Category Archives: toys

The End of an Era – There Will be No More Playmates TMNT

Before 2025 left us, it had one big piece of news to drop when it comes to action figures: Playmates Toys will no longer hold the master toy license for Teenage Mutant Ninja Turtles. If you’re into the action figure collecting hobby or have ever been a fan of Teenage Mutant Ninja Turtles then you’re likely aware of how big this is. Just in case though, without Playmates there would be no TMNT as we know it today. In the 1980s, the comic was a surprise hit and it attracted the attention of Marty Freedman and his Surge Licensing brand. At the time, there wasn’t much to Surge, but TMNT co-creators Kevin Eastman and Peter Laird decided to let Freedman sell the property as a potential toy franchise. The only problem was no one was biting.

Enter Playmates Toys which, at the time, was known mostly for dolls and such. The action figure market had been burning pretty hot in the 1980s and basically every toy maker wanted to find a way to penetrate it. There was definitely an element of oversaturation come the middle part of the decade. Kenner’s Star Wars line had basically created the modern action figure, but that line had slowed considerably following the completion of Lucas’s original trilogy with 1983’s The Return of the Jedi. Mattel had made huge in-roads with Masters of the Universe, and it paired with an animated series had basically created the modern blueprint for how to market toys to boys. Playmates was the only company interested in turtles and their involvement was contingent upon an animated series being created to accompany the line. The existing comic book just wasn’t going to cut it because of its limited reach, but also because it was not a book intended for kids. Playmates provided most of the financing for the original mini series that launched the TMNT franchise which debuted in late 1987. The first wave of figures followed in the summer of 1988 and the rest is history.

The source for the news that Playmates will not be continuing with TMNT.

Teenage Mutant Ninja Turtles has never been as popular as it was around 1988-1991. Still, it’s also never really gone away and alongside the franchise this whole time has been Playmates. Peter Laird stuck with them when it came time to reboot the franchise in 2003 and Viacom stuck with the company after acquiring it in 2009. That meant toys for a new film franchise, a new animated series, and then the successors to those. In 2025, Skydance stepped in and bought Paramount, which is the parent company of Viacom. With the master toy license apparently expiring at the end of 2026, Skydance has decided not to continue with Playmates for whatever comes next for TMNT ending a partnership that lasted nearly 40 years and is responsible for what the franchise is today.

As an adult collector, I won’t pretend like the mere fact that Playmates will no longer be making toys based on TMNT is a thing that upsets me. I long ago outgrew what Playmates was doing who remained committed to creating affordable toys for children even as the demographics of the action figure consumer skewed older and older over the years. Sure, they made some attempts at more collector focused toys and their reissues of vintage-era toys over the years likely hold more appeal for adults than kids, but Playmates wasn’t out here truly trying to compete with other companies producing adult collectibles. For that, we’ve had NECA, Bandai, and to a lesser extent, Super7. For years, the master license agreement Playmates held prevented other companies from making collector-focused toys based on TMNT, but that went away in the 2010s. Collectors may have still fumed at Playmates at times since they did have a hand in ending Super7’s line of vintage recreations, but I never personally blamed them for protecting their own designs. If Super7 wanted to recreate those old toys in 1:10 scale then they needed to get the legality of that all cleared up on day one and not figure it out as they went along.

This news is undoubtedly terrible for Playmates and those who work for the company. In the notice to investors announcing the decision, Playmates included the percentage of revenue TMNT had for the company over the past several years and it’s pretty staggering. I don’t know how they replace that. This year, Playmates has tried at bringing back Mighty Morphin Power Rangers, but I have no idea how well it’s performing (based on the toy aisles around me, not well). I know they had Godzilla and Voltron somewhat recently, but neither seemed to have made a big splash. Where they go from here is anyone’s guess and I hope this doesn’t put an end to them.

With the agreement with Playmates coming to an end, does that also mean NECA’s days are numbered?

From a collector standpoint, what this means for the other companies holds great interest to me. It is not uncommon for other licensing agreements to be tied to the master license. In other words, if the master license expires at the end of 2026 for Playmates then it’s possible the same is true NECA, McFarlane, Super7, and everyone else. TMNT has become the property that has the most cooks in the kitchen these days. It’s almost comical how many companies have made TMNT figures of late. The licenses for overseas production (like JoyToy) may not be impacted at all nor may a license for an odd scale like Mondo’s who is embarking on a new line of sixth scale turtles in 2026. Or maybe they are? We don’t know, and it likely depends on what comes next.

Typically, if a company is not renewing the master license it’s because another company came in and outbid them. So far, we don’t know that to be true as no one has come forward with such an announcement. This is curious as one would expect that whoever did land TMNT would be pretty excited about it and would want to make such information known to its own investors. With Toy Fair a mere two months away, it’s possible such news is being saved for the trade show, but in today’s world that rarely seems to happen. It’s possible this news that Playmates will not hold the license after 2026 was designed to drum-up bidding for it. If Playmates apparently can’t afford it any longer it begs the question who can? Most immediately assume Hasbro could be in play. As one of the biggest toy producers in the world they’re always going to be linked to any major property that comes loose. Mattel could be in play, but that company just laid out money for the DC license – can they take on TMNT too? McFarlane, who previously held the DC license and will be losing it this coming year, just started dabbling in TMNT in 2025 – maybe that relationship has worked well? Could they possibly afford it?

Whoever does get the license will likely want more control over the property like Hasbro does with its Disney properties and like Mattel will exercise with DC. This could very well be the end for NECA, Super7, and the rest as far as TMNT is concerned. Unless one of them can manage to afford the master license or if Skydance surprises everyone and elects not to pursue a traditional master license. It’s possible that with Mutant Mayhem 2 on the way in 2027 that Skydance just wants to license that brand out to someone to make toys geared towards children. Maybe they end the general license and instead put into actual agreements certain eras of the franchise. NECA gets ’87 and 2012, Super7 gets 2003, McFarlane keeps IDW, etc. I doubt it, but until we hear otherwise I suppose it’s possible.

And why do I doubt it? Because companies like Skydance are in this to make money. Playmates likely paid more money for the master license than any of these companies and it wouldn’t surprise me if their sales are still more profitable than the collector market. As new owners, Skydance holds no allegiance to these old agreements. In corporate acquisitions, it’s not at all uncommon to see the new owner end past agreements and forge ahead with its own. They like to be able to tell their shareholders that they’re responsible for whatever revenue they make and not attribute it to the old regime. It’s stupid, but that’s how these things often go. And eliminating these deals and obligations can also lead to something else: a potential sale of TMNT.

It’s probably not a good thing when your new owner doesn’t view you as a key part of the company’s future.

When Skydance acquired Paramount this summer, new chairman George Cheaks circulated a memo in which he named the key franchises for Paramount as SpongeBob Squarepants, PAW Patrol, RuPaul’s Drag Race, South Park, Ms. Pat, and The Daily Show. Notably absent was Teenage Mutant Ninja Turtles and this memo was often brought up in news reports about the cancellation of the Paramount Plus series Tales of the Teenage Mutant Ninja Turtles. It begs the question that if Skydance doesn’t view TMNT as a key part of its present and future does that mean they want out of the turtle business? It’s certainly possible and if the franchise isn’t tied down by any other external agreements that might actually make it more attractive to potential buyers. The sequel to Mutant Mayhem is due to arrive in the fall of 2027 and how Skydance handles that could reveal a lot. If a delay is announced early on in 2026 that could be a bad sign. It feels like anything could be on the table there as Warner Bros. has recently shown the world these massive corporations do not care one bit about cancelling a movie for tax write-off purposes.

The only certainty right now is that Playmates will stop producing toys for Teenage Mutant Ninja Turtles at some point in 2026. Where they cut things off remains to be seen. If they have more stuff planned for the current iteration of the franchise do they continue with it or just shut it all down? Do they just go all out with rereleases in 2026 as those are quicker to produce (assuming they still have the molds) and probably sell just as well as the new stuff? It seems like if they’re ever going to cash-in on the likes of Scratch and Hot Spot now would be the time do it. As someone who fell in love with TMNT back in the 80s when Playmates came onboard I’m definitely sad to see this era come to an end for no reason other than it’s just something that’s always been. Teenage Mutant Ninja Turtles no longer being associated with Playmates would be like Hasbro dropping Transformers or Mattel selling off Masters of the Universe. For me, this will be the biggest shake-up in toys since Marvel went to Hasbro ending the Toy Biz era. My hope for 2026 is that these other companies don’t take anything for granted. If they’ve been holding back on anything, now is the time to do it because tomorrow is promised to no one.

If you want to reflect on the Playmates output for TMNT then maybe these will interest you:

Rad Plastic

I think it was during the summer of 2020 while spending one of the many days of that year inside and isolated that I stumbled upon a Twitter post about an upcoming book titled Rad Plastic. I believe the tweet was from the account The Toys That Made Us, which is (was?) a Netflix series…

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Playmates TMNT Original Sketch Turtles

Last week we took a Turtle Tuesday off which feels like a rarity for this blog. And that’s because there seems to be new stuff featuring the Teenage Mutant Ninja Turtles branding coming out all of the time. And it’s only going to become more plentiful as the franchise celebrates its 40th anniversary this year.…

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Playmates TMNT The Last Ronin PX Previews Exclusive (Chase)

A few years ago, Mattel launched a new subline of action figures based on their most famous IP: Masters of the Universe. The subline was titled Origins and it basically took the vintage toys of the 80s and updated them with more modern articulation while still preserving that vintage aesthetic. And ever since then, collectors…

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Star Wars – The Black Series Astromech Droid and Stormtrooper Holiday Edition

Let’s go with an under the tree setting today.

