Tag Archives: TMNT

NECA San Diego Comic Con The Capture of Splinter Action Figure Set (TMNT)

 

img_4504.jpgOver the years, various toy companies have given their take on the venerable Teenage Mutant Ninja Turtles. And no company has done that more often than Playmates, holders of the master toy license from back in the late 1980s when the property made the leap from print to world-wide phenomenon. I have no idea how many iterations of Leonardo or Raphael that company has made over the years, but it wouldn’t shock me if the number is over 100. For whatever reason though, when it came to the biggest foe the Turtles faced Playmates often came up short.

The Shredder was the villain in the debut comic and naturally he was chosen as the main villain for the cartoon series. As a result, he was one of the four villains in the debuting toy line. That Shredder left something to be desired. Few of those toys resembled the cartoon, but Shredder was particularly off. He had a blue helmet with a purple mask that appeared to reference a cloth material in the sculpt. He had his various spiked pads and a piece of purple cloth that served more like a gi than an a cape (most of my friends ditched the belt and opted to display him as a shirtless, caped, villain). Worst of all, he had this weird crouching pose that made him so hard to stand. It used to drive five-year-old me crazy that I couldn’t get him to stand or get him to properly wield a sword or something.

The toy was bad, but surely a better one would follow. Right? Eh, not really. There was a Super Shredder toy that became my favorite Shredder toy, though he was comically out of scale when compared with the other figures. He also wasn’t exactly like the Shredder I wanted. There was a wacky-action Shredder and a Toon Shredder, who was just a cartoon-accurate repaint of the original figure. Arguably, a good Playmates Shredder didn’t arrive until the 2003 cartoon series, long past the point at which I cared about the old cartoon.

 

When Playmates decided to make figures based on the film version of the Turtles, it oddly chose to essentially skip the first film. Maybe the company was unsure of how successful the pivot to live-action would be, but there were no movie tie-in toys for that film, which is really surprising in retrospect. The sequel came quick though just a year later and for that Playmates did make figures. Shredder looks pretty neat in the first film, and while he was changed for the second, it wasn’t a drastic change. Basically, he wore purple instead of red and the edges of his helmet were now serrated like a sawblade. Playmates opted against doing a figure though and instead just made a Super Shredder. Opportunity wasted.

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I need more shelf space.

It took almost 30 years, but NECA has delivered where Playmates failed. Earlier this year, the company released a quarter-scale version of Shredder from the first movie. I want it, and it looks awesome, but I made the painful decision to take a pass. I was partly able to do so because I knew this set was on the way. For San Diego Comic Con, NECA delivered another set of action figures based on the 1990 film. Last year it was the Turtles, and this year it’s Shredder, Splinter, and a pair of Foot Ninja.

I’ve had really good luck with these NECA exclusives over the past couple of years, but I had to sweat this one out a bit. I landed my set on the last day of the presale, having failed the days prior. It arrived just at the end of July as it was shipped after San Diego Comic Con and I’m happy to finally have it in my possession. The box will probably strike people as being understated compared with the past two convention exclusives. Last year’s Turtles set came in a box resembling the original VHS of the film. This one settled for a simple black with the Foot bandana wrapping around it. The inner box has some photos of the set, as well as the actual figures in a window display. It’s a nice piece, it just happens to follow two spectacular looking ones between last year’s VHS box and the prior year’s Archie action figure collector case inspired look.

 

We’ll get to the big guy eventually, but lets not forget that before Shredder there was the Foot Ninja. NECA did a quarter-scale version of this character as well and released it early this year. Unlike Shredder, the Foot Ninja has a Playmates counterpart which was actually one of the better figures Playmates did during that era, save for the fact that he was made green for some reason. A quarter-scale version of this figure was a bold move, and hopefully one that has worked out financially for NECA as he’s what we would call an army-builder in the collector community. You can’t have just one, but at that size and price point few can justify acquiring more than one. In a seven inch scale though, the figure works just fine.

img_4514Just like the Turtles from last year, the Foot Ninja appears to be an almost exact scaled-down version of the larger figure. He looks great, and best of all there’s two! The texture of the costume is so realistic looking that I feel like I’m looking at a still from the film. There’s numerous weapons from the film and even a weapon rack to stack them on. Want to re-enact the nunchaku face-off with Mikey? You can. Maybe you just want to see them smash the floor of April’s apartment with those giant axes? Go for it. The only thing limiting you is your imagination. This figure is expected to get a single card release down the road at retail (Gamestop exclusive) and I imagine there will be lots of people interested in acquiring more and more Foot to pose with their heroes.

img_4515The Foot Ninja is dressed all in black and sculpted with a soft, plastic, material in many places. This helps make him have a really excellent range of motion even with those funny shaped shoulders and such on account of his costume. He’s all plastic, save for a strip of cloth around his waist just above his sculpted belt. At first, I didn’t understand why NECA would include that until I realized it functions as a great way to store weapons on him. And he has a lot of weapons. There are two nunchaku, one with a plastic strap similar to Mikey, and one with a chain linking the two handles. He’s also got a katana, a baton, and the aforementioned axe, plus a pair of sai and a bo staff for good measure. I do not recall any of the Foot wielding sai in the film, but I’m happy to have the extra weapons. The longer weapons can be stored on that included weapon rack, and the smaller ones in the fabric strip on the belt. He also has a pair of gripping hands and a pair of open palms. I have no complaints about this figure, but one obvious shortcoming is in the hand selections. The two Foot by default have punching hands which means they have to share the other two sets. Really, the default hands should have been gripping hands with the pair sharing the fists. If you want one of the ninja to hold a pair of sai, or nunchuks, or even the staff with two hands then that means the other one gets to hold nothing. They also share an extra knot for their bandana, but that doesn’t bother me.

 

Splinter is the lone all-new sculpt in this set. There is no accompanying quarter-scale version and as far as I know there is no planned one. 2020 will mark the film’s 30th anniversary and NECA will surely celebrate that in some fashion, so maybe a quarter-scale Splinter could be a part of that. Anyway, this is a depiction of Splinter from when he was captured by the Foot in the first film. He looks a little worse for ware, and even comes with shackles for you to hang him with. A separate to purchase diorama of that area he was held prisoner would have really made this set perfect, but beggar’s can’t be choosers. Splinter looks solid, with cloth accents used for his rags. He’s done-up all in plastic, in case you expected NECA to do something else with the fur. Because of that, he doesn’t look as picture-perfect as the other figures, but this is still a near spot-on likeness of the character. This battle-damaged version of the character is expected to remain exclusive to this set, so if you want your Splinter tenderized you’ll have to track one of these things down. Otherwise, a standard version is expected to be made available at some point in the future. Presumably his robe will be cleaner (though the guy lives in a sewer so it can’t be too clean) and maybe he’ll have a brighter paint deco. This one is fairly dark, and I do wish some red was added to his fur to warm him up a bit (since he was often under a harsh light in the film). Maybe he’ll also gain some swappable hands as this one just comes with shackles, which can be removed if you wish, but I’m a big baby so I haven’t tried.

 

As mentioned above, Splinter is light on accessories with the shackles being the main feature. They clip around his bicep area and are joined by a chain. He also has a crate to stand on that’s just a printed piece of cardstock. Plastic would have been better, but the figure appears to stand on it just fine without putting much force on it so I don’t think durability will be a major issue. His cloth robe looks great and even has a nice feel to it, almost grimy. There’s a fabric belt around it that’s really long. It kind of stands out too much and I’m tempted to remove it, though I probably won’t as I don’t really mess with the integrity of my toys. That robe hides a surprising amount of articulation as well, so if you want to remove the shackles and go nuts you can. My Splinter’s arms want to stay in that hanging position and I’m reluctant to force them, but I’m pretty sure they can be positioned more naturally (I might just need to remove the shackles). It’s a bit of a shame he can’t hold the nunchaku convincingly, but I’ll probably just display him in chains so it’s not really an issue for me. I don’t have a nice chain-link fence to hang him from, but that weapon rack seems to function as a decent stand-in.

Which brings us to the main event, Shredder himself. This is the figure I have wanted since I was a kid first seeing these characters I loved so much on the big screen. Even more so than the Foot Ninja, he looks like he was ripped from the screen. His magenta outfit has that slight sparkle to it and the helmet looks like it’s actually made out of metal. The faceguard pops off to reveal the scarred visage of Oroku Saki underneath and it’s a quite satisfying and fun accessory to play with. He comes with various extra hands and weapons, including his hidden dagger he tries to take out Splinter with. His weird, shiny, zebra-print, cape is also here and it’s a heavy cloth material that convincingly drapes over the character. It looks great and it really causes a dilemma as to how to pose him on a shelf since he rarely sported that look in the film. I’ve opted for the no-cape look for now, but I might change in my mind in a month or so when I get sick of looking at the current pose I have going on.

 

The body of Shredder appears to be the same as the Foot Ninja. I suppose that’s a bad thing if you wanted your Shredder to be taller than his minions, but otherwise it’s fine as the body sculpt looks excellent. There’s a lot of softer sections of plastic making posing free and easy. His extra parts are also snug against his limbs, but can be manipulated if necessary. Mine needed some adjusting out of the box and at no point did I fear breaking anything. Like the Foot Ninja, he has a strip of fabric across his waist for storing a weapon or two, an obvious necessity for Shredder given the events of the film. He also has his long spear weapon to combat his foes with. He has additional hands as well including a pair of gripping hands and two open palm hands. The material his helmet is made of is soft plastic so getting the faceguard on and off is pretty simple. His face looks amazing and it’s almost a shame to keep it hidden under that faceguard, but he just looks so cool with it on!

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Hang there, until you die!

That’s not to say that Shredder is perfect. He’s almost perfect, but there’s one shortcoming with him and it resides with that helmet. It looks awesome in promotional images, and the texture of it is also well-sculpted, but that soft plastic which makes it easy to slide the faceguard off and on can also bend. Most of the images I’ve seen from consumers all tend to have an issue where the left side (Shredder’s left) curls into the figure or bubbles out. I’ve tried messing with it a bit, and I don’t know if hot water or a hair dryer would help or hurt (the heat might make it curl more). It’s not something I feel like I need to contact NECA over, but it does bother me a bit. Since removing him from the packaging and messing around with him it has improved, so it may settle into the right position eventually. The only other nit I can think to pick with these figures is that the Foot and Shredder don’t have the necessary amount of movement in the shoulders to hold the axes over their head in a swinging motion. That’s minor though, and really the only solution would be additional joints in the front of the shoulders which would harm the aesthetics of the figure. Given the choice between the two, I think NECA got it right.

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Maybe all that hardware’s for making coleslaw?

