Tag Archives: x-men

Marvel Legends X-Men ’97 Gambit

Gambit has arrived.

Everyone can relax – Gambit has returned. Or arrived, since I’ve never reviewed a Gambit action figure in this space, but that’s because I haven’t bought a Gambit figure in about 20 years until now. When X-Men arrived on airwaves in the fall of 1992, hardly anyone on that team could be considered a true household name. Wolverine was certainly the closest. He was featured in a lot of Marvel related ads and had his own solo comic series as well. Other characters showed up as guests on Spider-Man and His Amazing Friends or in the pilot for the never was series, “Pryde of the X-Men” and the arcade game essentially based on it. My own familiarity with the team was mostly from the first run of ToyBiz action figures featuring Wolverine, Cyclops, Storm, Nightcrawler, Archangel, and Colossus.

Gambit was not featured in any of those things. For me as a kid in ’92, the first episode of the cartoon series was my introduction to the character and I don’t think I was a unique case. Gambit was the break-out star of the series, as far as I’m concerned. He was essentially designed to be cool. He’s probably over-designed, but somehow Marvel pulled it off. He looks ridiculous, and yet come 1993 that’s who I wanted to be for Halloween. I think it’s the trench coat that brings a lot of that “it” factor upfront and the way his face is framed with that unusual hood he wears and red eyes which adds a mysterious component. I remember thinking his gloves were cool, and for some reason exploding playing cards just struck me as bad ass. All of that allowed him to pull off the hot pink undershirt and that weird, blue, thing he wears around his neck area.

This figure should be pretty familiar to more dedicated Legends collectors.

Following the debut of X-Men, most of my peers would cite either Wolverine or Gambit as their favorite character. That’s just how it was. ToyBiz hit stores with Series 2 of its X-Men line around the same time and Tiger Stripe Wolverine (or Wolverine II) and Gambit were the two hardest to find. Maybe the character’s popularity has faded over the years, but I was surprised that Gambit wasn’t featured in the VHS line of Marvel Legends based on the show. I think the real reason for his exclusion was due to the fact that Hasbro had somewhat recently released a Gambit figure in the same getup on a retro card exclusive to Target. I think it’s even still available. The same was true of Rogue and I think Hasbro made a business decision not to compete with itself for both figures, but if you’re going to have a line of X-Men figures based on the animated series you have to have Gambit.

The heigh isn’t quite right, but I’m not sure it is with any figure in this line. Look at how massive Sinister is, for crying out loud.

Enter X-Men ’97 and its first wave continues to right the wrongs of the VHS line by including, among others, Gambit. This figure is basically a re-release of that Target exclusive with minimal changes that come down to a new head and new overcoat. I don’t have that Target figure, but as far as I know, everything else is the same including the accessories. The paint application is a little different to better reflect the new source material, but that’s it. Chances are, if you have that figure and you’re happy with it, you probably won’t need this one. I, on the other hand, just want an animated Gambit to put on my shelf with the rest of the animated X-Men so I grabbed this one along with Rogue and Magneto so lets see if that was a good decision or not.

The portrait is very animation inspired.

Gambit comes on the same card as the rest of the line with artwork from the show on the front. Out of the box, Gambit stands at approximately 6.25″ to the top of his head and 6.75″ to the top of his hair. Like the rest of this wave, the scale is suspect. Gambit is a bit too tall, but not egregiously so. The head sculpt will get the most attention here as it has a very animated look to it. It’s a very clean approach with few lines to make it easy to animate. I don’t hate it, but it doesn’t look like Gambit from the original series. It looks more like him than the Target figure, but that’s it. He looks reasonably enough like the art from the new show, so that’s fine. The paint is iffy though. The eyes are good and he doesn’t have lipstick, but the edge of the cowl isn’t clean. There’s a spec of flesh color on the right eyebrow of my figure and they added some stubble to his chin via paint. It’s on the character model, so I can’t kill it, but I wish it wasn’t there. The hair is huge and probably divisive. I don’t mind it though. Again, not at all accurate to the ’92 show, but looks fine for X-Men ’97 based on what I’ve seen. There’s no shading on it, but it’s probably fine for the source material.

Gambit comes with his staff, though I’ve never understood why he would need one.

And speaking of shading, you won’t find any on this figure. The coat is an overlay and it’s fine. It’s pretty stiff though and won’t pose at all, but it looks okay in a default pose. The sleeves are part of the sculpt and we’ve seen these before. The hands are unique to Gambit, at least the left hand with two finger gesture, so it’s odd to see fingernails sculpted onto the digits covered by the glove. They’re black, so the flesh part is painted which ironically covers up the fingernails to make them barely noticeable. Maybe this hand is reused for another figure? I don’t know, it seems odd to me. The torso is molded in pink and the blue portion appears to be molded in blue as well and keyed in. The very bottom of the shirt is painted pink and doesn’t match as a result. It’s pink over black plastic, which is an odd choice. I guess it’s because they wanted to do the legs in black so they could paint the pink thigh stripes, but it’s a lot easier to paint black over pink than the opposite. The pink stripes are also sloppy and the black shows through. The boots are just blue plastic and it shows.

It’s a very mixed bag on the presentation. Excepting the boots, the parts in molded plastic look fine, but the paint is bad. Gambit also has the same issue as Rogue in that the overlay coat isn’t snug enough at the shoulder. There’s plenty of pink showing between the sleeve and overlay when it didn’t need to be that way. It’s basically just another figure that is only concerned with the bullet points when it comes to the presentation, but the finer details are most certainly lacking.

Holy crap! An actual effect part!

Gambit does get to have more accessories, at least, when compared with Rogue and Magneto who both just got a hand swap. That’s not to say Gambit is loaded, by any means. He has his staff which is molded in blue, and to my surprise, it appears to be a darker shade than the boots. It’s a staff, so it’s fine. What’s not is the gripping right hand which is too loose for it. Gambit can hold it if you’re patient and careful, but it’s not good enough. And if you wanted a two-handed pose you’ll have to search for a new left hand somewhere because Hasbro didn’t provide one. I mean, you can kind of use the default left hand, but it looks a bit silly. Instead, they provided an effect part hand. It’s molded in a transparent pink plastic or acrylic and has three cards extending from an open hand with a swoosh effect. It looks fine, there are fingernails on the hand again for some stupid reason, but the swoosh kills it for me. It makes no sense because it extends beyond the hand in both directions. The swoosh should end at the front of the hand and extend only one side, not past the hand on both. It makes it look like an energy wave is shooting out with cards too. At any rate, there’s also a single card effect to place between the two fingers of the default hand. I like this one much better and it’s good, but no second portrait? No second gripping hand? No gripping hand that actually works?!

Though it’s not exactly a good effect part. That swoosh makes no sense, but Hasbro keeps re-releasing this damn thing.

The articulation is basically as expected with Gambit. The head is on the hinged ball peg that provides range up, down, and rotation, but zero tilt for more nuanced poses. The shoulders are hinged ball pegs that raise out to the side just past a horizontal position. The biceps swivel is fine and the single-hinged elbows give the figure better than 90 degrees at the elbow plus some swivel. The hands swivel and the gripping hand has a vertical hinge and the other a horizontal one. The torso has an ab crunch that goes forward pretty far, but the coat prevents much use going backwards. There is waist twist, but it’s pretty ugly because it just sits on a peg flush with the hips. The hips kick out to side about 45 degrees and kick forward all the way. There’s some range going back that’s stopped by the coat. There is a thigh cut for a swivel there and they put it in between two of the leg stripes so that’s a plus. The knees bend past 90 pretty far and there is a boot cut in the middle of the shin if you want it, but it’s ugly. The ankles hinge forward and back a solid amount and the ankle rocker is fine. My left ankle is pretty stuck at the hinge and I haven’t tried heating it up to free it.

This is definitely not the most fun figure to pose. The torso joints have acceptable range, but they’re of little use on this figure.

Aside from the left ankle, the rest of the figure is fine as far as joint tolerances go. Like Rogue, the shoulders are a bit tight, but with Gambit I don’t feel any binding at the joint. This one seems less gummy than the other two figures so at least the feel is fine. This is just one of the few figures where I wish Hasbro had inserted a butterfly joint. It would serve him well with his staff and cards, plus the coat would hide it. Double ball joints at the head and waist would also have improved the figure. I don’t think the ab crunch offers much use and a ball joint there that gets some rotation would be better. It’s a very dated approach to articulation, but Gambit’s unique attire means unique tooling is needed and Hasbro doesn’t want to spend money it doesn’t think it has to.

If he’s just going on your shelf then I guess this animated Gambit is passable. When that Mondo one shows up though he’s going to really look like a piece of crap.

The X-Men ’97 version of Gambit is essentially another compromised take on an animated character that will be acceptable for some and unacceptable for others. At $26, it’s too expensive for what’s in the box, but if you want an animated version of Gambit this is what you’re stuck with. And, for me, it’s mediocre, but passable. On the shelf with the rest of the crew, he looks okay. In hand and on its own, the figure isn’t much fun to mess with and a bit frustrating to pose the way I want to. Add the mediocre accessory load-out and frustrating gripping hand and it results in a below average action figure by today’s standards. Here I am essentially talking myself out of what little affection I have for this figure, but to summarize, if you (like me) just want a Gambit for your animated shelf it will probably get the job done. If you want something that’s an improvement over what Hasbro has already released, then you’re going to be let down. As seems to always be the case with Marvel Legends, you’re better off waiting for a sale.