I was expecting 2025 to bring more Christmas toy reviews than it has, but the powers that be did not cooperate. The next wave of Naughty & Nice product won’t be here in time so if you want to know what I think of Krampus as a centaur then tune in next year. I preordered the winter/Christmas themed Teenage Mutant Ninja Turtles by Playmates back in October, but Target keeps pushing the date out and now they aren’t expected before Christmas so I cancelled those. And perhaps the most disappointing was Four Horsemen decided not to deliver The Ghost of Christmas Present this year and instead “surprised” everyone with a figure based on The Mouse King from The Nutcracker which I could not care less about. That means we have arrived at our third and final Christmas toy review of the year and it’s Star Wars.

Apparently, bad guys make for good Christmas figures. Who knew?

Hasbro has made a habit of putting out holiday themed Star Wars figures for the past few years. Typically they do Halloween and Christmas, but they’re adding Valentine’s Day for 2026 (though it’s actually shipping now making it a 2025 release). I’ve reviewed one of these figures in the past, but actually owned three before acquiring this year’s output. Those other two I never reviewed, the Scout Trooper and Snow Trooper, I either got after Christmas or way too close to Christmas to sneak a review in. They’re not exactly exciting releases for those who collect Hasbro’s The Black Series figures as they are just repaints of existing figures with a Christmas theme. For me, they’re all new as I don’t collect that line, but I can see how the enthusiasm might wane if you are a regular buyer of the line. In the past, Hasbro has done as many as four Christmas or Hanukkah themed figures and often Target and Walmart get an exclusive, but this year they did two and they’ve been available basically everywhere since October. And they are two variants of very popular base offerings: a Stormtrooper and astromech droid (aka R2-D2).

Should I buy 7 more?

Both figures come in the standard holiday packaging which is a window box with a pattern made to resemble a wrapped present. There’s no photography, artwork, or cross-sell on it so it is pretty plain, but it gets the job done. They are at least slightly personalized for each release as there’s a graphic of their head mixed into the snowflake pattern of the “paper” as well as the symbol for the Galactic Empire in the case of the Stormtrooper. And despite their opposite affiliation, these two releases basically complement each other since we have a Santa Claus and a reindeer. If you had told me we were getting these figures and to guess which would be which I’m not sure how I would have guessed, but considering there are multiple reindeer who just do Santa’s bidding I suppose it makes sense that the Stormtrooper got the reindeer deco. I wonder if there was any temptation to do an Emperor Santa instead? He doesn’t really deserve to wear Santa’s robes so I guess that’s a good reason not to do that.

I wish this medallion was sculpted on, or was a harness of jingle bells.

We’ll talk the Stormtrooper first who stands at approximately 6″ in height. This one appears to be a standard Star Wars Stormtrooper mold as opposed to the First Order version that was released in the past (in a Grinchy sort of deco, not sure why I passed on that one). He’s predominantly brown, white, and black with the brown being almost a tan. It reminds me of those horrible molasses cookies I used to encounter around the holidays. The black is reserved for the usual spots on a Stormtrooper while they left the abdomen white along with some patches on the helmet to give him that reindeer look. There’s a small hit of silver on the helmet as well. Hasbro also added a medal around his neck, and while I appreciate breaking up the color here with something else, Hasbro elected to just paint it on and not convincingly so resulting in a pretty cheap look. The actual medallion is supposed to be a Death Star, but you have to get in close to notice. The reindeer antlers are affixed to the helmet and again Hasbro elected to go the cheap route basically using a felt material. I know the goal with these is to make them as cheaply as possible, but even the $8 Sonic figure I got my kid last Christmas had plastic reindeer antlers. And even if we’re letting Hasbro get away with being cheap, I can at least accept that they don’t have antlers already tooled hanging around, but a medallion? Surely, they’ve done such a part for some release they could have used here.

The soft goods give this guy a frumpy look, but it kind of works.

As for R2, he’s (It’s?) been given a red, white, gold, and black deco with a couple small hits of green. It looks nice, though I wish all of the gold parts had been painted as opposed to molded in gold plastic. The gold of the belt buckle looks so much nicer as paint than the dome which is plastic. The white paint on the top of the globe is a little messy, but not too bad. The white stripe on the front could be a little sharper and the same is true for the black stripe intended to represent his belt. He also comes with a soft goods Santa hat with attached beard that just settle onto the top of the figure. It doesn’t get a tight fit, but will stay in place once you get it to your liking. It has a bit of a cheap look as well, but in this case I feel it fits in with other, generic, Christmas figurines you’ll find around homes and craft stores at this time of year so I don’t mind it.

Both figures come with accessories in the form of stuff for the figure as well as little buddies. For the Stormtrooper, he comes with what looks to be the standard blaster most of them carry in the films. It’s been given a blue and orange deco this time, which while not very Christmassy, is intended to match a similar Nerf gun also released by Hasbro. They did this with the Snow Trooper (and probably other holiday releases) and I think it’s a fun addition for these figures. He also comes with two porgs, one that looks pretty standard to my eye with the exception of some added buttons painted on and another that’s frozen which is kind of horrifying. The frozen one is done with translucent blue plastic and at least looks neat. For R2, we get the same assortment the standard figure comes with which includes his optional thrusters and the little mechanical arm which can plug into his chest. I had to look up old reviews to figure out how to work either since the figure doesn’t come with instructions, but the tabs on the sides of the leg pull off for the thrusters to replace them while he has two doors on his chest that can open to reveal a port for the arm. There’s also a “candy cane,” but it’s a redeco of a cane-shaped, mechanical, item of unknown origin to me. It works as a candy cane for a robot. And lastly, we get a Grogu figure in a red robe with white trim to make him extra festive. He has articulated shoulders and a head that’s on a ball peg so it’s not a slug figure like the rest. I don’t know why he comes with R2, I guess he is a decent stand-in for an elf, but I’m not complaining.

The articulation for R2 is pretty limited which is probably expected. He just rotates at the head and legs with a hinge at each foot for some added tilt. He has his third leg which is another thing I had to look up. It’s a telescoping leg that can be pulled out for that reclined, on the move pose or pushed in for a more straight up and down posture. It’s basically all the articulation he needs. For the Stormtrooper, he’s surprisingly basic for what is the main troop builder of the line. He just has single joints at the elbows and knees to go along with typical stuff at the head, shoulders, and hips. The right trigger hand at least has the proper vertical hinge (the left, oddly, does not) and the ankles are well-articulated with hinges and rockers. There’s a ball joint in the torso which lets him rotate and tilt in all directions, but the waist appears to be fixed. The elbow range is at least better than 90 degrees even with single hinges, but I’m a little surprised at the lack of butterfly joints in the shoulder. I guess that would have broken up the armor too much. Range at the hips is surprisingly poor and you also have some dangly stuff on the belt to watch out for. His small feet make him a bit of a pain to stand as well.

It’s a pretty solid Star Wars display for Christmas, and this barely scratches the surface for what’s out there.

Criticisms aside, these are fine for those looking to inject some Star Wars into their Christmas decorating. My only real complaint are those antlers and the painted-on medal with the Stormtrooper as I foresee those antlers deteriorating over time. The R2 is a little frumpy, but it works for me and at least Hasbro included all of the standard figure’s extras (or at least most of them) to make him a little more fun. The pack-in figures add a little extra fun to things and I’m pretty content with these as I have been with the others as well, even if I didn’t review them all. The MSRP for both is $25, but with Christmas mere days away these have been marked down in several locations with the lowest I can see right now being $17.50. The big retailers will definitely clearance these out while online retailers will likely hold onto them as past editions are still fairly easy to find in many places so you likely haven’t missed out on anything if you’re stumbling upon this late. And even if you can’t get them in time for Christmas this year, they’ll make for good decorations in 2026 and beyond.

For more Christmas toy reviews check these out:

NECA The Nightmare Before Christmas Ultimate Santa Jack

Today’s review has been a long time coming. It was on December 26th, 2024 that I received in the mail a NECA Ultimate Santa Jack action figure based on The Nightmare Before Christmas. Christmas had come and gone so it didn’t make much sense to post a review, so I waited. Nearly a year, in…

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Jada Toys Frosty the Snowman

There are a number of Christmas specials out there that are basically known by all and I’ve written about most of them here. Some have been annual traditions especially when we had more of a monoculture in the US, but the slow death of cable television has made those annual traditions fade away. One holiday…

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Star Wars The Black Series Mandalorian Warrior (Holiday Edition)

We’re getting to Christmas coverage at The Nostalgia Spot one day early this year with this look at one of the latest in the Holiday Collection from Hasbro’s Star Wars line of action figures referred to as The Black Series. I have previously looked at a figure from the very popular streaming show The Mandalorian…

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NECA The Nightmare Before Christmas Ultimate Santa Jack

What’s this?! A skeleton Santa?

Today’s review has been a long time coming. It was on December 26th, 2024 that I received in the mail a NECA Ultimate Santa Jack action figure based on The Nightmare Before Christmas. Christmas had come and gone so it didn’t make much sense to post a review, so I waited. Nearly a year, in fact, but I’m finally going to take a look at this figure. When NECA returned to The Nightmare Before Christmas in 2024 it went the predictable route by doing two Jack figures and pairing him with Sally. They also did the Mayor, so I guess that part wasn’t typical, and based on how many of those figures I see hanging around store shelves I would assume most were content to just get Jack and Sally. For toy companies, doing two versions of Jack makes a lot of sense. He spends considerable time in the movie with both looks, but also they can conceivably use a lot of the same tools to create both figures. Only, NECA actually opted not to do that from what I can tell.

