Tag Archives: nickelodeon

Dec. 7 – The Nostalgia Spot Christmas Special Countdown #157-148

I can feel it, folks – we’re getting closer! Closer to the Christmas specials that are almost universally worth watching! That’s not to say the specials that have appeared in the countdown thus far are not worth it, they just might require more nuance. These are the specials that are watched year in and year out chiefly due to nostalgia. They’re the ones you grew up with that you just have to watch each year or the holiday just wouldn’t feel complete – even if they’re objectively bad. And I do think we’re beyond the objectively bad, well past that even, and just into the splitting hairs category. Yeah, you could watch the specials spotlighted today, but each moment spent with one of these could also probably be spent watching something superior. Take our first Christmas special of the day…

#157 – Alvinnn!!! and the Chipmunks – A Very Merry Chipmunk

Some redesigns are fine, while some are just “meh.”

Alvin and his chipmunk brothers Simon and Theodore are no strangers to Christmas. They had a stand-alone TV special in 1981 as well as a Christmas episode during their run in the 1980’s in a show with a very similar name. This particular Christmas episode comes from the most recent iteration of the franchise which aired on Nickelodeon in 2020. If you’re familiar with the 80s cartoon, then this one should feel very similar. It just looks different. Alvin and his brothers, while still not the size of actual chipmunks, are a great deal smaller than they have traditionally been depicted in cartoons, but also their features otherwise are a bit deemphasized. They look more like kids with weird noses. And it’s a CG-rendered show that while not as ugly as some of the CG shows from the early 2010s, is still far less pleasant than the 80’s cartoon. In this holiday episode, Theodore is feeling unwanted at home, and when he gets mistaken for an elf and brought to the North Pole, he thinks no one back home actually wants him. And Alvin kind of gave him to the North Pole because in most versions of this franchise Alvin is a selfish dick, but he learns his lesson, Theodore makes it home for Christmas, and everything is fine. It’s just why would you spend your time with this one when you could be watching the far superior A Chipmunk Christmas? I don’t blame you though for preferring this to the It’s a Wonderful Life parody that showed up in the 80s series.

156 – The Garfield Show – Caroling Capers

They must have made a plush toy of these looks.

By sheer coincidence, we have another CG program from the 2010’s that aired on Nickelodeon starring a character who was pretty popular in the 1980s: Garfield. And like Alvin and the Chipmunks, Garfield has a much better Christmas special from the 80s you could be watching instead. Garfield and his pals made an okay jump to 3D. The models are a bit texture-less, but not unpleasant to look at. Frank Welker takes over for Lorenzo Music as the titular fat cat and does a solid job of capturing the same tone as Music. He’s low energy, almost bored, and rarely genuine. This episode, which is a tidy 12 minutes, features Garfield caroling because he sees it as a path to free food only no one he carols for seems to enjoy his antics. Meanwhile, Nermal and Odie are caroling together and dragging a wagon full of food behind them because they’re just so cute! There’s a few moments of genuine humor and since it’s so short it requires a much smaller sacrifice of time than most, but in the end it might still leave you wishing that you watched the more famous Christmas special featuring the orange cat.

155 – Yogi Bear’s All-Star Comedy Christmas Caper

I can think of something very wrong with that title. Yogi Bear’s All-Star Comedy Christmas Caper is pretty light on comedy, as most Hanna-Barbera things are. What it is not short on are cameos. That’s the “All-Star” part as you’re going to see most of the classic Hanna-Barbera characters in this one, even Fred and Barney! That’s actually the only part that did get a little laugh out of me as Snagglepuss points out the absurdity of the situation. Anyway, this one is about a lonely, mistreated, girl mistaking Yogi for Santa and him being unable to come clean about it because he doesn’t want her to feel worse. They need to help her greedy, selfish, father see the error of his ways. It’s not very good, and if I’m being objective about it then I probably should have ranked this one lower, but I do have some nostalgia goggles for it. It did get a genuine reaction out of me when I was younger which is hard to let go of. And I am a sucker for big ensembles, just not enough for me to make it through Yogi’s First Christmas. That damn thing is an hour and a half and I refuse to ever watch it again.

154 – Space Goofs – Holiday Heave-Ho

Space Goofs is a Fox Kids cartoon that started airing when I started tuning out on Saturday morning. Once X-Men and Spider-Man finished their respective runs I was all done. After watching this Christmas episode though, I do think I may have missed out. This is a bit of an ugly late 90s cartoon, the aesthetic for the era is not one that I look back on fondly, but it was pretty amusing. The premise of the show is a bunch of aliens are hiding out in a house and they’re oblivious to human culture, save for what they can get on their television. When Santa shows up on Christmas Eve, they think they’re being invaded. This Santa is incredibly stubborn though and insists on delivering presents so he keeps trying to sneak into the house which results in him getting caught by the various traps inside. He takes a beating, but he keeps on coming. It’s a bit like Smokey and the Bandit in that Santa keeps absorbing more and more punishment until he’s in a full body cast by the episode’s end. It’s an easy one to watch these days and if you like that 90s physical comedy that was present in many cartoons then you probably won’t need the benefit of nostalgia to find some enjoyment here.

153 – New Looney Tunes – Tis the Seasoning/Winter Blunderland

If you didn’t like Bugs Bunny’s Looney Christmas Tales then it makes sense why you’d give New Looney Tunes and its Christmas episode a try. Unfortunately, it’s not that great. It’s not terrible, and I am ranking it ahead of that first one, but it doesn’t take advantage of the holiday very well. This one has two segments. In the first, Bugs is Christmas shopping and after a hot item, but so is Yosemite Sam. This means the two go to war in a Walmart-type store for the last item available. There are some decent gags, but nothing particularly memorable (except maybe Porky having to mop up spilled ham). The second segment features Bugs’ friend, Squeaks, misdelivering his letter to Santa to a guy called The Barbarian on account of the fact that he kind of resembles Santa Claus. Bugs has to get the letter back so he can get it to the real Santa, but Barbarian is apparently not interested in giving it back. It’s kind of stupid. Again, it’s just Bugs inflicting pain on his opponent (with some pain returned) through comedic means none of which is particularly memorable. You’re unlikely to hate it, but it’s not the sort of Christmas special you’ll be inclined to watch again. And there are better Looney Tunes specials to come.

152 – The Pink Panther in A Pink Christmas

The Pink Panther is basically a silent cartoon star. The cartoons are not absent sound, but there’s no dialogue from anyone. The story is moved along through animation and the object is usually to convey pretty basic emotions that almost anyone can understand. Like most cartoon stars, The Pink Panther is accustomed to short subjects, but this television special had to fill a half hour and it really hurts the pacing. In this one, Pink Panther is basically homeless and just wants a hot meal. He goes through all kinds of hoops to land one which also lands him in trouble with numerous people along the way eventually leading to him getting arrested. It has funny moments, and there’s a nice ending to it as well, but it’s the sort of special that just wares me down. I don’t have any particular affection for the Pink Panther. I don’t think there’s anything especially sympathetic about him in any of his cartoons, but even so I get sick of him constantly losing throughout this one even knowing it’s going to work out in the end. Had this been a cartoon short, I think it would have worked better. It’s a bit too miserable in this form, but some may find that the constant misery leads to a better payoff I suppose.

151 – SuperTed Meets Father Christmas

Don’t be fooled by his cuteness, he just kicked the crap out of Santa.

Here’s one for the British readers. SuperTed is a living teddy bear that’s also a superhero. I really liked this guy as a kid and had pretty much forgot all about him until I stumbled upon this Christmas episode a few years back. In this one, the villainous Texas Pete is out to steal Christmas and it’s up to SuperTed to stop him. The amusing wrinkle in this one is that SuperTed thinks he gets the drop on ole Pete only to find out it’s the real Santa Claus, err, Father Christmas. He actually beats him up pretty well too in what is an almost shockingly funny little bit. Outside of that, it’s a perfectly fine little Christmas episode that probably works better if you have some affection for the character.

150 – Merry Christmas Super Dave!

I swear it’s just a coincidence that SuperTed is followed by Super Dave.

Comedian Bob Einstein’s Super Dave alter ego actually had his own cartoon series in the early 90s. It was short-lived, but it’s one of those things that impresses me to this day. Super Dave, if you’re unaware, was a daredevil. Since this was a bit by a comedian, he was a terrible daredevil. None of his stunts go right and he often winds up in extreme pain. It makes sense to turn that type of guy into a cartoon since you can really do some damage to a cartoon character and he’ll always come back ready for more! In this Christmas episode, Santa is kidnapped and Dave has to rescue him. Why does a daredevil have to be the one to rescue him? Who knows? It has its moments, but mostly it ends up getting ranked this high because I remain tickled that this is a thing that exists. I also appreciate that it really has no moral. Sometimes we don’t need a preachy ending, we just need an ending.

149 Eek! The Cat – It’s a Wonderful Nine Lives

That is one ugly Santa.

Eek is the good-natured cat that roamed the Fox Kids Saturday morning lineup in the early 90s. He is an eternal optimist which makes him a great fit for a Christmas special. He can also scream like a bastard and take some serious punishment which makes him an ideal cartoon character. In this Christmas episode, Eek comes across a gift for Little Joey and takes it upon himself to make sure it reaches him. Along his journey, he’s going to get the snot kicked out of him. He’s also going to help people along the way which just in turn leads to more misery, but the cat comes through in the end and delivers the present to Little Joey. Who turns out to be a rat or something. It’s entertaining, it’s just not one of the better looking shows from the era. And since it doesn’t really invoke the “feels,” it comes up just a tad limp for me in the end. If Eek was your guy, or cat, when you were a kid then you’ll probably derive far more enjoyment out of coming back to this one than I ever could. I also think his other Christmas special is just a little bit better.

148 – Dexter’s Laboratory – Dexter vs Santa’s Claws

I apparently named this image “Dick Dexter.” I amuse myself sometimes.

Our final entrant for today is Dexter of Dexter’s Laboratory fame. He was one of the original Cartoon Cartoon stars for Cartoon Network and I have mostly positive memories of his show. In his Christmas segment, Dexter is confronted by his own ignorance for he gets into an argument with his sister about the existence of Santa Claus. Dee Dee insists that he’s real while Dexter insists that it’s merely their father in disguise. He seems to think his dad puts on an elaborate show to keep up the ruse indicating that while Dexter may be a boy genius, he’s also still a boy. Dexter then waits up all night and catches the real Santa in the act, only he still thinks it’s his dad and does horrible things to the big man in order to prove it. This just leads to injuries and destruction. Santa even loses his beard (coincidentally, the same thing happens to the Santa in Space Goofs)! Yeah, it’s kind of unsettling. What I love about this one is the continuity. This being a Hanna-Barbera Christmas episode that aired in 1998, it still made sure to have a Santa that looks exactly like the one from A Flintstone Christmas. That’s pretty neat, even if other versions of Santa have appeared over the years in other Hanna-Barbera productions. If you’re going to copy one though, that’s the one to copy. This Christmas episode is brief, but funny. A little dark, perhaps, but we need that from time to time out of our Christmas specials.

What’s not dark, is tomorrow’s Christmas special. Actually, it technically is dark, just not in tone or humor. You’ll see what I mean in short order, but tomorrow is a full write-up of a Christmas cartoon I never got around to. It’s one that has been on my “to do” list year after year and even pre-planned on at least one occasion, but I just never got around to it. That all changes tomorrow so come on back and see what ended up in slot number 147!

