Tag Archives: marvel

S.H.Figuarts Deadpool & Wolverine Deadpool

Marvel’s cheekiest hero gets the premium treatment.

Despite the fact that I own dozens of them, I don’t really consider myself a fan of Hasbro’s Marvel Legends series of action figures. They largely are able to get a purchase out of me thanks to Hasbro’s exclusivity agreement with Marvel/Disney which basically makes them the only game in town. Despite that, I will say perhaps my favorite Legends figure that I own is Deadpool from the movie subline. Specifically, I like the Deadpool that came in the two-pack with Negasonic Teenage Warhead. By Hasbro standards, or really any action figure standards, it’s a damn fine release. It’s well sculpted, it’s painted well, it comes with enough stuff, and it also poses pretty well. I liked it so much that I bought the almost identical re-release from the Deadpool & Wolverine movie.

“Wait! Who the hell are you?!”

I may like that figure, but I have always been interested in something a bit more premium. Legends may be the only game in town when it comes to retail in the US, but for specialty shops and online we have the imports. And in this case, I’m talking the Bandai/Tamashii Nations S.H.Figuarts line. I am very familiar with the brand thanks to all of the Dragon Ball product that’s been released and I’ve had my eye on the Deadpool offerings for awhile. I passed on the first take because Bandai, for some reason, did not include any guns in the package. Deadpool kind of needs those so no guns meant no sale. I don’t know why that was, if it was a Bandai thing or a Disney one. Warner Bros. did ban guns from being included as accessories with DC action figures – did Disney briefly consider the same? I say briefly because it didn’t impact Hasbro or really any other figure release I can think of. The issue was rectified with the Deadpool 2 version of the character, but that featured the much darker and drab color palette from late in that movie which wasn’t really what I wanted. For Deadpool & Wolverine though, I finally found a version of the character I was willing to throw some money at.

Bandai left, Hasbro right.

This version of Deadpool is, I assume, very similar to the past ones in the line. Just like the Legends version, little needed to be re-sculpted to make it work and it’s the sort of release where you really need to look closely to see what’s changed. The most obvious change though is just the color. This Deadpool is a bright red where as the others were noticeably darker. I would say the old costume was the color of dried blood, pretty useful for a character who gets shot and stabbed a whole bunch. The bright red does make the figure look cheaper by comparison. Bandai likes to stick with colored plastics as much as possible over painted parts and Deadpool is no exception. The red parts have that plastic look to them despite being richly textured. The black, both painted and non, has more of a satin finish to it. I’m not sure there’s really anything Bandai could have done to alleviate the issue with the red aside from throwing a wash on it. He does get pretty dirty in the film so it wouldn’t look terrible, but I get why they wouldn’t want to do that. It’s just one of those things that can’t be helped.

“Gasp! It’s Hugh!”

The good news is that’s basically my only complaint when it comes to the look of the figure. Aside from that red, he looks awesome. This figure is well proportioned to resemble actor Ryan Reynolds (and his stunt guys) in suit from the film. I like the head size, the shoulders, the length of the limbs – all of it. If this weren’t such a heavily articulated figure I’d say he looked like he stepped out of the movie. The hits of gold all seem to be in the right place and accounted for on the chest and the back of the hands. The belts, holsters, and straps are all where they should be. There are multiple textures throughout the body that help make the figure come alive along with little folds and creases in certain parts. He looks great, and standing the figure next to the Hasbro offering, you can tell which one cost more money.

Deadpool also comes pretty well stocked with accessories and extra parts. For starters, we get a whopping ten sets of hands. That makes sense since Deadpool is a pretty expressive character and since he wears a full mask he tends to use his hands a lot. For those hands, we get sets of fists, fists with blades poking out, gripping, c-grip, finger-bang, thumbs up, trigger finger, relaxed, chop, and splayed open. Some of these hands have clear multiple uses. The “finger bang” hands are also pointing hands while the c-grip hands can be used to make a heart gesture. There’s basically nothing missing here aside from a middle finger gesture, but maybe Disney wasn’t okay with that? Deadpool also comes with 3 sets of interchangeable eye plates along with the set he’s wearing in the box. There’s a little tool included to help pry them out, though it’s still a little tricky even with it. For eyes, we have what I’d call neutral, happy, angry, and surprised. On their own, the differences are subtle, but it makes a difference when you get them into the head. Again, Deadpool is a very expressive character so these inclusions are much appreciated and I assume a lot cheaper for Bandai than doing three extra heads.

Deadpool also comes with his usual assortment of weapons. For melee attacks, he has two katana. Like they are in the film, the katana are a little small and thin. I don’t know if they’re technically katana as a result, though I also don’t know if they’re technically small enough to be considered wakizashi. They look nice though with some gold inlaid in the hilt. For storage, he has the scabbards that go on his back and that part plugs in. These swords don’t actually slot into them though, I’m guessing to prevent paint rub, and instead the figure has two dummy sword hilts to plug into them instead. Similarly, we get a sheathed knife that plugs into his right calf. If you want Deadpool to actually brandish his little knife, there’s an empty sheath to swap it with and a little knife all by itself. Lastly, we have the two desert eagles (I think) and their holsters. Unlike the bladed weapons, these do go into the holsters when not in use. They are the black versions of the weapon and not the gold ones he acquires during the film. It would have been nice to get the gold ones, but maybe that’s for a future re-release. The guns look fine otherwise, though I find his trigger hands are quite snug with them. Posing them convincingly is more challenging than I’d like.

“Who invited you?”

That’s not everything though, as Deadpool has one other accessory of note: Headpool. Headpool is the decapitated and decrepit remains of a Deadpool from an alternate universe. He has this old school leather pilot’s helmet with a propeller on top that allows him to basically float around. What’s left of his mask just dangles in tatters while his exposed skull is free to yammer away, despite no longer having a voice box. He’s basically a visual joke in the movie that Bandai brought to life. The head is well sculpted and painted and the little propeller does rotate, but that’s it for articulation. I’m surprised the jaw doesn’t move. Also included is a clear, acrylic, post that plugs into the head at one end and features a c-clamp on the other. It’s designed to clip onto Deadpool’s forearm, which works well enough, but I wish it had an optional platform to just stick him on the shelf beside Deadpool or a way to plug into Deadpool’s back so that he’s hovering over his shoulder. With the setup provided, he’s really only useful in one pose and I don’t know how many collectors will want to clip this guy onto Deadpool’s arm? I definitely don’t so it feels like a wasted accessory.

“Ohh that’s pretty cool…”

That’s a pretty good spread, all things considered, but there are some obvious omissions. The last Deadpool Bandai released came with some gun effect parts that I would have liked to have seen included. I guess we’re getting Headpool instead, but I would honestly trade him for the gun parts. Also not included is an unmasked head. For me, this isn’t a big omission as I’d never display him unmasked, but I understand people who think one should be included. Obviously, releasing the figure without one means that Bandai didn’t have to pay Reynolds for his likeness. If that keeps the figure’s price down a bit, then that’s a worthwhile trade-off as far as I’m concerned. Hasbro did the same, and as far as I know, the only figures with the Reynolds likeness are coming from Hot Toys. Maybe Bandai will come back to this with an unmasked head? It’s possible, but none of their other Deadpool figures featured such so I wouldn’t hold my breath.

Deadpool: “Snikt!” Wolverine: “What the fuck are you doing?”

This Deadpool figure comes with a lot more parts than its Hasbro counterpart, but it also features more articulation. Or at least it should. The Hasbro one is pretty well articulated on its own with only a few areas of weakness (basically the waist). This figure should remedy that, though I have to say upfront that posing this guys can be quite annoying. He is what I’d call a “fiddly” figure. He has so much extra stuff keyed into his body that will constantly pop off on you when posing him. The knife especially. It’s best to just take that off and pose him then replace it when you’re done. I already mentioned that the eyes are not the easiest things to swap, but they pale in comparison to the hands. For most, I needed to heat them up in order to get them onto the wrist pegs. This is unusual in my experience with a SHF release and it definitely does knock the fun-factor down since this figure has so many damn hands and so many possible expressions and poses to take advantage of. I basically did a lot of these pictures with a bowl of hot water at the ready that also eventually needed to be reheated. I tried to plan out my pictures as much as possible to get through as many as possible while the water was still warm enough to do its job. It makes me wish Bandai did the Medicom thing of putting the extra hands on acrylic posts to keep the entry hole as wide as necessary. I don’t know if that practice actually works or if it’s just confirmation bias at play, but I didn’t have any issues with my Medicom figures in the past.

“All right kid, hand over the pizza!”

With that out of the way, lets rundown this articulation. We have a double-ball at the head, ball at the base of the neck, butterfly joints, shoulder ball hinges, bicep swivel, double-jointed elbows, ball hinge wrists, ball-jointed torso, ball-jointed waist, ball-jointed hips, thigh swivel, double-jointed knees, ball-hinged ankles with ankle rocker, and a toe joint. That’s basically the standard SHF setup and most of it works as intended. You will get great personality out of the head and the elbows and knees bend well past 90 degrees. At the hips, the holsters pose issues when trying to bring the legs out for full splits. Going forward and back isn’t an issue, but out to the side is as he can’t even really get to 45 degrees. The butterfly joints work well, but he has these shoulder pads that really make getting much use out of the bicep swivel more trouble than it’s worth. The figure is going to fight you at times in the shoulder region as a result. There is rotation in the diaphragm, but that waist seems to mostly offer forward and back. He can at least get a decent crunch going forward and arch his back enough until the scabbards get in the way, but the figure is more limited than I expected.

“Ow! Fuck! I wasn’t really gonna shoot him!” “No one messes with our pizza, dude!”

This is a figure where the articulation is there, but you have to work for it. I wish Bandai had done the shoulders differently when it comes to the padding up there and I also wish they had come up with a more creative solution for the belt and the impediments there. Maybe just make those holsters peg into the belt so they can swing out of the way? That would probably make the suit less accurate to the source, but if the actual holster itself still pegged into the thigh maybe it wouldn’t matter? The old hinged ball in the diaphragm may have helped too. That setup can lead to gapping issues, but if it’s on the back of the figure (and amongst a lot of black) it may have been worth the sacrifice. This is an expensive figure, most US retailers have it at $90, so a little extra engineering should be expected. Especially when so much of what’s in the box is likely reused from past Deadpool figures.

Wolverine: “I gotta get the fuck outta here.”

I bought this version of Deadpool because I wanted a premium version of the character for my shelf. Did I get what I paid for? For the most part, yes. It looks better, it’s more expressive, and even though it can be a chore to pose it does ultimately pose a little better than the cheaper Hasbro offering. Is it just worth more than 3x what that Hasbro figure costs? Honestly, probably not. If you’re comparing the two as apples to apples then, yes, this Deadpool figure is the superior action figure. It’s just going to be a more subjective exercise when value is added to the equation. I’ve been pretty happy all these years with that first movie Deadpool I bought. Hell, I still enjoy the old Toy Biz Marvel Legends Deadpool. I really didn’t need the updated Legends figure for the new movie, but I wanted more Deadpool. I certainly did not need this one, but I’m happy to have it. A more rational and cost-conscious person could probably buy one of the Legends offerings and be perfectly content with that as well. If you have the money and want the best Deadpool on the market, then yeah, go for it. If you’re content with the Hasbro figure then I don’t blame you if you come to the conclusion that you don’t need this.

Bandai did also release a Wolverine to pair with this Deadpool. Unfortunately, it’s just not good enough for me to buy. Priced at $85, the figure is not much different from the Hasbro offering in terms of what’s in the box except for the fact that it doesn’t have an unmasked head. I don’t place much value in that when it comes to Deadpool, but I absolutely do when it comes to Wolverine. And what I couldn’t get past is the lack of sleeveless arms. The Bandai Wolverine is basically a look we never saw in the movie. When Wolverine had the sleeves on he went unmasked. He only masks up at the end when his suit is pretty beaten up and dirty. The proportions look way better than the Legends figure which is quietly kind of terrible in that area. The saving grace of that figure is the fantastic Hugh Jackman portrait. And with that figure, I can compromise at $25, but not at $85. If Bandai comes back with the Wolverine I want I’ll get it, but for now, Deadpool is going to fly solo on my shelf. Well, not exactly, since he has plenty of Deadpools to keep him company. And Headpool, how could I forget about Headpool?