Overall, this is a really satisfying set that should please Turtle fans out there. If you happened to get one of these and you’re not satisfied with it, I’ll just add that NECA has some of the best customer support you’ll find. I haven’t had to do it, but I’ve encountered people who felt there was a problem with a part of their figure and NECA either replaced the part or the entire figure at no charge, often with no questions asks. It might take a few weeks, but they always deliver and stand by their product. The only real fault I can find with this set is the lack of extra gripping hands for the Foot Ninja, but if I’m really bothered by that I could always try and buy more Foot Ninja when they hit retail. Otherwise, the rest is just nitpicking here and there. At the end of the day, these are some really finely sculpted action figures and it’s hard to imagine anyone being able to top what NECA has done here.

 

The only other major shortcoming many people might add is that this sucker is a convention exclusive and thus, if you don’t have it, you can’t get it unless you’re willing to pay a scalper. The good news is that there’s a high likelihood of these figures all hitting Gamestop either by the end of the year or early next year. NECA all but confirmed that and if I had to guess the only exclusives with this particular set might be the weapon rack and shackles on Splinter and possibly some of the weapons the Foot get to play with. The single-carded Foot Ninja will likely have a full assortment of hands and the extra bandana knot and I’d be surprised if Shredder was changed at all. So if you missed out and you’re real upset about it, just be patient and keep your eyes open as these guys will sell fast once they’re made available. Earlier this year, Gamestop had issues fulfilling all of the pre-orders online for the Turtles so a pro-tip for you is if you have a local Gamestop preorder in store. Everyone I know that did so got their set and it was only the online orders that were cancelled. I don’t go into Gamestop too often, but every time I have I’ve taken a peek to see if they have the Turtles and I’ve never seen them so they’re still selling extremely well.

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Now I will finish what I began with your ear!

As for the future of this line, expect more! Nothing is certain, but Randy Falk at NECA was quick to remind folks during his interview with Pixel Dan that next year marks the 30th anniversary of the first TMNT film. Expect something from the company to mark the occasion. As for what that could be, your guess is as good as mine. NECA also confirmed it will make figures based on the sequel, The Secret of the Ooze. Whether or not those include quarter scale versions is unknown, but I think it’s safe to say if you’re a fan of two prominent adversaries from that picture then you’ll probably be happy, eventually. And of course, NECA is continuing its line of TMNT with cartoon themed figures in two-packs at Target (Bebop and Rocksteady should be showing up this fall) and also video game themed figures at specialty shops. Expect Turtles in Time themed toys, including Slash, to start showing up at those places this fall. Right now may be the best time ever to be a TMNT fan, so start saving!


NECA 1990 TMNT Movie SDCC Set

neca TMNTFor the past several years, the folks over at NECA have been making San Diego Comic Con an annual event for fans of the Teenage Mutant Ninja Turtles. I mean, it’s always an event, but it’s been especially fun for TMNT fans because NECA has been able to release limited action figure sets based on the property. These sets have been wildly popular and thus a bit hard to get ahold of for fans not attending the event. They often sell-out and command big mark-ups on the secondary market. As a result, while enthusiasm remains high, there can be some backlash for those who are unable to secure a copy at MSRP.

The reason for all of this is essentially Playmates. Playmates was a partner with Mirage Studios and Fred Wolf Productions in bringing the TMNT from print to the small-screen. In the 1980s, getting a show to air for boys often necessitated a pairing of show with toys in a symbiotic relationship. The franchise was viewed as risky, and creators Kevin Eastman and Peter Laird had a hard time finding a toy company to make their dream happen. Playmates eventually jumped-in, but got a pretty nice deal out of the whole thing thanks to the desperation of those trying to make money off of this thing. As a result, they still hold the master toy license for the franchise and can dictate who can and can’t make toys based on the franchise here in the United States.

About 10 years ago, NECA was able to release a set of TMNT based on their original Mirage look. They were specialty shop toys and were very well received. NECA would also release an April O’Neil and show-off a Shredder, but it never made it to retail. At this time, Playmates was still consumed with making toys based on the Fast Forward cartoon produced by 4Kids and likely didn’t feel threatened by another company releasing collector toys based on the comics. Eventually, maybe after seeing the success NECA was having or due to diminished interest in the cartoon, Playmates would engage the collector crowd with their own Mirage Turtles which may be why NECA’s line ended with April.

Ever since then, NECA has had to find a way to create product based on the franchise (a favorite of NECA Director of Product Development Randy Falk) that works for them as well as Playmates and Nickelodeon (the current owner of TMNT). As a sort-of compromise, NECA has been allowed to produce 6″ scale figures as convention exclusives only. In addition to being allowed to sell them at conventions, they’re also permitted to sell them online as a pre-sale in advance of the event, but not after or in perpetuity. The only exception has been the quarter-scale line which NECA has been allowed to produce and release to retail, presumably because Playmates has no interest in figures at that scale.

Via these convention exclusives, NECA has been able to finish off their old Mirage line by releasing a set containing Shredder and some Foot soldiers. They also did figures based on the original TMNT arcade game and just last year released a massive set of 8 figures based on the first season of the 1987 cartoon. For 2018, NECA may have felt pressure to out-do that 2017 set and once again turned to the 1990 film – which is perhaps the greatest version of these classic characters. For the past two years, NECA has been releasing these figures in its quarter-scale line, a line I loved and own each figure from. A lot of fans have been begging for a release of these same figures in a 6″ scale and now they finally have their wish.

I was one of the lucky few to score a set during the pre-sale on NECA’s website. Two versions were offered:  the set of four turtles and a set of four turtles with a diorama. The set ran for $125, and the diorama set was $250. The diorama is going to be released to retail in a slightly more generic format, but it captures the grit of NYC from the 1990 movie. It’s also huge, which is why I passed on it as I don’t really have room for it. I was content to just settle for the set of action figures, and I am quite pleased with the product delivered to me roughly two weeks after San Diego Comic Con commenced.

The four brothers come housed in packaging designed to mimic the original VHS release of the 1990 film. It’s obviously over-sized to properly house the figures and all of the images of the characters have been replaced with photos of the actual action figures and it’s pretty damn remarkable how close to the actual thing these look. If it weren’t for the fact that Donatello is smiling on the original release, you probably would be fooled by the cover. The reverse side has the film critic quotes replaced with quotes from folks in the toy (and wrestling) world praising the set. It’s not as durable or as resplendent as the case released with last year’s set, but my fondness for this movie means I probably prefer this one to last year’s Archie inspired case.

The outer case is a sleeve that slides right off once you get past some tape. Behind it are the figures in a window box setup. They’re not as easy to remove from the packaging as last year’s action figure case inspired design as the feet are actually through some holes, but you’re unlikely to destroy the packaging when removing these treasures. In addition to the four turtles and their weapons, NECA also included a second set of bandana tassels, four sets of interchangeable hands, an ooze canister with removable top, and an entire pizza broken out into individual slices housed in a paper box. The sets of hands should be familiar to those with the quarter-scale versions as they’re all from there: a set of slightly open hands, a set of completely open “high-five” hands, a set of thumb’s up hands, and a set of pointing hands. It’s slightly disappointing that we don’t have four open palm hands to recreate a cowabunga pose, but otherwise it’s more than adequate. The turtles themselves have tighter fist hands by default for holding their weapons.

The hands and bandana tassels are all easily swapped in and out. Action figures that take advantage of swappable parts are often tight and even a little scary, but these figures are pretty effortless. If anything, the pegs on the other hands are moved too freely as that’s the only challenge in pushing them in as they want to move around on you a bit, but it’s no big deal. The wrist bands on each turtles are now molded to the figure which also makes swapping the hands easier. The bandanas are just as easy. The quarter-scale version had fabric tassels, but these versions opted for plastic which is why there’s some options presented. You basically can just decide if you want your turtle’s tassel to flow left or right. It’s not as good as the quarter-scale ones, but it’s fine.

The real star of the accessories though has to be that pizza. It may sound ridiculous, but it might be my favorite part of the set. NECA earlier this year released a set of baby turtles for their quarter-scale line that contained a box for the pizza released with the main figures as well as the rest of the pizza. This is basically a down-scaled version of the same. The box is designed to resemble a Domino’s box as seen in the film only it’s from Tile Game Pizza instead due to obvious licensing issues. It looks remarkable and there’s tons of little detail including a coupon taped to the top and little grease smears. It’s so lovingly detailed that it borders on absurd and it makes me want to order some pizza every time I look at it.

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It slices, it dices…

The figures themselves, the real stars of the set, are down-scaled versions of their quarter-scale cousins. This means they possess basically all of the pros and cons of those figures, and in case you’re wondering, there were very few cons. Let’s get to the few differences first, shall we? I already mentioned the bandana and wrist band difference, but the only other main difference is the loss of Donatello’s straps for his bo staff. You can basically just jam his bo under his belt to achieve the same thing though. This also may be unique to my set, but my Raph is also a bit cross-eyed in comparison with the quarter-scale version with his right eye looking down instead of straight-ahead. He has really narrow eyes so it’s not that noticeable unless you’re holding the figure right in front of your face. A difference in a positive area though is these guys have slightly more articulation than the larger toys. And since they’re lighter, their joints don’t have to be as tight and they can be posed a lot easier as a result.

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Do you like penicillin on your pizza?

The figures are a nice, soft, plastic that reminds me of the old Playmates Movie Star Turtles I adored as a kid (and still have). The texture on the flesh is exquisite and perfectly captures the look of the film. Each figures uses the same base body with a different belt, head, and shell. The shell itself is actually the same, but each turtle has unique blemishes and such with Raph’s being significantly more battle-damaged. The only drawback to the figures using the same base is that they’re all the same height. It’s an issue the quarter-scale ones possess as well. They were all different heights in the film, though the only one that stood out is Mikey who was shorter than his brothers. He looks a little off as a result, but it’s obviously not a deal breaker.

If you were lucky enough to get ahold of this set then you will likely have a ton of fun trying to recreate poses from the film. Especially if you grabbed that diorama or have some fun custom ones of your own. These guys really look stripped from the film and it’s so rewarding to pair them up with the quarter-scale versions. NECA is prepping an already gave a peek at their quarter-scale Foot Soldier and a Shredder is expected as well. Naturally, this has fans hoping for 6″ versions of the same to pair with these to really complete the set.

If you were unable to score one of these sets then I have some good news for you. NECA recently reached a deal that will allow them release TMNT product at retail in a 6″ scale. Randy did say the movie figures will remain convention exclusives, but maybe that only refers to this specific set. Could single-packed figures make it to retail? Who knows? I don’t want to get anyone’s hopes up, but maybe hold off on paying eBay prices for now and take a wait and see approach. These figures are so damn good that it’s kind of a shame if they remain exclusive to this one set, but at least we have them as-is and I can’t wait to see what NECA does next with the franchise. They have yet to disappoint.


Ranking the Many Versions of The Teenage Mutant Ninja Turtles

Turtles in TimeWith Rise of the Teenage Mutant Ninja Turtles hitting the airwaves, it felt like a good time to sit down and take a look at the various incarnations of the Teenage Mutant Ninja Turtles. As you are likely aware, the TMNT got started back in 1984 when writer/artists Peter Laird and Kevin Eastman created their debut comic. Since then the four have become international superstars and seen their likeness adapted for television, film, a stage tour, and other comics over the years. Across these many mediums we’ve seen the four brothers sport many different looks, display different personality traits, while mostly adhering to the core of being mutated turtles that practice ninjitsu taught to them by their surrogate father – a rat named Splinter.