Can’t wait until tomorrow for more Christmas? Check out what we had to say on this day last year and beyond:

Dec. 7 – The Cuphead Show! – “A Very Devil Christmas”

I told you we would probably take a look at the other Christmas episode from The Cuphead Show!, though maybe you expected a buffer. I considered it, but why not pair them up just like the creators and Netflix already did? This second Christmas episode comes right after the first. Titled “A Very Devil Christmas,”…

Keep reading

Dec. 7 – Fox’s Peter Pan & the Pirates – “Hook’s Christmas”

When two billion dollar organizations butt heads, it can be hard to know who to root for. Take Disney, somewhat of an “evil” overlord when it comes to content, which seemingly owns everything these days and likes to throw its weight around when it comes to copyright claims. And then there’s Fox, owned by the…

Keep reading

Dec. 7 – Santa Claus is Comin’ to Town (1970)

In 1964, Arthur Rankin and Jules Bass unleashed a Christmas Classic upon the world in the form of Rudolph the Red-Nosed Reindeer. The special basically put the company on the map and put it on the path to holiday domination for decades to come. Despite that, few of the specials that followed Rudolph truly hit…

Keep reading

Dec. 4 – The Nostalgia Spot Christmas Special Countdown #179 – 170

We’re getting closer, ever closer to the Christmas specials that are most worth watching every year. That’s not necessarily a bad thing that we’re still kind of in the weeds considering today’s entry covers entries 180 through 171. It’s a reminder that there are a lot of Christmas specials out there. Yesterday’s entries on short subjects is so far the outlier in that some of them are worth watching just because they’re so brief. And there’s some historical value. Today’s entries are not so brief and not so old so they need to get by on entertainment value and nostalgia. And, for me anyway, there’s not a ton of nostalgia to be found in this cast of Christmas specials. Oh, there is some, including one that I pretty much watch every year because of how I know it, but there’s a lot of “filler” here as well. These are mostly from children’s entertainment and if there was a theme I suppose it would be Christmas episodes from cartoons that are not well-remembered. There are a few exceptions and as I look over my list and the days to come I can see some that I could have flip-flopped out of here. Though in the case of many, it’s more an issue of seeing a special yet to come that I really don’t think is all that good and wondering why it’s not here, but then I look at what we’re talking about today and it starts to make more sense. I could tinker with this list all month and never feel like it’s perfect so let’s just move on, shall we?

179 – Donkey Kong Country – The Kongo Bongo Festival of Lights

Donkey Kong managed to elevate himself above his more popular genre-mates Sonic and Mario, but let’s not pretend like his Christmas episode is all that great. For me, it’s most memorable for being the kind of show I had very low expectations for going in and it managed to exceed them. That doesn’t mean it rose to the level of something I’d consider good, but it’s not terrible. There’s some silliness to be found with the long lost brothers plot to the point where it kind of works. What does not and never will are the visuals. If this ranking was purely on visual quality, Donkey Kong might be in last place. It’s hideous. Those early 3D CG shows have not aged well.

178 – Aaahh!!! Real Monsters – Gone Shopp’n

This is a Christmas episode that was always going to have to really knock it out of the park to be placed higher in the rankings. That’s because it’s a Christmas in July episode and in it our monstrous protagonists find themselves trapped in the mall after hours. The Christmas element is purely visual as the mall is decorated for a big summer sale, but there’s a lot of actual Christmas episodes that don’t do much more than add a visual element as well. This one is also short since it was only one segment from a half hour television spot and judged strictly on the quality of the entertainment it’s probably better than where I have it. It’s just not very Christmassy. Plus, I’ve never liked the visual style of this show.

177 – Santa Claus is Comin’ to Town

This is the one I teased as being a special I watch annually, even if I don’t really like it that much. It was featured on my beloved Christmas tape growing up so I saw it all of the time and I still see it quite often. As a kid, it was the spot on the tape where I was most likely to drop-off. Thankfully, it had Rudolph backing it up so that’s what usually got me through. Had it been last on the tape then I probably would have seen it far less. If you somehow have not seen this Rankin/Bass production, it’s the origin story for Santa Claus and Mickey Rooney’s debut as the character. The story is pretty silly with a local ruler outlawing toys, but the approach isn’t silly. There’s a lack of fun here and it’s just so long and plodding. None of the songs are particularly good either. Sure, “One Foot in Front of the Other” can get lodged in your head, but that doesn’t mean I want it there. For nostalgia’s sake, I’ll sit through this one at least once this month, but that’s all I’m giving it.

176 – A Flintstones Christmas Carol

For a little while, there was an attempt at making the Flintstones into some sort of holiday tradition in the 90s. There was a A Flintstone Family Christmas and there was this, A Flintstones Christmas Carol. Now, I have some affection for The Flintstones. I never actively sought the show out, but if it was on I’d often watch it as a kid. I do like A Flintstone Christmas and the episode of the show “Christmas Flintstone” it was based on, but that’s sort of my limit. And when you take a dated franchise like The Flintstones and pair it up with one of the most overused Christmas tropes on record by adapting A Christmas Carol, well, you don’t really end up with anything remotely special. I’ll give it some credit in that the special tries to blend a meta component by having it be a production in-show, but Fred lets stardom get to his head to the point where he starts acting like Scrooge. It’s for serious fans of The Flintstones only, the rest need not apply.

175 – Little Dracula – The Bite Before Christmas

There have been many attempts at melding Halloween with Christmas. The most famous is obviously The Nightmare Before Christmas and it’s also probably the most successful. On television in the 90s though, we had stuff like Little Dracula. It’s a cartoon where the cast is basically all monsters, but the approach to the macabre is so tepid that it tends to undermine any real spooky element it could have. In this one, the goal is to capture Santa Claus. I guess that’s what vampires do. It’s very by the numbers for such an unusual plot as we just get a lot of setup where the entertainment is supposed to be seeing how monsters decorate for the holiday, but nothing is particularly clever. The villain of the show, Garlic Man, wants to pose as Santa to enter the house or something, even though he knows they’re trying to capture the big man. And, of course, the real Santa shows up and we all learn something. Or not? It’s not very memorable.

174 – Don Coyote and the Christmas Bell

Make way for Don Coyoooooote! Don Coyote hails from a mostly forgotten Hanna-Barbera cartoon and rightly so. The main character is incredibly annoying and he just bumbles his way through adventure after adventure in a model similar to Inspector Gadget, only Don Coyote didn’t have a niece and a really smart dog looking out for his well-being. The only saving grace for the show is that most of the other characters see Don Coyote for what he is: an idiot. The villagers in the town he tries to help in this one all think he sucks and it’s a bit humorous to see. It’s not a big Christmas vibes sort of episode either, it just takes place at Christmas and the bell referenced in the title has some meaning for the holiday. There is a light faith element to the plot, so if you like your Christmas to appeal more to that aspect of the holiday as opposed to Santa and Rudolph then maybe you can appreciate this on that level. Maybe. It’s still not very good.

173 – Heathcliff – North Pole Cat

Heathcliff may have originated close enough to Garfield that the two can be considered peers, but he’s mostly lived in the fat, orange, cat’s shadow in my lifetime. And that’s despite sounding like Bugs Bunny! Heathcliff did have a solid run on television in the 80s getting two similar, but separate, cartoons and around 100 episodes of entertainment. His grand finale is a Christmas episode in which his letter to Santa is returned so he and Spike (all dogs were required to be named Spike in cartoons) head to the north pole to investigate. There they encounter a jerk of an elf who is hell-bent on destroying Christmas, but as is often the case, things work out in the end and it turns out the elf isn’t such a bad guy after all. There aren’t any memorable gags to find and this one does something I hate. It has Santa literally tell the audience that a year of bad behavior can be redeemed at the last second to get on the Nice List. What a crock! I get needing to give kids something to reach for, but to come out and say it like that is just wrong.

172 – Ace Ventura: Pet Detective – The Reindeer Hunter

Okay, I really didn’t know where to rank this one. Visually, it’s offensive to my eyes. It’s cheap and ugly. It’s also Ace Ventura who is a pretty annoying character. On the big screen, at least the physical acting of Jim Carrey can help make him tolerable, but as an ugly cartoon the charm is gone. This one does have a somewhat clever plot though and it feels pretty original. Since the character is a detective (which allows them to make liberal use of the term dick), there’s a mystery component and it’s not bad. Santa’s reindeer have gone missing, and Ace needs to get them back. It’s a good setup for a pet detective. It’s just…a lot. I can only handle so much of this character. I do think if you really like the character then you’ll like this a lot more than I do. It’s the sort of Christmas episode where I’m glad I did experience it, but once is enough.

171 – Christmas in Tattertown

The Nickelodeon Christmas special by Ralph Bakshi that doubled as a pilot for a show that never was, Christmas in Tattertown is quite possibly the most uneven special in this countdown. There are moments in this one that look terrific. There’s a throwback quality to the character designs and animation of the 1930s and it mostly works. There’s also moments where the quality dips and then there’s just the uneven performances. This is especially seen in the character Muffet, who is at times sympathetic and at times a horrible villain. She is a doll that doesn’t really want to be a girl’s doll and she’s frustrated that her life has seemingly been decided for her. She just decides to go full villain in response to that. The voice work is also so up and down that watching this is like experiencing whiplash. I wanted to like this because the premise is solid, but there are too many moments for me where I questioned if I actually hated it. It’s exhausting to watch, but it looks so interesting that I think it’s something everyone should see once. At least, everyone who has ever been enchanted by a cartoon.

170 – I Am Weasel – Happy Baboon Holidays

Our last entry for today comes courtesy of that other children’s cable network, the Cartoon Network. I Am Weasel was a spin-off from Cow and Chicken which in turn was born out of the What a Cartoon workshop. I have no idea why I Am Weasel was chosen to be spun-off. I liked Cow and Chicken to a certain degree, but I did not care at all for I Am Weasel. It’s a setup where the weasel is basically an ideal character and does everything right and he’s juxtaposed with I.R. Baboon, a selfish, stupid, jealous character. He basically tries, and fails, to undermine the weasel and steal the spotlight for himself. In this Christmas edition, Baboon is surprised by his family when they show up for Christmas. He is ill-prepared, so he runs out to get a tree and all the trimmings, but leaves his family out in the cold. Weasel then comes by and notices the frozen solid group of baboons and invites them into his palatial estate. They become rather enamored with Weasel which just makes Baboon jealous when he finds out. He then tries to sabotage Christmas. It has a happy ending, and it’s actually a lot of plot for what is a short cartoon. It’s a solid setup and premise for the show, it’s problem is it’s just not very funny. Maybe I’ve aged out of this era of visually loud humor, but I didn’t really laugh. If you have fond memories of this or Cow and Chicken then maybe you’ll get more out of it.

And that does it for today’s entries. Tomorrow, we take a break from the countdown to spotlight a forgotten Christmas special. I think it’s a bit of a crowd favorite, but maybe the winds have changed for it over the years and I’m mistaken. Or it’s just become properly rated since we are talking about entry #169. What is it? Well, you’ll have to come back tomorrow and find out. Unless you’re not reading this on December 4, 2025. In that case, you can just click the little button for the next entry. I hope you were surprised!

Can’t wait until tomorrow for more Christmas? Check out what we had to say last year on this day and beyond:

Dec. 4 – Doug – “Doug’s Secret Christmas”

Last year, I made an effort to get to a lot of the Nicktoons that I had yet to cover. My initial thinking when I started doing this Christmas blog was to try and avoid the specials that had been covered in depth many times over. Then I realized that, hey, if you want to…

Keep reading

Dec. 4 – Doug – “Doug’s Christmas Story”

Last year, we covered in depth the inaugural Christmas episodes of Rugrats and The Ren & Stimpy Show, two of the three original Nicktoons that premiered in 1991. Now, we’re going to look at the Christmas episode for the other original Nicktoon: Doug. Doug was created by Jim Jinkins and was one of the first…

Keep reading

Dec. 4 – The Pups’ Christmas

Hugh Harman and Rudolf Ising were among the first stars of cartoon creation to burst onto the scene. Together, the duo would work for Disney, Warner, and MGM (among others) creating and overseeing some of animation’s most memorable characters from the golden age. After working with Leon Schlesinger’s studio to produce Looney Tunes shorts, the…

Keep reading

NECA TMNT 2012 Raphael

He’s got the most attitude on the team.

We are onto the third member of the Teenage Mutant Ninja Turtles and its everyone’s favorite hot head. Raphael got softened for the 1987 cartoon series to make him sarcastic and a bit of a goof-off. He didn’t take anything too seriously and had a certain dry wit about him. It’s quite different from his comic book portrayal where he was emotional, easily angered, and often confrontational not just with his enemies, but even his family. That Raphael was immortalized on the big screen and seemed to convert a lot of viewers into Raph fans. Perhaps that’s why his personality has mostly been kept the same for future iterations of the character, though with both Rise of the Teenage Mutant Ninja Turtles and Mutant Mayhem, his character has once again seen a softening.

Sort of like Wolverine, Raph is a bit of a short king.