Santa Jack is actually a little bigger than standard Jack.

The sculpt for this one is credited to the trio of Kyle Windrix, Marty Henley, and Andrew Lawson which is the same trio that brought us the standard Jack. This one comes in the same style of packaging that’s just credited to Chris Longo. Usually NECA credits the artist who made the actual drawings that factor into the packaging, but since one isn’t present that either means Longo did it all or Disney supplied the artwork and declined to include the artist’s name. Regardless, it fits thematically with the other figures we already looked at and will make for a fine coffin for the figure eleven months out of the year.

Santa Jack stands approximately 8 3/8″ to the top of his head which is actually a little taller than the standard Jack. Why is this? I’m not sure, but it would appear that most of this figure is new tooling. I was expecting a new upper torso that conforms to the Santa suit and maybe new forearms and shins, but I also thought NECA might add the trimmings of the suit in another fashion. The texture of the red, which is a nice, vibrant, shade, is a little bumpy and almost chalky. I wasn’t sure if this was achieved via paint or by sculpt, but considering the different size I’d guess it’s just all new. The only parts this figure appears to share with the regular Jack are the hands as even the included expressions are different. This one necessitates holes in the sides of each portrait for the beard as well as a port for the hat, but I thought they might be able to reuse the prior heads and just insert something into the mold to create the needed ports. What we end up with though is a very nice presentation of the character from the film in his Santa guise. The paint is clean and the red has a nice matte appearance while the black boots are appropriately shiny. The skull head is a touch off-white and has that cold appearance it has in the film. There are no soft goods present and I suppose some might have preferred actual faux fur trim or a soft goods beard, but I’m content with the all plastic approach.

Perhaps because of all that new tooling we don’t get quite as much in the box this time around. That Ultimate Jack is perhaps the figure I own that best lives up to the billing as he came with a ton of different expressions. This Jack comes with just three: smile, wink, and a surprised look. The smile and surprised look are both slightly different from the same expressions found with the standard Jack. You can use the heads from that release with this one, but you won’t be able to make use of the hat or beard as both peg into the heads. The beard is on a double ball peg while the beard has a peg on each side. It’s a little bendy and forgiving, but also mushy. I could not get it into the alternate heads without first dunking them in a cup of hot water. Santa Jack also has an array of hands including sets of relaxed, clutching, pointing, and flat hands which are all repeated from the previous release. To complete the look, he has a plastic sack and three different, wrapped, presents to go along with a candy cane and his clipboard with a picture of himself in this Santa suit. The accessories are all quite fine and will help to build out a little scene on your shelf. He also has the same stand that came with the other figures and you will need it. In fact, I recommend borrowing a second one from another release if you have one. I put regular Jack and Sally away so I had another to make use of and it helps to keep him upright.

The articulation for Santa Jack is exactly the same as it was for the standard Jack (linked at the end of this post). The only difference is we now have the hat and beard. The beard, since it just pegs into each side of the face, can swivel forward and back which helps a little with adjustment posing. The hat is a double ball peg so it can rotate, but also slide around a bit to be posed at slightly different angles. It’s a nice touch and obviously the only downside here is it means the hat isn’t usable with the standard Jack heads. I do wish NECA had found a solution there. A magnet makes the most sense, but maybe they couldn’t get one into the heads without putting an ugly seam on the top. It also wouldn’t solve the beard issue. If the beard could have just pressure fit to the heads somehow that would have been great, but probably tough to get right. Even something like sunglasses on a figure or the faceguard on the movie Shredder still has tabs to click onto and there’s just no way to do such here without making them visible. Or we could have just got more heads like we did with the regular Jack. I’d have loved more expressions, but it wasn’t in the cards here.

Sally may have been returned to her box, but not Zero. He gets to stay.

Santa Jack is perhaps a little less “ultimate” compared with the standard Jack Skellington, but it’s still a nice figure. The likeness is terrific and the articulation is just enough to make him rather expressive, provided you can keep him standing. That’s my one lingering critique of this line as the disc stand we get just isn’t quite enough in this case. It’s a nice holiday decoration though and if you like the film and this version of Jack it’s an easy recommend. To my surprise, I have not seen a single copy of this figure at stores this year. I’m guessing NECA has been shipping them, but apparently not in tremendous numbers. He can be found online though with hopefully enough time to arrive before Christmas.

If you like The Nightmare Before Christmas or just Christmas toys in general then take a look at these other reviews:

NECA The Nightmare Before Christmas Ultimate Jack Skellington

When Tim Burton created The Nightmare Before Christmas while working for Disney I don’t think the powers that be had any idea what kind of a gift he had just given them. Obviously they didn’t since they didn’t even believe enough in the film to release it as a Disney film instead opting to put…

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NECA The Nightmare Before Christmas Ultimate Sally

If you buy a Jack Skellington action figure, then you almost have to get him a Sally. That’s exactly what I did, though it proved mildly difficult to track down. I have seen NECA’s Ultimate Jack Skellington around throughout the year as I head into stores that carry NECA products, but Sally had proved elusive.…

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Jada Toys Frosty the Snowman

There are a number of Christmas specials out there that are basically known by all and I’ve written about most of them here. Some have been annual traditions especially when we had more of a monoculture in the US, but the slow death of cable television has made those annual traditions fade away. One holiday…

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Jada Toys Frosty the Snowman

Happy birthday!

There are a number of Christmas specials out there that are basically known by all and I’ve written about most of them here. Some have been annual traditions especially when we had more of a monoculture in the US, but the slow death of cable television has made those annual traditions fade away. One holiday icon endures though (well, two counting Rudolph): Frosty the Snowman. The story of a snowman come to life based on a 1950 song premiered on CBS in 1969. There it aired every year until 2023 when CBS at long last let the rights expire. NBC was there to pick it up where it aired in 2024 and is set to air this year on December 4th continuing its run in prime time television for another year.

Specials like Frosty the Snowman were appointment viewing for me as a child even with my beloved Christmas Tape at hand. It was just a thing to get excited for on the road to Christmas and with how popular specials like it have been I’ve always been surprised at the lack of toys. These are Christmas specials, after all, a holiday synonymous with toys. Jada apparently felt the same for it unveiled its own take on Frosty as seen in that Rankin/Bass special which coincidentally arrives a year after Super7 did the same with its ReAction line. Unlike that toy, Jada went all out in making Frosty an actual, modern, action figure. Is this something that’s long overdue for the magical snowman or is there a reason why Frosty has never made the leap to plastic in such a way?

There may have been some trepidation about wading into the Frosty waters as Jada opted to partner this release with Big Bad Toy Store. It’s an exclusive there where it will set you back $50 and I wouldn’t expect a sale on it anytime soon. That’s a steep price for an action figure, especially one from Jada. I don’t know if they’ve ever done an action figure at this high a price point. I suppose the release is technically a two-pack as it does come with the rabbit, Hocus Pocus. Still, is that enough?

He seems to size pretty well with other 1:12 figures.

The packaging for Frosty is pretty damn fun. The window box is modeled after an old, 80s, television set which is probably similar to the actual set many people saw Frosty on for the first time. It has faux wood paneling and even the rear of the box resembles a CRT television. The bubble is shaped to have a curve in it as well and if you’re an in-box collector this will display pretty well like this. I, of course, am not so I broke into this thing and I do think it will go back together after the holidays just fine, should I choose to pack-up and store Frosty in such a manner.

Until we get a proper Santa, one of these will have to do.

Out of the package, Frosty stands at about 6.375″ to the top of his head. The default portrait has the hat affixed to it so that one will take the snowman over the 7″ mark. From a distance, he’s basically just a big hunk of white plastic, but upon closer examination it’s evident that Jada applied a pearlescent overcoat to the figure to give him a little shine. It’s about as close to approximating the look of snow when the sun hits it they could come up with and it does help to at least give him a little nicer finish, though there’s no hiding from the fact that this is just a big, white, toy. There is paint on the face for the eyes, button nose, and the inner mouth which they opted to paint blue. This had me running back to the special to see if that’s what Rankin/Bass did and, no, they did not. Frosty’s inner mouth was red so I’m not sure why blue was chosen, but it may have been an artistic choice to work off the white. I don’t hate it, it just stood out to me as an odd choice.

And I guess the Peanuts gang will have to stand-in for Karen and the others.

The likeness of the sculpt is decent. The face is pretty much spot-on, though there wasn’t a lot Jada had to get right there. Where I do think the figure comes up a little short is just in the overall shape of the snowman. His torso is very pear-shaped when the character in the show was more round. It’s possible they had to mess with the proportions a bit to better suit the articulation. The head also sits a touch high as it’s not sunk-in at all into the body. Was this done to better accommodate the articulation? It’s possible, but I don’t know if the trade-off was worth it. I feel similarly about the waist cut on Frosty. I appreciate the attempt, and maybe I’ll appreciate it more if we ever get a Karen for him to interact with, but I wouldn’t mind seeing how the figure looked without it. And if I’m going to nitpick further, the hat seems a touch too tall, but on the other hand, it’s not consistent in the special and there are shots where it’s more like it’s presented here and others where it’s more squat.