Whenever a new show based on an old property is unveiled, there’s almost always an immediate backlash by a certain portion of the fan base. It doesn’t even matter if the fanbase is inconsequential or even non-existent, as was seen recently with the She-Ra images unveiled, there will always be those who hate the new and prefer the old. And who am I to say they’re wrong? Hate it all you want, but you’ll always have what came before. I draw the line when folks say “they’re ruining my childhood” because that’s preposterous. Your childhood came and went, it’s history, there’s nothing to ruin. I’d encourage everyone to be open-minded and don’t be a slave to nostalgia because you’ll ultimately find more things in life to enjoy with such a mindset, but to each their own.

For this ranking, I am weighing the general design heavily above all others. This ranking is subjective and largely about how appealing I find the design of the four turtles to be. I am also giving a little added weight to the quality of the medium as well – does it hold up? Is it entertaining for children? All ages? And so on. I’m also just sticking to the comics, television, film, and stage show and not video games or toys. Most of the video games were based on one of those other things or strongly resemble another and the same is true for the toys. I don’t want things to get too unmanageable, so some of this may feel a little condensed, but you’ll see what I mean when we get to each one as I’ll note if there are any deviations. With that said, most of these all have some aesthetic charm to them, with only the very back-end of this ranking being particularly poor. Let’s get to it then, shall we?

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What have we unleashed upon the world?

13. Coming Out of Their Shells Turtles

I ended up with 13 distinct flavors of Teenage Mutant Ninja Turtles, and by far the most dreadful would be the stage show Turtles from the Coming Out of Their Shells Tour. If you weren’t alive in 1990, basically the brand was on fire. No one could really explain it, and still can’t since the premise is so preposterous, but everyone was pretty sure it wouldn’t last much longer. Anyone with a financial interest in the TMNT was rushing product to shelves to capitalize as quickly as possible and someone thought a live show was a worthwhile endeavor. Utilizing two sets of costumes, the Turtles would appear on stage in some radical threads and would sing, dance, and mime fights with the bad guys from the cartoon. There were also backstage segments that were pre-taped featuring more conventional play style sequences for plot points. These costumes weren’t really meant to be seen up close since they were for the stage, and it shows. There’s no nuance to their mechanical mouths which just flap around. They have these crazy wide-eyed expressions and the added clothing items just look dorky, to put it simply. What was crazy though, is that these costumes weren’t confined to a live show. They had them appear on Oprah and in home videos so you could see just how terrible they looked. The home video and Christmas Special probably came out after the money had been made on the actual tour, but the Oprah thing still blows my mind.

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These guys smell.

12. The Michael Bay Turtles (2014 Film)

I know I look like some old curmudgeon for sticking one of the most recent incarnations in the 12th spot, but I can’t help it – I really hate these guys. It wasn’t a surprise to see the newest films opt for CG over costumes, even if it was still disappointing, nor was it a surprise to see a new look for the gang green. However, could they have made these guys look any uglier? They’re a monstrous mess, just a pile of weapons, belts, and clothing. They embody the same personalities we’ve known for years and yet feel so lifeless. Even only four years after the first film, and a mere two after its sequel, these guys already feel forgotten and that doesn’t bother me one bit. I really have nothing nice to say about them. I guess Bebop and Rocksteady were cool?

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Talk about a downgrade.

11. All Effects Turtles (Teenage Mutant Ninja Turtles III)

The third film in four years for TMNT was the abysmal Teenage Mutant Ninja Turtles III. I liked it well enough as a kid I suppose, though it definitely was my least favorite of the trilogy. As an adult I find it mostly unwatchable. I suppose it can be laughed at in a manner befitting only bad movies, but my word do those costumes look awful. The first two films featured costumes designed by the Jim Henson Company and were remarkable for the time. For the third film, Golden Harvest and New Line Cinema contracted All Effects and the results were less than spectacular. The main bodies of each turtle looks fairly similar, but with less texture. They clearly looked like rubber suits. The heads though were awful. The dynamic expressions of the earlier costumes were gone replaced with something more static and soulless. I am not certain, but my guess is All Effects just went with one head design for its costumes as opposed to Henson’s multi-head approach. These ones are a bit more frog-like and just off-putting. Making these worse, the personalities of the Turtles were also less defined. Corey Feldman reprised his role as Donatello from the first film and apparently was considered the star as his character had way more lines. Everyone was kind of jokey and just along for the ride with only Mikey displaying much range. A very unsatisfying end to the trilogy. The feudal costumes at least looked kind of neat.

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They kind of look like they’re melting.

10. The Saban Turtles (The Next Mutation)

It feels like I’m picking on the live-action costumes in the early going, but I guess it’s to be expected with such outlandish characters that originated in print. And it also has to do with money. The third Turtles film was produced on the cheap, and the stage show certainly was as well relative to a film budget, and if you know much about TV cartoon development in the 90s then you know Saban is notorious for being cheap. Saban is most famous for bringing us Mighty Morphin Power Rangers which took film from the Japanese show Super Sentai and dubbed it for American audiences as something different. That’s about as cheap as it gets for show creation. It’s actually a surprise that the company even wanted to do a live-action series of TMNT in 1997 well after the franchise’s peak years. Titled Ninja Turtles:  The Next Mutation, it required all new costumes and sets and must have been rather expensive relative to other Saban entertainment. Even so, there was no way it was going to match the costumes from the film series, and while you could argue these are worse than what All Effects gave us, at least they tried to change things up. This show also famously added a fifth turtle, Venus de Milo, and it sort of followed the continuity of the other live-action heroes. It was pretty hokey and more than a bit cheesy, but I suppose it has its fans.

TMNT 2007

Passable, but also forgettable.

9. Imagi Turtles (TMNT 2007 film)

In what was a bit of a surprise, Warner Bros. tried bringing back the Turtles with a CG sequel to Teenage Mutant Ninja Turtles III 14 years after that film had been released. In truth, audiences didn’t need to know much about those previous movies to see this, just a general knowledge of who the Turtles were since a lot of time had passed in universe as well. The movie was okay, not bad but not exactly good either, and the CG was befitting that of a major studio. The characters mostly embodied the archetypes established in the first film, but the visual style was very different. The Turtles were more rounded with squished faces. Their skin was smooth and mostly free of any texture. They looked slippery and ever more frog-like than what we saw in the third film. It animated well, but the stills are some-what lackluster. It’s not the design I would have picked, but it was fine and not really noteworthy as this film is easily the most forgettable of the first four.

Rise TMNT

I don’t hate this.

8. The Flying Bark Turtles (Rise of the Teenage Mutant Ninja Turtles)

It seems premature to even include the newest version in these rankings, but here we are. I said a lot about them in my write-up for the first episode, but as designs go I don’t hate these. I appreciate the willingness of the producers and the animators at Flying Bark to try something pretty new. There are elements of the older designs in the new ones, but with this show the brothers are, for the first time, different subspecies of turtles. Even though I didn’t much care for the show, I can at least appreciate what it’s trying to do. And if we’re just going by looks, it’s definitely got more personality than what was ranked behind it.

4Kids TMNT

A lot more menacing than that old cartoon.

7. The 4Kids Turtles (2003 Cartoon)

We have arrived at what is perhaps our first controversial ranking. The 2003 series produced by 4Kids Entertainment is well-regarded. It came at a time when the kids who had grown up on the TMNT were willing to embrace something that had grown up with them while a new generation was also willing to dive into a show about mutated ninja turtles. The show was a back to basics, taking a lot of the material from the original Mirage Comics run and adapting it for television in a kid-friendly manner without pandering. The old chunky designs were replaced with sleek, muscular, frames and the skin tones of the old Playmates toy line was essentially made canon as each turtle was a slightly different shade of green. The personalities were a bit of an amalgamation of the old cartoon and comic, with Raph, Leo, and Donatello being pretty close to the source while Mikey was a bit more like the old cartoon character. Where this one sort of stumbles for me is with the decision to go with the blank eyed look from the comics and toys. It makes the characters look pretty cool in a still frame, but when they had to emote it looks awkward. A future series would integrate this better. Don’t mistake this ranking as an endorsement of the 87 cartoon over this one as I’d much prefer to watch this series over that one any day.

TMNT 1987

Regardless of your feelings on this show, you can’t deny this is still what most folks picture when you say Teenage Mutant Ninja Turtles.

6. The Fred Wolf Turtles (1987 Cartoon Series)

Here is where we get to the big one, the most recognizable brand of the Teenage Mutant Ninja Turtles and the one most responsible for the popularity of the franchise. These turtles actually had four some-what distinct looks, but we’ll get to that. In general though, the makers of the cartoon took the designs from Mirage and mostly added color and personality. The Mirage TMNT looked cool, but aside from Raph they didn’t offer much personality. They also looked the same and had those blank eyes which wouldn’t play well on television. To make up for that, the cartoon introduced the colored bandanas and pads unique to each turtle while also giving them actual eyes. Raph was toned down from a hot-tempered malcontent to a sarcastic prankster while Leo mostly retained his super serious persona. Donatello was made a genius, and Mikey a surfer dude. Oh, and they all loved pizza. Like, really loved pizza. It’s stuff you know all about now, and even though the cartoon basically existed to sell toys it at least looked pretty good. The first season, at least. In that one, the Turtles were a more muted shade of green with more musculature and a hint of a beak. Come the second season they were a bit brighter and more rounded. Weapons were de-emphasized and animators saw little need in actually showing their weapons holstered and so forth. By the final season though, they received a fairly radical redesign that introduced more blacks and a more angular shape. It was trying too hard to make the Turtles seem “dark” and “cool” and didn’t really play well. In Japan, a pair of OVAs were released that mostly featured the standard look of this serious, but gave the Turtles crazy transformation powers. You may remember seeing the toys for these on store shelves and wondered where they came from, well there’s your answer. I didn’t think either was really worth devoting a separate ranking to, but felt they were worth mentioning.

TMNT Archie

The storylines in the pages of Archie’s TMNT weren’t much better than the cartoon, but the artwork was a ton of fun.

5. The Archie Turtles (Archie Comics)

Alongside the original cartoon series was the Archie Comics series. This series basically captured the look and feel of the cartoon, but did at least experiment with making things a little more mature. I basically only decided to give the Archie Turtles their own entry because of what they did with Raph. Still keeping him mostly in-line with his cartoon counterpart, he was also made the loner or black sheep of the family and he wore all black for a while. It was confusing for me as a kid and I probably didn’t care for it, but now I look back and give Archie credit for not just adapting episodes of the cartoon into printed form.

Mirage TMNT

I’m guessing you’ve seen this image before, and probably not on the cover of a comic book.

