies in that head. Oh boy, is that thing ugly! And intentionally so as these guys look just like their tour counterparts. Each head is essentially the same just with a different colored mask, as the actual costumes were back in the day. Each turtle has a headset glued to their cranium which can be forcibly removed if you want, but would leave behind a garish hole in the side of the figure’s head. There’s a wire coming down from that headset that doesn’t connect to anything, but it’s bendy so you can kind of do whatever you want with it for your display. By far, the coolest thing about these headsculpts is the hinged jaw. Opening these things up just adds a level of horror to them that brings back some memories. The hinge is also well-hidden so that when their mouths are closed it’s almost hard to tell they can even open. It’s a cool feature, and I’m curious if NECA will attempt this with other movie figures, like maybe Secret of the Ooze versions?

Each turtle comes with his own instrument and hands designed to play said instrument. Leo and Mike have guitar-shaped instruments. I say “guitar-shaped” because the string count on each is irregular so neither resembles a proper instrument, but on stage Mike “played” guitar and Leo bass. Donatello has a keytar, which is fantastic, and Raph has some sort of electronic beat machine. Raph also has a second instrument, a green saxophone, as he played that on the VHS release. Of course, nothing is stopping you from switching the instruments around as they work with all of the figures. There are optional hands you can switch in and out if you desire. There’s two sets of wide open hands which are unique to this set and two sets of thumbs up hands which always come in handy during a performance. On the figures, Donnie has pointing hands, Leo loose gripping hands, Mikey tighter gripping hands, and Raph has loose open hands.

Leo and Mikey have their optional eye-wear.

NECA did opt to include a few other accessories. You may recall some of the Turtles wearing “eye bling” on some of the promotional material for the show and those are here as well. Leo has this Star Trek-like thing and Mikey has an actual star. Each is included and can fit over the eye of any figure, they simply pop on or off, adding a little extra sparkle. During the original show, the Turtles would also toss these foam, disc, pizzas around and one such pizza is included. It’s appropriately awful looking and is made of a really squishy, pliable, plastic that works well as a foam substitute.

If you’re a stickler for likeness, then you might note that there are some things missing. On the actual figures, the stage versions all wore shirts tied around their waste. It basically amounted to a colorful strip of fabric, but none of the turtles are sporting that here. They also had microphones and stands during the actual production. I know, it makes no sense since they’re all wearing headsets. They wore those during the show too. There was little attempt to make the production look realistic since it was meant to amuse six-year-olds, though I am tempted to see if I can track down some mini microphone stands for my display.

If you were interested in making this set even more “special,” NECA also released an accompanying swag pack. The figure set retails for $125 and the swag adds an extra $25 to the price tag. It’s definitely not essential, but I ended up with one simply because the online order forced it upon me. For what it is, it’s fine. Inside the box is a t-shirt of the box art with “tour dates” on the back corresponding with San Diego Comic Con and New York Comic Con (which technically hasn’t been cancelled yet, but most assume a cancellation is coming). Also included is a backstage pass lanyard, a concert ticket (courtesy of that famous pizzeria, Pizza Roof), and a set of guitar picks. It’s cute, and kind of excessive, but if you’re a completist then you’ll likely feel compelled to grab both if the opportunity presents itself. If your set came from Target’s website, like mine did, then you won’t get the box the stuff comes in. They just stuff it in the shipping box, which is fine.

NECA’s Musical Mutagen Tour set is a comic-con exclusive done right. It’s goofy, silly, yet strangely endearing. NECA managed to perfectly capture the ugliness of those old costumes as well as the spectacle of the stage show. Whether you have good memories or bad of these guys, this set still manages to tickle the nostalgia bone and it’s just a riot to look at. I love the grandeur of it with the stage backdrop, the detailed instruments, the denim vests, it makes me want to put “Pizza Power” on repeat as part of the display. I suspect anyone who has the Arcade 1-Up Turtles in Time cabinet will probably set that thing to attract mode and try to find a space to display these figures alongside it. Had I gone for one of those it’s something I’d definitely be looking to do. And the good news is, that unlike most of NECA’s TMNT stuff, this isn’t something that should appeal to everyone. If it’s something that is for you though, then you’ll be happy to have it and hopefully you won’t have to go nuts trying to find it.