For the 2012 show, Raphael was confidently in angry teen mode. He could clash with his brothers, in particular Leonardo, and was often irritated by Mikey, but his love for them is never in doubt. And since it was a Nickelodeon show, he had to keep the potty mouth in check. NECA’s take on the character is another sculpt by May Thamtarana with paint by Geoff Trapp and Mike Puzzo. Box art is by Ciro Nieli and Raph is number 3 in the wave making him the first being reviewed by me in proper order. Out of the box, Raph stands at about 5.375″ and unlike the previous two he’s sporting his non battle mode portrait, though since it’s Raph it still presents as a scowl.

As good as he looks, something’s off with that green.

Raph is another excellent sculpt by Thamtarana. His proportions are well captured as are the little details that make Raph, Raph. His neck and limbs are just slightly larger than his brothers as he is the more brawny turtle. There are some harder edges to the shape of his thighs and biceps and his wrist and foot wraps are the proper color. Like Donatello, there appears to be no shared parts between Raph and Leonardo, or Raph and Don for that matter. The only parts the turtles continue to share are hands. Raph has a more battle-damaged shell and his plastron has that lightning bolt like crack in the top left. He looks great, except for one thing.

Raphael is just not the correct shade of green. He’s a deep green similar to his Playmates counterpart. In the show, his complexion was far more pale and hued very close to Michelangelo. This darker green appears to be more common in licensing art and some of the offshoots of the show, like the Half Shell Heroes. The question here is did NECA have this color forced upon them based on the reference material Viacom supplied? Or did they just mess it up? Considering how detail-focused director Trevor Zammit is with the ’87 toon line it’s hard to imagine him not knowing what color Raphael is supposed to be. And if your first thought is, “Well, since it’s a newer show maybe he’s not that familiar with it,” know that he is on record as saying the 2012 series is his favorite depiction of the turtles. The prototypes on display at New York Toy Fair showed the same so the only thing I’m willing to rule out is that this wasn’t a factory error NECA had to roll with. It just is what it is and collectors will have to decide for themselves if it’s a deal breaker or not.

Obviously, for me Raph’s complexion was not a deal breaker since I bought it knowing full well it was wrong. I can’t say I dislike this color, but I would have definitely preferred him to be screen accurate. To go along with the figure we get a secondary portrait featuring his whited-out eyes and a yell. For hands, we get the usual gripping hands, fists, and a set of the relaxed open hands Leo came with. Raph also has the slice of pizza, smoke bomb, and T-phone. For unique accessories, there’s Chompy, the baby space turtle Raph took in for a little while. You may be wondering why he didn’t come with Spike, his first pet turtle, but he’s coming with someone else. Raph also comes with his nemesis: a tiny cockroach with a tracking device. Raph hates cockroaches and this little guy would go on to become the Cockroach Terminator. He looks good, but there’s almost too much paint and it gets a little messy. Lastly, Raph has his trusty sai. They’re very thin and rigid with zero give so they’re a little scary. Do be careful with them. Because of the thinness, you may be tempted to try and fit them into the tight gripping hands, but I would still advise to just play it safe and heat those hands first. He has his weapon storage on the rear of his shell which works well.

Raph’s articulation is exactly the same as Leonardo and Donatello. His range is no better or worse than either as well, though Donnie’s thinner arms seem to get a little more range at the elbow. Like Donatello, my Raph did not have any stuck or stubborn joints. He has been pretty free and easy since coming out of his box. He does present his own frustrations, but they’re not really articulation related. The sai handles are so thin that he doesn’t get a great grip on them. They won’t really fall out, but they’ll spin around a lot when handling him. And if you’re the sort who likes to have their Raph hold his sai with the middle blade between his fingers then you will definitely want to heat the hands first. And I would reheat them to remove the sai as well. It certainly looks cool to display him this way, but I’m hesitant to leave him for too long like this out of fear it might warp the sai.

Too bad Leo has to remain eyes-out.

Raph is another solid entry in NECA’s 2012 Teenage Mutant Ninja Turtles toy line. He is structurally the same as his brothers so if you like them you’re probably going to enjoy Raphael as well. He just comes with the unfortunate caveat that he’s not the right shade of green. And we’re not talking about a minor difference here, but a pretty obvious one. Like I said in the write-up, if that doesn’t bother you then you’re sure to like this figure. If it does, well, it might be the only thing you can see. I confess, it does bother me and it’s in the back of my mind every time I look at the figure, but I wasn’t going to not get Raphael. This isn’t a line I plan to go deep on with variants and such, but if NECA ever does a corrected Raph I might have to bite at that.

Miss any of our TMNT 2012 coverage? Check these out:

NECA TMNT 2012 Donatello

We were able to get through some of the logistics of this line with Leonardo, so for this second review we can just get right to it. One of the best decisions the 2012 iteration of Teenage Mutant Ninja Turtles made was bringing back veteran voice actor Rob Paulsen. He’s voiced countless characters over the…

Keep reading

NECA TMNT 2012 Leonardo

We’re going to start this one off with a question: When you order directly from a producer, do you expect to be first in line for product? NECA’s recent launch of its Teenage Mutant Ninja Turtles action figure line based on the 2012 Nickelodeon series raised this question. On September 16, NECA launched the line…

Keep reading

NECA TMNT 2012 Donatello

He has a way with machines.

We were able to get through some of the logistics of this line with Leonardo, so for this second review we can just get right to it. One of the best decisions the 2012 iteration of Teenage Mutant Ninja Turtles made was bringing back veteran voice actor Rob Paulsen. He’s voiced countless characters over the years, but many know him as Raphael from the original TMNT cartoon. For the 2012 show, the decision was made to have Paulsen play a different turtle: Donatello. It made sense to move him off Raph who is almost never portrayed in the same manner as he was in that cartoon. He’s more aggressive, frequently angry, and not the wise-cracking fellow from the old show. Not that Paulsen couldn’t adapt to a different style, but hearing his take on another turtle was an opportunity for something different.

It felt like it made sense to show Donnie with the shortest and tallest figures from wave one.

Donatello in the 2012 show is similar to past versions of the character. He’s the brains, able to come up with clever gadgets and such, but he’s also pretty introspective, insecure, and about as confused about his place in the world as most teenagers. It was fun seeing an episode where Donatello questions the worth of his bo staff. As a kid, I always saw that weapon as decidedly lame compared with what the other turtles had. Combine that with the more feminine purple of his bandana and it made Donatello the lamest turtle to my six-year-old brain. This Donatello is one I can appreciate and he has more nuance than perhaps any of his brothers. His affection for April is a long-running story and a bit tragic in some ways.

NECA’s interpretation of Donatello comes courtesy of sculptor May Thamtarana with paint by Geoff Trapp and Mike Puzzo. Ciro Nieli did the illustrations on the box just as they did for Leonardo. Donatello stands a tick under 5.875″ giving him considerable height over his brothers, but leaving him shorter than Shredder. As the tallest turtle in the show, this strikes me as appropriate. His sculpt is almost entirely different from Leonardo’s and that’s going to be true of his brothers as well. From what I can tell, the only parts shared between the turtles are the hands. Everything else is unique which is pretty impressive and can also be a sign of variants to come.

Donatello is very well built for not only is he taller his proportions are pretty on-model. His limbs are longer and compared to some of his brothers thicker, or thinner, depending on the turtle. His belt and plastron have the same weathered approach as Leonardo and by default he’s sporting his battle portrait. NECA and Thamtarana really nailed the shape of Donnie’s head which is smaller and rounder than the others and sits pretty high. Like Leo, he’s the most on-model interpretation of this character we have seen yet cast in plastic. He also comes with some minor assembly required. The holster for his bo is a separate piece which plugs into his shell. There’s a hole in the shoulder strap to accommodate this. The actual part is a softer plastic than basically everything else in the box and I saw some people express frustration with getting it in place. Mine went in without issue, but I also got to it shortly after it was delivered in a fairly cool climate which may have helped. If it were warm and more pliable it might have been a different story.

“Having a chicken around really pays off!”

Donatello comes with gripping hands by default as well as a set of open hands and a set of pointing hands. The right open hand is more of a C-grip hand and I assume it’s for his other accessories. He does have an alternate portrait with his pupils visible and a big, open-mouthed, smile which exposes the gap between his front teeth, a hallmark of the character. It’s a great likeness and it’s exactly the kind of portrait we want to see with these figures. He also has his trusty bo staff which can separate at the tape. This makes it a little easier to slot into his holster, but also allows for it to be switched with the included bladed end creating a naginata. Donnie’s lame weapon got a little upgrade in the show. He also has more unique accessories in the form of his microscope goggles and a homemade tracking device that appears to be made out of a Game Boy and egg beater. The goggles don’t get a snug fit on either head, but will probably stay if placed on a shelf. Donnie also has the same T-phone, smoke bomb, and pizza slice as the rest. His last accessory is Dr. Cluckenstein, the big-brained chicken. She looks good, though is just a slug figure with no articulation. Mine also came with one of the toes broken off which is a bummer. It’s the only real quality control issue I had with the wave.

Donatello has the same articulation as Leonardo with the only difference being his shape provides for more range in places. He can look up much better than Leo and his shoulders are easier to engage with. He’s also the figure I had the least amount of issues with out of the box as far as stuck joints are concerned. Knees and elbows all worked fine as well as the ankles. He has the same horizontal wrist hinges as Leonardo, though it’s less of an issue with his chosen melee weapon. His gripping hands are just as rigid though so you’ll want to heat them up before trying to get him to hold his staff. Even the C-grip hand isn’t particularly good for anything without some heat if you want him to actually grip something with any authority. I did have issues swapping heads again, though in this case the default portrait came off fine, it’s just the alternate didn’t want to go on. I just heated it up and that was that.

They’re a lovable bunch.

Donatello is an overall better release than Leonardo and might be the best in the line. I’ll reserve judgement for that until I’ve spent more time with the rest of wave one, but I think he just comes together in a nicer package. His articulation is slightly more forgiving, his accessories more purposeful, and best of all he has two worthy portraits for your display. He’s still not as articulated as he could be, but if you just want an on-model Donatello from the 2012 series you’ll be hard pressed to do better than this.

We have plenty more from Teenage Mutant Ninja Turtles to refer you to:

NECA TMNT 2012 Leonardo

We’re going to start this one off with a question: When you order directly from a producer, do you expect to be first in line for product? NECA’s recent launch of its Teenage Mutant Ninja Turtles action figure line based on the 2012 Nickelodeon series raised this question. On September 16, NECA launched the line…

Keep reading

NECA TMNT Toon Donatello’s Portable Portal Generator

Is this it? Have I finally hit the point where my Teenage Mutant Ninja Turtle toy collecting is out of control? It just might be, for today we have Donatello’s Portable Portal Generator, the latest piece from NECA’s line of toys based on the vintage cartoon series. And it’s not that this is a bad…

Keep reading

NECA TMNT 2012 Leonardo

He’s the leader in blue.

We’re going to start this one off with a question: When you order directly from a producer, do you expect to be first in line for product? NECA’s recent launch of its Teenage Mutant Ninja Turtles action figure line based on the 2012 Nickelodeon series raised this question. On September 16, NECA launched the line on its own webstore where their fans could purchase the four turtles as a bundle. If they wanted to add Shredder, then the order would qualify for free shipping. It seemed like a solid deal. Then on September 28th, the same selection of characters appeared on Walmart’s website as in-stock. Those who took advantage of the NECA sale were still waiting for their order to ship, but someone who waited it out could order from Walmart that weekend and get their figures a few days later. A bit of a raw deal, but it’s just toys, right?

It’s another installment of turtles from NECA.

It gets a little more complicated when the reality that NECA fulfills all its own orders is introduced. In other words, whether you order through NECA direct or Walmart, you’re just ordering from NECA. It all gets packaged and shipped by NECA, and even though the people who ordered directly from them were charged upfront, the people who ordered through Walmart essentially jumped the line. And then following that came the shipping woes. Numerous reports of wrong orders, wrong tracking numbers, duplicate tracking numbers, and partial shipments. Several people who ordered from NECA ended up getting shipments of just Michelangelo and Shredder with an assurance the rest would ship later. This on top of NECA’s well publicized shipping woes of the prior year just added to an overall bad experience. I got my set through NECA. I ordered on the 16th of September and didn’t receive a partial shipment. I got the whole thing on October 29th. I don’t really care about when I get stuff, as long as I get it, but it is annoying to see the same company prioritize different orders. Just better communication would solve most of the issues, but apparently that’s too hard.