4. Mirage Comics

All style, no substance. That’s pretty much the Mirage Turtles in a nut-shell, or should I say half-shell? While they did get better, initially the four characters were interchangeable. Chunky, but muscular, they were depicted in black and white and were only distinguishable by their weapons. Eventually, the personality of Raphael would be added and he was given a foil in Leonardo and a kindred spirit in Casey Jones. Leonardo would be made the stoic leader, while Donatello the introverted tech-nerd. Mikey never really morphed into the character we’ve seen elsewhere and he’s kind of hard to get a read on. Eastman and Laird’s artwork also improved along the way and their version of the Turtles from say issue 4 on is pretty damn good. Eventually, other artists were brought in to work on the books and you could do a separate listing on the various different takes they had on the characters, but for the purpose of this ranking I’m basically just going with the Eastman/Laird take. The peak of their art is probably best reflected, and most can recall it from the cover art to the first NES game. It confused the Hell out of me to see all four of the Turtles wearing red, but I sure thought it looked pretty bad ass.

Nick TMNT

The show that made April and Casey adolescents and made it work.

3. The Nick Turtles (2012 TV series)

It took some time, but the 2012 version of the characters seen in Teenage Mutant Ninja Turtles did eventually grow on me. As far as personality and so forth was concerned, I was pretty much hooked from the start. The same archetypes were followed that we’re used to, but they felt more malleable and sincere. Leonardo wasn’t just some goody-two-shoes, he often struggled with being a surrogate Splinter when out on the town. Raph was a bit of a hot-head, but he didn’t strike me as being confrontational just for the sake of it. Donatello was a brain, but an insecure one. Mikey was still juvenile and mostly care free, but without being too over-exposed. This show pretty much nailed it as far as that goes. From a looks perspective, they basically went with the first movie, but with colored masks. The Turtles also featured three toes for the first time, an odd choice, but largely inconsequential. They wore wraps on their feet too which was different, but it made sense (those other turtles must have had some serious blisters) and added a little personality. About the only thing I didn’t like was the sometimes boxy-looking anatomy. Their shoulder muscles looked practically square, but it became less noticeable the more I was exposed to it. I loved that each turtle had his own body type and you could tell them apart by that alone. I also liked the little touch of making their eyes go blank when in combat. Definitely a move that’s all style and has no practical explanation in-universe, but it’s a cartoon so who cares? Have fun with it! This television series should be the new measuring stick for any future incarnation of the TMNT. That doesn’t mean they all should take the same approach, but strive for the same level of quality.

IDW TMNT

Maybe the coolest looking version of the TMNT yet.

2. The IDW Turtles (IDW Comics)

Alongside the 2012 reboot came a reboot in printed form. Kevin Eastman returned to the franchise alongside IDW Comics and presented a new version of the TMNT. It basically takes the tone of the original Mirage Comics, while also adding in the more developed personalities that would follow. The artwork is largely great, and the Turtles are back to wearing all red (they would eventually gain some color). If you’re an adult fan still mad about the new cartoon, well just head to a comic shop and read this series. This is the version of the TMNT made for those who out-grew the franchise, and from that perspective it’s pretty good. The Turtles will never be high art, and there’s tons of fan-service plots in this series, but in general it’s what most TMNT fans over 30 probably want.

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I love these guys.

1.The Henson Turtles (Teenage Mutant Ninja Turtles/Teenage Mutant Ninja Turtles II:  The Secret of the Ooze)

Could there be anything else? The 1990 movie is still the best adaption of any kind of the Teenage Mutant Ninja Turtles. Taking the Mirage look, adding in the colored masks from the cartoon, and also its own creative liberties resulted in a near perfect take on this green team. The four brothers all look different, all act different, and all go through their own ups and downs along the way. They have distinct personalities and challenges to face, and most of all the costumes created for these two movies are fantastic. I prefer the more realistic approach of the first film. That one was less intimidated by showing these characters for what they are, while the second one brightened things up and made them a little more appealing to look at from a practical sense. In other words, the Turtles of the first film looked like they lived in a sewer, while the ones in the second looked like they lived in an upscale apartment in Manhattan (which they did for a time). The first film is also very different in terms of style and tone, but the Jim Henson Company worked on both. The costumes received mostly minor tweaks between films, though Donatello looks almost completely different (he also had the biggest personality change as well, I guess because Feldman left the franchise). Both films entertained me a lot as a kid, but of the two, only the first one actually holds up. The second is basically a live-action version of the cartoon, though Raph still gets to inject a bit of conflict into the group dynamics. That first film is the best though. It hits the sweet spot between the gritty violence of the Mirage source material and the playful banter of the cartoon. It’s unlikely we’ll ever receive a better version of these characters, but maybe someone out there is just waiting to prove me wrong. I hope they’re successful.


Rise of the Teenage Mutant Ninja Turtles – “Mystic Mayhem”

rise_of_the_tmntOn July 20th, Nickelodeon offered up a preview of its newest take on the Teenage Mutant Ninja Turtles. Dubbed Rise of the Teenage Mutant Ninja Turtles, the new show is the heir-apparent to the one Nick ran from 2012-2017. Simply titled Teenage Mutant Ninja Turtles, that show was a modern re-telling of the story we’re all familiar with. It was presented in CG and featured the main characters from the comics and older television shows while mostly adhering to the personalities that had been long established throughout the various media. It was the fourth attempt at bringing the Turtles to television, and by all accounts it was pretty successful. Likely no future version of gang green will ever be as impactful as the 1987 series, but that doesn’t mean it can’t still be a success.

The show was well-received and it was one that even I, a 30-something, mostly kept up with. It likely ended for business reasons, though possibly artistic ones as the show-runners may have felt they had told all of the stories they wished to tell. I think it’s more likely the network felt the toy franchise was mostly tapped out and there were probably new contracts that needed to be negotiated. Television shows for older kids are also transitioning away from CG and back to 2D as technological advances have made that medium a lot cheaper, and easier, to work with. Which is likely one of the many reasons we are here today talking about a new version of the Teenage Mutant Ninja Turtles arriving just a year after the previous one ended.

riseofthetmnt-skylight-turtles-700x318Rise of the Teenage Mutant Ninja Turtles is an entirely new show with a new cast of characters. In some ways, this is the most ambitious reboot we have ever seen for the franchise. The 1987 series took the most recognizable characters from the Mirage comics and adapted them for television while also stripping out the violence. Each turtle was given his own personality, something they kind of lacked in the comics, and Shredder was made the main villain and given an accomplice in Krang. Ever since that series found success, it would seem each successive iteration tried to incorporate more of the original comic. Starting with the 1990 movie, Raphael would see his prickly and combative nature made his default personality, the tone would be a touch more serious, and Shredder more deadly. The 2003 4Kids series practically adapted the early books, and even Michael Bay’s turtles tried to keep some of that spirit, while also bringing the turtles closer to their cartoon counterparts.

The 2012 series did the same while also making sure to make everything appear modern. It’s biggest change was making April O’Neil and Casey Jones adolescents, but it mostly took the comic and cartoons that arrived before it and melded them together. It was a show that really wanted to appeal to adults who grew up with the Teenage Mutant Ninja Turtles and likely hoped these adults would get their kids hooked. Rise of the Teenage Mutant Ninja Turtles is attempting to no such thing. For the first time since that 87 series debuted, this is a version of the Turtles made to appeal to kids first and foremost. It doesn’t care if you’re familiar with the property. It doesn’t even need to be a TMNT show, but the brand recognition is certainly easier to sell than a new IP.

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April and Splinter are two of the more radical redesigns, but also two of the most effective.

Of course, some things will naturally never change. The Turtles are still Leonardo, Raphael, Michelangelo, and Donatello. They live in the sewer with their sensei Splinter, a mutated rat, and reside in New York City. Their only human friend is a girl named April. What’s different is both radical and superficial. For the first time, each turtle is actually a different sub-species of turtle. Most notably is the large and spiky Raphael who is a snapping turtle and kind of looks like the old Slash. Donatello is a soft-shell turtle, and as a result, he creates backpack-like shells to wear to protect himself. Leonardo is now a wise-cracking turtle and Raph is an ineffective leader, as the two have sort-of swapped personalities from the 87 show. When the episode opens they all have their signature weapons, but that will change by episode’s end. Splinter is not the stoic Ninja Master we’re used to, and instead is a chubby little rat who likes to fall asleep in front of the television. April is once again a kid, though just how young is hard to gauge. She’s also African American and sports a pair of oversized glasses. In some respects, she reminds me of Irma from the old cartoon.

The episode opens with some light crime taking place in New York and the Turtles on the prowl. We’re supposed to think they’re patrolling the city as usual, but they’re actually just looking to discreetly take a dip in a rooftop swimming pool. It will become clear soon enough that these turtles are not proper ninjas. They don’t really know what they’re doing or appear to have any designs on fighting crime or anything. April is kind of just there and we’re not sure what the relationship is, but at least they appear to be having fun. The palette of the show is incredibly bright and vibrant, but the animation is not smooth in the least bit. Everything feels loud as characters move suddenly and quickly as if frames of animation are skipped. I don’t think this is a cost-cutting decision, but an artistic one to make the show feel heightened and manic and strikes me as an example of the show going for kids.

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On the right, new villain Baron Draxum, and on the left a big, white, blank, space.

The Turtles will encounter a weird teleporting dog/cat creature that takes an instant shine to April. It’s being pursued by some sketchy looking individuals and the Turtles feel compelled to help. This will result in them taking a trip through an inter-dimensional portal where they’ll meet the big baddie of the series, Baron Draxum, and also acquire new weapons. All except Donatello that is, who prefers to stick with his techy-looking bo staff. From here on out, Raph will wield twin tonfa in battle while Leo downgrades to one sword. Michelangelo will wield a kusari-fundo and all of their weapons have some mystical property that they’ll likely need to learn more about as the series moves along. Baron Draxum is a large, some-what Shredder-like figure, who is apparently behind the mutation of the Turtles. He has scores of underlings presumably, and some odd mosquito things that carry mutagen. The episode is an establishing one, and it’s likely the Ninja Turtles will need to get a touch more serious following this episode if they want to challenge Draxum in the future, since their fighting prowess is severely lacking.

It bares repeating that Rise of the Teenage Mutant Ninja Turtles is a show very much aimed at today’s children. It’s not a show made for me, and that’s fine as the children of 2018 deserve their own TMNT. As a show, it feels very similar to Cartoon Networks Teen Titans Go! It shares a similar look and the show wants to make kids laugh and is less concerned with wowing them via action sequences. The characters take nothing seriously, and I suspect they’ll have some failures along the way. The structure of the show is also to be two 11 minute cartoons for each episode, so the scale of each plot is obviously small.

raph and mikey

I couldn’t get much of a read on Michelangelo in this debut episode, but he definitely doesn’t seem as goofy as other iterations.