NECA TMNT Cartoon Casey Jones and Slashed Foot Soldier

It’s never a good day to be a Foot Soldier.

Something that is likely common to most of humanity is a desire to be successful. We all measure success differently, be it professional, financial, or something else, but we all strive for it. And sometimes success can feel like a burden. Take NECA’s line of action figures based on the Teenage Mutant Ninja Turtles property. Since these toys hit retail over a year ago they’ve been a challenge to get hold of. Exclusive arrangements with big box retailers, who definitely do not specialize in collectible toys, can make simply tracking them down difficult. And when anything is hot, it attracts the attention of re-sellers, or scalpers, as they are often referred to as. With unemployment at record highs, the temptation to make a quick buck off of a toy might be even more tempting than it normally would be. Collectors who simply want a hunk of plastic that resembles a cartoon they watched 30 years ago are forced to fight a system not designed for them in addition to the scalpers, bots, and other collectors. Not to mention a global pandemic.

As such, tempers have been running a bit hot lately on social media. Follow NECA on Twitter and likely any tweet will be met with a reply, usually several replies, about folks complaining about their inability to find TMNT product. The most cheeky and overused response is usually something like “Check out this eBay exclusive!” but sometimes things can get downright abusive. NECA’s Creative Director, Randy Falk, even went on the Pixel Dan show recently just to talk about TMNT and the difficulties in getting product to fans. It’s one part rant, one part informational, with a little room for announcements and optimism towards the end (and I encourage you to check it out if you have any interest in NECA’s Tokka and Rahzar set). It has become a rather insane situation, and collectors come out looking the worse for it based on the reactions of a few, but NECA is at least acknowledging that some change is needed so hopefully things can improve.

One way to combat this scarcity is simply to buddy-up! I have had no luck finding the newly released Target exclusives in my area, but a fellow collector out in Illinois has hooked me up with one of the releases: the Casey Jones and Slashed Foot Soldier Two-Pack. This two-pack is the first two-pack in Wave 3 of NECA’s line of figures based on the original Teenage Mutant Ninja Turtles cartoon series from 1987. In an attempt to get more product on shelves, NECA has opted to release this wave in a staggered fashion. This Casey two-pack arrived first alongside the single figure release of Metalhead. Later this week, the second two-pack is scheduled to start rolling out and the third will follow two weeks later. That next two-pack might be even more hard to get as it features the villainous duo of Slash and Leatherhead. This third will feature April O’Neil and a “bashed” Foot Soldier. Fans in the UK had the whole wave dropped all at once so you may see fans from across the pond with all three sets already. What hasn’t been clarified is if Metalhead will continue to ship with the other two-packs. I sure hope so, because he’s been difficult to find with most stores apparently only receiving two per shipment. As a result, he is going for roughly triple the MSRP on eBay at the moment, which is a shame because he looks like a contender for toy of the year and one that deserves to be in the hands of collectors as opposed to scalpers.

This two-pack marks the second such two-pack headlined by Casey Jones this summer, the first being the movie version of Casey Jones with Raphael in disguise. It’s kind of amusing that both versions of Casey have arrived bundled with a variant of a previously released figure, but maybe that speaks to the popularity of the Casey Jones character that NECA thinks he can carry a two-pack with a variant alongside him. Casey Jones is definitely one of the most memorable allies of the Teenage Mutant Ninja Turtles from the old show and action figure line. He had a strong presence in the comics and obviously the first film. The hockey mask look is striking, and in the cartoon he was voiced by Pat Fraley doing an obvious Dirty Harry impersonation. He only appeared in five episodes and was basically just some crazed vigilante whom the Turtles had to hold in check, but he definitely left an impression. He didn’t form any real personal connections with anyone which is a distinction between this Casey and the others.