Need to catch up on other X-Men animated Marvel Legends releases?

Marvel Legends X-Men ’97 Rogue

Previously, on X-Men reviews we looked at Magneto from the upcoming series X-Men ’97. The animated series may have been delayed into 2024, but the action figures from Hasbro are already here. And if you were collecting Hasbro’s line of figures based on the animated series from the 90s, this new line offers a chance…

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Marvel Legends X-Men ’97 Magneto

It was two years ago that Hasbro made the announcement that it was wading into the weeds of X-Men, the cartoon series that aired on the Fox Kids Network from 1992-1997. The line was released across eight installments in 2022 (plus a ninth if you include the obviously animated-inspired Apocalypse released on a retro card)…

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Marvel Legends X-Men Animated Series Mr. Sinister

This week, the long wait for an in-person San Diego Comic Con comes to an end. For the first time since 2019, attendees, creators, and the like will be invited back into the city of San Diego for a celebration of all things comics, movies, and general “nerd” culture. One of the many panels this…

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Marvel Legends X-Men ’97 Rogue

Rogue is back with a facelift.

Previously, on X-Men reviews we looked at Magneto from the upcoming series X-Men ’97. The animated series may have been delayed into 2024, but the action figures from Hasbro are already here. And if you were collecting Hasbro’s line of figures based on the animated series from the 90s, this new line offers a chance to fill in some gaps. That’s what drew me to Magneto, and that’s what is drawing me towards Rogue.

Rogue comes at us in the same style of card back as Magneto with artwork from the show on the front and a cross-sell on the back. Rogue is in her animated attire which is very similar to the costume Jim Lee designed for her in the comics, but with some minor differences. Her headband is just a headband with no knot on the back and her jacket is green instead of brown. Otherwise, she still has her two-toned hair and her yellow and green bodysuit. And her costume in the new show is the same as the costume from the old show. There is a style change going from the old show to the new and that’s reflected in the figure, but on the surface, this figure should be a candidate to serve as an animated Rogue in your X-Men animated series collection.

If you were introduced to Rogue via the 90s cartoon then you probably prefer her in the green jacket.

Rogue stands at about 6.25″ to the top of her hair. I was critical of the size of Magneto so I should do so here. Rogue is a bit too tall, not egregiously so, but she’s not perfect if that matters to you. I’m okay with it, personally. Her head sculpt is all new. The hair is done with two pieces: one brown and one white. It looks fine. There’s no shading which would probably help, but the two-toned nature of her design covers up for that. Her face and said hair are the most obvious change for the new show. She doesn’t have the big 80s hair she had before, and while her face looks fine, it just doesn’t look like Rogue to me. I’ve been trying to figure out what it is about her face that differentiates it from say Jean, and I think it’s how her eyes are shaped. Usually stretched a bit and diamond shaped. It looks close enough though to the image on the box so ultimately I’m fine with it, this is more information for those looking to fill in the ’92 collection. Her face does have some shine to it, which I don’t care for, but that’s hardly surprising for a Marvel Legends release.

Rogue stands mostly in-line with the other female figures from X-Men.

The rest of the figure is a mix of old and new. The jacket is a floating piece while the sleeves are sculpted. It looks fine, the X logo on her right arm looks pretty ugly, but I have no issue with the approach. The opening for the arms is pretty large though so it’s something you have to be mindful of when posing if you don’t want her to look like she’s wearing a vest. The upper torso piece is new to better match the new show. She’s still a tremendously busty woman, only now the suit isn’t so skin-tight that she looks like she has cantaloupes on her chest. Some might complain that her breasts have been slightly deemphasized, but I personally think this looks better. This new torso does appear to have a slightly different finish to it though, at least the upper part, as the yellow on top doesn’t match the yellow of her abdomen perfectly. It’s slight, but something I notice with the figure in-hand.

You have probably seen a similar meme before. Cartoonists and figure sculptors just love working on Rogue’s butt.

The other main difference between this Rogue and the previously released retro card figure (which I don’t have), is that the boots are now fully sculpted. That figure had the top of the boot represented by a floating piece, but now that’s just sculpted to the thigh. It looks okay. When fully bending the knee it’s probably not as good looking as the previous solution, but at least there’s no fussing with the extra piece. The majority of the figure is molded in yellow and the green is painted on and the paint application is mediocre. The torso is okay, I have some yellow spots but they’re hidden under the jacket, but the thighs are a bit messy. The green straps on the boots also aren’t cleanly applied. And something sure to irritate some, myself included, the green portion of her thighs doesn’t line up on the front and back of the leg. Meaning if you twist the thigh to line the yellow and green up properly on the front of the figure, it will be mis-aligned on the back and vice versa. That’s just annoying, but also speaks to Hasbro as I often get the impression they just don’t care about the details. There’s also a weird paint detail on the side of each thigh. It’s like an extra application of green, but on the plastic seem of the upper thigh. It’s on both sides and I don’t really know what’s going on with it.

“Momma!”

The figure looks fine, it’s just imperfect when some of those imperfections don’t really need to be there. The articulation is also mostly fine. The head is affixed via the usual Marvel Legends hinged-ball peg. For Rogue, it works okay as her hair hides the gap and odd angles when pushing her head all the way down or up, she just doesn’t have a ton of room for nuance posing. The shoulders are hinged pegs and they’re really tight. Perhaps this is the result of creating a new upper torso, but not new arms? They’ve been doing that for years though so one would think they’re experienced at it. The joint is tight though on Rogue and sometimes when rotating it feels like the peg is binding more than rotating. It’s unpleasant, to say the least. The elbows are single-hinged and bend about 90 degrees. There’s also a swivel which works fine. The wrists swivel and hinge horizontally and they’re fine.

“I hate you!”

The diaphragm joint feels like a double ball peg. There’s a little movement to either side and some tilt forward and back, but nothing extreme. It should rotate, but like the shoulders, the joint wants to fight any rotation and is prone to binding. The plastic they’re using is just too gummy. There is no waist articulation and the hips are big ball sockets. She can do better than 45 degrees, but splits are out of the question. She kicks forward pretty well, but she can’t kick back much at all because she’s got herself a pretty ample backside. There is a thigh twist, but the design of her suit means it looks bad when utilized. I would have preferred her hips be designed to swivel on the ball peg. The knees are double-jointed and they’re fine, though there’s some paint transfer from the green to the yellow kneecap on my figure. The ankles are hinged and feature a rocker. The range is fine, but they’re very “clicky” so you basically just have 3 or 4 positions they can get into as there’s no smoothness to the joint.

The glove is off!

The articulation is mostly there, but the quality of the plastic lets the figure down. Those shoulders are problematic as is the diaphragm joint. She should have a joint at the waist, especially considering she has a belt to hide it, but that’s a spot where Hasbro seems to favor aesthetics over articulation with its female figures and I can accept that limitation. She could have double-jointed elbows and it’s mostly Hasbro being cheap in reusing old parts that prevents that from happening. There’s no butterfly joint, but I don’t consider that a terrible loss. Even though she’s a figure that could benefit from being able to rear back in a punching pose. It’s another figure where the quality control, the finer tuning, lets it down so it’s not much fun to pose. She’s also difficult to stand which I think has a lot to do with her body being more slight and her head top-heavy. The lack of nuance with the ankles adds to the frustration.

Sorry Logan, no going back for Morph and Beast.

As was the case with Magneto, Rogue is not going to shine when it comes to accessories. Of those, she has just two: an ungloved right hand and a second left fist that is holding her removed glove. The left hand is reused from the last Rogue release while the right hand is surprisingly different. I’m sure it’s not new, but it’s more of a reaching hand, I suppose? She should have a set of ungloved open hands for grabbing other figures. A second portrait with a more aggressive expression would also be nice. If you want her to look like she’s going to syphon someone’s energy she kind of looks like a creeper with that smile she’s sporting. The cuffs of the gloves are at least separate pieces that slide off of her arm so at least you can make the ungloved hand look convincing, but it feels half-assed still. I feel like a good company would include a ’92 inspired head or something, maybe some effect parts, but that’s not Hasbro.

Rogue comes away feeling a lot like Magneto. This is a fine enough likeness of the new X-Men ’97 design and probably a tolerable stand-in for the ’92 series. Considering the VHS line from Hasbro rarely seemed to feature new tooling, chances are a ’92 Rogue would have just been the previously released retro card with some haphazard cel-shading. At least this figure doesn’t have that blemish. It has problems with the articulation though and the accessories stink. At $26, it’s a harder sell than it should be. I don’t regret buying it, but I can’t give it a full-throated endorsement either. This is the sort of figure one buys out of a sense of obligation: I have an animated X-Men shelf, and it needs a Rogue. It’s not really one that’s bought because it’s a terrific product, but that seems to sum up the Marvel Legends experience.

Interested in more figures based on the animated X-Men?