The likeness is pretty damn good here.

It’s a shame there was such consternation in the collector sphere for this line because I think it had a lot of positive buzz leading up to release. The Teenage Mutant Ninja Turtles Nickelodeon show was a hit both commercially and critically. It’s held in high regard by old and new TMNT fans for its successful melding of the classic comic book tales and some new stuff. It’s really one of, if not the, best takes on the franchise. As part of the 40th anniversary, Nickelodeon wanted to celebrate a lot of eras of TMNT and do so by merchandizing the hell out of it. Super7 had the 2003 cartoon shopped to them while NECA got 2012. And while I grew up on the 87 toon, the 2012 series was the one I watched with my kids. They loved it and for them it’s “their” Teenage Mutant Ninja Turtles so this franchise holds a special place in my heart. When NECA announced they were doing figures from this show I was very much onboard.

He comes with a decent assortment of stuff, but I’m guessing most will just rock the swords.

And up first is the leader in blue – Leonardo. Unlike other iterations of the turtles, this is a property that can’t get by with one sculpt for four boys. The turtles from this show all had a unique appearance. It wasn’t just a different colored bandana or a belt with a shoulder strap. As a result, it feels more appropriate to give each turtle his own review. I did get Shredder as well, so we’re going to have a lot of TMNT content for a little while. I’m not sure how quickly I’ll get these reviews out because we also have Christmas to talk about, but we’ll see how it goes.

I don’t really know what these hands are for, but he comes with them.

Each turtle is sold as an “Ultimate” version with the standard five-panel packaging. It’s adorned with artwork by Ciro Nieli. The sculpt is by a name new to me, May Thamtarana, with paint by the usual NECA duo Geoff Trapp and Mike Puzzo. There’s no photography on the box which is a bit unusual, but it does have some spine art which will create a mural for those saving boxes. Leonardo, despite being the leader, is actually numbered 4 in the series which is just wrong. Everyone knows it goes Leonardo, Donatello, Raphael, then Michelangelo. That’s the only order I’ll accept.

Scale on this line is going to be pretty interesting.

Leonardo stands at right around 5.5″. If you’re curious about scale, that would put him at a height of 5’6″ in 1:12 scale, 4’7″ in 1:10 scale. I think it’s safe to say that NECA is going for 1:12 with this line based on that. I tried to find an official height chart for the show, but came up empty. I saw lots of unsourced claims that Leonardo is supposed to be between 5’4″ and 5’6″ with one outlier saying he was a mere 5’1″. I did see one piece of production art for Leatherhead that placed Michelangelo at an even 5′ while NECA has the figure at about 5.125″ tall. In other words, I think this is close enough.

He has a gun. Cool?

What is going to be this line’s strong suit is the overall look and proportions of these characters. From the unique proportions to the shape of the limbs it’s all very evocative of the show. NECA, as usual, utilized a liberal amount of paint to bring Leo to life. The body may be molded in green plastic, but it’s coated with paint as well to give it a rich, matte, finish. There’s some nice dry-brushing on the wraps present on the wrists and ankles and some weathering to the shell. He comes ready for battle with whited-out eyes and a little slit of teeth visible which was applied cleanly. The only shortcoming I’m noticing in the presentation department are the knee pads, which while textured very nicely, do give off a shiny appearance like they’re not painted. The right-most scabbard also has some sloppy, white, paint inside it and I’m not sure why they bothered as it seems to interfere with the swords as well. On one hand, it’s some nice attention to detail if that was always visible in the show, but I’d also rather be able to insert a sword into it easily.

If it wasn’t already useless, I can’t even get this alternate head onto the figure because the ball joint keeps popping out of the neck.

Where we are going to run into some issues is with the accessory load-out. When NECA debuted these figures at Toy Fair earlier this year each turtle appeared to have the battle portrait and a more casual one. When it came time to ship them, that was still true of 3 of the 4 turtles, but not Leonardo. His alternate portrait has his eyes closed like he’s meditating. I know there was a storyline where he was unconscious a few episodes, but literally no one wanted this portrait in place of one where his eyes are open with visible pupils. It’s either really bad judgement on NECA’s part or a naked attempt at making a future accessory pack or variant figure more enticing. I usually have to reserve this mini rant for Super7, but if NECA is going to call this the “Ultimate” Leonardo figure, then he needs a portrait where his damn eyes are open. As for the portrait itself – it’s fine. If that’s what you want for your Leonardo. I can’t see myself ever using it and that’s especially true since I can’t get his default head off without having the neck joint come out with it.

This scabbard keeps falling off, which is really annoying.

Aside from that major boner, the rest of what’s in the box is pretty solid. Leonardo has his two katana, and in keeping true to the show, one is shorter than the other. Maybe it’s hard to find matching swords when you live in a sewer? It’s funny that they bothered to add this detail to the show since it’s not an obvious or dramatic difference, but it’s represented here. The swords are well-painted, but the hands he has to hold them are extremely rigid. Heat them up, don’t try to shove them into his hands, no good will come of that. In addition to those gripping hands, Leo also has a set of fists, relaxed open hands, and these odd looking hands that kind of look like a “hang loose” gesture. He also comes with a smoke bomb (basically a little egg), T-phone, and a slice of pepperoni pizza. Those three things are included with each turtle. His unique accessory is a gun that I think he acquires from The Kraang in an episode. I don’t remember it, and NECA doesn’t list out the accessories on the box, but it looks pretty cool. It’s just as hard for him to hold as his swords if you don’t heat up a hand, but he can support it with an open hand for a two-handed pose.

Everybody comes with a T-Phone, pizza, and smoke bomb.

I was curious how these turtles would pose given their more slender profile vs other iterations of the gang. For the most part though, these are NECA figures and they handle like NECA figures. The head is a double ball-joint with decent range. The neck is angled though so Leo doesn’t look up very well, but aiding that is a diaphragm joint that basically just allows the entire shoulder and neck area to rock back and forth a bit. It’s not dramatic, but it’s also not nothing. Arms are fairly basic: shoulder ball-hinge, bicep swivel, double elbows, wrist swivel and hinge. The gripping hinge is the wrong one as once again NECA failed to provide a vertical hinge for a sword-wielding character. It’s perhaps my biggest pet peeve with the company as they’re incredibly inconsistent about it. Most of the Ultimate releases in the toon get the correct hands, but we’re starting off on the wrong foot with the 2012 line. Seriously, I’d trade the stupid gun for better hands. Or a better alternate portrait.

You can pose him with the smoke bomb if you really want to.

The rest of the articulation is also pretty standard. There’s a waist twist, but the shell really limits it. The side panels seem to extend a lot lower than usual too which cuts it off further. Ball-socket hips, thigh swivel, double-jointed knees, and ankle hinges and rocker round it out. The shell/plastron interferes with range at the hips. The plastron is soft, but not that soft. He won’t kick out a full 90 degrees nor can he do splits. The ankle rockers gave me some trouble out of the box, but I seem to have them moving now without having to heat them up. I didn’t have any issues with the usual trouble spots of knees and elbows, but the shoulders are pretty tight. And since the arms are so thin, they can be a bit harrowing to manipulate. It’s hard to engage the shoulder hinge without putting strain on the bicep peg. If you’re used to NECA articulation, then I don’t think he’s necessarily much better or worse than we typically see. I do wish we would get some real innovation at this point when it comes to TMNT figures because the same old articulation schemes are getting hold. I feel like we should have ab crunches by now. If Hasbro can make a Hulk clap than surely someone can make a turtle bend over.

To match eyes or not?

Leonardo isn’t the lead-off homerun I was hoping for with NECA’s new TMNT 2012 toyline. He looks great, but the little issues with things like his scabbard, the way too tight gripping hands, the wrong hinge articulation, and that lame alternate portrait really put a damper on him. He’s also the only figure in this first wave, including Shredder, to not come with a little buddy character and that’s a bummer. The gun accessory is really well done for what it is, but it’s just so useless. I’ll never display Leonardo with a gun, which just puts more of a spotlight on what’s missing. He’s the best looking 2012 Leonardo we’ve received provided you want to display him in battle mode and that’s going to have to be good enough if you’re into this version of the franchise.

We don’t have a lot of TMNT 2012 toy talk here, but we have some plus a lot of Leonardo:

Super7 TMNT Ultimates! Classic Rocker Leonardo

When I was a kid, I had parents with divergent musical tastes. Dad likes oldies from the 50s and 60s while mom was more into modern rock (then 80s). One area where their tastes overlapped was Bruce Springsteen. We had several of his records in my house and I distinctly remember that cover to Born…

Keep reading

JoyToy Teenage Mutant Ninja Turtles

It’s been said before and it will be said again: everyone is making Ninja Turtles. It feels like the list of companies not making Teenage Mutant Ninja Turtles is smaller than the list of those who are. Viacom has not been shy about licensing the brand out to toy makers and it’s reaching a point…

Keep reading


NECA TMNT Toon Granny Bebop and Baby Rocksteady

So it’s come to this…

When 2025 is all said and done I think we’ll look back on it in the Teenage Mutant Ninja Turtles collector sphere as the year the NECA toon toyline started showing its age. For some, that probably already happened. Jersey Red, Chakahachi, Lotus Blossom – who the heck are these characters? They are pretty deep cuts, but they are unique characters with unique sculpts, at least. This year, there have been new deep cuts like Creepy Eddie and Tattoo, but also a what-if Leonardo and beach variations on the turtles – twice! And now we have maybe the silliest release of all: Granny Bebop and Baby Rocksteady.

NECA tends to scale these guys up. I don’t think Shredder was shorter than them in the show.

Bebop and Rocksteady have been NECA’s go-to characters when they want to do something offbeat. And it’s easy to see why as the pair were comic relief in the cartoon series. They did a lot of dumb stuff and had different looks. We’ve seen them as superheroes, rabbits, vacationers, and robots. Now, we have Bebop in drag and Rocksteady in a giant diaper. It’s ludicrous, but when I look back on the original TMNT cartoon it’s the silly stuff that I recall most easily. The show was dumb, and if I’m being honest, kind of bad, but I loved it! I don’t know how many hours I spent watching it as a kid, but it never felt like enough in the moment. A lot of the silly looks from the show I actually wanted to see in the companion toyline and now NECA is making that a reality.

Light accessory load-out for this pair.

Bebop and Rocksteady, being a mutated warthog and rhinoceros, couldn’t just walk into a public place and not freak people out so they needed disguises. One such disguise was Bebop as a grandmother and Rocksteady as his baby. It obviously made no sense since it’s pretty obvious that they’re still a warthog and rhinoceros, but that was the show. And now it’s immortalized in plastic. These two guys are pretty familiar if you’ve purchased others in the past, but there’s new stuff here. Rocksteady stands about 6.5″ to the top of his head while Bebop is about 6.75″ to about where the top of his head should be under that wig.

“Hey, big boy!”

The pair share a lot of the same parts with only slight modifications. They have the same arms and legs as far as I can tell with Rocksteady just having ruffled socks and Bebop open sleeves by his wrists. The torso on both is done with an overlay, NECA’s modus operandi when it comes to this pair, and I’d suspect whatever is under that is the same. Hands appear to be recycled from the vacation set while both figures have new feet and new heads. There are similarities with the rest of the limbs compared with the vacation set only this time around everything is pin-less. They may have began life as the same digital mold and were just recut for tooling. The box lists three sculptors on this set: Brodie Perkins, Tony Cipriano, and Tomasz Rozejowski. Usually, that seems to happen when pieces from past sets are utilized along with new parts.

“You’ve made me the happiest warthog – I mean, woman alive!”

Regardless of how these two came together, both certainly look the part. The paint is clean and there’s plenty of linework emphasized with the paint job by Geoff Trapp and Mike Puzzo. It’s very clean on both figures even in tight places like the teeth or Rocksteady’s safety pin. Bebop does utilize some soft goods for his skirt and it looks okay. It’s not the nicest material, but they at least included a purple hem at the bottom. There’s some loose threads on mine right at the waist that are kind of annoying. The skirt is glued into place so I can’t just take it off and either trim them or push them behind the skirt. I’ll have to see if I can snip them. I like how they managed to sneak some lipstick onto Bebop and I like that his ponytail is sticking out as well. Like other recent releases in the line, there’s no cel-shading on the backs of these figures. I guess that’s out with the line, but Panda Khan had it so who can know for sure?