The voice cast struck me as fine. Ben Schwartz is Leonardo and he’s essentially just playing Dewey Duck from DuckTales. I thought it would be odd seeing Leonardo act in such a manner, but it was fine. Omar Benson Miller is Raph and he’s obviously being tasked to play a very different Raphael. He’s a leader, which just feels off, and he’s a bad one too, but not because of the usual Raph traits. He’s more indecisive and uncertain as opposed to abrasive and headstrong. Donatello is played by Josh Brener and he’s more or less the same Donatello we’re used to, with maybe a touch of dryness. Michelangelo is played by Brandon Mychal Smith and is the character I felt the least impressed by. I just didn’t get much of a sense for his personality, though he did refer to himself as an artist. The press material labels him a prankster, but we didn’t really see that side of him in this episode. This episode was probably too concerned with establishing Leonardo as the new Mikey type at the expense of the other turtles.

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Looks like there will be no shortage of interesting villain designs.

Splinter is voiced by Eric Bauza, who had previously voiced Tiger Claw for the last TMNT series, doing a stereotypical Japanese master voice. It almost feels out of place with so much of the other personalities mixed-up, though his personality is obviously different as well. He’s rather funny looking, and I presume he will have to actually train his sons eventually. We didn’t see much of the lair, but it appears to follow in the same mold as the other cartoons in that it’s lavishly outfitted with Donnie’s tech. April is voiced by Kat Graham, and she’s another character I didn’t get much of a read on. She seems more heroic than the actual turtles, and obviously felt an instant connection with the little dog/cat creature she acquires in the episode. WWE’s John Cena is Baron Draxum and I forgot he had been cast in this series. Draxum looks like a high resolution Xavier Renegade Angel, which isn’t a compliment, but his personality seems interesting. He doesn’t want to be a foe to the Turtles, though he obviously will be, and he came across as less cartoonish than the villains from the 87 show, which surprised me. He may prove to be a worthy foe after all.

rise toys

And don’t forget the toy-line! Meat Sweats is also an awesome name for a mutant pig.

I can see what Nickelodeon and executive producers Andy Suarino and Ant Ward are going for with this show. I also know that very little of it appeals to me. I welcome the change back to 2D, but I’m not crazy about the design of the characters. They’re a bit too similar to the Bay Turtles, which I found gross, but I concede they have a marketable look. I just feel it’s a bit too similar to other shows out there and it doesn’t strike me as unique. I did not enjoy the janky animation techniques and I hope they tone that down. The pivot to humor is fine, and it does feel like Teen Titains Go!, but it’s not naturally funny like that show. I didn’t watch it with any children present, so maybe they’ll disagree with me, which is what matters most. This isn’t a show I’ll seek out and watch as I did the 2012 show, but as a parent it won’t bother me if my kids start watching it. I like seeing the TMNT brand relevant, so for that reason I hope it’s a success.

“Mystic Mayhem” is just the debut for the show. Additional episodes are available right now online via Nickelodeon’s website and app. The actual series premier is scheduled for September 17, and the ever important toy line is expected to launch in October. Each episode will consist of two segments, but this first episode was one long segment. If you’re an adult fan of the brand I would still say give this one a peek just to check it out. Maybe you’ll like it, most likely you won’t. In a world where a lot of cartoons are hitting wider audiences (OK K.O.!, Gravity Falls, Craig of the Creek, etc.) it’s a little disappointing that this one does not, but not everything has to. Sometimes it’s fun for kids to have something that’s just for them.


Wanted: Bebop and Rocksteady

28e0eb55117749.5977644bd483aIt had a good run, but with this past Saturday’s airing of “Wanted:  Bebop and Rocksteady” the Teenage Mutant Ninja Turtles series launched by Nickelodeon in 2012 has come to a close. In a somewhat refreshing manner, the show has come to an end largely because it’s told a story that was basically completed with the defeat of Shredder and the passing of Splinter to conclude season 4. Season 5, which came with a re-titling of the series as Tales of The Teenage Mutant Ninja Turtles, largely dealt with the fallout and the Turtles taking on the few stragglers remaining from Shredder’s empire. It was some-what directionless, but still solid entertainment. The finale though brought us another cross-over with the 1987 TMNT with a story centered around the comedic duo of Bebop and Rocksteady.

The series finale is composed of three episodes that Nickelodeon chose to air in succession as basically a little made-for-TV film. It starts off in the 2D 1987 world and Bebop and Rocksteady have just been driven back by the turtles. All of the classic voice actors are here with few exceptions (Kevin Michael Richardson stands in for the late James Avery as Shredder and is the most notable difference, though he does a really good job of sounding like Avery) for the 87 characters. The look and sound of that show is rendered well here, though the animation is obviously digital now and it’s kind of junky. Maybe that was in an attempt to mimic the less than stellar animation of the majority of that old series, or maybe it was just a limitation of the budget. Anyway, Shredder and Krang open a portal to the modern world and mistakenly leave Bebop and Rocksteady behind. Needing henchman, they place an ad and the current Bebop and Rocksteady answer it.

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The episode begins in the world of the 87 cartoon, aspect ratio and all.

The plot of this episode, being a scheme cooked up by Shredder and Krang, is naturally quite 87-esque in its execution. Shredder and Krang simply desire world domination, which includes total destruction by Krang’s rock soldiers from Dimension X. The 87 turtles soon follow via their own portal gun, and will naturally encounter their current selves. This isn’t new for this show as there have been a few cross-overs already. It is a novelty naturally designed to take advantage of the nostalgia adults have for that show, but the show runners here have been able to maintain a special aura by making sure each successive cross-over is better than the one before.

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It’s Shredder! In 3D!

The nature of the cross-over means a lot of the entertainment value is going to be derived from pointing out the differences between the two shows. The Turtles of this series are serious crime fighters who are kind of bored with all of their foes vanquished. The villains are dangerous and they fight dirty willing to use whatever is at their disposal. By contrast, the 87 Turtles don’t even use their weapons for anything more than intimidation. The villains are also hampered by a need to boast, gloat, and essentially delay actually killing their enemies. Shredder is also incapable of viewing Bebop and Rocksteady as anything other than brain-dead henchman incapable of even the simplest tasks, even as they’re proving themselves to be plenty capable at henching.

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Shredder insists on the comforts of home and has Bebop and Rocksteady dress like his 87 henchmen.

When the 87 Turtles meet the 2012 Bebop and Rocksteady, they find they’ve met their match. It’s a really amusing scene as the Turtles try to use silly cartoon cliches to take down Bebop and Rocksteady, which just don’t work. Their encounter occurs on an old playground and when Bebop hops on a merry-go-round Mikey tries spinning it to make him dizzy and he just gets kicked in the face. Raphael tries smashing a fire hydrant in an attempt to hose down his foes with his sai and finds breaking a fire hydrant is actually really hard. They’re easily taken out and their only saving grace is Raph’s ability to break the 4th wall and point out that this is a kid’s show and they can’t be executed. Bebop and Rocksteady are appropriately confused by this admission, but it works when they decide to just take them back to the Technodrome for Shredder and Krang to deal with.

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The 87 Turtles look pretty authentic, but so out of place in this world.

The 2012 Turtles basically play the role of competent heroes to their incompetent counterparts. They manage to rescue them, due in small part to Shredder and Krang’s futility, but take notice of the fact that the 87 Turtles are really bad in a fight. They try to train them, and it’s funny when 87 Leonardo reacts with horror when its suggested he actually try cutting people with his swords. The 87 Turtles get to meet most of the main cast of this show, including April, Casey, and what’s left of the Mighty Mutanimals. Meanwhile, Bebop and Rocksteady get to command some surprisingly capable robot Foot Soldiers as they’re charged with stealing some special computer chip for Krang. That segment actually includes some amusing easter eggs as they have to enter a 1987 vault and the silhouettes of various properties from that era are visible, three of which stood out for me:  Teddy Ruxpin, Robocop, and Freddy Krueger.

I found myself getting oddly defensive about how inept the 87 Turtles are presented. There’s a training sequence in which modern Leo throws a bunch of balls at 87 Mikey and he’s supposed to deflect them with his nunchaku, but can’t. He did that in the opening credits of every 87 episode! And seeing Shredder be such a push-over some-what bothered me. I always viewed 87 Shredder as a very strong fighter who always made the 80’s villain mistake of delegating everything to inferior henchmen. Still, this is mostly a failing on my part as I shouldn’t be hurt by this depiction. It was definitely amusing to see Leonardo actually wield his katana like actual weapons, and get a crazy look in his eyes as he revels in the violence!

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Expect many humorous moments such as this one where Shredder admonishes Krang for using his Chrome Dome brand shampoo.

The story is sort of secondary to the gimmick of the episode. It basically is just the eight turtles and their allies coming to repeated blows with the enemies. Krang is eventually able to open a portal to Dimension X, bringing in the 2012 version of the rock soldiers. He also goes “super” and in his giant robot body he is able to wreak a lot of havoc on New York. The Technodrome also rises to the surface for some destruction, and the Dimension X tank seldom seen in the old show also makes an appearance and it’s pretty cool. I don’t want to spoil anything, but you kind of no where this is going, don’t you? The destruction of the planet is avoided and everyone is sent home, all thanks to Bebop and Rocksteady. Wait! What?

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The 87 Turtles are treated like punchlines for the most part, but they get some redemption in the end. “Turtles fight with honor!”

Bebop and Rocksteady are the unexpected core to this story. They’re in the title, so obviously they play a role, but I guess I didn’t expect them to be this central to the plot. Bebop and Rocksteady are an oddly sweet pairing. They’re an odd couple with Rocksteady being some sort of Russian soldier and Bebop a street-wise punk. Ignoring the fact that they are kind of just racial stereotypes, it’s strangely endearing to see Rocksteady try to adopt some of Bebop’s vernacular as a way of bonding with him and Bebop even accepts a hug from his giant partner at one point, just because. They’re basically just a pair in search of acceptance and purpose. They’re directionless when we first encounter them and find a new Shredder to serve, but they hate how poorly he treats them. They even best Shredder in combat, rather easily, when he tests them out and yet they still are willing to serve beneath him even as he makes them do the laundry and wax the floor. When they find out towards the end of the story that Shredder and Krang aim to destroy the world they have a bit of an internal crisis. Rocksteady, motivated by the thought that his precious mama will be killed if the world is destroyed, decides he’s had enough and the pair thwart Shredder and Krang’s plans. By the end, they seem to have found their calling as they no longer wish to serve under anyone and even have designs on becoming super heroes (because that’s pretty bankable right now).

As entertaining as the story was, it’s a little disappointing to see the 2012 Turtles take a backseat to anyone in what is their series finale. The show even ends in the 87 universe with a joke featuring classic Bebop and Rocksteady. I would have preferred some sort of goodbye from the current TMNT instead. It felt like they were forced out by a brand that people have more nostalgia for, kind of like how retired WWE wrestlers seem to find themselves in the main event of modern Wrestlemanias. It’s pretty cool to end the show in a spectacular manner such as a cross-over, it just wasn’t quite the perfect end it deserved.

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Nickelodeon has gone to this well before, but it’s still pretty damn cool.