Frosty does come with a handful of accessories, most of which are basically essential to the look of Frosty. We have his corn cob pipe which plugs into his smile. It’s basically essential since without it he just has a hole in his face that looks kind of lame. It doesn’t bother me as I would never choose to display him with out, but if you want your Frosty to quit his bad habit you may be disappointed. He does have his broom stick which is well-painted and sculpted. It’s basically in solid colors which matches the animation fairly well. He also has some optional parts. For hands, Frosty has a set of relaxed hands, a wide-gripping left hand, a tight-gripping right hand, a pointing left hand, and a right fist for when someone disses his fly girl. There’s also an optional portrait of “dead” Frosty from before the magic hat is applied. It looks fine and has the same hole in the mouth for the pipe and I like having this one as a means of displaying the figure in the lead-up to December. Lastly, there’s a soft goods, red, scarf which is a thing that has sprung up over the years. I’m not sure the origin, but lots of Frosty merch over the years has placed a red scarf around his neck despite him never wearing one in the cartoon (in the sequel, he wears a striped scarf). Super7 did the same thing so I can only assume it’s just something that has been added into the licensing art over the years. It’s here if you want it, though I don’t think I’ll ever use it.

Of course, the other accessory in the box is Hocus Pocus. The little white rabbit stands at just a tick over 2″ and has a goofy looking smile fitting the character. His pupils are not aligned, presumably as intended, though I can’t recall him looking that way in the special (I’m not saying it didn’t happen, just that I can’t remember a specific moment for it). Like Frosty, he’s essentially a lump of white plastic with the only paint being reserved for his red nose, the pink of his eyes and inner ears, and the black of his pupils. He has his freckles sculpted in, but they get lost in the plastic since there’s no outline applied. His whiskers are represented with black wire and his arms are permanently sculpted into the torso. He does feature articulation at the base of his ears, head, waist, hips, and ankles, but it’s pretty limited. He has one accessory – the hat. Hocus is designed to separate at the head which reveals a super long double-ball peg that can plug into the hat. There’s some sculpted out area for his arms inside the hat to get a snug fit and it successfully recreates the look of Hocus from when he makes off with the hat and delivers it to the children. It’s a good idea and a fun way to display him if you’re opting to display Frosty with his “dead” portrait.

This is pretty much the extent of his posing.

Frosty’s articulation is also nothing to write home about. He has the same double-ball peg setup at the “neck,” and another one at the hat. This is where the figure is most expressive as he can rotate and tilt at both the head and hat which provides enough nuance to be fun. He has hinged shoulders, single-hinged elbows, and hinged wrists that rotate. Unlike NECA and their many TMNT figures, Frosty actually has the proper vertical hinge for his broom and any other weapon you feel he should have. That waist joint is a ball joint so Frosty can rotate and tilt, but don’t expect too much forward and back. The legs are connected via ball-sockets, but they’re functionally useless due to the shape of the character. He has no knees and instead some ankles that hinge and rock. If your dream is to recreate Frosty’s marching pose on your shelf then you may have to get a little creative. He also doesn’t have any peg holes on the bottoms of his feet so finding a stand to work with him might be a challenge.

They’re both pipe enthusiasts.

Frosty isn’t going to impress with his poses, but no one likely expected him to. What will sell this figure are the aesthetics and the power of nostalgia. Nostalgia for Christmas. Is that sort of thing worthy of your $50? It’s a legitimate question and one not easily answered. If I were to grade this release on the quality of the figure and the amount of stuff in the box then I’d have to say “No,” this isn’t a $50 release. I’d feel better about it if we got a more expressive Hocus or maybe some optional parts for Frosty to recreate the signature poses from the special. This Frosty can’t even belly-whop because the range at the head doesn’t allow for it. He basically needs a third head with the socket for the ball joint in the back. Perhaps a future Karen release could come with such a thing?

“You want a hit of this, snowman?” “Happy birthday!”

Despite my feelings on the value present, I am happy to have this. I have a huge soft spot for Christmas specials (obviously) and there’s no way I was passing on this. It’s still a better value than a Super7 Ultimates! release (and cheaper) and it looks good enough on my Christmas shelf. And I do selfishly want this release to be successful because I’d like to see more from Jada and Frosty the Snowman. I already name-dropped Karen, but throw-in Santa and Professor Hinkle and that will make me pretty happy. It would be fun if each came with a different Hocus since he had some different looks/poses in the special, and in the case of Karen, that belly-whopping head would be nice. If you’re interested in this release as strictly an action figure, then it probably won’t win you over. If you have a lot of affection for the old television special and won’t miss the $50 then I say go for it. There’s plenty of Christmas magic in this box to take away the sting of the price.

If you’re curious to read my thoughts on the original special or just have an interest in Christmas toys then check these out:

Dec. 1 – Frosty the Snowman

Welcome back, lovers of Christmas, to the 7th edition of The Christmas Spot! If you missed the introduction a few days ago, we’re doing things a little differently this year. Yes, you’re still getting a dedicated write-up each day through Christmas about a beloved or not-so-beloved holiday special, but this year we’re also going retro…

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Naughty or Nice Classic Santa and Cyborg Santa

It was looking like we were in for a photo finish this year. Last year, toymaker Fresh Monkey Fiction partnered with online retailer Big Bad Toy Store to launch the Naughty or Nice collection. Structured similar to a Kickstarter campaign, FMF posted several action figures for preorder with a minimum order quantity needed for the…

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Naughty or Nice Father Frost & Mall Santa

Fresh Monkey Fiction is back with Naughty or Nice Wave Two and just in time for…(checks calendar)…Valentine’s Day? Okay, so things didn’t go quite as planned with this line. In 2021, Fresh Monkey Fiction partnered with Big Bad Toy Store for this line of action figures based primarily on Santa Claus. That preorder took about…

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Marvel Legends X-Men ’97 Cable

Say “Hello,” to the Wild Man of Borneo.

Today we finish our look at wave 3 of X-Men ’97 Marvel Legends action figures and I think I saved the best for last. Cable was one of the non-members of the X-Men to play a pretty substantial role in the original animated series. He showed up in multiple episodes in both the first and second season and was a key player in what was to be the show’s big finale, “Beyond Good and Evil.” It wasn’t a surprise to see him return in X-Men ’97 where he once again was a soldier displaced by time, only this time the show actually showed interest in explaining just who the heck this guy is.

They fed him well in the future.

In the episode “Time Fugitives – Part 2,” there’s basically a blink and you miss it moment where Jean Grey mentally probes the mind of Cable. We see images of Cyclops and Jean when she does, but the show doesn’t bother addressing that at any future moment leaving most of the characters in the dark, save for Jean, apparently. Obviously, if you’re a fan of the comics then you probably knew all that, but he must have been a pretty confusing character for those who were only exposed to the X-Men via the cartoon. In X-Men ’97, we finally find out that Cable is the son of Cyclops and Jean from the future. Only there’s a twist as Cable is actually the son of Cyclops and the clone of Jean, who decided to adopt the alias Madelyne Prior. Cable plays a large role in the back-half of the first season and appears to be set to play a big role in the upcoming season. Might we finally see him form X-Force? I kept waiting for him to do that in the old show so it would be long overdue if he does.

I suspect we’ll see something like this in season two. Only Apocalypse will be much taller.

This depiction of Cable is his traditional look. It mostly conforms to what we saw in the ’92 series as well as the first chunk of X-Men ’97. By the finale, Cable (like everyone else) gets a costume change meaning X-Men ’97 is perhaps the most action figure friendly show we’ve ever had. We’ve already seen one of those finale outfits via Jubilee in this wave while others have been reserved for some two-packs that I didn’t pick up. I’m most interested in figures that fit in with my ’92 display and this Cable accomplishes that.

Cable, like Morph, is an all new sculpt. Initially, I thought he might share some parts with the Bishop from the first wave, but if he does I can’t find them. He’s pretty tall as well standing a little over 7″ making him the tallest in the line thus far. His sculpt is pretty intricate with lots of straps, pouches, and other assorted details pulled from the show. He has that animated look to him via a lot of flat colors, but there’s also a slight touch of realism to the face like Hasbro knew comic collectors would want to add this Cable to their display. Cable has a pretty distinct face in the show and it’s not quite captured here. It’s almost like it’s halfway between the ’92 version of the character and the ’97 one.

This is the “little gun.”

As is the case with most of the wave, there isn’t a lot of paint to be found on Cable. It’s mostly reserved for his face which looks good. Hasbro elected not to go with a glowing eye which is fine. The X-emblem is painted onto the collar as well as the red lines on his suspenders (I guess that’s what they are). Perhaps the best paintwork and nicest little detail is the dark blue piping on his chest and abdomen. A lot of the other colored parts are just plastic. The green straps are bands of plastic and they even run under the chest which is an odd look. The arm band on his left arm is plastic as are the thigh straps. The dark gray on his shoulders pads is paint as are the yellow rectangles on the boots, but they’re not that clean. There’s no slop, but they don’t quite reach the edges of the piece. He looks pretty good, all things considered. Obviously, more paint is best, but this muted color palette works better in plastic than some of the brighter offerings. The only aspect of the presentation that bothers me is the left arm. For that, we get Hasbro’s swirly, twirly, silver plastic. It would look so much better if it had a painted finish and since it’s such a small area it’s disappointing that they didn’t go that extra mile, but not surprising.

And this is the Big Gun.

Cable further blows the budget by having some unique accessories as well. I could be wrong, but I don’t think even his hands are recycled, but I also don’t buy every Marvel Legend release that comes out. He has a trigger hand for each arm plus a right fist and a wide, gripping, left hand. That one is intended to support his big, freakin’, gun. It’s a big hunk of plastic with some nice, sculpted, detail and a little bit of red paint. He also has more of a sidearm which too has that futuristic look to it and a little bit of red paint detail. Both guns can utilize a blast effect and Hasbro so kindly provided two. They’re yellow with some red at the base giving it a nice transition. These are recycled from many releases, but they work just fine here and they’re nice to have.

It too has its own blast effect.