If you’re looking for more Deadpool figure reviews we have more Deadpool figure reviews:

Marvel Legends Deadpool & Wolverine Deadpool

Despite the amount of reviews presents on this blog, I still do not consider myself a Marvel Legends collector. That’s because my interests are somewhat narrow when it comes to the Marvel brand. Over the years I’ve developed a fondness for Deadpool as depicted on film by Ryan Reynolds. I think the comic book character…

Marvel Legends Deadpool & Wolverine Wolverine

It might be hard for the young folk to believe, but once upon a time movies based on comic book characters were treated like box office poison. Unless you were Superman or Batman, you just didn’t belong in cinema. Even those characters weren’t bulletproof. Superman had a nice run, but fizzled out with the fourth…

Marvel Legends Deadpool 2 Two-Pack

Look through my various toy reviews and you’ll probably notice that I’m not much of a Marvel guy. That wasn’t always the case for me though as I was huge into Marvel Legends once upon a time. I basically stopped around the time Hasbro was awarded the Marvel license. I felt there was a dip…


Marvel Legends Kaine

That’s gotta be Kaine!

In some ways, Secret Wars was bad for comics. Commercially, the 80’s event was hugely successful for Marvel even though it seems to have just a lukewarm reception by fans in some circles. It helped to establish the belief that events sell and Marvel seemed hellbent on taking that approach in 90s. One of Spider-Man’s big plotlines was Maximum Carnage. It was a multi-issue arc with a bunch of heroes and villains teaming up to form super teams, and like Secret Wars, it didn’t seem like fans thought much of the finished product, but it sure seemed to sell well. And if it had not we wouldn’t have the extremely derivative Maximum Clonage (sic) to follow. Also referred to as The Clone Saga, Peter Parker was suddenly confronted with multiple versions of himself thanks to The Jackal and no one knew who the real Peter was. It’s the storyline that brought us the Scarlet Spider and it’s also the storyline that gave us Kaine.

“Don’t look at me!”

Kaine was yet another clone of Peter. He was the like the goth Peter before Sam Raimi came up with the idea for Spider-Man 3. Clad all in black with this weird, blue, membrane running throughout and a tattered cape, he caused some trouble for both Spider-Man and Scarlet Spider before eventually being outed as yet another clone. Kaine was actually the point where I fell off the story as a kid. It just got way too soap opera-like for my taste and I got enough of that at home from a mother who would monopolize the television on Saturday to watch all of the episodes of All My Children she had recorded during the week.

That’s more sculpt and paint than we’re used to with Hasbro.

Kaine may have been a lame addition to the story, but if I’m being honest, he did look kind of cool. When Hasbro unveiled a Kaine figure last year, I took one look at it and said to myself, “Why not?” As a Marvel Legends figure, it looked interesting and the crazy pricing we’re seeing from the world of action figures makes these $25 ones feel more susceptible to impulse buying now. Kaine comes in the retro Spider-Man packaging which makes sense given his era. He never did get a single card release in that line, so I guess this is like making up for lost time. There was a Maximum Clonage box set that contained a Kaine figure that was probably exclusive to some store. It was a classic Toy Biz repaint and I think they used an Archangel body for the base and just slapped a cape on it. Maybe if he had made the jump to the actual show he would have been given a more prominent release, but honestly it’s all Kaine really deserved.

The cape looks nice and dramatic, but it will get in the way.

Hasbro apparently felt like he deserved better, because this Kaine figure goes harder than I would have predicted. This figure is basically all new sculpt. The blue veins are all sculpted and painted as are the fins, or blades, on his forearms and shins. Even the crotch piece has sculpted veins. The hair, head, and cape are all new as well and the only reuse this figure can take advantage of rests with the hands and feet, which I’m sure are recycled from tons of figures. This does come at a cost for the consumer as Kaine only comes with one set of alternate hands, but that’s how it goes. He has fists and open, style posed, hands. The cape is sort of an accessory because you can remove it, but the straps for it on the torso are much harder to get off so it’s really not designed to be removed, but you may want to and we’ll get to why in a bit.

Krillin: “I don’t think even the Dragon Balls could get us a mane like that!”

What I find really striking about this figure is that wonderful head of hair. Kaine looks like he walked out of a shampoo commercial or something. Fabio would be jealous as his hair never looked this good while hawking imitation butter. It, as well as the cape, are just one shade though. There’s no paint added which is a bit of a bummer as I think a wash would really help liven this figure up and also reduce that plastic look. I find this figure looks a lot better on my desk when the lighting is getting dim because it takes away that plastic sheen. Still, by the standards of the line, Kaine is an impressive looking figure and if you’re a customizer of some talent you can probably get this to look even better with minimal effort.

The articulation is basic by Legends standards. He should be able to pose well enough, even with the cape.

Since this is an all new body you may wonder if it has some articulation surprises. And the answer there would be, “Not really.” They had to make new molds to produce this figure, but I bet they just took an existing digital sculpt and then added the details to it before cutting steel. As a result, Kaine feels like a lot of Marvel Legends. He has the hinged ball neck, ball hinged shoulders, butterfly joints, bicep, double-elbows, swivel and hinge wrists, ab crunch, waist twist, ball hips, thigh cuts, double knees, and ankles that hinge and rock. Range at these joints is also all typical Marvel Legends stuff. He can almost do splits, kick forward 90 degrees, and the ab crunch works well enough. Where this figure is limited is the head and that left shoulder. The combination of the big hair and the plastic cape really lockdown the head. He can turn to the side a bit, look down, and barely look up. The left shoulder is also restricted by that cape, but really only in a sense that it can’t rotate all the way around. It does a decent enough job of getting out of the way with most movement and once you’ve settled on a position you can just reposition the cape. It’s not nearly as bad as it looks like it would be, though I’m sure there will be people getting custom soft goods capes for this guy.

Which one is the real Peter Parker?!

How do we feel about having a Marvel Legends Kaine? Fine. He’s a solid entrant for the line and it feels like real effort was put into making an accurate representation of the character in plastic form. Now I understand there’s some debate over just what color the blue vein things should be. He often was drawn to have gray instead of blue. Not being a massive fan of the character, I don’t care. I like the light blue on black so I’m happy. I’m not happy about the lack of accessories, but I expect that of Legends now. I have a weird soft spot for the trash of the 90s, so that’s primarily why I have Kaine. He’ll go with my Scarlet Spider and look like his goth cousin and that’s cool. And if you too think he looks cool then by all means drop $25 and grab him. I don’t know if he’ll be anyone’s favorite release in the line come the end of the year, but he certainly won’t be the worst.

We have more Spider-Man and Maximum Clonage stuff here if that’s your thing:

Marvel Legends Retro Card Scarlet Spider

It was in this space last year that I shared my fondness for the Scarlet Spider costume when I reviewed the Medicom MAFEX Scarlet Spider action figure. I don’t buy much from Medicom because their figures are really expensive for what they are, but I sometimes break my own rule when I think they’ve made…

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Marvel Legends Spider-Man ’94 Spider-Man vs Carnage

Last year, Hasbro celebrated the 30th anniversary of X-Men, the animated series that premiered on Halloween 1992 and would become a ratings hit shortly thereafter for the Fox Kids Network. It was responsible for getting a lot of kids into the X-Men and Marvel comics in general and the first, prime, benefactor of that rise…

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Medicom MAFEX Marvel No. 186 Scarlet Spider

When I was a kid, one of my favorite past times was drawing. Like most, I started really young with a box of crayons and coloring books. I’d eventually start keeping markers, colored pencils, and other instruments in a plastic McDonald’s case that came from a Happy Meal. It was blue and had a map…

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Marvel Legends The Chameleon (Animated)

The villain who can be anyone he chooses to be and this is what he chose.

I had a bit of an impulse buy a few weeks back with the Marvel Legends Spider-Man Unlimited action figure from the show of the same name. What I didn’t mention was that he was not alone for hanging on the pegs that day with him was The Chameleon. Like Spider-Man Unlimited, The Chameleon is based on his appearance in a Fox Kids animated series, it’s just that this one is based on the more popular, more celebrated, Spider-Man which debuted in 1994. I can’t say that I was ever particularly fond of The Chameleon. He literally doesn’t talk so he doesn’t have much personality in the show. He’s just a shape-shifter in a purple outfit who received a featured slot in his own episode before becoming more of an ensemble type of villain. And for a villain that isn’t going to banter with Spider-Man, he’s probably best suited for that type of role.

Chameleon with animated Venom and the Walmart exclusive animated Spider-Man.

I have not been collecting figures based on Spider-Man like I did X-Men. That largely had to due with Hasbro’s release model. I would have loved to have added Doc Ock to my display, but I had zero interest in paying for a cruddy looking Aunt May figure just to get him. The two-pack approach really killed my enthusiasm for that line. I was never going to be as into it was I was X-Men, but I definitely would have bought more if I could have just picked up the characters I actually wanted. Chameleon was at least released as a retro card all by himself. He’s in his animated duds and mostly looks the part. My affection for the show, and boredom at not having bought anything recently at the time (damn, that changed fast) is what motivated me to pick up this release. Was that a smart move? Ehh…

And now with the rest of the animated figures I own.

Chameleon stands at approximately 6.5″ making him look a great deal larger than the animated Spider-Man released on a retro card. That’s more of a problem with that Spider-Man than Chameleon, but he does seem really big. Everyone was kind of big in that show, ordinary people on the streets seemed to all be jacked, so I guess it’s not that big of a deal, but I did expect him to be all together smaller. I have no idea how much of this figure is reused, but I’d wager it’s some and maybe that’s how he ended up tall and pretty thickly built. Even though he’s from the cartoon there’s no cel-shading or anything like that on him. He’s played straight up. The head is really well done with a lot of deep grooves in his lethal expression. There’s a little bit of what looks to be an almost silver paint around the eyes and in the creases of his brow. That combined with the really well applied eyes gives him an eerie look. Almost lifelike. It’s striking and it really gives Chameleon the appearance of a cold-blooded killer.

This belt is a pain in the ass to get straight.

The rest of the body is essentially bare plastic. I don’t think there’s another hit of paint on this guy. The only painted part is the belt. Since it has a shoulder strap, Hasbro did it all in one piece. It’s an orange plastic which matches the cuffs on his sleeves. The actual belt portion is painted red and the device on his belt buckle is painted gold and green. It’s somewhat soft, but the choice to make it all one piece means you’ll likely have to mess with it to get it on straight. The harness is pretty tight with no real room for play so it tends to want to pull up on the belt. It’s really challenging to get that belt buckle centered, if not impossible, so it may drive some folks a little nuts if they hate stuff like that. I wish they had just done it in two pieces similar to what they did with the strap on Cyclops. His shoulder pads are also a softer plastic that are keyed into the shoulder joint. I’m guessing the peg for the arm goes through a loop to sort of hold it in place. It moves with the arm, but getting them to mirror each other is a chore. The shoulder pad on the right shoulder of mine is seated nicely into the body while the left one is not so more of it is visible. In trying to jam it back in I actually damaged it slightly with my thumbnail so I guess I should learn to live with it.

At least he has fists?

Chameleon has the usual accessories for a Legends release which is to say he doesn’t come with much. Though, he does come with more than usual. Out of the package, he’s equipped with two trigger finger hands and he also has a set of fists he can turn to. For those trigger hands we get a pair of guns: a pistol and a much larger gun. They’re both a dull silver and they are the exact same two guns that came with the VHS Mystique. And if you’re buying more of this wave, they’re the exact same two guns that come with Agent Venom. I think the pistol also came with movie Deadpool so Hasbro has certainly got a bunch of mileage out of these two. Lastly, we also get a “mask” of one J. Jonah Jameson. It’s designed to resemble a rubber mask that’s been pulled off of someone’s head and is just hanging from something – like a hand. It’s both creepy and kind of funny looking. I like it, but I hate that they sculpted finger holes for it in the back. If you want Chameleon to hold his arm out and have the mask just hang from his fingers it will look stupid. If he holds it as his side it looks passable, but a little odd. I wish they had just sculpted it with the mask coming to a point in the center of the head like it’s going through his fist. Hell, since it’s an all new sculpt, just make it an extra hand like Mondo did for the Venom hand holding Spider-Man’s mask or the Spider-Man hand holding the mask of the Green Goblin. That would have been the way to go.

He also has a bigger gun.