Marvel Legends X-Men ’97 Magneto

It was two years ago that Hasbro made the announcement that it was wading into the weeds of X-Men, the cartoon series that aired on the Fox Kids Network from 1992-1997. The line was released across eight installments in 2022 (plus a ninth if you include the obviously animated-inspired Apocalypse released on a retro card)…

Keep reading

Marvel Legends X-Men Animated Series Mystique

The penultimate figure in this series is a bit of a curveball. When one thinks of the animated series X-Men, the first villains that come to mind are Magneto, Sinister, Apocalypse, Sabretooth, and then it gets muddled. Graydon Creed made quite the impression in the show’s second season and may even be the most hate-able…

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Marvel Legends X-Men Animated Series Morph

This is it! This is the big one! Back on Halloween of 1992 Fox premiered X-Men and we were introduced to a character named Morph. For comic readers, it was a bit of a re-introduction as Morph was based on the character Changeling, but for copywrite reasons, had to undergo a name change. Changeling wasn’t…

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Mondo X-Men TAS 1/6 Scale Sabretooth

No one loves Sabretooth? I love Sabretooth.

It’s Halloween 1992. You’re sitting in front of the television with a bowl of candy and your costume in pieces. Coming on is a prime time airing of Fox’s newest superhero cartoon: X-Men. You’ve seen the comics at the grocery store and in other places. You know Wolverine, you know there’s a guy who shoots lasers out of his eyes and that the bad guy can stick to your refrigerator. Outside of that though, there’s still a lot to be discovered. The theme song kicks in composed by Ron Wasserman which gets your blood pumping. A dazzling array of colorful costumes and bright lights play before your eyes – it’s too much to take in with just a single viewing, but as the characters line up for a colossal battle they slam together and the logo “X-Men” overtakes them. The screen is then filled by the snarling, angry, face of someone you don’t know. He’s massive! And scary! And he sends a police car hurtling towards the screen!

That character is Sabretooth and he has the honor of being the first character shown in an episode of X-Men. In less than a year, the X-Men will practically be household names. It will be the highest rated show on Saturday mornings and it will stay there through reruns all summer finally ceding the throne in the fall to a little show called Mighty Morphin Power Rangers. It’s kind of a big deal considering Fox was also airing Batman at the same time which was coasting off of Batman Returns and starred a character that had already been a household name for decades. As for Sabretooth, I had never given much thought to him being the first character we see in the show following the opening credits (which prominently displays all of the heroes and a bunch of the villains, including Sabretooth), but it was apparently by design. Sabretooth is the fourth release in Mondo’s line of sixth scale action figures based on X-Men, and on the inner flap of his box there’s a write-up for the character by the showrunner, Eric Lewald, and his wife and fellow writer Julia which explains why Sabretooth was chosen to essentially lead-off the series. And it’s because he’s big, intimidating, and scary. They wanted the viewer to understand why humanity would fear mutants. X-Men was not a show that was going to show its characters in stark black and white tones, and it was important to see how something like the Mutant Control Act could come about while also showing why it was fundamentally flawed in the episodes to come.

Sabretooth may be listed as figure 5 on the box, but he’s the fourth release.

It’s always fun to learn new details on decades old shows, but it’s also more fun to get a brand-spankin’ new action figure! As mentioned before, Sabretooth is figure number four in this line of action figures from Mondo, even though he was actually solicited fifth. Somehow, he leap-frogged over Gambit, but I’m not complaining. Spoiler alert, Sabretooth is probably the best year in the line and it’s a line that’s been trending in the right direction. Each release has been better than the last. While I subjectively prefer Magneto to Jubilee, I can’t argue that her figure is just a little bit better when it comes to function. Magneto had some ticks about him and his articulation is very limited due to his cape, but Jubilee remedied a lot of the little things. Sabretooth has an even cleaner sculpt and the quality control on the joints is superb. It’s not a perfect figure, but it is pretty damn close.

Poor Sabretooth…

Sabretooth comes in a massive box adorned with production artwork from the series and a new illustration by storyboard artist on the show, Dan Veesenmeyer. Sabretooth is the biggest figure in the line, so he gets the biggest box – makes sense. It has a front flap that opens up to reveal a window behind it, but Mondo packages their figures so well in plastic that the window isn’t very revealing for in-box collectors. It at least allows space for that write-up I mentioned which is both enlightening and pretty damn entertaining as it contains the line, “No one loves Sabretooth.” It also contains a reveal, of sorts, in that we the viewer are supposed to interpret that Sabretooth murders his son, Graydon Creed, at the end of the episode “Bloodlines.” The Friends of Humanity essentially leave their disgraced founder to suffer at the hands of Sabretooth and it’s hard to imagine the cold-hearted fiend taking it easy on the mutant racist just because they’re kin, but still a bit shocking to have his end confirmed.

He’s bigger than the others, but he could be bigger.

Out of the box, Sabretooth stands an impressive 12.5″ to the top of his head and around 13″ to the top of his mane. This makes him the tallest figure in the line, though he’s not much taller than Magneto. As was the case with past releases in this line, it’s likely that Sabretooth isn’t true sixth scale. The model sheet with height references from the show had him at 6.5′. You may think that’s too short and you would be correct as the model sheet has him with bent knees and hunched forward. I’m guessing that’s how he was supposed to be drawn more often than not, though in his early appearances we see him splayed out in a hospital bed which makes him look far bigger. Six and a half feet at sixth scale is exactly 13″, but this figure is 13″ when standing upright so it’s not exact. I personally get it as making this figure much bigger would make things a lot more difficult. Bigger equals more weight and that’s more of a burden on joints. It’s also added cost and this guy was already $240 as is. The figure can work at this size, and it’s actually more of a problem with Wolverine who came in much too tall. If he were the proper height the display would look better. As it stands, the only scale-related issue I have with Sabretooth is that he needed to be downsized not just in height, but all around, so his head size is small compared with the other figures in the line. Not egregiously so, but it noticeably and at this price point we have to get picky.

Who ya got? The egg-suckin’ piece of gutter trash or the runt?!

Issues of scale aside, the rest of the presentation on this figure is pretty damn fantastic. Once again, we’re dealing with a sculpt from Alex Brewer with the paint master being handled by Mark Bristow. This figure presents Sabretooth as he appeared in the show’s first season in which he made multiple appearances with most coming in the the show’s third and fourth episodes. This means he has the red-brown chest that continues all the way up to his cowl. Later appearances would have the red stop at his pecs. He also seemed to be drawn smaller in those later appearances, but we’re done dissecting his height. This edition of Sabretooth sports a costume design very similar to the Jim Lee redesign that was in the comics, but there are some subtle differences most notably being that the sleeves don’t feature any red on the back. Instead, they’re orange and the red begins at the gloves. Sabretooth’s costume always was a bit tricky to figure out as he looks almost nude, but his face is a different color implying it’s all a bodysuit. The episode “Weapon X, Lies, and Videotape” would toss us a curveball though in having Sabretooth remove a glove revealing his forearm and hand to be the same color as his apparent sleeve implying he’s just plain naked. I think it was an animation error, but then there’s also a scene where Sabretooth basically transforms from a relatively normal looking person into the costume we see today so I have no idea what was going on there.

Sabretooth called the head of Talos an ashtray on the show which is kind of surprising that the censors allowed any reference to smoking to sneak in.

This version of Sabretooth is known less for the costume and more for just being a hulking monster. He is way bigger than he often was drawn in the comics and it’s almost all in his upper body. His shoulders and chest are just plain massive. His abs were also ridiculous with some shots in the cartoon giving him a 12-pack as his abs basically continued into his crotch. His design is over-the-top and I am here for it. This is how I picture Sabretooth in my head and basically every action figure I ever owned of the character have left me unimpressed because he just wasn’t big enough. For me, this figure is a long time coming as he looks like he stepped out of my VCR and into my room. While Mondo didn’t go as crazy on the abs as the show sometimes did, he does have an 8-pack and that feels appropriate. His shoulders and biceps are appropriately large as is the chest. His body tapers in towards his waist as it did in the show and his legs are long. The claws on his fingers are pronounced just enough and rather pointy too. We talk about shelf presence a lot in the action figure world, but this is a figure that has shelf presence to spare.

Protect yourself and your pet: buy a muzzle.

And a lot of that is due to the excellent paint job. The sculpts have been good in this line, but it’s the paint that really makes them next level. Anyone who turns their nose up at cel-shading on action figures has never held one of these figures in their hands. It’s impressive, and Mondo selected the exact right tones to shade this figure. Even better, is all of the black linework around every muscle and feature on this sculpt that really gives it that pop. And even with all of this paint, it’s applied in a very clean manner. You have to go hunting with this guy to find imperfections. Some of this has to be hand-painted so there will be some variations from figure to figure, but on my copy at least there’s little to no paint slop to be found. There’s just little spots here and there along the black lines where it could have lined up with the sculpt a little better, but it’s by and large pretty damn good. The only thing I would categorize as an eyesore on this figure are the elbows, which are unpainted. They have black linework on then, but the joint is bare plastic and it’s not a perfect match for the painted parts. It can be hidden some by bending the elbows. It’s also going to show up more under harsher lighting, and in my photos which I utilized a flash for most it’s more visible than it is on my shelf as I type this.

He sure does love his explosives!