The one area that may leave collectors disappointed with this Cable is the articulation. Big guys don’t always articulate the best, but Hasbro made some curious choices here. He does have a double ball peg at the head and a single joint at the base of the neck. Maybe Hasbro is finally figuring these joints out because his range there is terrific. It goes south pretty fast from there though as the arms feature your basic, Marvel Legends, articulation with no butterfly joint. That’s not the problem though, what is are these shoulder pads. Hasbro made no effort to work them into the articulation. Like Emma Frost’s cape, you just have to deal with it. Only in this case, you can’t remove them if you so desire. Cable can raise his arms out to the side, but he can only raise them out front so far. The shoulder pads are a softer material, but not soft enough to just get out of the way. It makes it hard for Cable to hold either gun out straight. For the big one, he has to hold it across his chest while the smaller one is always going to be pointed out at an angle.

“The name’s Cable, Apocalypse, remember it!” “I shall not forget this IMPUDENCE!”

It’s a shame, because the rest of the articulation is solid. He has a ball-jointed diaphragm that provides some forward and back, tilt, and rotation. The straps don’t get in the way because they’re separate pieces between the chest and the abdomen. There is a waist twist and it’s basically hidden by the belt. The legs are pretty standard with the thigh swivels hidden behind the straps on his legs and the only other shortcoming really is the lack of a boot swivel. You don’t really need it, but since he has such big boots that are clearly a separate piece why not have it there anyway?

Is the poor articulation at the shoulders a deal-breaker? For me, no. I like the look of this Cable and it’s a character I’ve wanted to add to the collection for a long time so I’m mostly content. The sculpt and the accessories are great by Marvel Legends standards and I can finagle the figure into a pose that suits me. More than the shoulder range, I think I’m more disappointed by the lack of weapon storage.. All them pouches, but not a single holster for either gun. I know in the show he wore the big gun on his back most of the time, but I don’t know if he actually had a holster like Bishop or if it just attached via cartoon magic. I couldn’t spy one in any of the screenshots I looked at, but Hasbro could have at least given us a peg hole or something. At any rate, Cable is the standout of X-Men ’97 wave three. If you like the show and you’re collecting the figures, then you probably already have him. If you’re someone more into the comic-based figures then I’d still give this one a look. If Cable is missing from your display I think this one works just fine as more of a classic Cable, but that’s just me.

For more action figure reviews from X-Men ’97 look no further:

Marvel Legends X-Men ’97 Logan

I knew who the X-Men were when the show premiered in 1992, but I didn’t know much about them. That show really was the proper introduction to the franchise for me and one thing I couldn’t wrap my head around as a kid was that these were heroes who didn’t really have a secret identity.…

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Marvel Legends X-Men ’97 Morph

I’m always going to have a soft spot for Morph. It was rare to see a character killed off in a children’s show, but that was the fate of old Morph who didn’t make it out of the show’s second episode. I wouldn’t call it traumatizing, but there was definitely a haunted quality to that…

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Marvel Legends X-Men ’97 Emma Frost

If you have seen the first season of X-Men ’97 then you may be wondering why Emma Frost, aka the White Queen, is receiving an action figure in the show’s companion toy line. She didn’t play a big role in the show having a speaking role in just one episode and then what amounted to…

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Marvel Legends X-Men ’97 Emma Frost

Enter the White Queen.

If you have seen the first season of X-Men ’97 then you may be wondering why Emma Frost, aka the White Queen, is receiving an action figure in the show’s companion toy line. She didn’t play a big role in the show having a speaking role in just one episode and then what amounted to a cameo in a later one. I think she was among the characters shown off in concept art before the show’s premiere so that could be a contributing factor here. Or, she’s set to play a bigger role in the show’s second season. As of this writing, only one trailer has been shown for X-Men ’97 season two and Emma Frost was not present in it. At least I think she wasn’t. It was only shown to attendees of New York Comic Con and for non-attendees we’re left with essentially bootleg cell phone videos from the panel. If she was in it and I missed it that certainly wouldn’t surprise me. Hasbro did use the event to unveil a massive made-to-order Apocalypse figure from the show and we definitely know he’s a big player in season two based on how the first season ended. Could the same be true for Emma?

Those heels means she towers over someone like Jean.

It’s also possible this figure exists because it’s a relatively cheap release for Hasbro. Yes, like Wolverine, this Emma Frost is basically the same Emma Frost we’ve received before in the Legends line, but with minor updates that last year’s Goblin Queen benefitted from as well. The basic formula for this X-Men ’97 line is to take existing molds, add an animated head, and call it a day it would seem. Emma mostly follows in that direction, but she does have a new corset that is slightly less revealing this time around. I don’t have the older Hellfire Club release, but I have seen pictures and I do not like it. She looks like the sort of person who had some bad plastic surgery. This Emma, while the details of her face and hair are toned down to match the animated style, looks like a young Sharon Stone. As such, I think that comic book fans may take more of an interest in this release than some of the other ones in this wave.

That’s a bummer.

Emma is not much to talk about aside from the appearance. The hair is a soft yellow and her face is well painted. Her default portrait has a slight smugness to the expression which suits her. The body is fairly clean and composed mostly of colored plastic – flesh and white. There is some paint on the corset strings and a line running down the front of her boots that’s applied well. The cape is also nice with white on the outside and blue on the inside. My figure does have a splotch of gray paint on the back of her default portrait which I’ll have to try and remove. The figure isn’t as detailed as comic versions, but it works for the source material very well and I think there’s enough here that it can appear on a comic shelf.

The cape makes her harder to stand, but she looks kind of ridiculous without it.

The rest of the figure is basically nothing to write home about. We get one extra portrait which features a smile and a windswept sculpt to the hair. I do like it, but I wonder why Hasbro doesn’t make the hair swappable between the two heads? For hands, we get a set of fists and a set of open hands. No power effects, though more important is no stand. Emma sports some high heels and as a result can be a pain to stand. Without the cape, it’s fairly easy to find a neutral stance to get her to stand in. With the added weight of the plastic cape though it becomes more of a challenge. It’s do-able, but don’t expect to get much use out of her articulation as a result.

These things are going to drive you crazy if you want to get her into any kind of semi-dynamic pose.

And speaking of, the cape plus the heels makes her articulation functionally useless. The head can barely rotate because of the large fur trim on the cape and it locks her shoulders down. Her right arm is more exposed than the left so you can get something out of the elbow, but not much. There is a joint inside the corset, but it’s useless. They way Hasbro did the heels means she has more of an ankle swivel than an ankle rocker. If you want to ditch the cape then, yeah, you’ll get more. Standard arm, hips, thigh, and knee articulation is present, but she looks a little goofy without the cape on account of her long neck. I suppose the real play here is to get a third party soft goods cape, but that can be just as expensive as the figure itself.

This is the maximum amount of nuance I could get out of her legs. And she fell over shortly after.

Emma Frost is basically a barely functional action figure. It looks good in the limited poses available, but it’s not a figure you’re going to want to mess with. Maybe swap the portraits here and there, but that’s it. I thought she looked nice and since she’s a classic X-Men villain I decided to grab her, partly out of fear she’ll sell out. And she did initially and may be one of the harder figures to find in the wave. Mostly, I did worry I’d like her in season two and wish I had purchased the figure, though if she does show up chances are she’ll have a different look. Do I regret my decision? Yes and no. It’s not a great figure, but it’s also not one likely to end up on clearance. And if I just want a White Queen to look good on my shelf, she does accomplish as much. If that’s all you care about then you may be fine with this one. As long as you know what you’re in for.

If you like X-Men ’97 and are interested in more action figure reviews then check these out:

Marvel Legends X-Men ’97 Jubilee

The television event of 2024 for me was none other than X-Men ’97. I loved that show and I can’t wait for the second season to come around. It’s just a shame we may still be as much as a year away, but to somewhat tide us over until then we have this third wave…

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Marvel Legends X-Men ’97 Logan

I knew who the X-Men were when the show premiered in 1992, but I didn’t know much about them. That show really was the proper introduction to the franchise for me and one thing I couldn’t wrap my head around as a kid was that these were heroes who didn’t really have a secret identity.…

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Marvel Legends X-Men ’97 Morph

I’m always going to have a soft spot for Morph. It was rare to see a character killed off in a children’s show, but that was the fate of old Morph who didn’t make it out of the show’s second episode. I wouldn’t call it traumatizing, but there was definitely a haunted quality to that…

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NECA TMNT 2012 Raphael

He’s got the most attitude on the team.

We are onto the third member of the Teenage Mutant Ninja Turtles and its everyone’s favorite hot head. Raphael got softened for the 1987 cartoon series to make him sarcastic and a bit of a goof-off. He didn’t take anything too seriously and had a certain dry wit about him. It’s quite different from his comic book portrayal where he was emotional, easily angered, and often confrontational not just with his enemies, but even his family. That Raphael was immortalized on the big screen and seemed to convert a lot of viewers into Raph fans. Perhaps that’s why his personality has mostly been kept the same for future iterations of the character, though with both Rise of the Teenage Mutant Ninja Turtles and Mutant Mayhem, his character has once again seen a softening.

Sort of like Wolverine, Raph is a bit of a short king.

For the 2012 show, Raphael was confidently in angry teen mode. He could clash with his brothers, in particular Leonardo, and was often irritated by Mikey, but his love for them is never in doubt. And since it was a Nickelodeon show, he had to keep the potty mouth in check. NECA’s take on the character is another sculpt by May Thamtarana with paint by Geoff Trapp and Mike Puzzo. Box art is by Ciro Nieli and Raph is number 3 in the wave making him the first being reviewed by me in proper order. Out of the box, Raph stands at about 5.375″ and unlike the previous two he’s sporting his non battle mode portrait, though since it’s Raph it still presents as a scowl.