The 2012 version of the Teenage Mutant Ninja Turtles may not have lasted long enough to leave as big of a mark as the original cartoon did. And yet, this version of the TMNT is arguably one of the greatest iterations of the turtles to ever be. I think it’s easily the best television show based on the property, and even though I didn’t post blog entries on every season here I still kept up with the show when I could. The show-runners did a great job of mixing nostalgia with new stories and new takes on classic characters. It was a show I was really skeptical of when it first showed up, but it won me over as a 30-something when it had no reason to appeal to me. I’m a bit sad to see it go, especially as its rumored to be replaced with something more kid-friendly, and I wonder if we’ll ever see a better TMNT show. It has proven though that this franchise can’t be killed. It’s never going away. What should have been a fad has become a cultural institution and future generations can probably count on receiving their own version of the Teenage Mutant Ninja Turtles and that’s a pretty wonderful thing.


Neca 1/4 Scale TMNT Movie Michelangelo

IMG_1679The good thing about NECA’s Michelangelo, the final turtle to be released from their quarter-scale line of action figures based on the 1990 film, is that it’s just like the previous three turtles to be released. The bad thing about it is that it’s just like the previous three turtles to be released.

Let’s start with the good. Mikey is made of the same high quality parts that his brothers are made up of. The paint applications are excellent, the texture of the skin spot-on, and the articulation better than you would expect of a 16″ turtle. He comes with an assortment of extra hands, which are basically identical to what his brothers feature, as well as the customary slice of pizza which fits so much better with Mikey than it does the other three. He has his twin nunchaku which are connected by a pair of nylon ropes to simulate his ‘chuks from the film which did not feature actual chains. He also sports a sublime bag of pork rinds, a unique accessory exclusive to Mikey and another that feels oh so appropriate. His head sculpt, which is naturally the only part of his body different from the others, features a happy expression as opposed to a grim one which also feels appropriate for the character. His wide-eyed gaze makes him look a bit less “alive” than his narrow-eyed brothers, but I wouldn’t trade this head sculpt for another.

Mikey is also just as poseable as the other three, though his choice of weaponry makes finding good poses a little more challenging. The rope between each end of the nunchaku  is pretty short. On the back of his packaging, there’s a picture of him with one end of his nunchaku going over his shoulder so his left hand can grasp it under his arm while his right hand holds the other end. Try as I might, I can’t come close to replicating this pose with my figure. I don’t know if they had to stretch the ropes to pull it off or dislocate the left arm or something. That’s okay though, Mikey isn’t really itching for a fight anyways and I’ve chosen to pose him on my shelf without his weapons at the ready opting instead for pizza and pork rinds.

That’s basically the good stuff. However, there are some flaws with Mikey not really shared by his brothers. For one, he has no holsters for his weapons. There’s a gap between the shell and belt under each arm that they can be wedged into, but in the 1990 film he had holsters on the rear of his shell (they would be moved to under the arm for the sequel) that NECA opted not to include. Curiously, NECA also sent out a promotional image to most retailers featuring Mikey balancing his nunchaku on his finder, but this special piece is not included. Supposedly it’s part of an upcoming set of baby turtles. If that’s the case, the image probably should have been circulated to promote that set and not this figure. However, the thing that bothers me the most about Mikey is his size. Since he uses the same body as his brothers he’s the same height as them as well. In the film, Mikey is noticeably shorter than his brothers and it really stands out to me when he’s posed alongside them. I suppose I could drop him to one knee or try to pose him sitting to hide this fact, but it does bother me, probably more so than it will most people though.

Because of the inaccuracies of this figure, I do feel Michelangelo is probably the worst of the four turtles released. That doesn’t mean he’s a bad figure though. I still think he looks great on his own, and I’d never buy three quarters of the TMNT and not the fourth. I love his head sculpt and I really love that he came with the bag of pork rinds. It’s such a throw-away moment in the film, but for some reason I always loved that scene of Don and Mike avoiding another Leo and Raph confrontation by stuffing pork rinds in their faces.  It also amused me as a kid to see the turtles eating something other than pizza.

This isn’t the end of NECA’s quarter scale line of figures based on the original film. As I mentioned earlier, a set of four baby turtles based on the origin flashback scene is on the way and they’ll also come with a box of pizza in addition to Mikey’s extra piece. I will admit I’m really not interested in that set, so don’t expect a review here. What I am interested in is the Shredder due out sometime next year. He hasn’t been unveiled yet, and NECA isn’t displaying anything at the New York Comic Con so we probably have to wait until Toy Faire to see him. I have high expectations. Another version of Raph is also coming and as far as I can tell it’s a re-release of the figure we have, but with a trench coat, hat, and backpack in addition to his sai. Supposedly, sales of this edition of Raph will determine if NECA goes ahead with a foot soldier figure. I kind of hate it when toy companies do this as it’s basically a lesser form of blackmail, “Re-buy this figure if you want this one. Oh, but he has a new hat!” I would have loved it if NECA had included the coat and hat with the first release, or made it available by itself, but I’m not buying another 100 dollar figure that’s essentially one I already have in the hope that it will lead to a future figure. That and honestly I don’t have much interest in a quarter scale foot solider. I would just want multiples for a small army, but at $99.99 there’s no way I’m buying more than one. So Shredder will likely be the final piece of this line I collect, and that’s fine as I primarily want the four turtles and their arch nemesis. If a Casey Jones comes around I’ll give it some thought.

Donatello was slightly scarce, as was Raph, but it seems NECA has upped their production numbers so a set of the four turtles is not hard to come by. You can find them at various specialty shops online and NECA sells direct through eBay too. And sometimes they even show up at Toys R Us. This is probably the best set of TMNT figures I own, and I own some good ones. I know some out there are holding out for a smaller scale version, but at this large scale I can’t deny they look awesome. I heartily recommend all four, but I understand that at $99.99 MSRP they’re not for everyone. It’s still great to finally have a quartet of turtles based on the original movie as that’s the best they’ve ever looked, in any medium. Don’t sleep on this set.


NECA San Diego Comic Con Exclusive TMNT Animated Series Action Figure Set

IMG_1436Teenage Mutant Ninja Turtles is the franchise that won’t go away for me. I’ve been involved with it since the 80s when the cartoon series debuted and the first line of action figures started popping up in retail. I dropped the series when The Next Mutation came around, but picked it right back up when the 4Kids version of the Turtles debuted on Fox in 2003. And always there was a line of toys to go along with them that I happily indulged in. The only toy line I’ve really passed on was the current line that ties in with the Nickelodeon show. Even though I like that show, I never felt the need to go buy the toys. I thought, perhaps, I was finally maturing, but nostalgia for the original 1987 cartoon series has pulled me back into the world of TMNT toys.

Last year, Bandai gave us its take on the fearsome foursome based on the 87 series through its SH Figuarts brand. I reviewed all four and they were very impressive, but also costly. Those toys exist because they’re technically imports, though some retailers carry them in the US. When it comes to the real domestic products, Playmates still has a stranglehold on all things TMNT when it comes to action figures. Because of this, toy companies have had to get creative or get discouraged from even trying. NECA has been the leader in US TMNT toys and they’re willing to jump through the loopholes to get their versions of the Turtles to the public. When they wanted to do a set last year, they had to base it on the original TMNT arcade game which meant a bright, faux-digitized paint app for the figures. When NECA wanted to do a line of figures based on the 1990 movie, it meant they had to release them in a massive quarter-scale (and they’re awesome). Not satisfied, NECA has wanted to get cartoon accurate Turtles to market and finally got the clearance to do so. The catch, of course, was that it had to be a convention exclusive. Also possibly apart of the stipulation, was that it had to be a box set, which is how we ended up with this brand new set.

NECA’s San Diego Comic Con exclusive set of the TMNT is proving hard to get. NECA was granted permission to sell them on their website as pre-orders to be delivered the week of the convention. In addition to that, the set is available to buy at the convention the old fashioned way. It’s an eight figure set with a price tag of $200 that comes housed in a box meant to resemble the old action figure carrying cases of the 80s and 90s. I was fortunate enough to score one of the pre-orders which went live last month over the course of 4 days (and each day they sold out in about a minute) and my set arrived at my door last night. NECA is referring to this as the definitive take on the 87 Turtles, so how did they do?

The set comes housed in an attractive case. It’s decorated with all new artwork by Archie Comics artist Ken Mitchroney and depicts the Turtles outside the San Diego Convention Center with Shredder and Krang on the reverse. The case is likely made out of cardboard with a vinyl outer coating. Two clasps on the side made of metal close it up, though the case isn’t too rigid making the clasps hard to engage. This is clearly a case designed for decoration and to add a “Wow!” factor to the presentation, it’s not something you would have wanted to ferry back and forth between home and grandma’s like the case you probably had when you were a kid. I do find it a bit odd they went with an Archie look as the Turtles on the cover do not resemble the television show, but at least it’s original and not a stock image.

The set itself contains eight figures:  Leonardo, Michelangelo, Raphael, Donatello, Shredder, Krang, and two Foot Soldiers. The figures are packaged in a black plastic trays with a transparent outer shell that fits over it like a clamshell design. The trays are stacked in two layers, with the Turtles on top and the Foot on the bottom. The packaging is designed to be resealable, though it’s probably not durable enough to withstand repeated use. The figures themselves were pretty easy to remove, though some of the accessories were a bit trying (and there’s a lot of them, more on that later) and I worried I’d crack the plastic shell casing, but it held up.

If you’ve purchased prior NECA TMNT sets, then this one should feel some-what familiar. The Turtles are essentially the same figures released last year, just with a cartoon-specific paint application. Shredder is a composite of the two Shredders released last year (the arcade one and the Mirage Comics one), but with an all new head sculpt and re-tooled abdomen. The Foot Soldiers also borrow parts from last year’s Mirage Foot, but obviously with new head sculpts and new arms to represent the very long-armed look of the cartoon. The only all new sculpt is Krang, and that’s because he’s a pretty unique character and not one NECA has released before.

Let’s talk about the heroes first. The Turtles feature a dark, almost olive, paint-app for the majority of their body with a darker green used for shading on the backside of their limbs. Lots of black lines are used for definition and the look is certainly striking. The skin tone is quite close to that of the cartoon’s first season, especially for the scenes taking place in dimly lit areas like the sewers. The decision to add shading is a bit of a controversial one in the collector community; some like it, most don’t seem to care for it. I don’t think it works as natural light would have accomplished the same thing. A paint wash may have been a better approach, but it’s not something that kills the figures or anything. The colors of the pads and masks are vibrant, and each turtle sports a fighting expression. The articulation is pretty standard, and NECA hides the joints and cuts well within the sculpt. The only drawback is the hips feel a bit loose and some more ankle articulation would have been welcomed. The shells look great, and there’s no noticeable paint slop on any of mine. The only production error appears to be with Raph’s pupils, as one is centered in the eye and the other towards the top of the eye, making him look weird from head on.