Sabretooth comes with a pretty substantial spread of accessories, though he’s a character that also doesn’t demand a whole lot. For heads, we get two to choose from: snarling/yelling and an open-mouth smile. I think both work very well and suit the character and it is hard to choose between the two. I’ll probably go with the smirk more often than the snarl, but I do enjoy both. For hands, we get three sets: fists, C-grip, and what Mondo describes as dramatic. They’re basically open, clawing, hands and what I think many will choose to pose him with. The gripping hands work with a pair of accessories. One, is the head of Talos (or ashtray) from “Weapon X, Lies, and Videotape.” It’s the head and the circuitry for the neck. Nothing articulates, but it’s painted very well and it’s a fun, episode-specific, inclusion. The other accessory he can grip is a handheld detonator and it goes with the explosives. This is from the episode “Cold Vengeance” where he and Wolverine battle in Alaska. Both aspects of the accessory are well-sculpted and well-painted and it’s another fun inclusion. I honestly can’t see myself ever displaying Sabretooth with the Talos head in hands, but I could with the explosives.

Does a mutant healing factor contribute to a healthy head of hair?

If you got the special timed edition of the figure from Mondo then you also got more stuff. For an extra 15 bucks, you get a third portrait of Sabretooth unmasked and sporting a smirk. This from the end of the episode “Bloodlines” referenced on the packaging flap. It looks great, but like the Fairy Tale Theater Jubilee head, it doesn’t match the rest of the figure as Sabretooth was out of costume for that scene. It’s still cool to get an unmasked head, but I’ll probably never use this and would have preferred a standard head with a new expression. Maybe unconscious? The timed edition also comes with the muzzle the X-Men put Sabretooth in when he was captured in “Beyond Good and Evil Part III.” You can basically slot it over either of the standard heads and then pop the head on to complete the effect and it looks pretty cool. It’s definitely a worthwhile inclusion. Lastly, we get a blaster and two trigger hands to hold it. The blaster is, once again, pulled from the episode “Weapon X, Lies, and Videotape” and it looks accurate to the show. This is an item I can see getting added to my display when I want to change things up because it looks pretty damn cool. The trigger hands also work well with the detonator, arguably better than gripping hands.

Sabretooth isn’t really a gun guy, but he pulls it off.

For the timed edition, I’d say that’s a pretty robust assortment of accessories. And if you wanted to save a bit of money and go the standard route, I don’t think you’re missing out on anything essential. Sabretooth is a brawler at heart, so really just the heads and hands are all he truly needs, but I’m always happy to have more. Where this line is typically not that impressive is the articulation. The characters really didn’t move all that well in the show so one could argue they don’t need to do much, but why be limited by the source material if you don’t have to be?

“Ya done nice, girly! And as a reward I’ll finish you off clean and fast!”

Sabretooth has a double-ball for the head that lets him look up and down a bit and rotate. There’s some nuance posing, and perhaps more important than the range, it’s easy to swap heads without scuffing anything. The shoulders are standard ball-hinges and he can get his arm up to about horizontal and rotate. There’s no biceps swivel, but he does have a swivel at the elbow which contains a single hinge that will bend about 90 degrees. The wrists are hinged ball-pegs so he can rotate and move the hand up and down or in and out depending on the direction of the hinge. And unlike Wolverine and Magneto, I had no issues getting the hands to rotate on the peg. In the diaphragm, there’s a big ball joint that lets the figure lean back a bit and forward a bit. It can rotate and tilt to the side as well. The waist is another ball joint, but it’s deep in there and the figure has one of those rubber diaper pieces so you won’t get much back and forth, but you will get rotation. The hips are big ball pegs that allow the legs to go out to the side past 45 degrees. He can kick forward as well, but not a full 90 with minimal range going back. The thighs do swivel, and the knees are double-jointed with swivels above and below the knee. The ankle hinges forward and back and have an ankle rocker. It’s the only joint that feels a tad stubborn, especially the right ankle, so the range isn’t quite what I’d like.

“Back off, dweeb!”

The articulation is basic, and the figure is quite heavy so there are limits to how it can pose. Aside from the ankle, nothing was stuck. The knees are a touch looser than I’d like and I’m sort of questioning if the double-joint makes sense here. Between the bending and the swiveling, the figure can sometimes want to kick out. I have had no issues getting him to stand, but I often don’t feel comfortable leaving him be in some poses. It does work better to have the figure in a crouch, which makes sense for the character, and I did leave him standing unsupported for days without falling. Mondo does include its usual stand and it’s actually slightly different. There’s more weight in the base so it probably works better than it typically does. And it’s actually usable with Sabretooth since he doesn’t have a cape or giant coat to get in the way. I’m not presently using it, but I did consider it this time around.

With each release, it gets harder to find space, but it’s a good problem to have.

Mondo is not trying to give collectors a super articulated line, just enough to create some distinct poses. What Mondo prioritizes is the aesthetic and it’s hard to imagine anyone making a better Sabretooth figure than what we have here. I love this figure. This is the Sabretooth I wanted when I was a kid. Maybe not at this size, but definitely these proportions. The sculpt is awesome, the paint incredible, and there’s plenty of stuff in the box. I am as pleased as I could be with this release. If Mondo were doing this line at 1:12 scale they wouldn’t be able to keep the stuff in stock. By doing sixth scale, it does shrink the market because this line needs a lot of space and it’s not cheap to collect, but it is so much more satisfying to behold than what some other companies have done with this property. If you’re in on this line and cherry-picking, this is a cherry to go after.

If this review has you wondering about the rest of the line, see below:

Mondo X-Men TAS 1/6 Scale Jubilee

When one hears the phrase “mall babe” it implies a certain visual. Probably a short, young, girl with intentionally messy, short hair. There’s a certain confidence the phrase exudes so she has to have style. Maybe hot pink, bright blues, and certainly a long yellow coat with gloves to match! There has to be an…

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Mondo X-Men TAS 1/6 Scale Magneto

If you showed a random individual this blog and asked them what my favorite cartoon was as a kid I’m guessing they would go with Teenage Mutant Ninja Turtles. And they wouldn’t be wrong as that was my favorite for a time, but come 1992 I was starting to drift away from that show. Batman:…

Keep reading

Mondo X-Men TAS Wolverine 1/6 Scale SDCC Exclusive Action Figure

When San Diego Comic Con was cancelled for 2021, many of the entities that would have sold exclusive merchandise at the event pivoted to web sales. And since the 2020 iteration of the famed event was also canceled due to the COVID-19 pandemic, many seemed to expect the same for 2021, or the massive delays…

Keep reading

Mondo X-Men TAS 1/6 Scale Jubilee

Let’s welcome young Jubilation Lee to the world of sixth scale action figures!

When one hears the phrase “mall babe” it implies a certain visual. Probably a short, young, girl with intentionally messy, short hair. There’s a certain confidence the phrase exudes so she has to have style. Maybe hot pink, bright blues, and certainly a long yellow coat with gloves to match! There has to be an attitude present in anyone deigning to call themselves such a thing so shades are a must. Boxy, hot pink shades would do best and we might as well toss some bubblegum for added effect. And just what part of the mall does a self-proclaimed mall babe setup shop? The food court – where else?! Any mall babe worth her weight in quarters needs a steady supply of chili fries and soda to wash it down. It’s a staple of the mall babe’s diet.

If what I am describing does not meet your own personal definition of a mall babe then clearly you weren’t watching X-Men in 1992. That paragraph describes Jubilee, the self-proclaimed mall babe of the team who was our gateway to the world of Marvel’s most famous superhero team (well, before The Avengers became a household name). This role as the audience surrogate is perhaps what has made Jubilee so popular, or at least, why both Mondo and Hasbro perceive her as popular enough to introduce her relatively early in their respective action figure lines. Jubilee had the privilege of being the second figure and second member of the X-Men introduced in Hasbro’s line of Marvel Legends based on the animated series and Mondo has essentially bestowed upon her that same honor. The only difference is Mondo went to a villain for its second release where as Hasbro held off on the villains for a little longer. For me personally, I always found the kid characters in shows as more patronizing than anything. Jubilee didn’t offend me though, and it was a great choice to use her as a way to introduce the audience to the X-Men, but she was never a favorite of mine. And with the price of Mondo’s figures being north of $200, I thought Jubilee was going to be one for me to skip. Then I saw the full reveal of her and found myself sucked in, and you know what, I don’t regret it one bit!

In addition to being an expert at blowing stuff up, as she puts it, young Jubilee is also an accomplished bubble blower.

Jubilee arrives in the same style of packaging as Magneto before. Mondo partnered with storyboard artist for X-Men, Dan Veesenmeyer, to adorn the box with actual model sheets production art of Jubilee from the show plus a brand new illustration by Veesenmeyer to shine on the front. It’s a five-panel, window box design though Mondo packages their figures very carefully so opening the Velcro front flap basically just reveals a bunch of tissue paper concealing a figure behind it, but it’s still nice. On the inside of the flap is a profile of Jubilee from X-Men showrunner Eric Lewald and his wife and fellow writer Julia which just adds to the overall atmosphere that this figure is a labor of love by those involved, something the Hasbro releases most certainly don’t possess.

“Wow! You’re so small and sucky!”