“Hey toitle! Check my diapy!

Accessories for this set are pretty light. Each character gets 3 sets of hands: fists, open, gripping. Rocksteady also has a pacifier which can fit in between his teeth or be held with a gripping hand. Bebop has a green purse which is made from a soft plastic and does open, though he doesn’t have anything to put inside it. The main accessory is the baby carriage which is pretty big for a baby carriage, but still not big enough for Rocksteady. It’s simply painted and does feature real wheels on it. Rocksteady can be placed in it and made to look pretty damn ridiculous which helps sell the comedic angle of the set. The handle is a very rigid ABS plastic that won’t easily slide into Bebop’s gripping hand. It almost certainly be done, but you will want to heat the hand up first or else risk snapping the thing.

“Somebody save my baby!”

Articulation for these guys is super basic and pretty standard for the line and these characters. Both feature a ball jointed head with a hinged jaw. You’ll get some nuance posing and rotation, but not much up and down. The shoulders are ball-hinged with a bicep swivel, double-jointed elbows, wrist swivels and hinge. A ball joint at the waist allows for rotation and some tilt, but little in the way of forward and back. Ball-socket hips will basically go as far as the skirt and diaper will allow on each, which is short of splits and 90 degree kicks. You can roll up the skirt for more range on Bebop, if you desire. There is a thigh swivel at the joint as well as double-jointed knees, ankle hinge, and ankle rocker. Bebop, being that he is in heels, will be a bit difficult to stand, but not impossible. There are no loose joints on either while some of the elbows and knees were pretty tight. The bicep swivels can be tricky to get moving as well due to the shoulders moving so freely. It looks like they were lubricated at the shoulder so getting the leverage needed to break the seal on the bicep took some effort.

Things are getting silly.

These two aren’t going to do anything spectacular on your shelf and they’re not really designed to. Rocksteady is meant to go in the stroller and to do that he doesn’t need to do much. Bebop just needs to stand behind it either pushing it or doing very little. They’re capable of doing as much and anyone who sees your collection is probably going to ask about them because they look so stupid. That’s basically the joke and the whole reason to get this one. If you think it’s funny then you’ll probably be happy. If the idea of these two in these outfits just seems too dumb to spend money on then it probably is. It doesn’t help that they’re sold exclusively at Target for $65. That’s a steep price. I was able to knock 10 bucks off with a current promotion going on at Target which may or may not still be active when you’re reading this. I think it’s stupid and funny so I probably would have paid full price, but I’m definitely happy to not have. They don’t appear to be shipping in big numbers, but these variant sets have a tendency to hang around either way so you could always wait for the next deal. My local store also had them in their inventory, which usually doesn’t happen with NECA unless Target is stocking them. I don’t know if that is the case or not, but if it is, then there’s a slim chance they go on sale if Target can’t unload them. With the holiday shopping season upon us, that seems unlikely.

At this point, there’s enough releases in NECA’s TMNT line for it to be a Bebop and Rocksteady line:

NECA TMNT Toon Vacation Bebop and Vacation Rocksteady

Pack your bags and grab the sunscreen because today we’re heading to Florida! It’s vacation time folks, and even the bad guys deserve a little fun in the sun sometimes. Coming from NECA Toys we have another fun variant of the duo Bebop and Rocksteady. Always more comic relief than true threat, the boys come…

NECA TMNT Cartoon Super Bebop and Mighty Rocksteady

2021 introduced a lot of good things for collectors of NECA’s Teenage Mutant Ninja Turtles line of action figures based on the classic cartoon. The toy maker still kept the line a Target exclusive when it came to brick and mortar, but it also started selling a lot of it online to coincide with each…

NECA Cartoon TMNT Mighty Hog and Rhino-Man

We did it! We finally made it to the end of the Haulathon releases from NECA Toys and we may have saved the best for last. Back in early 2020, I made a wish list for what I wanted from NECA and Teenage Mutant Ninja Turtles. It was only 10 deep, though there were some…


Super7 TMNT Ultimates! Triceraton

Dinosaurs from space – what’s not to like?

My summer of discounts continues today with yet another Super7 Ultimates! release. Back when wave 7 of Super7’s line of Teenage Mutant Ninja Turtles was unveiled I quickly locked in a preorder for three figures: Punker Don, Robotic Bebop, and Triceraton. By the time the line released way, way, late, I only ended up with two of those three figures. That’s because as product was coming out and impressions and images were being shared online, there was one figure in that set I wasn’t willing to drop $55 on: Triceraton. Triceraton was one of my favorites in the vintage Playmates line. I got him along with Slash and for me the two were a pair of intergalactic do-badders. The figure was on my short list of wants from Super7 so I didn’t cancel that preorder hastily, but I did. Now that I’ve been able to get the figure for considerably less, the hope here is that I’ll be way more happy now than I would have been had I spent $55 on it.

For a big boy, he sure comes with a lot of stuff.

Super7 used to have a pretty good thing going. It got to take action figures that were 30 years old, upscale them, cut in some more articulation, and call it a day. It was a simple business model that seemed to please TMNT collectors. Who it didn’t please was Playmates. And as much as it annoys me that Super7 has seemingly been forced to cancel its vintage-inspired line of TMNT figures, I also get it. Triceraton is a perfect example of the basic approach the company was taking in that this is barely any different from the figure released back in the day. He’s just bigger. There’s a bit more paint, there’s some more joints, and the accessories are all painted now. There are some new accessories as well, but this thing is not much of a departure from the Playmates original. Considering how much I like that old figure, I’m happy with the approach here. Some figures I’ve wanted Super7 to make more alterations to, but this isn’t one of them.

Triceraton comes in the old style of Ultimates! box complete with a purple, personalized, slip-cover. The figure is a beast at just about 8″ to the top of whatever that ridge is on the back of the head of a triceratops. He’s not just tall, but chunky, and there’s some weight to this boy. Shockingly, he might be the third biggest figure in the wave he was a part of thanks to Robotic Bebop and the massive Guerilla Gorilla. Like I said, the design does not stray from what Playmates did before. The skin is orange, there’s still the blue around the eyes, the right horn is wrapped in green, and he’s got that weird, blue, abdomen. The base color for most of the figure is orange, but Super7 elected to apply a wash to the skin which really adds some depth. It’s fully textured too and the finish is really strong. The armor on the torso is a lustrous silver and they nailed the shade of blue Playmates used for its own figure. The belt is now fully painted with brown and silver and the rats dangling from the belt are also fully painted. The silver and purple on the forearms is painted cleanly as is the fingerless glove on the right hand. The only painted part that looks off is the exposed flesh on the legs which is orange painted over green and it’s pretty obvious. That’s kind of it though as this is a strong looking action figure and it’s easily the figure’s best selling point.

The figure also comes pretty loaded with accessories. We don’t get a second head, but we get three sets of hands: gripping, fists, and a clenching/style posed hand. He also has updated versions of his old guns. There’s the one that looks like a machine gun and one that looks like some laser or something. They’re both done on silver plastic, but hit with a spray of light, metallic, blue paint that looks really cool. That’s the old stuff, for new stuff we get a pair of canister grenades. They’re the same style that’s molded on the belt of the current and vintage version so it’s cool to get some as actual accessories. They’re also painted silver and they fit well in the clenching hands. We also get two wrist accessories. The first one appears to fit on the right forearm and has a communicator or something on it. It flips open and it’s all silver. It would have been neat if the screen was painted a different color, but it’s cool, though a little tough to get the clasps in place. For the left forearm, there’s a strap-on energy sword. It’s basically all silver with the blade done in translucent green. It’s very fitting for the line and looks pretty bad ass though it too is a bit of a pain to get strapped into place. Triceraton also has a respirator since Earth’s oxygen levels are poisonous to him. It’s done with a gummy plastic that’s very pliable. The mask and hose are transparent with the straps brown. It’s connected to a monitor that’s silver and clips onto his belt. It’s very easy to get onto the figure and I think it looks great, though like the wrist communicator, I wish the monitor had more detailed paint work. Lastly, there’s a third rat for him to snack on or you can just add it to Rat King, but he might not appreciate that it’s dead.

“What’s wrong? Can’t look up?”

The figure looks great and comes with a lot of stuff. The old accessories are here and the new ones are actually pretty awesome, so why didn’t I want to pay full price? It all comes down to articulation. And not just how much the figure moves, but what some of the articulation choices did to the look of the figure. This guy is has more points of articulation than the original, but functionally there isn’t much of an upgrade here. For joints, we get head, shoulders, biceps, elbows, wrist, waist, hips, knees, ankles, and tail. Of those, the ones that function only as a swivel joint include the head, waist, and tail. If the head is on a ball joint, it’s not getting any benefit from it. The elbows and knees swivel, but the hinge joint is useless in both places. For elbow, the range of motion is maybe 30 degrees. It’s almost nothing. The bicep swivel basically doesn’t work. The wrists rotate and hinge fine, but the hinge for the gripping hands is the wrong hinge. The hips and ankles are pretty much the only joints that work well.

And there’s the knees. The hinge joint has decent range. It’s less than 90 degrees, but it’s what we’ve come to expect from this line. The aesthetics though are trash. This is a character with holes in his pants over his knees and Super7 did not consider that when cutting in the articulation. It can bend only a minimal amount before exposing the big, green, hinge right in the middle of that patch of orange “flesh.” It looks so hideous that I honestly can’t imagine ever posing this guy with his knees bent which sucks. Why they didn’t just confine the openings in the pants to be above the joint is beyond me. That would have been the simplest solution. Or they could have done an overlay for the pants. I get why they didn’t just use an orange hinge as then there would be an ugly orange block of plastic on the back of the knee and it too would look stupid. You could argue it would be better to have the eyesore on the back of the figure as opposed to the front, but Super7 seems to always prioritize a neutral pose and that’s their right. It’s just another example of Super7 encountering a problem during the engineering process of an action figure and having no answer. And rather than try to come up with one, they just say “screw it.”

At least these guys look pretty good together.

This figure is a glorified 5 POA figure. You will get rotation at the head, shoulders, wrists, and waist. The hips articulation is only so useful without knee articulation and that’s a shame. A ball-joint at the waist would have been nice and another joint in the diaphragm too. The design of the figure seems accommodating for such with the chest armor and the divided abdomen thanks to the blue coloring. Super7 opted not to cut it up though which would be defensible if we were getting better articulation out of the joints already present. The head being just a swivel is pretty terrible too. The NECA Triceraton is a very similar sculpt and that guy can look straight up. There’s really no excuse for what’s present.

I think they’re going to need some help taking this guy down.

And that’s why I refused to pay full price for Super7’s Triceraton. There’s a lot I like about this figure and a lot that just drives me crazy. It’s a very good microcosm of the Super7 experience: it’s big, it looks good, it moves like shit, and costs too damn much. For $55, I obviously can’t recommend it which is why I didn’t buy it. For $32, which is what I paid for it, I think it’s acceptable. I have a big, orange, dinosaur that’s going to look cool in my TMNT collection and it only cost 2 dollars more than those silly vintage style figures Super7 does. He’s not going to be fun to play with and pose, but at least he has enough stuff that he can have his look changed up to some degree (though I’m probably going to just keep everything on him). And for $32 I think that’s good enough, but only just barely. I got mine from Big Bad Toy Store where the figure is still priced at $32 so if you want him, go get him.

Check out some more Super7 discount all-stars:

Super7 TMNT Ultimates! Wingnut & Screwloose

Late in 2023, Super7 started shipping the ninth wave of its line of Teenage Mutant Ninja Turtles Ultimates! action figures. I bought none. It was a wave with no compelling characters for me as it contained Slam Dunkin’ Donatello, Scumbug, Wingnut & Screwloose, Zak the Neutrino, and a flocked Master Splinter variant. Scumbug had been…

Keep reading

Super7 TMNT Ultimates! Foot Soldier (Battle Damaged)

The last Super7 review I did was for the wave of Teenage Mutant Ninja Turtles based on the 2003 cartoon and I concluded it by speculating it would be awhile before I found a reason to review another figure from Super7. That turned out to be a lie. With it being revealed that Super7 has…

Keep reading

Super7 TMNT Ultimates! Mutagen Ooze Leonardo (now with the rest!)