You can probably take one look at this figure and conclude that it’s not going to articulate all that well, and you would be right. The head is on the old ball-hinge, but the oversized collar renders the hinge nearly useless. He can basically just turn his head to the side. Arms feature the usual hinged ball at the shoulder, bicep swivel, double-jointed elbow, swivel and hinge at the wrist. The trigger hands have the superior vertical hinge while the fists go with an appropriate horizontal one. The torso feature an ab crunch that has crappy range going forward, decent range going back. There’s a waist twist, ball-socket hips that can almost hit splits out to the side, kick forward a decent, and a thigh twist in each leg. The double-jointed knees are tight, but otherwise fine. There is a boot swivel that’s pretty ugly, but there if you want it, and the ankles hinge forward and back and there is an ankle rocker. Range at the ankle is mediocre. This figure is pin-less so that’s nice, but it also means that knees and elbows are a slightly lighter shade of purple than the rest of the body so you’re swapping one eyesore for another. I will say, on this figure the miscolored parts aren’t as bad as I’ve seen it on some others.

Sure to be everyone’s favorite accessory is this JJ mask. It doesn’t make sense for this version of Chameleon, but who cares?

Chameleon is pretty mediocre when it comes to articulation. He’s going to just stand there on your shelf. I don’t know why they’d go with the ball-hinged neck given the big collar. The collar is a floating piece so I guess if you want Chameleon to have more range looking up and down you could remove it, but I’d have preferred a double-ball peg so he could have more tilt for nuance posing. I don’t need him to look up at the sky or down at his toes. No butterfly joint when he comes with guns is a bit of a bummer, but I do like the unbroken appearance of the chest. He’s actually pretty broad-chested compared with a lot of Legends and the proportions are pretty damn good. Chameleon is an example for how a character doesn’t need a complicated design to look good in plastic if you just get the proportions right.

Standing tall. Standing proud.

And that’s what it all comes down to for me with Chameleon. Yeah, he doesn’t impress with the articulation and there are some design flaws that bug me, but he looks like the character from the show. He’s a big dude and he’s sculpted as such. The matte finish across the board just makes him look nice and they really nailed the face. He comes with an extra set of hands, two guns, and the mask accessory which is practically a motherload for a Marvel Legends figure being sold at the standard price. For that reason, I can’t really be down on this guy. He’s fine. If you like Chameleon as he appeared in the Spider-Man cartoon from the 90s then I think you’ll be happy with this one. He’s not going to be one you fiddle with much, but when you look to your shelf and see him standing there staring a hole through your soul you’ll probably think “Man, Hasbro kind of nailed that one.”

We have plenty more action figure reviews from the Spider-Man cartoon of the 90s:

Marvel Legends Spider-Man ’94 Spider-Man vs Carnage

Last year, Hasbro celebrated the 30th anniversary of X-Men, the animated series that premiered on Halloween 1992 and would become a ratings hit shortly thereafter for the Fox Kids Network. It was responsible for getting a lot of kids into the X-Men and Marvel comics in general and the first, prime, benefactor of that rise…

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Marvel Legends Spider-Man (Animated)

It was in 2021 that Hasbro released a PulseCon exclusive Venom figure on a Spider-Man retro card. The retro card series is meant to stir-up nostalgia for all of the adults who were buying toys and watching cartoons in the 90s as the retro card is a facsimile of the old cards Toy Biz used…

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Marvel Legends Spider-Man Unlimited

There’s got to be at least one person who has been waiting for this day.

When the decision was made to end the animated series Spider-Man, it didn’t mark the end of the webbed one’s adventures on the small screen. Momentum was building towards a Spider-Man movie which would eventually arrive in 2002 so it made sense to keep old webhead in the public spotlight. Apparently, it would have been too costly to just renew Spider-Man and see if Peter Parker ever did find Mary Jane (we had to wait until 2024 to find out), so Saban Entertainment set out to do something new. Various ideas were kicked around including going back to the beginning, but with Sony working on an origin story for the big screen Marvel squashed that. Ideas for Spider-Man 2099 were considered as well as some sort of alternate universe story with two Peters that Marvel also nixed (perhaps PTSD related following Maximum Clonage). What Saban and Marvel eventually settled on was Spider-Man Unlimited, a show cancelled after three episodes aired that has largely been forgotten. Until now!

It is an interesting look for Mr. Parker, I just wish Hasbro went all out with the shading for the figure.

Spider-Man Unlimited is back in action figure form. Hasbro has done almost every other incarnation of Spider-Man at this point so why not? He did have a cameo appearance in Across the Spider-Verse, just like basically every Spider-Man, and since the look from the show was pretty unique I suppose it makes sense to give it a go in plastic. If anything from the show is remembered fondly these days, it probably is the suit which is sort of a mix of Scarlet Spider and Spider-Man 2099. It’s still red and blue, but there are no weblines and the whole thing is heavily shaded. He also has the web cape of Spider-Man 2099. It’s not the sort of look that can be easily adapted from an existing figure so the fact that Hasbro was willing to invest in new tooling for this is actually a surprise. And there’s really no way to do the figure without also using a fair amount of paint when compared with a basic Marvel Legends release. It will be interesting to see how this thing sells and if Hasbro’s investment paid off.

I’m guessing we’ll never get Venom and Carnage from this show so this will have to do.

Spider-Man Unlimited is a bit of a throwback to a couple years ago when it comes to Spider-Man figures. I should point out that this suit was designed by Shannon Denton and Roy Burdine so if you like the look then thank them. The figure is mostly new tools because the spider logo on the chest is raised as are the legs running from them. Where they are not raised is on the arms and the red, spider, web-shooters are a separate piece. The calves have molded fins on them while the thighs and feet do not. In other words, the torso and shins are definitely new sculpt while the arms and thighs could have been sourced from another figure. The hands are conventional Spider-Man hands while the head is similar to past Spider-Man molds, but it looks too round to be from one of the symbiote costume figures and I want to say it’s all new. The web cape I’m not sure of as I don’t have any of the 2099 figures. It’s hard plastic and semi-transparent that’s slightly preposed.

Most of this figure has been molded in blue plastic. All of the red you see on the figure is painted except for the web shooters and head. And on the head, the eyes are painted and not all that well. There’s some bleed around them and it’s noticeable even from a distance. The paint on the torso though is pretty clean and impressively so. The only ugly spot is the seem between the back and front of the figure where blue shows throw. Paint on the legs is mostly fine. The red is not particularly opaque on the knee pieces, probably because that piece is a hard plastic and it just doesn’t adhere as nice. To my surprise though, the head doesn’t really clash with the painted neck so that’s a plus.

I need to do a second coat and touch-up the edges, but I like the added shading on the face. Can I keep myself from shading the rest?

What does stand out aesthetically here is the lack of shading. It’s not really Hasbro’s approach to do heavy shading on their figures, but it feels like a pretty big component for the look of this version of Spider-Man. Rather than shade it, the blue and red just seem all together darker than they probably should be. It is really apparent though since the image on the box is similar to the look from the show. In my opinion, the shading makes the suit look more interesting than it is, but to properly shade this it would need most of the blue to be covered in black. What’s easier is the face, which was always shaded on the front and basically outlined in red. I think a solid compromise would have been for Hasbro to include that shading, but they opted not to. I decided to try it myself, despite not really being a customizer and, personally, I think the shading adds something. I could easily see myself getting carried away and going over portions of the body too, but I feel like I’d be better served to just stop at the head.

A flight stand can really aid in posing this one given its limitations.

Accessories for Spider-Man Unlimited are what you would expect: fists, wall-crawling hands, and thwip hands. That’s all. No Peter portrait or web accessories. The articulation is where the figure feels a little dated. Most new Spider-Man figures have settled on a scheme that includes a ball-jointed diaphragm that Spider-Man Unlimited omits. He just has an ab crunch and a waist twist which really limits the “spider” posing. The other aspects are mostly conventional: ball-hinge head, ball-hinge shoulders, butterfly joint, bicep swivel, double-jointed elbows, wrist swivel and hinge, waist twist, ball socket hips, thigh cut, double-jointed knees, shin swivel, ankle hinge, ankle rocker. Range at the butterfly joint is a plus, while range at the hips is just okay. The waist twist, thigh cut, and shin cuts all are useful, but also all break-up the sculpt quite a bit so your mileage may vary when it comes to how useful they are. The ab crunch, being the only joint in the torso, at least works well enough, but I’m surprised they would go through the trouble of sculpting a new torso without implementing what passes for modern articulation. I don’t love what Hasbro does with its Spider-Man figures, I think they should do a ball joint in the diaphragm and waist, but it would be better than what we have here.

Even in bad TV shows, Spidey can still kick some ass.

Spider-Man Unlimited is a figure I never thought we’d get, but now that he’s here, I find myself surprised I own him. I have a bit of a fondness for odd looks sported by famous characters, especially when it’s tied to some forgotten media like Spider-Man Unlimited. I also kind of bought it because I kept striking out when heading to stores in search of other figures, and then when I saw this, it was like a bit of retail therapy to just buy it. It wasn’t anything I was planning on getting, but now that I have it what do I think? It’s okay. The figure looks fine, and I guess when you’re talking about a costume like this that’s what is most important. The articulation isn’t very good compared to the other Spider-Man figures Hasbro has done recently which aren’t exactly amazing either. And the usual complaints about a lack of accessories applies here too. I will forever remain puzzled how Hasbro was able to condition Marvel collectors to accept Spider-Man figures without web effects. If this costume is one you actually have fond memories of or just think is cool, you shouldn’t have much trouble locating this figure at retail be it online or in-store. I’ve seen it a few times now and more seem to be shipping out every day. It will set you back $25 should you decide to take the plunge with no one’s favorite Spider-Man.

Postscript: So I got kind of bored with this one just hanging out on my shelf. It’s not a bad figure, but the Spider-Man Unlimited TV show was so heavily stylized that it just really wasn’t doing it for me. I saw some customs online that looked really good, so I decided to take a stab at re-painting this one. I went with the outline approach and mostly copied the process of this custom on the channel Ken I Make It. Some others I saw put the blue on the inside of the sculpt to highlight the muscles, which looks pretty cool, but isn’t really in-line with the show. I liked the clean look with the spider logo outlined in black and decided to stick with this approach. Maybe I’ll get bored again some day and decide to do it differently, but I’m pretty content with the end result.

For someone who doesn’t really collect Marvel Legends, I sure have managed to look at quite a few Spider-Man figures:

Marvel Legends Spider-Man ’94 Spider-Man vs Carnage

Last year, Hasbro celebrated the 30th anniversary of X-Men, the animated series that premiered on Halloween 1992 and would become a ratings hit shortly thereafter for the Fox Kids Network. It was responsible for getting a lot of kids into the X-Men and Marvel comics in general and the first, prime, benefactor of that rise…

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Marvel Legends Retro Card Scarlet Spider

It was in this space last year that I shared my fondness for the Scarlet Spider costume when I reviewed the Medicom MAFEX Scarlet Spider action figure. I don’t buy much from Medicom because their figures are really expensive for what they are, but I sometimes break my own rule when I think they’ve made…

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Marvel Legends Retro Card Cyborg Spider-Man

Well, this is a figure that I never planned on reviewing. It’s a bit old at this point, but we’re looking at yet another Spider-Man retro card release from Hasbro and this time it’s Cyborg Spider-Man. Now, I remember seeing this quite some time ago at Target and thinking it looked fine, but I’m not…

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Mondo Spider-Man ’94 1/6 Scale Venom – Limited Edition

Mondo is heading down the Spider-Man rabbit hole.

Mondo has had success with its sixth scale line of action figures based on X-Men and X-Men ’97 so it’s no surprise that the company has decided to dip its toe into another 90s animated Marvel series in Spider-Man. And when it comes to Spider-Man, I’m not sure what to call it. I always referred to the X-Men cartoon as simply X-Men, though in the ensuing decades there’s been an attempt to retcon it as X-Men: The Animated Series since that’s what happened with Batman. Only, Batman had “The Animated Series” tacked onto it from the very beginning even if it wasn’t technically the show’s name. With Spider-Man, I guess I always called it just Spider-Man, but over the years I’ve come to think of it as Spider-Man ’94. I don’t know why I feel the need to differentiate it in such a fashion, but I do sometimes refer to X-Men as X-Men ’92.