Jubilee stands at approximately 9.25″ once removed from the packaging. She’s close to 9.5″ factoring in her hair and if I pull out the handy-dandy reference art from the show, I can see that Jubilee is supposed to be right at 5′ to the top of her hair making this figure a little small if we’re talking true sixth scale. It’s not a big deal on its own, but it is going to compound things a bit when she’s placed beside Wolverine who came out a little tall if we’re talking true sixth scale with him. My assumption is that Mondo isn’t taking a literal approach to the scale and it’s more subjective. It’s one of those things that I think most won’t care about that much, but I do have to point it out as part of a review.

Attitude to spare.

Jubilee is depicted in her traditional show attire: pink shirt, blue shorts, blue boots, yellow gloves, and that big, yellow, trench coat. It’s a style that could only come out of the 90s and I can honestly say I have never in my life, 90s or any other decade, seen a person sporting such a look. It’s always been something that’s amused me about Jubilee. The sculptor for this figure is Alex Brewer and I think he did a great job of nailing Jubilee’s proportions. Her sunglasses are part of the headsculpt which I think is the right call to preserve the look of the character as she appeared in the show. The coat has her sleeves rolled up and the strap on the back. She also has those little rings by the collar which really captures the details present in the show. The coat is all plastic, no soft goods, but it is soft and pliable. She also has her yellow gloves, instead of the blue she had in the comics, and it looks like Brewer took a bit of a creative license with her face as more of her Chinese ancestry is reflected in her eyes. Jubilee, as presented in the show, was mostly white-washed, though I don’t think it was for any nefarious reasons.

I love that Mondo seems committed to spotlighting the opening title of the show as much as possible.

As was the case with Magneto, what really stands out with Jubilee is the paint work. Credited to Tom Rozejowski, the cel-shaded paint job on Jubilee really makes the figure pop. I’ve admired Tom’s work as a customizer for years so it’s great getting to see him show off with an official release. It starts at the hair where streaks of gray-blue are added for shading, a common tactic for cartoons and comics when dealing with black hair. I love the light pink streaks on her glasses and the black linework all throughout the coat and rest of the clothing. Three shades were used for the coat as the primary shading color is orange with a more brownish yellow for the interior of the coat. The direction of the shading is with purpose and follows the curves of her body and the flow of her coat. It looks fantastic and the paintjob is very clean across throughout the figure. About the only nitpick I can offer is that the orange on her coat is perhaps too orange when the show used more of a marigold to shade her coat. It would also often use a very light yellow in places that was almost white. Yellow is a hard color when dealing with paint and I will say this looks much better than that mustard color Hasbro utilized.

All you need is a spark.

In keeping with the other releases in this line, Mondo saw fit to include plenty of extra parts and accessories with Jubilee. For hands, she gets a set of fists, open hands, and clenching hands. She also gets two sets of effect hands and a pointing right hand with a couple of sparks at the end of her index figure, probably a callback to breaking out of her restraints. The effect hands are terrific. The first set has her hands in an open pose with stars shooting out in a nod to her appearance in the show’s opening. The effects are attached to the hands and done with red, translucent, plastic with painted, gold, stars at the end. The other effect hands have her powers coming from her palms in a big, conical, blast with stars shooting off the ends. It has a metallic paint job that does a great job of capturing the color spectrum to mimic Jubilee’s powers as best as can be. These ones are a tad on the heavy side, but I was able to get Jubilee posed with her blasts going forward so they can be worked around.

And now you know why she has the shades.

Jubilee also comes with a variety of heads to choose from. I did get the deluxe version of the figure, so I will have some extra stuff the standard version does not come with. Her default portrait is a neutral expression that very much looks like Jubilee to me. She can swap to an open-mouthed smile that works for a Jubilee getting in a quip type of expression and it would be my guess that this one gets the most use out of those who buy this set. She also has a glasses-down head with teeth-gritting and her hair is a touch more wild, good for use with her blast effects. For something more fun, there’s a bubblegum blowing head where the bubble is sculpted and painted pink with a couple swashes of white.

This one is here if you want it. Only putting it on once resulted in a little scuff on the neck of my figure. Would not recommend.

The “deluxe” edition of Jubilee includes two additional heads and another accessory. The first is a head depicting Jubilee as she looked in the episode “Jubilee’s Fairytale Theater” from the show’s final season. That season featured a redesign for the characters that gave Jubilee long hair and ditched her sunglasses. For this particular episode, Jubilee tells some kids a fairytale where she puts herself and fellow X-Men into the roles of the heroes. Jubilee was some sort of elf Robin Hood, so the head features her with long hair, a headband, and oversized elf ears. It looks fine, but since she featured an entirely different costume during the story, it’s not a particularly useful addition and more like an in-joke. I would have preferred just a normal Season Five head with long hair, though admittedly I would not have been likely to use such for display purposes either so I guess it doesn’t matter.

A sidewalk surfer.

The other bonus head features Jubilee with her shades down and a skateboarding helmet on. This is from the episode “Red Dawn” where she’s briefly seen skateboarding. To complete the look, she also has a pair of purple kneepads which are made out of a very soft, rubbery, plastic and fasten over her knees pretty easily. A skateboarder obviously needs a skateboard and she has one of those as well. It’s all blue with some shading and it features sculpted wheels. I’ve seen some gripes out there that the skateboard doesn’t have real wheels, but I don’t need my $200 action figure to roll around and potentially fall. It does not have peg holes either so I am hesitant to actually display her standing on this thing without some support. She stands on it fine though, and overall this is a pretty fun look and one that I think will see some use from me.

Jubilee is never far from her chili fries and soda. That’s, like, her thing, right?

Lastly, Jubilee has a couple of “mall babe” accessories. One of her first scenes, and possibly her best, features her accidentally nuking an arcade machine and sarcastically responding with “Yeah, a quarter,” when the manager asks her how much she thinks that machine cost. She gets a cup, and it’s modeled after that scene and it says “SLUR-P” on it and has some bubbles or something. It looks really cool for what it is and there’s even a bubble on the top that’s been pushed in to indicate what flavor she selected. One of Jubilee’s other lines from the show was “Does a mall babe eat chili fries?” which she says in response to her foster parents asking her if she’ll come visit them now that she’s going to live with the X-Men. Jubilee does indeed consume chili fries and she has a tray of them and they too were featured on the arcade cabinet she demolished by accident. It’s a yellow fast food tray and the fries inside have a red-brown sauce slathered over them. It’s not super detailed, but it’s from a cartoon that couldn’t be super detailed itself so I think this works just fine and it’s a really fun inclusion. Between the heads, hands, effect parts, and accessories, it’s going to be a lot of fun switching up Jubilee on the shelf. She also comes with the standard Mondo action figure stand. I consider it pretty useless, but maybe others find some use with these.

“Me and Wolverine can take on anyone!”

Okay, last and maybe least, we should break down Jubilee’s articulation. The articulation for this line has been adequate. It’s not really a homerun, but the designs are also limited and the articulation can’t interfere as much with a sculpt at this scale, plus there’s paint to be considered. Jubilee, for her part, has basically all of the points of articulation one would expect, save perhaps one area. And I think she moves about as well as could be expected. It starts with a double ball peg for the head so she can move around quite well up there. She doesn’t look up really at all, but everything else is fine. She at least doesn’t rub the collar of her coat with most of her heads and it’s really only the elf head that introduces any paint rub concerns, but we already established that few are likely to do much with that accessory.

“Did you say ‘anyone,’ girl?!” “Gulp.”

At the shoulders, we get the standard ball-hinge setup. They’re very tight and getting Jubilee’s arms out to the side takes a little work. Her biceps swivel where the arm meets the cuff of the jacket and that works fine. The elbows are single-hinged and will get pretty close to a 90 degree bend, but it’s basically that one area I mentioned before where some may have been hoping for more via a double joint. The hands are on ball-joints and Jubilee’s work much better than Wolverine and Magneto’s. I had some QC issues with Magneto, but Jubilee’s hands have been free and easy out of the box. The peg goes in and out of the forearm very easily and the hands will spin on the ball to allow you to line her hands up however you wish. Some of the effect hands aren’t as easy to move, but I’ve mostly left them alone as I want them to be on the tight side considering the heft they present.

In the torso, Jubilee has a diaphragm joint that lets her tilt to the side a bit and grants some rotation. You have to work around the coat to do so, but it’s not too difficult. There’s a ball joint at the waist that provides for some forward and back and rotation. At the hips, we get some big ball and socket joints. They’re done at an angle, so it limits her ability to do splits by quite a bit limiting her to about 45 degrees out to the side. Kicking forward is only a little better as she can’t get her leg all the way up into a horizontal position. I’m also backing off as the “diaper” piece gets in the way and those willing to push it could probably scratch out a little more. There’s a little play on the ball joint at the hips in the form of a thigh twist, but it’s minor. I’m surprised they didn’t sneak a cut into the thigh itself where her shorts meet her legs. The knees are double-jointed and are very smooth. She bends past 90 degrees there without effort. There’s no boot cut that I can see, and at the ankles we get a hinge and an ankle rocker. The hinge is pretty tight and seems to only go back one “click” and doesn’t really go forward at all. The ankle rocker is not steep at all and is more for adjustment purposes. Lastly, the little rings coming off of the collar of her jacket do move. They’re pegged in so they can be positioned slightly. I think this was done to prevent them from snapping off accidentally when posing her arms and they’re not really intended for anything else.