The actual sculpt of the figures is also pretty solid. They’re about 5 1/2″ tall and fit nice in scale with Shredder and the Foot. The wrist bands and pads are all part of the sculpt and not separate pieces, and they look pretty good. NECA was able to get the kneepads to sort of hide the knee joints like an actual pad, though the elbow pads sit above the elbow joints. I’m always torn on what facial expression these 87 Turtles should possess since the show was so light-hearted and campy. In a perfect world, NECA would have included swappable heads, but those obviously add a lost of cost. Grim and serious works for Leo and Don, though I wish Raph’s sarcasm could have been reflected and Mikey’s more jovial nature. NECA also ran into the challenge of how to mold the head. These sculpts worked really well in nailing the likeness of the arcade TMNT, but they’re a little too frog-like for the cartoon. That’s partly because the Turtles in the cartoon look very different when they’re presented head-on or at an angle, versus a profile look (just watch the opening credits). The season one Turtles often had a vertical line on their beaks to give the impression of a sharper mouth that was mostly dropped after season one. NECA wisely didn’t try to incorporate that as I don’t think it would have turned out well had they. Overall, I do really like the look of these figures, though I think they come up just a tad short if they’re trying to be the definitive take on these characters.

The accessories for the Turtles are numerous and appropriate. Each character comes with his specific weapons which means Leo has two katana, Raph a pair of sai, Don a bo staff, and Mikey twin nunchucks. Don’s bo is especially well-detailed and probably the finest bo staff the character has ever come with. It also breaks apart in the middle which can make storing it in his belt a bit easier to manage as it’s really tight. Leo’s swords are quite broad and resemble a falchion more than a katana. This is consistent with the show, though the broadness might be exaggerated some (though his swords were kind of all over the place and not very consistent in the show). He has holsters too for his blades and they too are also really tight. I couldn’t really get them in and didn’t want to force it, though I’ve seen holstered pics online so it’s certainly possible. Raph’s sai are probably the worst of the bunch as they’re really out of scale and resemble tuning forks. Raph also carried his sai in his belt near his buckle on the show which isn’t possible with the figure as the belt is glued on. It would have been nice it NECA had found a way to make it possible without taking away from the look, but I see why they wouldn’t want to add a pouch or something where there really isn’t supposed to be one. Mikey’s nunchucks are twin pieces of plastic connected by actual metal linkage, a practice NECA basically started with its Mirage version of the figure 9 years ago that has been adopted by pretty much everyone since. One ‘chuck handle can detach and a “spinning” chuck attachment can go in its place, which is a pretty nice feature. Like Raph though, he can’t store his weapons in his belt, though I suppose you could wedge them under his arm if you wanted. In the show, Mikey stored them on his shell in little holsters that basically disappeared when he was holding his weapons (Don and Leo’s holsters often did this too, especially after season one) and NECA must have valued the look of his holster free belt over one that basically never existed in the cartoon.

Additional accessories include four turtlecoms; two are open and two are closed, that look awesome. There’s also an additional four pairs of hands that can be used on any turtle, since their wristbands are part of the arms. There’s a box of pizza from Weird Pizza with one slice missing. That slice is also present and even has a hole through the center for placement on Raph’s sai. The turtle-hook, which showed up in later seasons, is also here if you wish to change-up Mikey’s weapon. It’s slightly oversized but that’s likely because the hooks actually come out of it slightly. It’s not a great effect, but still appreciated.

Naturally, these editions of the TMNT invite comparisons with the Figuarts ones from last year. I think, overall, the Figuarts ones are superior, but they should be since they retail for around $65 a piece. Their articulation is better, the swappable heads help make the likeness better, and I really love that Bandai came up with those swappable belt pieces so all of the Turtles can holster their weapons. NECA’s chosen skin tone is definitely closer to that of the main show, while Bandai’s resembles the opening credits and later seasons. The Bandai Turtles also each had four pairs of hands, while the NECA ones share a community of hands. If I had to pick one I’d take the Bandai ones, but I wouldn’t feel disappointed if I only had these NECA ones. Both look great and they complement each other pretty well as now we have turtlecoms and a closed turtle-hook.

Of course, the NECA Turtles have one big advantage over the SH Figuarts ones:  they come with a Shredder! Shredder, for some reason, has really received some bad treatment from toy manufactures. Even from NECA, who delayed the release of their Mirage Comics Shredder by eight years (with part of that being attributable to Playmates, but mostly to a marketing decision). Toy manufacturers are scared that Shredder and other villains won’t sell. Playmates cancelled their own toon Shredder after showing prototypes, and Bandai has yet to bring theirs to market even though he was unveiled over a year ago. And the old Shredder toys from the original line? They were terrible, with Shredder having blue spikes and no shirt, plus that really weird semi-crouching pose. Naturally, this Shredder is the crowned jewel of the set as he’s a near perfect likeness to the cartoon. He comes in at nearly 7″ tall making him much larger than the Turtles. The head sculpt is perfect and conveys a lot of personality despite the restrictive nature of the character’s helmet. The spikes are a nice, soft, pliable plastic and the fabric cape adds a nice touch. I had to watch old episodes of the cartoon to spot any differences, and the only inaccuracy I could find was with the shoulder pads that featured fewer spikes on television, but I’m not going to complain about some additional spikes! My only other criticism would be the two-tone paint job is again a bit overdone, especially on the helmet, though overall it works better on Shredder than it does on his adversaries. His open hands also have some excess plastic from the mold that’s a bit ugly, though if it really bothers me I could probably trim it off with a razor blade.

Shredder comes with a few accessories of his own to go along with his excellent sculpt. He has a katana of his own, which is unique to him, for sword-fighting with Leo. He also has a gun that resembles the retro-mutagen ray from the cartoon and looks good in his hands. He has three sets if hands: fists, gripping hands, and open hands. He also has a com-link with a little picture of Krang on it as well as a blue canister of mutagen. I do not remember this blue canister from the show, but I’m sure it existed. I only remember the standard glass one with glowing, pink, mutagen contained inside.

The two Foot Soldiers are identical to each other. They are slightly stooped over and feature those long limbs they were known for. They too come with three sets of hands each:  fists, gripping fists, and open hands in a karate chop like pose. There’s also a rifle and a large gun with a bowl-shaped end which was featured in the cartoon and also with the Playmates version of the character as well. The two-toned paint works well on the Foot, probably due to their clothing have a lot of molded creases and folds, and it’s hard to find any fault with these figures.

Lastly, we have Krang, who too looks fantastic. He’s a light pink and features his trademark scowl lots of lumps and veins. Liberal use of black lining gives his face added definition, though they may have gone just slightly overboard with it. His tentacles are on ball joints and are also easily removable. This is so Krang can hop into his bubble walker and the tentacles clip onto outside joints to resemble the cartoon look. When not in his bubble walker, he also has his little tripod from the first season that he scooted around on before Shredder completed his body. This is a great touch by NECA as I don’t think this has ever been done before. It snaps into a recessed area on his underside so it stays in pretty well.

The villains really help round out this set as NECA hit a homer on each figure. It’s nice to have a new set of the Turtles without having to worry if they’ll ever have some villains to tangle with. Naturally, there are people who probably wish they could get more Foot Soldiers for display purposes, but that has more to do with licensing than NECA’s wishes. I have no idea what the future is for this property as it concerns NECA. The popularity of this set leads me to believe that NECA would like to do more, but it may have to wait until next year. Fans undoubtedly would love a Bebop and Rocksteady and Krang is just over here begging for a body. Other characters like Splinter, April, Baxter Stockman, and others would probably be welcomed too. I personally have no desire to go in too deep, but I definitely am hoping for more. If the property dies here though, it’s still a very satisfying collection of figures that will display well for years to come. I hope to be done with buying anymore action figures of the Turtles from this show, and I may even pass on the Bandai Shredder should he ever see release as I’m more than happy with this one. If you have the opportunity to get this set at a reasonable price, I fully recommend it.

UPDATE 2019! – If you’re finding this late and want to get a set of your own, in early 2019 NECA announced a new relationship with Target that will allow them to sell these figures at retail. The catch? Playmates mandates they not be in the toy section and retail for at least $50. NECA has a spot in electronics and as of this update you should start seeing TMNT two-packs on shelves either really soon or already. Each turtle comes with one villain and all of the accessories from this set are spread across the releases. Check them out if you can because these are absolutely worth owning and future figures are expected in the fall of 2019! Happy hunting!


Neca 1/4 Scale TMNT Movie Leonardo

IMG_1387NECA is now 3/4 of the way through the release schedule of their TMNT 1990 movie line with the release of Leonardo – the REAL leader of the group. And like Donatello and Raphael before him, he’s a pretty impressive specimen.

The original 1990 movie impossibly never had dedicated action figures. Playmates half-assed a line in recent years that didn’t seem like it committed to being a representation of either of the first two films and tried to have it both way, similar to how their own “classic” turtles were an amalgamation of the original cartoon and toy line. These giant figures from NECA have done an admirable job of filling that void, and while I do wish they came in a friendlier scale, I can’t deny how awesome these 16″ behemoths look.

Leonardo has all of the same articulation as his two brothers and that’s primarily because he’s essentially the same figure with a different head and belt. Of the three I have thus far received, I found Leo to be the easiest to pose right out of the box as his joints were pretty nimble and I never felt like I was in danger of breaking anything. His ab crunch however, hidden underneath the shell, is a little loose compared with Raph and similar to my Donatello. This means he has a tendency to pitch forward slightly and it’s hard to get his head to look straight out in front of him. The rest of his joints are tight and accommodating and the paint applications are flawless on my turtle. His belt is film accurate featuring two thing strips of leather crossing his chest from his right shoulder. I have no idea if the sheaths on the back of his shell are film accurate since you never really get a good look at them onscreen, but they look fine to me.

Leonardo naturally comes equipped with his twin katana. They’re very light which kind of surprised me and I do worry some about their durability. Currently, I’m a little scared that he’s going to fall off of my shelf and snap his blades, but hopefully that does not happen. They look pretty accurate to the film, and even have the octagonal hand guards and taped hilts. The film makes them seem a bit more dingy and worn, but that could just as easily have more to do with the lighting of the picture than anything. I can’t deny they look good, and their length seems spot on. Leonardo also comes with the same set of extra hands as Raphael. I’m a little disappointed that his pointing hand isn’t the reverse of Raph’s. He also comes with the same slice of pizza as the other two, but surprisingly he also comes with a canister of that famous ooze. Unlike the canister that came with Donatello, this one does not feature the crack from which the ooze leaked out and thereby justifying its existence. This means Leonardo comes with more accessories than brothers, though not by much. I would have preferred extra pizza to complete a pie, but oh well. Maybe Mikey will comes with that, though I doubt it since his weapons are probably the most costly to produce.

Aside from that, there isn’t much more to say since he’s fundamentally the same figure as the other two I’ve already reviewed. The only real downside to that is Leo should be a little taller than his brothers, and Mikey should be noticeably shorter (we’ll see how that turns out later), but it’s not egregious. The head sculpt looks fantastic and captures that grim seriousness embodied by the character in the film. The likeness is flawless, and I’m really glad to have this version of my favorite turtle upon my shelf. I very much look forward to completing this set when Michelangelo ships later this summer.