Whatever you want to call it, Spider-Man was a pretty entertaining show for an early teens kid in the 90s. I was introduced to the character of Spider-Man via public service announcements and that really cool CGi Spider-Man that dropped in as part of the Marvel logo at the end of Muppet Babies. I did catch a few stray episodes of Spider-Man and His Amazing Friends, but for the most part I didn’t know a ton about Spider-Man going into the premiere of the ’94 cartoon. I knew the basics, had a few comics, read the back of many trading cards, but a lot of Spidey knowledge would come from the show. And I liked Spider-Man well enough going into the whole thing, but the character I really liked and wanted to see on television was Venom.

As is typical of Mondo, the packaging is pretty nice.

I’ve explained my love of Venom in other posts on the subject, but he was one of the big characters of the 90s. Sure, he debuted in the 80s, but I feel like he took off in the 90s leading to his solo outing in Lethal Protector. When the Toy Biz Marvel Super Heroes line emerged, I didn’t buy Spider-Man, I got Venom! When the video game Maximum Carnage hit, I played that thing and kept saying “Where’s Venom?” until finally getting to the stage where he was playable. He was just cool. This big, brutish, version of Spider-Man with a great concept for his costume and artists that took advantage of it. When the show hit, he was saved for last in the opening title for a reason and I would tune into that show week in and week out waiting for the big guy to finally show up. And when that episode finally hit and the alien slime dripped down onto Eddie Brock I could have jumped out of my skin with excitement. Unfortunately, that would be just one of three episodes that featured the character, but it was still cool to finally see him in animation.

That’s definitely Venom from the old Spider-Man cartoon.

I liked the show Spider-Man well enough, but it wasn’t as high on my list as X-Men. As a result, I don’t know how deep I’m going to go on a line of sixth scale toys that retail for over $200 a piece and require a lot of shelf space to display properly. However, when Mondo announced they were doing Spider-Man I knew I was at least in for Venom. Which doesn’t make the most sense, if I’m being honest. Venom, as a character created for animation, has a weaker design compared to his comic book counterpart. He couldn’t have the many rows of teeth, the giant tongue, complicated eyes, and so forth because it would be a nightmare to animate. He also couldn’t be shaded like he was in the books where most artists would start with a blue base and then layer on the blacks. He kept his basic shape, but the eyes and mouth were simplified. The show added its own touch by cutting out slits on the tops of the white eyes which give him the illusion of slit-like pupils as if owing to a snake. The tongue was there, but not monstrous and usually absent the green slime. Standing out most though was this blue outline the character would have on one side, plus a red one on the other. It’s not uncommon to see blue used to shade black in both comics and animation, but the red was certainly an interesting choice. It’s certainly a unique look for Venom, even if it isn’t my favorite, but there’s charm and certainly a great deal of nostalgia baked into this look.

Venom is pretty damn large even when compared with the biggest characters from the X-Men line.

Mondo’s Venom comes in a massive window box that is structurally the same as what we see from the X-Men line. Conceptually, it’s relying on new artwork and for this release that artwork is done by Kris Anka with Jordan Christianson receiving credit for the package design. There’s a big web on the front with Venom in the middle with a black, blue, and red Spider-Man logo across the top. There’s a Velcro flap with a side portrait of Venom on the inside. The window for viewing the figure has a comic book-like character portrait in the top left corner that also includes the dates April 1995 through November 1996 with both endpoints marking Venom’s debut and final appearance in the show.

Sorry Wolverine, since we don’t have a Spidey you’ll have to do.

Packaging is fun and all, but the real treat is what’s inside. Venom is a big, hulking, brute of an action figure. Mondo lists him as 13″ and my tape measure has him at just a tick over 13.25″. He’s big and right up there with Sabretooth and Omega Red from the X-Men line. This is another sculpt by Alex Brewer and on paint for Venom is Mara Ancheta and, let me tell you, these two did a bang-up job. That should come as no surprise to anyone familiar with what Mondo has been doing at this scale, but Venom looks like a maquette from the show. He is as faithful to the screen as you’re going to find. His upper body is massive with huge shoulders and bulging biceps. It tapers well at the abdomen and he has these tree trunk legs that just really add to the bulk on display.

I can hear Hank Azaria’s voice in my head.

All of the show specific details are captured beautifully in this figure. The portrait is perfect. He has this slight indent on the center of his head which he was often drawn with. It was like the meeting point between the blue and the red outline and it gave him a bit of a “butthead” look in some stills. Here it’s subtle so we don’t have a butthead Venom, but we have an accurate one. The eyes are perfect and he has those unique Spider-Man ’94 eye slits plus the blue and red lips around his lizard-like maw. The default head has an open mouth and the teeth are painted exceptionally well. On the chest and back is the classic white spider logo and the black lines in the legs are slightly sculpted in. The forearms feature those veins that kind of looked like webbing to me as a kid and they’re colored in blue and red as they were in his second appearance. The white patches are also present, a detail Mondo certainly wouldn’t overlook. And the paint is just fantastic. Crisp, clean, and in the right amount. Venom isn’t the sort of character that’s going to pop like a Cyclops or even a Spider-Man, but he has what he needs. There’s tons of blue and red highlights on the muscles and the logic on play is well applied as the figure creates an illusion of a light source. There’s also a hit of gray in the spider logo under the pectorals and in the abs which looks great and adds definition. If you inspect the figure in great depth you might find a white spot here and there or a softer edge to some of the paint, but in terms of paint slop it’s pretty much pristine.

Venom triumphant!

Now, where these Mondo figures usually don’t shine is with the articulation, and despite Venom doing some thing different, he’s still largely the same. All of the points of articulation you could want are here, they just don’t have the range to create a variety of poses. There’s the usual double-ball peg head, the ball-hinged shoulders, ball-jointed wrist, ball-jointed diaphragm, ball-jointed waist, ball-socket hips, thigh twists, double-jointed knees, ankle hinges, and ankle rockers. The sort of new, or less often seen, are the bicep swivels with double-jointed elbows. I think Mondo is going to be doing this more and more going forward as we did see it with Cyclops and it’s a change I like. In terms of what works and what doesn’t, it’s largely a case of tightness. The shoulders are very tight. Hitting a T pose might be impossible for this guy and just basic rotation is tough. You also have to be mindful of the arm rubbing on the pecs as you don’t want to mess up the paint. The elbows will bend a little past 90 degrees, but he’s so bulky that going any further really isn’t going to do much. The diaphragm joint feels very limited. I’m getting not much forward and back, rotation is oaky, but again it’s a painted surface and I don’t want to mess anything up. The waist is really hard to get much use out of and I can’t get the ankle hinges to budge. The rockers work so standing him has been easy, but this isn’t a Venom for deep crouches or those real spider-like poses.

Venom has these itty bitty webs.

There’s no sugar-coating it, articulation is a shortcoming with this figure and with this line. It’s just a question of as a consumer are you willing to accept that as a trade-off for the aesthetic? And aiding that aesthetic is the boatload of accessories Mondo included with this one. I have the limited version, which has some extra stuff that I’ll be sure to call attention to. As far as what’s included with all, we have a bunch of hands. By default, Venom comes equipped with open hands but he has sets of fists, gripping, and clawing hands that swap in and out pretty easily. He also has an extra right hand which is gripping a Spider-Man mask from the scene in his debut episode where he tries to expose Spider-Man to the general public. The mask is sculpted and fully painted and looks cool. It’s also kind of amusing to me because Mondo’s Spider-Man figure (I initially passed on that one, but then ordered it via a third party through a sale and I’m still waiting on it) came with a hand holding the mask of Green Goblin. Is that going to be a thing for this line where every character comes with a hand holding the mask of another character?

He also has some big web lines with different attachments for the end. This attachment is basically the traditional web line.

Naturally, Venom also has some effect parts. And namely, effect hands. He has two fists that are angled with long strands of web shooting out. The web lines are close to 9.5″ in length and are made of soft plastic or rubber with a wire running through it. I’m not sure how useful the wire will be, but I suppose it’s better than not having it. The line ends with a plug hole and you can insert one of two splatter ends or one of two included web ends. I like them, but the connection on my figure’s left hand is pretty weak. Weak enough that I think it might fall off soon which is something to be mindful of. The web line on the right hand seems secure. And if these web lines just seem like too much, there’s also a set of hands with short, 2.5″, web lines shooting out. These do not have a wire, because it’s not needed, but they certainly require less shelf space if you want Venom shooting webs on your shelf.

And if you prefer, we have a splat effect too.

Venom has always been an expressive character so he needs multiple portraits. And for the standard edition you get three. The default one features an open mouth and Venom’s typical sinister grin. The alt head has that tongue you all want snaking out. As it was in the cartoon, the tongue is pink and there isn’t any slime on it as was common in the comic books. Often in the show the tongue would end as if there was slime on it, but it was just colored pink. I always wondered if that was by design or if they just didn’t paint on the slime. Either way, this head doesn’t reflect that which is honestly probably for the best because it was pretty weird looking. Lastly, we have the unmasked Eddie Brock portrait. There’s not much to say about it other than the likeness is spot on. He has somewhat of an agitated expression when I think most may have preferred a sinister grin, but it’s fine. Paint across all of the heads is pretty damn immaculate. I don’t use that word often to describe the paint job on toys because there’s usually something wrong on everything, however minor. With these it’s pretty damn hard to find anything though.

I think of this as the Lethal Protector head.

And now for the extra stuff. If you get the limited version, you get two extra portraits. The first is another tongue head with a more dramatic tongue covered in green slime. This feels like more of a comic head even though the actual head and face of the character is still undoubtedly Venom from the cartoon. I think of this head as the idealized version of the character, what we would have wanted to see all things being equal from the show, but animation budgets prevented it. It’s awesome though and I am guessing this will be the favorite of many. The other head is an Eddie Brock portrait in mid-transformation. The Venom “mask” is closing its mouth over Brock’s face as it would do in the show and it looks amazing. I can’t believe how well they managed to get the paint on this thing and it’s this Brock face that has that sinister grin I was looking for. To go with this is a big piece of Venom goo that clips around the waist of the figure to make it look like alien slime is shooting off his back. It plays up that mid-transformation thing, even though the figure is basically already in Venom form, but it’s neat. It’s soft plastic so it doesn’t feel like something that will scuff the figure or anything.

Poor Venom has no Spider-Man for his swing. Maybe one day…

The last accessory is what I affectionately refer to as Venom’s web sex swing. It’s from the debut episode of the character where he webs up Spider-Man in this web contraption, pulls off his mask, and dangles him over the edge of a building where the onlookers at street level try to get a picture or video of Spider-Man unmasked. It’s basically five parts: you have a Venom left hand which is how it attaches to Venom. Then you have the five web lines, two of which end in loops to go over the Spider-Man figure’s wrists and the other two weblines end on what’s basically a web belt. The plastic is fairly soft and pliable and, according to Mondo, this belt part is supposed to slide over Spider-Man’s legs and come to rest around his waist. I don’t have that figure, but I have my doubts that this thing will be easy to get onto Spider-Man. When/if I get Spider-Man maybe I’ll update this with a picture of it in action, or confirmation that I just couldn’t do it. There are promo shots of it, but who knows how Mondo pulled them off. I suppose you could separate the figure at the diaphragm, but I don’t blame anyone for not wanting to pull apart a 200 dollar action figure. I know I wouldn’t.

What a portrait!

Mondo’s take on Venom is pretty damn rad. If you don’t care for his animated look then that’s understandable, but if you’ve ever wanted a representation of Venom from the Spider-Man cartoon on your shelf then this is the one to get. Yes, it’s very expensive and I was even a little annoyed at the price this one came in at, but it’s Venom and I had to have it. The articulation won’t blow anyone away, but the presence this one has is pretty damn incredible. He has all he needs and the execution of the sculpt and the paint is as close to flawless as I think I’ve ever seen with an action figure in any scale. Yeah it costs a lot, but you’re getting a damn good product. If you want the limited edition, unfortunately it’s sold out and you’re going to have to try your luck on the aftermarket. My preferred head is in the limited version, but I don’t know that I’d pay more than the ten bucks Mondo charged for the extra stuff. The standard version should still be available in various places, just not through Mondo directly. If this looks like something you want in your collection, I think the expense is worth it. Just know what you’re getting: a big, kick ass looking Venom from the 90s Spider-Man cartoon.