This figure is just a lot of fun. I’m even going to make use of this silly look!

Jubilee’s articulation is basically as expected. She’s going to be able to hit plenty of Jubilee poses on your shelf and she has enough range to cooperate well with her accessories. I do wish she could do wider stances a bit better than she can, but even that’s fine and it’s more her feet won’t stay flush on the surface due to the limitations of the ankle rocket. I’m mostly happy that it seems a lot of care was taken to try to prevent paint rub as there’s plenty of clearance at the head for her to look around without fear of rubbing on the collar. The angled hip joints are a bit weird, but they also have the benefit of reducing rub at the joint so I don’t think it’s a bad trade-off. She probably moves as well, if not better, than Wolverine which is impressive considering she has the big coat to work around. Magneto has a similar handicap with his cape, but came out far more limited than Jubilee.

The animated series shelf didn’t even exist a little over a year ago. Now it’s looking mighty crowded and we need to make some room for Gambit!

At the end of the day, the only thing stopping more people from buying this figure of Jubilee is price and scale. Some people just don’t collect sixth scale figures and I get it – they take up a lot of real estate. Even Jubilee, who is small for a sixth scale figure, still takes up more space than a Marvel Legends Build-a-Figure and you do have to be more thoughtful about where to ultimately place her since shelf dives are likely to be far more destructive considering the amount of paint present. Excepting those two hurdles, it’s hard to imagine someone making a better figure of Jubilee from X-Men than what Mondo has produced. She just looks fantastic and has so many useful accessories and optional parts that just adds to the enjoyment. I loved the Magneto release, but even I have to admit I’m likely to never use most of the heads he came with while with Jubilee I’m having a hard time picking one. Which is why I have to remind myself that what she looks like on my shelf today doesn’t have to be what she looks like tomorrow. It goes without saying, this figure absolutely blows the Hasbro one out of the water and it should considering the price difference. At the same time, it’s easier to tell that Mondo set out to make the definitive Jubilee from the cartoon. The attention to detail is present in almost every facet of this release where as the Hasbro one always felt like a cheap cash grab. If you love X-Men and want the characters from that show on your self in the best way possible, then you’ll be pretty content with this Jubilee.

I purchased Jubilee direct from Mondo which included the extra parts. A dedicated retail version is expected to follow at other locations and is supposed to be priced at $195 (you can still preorder that version direct from Mondo right now). It’s pricey no matter what version you get, but in my opinion she’s worth it. And up next is sure to be another fan-favorite as the cajun himself, Gambit, is expected before summer’s end and I cannot wait to see how he turned out.

Interested in the rest of what Mondo has to offer for X-Men, or maybe you want to check out a smaller scale? I’ve got you covered:

Mondo X-Men TAS Wolverine 1/6 Scale SDCC Exclusive Action Figure

When San Diego Comic Con was cancelled for 2021, many of the entities that would have sold exclusive merchandise at the event pivoted to web sales. And since the 2020 iteration of the famed event was also canceled due to the COVID-19 pandemic, many seemed to expect the same for 2021, or the massive delays…

Keep reading

Mondo X-Men TAS 1/6 Scale Magneto

If you showed a random individual this blog and asked them what my favorite cartoon was as a kid I’m guessing they would go with Teenage Mutant Ninja Turtles. And they wouldn’t be wrong as that was my favorite for a time, but come 1992 I was starting to drift away from that show. Batman:…

Keep reading

Marvel Legends X-Men Animated Series Jubilee

There’s a belief when it comes to children’s entertainment that the young audience needs a surrogate on screen, someone who they could believably place themselves in the role of. For the animated series X-Men, that character was Jubilee. The role was of such importance to the property that the earlier pilot, not affiliated with the…

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Mondo X-Men TAS 1/6 Scale Magneto

Behold! The Master of Magnetism!

If you showed a random individual this blog and asked them what my favorite cartoon was as a kid I’m guessing they would go with Teenage Mutant Ninja Turtles. And they wouldn’t be wrong as that was my favorite for a time, but come 1992 I was starting to drift away from that show. Batman: The Animated Series hit the airwaves and with it came a renewed interest in the caped crusader which really was coasting off of the recent success of Batman Returns. I don’t think I would have ever named that show my favorite though, but in looking back on it I can say it probably was the best cartoon series of the 90s. My favorite would soon follow in the form of X-Men, the unlikely hit for the Fox Kids Network that debuted on television sets on Halloween 1992. Because the show ran into some production snags, the show wouldn’t really get off and running until 1993, but before 1992 was over we would be introduced to the signature villain of the series: Magneto.

Magneto debuted on November 27th in the appropriately titled episode “Enter Magneto.” In it, we would be introduced to one of the most nuanced villains in superhero comics. Magneto, a victim of humanity’s most extreme form of cruelty as a Holocaust survivor, wants to exert dominance over all of humanity in the name of mutant supremacy. As his rival, Charles Xavier, described it, Magneto feels a war is brewing between humans and mutants and he intends to be ready. Xavier, for his part, believes there is a path to peace that doesn’t involve violence, but that’s partly because he didn’t have his sense of optimism crushed by the Nazis. When presented in that lens, Magneto may not seem right, but he’s definitely understandable and if he wasn’t opposite our beloved heroes then maybe we could even see ourselves rooting for him. The show was almost too good at making Magneto likable as he really wasn’t much of a villain following the next episode, “Deadly Reunions.” He wouldn’t show up again until the Season One finale where he teamed-up with the X-Men to take down the Sentinels. Season Two would see he and Xavier stranded in the Savage Land for the entirety of the season’s run essentially extending the team-up for another 13 episodes. Following that, he would mostly serve as an unlikely ally of sorts. The two-parter “Sanctuary” saw him try to separate himself and his followers from humanity, only to be undermined by one of his followers. He joined the ranks of the villains for the intended big finale “Beyond Good and Evil” which felt a bit forced. He’d also come back around to the side of the X-Men before the story’s conclusion and it looks like he’s going to be a member of the team when the show returns this fall in the form of X-Men ’97.

Artwork by Dan Veesenmeyer.

Maybe Magneto didn’t turn out to be the biggest villain of the show, but he was still quite memorable and damn likeable. It’s for that reason that I am left to assume that Magneto was given the honor of being the second release in Mondo’s line of X-Men action figures. It was in 2021 that Mondo revealed it had acquired the license for X-Men and did so by showing off Wolverine in its line of sixth scale action figures. I got my mitts on that figure in early 2022 and it was one of my favorite releases of the year. Mondo solicited Magneto in the fall and he has finally arrived. As the second figure in the line, Magneto does feel like a bold choice. Gambit, Cyclops, and other members of the team might have been safer, but this is a line that’s not after massive sales or casual fans. It’s a scale not a lot of folks collect and at a price point that’s certainly prohibitive (around $220). Still, if you want a representation of a character from the show then it’s hard to do better than Mondo. The only comparable is the mini busts released by Diamond which certainly look terrific, but aren’t action figures. Hasbro did its own line of figures last year, but they’re not even comparable given the difference in price, scale, and overall quality and dedication to the source material. And while I am not a sixth scale collector by nature, what Mondo is doing with this property is basically exactly what I want to see from a company tackling X-Men so I had to grab the Master of Magnetism.

And get this, the flap on the window box is secured by…a magnet!

Magneto comes in an impressive box. Perhaps not as flashy as Wolverine’s comic con exclusive packaging, but it is comparable to the non-exclusive version of Wolverine that followed. It’s a mostly white box adorned with production artwork from the show. There’s also a new image of Magneto by storyboard artist Dan Veesenmeyer, the same artist who handled Hasbro’s VHS packaging which is a nice bit of both synergy and authenticity. The art is great, though I do feel inclined to point out that it depicts Magneto from later in the series so the costume doesn’t match the figure in the box. There’s a nice write-up on Magneto inside the flap by showrunner Eric Lewald and contributing writer Julia Lewald. It is a window box and when pulled away you get a nice look at the figure in the plastic tray inside. It’s flashy, but I’m an opener so I felt no guilt when I cut into this to pull Magneto out.

“Better to die on our feet than live on our knees!” Magneto got all of the best lines.

Once removed, Magneto stands at approximately 12″ making him scale to about six feet. This has been a source of criticism for the line in the early going as Wolverine was around 10.75″. In looking at the model sheets for the show, Magneto was intended to be 6.5′ tall so the figure is a little small. Wolverine was a mere 5.3′ so his figure is too tall if we’re talking true sixth scale, but only by a quarter of an inch. Like a lot of action figure lines, my assumption is the scale isn’t true to life and Mondo is trying to bring the short characters up a little while bringing the tall ones down a little in the interest of keeping costs down. True sixth scale would have put Magneto at 13″ while Wolverine would be 10.5″. Does that matter? It’s one of those things that’s going to vary from person to person. I think a little more separation would have been nice, but I don’t care that much and I wouldn’t be surprised if Magneto was drawn closer to 6′ anyway in the show as Cyclops is intended to be right around that mark, but I swear he and Magneto stood around eye-to-eye.