The accessories!

NECA’s action figure of Casey is based off of his first appearance in the show. His costume and weapons are quite screen accurate as he has the cut-off shirt and sweatpants look. He carries a golf bag over one shoulder that you have to pop the head off of the figure to slip on and the bag can hold all of his included weapons. He stands a little over six inches making him taller than the Turtles, but shorter than the villains. He is fully articulated,as one would expect, with articulation in the following places: ball-jointed neck, ball-jointed shoulders, bicep swivel, double-jointed elbows, wrist swivel, waist swivel, ball-jointed diaphragm, ball-jointed legs, double-jointed knees, and ankle joints on a hinge with some pivot motion from side to side. This is fairly standard of NECA which tries to avoid things like cut thighs and ab crunches so as not to take away from the look of the figure. The only consistent complaint I see for this figures is the lack of hinges in the wrist area that allow the hands to move in four directions as opposed to just in and out.

The sculpt work on Casey is pretty damn fantastic. He looks like he’s pulled right from the show. NECA did a great job adding subtle detail to the mask, which is non-removable as he never took it off in the old cartoon, to really allow the character’s personality to shine through. He’s also a rather fit dude, but the sculpt doesn’t go overboard with the muscles. A lot of Casey’s attire is done with a separate piece of soft plastic which gives the figure a nice feel and texture. The little strings on his sweatpants are in this soft plastic so they have some play as is his shirt and shoulder pad. The pliability of the plastic allows for some movement in the diaphragm area, though the shirt does hinder it as well. The shoulder pad also limits some of the range of motion on his left arm. The only articulation I personally miss is a butterfly joint in the shoulder area which would have allowed him to do more forceful looking, two-handed, weapon swings. My figure was quite loose and ready to rock out of the box, so no heat was needed to get things working. His elbow and knee hinges though have a very rubbery feel to them. I worry about durability down the line. Hopefully my fears are unfounded.

Casey seems to scale rather well with the other figures in the line.

The paint job should seem familiar to fans of this line. You either like it or don’t when it comes to NECA’s shading. They apply a darker shade of paint to the backside of their figures to mimic the shading from the show. Sometimes this looks fine, and sometimes it comes across as overdone. With Casey, I think it mostly works on his clothing, but looks a bit silly on his arms. Natural lighting should take care of this without the need for the added paint, but it appears this tactic is here to stay at this point. The paint itself though is rather cleanly applied with little slop. NECA did a great job matching the plastic arms to the paint on the exposed knees. NECA also likes to use a lot of black lines to give the figures added pop. I’ve seen some complaints of this online, but it’s something I’m a fan of.

The only area I see for criticism is just in the amount of paint and choice of plastic. There’s a lot of paint on this guy and I worry about it flaking off down the road. It’s already an issue on the ankle joints and wrist hinges where NECA used a flesh-toned plastic and then painted green to match the boots and brown for the gloves. This paint has a tendency to flake off (or the entire hinge was never painted to begin with) leaving an exposed area of flesh tone in the middle of the boot and at the base of the glove. Casey’s wristbands do hide the hinge on the hand fairly well, so it’s more of an issue with the boot. NECA would do well to have the factory match the color of the foot with the plastic rather than paint in future releases. The paint also has a tendency to rub off when it comes to the hands. This is particularly an issue on the bone-white hockey stick which already has a brown smudge from inserting and removing it into Casey’s hands.