We’ve got plenty more Venom and more from Mondo for you to check out:

Marvel Legends Walmart Exclusive Retro Card Venom

On Tuesday, I posted a review for the NECA TMNT Adventures Cryin’ Houn’ action figure, a figure that debuted during this year’s edition of Walmart Collector Con. Today, we’re looking at a true exclusive from that event. Cryin’ Houn’, and a lot of other figures released that day, were basically a first to market agreement…

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Mondo X-Men ’97 1/6 Scale Cyclops – Limited Edition

After putting a real hurting on my wallet in 2023, Mondo decided to take it easy in 2024 with its line of sixth scale action figures based on the animated series X-Men which ran from 1992-1997 on Fox Kids. Two figures ended up getting released this year, Rogue and now the leader of the X-Men…

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Mondo X-Men ’97 1/6 Scale Cyclops – Limited Edition

The leader of the X-Men has arrived.

After putting a real hurting on my wallet in 2023, Mondo decided to take it easy in 2024 with its line of sixth scale action figures based on the animated series X-Men which ran from 1992-1997 on Fox Kids. Two figures ended up getting released this year, Rogue and now the leader of the X-Men Cyclops. With Cyclops though we get a slight change because easily the biggest thing to happen to the X-Men in 2024 was the release of X-Men ’97. Well, some would argue for a movie staring a foul-mouthed merc and an old man as being the biggest business in the X world, but I’m going with the Disney+ series. Since the show turned out to be quite the hit, and because it’s a continuation of the original X-Men series, Mondo decided its figures could use a little rebranding which is why Cyclops is the first release to be billed as hailing from the new show. What does this mean for the figure itself? Not a whole lot.

Yeah, I know, this isn’t a fair comparison.

Cyclops still comes in the same style of window box with artwork from storyboard artist Dan Veesenmeyer. The difference between his release and the others is that the character model definitely resembles the look from X-Men ’97 and not the original show. That’s not a huge change as the costume is the same, but Cyclops has a slightly slimmer profile and the detail work is a dead ringer for the same in the new show. For the figure, there’s really no change and Mondo via its YouTube channel has basically admitted that the figures are going to hew closer to the original series. It’s just now they will be able to toss-in items and accessories pulled directly from the new show where it makes sense.

“To me, my X-Men!”

And we pretty much know this to be true because concept art for Cyclops was shown well before X-Men ’97 debuted. Here we have another sculpt by the awesome Alex Brewer with paint by Tomasz Rozejowski that really harkens back to 1992 and that original Fox series. Cyclops stands a full 12″ and is clad in his yellow and blue Jim Lee outfit which he wore almost exclusively in that show. Like prior figures in this line, there were two editions of Cyclops made available and I opted for the limited version which came with extra stuff which we’ll get to.

You may want to separate these two on your shelf.

The sculpt for Cyclops may not be complex, but it gets the job done. He’s well-muscled and proportioned with a portrait that evokes the original series. The details one would expect are in place like the segmented straps on the belt or the pouches and straps. There’s even a little extra detail where the chest strap attaches to the lower belt that I don’t remember seeing in the show. The hair and the visor are all appropriate and the placement of the thigh straps appears spot-on as well (they’re also floating and slightly annoying as a result). That doesn’t mean there isn’t room for some nitpicks. Cyclops was nicknamed Slim early on, but by the 90s he was a pretty massive dude. This figure depicts him as a big guy, but maybe not quite as big as he could be. The legs look fine and so do the arms, but the chest and abdomen strike me as a bit undersized. It’s almost like Mondo aimed to fit this Cyclops figure in-between the 92 and 97 version. It could also be for a different reason which ties into the extra stuff. This version of Cyclops has removable arms and an optional flight jacket part like the Logan figure. If he were any bigger he might look huge with the jacket. If so, I disagree with the approach as the jacketed look should be a secondary concern, but the feature also seems to play a role with his shoulders being set apart from the body. These are all things mostly noticeable when the figure is just standing straight up and down, pose him and it’s less an issue, but it’s an expensive figure so we have to nitpick where it’s warranted.

He scales well enough with the bad guys too.

What really offers no room for disappointment is the paint. Mondo just slays when it comes to that part of the presentation and Cyclops is no different. The base blue is the perfect royal blue and the lighter blue used to shade it and the blacks all make him pop. The yellow is the right shade with just a hint of red of in it to lessen that lemony look the Hasbro figure of the same has. The different shades of gold used to apply the cel-shading for the yellow looks great and everything is rich and full. There’s an impressive lack of paint slop and issues as well. With such an ambitious paint job some of that is expected, but I’m finding it hard to notice with this one. There’s a visible brush stroke on the chest strap, but apart from that I’m at a loss. This is some really impressive execution so Mondo better hang onto whatever factory put this one together.

Mondo decided it was important Cyclops be able to do stuff like this.

Cyclops comes with new branding, but he also comes with new articulation. Mondo tends to keep things basic with its figures as they prioritize aesthetics over function. And at this scale, I think that’s the right approach. However, there’s no denying that certain characters need to be able to hit certain poses and for Cyclops it’s being able to place a hand on the side of his visor to activate his optic blasts (even though we also see him do so without pressing a button in the show, but lets just go with it). In order to achieve that function, Mondo opted to incorporate double-jointed elbows into this one. And they work great, no problem hitting that pose and he can pretty much put his hand to his X communicator on his chest as well. And the aesthetics trade-off is nil, as far as I’m concerned. We’re all toy collectors and we’re used to double-jointed elbows. They look fine, better than the swivel joint used on Wolverine and Sabretooth that has some miscolored plastic, so I hope they do this more going forward.

This is a team that loves a good, brown, jacket.

Aside from that, the articulation is pretty much the same as other figures. The head is on a double-ball peg and the range is pretty nice. It is a little more gappy than past figures, but I’m guessing they prioritized plus range at the head given his unique skillset. The shoulders are the usual ball-hinges with a bicep swivel past that. Wrists are ball-hinged and they can be tight, but I didn’t experience any issues. The torso is where things get less impressive. Cyclops has the usual ball-jointed diaphragm and waist, but he also has that unique belt that goes around his chest. It’s connected to the belt at his waist so it’s going to get in the way. It has some play and will float when you manipulate the chest, but the range is okay, at best. Hips are ball-sockets with thigh swivels built in, but the rubber trunks will hinder the figure’s ability to kick forward and back. I can get him into one knee poses, but it’s awkward and one must be mindful of paint rub. Knees are double-jointed and the ankles hinge forward and back with an ankle rocker. The ankles are pretty tight, but I didn’t need to heat them up to get them working. Shoulders are really tight too, but again, no heat needed as I just went easy.

Cyclops has a ton of extra stuff to go through so let’s not waste any time. We’ll do the standard version accessories first which include a stoic head and a yelling head. Both feature interchangeable visors and come with a standard one by default. Getting the visors off and on is pretty painless, and both heads can use all of the visors. The extras are a visor with a lens flare and one with a slot in it for blast effects. And for blast effects we get two by default. The first is a pretty standard Cyclops blast. It’s 4″ long or so with a splash effect at the end. The easiest way to put it on is to slot it through the visor first, then plug it into the head. It can only go in one way so if it doesn’t fit just spin it around. The other blast effect is an arc with four short blasts. It strikes me as a very Marvel vs Capcom effect and it looks pretty cool. Both are done on translucent red plastic which feels appropriate for a Cyclops effect. They’re rigid so hopefully none arrived warp. I love the look of the blast, and the lens flare part is also pretty cool, so settling on a display is actually quite challenging with this guy. You’ll want to swap some stuff from time to time.

“I was raised by a cup of coffee.”

Cyclops also has an assortment of hands to make use of. By default, he comes with a set of fists which are always useful. In addition to that he has two clenching hands, two “finger bang” hands, a set of two-finger hands for his optic blasts, and a single right gripping hand. The gripping hand is for his cup of coffee which is included. This was seen a few times in the first season, most memorably for me in “Deadly Reunions,” and it’s a pink cup with sculpted steam wafting off of it. Even though Mondo included a gripping hand for it, I find the clenching hands work just as well to hold it. Swapping heads and visors is painless with this guy, but the hands are tough. The pegs going into the arms are ribbed when they probably don’t really need to be. The ball hinge also plugs into the hand and each hand is on its own, which is how Mondo always does it. Initially, I felt like the fists were more likely to come off at the hand and not where they’re supposed to in the forearm, so I heated the forearms of my figure with warm water. It’s made easier by the fact that the arms are designed to pop off. I was then able to get the hands out, but it was dicey. I’m reluctant to really jam any of the hands into his forearms as a result, though I haven’t had the same level of difficulty with the other hands.

Sometimes it gets cold out there.

That’s all the stuff that comes with the standard, $220, version. The $240 limited edition has a few more things including the aforementioned jacket. Swapping the arms isn’t too bad and the jacket arms come with bare fists. The fists are actually the exact same as the standard fists just painted flesh colored. They are removable, though I haven’t bothered since they’re in there pretty good. He sometimes wore gloves with the jacket in the show so the other hands work with this look as well. The arms are also double-jointed at the elbows just like the standard ones so there’s no loss of articulation in swapping them. I think he looks great with the jacket and it’s a tough call on how to display him. Right now, I’ve gone without, but I’ll be changing it from time to time for sure. Oh, and I had to try because this look is so close to Morph, but the Morph heads don’t fit. The opening is way too small, which is probably good so that I’m not tempted to attempt a very expensive custom.

Cyclops would wear the jacket in the field plenty, but sometimes also to look more casual. To that end he has an uncowled head. It looks great and his eyes are painted red, which makes sense. Maybe some would have preferred brown eyes for the few times he was depowered in the show, but many won’t display him like that because he also has his shades. They’re black with the red lenses that have some white shading on them which looks nice. They’re a little brittle feeling, but have held up fine so far. They slot into his temples and look great when in place. He also has yet another visor that’s been removed so he can either hold it or stick it around his neck or something. It’s a nice touch. I will say, this head is the most X-Men ’97 looking part of the package, which could be intentional. This version also comes with another effect part that is one, massive, blast that’s almost 8″ long. It has a large splash effect at the end and it looks cool, but it’s heavy. There’s some drooping with this one so I’m reluctant to leave it in place for long stretches of time. It probably works best in tandem with an enemy getting blasted so there’s some added support for it.

Oh, but we’re not done! Mondo likes to toss in a goofy accessory with all of these special editions. We had the elf Jubilee portrait, Gambit as Mystique, and the Morph heads. With Cyclops, it’s a Sentinel head styled to resemble Cyclops. This is taken from the episode “Till Death Do Us Part – Part One” where Wolverine is battling Cyclops robots in the Danger Room. It looks the part and is pretty ridiculous when placed on the head of the figure, but it’s there if you want it. And Mondo went the extra mile and also included a swappable visor piece so he too can make use of the blast effects. It’s a little tighter a fit than the other visor, but it works. I’ll never use it, but it’s funny. Maybe it can be used as a head of a fallen Sentinel with Wolverine or something? Lastly, there’s also the usual Mondo stand. I don’t use them so I didn’t even take it out of the plastic. I wish they’d put an X emblem on it like the Logan one, but it’s fine.

“How do I turn these darn things off?!”

Ultimately, this is another home run by Mondo. Cyclops is a much needed addition to the roster of characters and he turned out pretty great. Did I have issues? Yeah, because nothing is perfect. I’d have liked to see a little more beef in the torso, but that is basically the end of my complaints. I do think the hands could have been made to swap easier and the hands are a longstanding issue with the line (though it’s been better, Magneto was rough). I get why things are tight though because these are big, solid, figures and loose joints would kill them. This figure poses reasonably well and the swappable effect parts and heads are all a ton of fun. This is probably the figure that is the most fun to pick a display, though Gambit and Jubilee are pretty great at that too.

It’s the Blast Squad!

Cyclops is definitely the last figure from this line to see release in 2024, but on-deck is another Wolverine. Alex Brewer has sculpted all of the figures in the line since the original Wolverine so Mondo wanted to get his take on the character and the looks we’ve had are promising. There’s also a retro Cyclops coming based on his look in the season finale of X-Men ’97. I have not gone for the variants in this line and I didn’t go in for that one either. We should also start seeing the first figures from the Spider-Man ’94 line very soon. I don’t plan on going all-in with that one, but expect at least a couple reviews of that line. Beyond that, we don’t know what’s next, but it sure seems like this line is going strong. If I had to guess, I’d say Storm will follow Wolverine, but I hope we get all of the core cast from the ’92 series. Even though it gets harder and harder to find room each time one arrives.