They’re probably not true sixth scale, but at least Magneto is noticeably taller than Wolverine.

Collectors can fuss over the scale all they want, but what I think few would debate is that this figure is gorgeous. Magneto looks like he’s been ripped right from the show. The shade of red for this costume is perfect, the colors used to apply the cel-shading look correct, and the paint job is immaculate. His default head is a stoic one and I love the black shading just above the eyebrows and in between the eyes and brow. The cape is all plastic which is the right move if you want the figure to look like the source material as a soft goods one just won’t match what was painted on the cel. The inside of the cape is a dark purple while the outside is the softer lavender we’re accustomed to seeing. It sits high on the figure, which is also screen accurate for those early appearances as Magneto was often floating rather than standing. Magneto has his red gloves, which was how he was depicted in his first appearance, and the collar area is also filled-in with lavender. His later appearances would have red and sometimes he had purple gloves. The proportioning looks really nice and I like the true-to-the-source-material musculature on his chest and abdomen. About the only thing I’d consider even close to an eyesore on the figure is Mondo’s double-jointed knees. There is a noticeable gap between the end of the thigh and the joining knee piece. It doesn’t bother me, as this is an action figure and action figures have joints, but I’ve seen some express displeasure in how that turned out. I’ll get into it more when we get to articulation.

Both can manage their signature pose from the show’s iconic opening.

Magneto looks tremendous out of the box, but Mondo also included a bunch of stuff to really add some excitement to your display. Magneto comes with fist hands in the box, but he also has a set of wide open hands and a set of slightly clenched hands. The clenched hands evoke images of X-Men #1 in my mind, the Jim Lee one, and the image of Magneto on the cover with his hand out in front of him. The splayed hands are more in-line with how he demonstrated his powers in the show, and to do that Mondo also included some effect parts. We get two, conical, translucent pieces with yellow rings painted on them. To best show them off, we get another set of splayed hands with magnets at the center. The effect parts attach to those magnets effortlessly and look fantastic. There’s also a second, right, fist with a magnet on the back of it which seems like a direct call-out to Magneto’s pose during the opening credits of the show when the camera zooms in on his face before the good guys and bad guys clash. It’s a terrific idea and given that Wolverine has his sparking effect from the opening credits I wonder if recreating such scenes will be a priority going forward for Mondo?

Don’t piss him off Wolverine.

Magneto has even more stuff to help show off. He also comes with a tangled mess of shrapnel that also features a magnet in it. It’s sculpted really well and painted even better and it also features a little shout-out to the show by containing Xavier’s watch. There’s also a long, bendable, metal pipe, or cable, that I assume is intended to wrap around a foe. The bendable component isn’t quite good enough to pull that off without some finagling. It looks nice though, but isn’t as functional as it could be. We also have a stand and it’s the same stand included with all Mondo figures. For Wolverine, it wasn’t necessary and with Magneto it’s basically useless as it doesn’t fit between his body and cape. You could probably make it fit, but that’s more likely to scratch the paint on the inside of the cape than it is to provide actual stability. It’s also all black and not the least bit flashy so it’s an easy accessory to leave in the box.

Magneto doesn’t just have powers and extra hands to add some shelf presence, but extra heads as well. The stoic head is the one that comes on the figure, but he also has an angry, teeth-gritting, expression that is just fantastic. I love this head as Mondo painted black all around his eyes which is how the character is often drawn. I don’t ever want to see a helmeted Magneto figure not feature some black shading around the eyes and this head is proof of how awesome that can look. If you prefer your Magneto sans helmet, he has an unmasked head as well. It features his long, flowing, locks and the look is much better than the unmasked Wolverine head that came with that figure. The only thing I’m not crazy about is that Mondo used a lot of blue when shading the hair and I think they overdid it. It also would have been nice to get an empty helmet for him to hold when sporting this look, but if you position one of the helmeted heads just right, you can fake it. This first edition of Magneto also comes with two bonus heads that won’t be on the standard retail version currently up for preorder. First up, we have Magneto as The Leader from the episode “One Man’s Worth.” It’s basically Magneto with a beard and even longer hair, though he also looks a bit worse for ware. It’s pretty cool, though The Leader had a different costume so the look isn’t that convincing. Magneto did have a beard at times in the show so I suppose it works just as well for that. Like the unmasked head, there’s a bit too much blue for my liking in the beard and hair, but otherwise it’s pretty cool. Magneto also comes with the Evil Morph head. Wolverine had good guy Morph, and Magneto gets the evil version. It makes some sense since it was Morph who tricked Xavier into going to the Savage Land by impersonating Magneto, though he morphed his entire body to resemble Magneto and at no point was he presented as Magneto, but with his own head. It’s more of a gag inclusion, I suppose. The likeness on the Morph head looks awesome though and I do hope we get a full figure some day. Perhaps it will come with a different, evil, expression so as not to make this accessory redundant. The heads are all easy to swap, but you do have to be careful with the un-helmeted head and The Leader due to its long hair. There’s a tendency to want to pull the head back, but that will cause the hair to scrape against the neck and it will lead to paint rub. It will likely be hidden when another head is put on, but it’s something to be mindful of.

“We have to go help the others take down the Sentinels. Hop in, we’ll take the Blackbird!” “Umm, Logan, that’s…”

The articulation for Wolverine was what I would term basic, and with Magneto it’s more of the same, but less functional. The head is on a double ball peg so you can rotate it and have Magneto look down and he can look up slightly. With the no-helmet look, his ability to look up is further restricted by his hair. The shoulders are just ball hinges and he can raise his arms out to the side and rotate as far as the cape will let him. There’s no biceps swivel as instead there’s a swivel at the elbow which works fine. The single hinge grants just shy of 90 degrees of bend while the wrists swivel and hinge. The hands sit pretty deep on the bracers of his forearms though which restrict the ability to swivel. You will want to pull them out slightly to create more range before working at it (more on that to come). None of the hands seem to want to swivel on the ball hinge in the hands like I think they’re supposed to which would allow you to line the hinge up in whatever direction you want. Maybe I’m wrong though. There’s a ball joint in the diaphragm, but the cape isn’t going to let it do much. It basically just tilts to the side and bobbles forward a bit. It honestly could have been omitted entirely. There’s a waist twist below that which works fine and the hips are on some big old ball pegs. The diaper piece will restrict some motion, but he can kick pretty far, especially if you let the legs go out to the side a bit as they’ll want to do. He can almost do a split and there’s some thigh swivel at that point too. The double-jointed knees will let Magneto bend past 90 degrees and there’s basically a boot swivel at the base of the joint. It’s a bit awkward looking, but functional. Since the cape makes the ability to bend past 90 moot one could argue that Mondo could have simplified the joint and come away with something that looked better. As I said before, I don’t hate the look of the joint, but there’s some merit to that argument. Lastly, we have ankle hinges and rockers which work well. All of the joints are pretty smooth except for the diaphragm which is a bit loose. He holds his pose, but it could be tighter. More importantly, the lower half is plenty tight which creates a strong base which is important for a figure as back-heavy as this one. I haven’t had any shelf dives yet, but I’m definitely placing him near or against the wall on my shelf for peace of mind.

“I said ‘hop in!'”

Now for the part of the review that’s not as rosy, but does have a happy ending. I ran into some QC issues with my Magneto. The first was that I was missing a hand. My figure came with duplicate, splayed, right, hands and I was missing the one with the magnet in it. That was a bummer since I’d have much preferred to be missing the non-magnet hand, but at least I had the right fist with the magnet still so my figure could utilize multiple effect parts. The other issue was with the left fist right out of the box. When I want to rotate it the fist just came right off shearing at the post. The ease with which it happened tells me it was likely damaged before it ever got to me as the posts on all of the hands are cast in a very stiff plastic. I was able to drill the post out of the figure so I could still make use of the other left hands in the box, but I no longer had a left fist. If we were talking about a 20 dollar figure here I might have just let it go, but since this guy is rather pricey I figured I should reach out to Mondo to see if they had any spare parts. If they had suggested an exchange I might have taken that too, though I was so happy with the paint job on my figure it would have been tough. Instead, Mondo just apologized and told me a brand, new, figure was being shipped to me. I didn’t even have to return the other one. While it sucks to run into problems with any item purchased, with customer service like that it’s really of no concern since that’s about as good as it gets when it comes to taking care of the customer. And now my best friend gets a free Magneto that’s just missing a left fist and right, magnet, hand. Or at least, he would, if not for my experiencing the same issues with the second figure. I was able to remove the left fist from it no problem, but the right sheared off at the peg once again and I had to go into that one with a drill. I think part of the issue is that the hands should rotate on the peg inserted into them on the ball joint, with the peg in the forearm just providing stability. I tried heating all of the spare hands and I got some to actually move on the ball joint pretty well, but one of the clenchy hands actually snapped off of the peg in the ball so there’s another hand down. Both pegs, the one in the hand and the one in the forearm, are hexagonal and not smooth and round so they’re just not great at spinning. I’m guess Mondo does it this way to prevent looseness, but the fail right in my experience is too high with this setup. Again, if you buy from Mondo getting a replacement should be no problem so I don’t think it’s enough to scare away potential buyers, but definitely go easy and treat the hands delicately. And maybe be wary about buying this figure from other locations, especially eBay or other reseller places.