NECA 1/4 Scale TMNT Movie Raphael

1200x-Raph9-It took awhile, but I finally have my hands on the second turtle from NECA’s 1/4 scale series of Teenage Mutant Ninja Turtles based on the original film. Raphael was released back in February, but I left the preordering of this series to my wife who saw them as gifts for basically the coming year for me. My wife, bless her, is not someone who normally orders such things and she ordered from a site I had never heard of that ended up not getting Raph in when they were supposed to, so what was originally planned as a Valentine’s Day present turned into a June birthday gift. Fear not though, I have since clued her in to better vendors so my actual birthday present (Leonardo) should be arriving soon, as I know you are all waiting with bated breath for my reviews.

If you read my review for Donatello way back in January, then you should already be pretty familiar with Raph. Structurally, he’s essentially the same figure as Don as both make use of the same parts. This is both good and bad as it means the things that are great about Don are shared by Raph, and the not so great things are as well. That’s sort of the “curse” of being a TMNT collector as you basically buy the same figure four times, but it’s hard to argue against the practicality of the release.

 

Let’s get the bad stuff out of the way before getting to the good. This is a big figure, being 1/4 scale, so he’s also pretty heavy. Being heavy means he needs tough joints or else his arms and legs would be too flimsy for posing. This also means some of the joints are really hard to work, and the cumbersome nature of a turtle shell doesn’t make things any easier. My Raph has a particularly troublesome left shoulder that’s hard to get the socket to work right so that he can lift his arm. There’s definitely some “breaking-in” required for these figures, but since they’ll end up running you over $100, there’s a reluctance to work the joints too hard out of fear of breaking them. While Raph possesses an abundance of articulation, it’s not the most functional articulation out there and the pictures you see in this post are essentially the only poses I was comfortable creating.

IMG_1368

Hey, brother!

These figures are also somewhat minimalist when it comes to included accessories. Raph, by virtue of having two weapons, actually has one more accessory than his brother Don. Don came with five extra hands, a canister of ooze, and a slice of pizza in addition to his bo staff. Raph comes with six extra hands and a slice of pizza to go with his twin sai. Strangely, one set of extra hands is identical to his stock hands so I guess you can break and/or lose a set before you’ll be missing anything. Raph has one unique hand gesture compared with Don, a finger-pointing left hand that can be used to hold his sai in a unique way or use as a gesture. He famously gestures to his holstered sai when confronting a pair of muggers in the film, though sadly his range of motion can’t quite recreate that one. This is consistent with Don who has a thumb’s up hand gesture that Raph does not. The slice of pizza included with Raph is the same as the one Don came with, right down to the placement of the black olives. Laying them side by side, it looks like we’ll need four additional pieces to make a complete pizza so I wonder if Mikey will come with some extra slices when he’s released this fall. The missing accessory here is obviously Raph’s trench coat, hat, and backpack he sports in the film when he heads out to a movie. I can understand why NECA didn’t include such as it would probably be a substantial cost addition, but that doesn’t mean I don’t miss it.

 

Raph primarily differentiates himself from Don with his head sculpt. One my favorite aspects of the original film is how the costume designers, the without peer Jim Henson’s Creature Shop, made sure each turtle looked unique. It was really the first time you could tell the turtles apart without their weapons or colored masks, even though they never remove their masks in the film. NECA did a great job with Don, and maybe a better job with Raph. His facial expression perfectly captures his beady eyes and that tough, but sympathetic, aspect of his character. A more serious expression works better for Raph than it did the more jokey Donatello, so it was probably easy for NECA to settle on a facial expression than it was Don. The “tails” on Raph’s mask are also of the same cloth-like material used for Don’s. The color matching between the tails and sculpted plastic of the mask is well done and it’s a nice, authentic, shade of red. The material adds a little personality to the ends of the mask that sculpted plastic can’t replicate. As I mentioned before, aside from the head sculpt the body is basically the same as Don’s. The freckles are different, and I don’t know if they’re just randomized for each turtle or if they match to the actual costumes in the film. Raph’s shell also sports significantly more ware and tear than Don’s, implying he’s probably been in more fights than his brother which certainly fits with his character. The musculature of his limbs is the same though, with an added vein here and there. His belt rides lower, as it did in the film, and the sai fit off to the side just fine, though I find angling them in the same manner as they are on the back of his box a little tricky. And that box, which resembles the original movie poster and VHS release of the film, is a nice way to display the figure for those who do not like to open their toys. I also love how the NECA logo on the rear of the box resembles the old f.h.e. logo of the home video release of the old cartoon.

 

NECA’s Raphael is every bit as good as Donatello which came first and which figure is better is probably determined by personal preference for the characters. Raphael was basically the star of the first film, and it’s great to see him brought to life like this. The 1/4 scale may not be for everyone (he stands over 16″ tall), but it’s hard to deny the level of detail the format allows. Licensing agreements with Nickelodeon and Playmates, who has held the main TMNT toy license since the cartoon was launched, prevent NECA from doing what they want with the license, but it’s clear the company has a love for the franchise. The price, which basically starts at $99.99 but is sometimes priced higher by other merchants, is also steep, but at least the release of each turtle has been spread out to help minimize the impact of such an expensive purchase. The figures are impractical, but if you loved the original film as much as I did, then you can probably talk yourself into collecting this line.


NECA Teenage Mutant Ninja Turtles Movie Donatello

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“Ohhh pizza! I need it!”

2016 did something I never expected (well, it did many things I never expected); it brought me back to the action figure. And in particular, it brought me back to Teenage Mutant Ninja Turtles action figures. First, it was Bandai with its line based on the animated series from the 1980s, then NECA finally released its own take on The Shredder from the original comic (I never reviewed it here because I decided to keep it in box). Now, NECA has done it again with its 1/4th scale Donatello based on the original Teenage Mutant Ninja Turtles movie.

And my reaction to this figure could be summed up in two words:  Holy shit!

I’ve been collection action figures off and on since I was a kid, going on probably 25 years. It started with toys I would play with that most kids my age had, and then became more for a hobby with toys that would just sit on a shelf, desk, or other surface. In that time, I’ve acquired some pretty awesome toys. I’ve got a Hot Toys Batman based on The Dark Knight film that is incredible to behold, and was also incredibly expensive. In its short existence, Irwin Toys made some premium scale Dragon Ball Z figures that look excellent, and Toy Biz did the same with the Marvel properties in its Legends and Icons line. Nothing I’ve acquired though has nailed a likeness as well as Neca has with its movie-inspired Donatello.

For starters, this is a quarter-scale figure so he’s big, and the size means he should be highly detailed. I don’t typically dig figures of this size, especially now with my house becoming cluttered with the toys of small children, but I made an exception for this figure. The source material, as mentioned previously, is the original 1990 film which is by far the best film based on the Teenage Mutant Ninja Turtles. It might actually be the best thing based on the franchise excluding the original comic. This is actually pretty unique as no action figures before have really strived to capture the look of that first film. That’s partly due to the sequel, The Secret of the Ooze, being fast-tracked to theaters to strike before the fad died out. The sequel was probably more popular due to its lighter tone and more playful nature, making it more reminiscent of the cartoon. Playmates, the master license holder for toys based on the property, didn’t believe the first film would be a success so it passed on producing toys for it. Even the newer lines done by Playmates based on the films are clearly more influenced by the sequel than the original, so right off the bat, Neca has done something no other toy company has done before.

For a first figure (naturally, the other turtles are on the way) in the line, Donatello is a great choice because he, more than the others, had a distinct look in the first film not captured by the second. His face is a little scrunched, his beak kind of pointy, and the ends of his mouth curl in a way the other turtles don’t. He’d sport a more rounded look in the sequel, and was noticeably taller too. This version of Donatello was always my favorite though. And a really unsung aspect of that original film is how all four turtles had a unique look. If viewed in black and white, it was still easy to point out which turtle was which because they each had their own face and proportions, like people.

This Donatello though, is so spot-on it continues to amaze me every time I look at him. The head sculpt is dead-on and his eyes are expressive and life-like. The shape of his bandana is perfect, and the ends of which are fabric and have enough weight that they hang just as they do in the film. The skin texture is also perfect and captures the look of the film so wonderfully. For me as a kid, that was the biggest difference in going from cartoon to live action as the cartoon never caused me to wonder how the turtles would really look in the real world. The faux leather of the belt and various pads looks superb, and the wash on his shell and chest captures the griminess of the film. This is, after all, a character who resides in a sewer. I had some minor concerns about the look of the figure when looking at the promotional images, but in person it looks great. Part of the disconnect, I think, is due to the characters almost always being in darkness in the film and rarely in a warmly lit location. When I walk into the room I keep this figure in at dusk and I see him it’s like he’s just jumping right out of one of those scenes.

Even though Donatello is huge (roughly 16″), he still sports basically the same articulation as Neca’s smaller figures. There’s still the issue of a bulky shell to work around, so there’s going to be some limitations inherent in a TMNT figure, but you still get double-elbows, ball joints everywhere, and ankle swivels. There is an ab crunch hidden behind that shell which allows for some upper body movement, and the bulky elbow pads do hinder articulation some, but for the most part the figure is pretty solid in that regard. Neca used ratchet joints in places to help the figure support its own weight. This does mean he’s a little hard to pose right out of the box, requiring some play, but it also means he can stand on one foot if you so desire.

Neca also saw fit to include some accessories with our dear friend Donnie. Mostly, these take the form of extra hands, seven total. He’s got hands for holding his bo staff, an open hand for Cowabunga, and twin thumbs-up. He’s got another slightly open hand for holding his other accessories: a slice of pizza and a canister of ooze. The pizza looks good enough to eat, and even resembles the pizza Mikey orders early in the movie. The ooze canister has a small crack, as opposed to being broken in two, making it very specific to the first film (in the second, it’s in two pieces and reads TGRI instead of TCRI, as it does here). Of course, Donatello comes with his signature bo staff which he can hold pretty effortlessly and also has holsters for on his belt. Really, the only thing missing is an extra head with his open smile from the cover of the VHS box. With that, he’d be able to properly do his “Excellent!” pose from the beginning. It’s understandable that Neca only did one head for each turtle given it would probably add considerable cost, but it would have been awesome if they found a way.

In short, if it isn’t already apparent, I love this toy. It might be my new favorite (until the Leonardo one comes out anyways) as it’s just so perfect. I do wish Neca could have achieved the same in a smaller scale, but apparently that’s impossible due to how their license is constructed. Maybe that won’t be true always, but I’d be really hesitant about holding out for a smaller scale and risk missing out on these figures. The price is steep ($100 MSRP) compared to other Neca products, though far less than what Hot Toys and other premium action figures cost despite being of basically the same quality. I am definitely all-in on this series and can’t wait to complete the quartet.