If you’re into collecting action figures then you’re likely familiar with the concept of a variant. Tooling action figures, the process of cutting steel into molds in which plastic is inserted to create the figure, is the most expensive part of creating an action figure. That’s why it’s in the manufacturer’s best interest to get…

Keep reading

San Diego Comic Con 2025 is in the books!

San Diego Comic Con is always an exciting time of year for toy collectors. Even for someone like me who has never considered actually going to the event, I get up for it because I know the coverage is going to be coming fast and furious. Some years are bigger than others, but for me I think I can say that the 2025 edition has been the most surprising. I went into it with certain expectations some of which were met, but some were not and that’s not unusual. What was unusual for me is that some of the things I basically considered a “lock” did not come to pass and I left the event being perhaps most excited about a company and a product line I definitely didn’t see coming. Let’s start with the familiar though and my bread and butter franchise: Teenage Mutant Ninja Turtles

TMNT

NECA is heading down the 2012 TMNT rabbit hole this fall.

As has been the case most years, the Teenage Mutant Ninja Turtles had no shortage of coverage this year at the convention. There was even a dedicated brand panel that covered releases from several companies. We still have Playmates for vintage re-releases and some modern takes, NECA is hitting on the toon, Archie, and Mirage, Super7 has the 2003 edition of the show, and now we have Mondo doing sixth scale stuff. Mondo’s line is their own take on a post 1990 film franchise and it looks interesting, but isn’t really on my radar for the time being. I don’t have the space or funds for another Mondo sixth scale franchise. Super7 also reaffirmed its commitment to 2k3 by unveiling silhouettes for the next wave which will include Hun, April, and a motorcycle Raphael and Shell Cycle. This would seem to be the nail in the coffin for the vintage inspired figures Super7 started off with which is really frustrating considering the figures missing (topped by Heavy Metal Raph). I’m done with the 2k3 series after Shredder, and possibly done with Super7 after that as well.

NECA has been the company at the forefront for TMNT the past several years, but their showing was surprisingly light. They did announce a line of turtles based on their appearance in the game Fortnite, but that might have been the most noteworthy. There was a leak the week before SDCC of one of their reveals for the toon line, granny Bebop and baby Rocksteady, though that release wasn’t going to blow anyone away (even if it is entertaining). The only new figure shown for the toon line otherwise was a beach Slash. There was also no big display with dioramas and such, just figures in a case. It’s pretty clear that NECA wasn’t going all out for SDCC. Is that a shift in strategy? It certainly costs money to put these big displays up and staff a booth plus rental space isn’t cheap. Are they going to pivot more to social media for reveals? Is New York Comic Con considered their flagship event? Or did the reappearance of Toy Fair earlier this year just mean all of the stuff that would have been revealed at SDCC was instead shown there?

NECA didn’t have a lot of surprised in their booth, but this certainly was the most standout one.

I don’t know the answer to any of those questions, but I was very surprised at the lack of Tempestra. She has become the biggest missing piece for the toon line, even if she is very much a B-tier character in her own right. I’m not sure why they’re slow-walking that one. They mocked up an arcade cabinet accessory for a still unreleased movie April variant more than two years ago that most assumed was really made for a Tempestra. What I did like, even though none of the figures shown were new reveals, was how the 2012 TMNT line is shaping up. The sculpts look fantastic and they’re all dated for this year and will be sold as single releases so no four or two packs. I don’t think it’s been confirmed where we’ll be able to buy them, but they’re among my most anticipated releases for the second half of 2025. The only other showing that excited me was Garfello, i.e. Garfied cos-playing as a ninja turtle, which was unexpected. It looks great and comes with Odie and is the sort of silly release I’m very likely to get.

As for the rest, there wasn’t much to be excited by. Playmates is re-releasing its remastered turtles minus the bumpy texture a lot of people didn’t like. We actually knew about that going into SDCC, but that was basically the official launch. Mezco also showed off 1990 movie turtles for its One:12 line. They look worse than the NECA releases (which are coincidentally being re-released in single packs this year), but will probably cost more than twice as much.

Mondo

No one does animated X-Men better than Mondo.

We’ll pivot from an IP to a company here as Mondo had a lot to show off. Perhaps more than any other company, though I confess I’m not interested in everything they do (like Masters of the Universe and ThunderCats). What gets my attention first and foremost when it comes to Mondo are their plans for their X-Men animated line of sixth scale figures. It’s a line that is becoming much harder to collect because of the tariff situation in the country, but I’m in too deep to dump it. Heading into the event, we knew the next figure to be solicited was likely to be Mr. Sinister who had already been shown. There was also the reveal of an event exclusive Savage Land Rogue which went up for preorder before the show. They were both at the event along with the next figure: Storm. She looks awesome and was my guess for next up. It didn’t end there though as we also got to see concept art for the next figure and it’s Beast! I’m glad he’s a little ways off since he might be an expensive one. Perhaps things can improve economically before going up for order, though there’s always the chance things get worse. Little is likely to change before Sinister goes up though which is happening in August. I love the look of the figure and he’s an A-list villain from the show, but I do not look forward to the sticker with that one.

That was a hoot!

That’s the only sixth scale line I’m in, but Mondo did reveal more Marvel and DC figures (Superman, Two-Face, Dr. Doom, Lizard) in their other lines which all seemed solid. What really caught my eye though were their Mondo Squads which are more statuesque figures with swappable parts and sold in bundles of characters. Previously, they had done a set of characters from the Nicktoon Aaahh!!! Real Monsters and now they’re moving onto Rocko’s Modern Life. I love Rocko and this set of the titular character plus his mates Heffer and Filbert is pretty much an automatic buy from me. We don’t have a lot of Rocko merch out there so the scarcity will help. Also shown is a squad of Beavis and Butt-Head with their couch and the four fellows from King of the Hill (Hank, Bill, Dale, Boomhauer). Similar to Rocko, I may have to get King of the Hill since there’s so little out there for the franchise that I have really grown to love in recent years after previously dropping off around Season 5. Mondo also teased future squads based on Rugrats and The Ren & Stimpy Show.

The last of the real Ghostbusters makes his debut in Ray.

Mondo is also heavily invested in The Real Ghostbusters, which was probably the biggest reveal of the 2024 show. We’re still waiting on the first release to drop (once again, thank you tariffs), but we have now seen all four of the busters and their companion ghosts. And, to no one’s surprise, everything looks great. I still have reservations about the price, but it is what it is and we’ll talk more about that when Peter finally arrives (hopefully sometime in August). Mondo also revealed that Janine will follow the boys and she’ll be in her more traditional secretary attire. To sweeten the package, she’ll come with her desk and an alternate lower half for a clean cross-legged sitting position. I’m guessing all of this extra stuff means she’s going to retail for $202 like the Ghostbuster + Ghost package we’ve seen up until now, but maybe that won’t be the case. That will be a tall ask and is probably something I won’t be interested in.

Marvel Legends

It’s all X-Men ’97!

I knew Hasbro would have some X-Men ’97 stuff for us, but I wasn’t prepared for just how much and how much I’d like it. We learned what wave three will be and those figures were all on-hand for folks to gawk at: Morph, Jubilee (final suit), Sunspot (final suit), Emma Frost, Cable (first outfit), Wolverine (classic civilian clothes). All of them looked pretty damn good. I’m mostly looking to supplement my ’92 display with these so Cable and Wolverine were locks. My dissatisfaction with the ’92 Jubilee puts the ’97 one on my radar, though I’m disappointed she’s in her black jumpsuit. Maybe I’ll swap heads with the ’92 one? Maybe even arms and coat? Emma just looks great though a classic take on the White Queen was enough to get me to put in a preorder and I love Morph so I’m in for the ’97 version. The only one I didn’t preorder was Sunspot. Nothing against the figure, I just don’t really care about Sunspot.

Gambit, what did they do to you?!

That wasn’t all though as we got a nice look at the made-to-order Sentinel which went up last year and there were some two-packs announced. We can look forward to a finale Cyclops and Jean (Marvel Girl), finale Wolverine and Storm, and a pairing of Rogue and Gambit from their basketball scene in the first episode. None are essentials for me and I don’t think I’ll be getting any, but I love to see how all-in Hasbro is with X-Men ’97. The one set that I would have had the most interest in is the basketball two-pack, but it is unfortunately the worst looking set of the two. That’s because it looks like Hasbro repurposed its Starting Lineup body of NBA players for its shirtless Gambit. That sculpt has a very unpleasant looking ab crunch in the middle of it. It worked okay for Starting Lineup because all of those figures had a jersey. Gambit doesn’t have that luxury and it looks terrible. It’s honestly one of those “How did this get approved?” moments that comes along once in awhile.

Aside from that, I had little to be critical of with Hasbro’s panel. They also revealed their next made-to-order figure: Mephisto. Mephisto was previously released many moons ago by Diamond in their Diamond Select line. Marvel Legends has not touched him though because he’s basically Marvel Satan and not afraid to show it. There was going to be one attached to the Engine of Vengeance HasLab if it hit a certain number of orders, but that product didn’t even fund. The Legends team had previously stated Mephisto could not be released any other way, but there was almost certainly some gamesmanship in those statements. Something obviously changed and now Mephisto is on the way, though he won’t be showing up at Walmart or Target. He is coming with his own throne and this thing sure looks familiar.

Hey! I know that skull!

Crystar fans can probably spot where this thing is from and the Legends team was not shy about stating it’s based on the cover of issue 8 by artist Michael Golden. We’ve covered that issue here and that’s because it’s also the cover musician Glenn Danzig stole from to come up with a logo for his band Samhain which then became the logo for the band Danzig. The Legends team, once again, was not at all shy about pointing that out and might even be hoping for some cross-sale appeal with that fanbase. As for Danzig, no comment has been made. The item was shared in the official Danzig fan group on Facebook and has since been removed so either he’s not happy or the moderators for that group think he would not be happy to see it. Fans have frequently traded and sold issues of Crystar there so it’s not like the group hides from the connection, but maybe he’s salty that he won’t get a cut? He probably thinks he made the image famous, and he probably did, but he has also made a lot of money off of art he never owned so I think we can call it square on this one, Mr. Danzig. Especially if Marvel never came looking for a cut of those t-shirts. Either way, the throne looks awesome and yes, I’m buying it. I don’t even care about Mephisto, but this thing looks too good to pass up. It’s an open preorder that closes August 26th and will set you back $80 when it ships next year.

As for other odds and ends, I continue to be impressed with the offerings from Jada Toys, even if the IPs they traffic in have little or no appeal to me. Except for Frosty the Snowman, I will get that. Big Bad Workshop had a variant of its upcoming action figure of The Tick on display and he might already be my most anticipated for next year. I love The Tick and it’s been at the top of my most wanted for a few years now and I hope the line is a success. We also know who will be the next character: Chairface Chippendale. The Naughty or Nice collection is also continuing and we’re finally getting a Mrs. Claus. I assume she will go up for preorder around Christmas time and hopefully will fund. She’s not the design I would have gone with, but I’ll be happy to have a Mrs. Claus join Santa on my shelf some day.

And that’s a wrap! Thanks to all of the people who cover this event every year and whose videos I snipped screen grabs from: Pixel Dan, Toy Anxiety, Robo Don’t Know. Toyark.com also has some great coverage if you prefer still shots. All of the folks involved help people like me who can’t make it to the con enjoy from my home or wherever I happen to be.

If you liked reading this here’s some related content you may enjoy:

Mondo X-Men TAS 1/6 Scale SDCC Exclusive Logan

Mondo has been absolutely killing it with its sixth scale line of action figures based on the now classic animated series X-Men. The company also really ramped up production in 2023 on the line by soliciting five new figures during the year. At over 200 bucks a pop, it was quite the hit to the…

Keep reading

Rocko’s Modern Life: Static Cling

After taking a trip to the past with Rocko’s Modern Life during the spring, it seems only fitting that I also take a look at the Rocko’s Modern Life movie from 2019: Static Cling. To be fair, the term “movie” is definitely used loosely when applied to this piece of media. Static Cling was originally…

Keep reading

The Saga of Crystar – Crystal Warrior #8

There’s been a hole in my Danzig collection for quite some time. It was a hole that was easy to fill and actually quite cheap considering most Danzig records fetch well over $100 these days, but an important piece was missing. And that piece is not what one would necessarily expect, but I would assume…

Keep reading

Super7 TMNT Ultimates! Foot Soldier (Battle Damaged)

Clean-up on aisle F.