If you liked this review, then check out more from Mondo’s X-Men line:

Mondo X-Men TAS 1/6 Scale Rogue – Limited Edition

The conclusion of X-Men ’97’s first season has left behind a void. For 9 consecutive Wednesdays, we had something awesome to get up for. Now the long wait for a second season has begun, but here to help fill the void while we wait is Mondo. Mondo has been dishing out some very impressive sixth…

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Mondo X-Men TAS 1/6 Scale SDCC Exclusive Logan

Mondo has been absolutely killing it with its sixth scale line of action figures based on the now classic animated series X-Men. The company also really ramped up production in 2023 on the line by soliciting five new figures during the year. At over 200 bucks a pop, it was quite the hit to the…

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Mondo X-Men TAS 1/6 Scale Gambit

It is my belief that when it comes to X-Men, the animated series which debuted in 1992, the breakout star of the show was Gambit. Wolverine was the closest thing we had to a household name going into the show and was the de-facto pick for favorite character of many. And while the whole roster…

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Marvel Legends Deadpool & Wolverine Deadpool

Time to make the chimichangas…again.

Despite the amount of reviews presents on this blog, I still do not consider myself a Marvel Legends collector. That’s because my interests are somewhat narrow when it comes to the Marvel brand. Over the years I’ve developed a fondness for Deadpool as depicted on film by Ryan Reynolds. I think the comic book character is fine, but I really like how the character has translated to live action. Which is unusual for me as typically I don’t care much at all about the live action versions of comic book characters. I enjoy the movies, when they’re good, but when it comes to toys just give me the comic book version.

“Hmm it’s probably a lot easier to hide all of the dried blook with a darker costume…”

Live action Deadpool appeals to me enough that years ago I picked up the Deadpool and Negasonic Teenage Warhead two-pack. I sold the Negasonic figure, but kept Deadpool as that was what I wanted. And it’s one of my, if not the, favorite Marvel Legends figure in my collection. I struggle to think of one I enjoy more. It wasn’t without some flaws, but generally speaking, it’s a fun figure with a great likeness. When it was announced that a new movie was coming I figured I’d be interested in any new Deadpool. If there was one thing about the old figure I wasn’t that crazy about it was the very muted shade of red. The new movie rectified that with a much brighter version of the Deadpool costume and it even added some little gold accents. The only question was how different was the figure itself from the one I already own?

Head is probably a little too big, or the body too small, but the details of the costume are pretty accurate.

Turns out, a lot. I’m guessing Hasbro had the digital files of that old figure still and used them to update the costume and create this new figure, but as far as cutting steel molds go this figure is almost entirely new. I can only say for certain that the hands are old as are the holsters for his swords (and the accessories are reused too), but the rest is different. Most of the differences are subtle as the previous figure had some distress marks throughout the suit and more visible wrinkles which this version has done away with. The chest has a different pattern to the costume as well as do the boots and holsters for the sidearms. It still very much feels like the same figure, but it’s different.

“See, I have swords, which are way less painful than blades that pop out of your fist.”

These differences all help to make this new version of Deadpool look like the one we see onscreen in Deadpool & Wolverine. And that makes a lot of sense since that’s what it’s supposed to do. The figure stands around 6.325″ making it a touch shorter than Wolverine. Jackman and Reynolds are close in height in real life with Jackman the slightly taller of the two, though onscreen they appear pretty damn close to equal. I’ve seen some express dissatisfaction with this Deadpool figure’s height, but I’m not bothered by it. The figure is mostly red plastic with the black and gold parts painted on. It has a better paint job than my old figure as the eyes are clean and there isn’t much overrun with the detail work. Some portions of the black are cast in black plastic. The holsters, for one, as well as the shoulders, wrist straps, and gloves. The feet are black as well with the red painted on and there the finish isn’t the same as it is with the other red. Perhaps it’s on purpose, but the red on the top of the boots is very glossy and a little darker than the rest of the suit.

“Ohhh, I should have seen that coming!”

The overall proportions for Deadpool are solid, certainly better than Wolverine. The head is probably a touch too big, but I like the shoulder placement and the torso shape. Could he be a little beefier? Yeah, probably, but it’s fine. Really, my only gripe with the look of the figure is that the bare plastic does give it a cheap look. This is consistent with a lot of Hasbro releases and even some higher end stuff like S.H.Figuarts. Give this guy a coat of paint and he probably would look a whole lot closer to “premium.” As it stands, he still looks good and the lighting of your display will either help to make the figure look better or look worse.

Oldpool has the edge when it comes to accessories.

Unfortunately, as was the case with Wolverine, this Deadpool figure is lacking some when it comes to accessories. Only in this case it’s made more obvious since we just saw the previous Deadpool get re-released with a bunch more stuff. For weapons, you get what is expected: two katana, one knife, and two sidearms. The sidearms are no longer glued into the holsters and are fully useable. The previous movie Deadpool had them glued in for some reason, but he also came with two additional handguns which were molded to make them appear to be mid-fire, which was cool. We don’t get those here nor do we get the extra hands. This Deadpool just has a set of gripping hands and trigger hands. The previous Deadpool had a set of fists and and a set of open, style posed hands. Deadpool is a very expressive character so it’s a shame to see the extra hands get axed. I’m not disappointed that Hasbro didn’t include the stuffed unicorn accessory again, but why not the hands? We’re also still lacking an unmasked portrait. It’s something consistently missing from movie Deadpool figures. Are companies just cheap and don’t want to pay for the likeness rights? Or is Ryan Reynolds averse to having his likeness (albeit a heavily distorted one via the makeup) cast in plastic for some reason?

“I do not respond well to my own failings!”

The sculpt for this guy may be new, but the articulation is exactly the same. It’s just as functional as before, but also just as dated as Wolverine. The main issue is the lack of a ball joint in the torso. Instead, we get the old ab crunch with a waist twist. It’s more of an issue with Deadpool since he’s basically a ninja and is a character that should be able to hit as many poses as humanly possible for an action figure. His gripping hands also have the wrong hinge for articulation as they’re sporting a horizontal one. The trigger hands have the proper vertical hinge, but they unfortunately are too loose for a satisfactory grip of the swords.

Some effect parts and more hands would have been cool, but honestly this is a pretty solid release.

This Deadpool is basically more of the same when it comes to movie Deadpool figures. If you like the old ones and want to see a deco more appropriate for Deadpool & Wolverine, then by all means go ahead and grab this one. It’s not as good a value, but he probably has the bare minimum, at least. If you don’t like the articulation of the old release or really lament the absence of a Ryan Reynolds portrait then this release won’t solve those problems for you. I ended my Wolverine review from the same film with the thought that while it was a flawed release, it nailed the Hugh Jackman portrait which was something other action figures weren’t providing making it perhaps a worthwhile investment. With Deadpool, the opposite is true as we are likely to receive a superior action figure in the form of the Bandai S.H.Figuarts movie Deadpool which has more hands, expressions, and effects. It’s also more than triple the price. If you only want one Deadpool and aren’t opposed to spending more money, that’s a figure that might make you happier. If cost is more of a priority then this will probably do fine.

We have more Deadpool & Wolverine and just Deadpool in general:

Marvel Legends Deadpool 2 Two-Pack

Look through my various toy reviews and you’ll probably notice that I’m not much of a Marvel guy. That wasn’t always the case for me though as I was huge into Marvel Legends once upon a time. I basically stopped around the time Hasbro was awarded the Marvel license. I felt there was a dip…

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Marvel Legends Series 6 – Deadpool

In celebration of the release of Deadpool 2 I thought it would be a good opportunity to take a look at one of my favorite action figures from the Marvel Legends line – Deadpool! Marvel Legends is a series of action figures that originated with the now defunct ToyBiz and is now owned by Hasbro.…

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Marvel Legends Deadpool & Wolverine Wolverine

It might be hard for the young folk to believe, but once upon a time movies based on comic book characters were treated like box office poison. Unless you were Superman or Batman, you just didn’t belong in cinema. Even those characters weren’t bulletproof. Superman had a nice run, but fizzled out with the fourth…

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Marvel Legends Deadpool & Wolverine Wolverine

“Bet you thought it would never happen, bub.”

It might be hard for the young folk to believe, but once upon a time movies based on comic book characters were treated like box office poison. Unless you were Superman or Batman, you just didn’t belong in cinema. Even those characters weren’t bulletproof. Superman had a nice run, but fizzled out with the fourth flick while Batman basically did the same in the 90s. Still, 1989’s Batman was a massive hit in all of the ways Hollywood dreams up. It not only did well at the box office, but it was a cultural phenomenon with a hit soundtrack, tons of merch, and home video sales to back it up. Because it did so well, studios started to look at Batman as the blueprint for what could work in movie theaters when it came to comic book characters. If you couldn’t fit a franchise into that mold, then why bother? That’s probably why Spider-Man could never get off the ground despite someone always holding the option to start a film franchise. It’s also probably why a little known comic book hero in Blade did manage to sneak into theaters and actually do fairly well. And it meant that when it came time to bring the X-Men to film that franchise needed a dash of Batman.

“Why are you so short?”

This mainly manifested in the film’s look. Audiences weren’t going to believe a bunch of people in blue and yellow spandex could save the world. They’d look stupid, so out with the colors and in with the black. Almost all black, and since the film ended up being a hit I guess the lesson to take from X-Men was that approach worked, but was it the only way? When we finally made it to the now Marvel Cinematic Universe there seemed to be a willingness to just take the costumes people liked in print and just go with it. The Fantastic Four film franchise isn’t celebrated as a massive hit these days, but it made money with blue spandex. Spider-Man wore his traditional costume and faired well, so when Marvel got to Iron Man they basically let him do the same. Along with Captain America and, to some extent, Thor. Fox’s X-Men franchise still tiptoed around the subject, but eventually some of those comic blues made it in, but one thing we never got was Wolverine with the mask, with the yellow (or brown, for that matter), until a little movie called Deadpool & Wolverine.

Is this what we’ve wanted the whole time?

I didn’t do a review of Deadpool & Wolverine here. I probably should have, though it would have been lost in the many other reviews of the same. If I were to summarize it briefly, I’d call it Fan Service: The Marvel Way. It was plenty fun, maybe a little too long, but an overall enjoyable movie-going experience. It sure seemed like a big reason for the movie to exist was just to get Hugh Jackman’s Wolverine into a movie with a proper Deadpool (not that abomination from the Wolverine movie) and in a costume more reflective of his comic book self. Mission accomplished. The only surprise was that Hasbro wasn’t at the ready with Marvel Legends figures at opening. Now, I suspect there’s a good reason for that. Marvel and Disney probably wanted to keep the whole Wolverine look under wraps for as long as possible, at least until that first big trailer, and in doing so froze out action figure makers. They need a long lead time to get product on shelves and it probably wasn’t doable. They did manage a filler wave of older releases to try and placate fans, but now we finally have the first go at proper Deadpool & Wolverine figures and today we’re looking at Wolverine.

And who could forget his trusty sidekick, Deadpool?

Wolverine stands at approximately 6.5″ to the top of his noggin and comes clad in that bright yellow and blue suit you’ve likely seen by now. By default, he’s sporting his cowl which is interesting because this figure depicts a version of the character unseen on the screen. That’s because he has his yellow sleeves. If you’ve seen the movie, and I suppose light spoilers if you have not, then you know he begins the movie with the yellow sleeves, but eventually discards them. Before doing so, we never see him with the mask on. That’s saved for a big reveal later. He could have worn the mask at any time so I guess this figure is sort of like a depiction of the character before we ever meet him when his life was presumably better. And had Hasbro withheld the masked portrait people would have likely complained. They’re complaining anyway, but we’ll get to that.

I hope you like yellow.

What stands out with this figure right away is holy yellow, Batman! Or Wolverine. The yellow is very bright, though not necessarily inaccurately so when compared with the film. It’s just that in the film Wolverine acquires a fair amount of grime pretty quickly which this figure does not reflect. The yellow is also bare plastic which gives it a cheap look. Yellow is a tough color to sell and it would not surprise me if a lot of would-be customizers out there give this guy a wash to dampen that effect. There is a lot of blue on the costume as well which is mostly painted on. It’s fairly clean and Hasbro also painted the little, silver, rivets on the front of the costume which is a nice touch (they’re unpainted on the back, a fairly common tactic utilized by Hasbro). The X emblem on the belt looks nice and there’s black mixed in with the blue on the gloves and boots. The yellow is also all textured so it’s not a smooth figure. It almost has a sandpaper feel to it.