As good as he looks, something’s off with that green.

Raph is another excellent sculpt by Thamtarana. His proportions are well captured as are the little details that make Raph, Raph. His neck and limbs are just slightly larger than his brothers as he is the more brawny turtle. There are some harder edges to the shape of his thighs and biceps and his wrist and foot wraps are the proper color. Like Donatello, there appears to be no shared parts between Raph and Leonardo, or Raph and Don for that matter. The only parts the turtles continue to share are hands. Raph has a more battle-damaged shell and his plastron has that lightning bolt like crack in the top left. He looks great, except for one thing.

Raphael is just not the correct shade of green. He’s a deep green similar to his Playmates counterpart. In the show, his complexion was far more pale and hued very close to Michelangelo. This darker green appears to be more common in licensing art and some of the offshoots of the show, like the Half Shell Heroes. The question here is did NECA have this color forced upon them based on the reference material Viacom supplied? Or did they just mess it up? Considering how detail-focused director Trevor Zammit is with the ’87 toon line it’s hard to imagine him not knowing what color Raphael is supposed to be. And if your first thought is, “Well, since it’s a newer show maybe he’s not that familiar with it,” know that he is on record as saying the 2012 series is his favorite depiction of the turtles. The prototypes on display at New York Toy Fair showed the same so the only thing I’m willing to rule out is that this wasn’t a factory error NECA had to roll with. It just is what it is and collectors will have to decide for themselves if it’s a deal breaker or not.

Obviously, for me Raph’s complexion was not a deal breaker since I bought it knowing full well it was wrong. I can’t say I dislike this color, but I would have definitely preferred him to be screen accurate. To go along with the figure we get a secondary portrait featuring his whited-out eyes and a yell. For hands, we get the usual gripping hands, fists, and a set of the relaxed open hands Leo came with. Raph also has the slice of pizza, smoke bomb, and T-phone. For unique accessories, there’s Chompy, the baby space turtle Raph took in for a little while. You may be wondering why he didn’t come with Spike, his first pet turtle, but he’s coming with someone else. Raph also comes with his nemesis: a tiny cockroach with a tracking device. Raph hates cockroaches and this little guy would go on to become the Cockroach Terminator. He looks good, but there’s almost too much paint and it gets a little messy. Lastly, Raph has his trusty sai. They’re very thin and rigid with zero give so they’re a little scary. Do be careful with them. Because of the thinness, you may be tempted to try and fit them into the tight gripping hands, but I would still advise to just play it safe and heat those hands first. He has his weapon storage on the rear of his shell which works well.

Raph’s articulation is exactly the same as Leonardo and Donatello. His range is no better or worse than either as well, though Donnie’s thinner arms seem to get a little more range at the elbow. Like Donatello, my Raph did not have any stuck or stubborn joints. He has been pretty free and easy since coming out of his box. He does present his own frustrations, but they’re not really articulation related. The sai handles are so thin that he doesn’t get a great grip on them. They won’t really fall out, but they’ll spin around a lot when handling him. And if you’re the sort who likes to have their Raph hold his sai with the middle blade between his fingers then you will definitely want to heat the hands first. And I would reheat them to remove the sai as well. It certainly looks cool to display him this way, but I’m hesitant to leave him for too long like this out of fear it might warp the sai.

Too bad Leo has to remain eyes-out.

Raph is another solid entry in NECA’s 2012 Teenage Mutant Ninja Turtles toy line. He is structurally the same as his brothers so if you like them you’re probably going to enjoy Raphael as well. He just comes with the unfortunate caveat that he’s not the right shade of green. And we’re not talking about a minor difference here, but a pretty obvious one. Like I said in the write-up, if that doesn’t bother you then you’re sure to like this figure. If it does, well, it might be the only thing you can see. I confess, it does bother me and it’s in the back of my mind every time I look at the figure, but I wasn’t going to not get Raphael. This isn’t a line I plan to go deep on with variants and such, but if NECA ever does a corrected Raph I might have to bite at that.

Miss any of our TMNT 2012 coverage? Check these out:

NECA TMNT 2012 Donatello

We were able to get through some of the logistics of this line with Leonardo, so for this second review we can just get right to it. One of the best decisions the 2012 iteration of Teenage Mutant Ninja Turtles made was bringing back veteran voice actor Rob Paulsen. He’s voiced countless characters over the…

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NECA TMNT 2012 Leonardo

We’re going to start this one off with a question: When you order directly from a producer, do you expect to be first in line for product? NECA’s recent launch of its Teenage Mutant Ninja Turtles action figure line based on the 2012 Nickelodeon series raised this question. On September 16, NECA launched the line…

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Marvel Legends X-Men ’97 Morph

At long last, the era of Morph is here!

I’m always going to have a soft spot for Morph. It was rare to see a character killed off in a children’s show, but that was the fate of old Morph who didn’t make it out of the show’s second episode. I wouldn’t call it traumatizing, but there was definitely a haunted quality to that scene, “Wolverine! Fall Back!” Come on, Morph, don’t you know that Wolverine has a healing factor? He’s the toughest, most unkillable, son of a bitch around! You didn’t need to take that Sentinel blast for him! Why, Morph? Why?!

Of course, Morph didn’t stay dead. Turns out, when you kill off a character in a kid’s show the kids who make up the audience want that character brought back. That’s why the character has stuck with me these past 30 years, though I never did take it upon myself to write a letter to Fox Kids to express my sorrow over the death of Morph. Enough other kids did though that Morph tested really high with audiences as a fan favorite so the show brought them back as evil Morph for the second season premiere. Morph had quite the long arc that year that ended with them kind of back to their old self, but the trauma of getting blasted meant that Morph needed some time away. Returning for the episode “Courage” only confirmed that even more and we didn’t see Morph again until the series finale. Now, X-Men ’97 is a thing and really for the first we get to see Morph as a fully functioning member of the team.

Morph is so slender this time around it almost gives them a juvenile look.

The X-Men ’97 version of Morph is similar to the ’92 version, but borrows some from the comics. Morph has a weird history in that the character was originally called Changeling in the comics and began life as a villain. The character would get cancer and have a change of heart offering to take Xavier’s place to basically fake the professor’s death which is why the writing staff for the cartoon decided to use the character as a sacrificial lamb in the first plotline. Changeling was just off the table because of the DC character of the same name, so Changeling became Morph. And since Morph proved popular, Morph got to be a character during the Age of Apocalypse where they sported a new look that included basically a gray, nose-less, face. That’s apparently the visage our Morph now feels most comfortable with in X-Men ’97. It makes sense as it’s like a blank face, and with Morph being a shapeshifter, it seems like a solid choice.

The action figure for Morph appears to be entirely new. Morph is now presented as more slender than the old Morph. That Morph conformed to the Jim Lee era the show was based on where basically all of the guys were jacked and all of the women were bombshells. This Morph still retains the old X-Men blue and yellow training uniform as well as the flight jacket, they’re just slim and slender. This depiction in plastic might be just a touch too slender, but considering it’s all new sculpt, I do wonder if the intent here is to repurpose this as a New Mutants base? The Sunspot, who I didn’t buy, that’s part of this wave also has a New Mutants look which is likely to be reused for more characters, but this Morph is almost a dead ringer for a character like Cypher. I guess we’ll see. There is some clear stylization in the chest which I have mixed feelings on which probably has little utility going forward. It’s almost like Hasbro tried to match the cel-shading on the pecs, but with sculpt instead of paint. It’s odd looking, but the jacket at least takes away from it. The jacket, like Logan’s, is also very plain to conform with the look of the show which I like. There’s not a lot of paint here, but at least there isn’t a lot of mis-matched colors.

Not a lot of paint…

At least, there are no mis-matched colors concerning the base figure and the optional hands. Morph comes with a set of fists, a right open hand, and a left relaxed hand. Morph also has an alternate portrait and it’s their more humanoid look. It’s very stylized conforming to the show, but I don’t like this look for Morph. It doesn’t look anything like the ’92 version which I always found very distinct. Worse though, Morph’s neck is gray to match the default head which causes a clash when using the alternate head. The figure really needed another neck piece, or they could have made the neck part of the head sculpt. On one hand, I’m glad that isn’t the case because the articulation would probably suffer, but it does make the unmorphed head look silly and it’s something I’ll never use.

There is one other accessory and it’s an odd one. Morph comes with the head of Henry Peter Gyrich, the bigot who was spearheading the Mutant Control Agency in the show and is the guy indirectly responsible for Morph’s death so he has some connection here. He’s also in the new show and by including his head here it also feels like a callback to the old Toy Biz Morph which came with a Cyclops, Wolverine, and Evil Morph head to simulate the shape-shifting powers the character possessed. Though here, I think the Gyrich head is much better utilized by placing it on a suited Legends body to create a whole new character. For me, the only suitable body is the Professor X body that came with the hoverchair. And since I also have the Savage Land Xavier, I don’t mind sacrificing him for this new character. For a non-super-powered character, Gyrich is a pretty big villain in the series so having him isn’t bad. It makes me wonder if we’ll get Trask in a fourth wave.

“What was I thinking with that look?”