Casey is known for having a small arsenal on his person at all times, and NECA doesn’t disappoint here. In addition to the golf bag he uses for storage, Casey has the following weapons: a hockey stick, a goalie stick, a baseball bat, a metal bat-like rod, and a mallet. All feature a lot of black linework giving them a real toon appearance. I think my favorite is the traditional hockey stick, but that mallet is certainly fearsome looking. In addition to the weapons, he also has a few extra hands. He comes packaged with closed fists for when weapons aren’t needed and has a set of gripping hands. He also has an optional right hand with a pointing gesture, and a left hand giving a thumb’s up. The gripping hands seem to work just fine with all of the accessories. Some probably wished for an open hand or double thumb’s up hands, but this allotment certainly gets the job done.

And of course, Casey is not alone! Joining him in this two-pack is the Slashed Foot Soldier. Initially, many fans simply assumed that Casey and April would be packed together since they were first unveiled side-by-side and the two characters have an established relationship outside of the cartoon universe. That didn’t come to pass though and instead both come with a battle damaged Foot Soldier. I was initially disappointed with this development as I’m not the army builder type, but I will say this particular Foot Soldier is pretty cool.

The majority of the figure is the same as the previously released Foot Soldier. The only difference is in the torso which features the battle damage. The clothing has been ripped away exposing some of the robotic parts inside. All of this is sculpted really well and you can see where parts were severed and intended to match up and so forth. There’s one thick wire that’s still connected and it holds the two halves together. It’s bendable, though coated with plastic so you will want to go easy with it to avoid cracking that plastic coating. This allows the figure to be displayed as he’s in the process of being torn in half. He could be doubled-over, in mid-slash, or even pulled apart entirely. It’s a very descriptive figure and one toy photographers might actually want multiples of. It wouldn’t shock me if down the road we get a refresher wave that bundles the two battle-damaged Foot together if there’s a demand for it, and maybe then Casey and April will be bundled together as well.

The Foot looks great and his battle damage is quite possibly the best application of that concept I’ve ever seen. He also comes with accessories though so he’s more than just a prop. He has the same hands and rifle as the previously released Foot, plus he has a new, more bulbous, gun that undoubtedly showed up in the show at some point. He also has the same communicator released with several figures previously, only this one has a sticker of Rocksteady on it. If you’ve been collecting everything, that means you should have a communicator with Shredder, Krang, Bebop, and Rocksteady now which is a fun little touch.

The Casey Jones and Slashed Foot two-pack is a worthy addition to NECA’s cartoon line of TMNT product. Casey is a fan-favorite and I think fans will be very pleased with how he turned out. While the Slashed Foot may not be something fans were crying out for, it’s a fun, gimmicky, figure that works well in a display especially considering he comes with a figure who’s a big fan of slashing, as is. There will be a handful only interested in Casey, but I’m sure if that’s the case they won’t have much trouble unloading this extra figure considering how in-demand this line is. This set is sold exclusively at Target in the US and at various specialty shops outside of the country. Since NECA stocks its own product at these stores they won’t show up on the website or on inventory tracking sites like Brick Seek except for under rare circumstances so get out there, make some phone calls, and good luck!

The collection is growing! And if you’re wondering why all of the glassware is present, it’s because the best place to display these in my house happens to be behind my bar.

I need to send out a special “Thanks” to the fellow poster over at thefwoosh.com for hooking me up with this figure at cost. Without him, I may have never encountered it in the wild. And that’s the thing I want to stress in this review – help each other out! If you’re a collector, get onto social media or a forum and find fellow collectors that can help you and that you can in turn help out. I see too many selfish collectors who buy up stock with the intention of keeping one for them and flipping the others to in effect “pay” for the one they kept. That’s just using the rest of the collecting community to fund your hobby and it’s a dick move. So if you happen upon these things don’t be shy about buying two and selling one at cost to a collector in need. Some don’t live near a Target, or might be immunocompromised and shouldn’t be out in public places right now. If there’s another collector at the store then by all means don’t take one out of their hands, but we should do what we can to try and make sure these don’t fall into the hands of scalpers. And it should go without saying, but don’t buy from scalpers. If people weren’t paying 80 bucks on eBay for this set, then no one would bother trying to sell them. It’s tough out there, but you don’t have to go it alone.


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