The last Super7 review I did was for the wave of Teenage Mutant Ninja Turtles based on the 2003 cartoon and I concluded it by speculating it would be awhile before I found a reason to review another figure from Super7. That turned out to be a lie. With it being revealed that Super7 has put its TMNT action figure line “on pause” that references the vintage, Playmates, toy line it left me in a reflective mood. I have not been a completist with this line and I’d say I average about two figures per wave that comes out. Most of the figures I have I paid full price for, but I have a growing collection of those that I did not. I looked over my collection and the stuff I didn’t have and considered if there were any holes I wanted to fill, and there’s a couple of characters I had some interest in. One of them was the more recently released battle damaged Foot Soldier variant. It came as part of wave 11 with Rat King, Rapper Mike, and Ninja Nomad Leonardo. The figure looked good, but it wasn’t something I needed. Now that the line may be dead, it had me looking at current prices online. I found one for $40, and figured “Why not?”

He’s got some size to him.

The Foot Soldier figure from Super7 originally arrived as part of the very first wave back in 2020 alongside Raphael, Baxter Stockman, and Splinter. It was a very faithful recreation of the Playmates figure and its accessories with the much welcomed addition of modern articulation so the character wasn’t always in its weird gorilla pose. Working against it at the time was the asking price and the fact that most collectors will want more than one. I wasn’t interested in army-building $45 figures. Plus, I saw numerous accounts of quality control issues with this one where the elbow joints were snapping and I just didn’t want to bother. The figure was re-released along with the rest of wave 1 within a year and I don’t know if the quality control was improved or not. The memory of that issue was part of the reason why I was able to pass on this battle damaged variant (there has also been a glow-in-the-dark variant of the original figure) and did I really need a $55 Foot Soldier? I guess at $40 the answer is, “Yes.”

He’s pretty similar to the wave one figure (that I don’t own), just now charred and slashed.

The battle damaged Foot Soldier sources a lot of parts from the wave one figure as well as introduces a smattering of new ones. Some of this figure’s design can be credited to Super7, while a lot of it rests with the cartoon and Playmates. The figure stands right around that 7″ mark giving it some pretty decent size compared with the turtles. The figure is taller, but slighter, and the colors and designs are pulled right from that Playmates original. That means this is a Foot Soldier with a purple mask, gray tunic, and blue pants. It was a design the animated series carried over almost exactly except switching the colors to black and purple. The sculpt, which the original figure was handled by Four Horsemen, features some nice details with lots of creasing and folds in the material and texturing to the wraps on the shins and forearm straps.

When it comes to differences with the original release, Super7 sculpted some new parts here and there. The bottom of the cowl is now tattered at the edges while the right shoulder, torso, and left shin are new. For those, Super7 sculpted in the battle damage which consists of the material being torn and the bionic insides exposed. The metal innards are painted a nice, lustrous, silver with black detail work. The torso is really well-defined and I like the little screws present on the shin. The forearm piece for the left arm is also sculpted to be broken. The rest of the battle damage is done with paint with most of it reduced to a black overspray indicating this guy was in a firefight. I suppose it’s unusual considering the turtles fight with martial weapons, but maybe other Foot Soldiers were exploding around this one. There’s also some silver slashes painted on which look okay. From a shelf, this will get the job done, but in-hand it looks a little silly to not have these slashes sculpted in.

I maintain that army builder types should have alternate looks packaged into the box to encourage multiple purchases and here Super7 satisfies that request. The first Foot Soldier had just the one head while this one has three. It has a new neck joint, from what I understand, so I’m not sure if these new ones would work on the old release since I don’t have that one. The default head is the same portrait as the old one with just new paint effects to imply battle damage. The second one has been freed from the bonds of its hood. This sculpt is pulled from the Playmates mutating Foot Soldier action figure only now it’s presented in silver instead of gold. He has these evil looking eyes that are all red with yellow dots in the middle and the foot logo is raised on its forehead behind where it would appear on the hood. I like the look of this one which is decidedly far more frightening than the normal look. The wires sculpted in are all painted red and if I have one criticism it’s that the sculpt work on the neck is a bit soft. And if you want to nitpick this head it’s also a little bigger than the default one so it would never fit under that hood.

The third head is inspired by the cartoon series and the Alpha-1 character. That was a foot soldier that was damaged causing the face underneath the hood to be exposed. It gained sentience in the repair process and rose up to challenge Shredder’s authority over the Foot. Super7 also utilized this look for the ReAction version of this character. It looks fine and features some more silver paint which adds some color. If you have a bunch of Foot Soldiers already and want them to have a leader then this head will definitely have some appeal. I much prefer the other battle damaged head to this one so I can’t see myself using it, but as an alternate head it makes sense to include.

The other accessories include the usual alternate hands and weapons. Returning from the original release are gripping hands, fists, chop hands, and a two-finger point gesture. Other releases had some wide gripping hands which have been dropped in favor of two new ones: a right, gloveless hand and a left stump. The stump could actually be used on either side and it looks like a collection of wires and metal with some silver, red, and gold paint. It looks like his hand was bashed more than slashed, but it gets the job done and adds to the battle damaged theme. The right, gloveless hand is basically your typical Terminator style sculpt. It’s painted silver and looks okay, but the sculpt is a little soft. There should be spaces between the fingers, but they’re just filled with silver. I wish they had picked a different gesture if they didn’t want to carve out those gaps. It’s in a relaxed position with some of the fingers curled so it’s purely a style posed hand as it can’t handle anything.

This rifle is in need of more paint.

For weapons, the Foot has some reused ones and one that’s sort-of new. Returning from the first release are the rifle, pistol, and twin shurikens. The shurikens are painted silver while the pistol is just all black now (the old one is gray). It looks a lot like the pistol Shredder and his goons would wield in the show which was often white with black or gray detailing. I think this one is supposed to have been charred, though it’s just bare plastic. The rifle is gray, but the end of the barrel has been hit with a black spray like it was caught in a blast. It’s an okay effect, but the rest of the gun looks cheap since it’s unpainted. It’s basically not an improvement over what Playmates did over 30 years ago. The knife returns and that at least has some silver painted onto the blade while the end of the knife has also been charred. And borrowed from Leonardo (and I think Shredder) are two katana. For the Foot, the hilt is purple and black and the blade matches the knife in terms of paint job. The second katana is broken about halfway along the blade which is an economical way to incorporate more battle damage. Unfortunately, the figure only has gripping hands so no trigger hands and they’re very stiff so you may need to heat them up to get a good grip on anything.

“All right, robot, hit them toitles with that grenade!”

If you’ve handled a Super7 Ultimates! figure before, then you probably know the articulation is fairly basic for a modern toy line. Comparing it with Playmates, it’s a noticeable improvement and I think that’s what Super7 has always counted on. The head articulates above and below the neck, but the lower joint does the heavy lifting. Despite the hunched posture, the Foot Soldier can look up and down just fine and gets good range all around. Shoulders are ball-hinged and can raise out to a horizontal position and rotate just fine. There is a bicep swivel, hinged elbow, swivel at the elbow, and wrist swivel and hinge. All of the hands feature a horizontal hinge so no vertical hinges for the sword wielding Foot. Elbows seem fine this time around. In the torso is just a waist twist while the ball-hinged hips provide for full splits and a leg that can kick forward better than 90 degrees, but little back. There is a thigh twist, but it’s pretty limited. The knees are single-hinged and bend just shy of 90 degrees. There’s also a swivel at the knee and the ankles hinge forward and back and also rock side-to-side.

“You piece of junk! You’re supposed to throw it!”

It’s a satisfactory spread of articulation and by the standards of the line this is probably one of the better figures in that regard. I’m also happy to report that nothing is loose and floppy nor is anything overly tight. Whatever issues the original release may have had the factory ironed out. My only gripe is the lack of a forearm swivel. This design has exaggerated forearms that are really long and I’d like to be able to better position the armor present there. The straps on the forearms mean there was an easy place to sneak it in. The elbow swivel doesn’t function as a substitute, in this case. And, of course, the lack of the proper wrist hinge is annoying. It’s also surprising since they made sure to include such with the turtles so I don’t know why that didn’t extend that to the Foot. They also overlooked the same with Baxter back in the first wave. It’s just a shame they didn’t fix it with one of the re-releases or introduce proper trigger hands.

“Hmm…fascinating design, despite its ineffectiveness.”

This isn’t a perfect release, but the battle damaged Foot Soldier from Super7 is a pretty good one. I don’t know if it’s $55 good, but it is $40 good so if you can find a similar discount then I suggest grabbing it. And if price isn’t an issue and you were just concerned with the quality of the figure then I can safely recommend this one. Adding this figure to a collection of other Foot (Feet?) will help introduce some variety into your display and the different heads and hands will help set it apart. I’m glad I went back and picked this one up. I don’t know if I’ll get any other ones as nothing really stands out for me as a necessity. Or, in the case of a figure like Slam-Dunkin’ Don, I doubt the companion figures will ever happen and I don’t want an incomplete set. For now, I guess my Super7 TMNT collection is basically complete. Until I change my mind again.

If you’re interested in more Super7 or Foot Soldier action figures then check these out:

Super7 TMNT Ultimates! Teenage Mutant Ninja Turtles (2003)

Who isn’t making Teenage Mutant Ninja Turtles action figures these days? It’s becoming a far easier thing to keep track of than just who is making them. For years, it was the domain of Playmates Toys and only Playmates Toys. NECA tried to get in on that TMNT action in 2008 and it ended prematurely…

Keep reading

Super7 TMNT Ultimates! Rat King

When Super7 unveiled their tenth wave of Ultimates! action figures for Teenage Mutant Ninja Turtles they learned an important lesson: don’t mess with the classics. For years, Super7’s line of figures has essentially focused on remaking the vintage figures first released by Playmates Toys in a new scale with updated articulation, sculpting, and paint. Fans…

Keep reading

NECA TMNT “Trouble’s Afoot” Deluxe Foot Soldier

I’m back after a much needed break, and wouldn’t ya know, I’m back with another NECA toy review from its mega popular line of Teenage Mutant Ninja Turtles action figures! Today’s subject may not be the sexiest release from this line, but it’s one that is still worth talking about. The lowly Foot Soldier from…

Keep reading

JoyToy Teenage Mutant Ninja Turtles

JoyToy is coming in hot at the end of the year with its take on TMNT.

It’s been said before and it will be said again: everyone is making Ninja Turtles. It feels like the list of companies not making Teenage Mutant Ninja Turtles is smaller than the list of those who are. Viacom has not been shy about licensing the brand out to toy makers and it’s reaching a point where there isn’t much for companies new to the brand to do. How does one stand out? There’s been different versions of the gang throughout the years, but even the hideous Christmas turtles received figures this year. We’ve got toys based on the old cartoon, the kind of old cartoon, the cartoon that feels new (but is actually a dozen years old), movies, old comics, new comics, toys of toys and did I mention the ugly Christmas turtles? Yeah, it’s crazy, and I guess we’re in the midst of a new golden age when it comes to TMNT action figures, but one aspect of the brand that has not been tackled much is a smaller scale. Specifically, 1:18.

These turtles are pretty little. Left is a Super7 Ultimates, right is a Playmates Raphael.

The 1:18 scale basically owes itself to Kenner and its original Star Wars line. Kenner wanted to be able to sell action figures of characters like Luke Skywalker and Han Solo, but also their spaceships. Prior to that, most figures were pretty damn big. Think classic G.I. Joe. If your figure is 8″ tall well then the spaceship he rides in is going to be both massive and expensive. When Kenner did its Star Wars line there really wasn’t a science to it they just arbitrarily settled on 3.75″ for the figures. It’s basically been retrofitted as 1:18 scale and after the success Kenner had Hasbro would follow suit with the original action figure, G.I. Joe. Over the years, scale has become more uniform. Or at least, close to it. Most figure lines (and collectors) seem to prefer 1:12 or six inch scale for their figures. Of course, there’s “import 1:12” and “Marvel Legends 1:12” so nothing is completely scientific. There’s also a tendency for taller characters to get shrunk a little and smaller ones made bigger to find a middle ground of sorts. Usually there’s an anchor character and others are supposed to scale off of that character. And often times we’re talking scale with characters that don’t physically exist and different artists draw them differently. It’s very much an inexact science.