Morph’s articulation is what one would expect of a Marvel Legends release. The slender frame does mean the range is pretty good in places like the knees and elbows, but there’s also still some limitations. The mediocre ball hinge is in place at the head and I don’t know why any new sculpt would go this route unless getting the figure to look all the way up is really important. The arms feature standard articulation (you really don’t need me to list it all out do you?) while the torso opts for an old ab crunch and waist twist. The belt is keyed in and not floating, but the twist is below it anyway so it doesn’t interfere, but it also means you can’t pull it down to hide the joint. Legs are also fairly typical. The thigh straps hide the thigh swivel okay and there is a boot swivel, something not all figures have.

I look forward to the continuing adventures of Wolverine and Morph.

Morph is probably going to move as much as you want the figure to. It’s just always a shame when Hasbro spends money on a new sculpt and doesn’t put the best articulation it can into the figure. I mostly like the figure. It’s a good representation of the character, but I also admit my soft spot bias for Morph. I had some critiques with the articulation, and the extra portrait is useless, but my biggest complaint would just be it has a cheap look due to the lack of paint. The yellow also hues slightly orange when compared with other blue and yellow outfits. The figure would look a lot better with actual paint, but Hasbro appears to be going to even greater lengths these days to avoid having to paint figures. I guess it’s just something we’re going to have to get used to. If you like Morph’s depiction in X-Men ’97 then this is fine.

If you liked this review and want to see more from X-Men ’97 then check these out:

Marvel Legends X-Men ’97 Nightcrawler

Since we don’t have a post this week for Turtle Tuesday I decided we should have a Mutant Monday. X-Men ’97 has returned the mutant superheroes to the spotlight and one of the main beneficiaries has been Hasbro. Their first wave of Marvel Legends based on the new show arrived last fall and, aside from…

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Marvel Legends X-Men ’97 Jubilee

The television event of 2024 for me was none other than X-Men ’97. I loved that show and I can’t wait for the second season to come around. It’s just a shame we may still be as much as a year away, but to somewhat tide us over until then we have this third wave…

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Marvel Legends X-Men ’97 Logan

I knew who the X-Men were when the show premiered in 1992, but I didn’t know much about them. That show really was the proper introduction to the franchise for me and one thing I couldn’t wrap my head around as a kid was that these were heroes who didn’t really have a secret identity.…

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Mondo 1/6 X-Men ’97 Wolverine – Limited Edition

The best there is at what he does.

Back in 2021, Mondo unveiled for San Diego Comic Con a sixth scale Wolverine action figure based on the X-Men animated series from the 90s. It was a presale to coincide with the 30th anniversary of the show’s premiere and product went out in 2022 closer to that actual anniversary. At the time, Mondo wasn’t planning on doing more, but the response was so enthusiastic that their one-off turned into a whole line. To sculpt the next figure, Magneto, Mondo enlisted the work of Alex Brewer – a fast rising sculptor in the toy world. Alex would go on to knock it out of the park with Magneto which naturally lead to more work for Brewer. It’s basically been his style and vision that has come to define the line, and as it’s pivoted to include X-Men ’97 as well, the need for a Wolverine to fit in with the style of the rest of the line became more apparent.

Wolverine has the unique standing of being the first in the line and now the 9th. Well, technically this is the third attempt at the character as we did get Wolverine in his civilian attire, but that’s pretty different from his business look. When Mondo had that initial Wolverine sculpted, they weren’t planning on more which meant not much consideration was taken for scale. That Wolverine was nearly 11″ tall, and as the line went on it became pretty apparent that he was too tall. This new Wolverine not only allows for a chance for Brewer to do the character, but also to correct that scale issue. And Mondo has for this new one which stands at about 10.33″ to the top of his head putting him in that 5’3″ – 5’4″ range which feels fitting for Wolverine. Even though the box says X-Men ’97 on it, it’s still adorned with production art from the original series with new artwork by Dan Veesenmeyer that portrays the updated look. Tom Rozejowski, a name we see a lot with NECA products, handled the paint for Wolverine and Tommy Hodges also gets a sculptor credit. I’m thinking he may have done the base, but I don’t know for certain.

Mondo has been trying to straddle the line between X-Men ’92 and X-Men ’97 with these more recent releases. This figure definitely has a more ’97 look to it. While the costume is the same, there are some telltale differences and it’s mostly in the body hair. The original series left Wolverine’s chin free of hair for the most part, save for perhaps some close-ups. The hair on his arms was usually done with lines across the shoulders and biceps. For ’97, he has some chin stubble and the hair on his arms is done with several short lines In addition, the angle of the mask fins is slightly steeper and they don’t stretch quite as high. Of course, that aspect of the ’92 series was hardly consistent, but it’s in comparison to the model sheets. The yellow of the costume is also just a little bit darker, a touch more gold, and the same is true of the blue parts. In comparing this figure with the original release, the cel-shading is also less prominent. We have primarily two shades of blue on the new figure compared with three on the original. The same is true of the belt, though the yellow on the old figure only utilized two shades, but there’s more of it. The black portions of the shirt are also sculpted in now. There’s no paint slop, but it doesn’t quite fill the entirety of the sculpted-out area. There is no shading on the flesh, and like the rest of the color palette, it’s a touch darker as well compared with the old figure.

I have mixed feelings on the updates and changes. I find the overall sculpt more suitable for Wolverine. Not only is he shorter, he’s stockier. The original is very leggy and the torso slightly slender. I think the portraits are an improvement as well even if they have a very ’97 style. There is an included ’92 masked portrait, but the only aspect of it that reads ’92 is the shape of the fins. The stubble is still present. I definitely prefer the more vibrant paint job of the original and the approach to the arm hair. The arm hair with the new release is missing something. The show tended to show his arm hair as always breaking his silhouette, regardless of how much of the arm is visible. That makes it hard to translate to 3D so Mondo just went with these dashes that almost look like a dot pattern. I think they would have been better served keeping the same approach as the first figure. The flesh tone also feels a touch too dark. It’s certainly not bad, I just wish he better fit the ’92 style since that’s how the line began. I’m still going to have this one replace the original on my shelf and that one will be returned to his bed box, but I’m definitely always going to see X-Men ’97 when I look at him as opposed to the original series.

If you have the NECA Flasher Gremlin then your Wolverine will have access to a tall frothy one as well.

Am I being unfair? After all, the box does indeed say X-Men ’97 so it’s not hiding what it’s trying to be, but the line is trying to placate both and is not shy about its intentions so I don’t think so, but I’ve said my piece. Not only is the sculpt redone to conform to Brewer’s style, but the articulation scheme Mondo utilizes has also changed since that first Wolverine release three years ago. This figure embodies those changes, some for the better, and some not so much. This is an aesthetics forward line, but Mondo has room for improvement and this Wolverine is proof of that. The joints are all the the same as Cyclops, the most recent release in the line: head, shoulders, double-jointed elbows, biceps, wrists, diaphragm, waist, hips, double-jointed knees, ankles. The original figure used a different style of double-jointed knees similar to what NECA used to make use of with a hinge above and below the knee. This allowed for some swivel at those joints, but it is a little odd looking, though perhaps only odd because we’re so used to the other style. It also used a swivel joint above the elbow in place of a bicep swivel that was ugly and persisted for quite a few releases. The range at all of the joints present is pretty typical, except for a few places that have become an issue recently.

If you saw my Egon Spengler review, you will note I had issues with that figure at the neck and hips. Mondo textures the ball joints for a more snug fit, but they may have went overboard. The ball joint inside the neck was stuck on that figure and the hips were pretty stuck too. Wolverine has the same issues. I had to use a lot of force to move the double ball peg in the neck, though the hips required a hot water bath. Out of the box, they just wouldn’t budge and I put more force into it than I probably should have. After the hot water bath they moved better. I applied some lubricating oil to the hips and neck and it didn’t appear that any had been applied by the factory, but once the figure cooled down it mostly went back to the way it was out of the box. In addition to that, the diaphragm joint remains useless. With a lot of effort, I can get the torso to rotate there a click to each side, which is hardly much to speak of. There’s no forward or back. Also of a nuisance, the red belt rubs off onto the abdomen very easily and the blue of the trunks will transfer to the thighs as well. I’ve been able to rub these instances off, but I worry if I let it sit that way then it would become more stubborn.

Wolverine is a bit tough to pose as a result, and it’s especially a bummer because he has a lot of stuff to be posed with. For heads, we get that ’92 inspired portrait I mentioned before as well as ’97 masked portraits featuring a neutral, growling, and yelling expression. If that’s not enough, he also has two unmasked portraits: neutral and a teeth gritting/growl. They’re both really similar to the portraits that came with the Logan figure which is kind of disappointing as it would have been nice to get different expressions to share between the two. That figure though was all the ’92 series while this one is updated for ’97. It’s not much of a difference, just stubble and a different approach to the shading. He also has a more pronounced single bang of hair and his ears are fully visible. With how subtle the difference is, it’s kind of shocking they bothered to sculpt new portraits, but they do look good.

For hands, Wolverine is actually a touch light. We have fists, gripping, and his “Come here,” gesture from the cover of Wolverine #1. I’m surprised there are no relaxed hands or pointing hands, but I guess most are likely to keep the fists in place any way. Packaged behind the figure is the traditional Mondo figure stand though this one has the X logo painted on it. I only call this out because I sometimes leave these stands in the box since they’re not really needed, but if you want to find Wolverine’s claws you’ll need to remove it as they’re hidden behind it. Mondo provided 8 claws so you essentially get two extras. They’re just gray plastic and they’re the same as the ones that came with Logan. I wish they were white to better match the show, maybe with a touch of light blue, but this plastic may not take well to paint. They clip in easy enough though and they’re compatible with all of the hands in the box. You also get a set of charged claws as seen in the first episode of X-Men ’97. They’re done with translucent pink plastic and they clip into the backs of his hands in place of the claws. There’s also an included mask for draping over his neck when using an unmasked portrait, a similar accessory to what we saw with the Marvel Legends version of the same. Mondo also through in another picture of Scott and Jean from the episode “Captive Hearts,” only this time it’s an enamel pin instead of a picture frame accessory.