There are good and bad things to be found with this sculpt. The somewhat cheap look is one of those bad things and another would be the almost frumpy look Wolverine has. If you’ve seen Hugh Jackman in the role, then frumpy is probably one of the last words one would use to describe Jackman’s Wolverine. We see a lot of these issues with the comic Legends figures, but it’s largely a matter of proportioning. His chest is very narrow and there isn’t much thickness to it either. It doesn’t taper in like a human’s torso (or superhero’s) should and the head is too big. The legs seem short and he’s got these wide, birthing, hips. Now, this is all an issue when you have the figure just standing straight up and down on your shelf. Widen his stance and the issue is mitigated, but there’s no hiding completely that this body shape is off. And that’s a shame, because I bet we’re going to see most of this figure again at some point in the future. The other noticeable blemish that shows up more in pictures than in-hand is the different shades of yellow. The torso is almost a pale yellow while the limbs are more vibrant. The torso feels a touch harder and it’s thinner which may be the cause of the discoloration because both are cast in yellow as opposed to painted.

That’s a good looking face.

What undeniably turned out well though are the portraits. Well, specifically one portrait, but the masked portrait is solid too. It’s a good likeness of Jackman in the mask from the film which, honestly, looks a little goofy, but this is what we wanted, damn it! The yellow paint on the bridge of the nose is a little dingy, but that’s what happens when you paint yellow over black. The facial hair is a little messy too and there’s some overlap of the flesh on the edges of the jaw opening. It will look okay on a shelf, but up close isn’t all that impressive. And that’s assuming you want to display Wolverine masked and I’m not sure many will because this Jackman alternate portrait is fantastic. I don’t know if any other company at any other price range is going to top this likeness. It’s uncanny how lifelike this looks. Sure, get up real close and you see that almost pixelated paint app that’s a result of the face printing Hasbro uses, but at half an arm’s length it’s going to look awesome. The paint for the beard will probably vary a little from figure to figure and there’s a missed spot near my figure’s right ear, but overall I am very happy with this portrait. It’s the main reason why I decided to get the figure since the import versions look like they won’t even have a Jackman portrait.

The extra set of hands are kind of worthless. Just stick with the claws.

Accessories with Marvel Legends are rarely a selling point these days. Aside from the stellar unmasked head, this figure just comes with a set of clawed fists, a non-clawed right fist, and a trigger finger left hand. He has no gun to shoot so I guess Wade will have to loan him one. The clawed hands are probably what most care about and they’re fine. Claws are fairly straight and look good. The yellow paint on the hands is a little like the yellow paint on the nose, but what are you going to do? My hands did have some excess yellow paint in places, but I got it off with a Magic Eraser sheet. Obviously, the big omission here is the lack of optional arm parts. I mentioned earlier how we only see Wolverine in the film with bare arms while wearing the mask and that was certainly needed here. Was Hasbro not aware of that detail when the figure was designed? It’s possible. Or, they looked at all of this unique tooling they had to do in order to create this figure and decided a double-dip was in order. They can re-release this figure, throw in some arms that may not even need to be tooled, and call it a day. Maybe we’ll get a new head or something. An angry masked head, a yelling non-masked (which they could also repurpose from another figure), or maybe just this figure with bare arms. Personally, the bare armed look is the one I like best. Wolverine just looks weird in sleeves, like he’s wearing pajamas. Because it feels like such a certainty, I definitely don’t blame anyone willing to play the waiting game.

“Oh great, now there’s two of them.”

Wolverine’ articulation is a little different from what we’re used to. The head is a double ball peg and while it’s not executed perfectly, it is better than most Hasbro double ball pegs as Wolverine can look up, down, and there’s some tilt at play. He doesn’t have a neck joint though so those low Wolverine crouches aren’t really in play. The shoulder joints are basically big ball pegs. It’s what a lot of import companies use, but they do it in tandem with other joints to create more range. This one doesn’t. There’s a black, floating, cap and some space cut out of the chest to get a little range going across the chest, but it’s minimal. There’s almost no range going back so I wouldn’t even consider this a butterfly joint of any kind. Perhaps worse is that the shoulder pads just peg onto the shoulder itself. And it’s a big old peg with no play which means the shoulder pads are static and will hinder range at the hinge. He can’t raise his arms out to the side a full 90 degrees and even rotation is a bit cumbersome. The bicep, double-jointed elbows, and wrists are fine. The trigger finger hand has a horizontal hinge which is mostly worthless.

“And I thought Gambit was horny.”

The torso features an old school ab crunch. It goes back basically one “click” and forward two clicks. There’s a little nuance in between clicks, but not much. It’s very limited and the lack of a ball joint there is unfortunate. The waist twist is just a waist twist. The belt is floating so it can get out of the way. The hips are big ball sockets. He can almost hit a split and kick forward about 90 degrees with no room going back. There’s a thigh twist, but it breaks up the pattern on his thighs which is one of those things that may bug me more than most. The double-jointed knees work as expected as do the ankle hinges and rockers. The gloves and boots appear to both be separate pieces, but there’s no rotation to them. Overall, I’d call the articulation mediocre to average. Wolverine not being able to rear back with a fist is pretty disappointing and I don’t know why they let the shoulder pads become such a problem. I’m guessing there was a reluctance to break up the sculpt in the chest, but I personally would have done so for a ball-jointed diaphragm joint as well as a neck joint. I guess we’ll have to look to another company if we want a super-articulated Wolverine.

Friends forever?

Hasbro’s first stab at Wolverine from Deadpool & Wolverine is a bit of a half-baked release. It’s lacking in accessories including a major one and doesn’t hit a homerun with the articulation. It’s sacrificing articulation for sculpt, but the sculpt isn’t exactly deserving of such reverence. It does however deliver an incredible likeness of Hugh Jackman in the form of the unmasked portrait. Even with the limited articulation, it’s still possible to pose away some of the sculpt’s shortcomings. Because fans have been waiting so long to see Jackman in such a costume, it feels a little bit like this is a figure from a company that knows the fans were going to eat it up no matter what. And as a result, they only managed to deliver a satisfactory product. Hey, I’m clearly part of the problem in this instance since I bought this even though I really wanted a version of the character sans sleeves. And I fully expect such a character to come out in 2025. Knowing it’s likely to happen makes this a hard recommend. If you just want an MCU Wolverine right now and the imperfections don’t bother you then I guess go for it. I think the future S.H.Figuarts Wolverine will be a better action figure, but it too appears to lack a set of bare arms and I don’t think it’s even coming with an unmasked head. Plus it costs more than triple the amount of this one so I guess what I’m saying is I understand anyone who decides that this is good enough for now. I clearly did and while I’m not entirely satisfied with the decision, I’m not exactly regretting it either. Maybe I will when and if I replace it with something better, but who knows when that will be? At least for right now I get to enjoy tiny Hugh on my desk.

Do you like Wolverine? Do you like Deadpool? Well, I’ve got some other stuff you can check out:

Marvel Legends X-Men Animated Series Wolverine

The toyline of my dreams was announced last October. In celebration of the 30th anniversary of the television series X-Men, Hasbro is doing a dedicated line of Marvel Legends with figures based on the look of the show. The show was obviously inspired by the designs of Jim Lee, but there are differences in the…

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Marvel Legends Deadpool 2 Two-Pack

Look through my various toy reviews and you’ll probably notice that I’m not much of a Marvel guy. That wasn’t always the case for me though as I was huge into Marvel Legends once upon a time. I basically stopped around the time Hasbro was awarded the Marvel license. I felt there was a dip…

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Mondo X-Men TAS Wolverine 1/6 Scale SDCC Exclusive Action Figure

When San Diego Comic Con was cancelled for 2021, many of the entities that would have sold exclusive merchandise at the event pivoted to web sales. And since the 2020 iteration of the famed event was also canceled due to the COVID-19 pandemic, many seemed to expect the same for 2021, or the massive delays…

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Marvel Legends Retro Card Scarlet Spider

Look whose come (wall) crawling back.

It was in this space last year that I shared my fondness for the Scarlet Spider costume when I reviewed the Medicom MAFEX Scarlet Spider action figure. I don’t buy much from Medicom because their figures are really expensive for what they are, but I sometimes break my own rule when I think they’ve made something I might not get elsewhere. Silly me, because Scarlet Spider would be featured in the Across the Spider-Verse movie that summer which meant, of course, that the character was on Hasbro’s radar. And it made further sense we’d see him once again in the Marvel Legends line since Hasbro seems to be updating all of their Spider-Men with pin-less limbs and toe hinges. When this particular Scarlet Spider went up for preorder, I put in an order because, what the hell? – I can use another one. Now that I have it, what do I think and how does it compare to its much more expensive counterpart?

If only they could literally fight it out.

Since I do have that MAFEX edition, I figured we could do this review a little differently. It’s going to be more like a comparison because that sounds fun to me. Besides, this Scarlet Spider from Hasbro is pretty much par for the course when it comes to a Marvel Legends Spider-Man. And from just a quick glance, it doesn’t look like a piece of crap next to the figure that’s roughly 4x more expensive. I mean, we are comparing a $100+ action figure to a $25 one in the same scale so, really, the more expensive one should be the better figure without question. Rather, we’re asking the question of does the gap in price correlate 1:1 with a gap in quality between the two? And do the more subjective elements of the figures play much of a role as well?

This Scarlet Spider is new, but not.

Before we can dive into it, we should at least do a quick rundown on this new version of Scarlet Spider from Hasbro. It’s on the newer Spider-Man body which most refer to as the Renew Your Vows body since that’s the two-pack it first debuted in. It’s not that different from the previous retro card body as demonstrated by my symbiote Spider-Man in the image above (left). The articulation is essentially the same, but the figure has new arms which are pin-less and the knees have been made pin-less as well. And it has the added toe hinge. It’s the same body as the animated symbiote Spider-Man (above, right) which I reviewed awhile back, only this one has the overlay for the sweatshirt. It’s fine, though not without flaws. This Spider-Man still sucks at doing splits and Hasbro is so bad at implementing double-ball pegs in the neck that they had to hollow out a cavity on the back of the neck to give the figure more range. It gives the head a floaty quality, at times, and for some reason the head is rather hollow. From most angles, it will be fine, but there are others where it looks downright goofy. And Scarlet Spider is a character that can get into some odd positions so it may be more of a problem here than it would be on another character.

I really hate this dumb neck cut-out.

All that aside, I like the look of this one. The red is rather saturated and pretty close to an actual scarlet. The hoodie has a nice look to it as it’s a dark blue with the big spider logo. The hood isn’t functional, but are you really going to display him with it on even if it were? I like the texture to the hoodie and and Hasbro at least painted the drawstrings white. The rest of the figure is mostly bare plastic. The eyes are painted on, but not all that well. There’s some paint on the ankle pouches and belt and it’s fine, nothing worthy of praise, but also not worthy of scorn. The web shooters are floating pieces and can come off if you so desire while the ankle pouches appear to be glued into place. I very much enjoy that he has the classic hoodie, but I wish the eye shape was more in-line with the character’s earliest appearances.

It’s a thwip-off!

The figure looks fine and I think the hoodie helps hide the small shoulders that plague a lot of Marvel Legends. It also helps to make the head look more appropriately sized. And it’s in the visual component where this figure will compare as well as it can to the MAFEX version. If we bring in that figure, it’s easy to see that the Legends figure is a bit bulkier. The hoodie is darker and has the bigger logo and the belt is more of a first appearance Scarlet Spider than the one Medicom went with. Both figures don’t “wow” in the paint department. While Medicom did apply some red shading to their figure, it’s barely noticeable. Their Scarlet Spider is also a brighter red and the soft goods hoodie is a lighter blue that even has a bit of a pearl finish. The smaller logo is not my preferred look as well, though Medicom did include my preferred eyes. The other heads included with that figure feature a more generic Spider-Man eye shape with one looking a little angry. They’re kind of worthless.

Thinking about how cool of a figure we’d have if I could combine the elements of both figures into one.

Am I giving Hasbro the nod in the looks department? Yes and no. I much prefer the art direction of the Hasbro figure. The bigger body, classic shirt and belt, but it does still have that not-so-great head. And I’m not just talking about the style of the portrait, but the lollipop effect it has going on. And while it has less articulation, the cuts present are more of an eyesore. The thigh twist looks awful if you use it and the same can be said of the waist twist and boot cuts. Meanwhile, the Medicom figure does a good job of hiding the joints even if there are a bunch of them. I guess that level of engineering is what we’re paying for?