And here is Leo with some other dainty figures (left to right): Vintage Collection Boba Fett, ReAction Michelangelo, Plunderling

With Teenage Mutant Ninja Turtles, the original Playmates line didn’t really have a scale. Characters were all pretty close in height and the taller guys would be sculpted all hunched over and such. Modern lines have adopted more of a scale with NECA hitting something close to 1:12 with its toon line and 1:10 with its movie figures. Super7 goes for 1:10, Mezco 1:12, and so on. No one is doing 1:18 though unless you count Super7’s ReAction figures, but they’re more like the old Kenner stuff in that there isn’t really a scale.

JoyToy took an interesting approach to the shells.

When I was a kid, I can remember my mom telling me that Burger King was going to have Ninja Turtles in its kid’s meals soon. I was excited because I liked Burger King and I loved TMNT. In my head, they were going to be mini figures similar what I already had, just on a smaller scale. In reality, they were badges and pretty lame. That idea of small TMNT figures never left my brain though and was something I wanted. I kind of liked neat, tidy, things. I didn’t really associate size with value unless we were talking about “deluxe” sized figures like the 12″ stuff. And as an adult, I collect mostly 1:12 and 1:10 rarely dipping into the larger or smaller scales, but that’s not because I dislike either. I think the 1:18 Star Wars figures are actually pretty cool, I’m just not that into Star Wars. When I saw a company was doing 1:18 turtles, I immediately took notice, even though I had never heard of the company before.

Everybody gets a skateboard, some pizza, and a Turtlecom.

And that company is JoyToy. They’re a Chinese toy producer that seems to be mostly known for Warhammer stuff. I took a look at some of the stuff they’ve done, thought it looked pretty cool, then searched for a place I could buy these things. I’m guessing that JoyToy only has a license to distribute these in Asia because a lot of the usual places aren’t carrying them. I ended up ordering from 5k Toys, a vendor I’ve heard a lot of good things about, but never used myself. The figures were around 30 bucks a piece so not cheap, but not as high as some other figure lines I buy. I had to wait a bit, but they arrived eventually right around Thanksgiving. It’s taken me while to get to talking about them because of Christmas and all, but now I’m ready to and I have a lot of good things to say.

These figures don’t really need it, but they do each come with a small logo stand.

The JoyToy turtles all come in their own window box with modern logos printed on. These are official products, just not made for distribution in the US. The turtles are almost comically small inside these boxes which are bigger than most S.H.Figuarts boxes I have, but they do offer a good look at the product inside. The turtles are all a unique design, but it’s a design that’s a bit familiar. They all feature the standard colored masks and pads, but they also have tape around the wrists and ankles which is similar to the 2012 Turtles. I get a DreamEx vibe from them, a company that made TMNT figures several years back, and also a bit of a Mortal Kombat one. It’s mixed with a touch of the 2003 turtles which I see in the faces. The whited-out eyes with smiles (for Mikey and Donnie, at least) are the biggest contributors to that impression.

JoyToy’s approach to the belts has stirred some controversy in the TMNT community.

Each turtle is the same shade of green which is a fairly dark, saturated, green. It’s very close to what I think of as the default Leonardo green in a lot of TMNT media. There’s liberal use of paint washes on them, but there is also a glossy quality to the green. It’s almost like they’re sculpted out of hard candy. It’s weird since typically one associates shiny figures with cheapness, but these don’t look cheap. The plastron has a more scalloped appearance than is typical and it’s partly due to the articulation cut. All of the turtles also have a chest strap. In an odd quirk, the belts do not continue onto the shell, but behind it. For weapon holsters, Leo and Donnie have sheaths bolted onto their shells. Raph has a spiked piece of steel while Mikey has a license plate, for some reason. He’s also the only one lacking weapon storage options, which is odd. There’s a chain on the license plate that you can finagle his weapons into, but it’s a curious choice to make.

These effect weapons are pretty rad. Raph’s is probably the worst of the four as there isn’t an obvious effect for a sai.

All of the figures seem to utilize the same body. The chest and heads are the only different parts as they all have a different chest strap. Leo’s is just a basic belt, Donnie’s has a pouch sculpted in, Raph has some kunai, and Mikey has what looks like an old iPod sculpted onto his. Portraits are obviously different which is often the case for TMNT. Leo has a scowl on his face with a slightly pointed beak. Donnie has a wry smile while Mikey is showing some teeth. Raph has the classic Turtle grimace with exposed teeth on each side of his mouth. With these heads, I’d say the beaks are slightly understated, but the overall shape is still pretty much traditional TMNT. The elbow and knee pads have more of a standard sports equipment look to them with some nice texture. They’re also floating and each turtle has a different piece of thigh armor. Leo has these studded thigh pads on both legs while the other turtles only have one. And they’re different for each with Donnie having more pouches, Raph more knives, and Mikey some spray paint canisters (non-removable). Donatello also gets a satchel that appears to be a med kit which he can remove if you like. I suppose the thigh parts are also removable, but you would have to pop the legs off in order to get at them.

Like the 2012 versions of the characters, Mikey gets the shortest bandana tails.

And then there’s the size. These turtle boys stand pretty much right at the 4″ mark. A four inche turtle in true 1:18 scale would come out to these being 6′ tall in “real life.” That’s big for a ninja turtle who typically are much closer to 5′, but this is also JoyToy doing their own thing. Proportionally speaking, they look like taller turtles. The torso is longer and more like a typical comic book super hero. It will be interesting to see how other characters in the line scale with them. I’d prefer Shredder, for example, be at least a little taller. I guess we’ll see. In terms of actual height, they’re not much smaller than vintage Playmates figures, but one look at the proportions tells you this is a totally different scale as they’re not nearly as chunky. And if you’re going to do TMNT in this scale I think it makes sense to go a little bigger. If these were much smaller they might not look or function as well as they do.

These guys pose pretty well with nice, tight, joints.

And function is certainly what JoyToy is going for. These maybe something closer to Kenner sized, but they’re far from Kenner articulated. Each turtle articulates about the same and they feature double-ball pegged heads, shoulder hinges, single elbows, double-ball peg wrists, ball-jointed diaphragm, ball-jointed waist, ball-socket hips with thigh swivel, double-jointed knees, and hinged ankles that also feature an ankle rocker. The biggest limitations are found at the elbows, hips, and knees. Elbows will only bend 90 degrees while the knees will get just better than 90 as the kneepads seem to impede the range. The hips are a bit puzzling. They only go out to about 45 degrees which is disappointing. The thigh armor gets in the way, but even on the legs without they still don’t go much farther. It seems the thigh swivel catches on the belt and they basically all have pouches on their belts which get in the way. They also can’t kick forward 90 degrees and it just seems like something is off with how the joint was engineered. It’s easily the weakest aspect for these guys. The added joints in the torso also aren’t going to really deliver a proper ab crunch, but they will allow for swivel and tilt points.

Each figures comes with a quadrant of the below manhole cover diorama which can be snapped together.

The accessory load-out for these guys is pretty similar from turtle to turtle. You’re going to get hands, weapons, effect weapons, a skateboard, and something unique. For hands, each turtle has gripping hands, fists, open hands, and tighter gripping hands. Getting them on and off was okay for 3 of my 4. Raph was the troublemaker and the double-ball peg for the wrist kept popping out of the arm on me, but a little dunk in hot water fixed that. Some hands also won’t go on nicely the first time and may also need a dip. Each turtle has a chunk of road with a piece of a manhole cover on it that can go together to form a little diorama. There’s a single foot peg on each piece too which is kind of cool. If that’s too cumbersome, there’s also an included disc stand with the TMNT logo on it. The skateboard is the same across all four, it’s just painted slightly different to match each turtle. There’s a foot peg and real wheels and it’s fine, if you want a skateboard. Each turtle comes with an open Turtle-Com. It’s painted pretty well and resembles the old cartoon, it’s just pretty big for a 1:18 scale version. It’s almost the size of their entire forearm, but I guess cell phones were pretty big in the 80s. Each turtle also has a pizza slice in some state of consumption. It too is pretty big so I guess these are those massive New York style slices. Paint isn’t great though as the yellow cheese has a green tint to it. I’m guessing it’s molded in green and painted over. I can’t see myself using them.

There’s a foot peg for each turtle on this thing once assembled plus plenty of room in the middle.

Each turtle comes with the weapon you would expect. And like the 2k3 series, they’re colored as well to match each turtle. Leo has his twin katana, Donnie his bo staff, Raph a pair of sai, and Mikey his nunchaku. The nunchaku are all plastic, no chains, and one is slightly open and the other features the handles closer together. Donatello also has the previously mentioned satchel and he also has a wrench, for some reason. It can fit onto a loop on the med kit, but it’s not that secure. Each turtle also has effect weapons and these are pretty cool. They’re done with translucent, blue, plastic. For Leo, it’s done like an afterimage effect with his swinging katana. They’re painted really well and the effect is awesome. Donatello has a spinning bo, though it doesn’t actually spin unless you spin his hand at the wrist. Mikey has two, whirling, nunchaku and they too don’t spin, but still look awesome. Raph has a thrusting effect that makes me think of video game moves or something. One of them has some yellow paint on the translucent section which sucks. I’ll have to see if it will rub off with a Magic Eraser. All of the effect weapons are self-contained, they’re not effects that clip onto the normal weapons, and they all look terrific. I honestly can’t see myself displaying these figures without them in most cases. Raph’s are the least dramatic, but still useful. I’m in love with the Leonardo sword effects. Other companies need to rip those off.

Of course, we can’t forget about the pizza. Raph’s kind of looks like an alien profile.

What I haven’t really mentioned is the feel these figures possess in-hand. Despite their small size, they’re sturdy. Joints are pretty smooth, but also tight. I’ve had Mikey in a running post on my desk for weeks where only one foot is on the surface and he hasn’t fallen over. He looks so awesome in this pose that I don’t even want to move him for pictures, but obviously I’ll have to. These are great desk buddies as they’re just fun to mess with. They come with useful hands and extra stuff, but I’ll be unlikely to swap out their gripping hands because I like my turtles with weapons in hand. The only negative is that the hips suck. If JoyToy could fix those then these would be even better. An extra portrait for each turtle would have been cool too, or the ability to swivel the bandana knots, but those are nitpicks. I’m pretty happy with the look of each turtle as-is.

Be sure to check back because we’re not done with JoyToy yet!

I think JoyToy is onto something here with TMNT in this scale. It’s too bad they’re a little harder to come by in the US, but not impossible. There are plenty of retailers selling them and with reasonable shipping to the US. Big Bad Toy Store did list the Bebop and Rocksteady from this line for a little while, but have since taken them down which makes me think they won’t be carrying any product from this line likely due to distribution issues. I reached out to them to see if the figures were still coming and they just said they were working out some details with the manufacturer and that they’d be back on the site soon. That was weeks ago so I’m guessing if I want that duo then I’ll have to go elsewhere. By the time this goes up I should have Shredder and hopefully that review isn’t too far away. These are great though. They aren’t perfect, but I quite like them and they’re among my favorite toys of 2024. If you like the look of these turtles and are interested in a smaller scale then I definitely recommend checking them out.

We have other TMNT reviews and even some 1:18 stuff if you haven’t had your fill yet:

NECA TMNT Dimension X-Mas Vacation

If you know anything about me then you probably know that I like collecting Teenage Mutant Ninja Turtles action figures and I like Christmas. Strangely, those two things have not come together all that often. Most of the television shows featuring the famed four opted not to feature the holiday in an episode. And without…

Keep reading

Star Wars: The Vintage Collection Boba Fett (Vintage Comic Art)

I’ve been collecting action figures in some capacity for my whole life, and it occurred to me now that I’ve never owned the Fett man. That’s Boba Fett, who is one of the most iconic characters from Star Wars and also pretty noteworthy in the world of action figures. I am not the place for…

Keep reading

NECA TMNT Toon Vacation Bebop and Vacation Rocksteady

Pack your bags and grab the sunscreen because today we’re heading to Florida! It’s vacation time folks, and even the bad guys deserve a little fun in the sun sometimes. Coming from NECA Toys we have another fun variant of the duo Bebop and Rocksteady. Always more comic relief than true threat, the boys come…

Keep reading