The limited edition Wolverine also comes with even more stuff like an entire second torso. Yeah, this is the first figure I’ve ever bought with a swappable torso as there’s a bare one since Wolverine always seems to get his shirt blown off in a big fight. To help sell the damage there’s a strip of the tattered remains of his shirt included made out of a soft plastic. You just place it over a shoulder to complete the look, or you can have him go completely shirtless which is a look from the show. To accommodate this change, the arms need to pop out easily and they do, which you will want to take advantage of when unwrapping the figure anyway as there are plastic bags over the arm pegs. The shoulder pads slot over the shoulder pegs and are conveniently stamped for left and right, should you get them confused. The torso separates easy as well. Unfortunately, the diaphragm joint on this torso works no better than the regular one. Lastly, Wolverine has some Sentinel parts as well including the remnants of a head that serves as a base and a chunk of a fallen robot with wires dangling from it. It has three claws holes to go over one of Wolverine’s hands to complete the look. The base has two, deep, indentations for Wolverine’s feet which gives him a secure base, though does limit things since his stance is left kind of boring. He can kind of crouch on it, but I can’t decide if that looks more dynamic or if it just makes Wolverine look like he needs to poop. The foot holes are designed for Wolverine, but I did find Gambit can fit in them as well. Cyclops and the original Wolverine have feet that are too big.

This is pretty cool, but I wish they worked in more foot-holes for different poses.

For the most part, this Wolverine redo is much like past releases in this line. It captures the likeness well and certainly comes with enough stuff to help justify the hefty price tag of $245. This one was also solicited before all of this tariff nonsense with has really jacked up the price on subsequent releases, but I’ll complain about that in reviews of figures actually impacted. This Wolverine does capture the look of X-Men ’97 very well, just at the cost of not capturing the original series as well. I like the extra torso and stuff, but I personally would have traded it for more ’92 accurate arms and heads. Mostly, I’d rather the figures seek to emulate the look of the original series and make the ’97 heads the one-off for those that want it that way. The articulation issues with the neck and hips are unfortunate and really something Mondo needs to correct. If they want to charge this kind of money for their products then the quality needs to be there. They’re pretty receptive to feedback, and I do plan on dropping them a line regarding it. If you don’t have the previous Wolverine then this one is worth getting if you’re collecting this line. And even if you do have it, I think it’s enough of an upgrade to consider. It does fit the style of the other figures better, but if you’re happy with that one then maybe you don’t feel this is necessary. The limited edition is sold out, but the standard version is still available. It’s slightly cheaper, but may come with tariff surcharges depending on where you buy it from.

The team is filling out.

We have plenty more from Mondo’s line of X-Men, including a couple of Wolverines at that:

Mondo X-Men TAS 1/6 Scale SDCC Exclusive Logan

Mondo has been absolutely killing it with its sixth scale line of action figures based on the now classic animated series X-Men. The company also really ramped up production in 2023 on the line by soliciting five new figures during the year. At over 200 bucks a pop, it was quite the hit to the…

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Mondo X-Men TAS Wolverine 1/6 Scale SDCC Exclusive Action Figure

When San Diego Comic Con was cancelled for 2021, many of the entities that would have sold exclusive merchandise at the event pivoted to web sales. And since the 2020 iteration of the famed event was also canceled due to the COVID-19 pandemic, many seemed to expect the same for 2021, or the massive delays…

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Mondo X-Men ’97 1/6 Scale Cyclops – Limited Edition

After putting a real hurting on my wallet in 2023, Mondo decided to take it easy in 2024 with its line of sixth scale action figures based on the animated series X-Men which ran from 1992-1997 on Fox Kids. Two figures ended up getting released this year, Rogue and now the leader of the X-Men…

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NECA TMNT 2012 Donatello

He has a way with machines.

We were able to get through some of the logistics of this line with Leonardo, so for this second review we can just get right to it. One of the best decisions the 2012 iteration of Teenage Mutant Ninja Turtles made was bringing back veteran voice actor Rob Paulsen. He’s voiced countless characters over the years, but many know him as Raphael from the original TMNT cartoon. For the 2012 show, the decision was made to have Paulsen play a different turtle: Donatello. It made sense to move him off Raph who is almost never portrayed in the same manner as he was in that cartoon. He’s more aggressive, frequently angry, and not the wise-cracking fellow from the old show. Not that Paulsen couldn’t adapt to a different style, but hearing his take on another turtle was an opportunity for something different.

It felt like it made sense to show Donnie with the shortest and tallest figures from wave one.

Donatello in the 2012 show is similar to past versions of the character. He’s the brains, able to come up with clever gadgets and such, but he’s also pretty introspective, insecure, and about as confused about his place in the world as most teenagers. It was fun seeing an episode where Donatello questions the worth of his bo staff. As a kid, I always saw that weapon as decidedly lame compared with what the other turtles had. Combine that with the more feminine purple of his bandana and it made Donatello the lamest turtle to my six-year-old brain. This Donatello is one I can appreciate and he has more nuance than perhaps any of his brothers. His affection for April is a long-running story and a bit tragic in some ways.

NECA’s interpretation of Donatello comes courtesy of sculptor May Thamtarana with paint by Geoff Trapp and Mike Puzzo. Ciro Nieli did the illustrations on the box just as they did for Leonardo. Donatello stands a tick under 5.875″ giving him considerable height over his brothers, but leaving him shorter than Shredder. As the tallest turtle in the show, this strikes me as appropriate. His sculpt is almost entirely different from Leonardo’s and that’s going to be true of his brothers as well. From what I can tell, the only parts shared between the turtles are the hands. Everything else is unique which is pretty impressive and can also be a sign of variants to come.

Donatello is very well built for not only is he taller his proportions are pretty on-model. His limbs are longer and compared to some of his brothers thicker, or thinner, depending on the turtle. His belt and plastron have the same weathered approach as Leonardo and by default he’s sporting his battle portrait. NECA and Thamtarana really nailed the shape of Donnie’s head which is smaller and rounder than the others and sits pretty high. Like Leo, he’s the most on-model interpretation of this character we have seen yet cast in plastic. He also comes with some minor assembly required. The holster for his bo is a separate piece which plugs into his shell. There’s a hole in the shoulder strap to accommodate this. The actual part is a softer plastic than basically everything else in the box and I saw some people express frustration with getting it in place. Mine went in without issue, but I also got to it shortly after it was delivered in a fairly cool climate which may have helped. If it were warm and more pliable it might have been a different story.

“Having a chicken around really pays off!”

Donatello comes with gripping hands by default as well as a set of open hands and a set of pointing hands. The right open hand is more of a C-grip hand and I assume it’s for his other accessories. He does have an alternate portrait with his pupils visible and a big, open-mouthed, smile which exposes the gap between his front teeth, a hallmark of the character. It’s a great likeness and it’s exactly the kind of portrait we want to see with these figures. He also has his trusty bo staff which can separate at the tape. This makes it a little easier to slot into his holster, but also allows for it to be switched with the included bladed end creating a naginata. Donnie’s lame weapon got a little upgrade in the show. He also has more unique accessories in the form of his microscope goggles and a homemade tracking device that appears to be made out of a Game Boy and egg beater. The goggles don’t get a snug fit on either head, but will probably stay if placed on a shelf. Donnie also has the same T-phone, smoke bomb, and pizza slice as the rest. His last accessory is Dr. Cluckenstein, the big-brained chicken. She looks good, though is just a slug figure with no articulation. Mine also came with one of the toes broken off which is a bummer. It’s the only real quality control issue I had with the wave.

Donatello has the same articulation as Leonardo with the only difference being his shape provides for more range in places. He can look up much better than Leo and his shoulders are easier to engage with. He’s also the figure I had the least amount of issues with out of the box as far as stuck joints are concerned. Knees and elbows all worked fine as well as the ankles. He has the same horizontal wrist hinges as Leonardo, though it’s less of an issue with his chosen melee weapon. His gripping hands are just as rigid though so you’ll want to heat them up before trying to get him to hold his staff. Even the C-grip hand isn’t particularly good for anything without some heat if you want him to actually grip something with any authority. I did have issues swapping heads again, though in this case the default portrait came off fine, it’s just the alternate didn’t want to go on. I just heated it up and that was that.

They’re a lovable bunch.

Donatello is an overall better release than Leonardo and might be the best in the line. I’ll reserve judgement for that until I’ve spent more time with the rest of wave one, but I think he just comes together in a nicer package. His articulation is slightly more forgiving, his accessories more purposeful, and best of all he has two worthy portraits for your display. He’s still not as articulated as he could be, but if you just want an on-model Donatello from the 2012 series you’ll be hard pressed to do better than this.

We have plenty more from Teenage Mutant Ninja Turtles to refer you to:

NECA TMNT 2012 Leonardo

We’re going to start this one off with a question: When you order directly from a producer, do you expect to be first in line for product? NECA’s recent launch of its Teenage Mutant Ninja Turtles action figure line based on the 2012 Nickelodeon series raised this question. On September 16, NECA launched the line…

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NECA TMNT Toon Donatello’s Portable Portal Generator

Is this it? Have I finally hit the point where my Teenage Mutant Ninja Turtle toy collecting is out of control? It just might be, for today we have Donatello’s Portable Portal Generator, the latest piece from NECA’s line of toys based on the vintage cartoon series. And it’s not that this is a bad…

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