MAFEX Scarlet Spider likes to show off all of his stuff.

That and the accessories! This aspect isn’t even a contest, because the Legends release blows. The only items included in the box are a set of fists, wall-crawling hands, and thwip hands. That’s it. No unmasked head, no webbing, no nothing. The Medicom release also lacks an unmasked portrait, but that’s pretty much the only thing it’s missing. You get all of the hands you could want: fists, thwip, grip, open, and even magnetic hands and feet to adhere the figure to a metal surface. There’s also a ton of web lines to mess around with and a stand. In fact, I’d say a hidden piece of value to these Medicom Spider-Man figures is that buying one can outfit about a half dozen so your Legends figures can partake in the webs. The only hindrance there is Hasbro almost never includes gripping hands with their Spider-Man action figures so you’re limited to the thwip effects or the ones that fit over a forearm.

My attempt at the card art pose with both figures. Hasbro left, Medicom right.

Articulation is an area where the Medicom figure should be better, but also one where the Hasbro release should at least be able to compete. And for the most part, it’s true. Basically, anything the Legends figure can do the Medicom figure can as well and probably better. The joints are just smoother, possess more range, and are just all around engineered better. However, there’s not much the Medicom can do that the Hasbro one can’t as well. About the only thing I feel like the Medicom figure clearly does better is crouch and get into a low crawl. Both figures feature some annoying drop-down hips that really don’t enhance the range of the legs all that much. Both can’t do forward splits either, though the MAFEX can do the splits out to the side where as the Legends figure needs to rotate its legs forward a bit on the ball joint. The butterfly on the MAFEX figure also works better and it’s aided by the soft goods hoodie. I will say, I was surprised at how little the plastic hoodie of the Legends figure got in the way. You can still engage the diaphragm joint pretty easily and there’s enough room to take advantage of the butterfly joint. It’s just a butterfly joint that doesn’t offer a whole lot to begin with.

And this just seemed like a fun swinging pose. With effort, the Legends figure can do some cool things, but it’s definitely way easier with the MAFEX release.

All right, so I think it’s pretty clear that the MAFEX Scarlet Spider does a lot more than the Legends one. We knew that though. What is less clear is if it’s superior by 75 bucks or so. And I think the answer there is “probably not.” Sort of like comparing a conventional sedan to a luxury model, yeah you’ll like the luxury model more, but you might prefer to keep the money it costs to upgrade over the standard model and spend it elsewhere. That’s just on a much bigger scale, but even here 75 bucks is nothing to sneeze at. That’s about what it costs to take my family of four out to eat at a decent restaurant, maybe before tip. It also can get someone three more Legends figures or maybe some third party web effects, stands, and some more stuff. I got the Medicom one first and I’m happy with it. I like the Legends release too, and I might even prefer the aesthetics of it over the Medicom one, but not enough to toss the MAFEX one on eBay or something. If I had neither and was thinking of getting just one, I’d probably be okay with the cheaper Marvel Legends release. There would be some temptation to go with the Cadillac, but pragmatism would probably win out.

If you only have the Legends figure, you’ll probably be all right. Though you may want to hunt down some webs.

That’s just me though. You may place more of a premium on articulation and “stuff” to the point where it’s much easier to just get the Medicom figure and be all set. I definitely didn’t need to get the Legends Scarlet Spider, but I justified it to myself because I’ll probably never buy another Scarlet Spider. Unless a really bad ass cel-shaded one surfaces from either company. Then we’ll be talking about this 90s relic for a third time.

“Why can’t we be friends…?”

We have more spider men to talk about if that’s your thing:

Medicom MAFEX Marvel No. 186 Scarlet Spider

When I was a kid, one of my favorite past times was drawing. Like most, I started really young with a box of crayons and coloring books. I’d eventually start keeping markers, colored pencils, and other instruments in a plastic McDonald’s case that came from a Happy Meal. It was blue and had a map…

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Marvel Legends Spider-Man ’94 Spider-Man vs Carnage

Last year, Hasbro celebrated the 30th anniversary of X-Men, the animated series that premiered on Halloween 1992 and would become a ratings hit shortly thereafter for the Fox Kids Network. It was responsible for getting a lot of kids into the X-Men and Marvel comics in general and the first, prime, benefactor of that rise…

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Marvel Legends Spider-Man (Animated)

It was in 2021 that Hasbro released a PulseCon exclusive Venom figure on a Spider-Man retro card. The retro card series is meant to stir-up nostalgia for all of the adults who were buying toys and watching cartoons in the 90s as the retro card is a facsimile of the old cards Toy Biz used…

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Marvel Legends Iron Man Retro Card Series War Machine

War were declared.

Recently, we took a look at the Marvel Legends retro-carded Iron Man. In that review, I mentioned I was always more of a War Machine guy than an Iron Man one. As a kid, The Avengers and associated characters appeared outdated and were largely off my radar. Then War Machine was introduced and suddenly Iron Man seemed cool again. War Machine was the only figure from the 90s Iron Man toy line I would acquire. The snap-on armor of that line better suited War Machine, who was just Iron Man with a bunch of stuff affixed to him. And that stuff was mostly guns, very large guns.

Iron Man is undoubtedly the more famous of the two, but War Machine was always cooler.

War Machine feels like a post-Reagan era antihero. The name is almost grotesque for a superhero – war machine? He makes war? Does he seek it out? It’s quite silly, not that I paid it any mind as a kid because an armored guy with a bunch of guns is cool. And if you have spent any time looking at this blog then you know I’m still very much affected by things I thought were cool when I was a kid. As a result, when Hasbro released its retro-carded War Machine figure a little while back it got my attention. Not enough to get me to buy it right away (and I first encountered the figure at a comic store that wanted more than MSRP), but it was on my radar enough that I kept an eye on it. I was hoping to get it for a discount some day, but after getting Iron Man I felt like I needed this War Machine and had to settle for a discount of only a couple bucks.

Dude has guns everywhere.

War Machine comes on the same retro card as Iron Man, only the art has been swapped to change Iron Man to War Machine. This is consistent with how the Toy Biz line sold the character back in the day so I do like that Hasbro kept that tradition going, even if this is going in the trash eventually. Unlike Iron Man, this War Machine is much more closely aligned to his animated, season one, appearance of the Iron Man cartoon. He’s mostly a mix of white and black plastic with few painted details. The face is painted as are the lenses found on his head and mini gun as well as the center of the chest armor. The armor of the body is a bit more detailed than it was in the cartoon. To make it closer to 100% accurate, the panels that come across his traps should come to a point and the boots should end at the bottom of the knee pad. It’s pretty minor stuff, but the most “off” aspect are the eyes and mouth which should be red rather than black. Personally, I’m not bothered by that as I think the black looks better, but if you wanted a true representation of the character from Iron Man then it is inaccurate..

The effect parts that come with the retro card Apocalypse will fit this gun on the right forearm.

Ignoring the inaccuracy, I do like the look of this figure. It’s what drew me to it in the first place. The white and black complement each other so well and the mixture of finishes works really nice. The black parts have a satin, or matte, appearance while the white is glossy with a slight pearl quality to it. A matte finish would have probably looked nice too for the white (which is true of the face), but I like the juxtaposition. The paint on the mouth is a little messy, in particular the right side. The edge of the face is also imperfect. It’s not something to notice from the shelf, but it is apparent in-hand. As far as I can tell, nothing on this figure is reused from the Iron Man figure I looked at previously. The arms are pin-less, but the legs are not so I am assuming the legs are reused from a previous War Machine or Iron Man release for Legends. The presence of pins doesn’t bother me as they’re colored properly. The arms look fine as well as the joining elbow piece maintains the finish of the rest of the arms. There is some excess plastic on the right elbow that I’ll have to trim away. The sculpt of the character is a touch more slight than Iron Man, which is odd. I’m not really bothered by it when it comes to the upper body, but his thighs could use some beefing-up. Overall though, I find the color combo so appealing that I can overlook my otherwise minor criticisms.

He certainly does look like a machine of war.

War Machine is basically known for two things: looking like Iron Man and having big guns. This War Machine comes with two, shoulder-mounted, guns: a mini gun and a cluster rocket launcher. They snap onto pegs that are affixed to channels on the armor so they can slide back and forth and pivot. Both also come with effect parts. For the mini gun, it’s a fairly simple blast effect done on translucent orange plastic which pops on and off easily. The rocket blast effect is a bit more robust. Also done on translucent orange, it features three “trails” for three, orange, rockets to peg onto. The rockets are way too big to plausibly come out of the weapon, but I’m willing to bet that was true of the illustrated ones as well. There’s a bit of black spray at the base of the plume which is kind of odd, but doesn’t ruin the look. Aside from the guns and effects, the only other items in the box are two sets of hands: fists and open, repulsor, blasting hands. Like Iron Man, we don’t get any effects for the blasting hands and, oddly, they’re unarticulated. I’m a bit surprised we didn’t get an unmasked head, but I’d never use it so I can’t rightly complain. It’s more than we’re probably used to getting these days, so it’s fine.

The mini gun effect is simple, but effective.

The articulation for War Machine is fairly consistent with that of Iron Man. One change that is for the better is his head is on a double ball peg. It works great and the only limitation is the shape of the armor around the base of the neck prevents the figure from having much range looking up, but I’ll take it over the hinge which doesn’t work much better on Iron Man. The shoulder hinges are not impeded by the shoulder pads which move out of the way just fine and we get the standard biceps swivel, double-jointed elbows, and hinged peg for the hands (fists only). Even with the large forearm gauntlets, the elbow still bends past 90 degrees. There is a small canon on the right forearm that unfortunately does not swivel or anything so you have to use the bicep swivel to aim it. A forearm swivel would have been nice to accommodate such.

The missile blast is a bit more elaborate.

The torso features an ab crunch that’s just okay. It has better range going forward, which is preferred to having it going back, but more range would have been nice. There is a waist twist and it’s fine while the hips are affixed via ball sockets. They don’t quite go out to the side for splits, but they kick forward plenty far. There’s almost no range going back while the thigh twist and double-jointed knees work as well as expected. The ankle hinges go back all the way, but not forward very far due to the cut of the boot and the ankle rocker is fine. The articulation in general moves well with the appropriate tolerance. The knees are a touch gummy though and I don’t care for that. It’s fairly standard stuff though and the only aspect of the articulation that bums me out is the lack of forearm articulation for that gun.

Yeah, it’s pretty cool.

If you’re into Marvel Legends then you’ll probably like this War Machine. It looks quite a bit like the character from the cartoon and also works well enough as a comic book version. He has the weaponry one would expect and even some effect parts to go with them. He’s missing effect parts for his hand blasters and the gun on the forearm. And like Iron Man, a flight stand would have been really nice. We got all of that, or nearly all of that, with the Toy Biz Marvel Legends version of the character so it’s a bummer to remind one’s self of that fact. I’m sure it’s also disappointing to some to not have a James Rhodes head as well. Aside from that, the only other negative here is that this figure won’t work for your Marvel vs Capcom display. That’s through no fault of the figure though as the MvC War Machine was just a palette swap of Iron Man when Capcom found out late in the game that Iron Man was off limits for contractual reasons. If you really need that version of War Machine, Hasbro did release such a figure a little while ago so it’s out there. I’m just not interested in it.

90’s characters – assemble!

If you like this War Machine then here are some other figure reviews that will likely be of interest:

Jada Toys Mega Man

We just had 11 consecutive weeks of action figure reviews on Super7’s line of figures based on The Simpsons. Things were getting pretty negative in that sphere as that line went out with a whimper. I don’t like reviewing bad figures and it’s mostly because everything I review here I buy for my own collection.…

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Marvel Legends X-Men Retro Card Series Apocalypse

It is Halloween and that means it’s time for costumes, candy, and spooky fun. It’s also Halloween 2022, a pretty important date if you grew up loving those mutants who ran around in colorful spandex fighting for a better tomorrow. That’s because 30 years ago on this very night, the animated series X-Men premiered on…

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Marvel Legends Retro Iron Man and Plasma Canon

90’s nostalgia has taken me on a ride of late. I could blame X-Men ’97, but it could just be me getting older and having more fondness for the decades that have come and gone. It’s not a bad thing, but it can be bad for the wallet. Lately, I started looking at my somewhat…

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