Soon comes the hard part: making room for Jubilee!

Mondo’s second entry in this line is a pretty damn fine one. Magneto looks incredible, and while the articulation isn’t likely to impress many, the number of heads and effect parts included make finding a dynamic pose rather effortless. The only downside is he’s so big and heavy that finding a proper flight stand poses a significant challenge. I’d love to find a way to display him levitating, but the included stand is rather useless when it comes to that task and finding another has yet to yield results. The combination of the large figure and the rigid cape poses quite the challenge there. Thankfully, the figure looks so damn good that it doesn’t take much for it to impress. The sculpt and paint alone mean this guy can’t possibly look boring even when placed in the most vanilla of poses. I think I even prefer him to last year’s Wolverine, which was my personal figure of the year, because Mondo just absolutely nailed the look of Magneto from the show. A special shout out to sculptor Alex Brewer for that and Mark Bristow for the paint. They really did an unbelievable job and I can’t wait to see what’s next for this line.

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Marvel Legends X-Men Retro Card Marvel’s Beast

Welcome, Professor McCoy, to The Nostalgia Spot.

2022 was the year a dream toyline of mine was made a reality. Hasbro finally decided to do a line of Marvel Legends based on the animated series X-Men, which premiered 30 years prior on Halloween 1992. The line was staggered with a release coming every 6-8 weeks or so and ended up totaling 8 figures, pretty standard for a single wave. There was hope on my part that the line would continue into 1993, when the show really took off, but that was not Hasbro’s plan. As a result, several characters from the show are still outstanding, and while Hasbro has referred to this break as a pause, that’s hardly a guarantee of anything going forward. If this were a romantic relationship, it would be dead, and maybe it should be since the line was subpar. I am a glutton for punishment apparently so I do want to see it continue so that we can get the missing X-Men and some of their most notable villains, but I can’t count on that. That means I’ve had to take matters into my own hands. I’m probably playing right into Hasbro’s thinking in doing so, but so be it, which is why I now have Marvel’s Beast to talk about.

We need to ponder the potential release, or non-release, of Beast in the X-Men Animated Series subline.

Beast, or The Beast, had an interesting run in the television show. He was part of the team, but basically written out of the first season pretty quickly as he was arrested and held for trial for the bulk of the episodes. He’d be released at the end of that first season and was able to become a recurring character as a result. Beast has always been one of those characters where the viewer is not supposed to judge a book by its cover. He looks like a beastly creature and adopted a name to play off of that, but in reality he’s pretty gentle, thoughtful, empathetic, and highly intelligent. Since he’s a well read individual, the writers of the show had a lot of fun with him as they could make him rather wordy and insert lines from famous writers and poets into his vocabulary as he was quite fond of quoting others. Some viewers found it annoying, but I was always rather charmed by Beast. And mostly, I just liked him because he was blue! Blue is my favorite color so a big, blue, furry, creature is aesthetically pleasing for me. Especially because I just really like the shade of blue used for his fur. It stands out and it’s a fun, somewhat ridiculous, design.

I prefer him naked.

This figure of Beast is a re-release. There’s been a prior blue version as well as a gray version and Hasbro apparently felt now was the time for another re-release. This one differs in that the shade of blue is different, more of a cobalt, and it’s all together brighter than that past one. There’s also less shading and he comes with a new head and some new accessories. It’s my thinking that certain figures from the animated series were not in play last year because of planned releases like this one or figures that were recently released on a retro card like Rogue and Gambit. It’s also my feeling that if we get a Beast in a 2024 or 2025 from the show he’ll basically just be this figure with some cel-shading and maybe a new head. And since I just really like how this blue turned out, I took the plunge with this figure as a stand-in. Maybe a permanent stand-in? Who knows? I’ll probably want that damn box when and if it comes so, yeah, this could easily be a double-dip for me, but at least I’m future proofed.

Beast! No!

The retro card is a throwback to the Toy Biz days and features artwork by David Nakayama. It’s a lovely card and many collectors like to keep one mint and open another, but I am not one of those guys. Beast stands right around 7″ if you stand him up straight, though practically speaking he’s a little shorter since this is a character that is almost always in some kind of a hunch or crouch. He comes out of the box sporting a white lab coat which is one of the new additions. It’s not an original idea to pair Beast with a lab coat as Toy Biz did the same early in the Marvel Legends line, but some people who already have the older Beast might want it. It’s decent, but the quality of the soft goods isn’t going to impress. Mine has several stray threads and if I intended to display Beast with this coat on I’d probably do some trimming. It does have a chest pocket on the left side which is neat.

The coat is not the best quality, but I also don’t know how much of a draw it truly is for collectors.

Getting the coat off is rather easy and once done we have our furry blue boy in all of his glory. This Beast is clearly inspired by the artwork of Jim Lee, as nearly all of the retro card releases seem to be. He has a stoic expression which features his completely white eyes and his teeth poking over his upper lip. This is where the distinction between show and comic comes into play as Beast in the show always had pupils, but in the comics he was often depicted this way. I prefer my Beast with pupils, but I can’t hold that against a figure that is trying to emulate a comic look. His hair is a darker blue and the body has lots of sculpted fur on it. There are hits of dark blue shading in the middle of the chest and shoulders which makes up the bulk of the paint on this guy. Otherwise, there’s just the belt and upper legs. The trunks are sculpted in navy and the belt in yellow with the X logo painted on. The upper thigh piece appears to be sculpted in navy and the parts of his exposed fur are painted and Hasbro did a good job of matching the blue paint to the blue plastic. The area around his ab crunch though is less successful as far as color-matching goes as it appears that was sculpted in navy as well. The rest of the paint is basically reserved for the white claws on the hands and feet and it’s done okay. It’s not the cleanest application of paint I’ve ever seen, but at least it’s not egregiously bad or anything. The proportioning on the sculpt is very well done for a Marvel Legends release. His chest and shoulders have plenty of mass and so do the legs and biceps. He should fit in pretty well with your other X-Men releases from this era of the comics, or show, in my case.

Fascinating!

I already mentioned the coat, but Beast does come with some other things as well. For hands, he has a somewhat tight gripping right hand and a loose gripping left hand. He also has a right fist and a left fully open hand. I would have preferred just two sets of gripping hands that match each other, so two tight and two loose, as the loose gripping hand is a nice style pose hand. The fist I find useless while the open hand is fine. It would be a bit more useful with better articulation, but we’ll get to that. The claw paint on all of the hands is pretty consistent in that it’s passable. Beast also gets a second head and this one is from the older release. It’s a screaming head and it’s pretty well painted and the inside of the mouth is sculpted. The hair on it is slightly more narrow, enough so that it throws off the aesthetic for me. I like the wider hair look of Beast, but this older head probably wasn’t going for that. It’s fine, but I’ll never use it as I just don’t think of Beast as a screamy sort of character, but artists have had fun drawing him like one for years. Beast also comes with a pair of beakers, one containing the X-Gene and another a green liquid. They’re fine and they look nice since they’re cast in transparent plastic with a colored fill to create the illusion of a liquid inside. They’re also two different designs with one featuring a more spherical base and they certainly work with the lab coat if that’s the look you want. Lastly, Beast has a pair of glasses. They’re cast in transparent plastic with the ear pieces painted black. They’re pretty terrible though because there’s nothing to hold them onto his face. They’re rubbery and soft so they don’t pinch at all and there are no holes or any way to key them in. I’m glad they didn’t do that, but these could have been manufactured in a stronger material so that they gripped his head better. Or they could have been designed to fit between his brow and his nose. Whatever, it is what it is, and at least they fit in his pocket. I received a Baxter Stockman figure last year from NECA that came missing a pair of glasses, and since NECA still has not sent me the replacement they promised, I’ll give these to Baxter for now.

Lastly, we need to rundown the articulation on this blue boy. Beast has quite a bit, and most of it I like, but he’s not without his problems. For starters, he has the usual ball hinge at the neck only with this figure the ball basically sits right on top of the hinge. His head is low so it affects the range. He can rotate and tilt a bit and he does have up and down, but since he’s a character who crouches a lot I would like even more range looking up. His shoulders are ball-hinged with butterfly joints. He can raise his arms to the side no problem and the butterfly joint goes way back, but hardly anything forward. He has a biceps swivel and double-jointed elbows that will bend past 90 degrees even with his rather generously sized biceps. The wrists swivel and hinge with all of the hinges being of the horizontal variety which is appropriate, in this case. In the torso, we have a diaphragm joint that runs along the bottom of the rib cage. It mostly affords rotation as any movement to the front, back, or tilt is minimal at best. Below that is an ab crunch that is mostly hidden behind the floating belt. It basically only has 3 positions so you get one click back and one click forward. It’s okay. At the hips we have some ball and socket joints and he can nearly hit a full split. He kicks forward about 90 degrees with no movement to the rear. There’s a thigh cut below that and double-jointed knees which work just fine. The ankles have a ratcheted hinge, from the feel of it. It will go back all of the way with two clicks of movement, but it goes forward only one click. He has a very nice ankle rocker and he also has a fairly well-engineered toe hinge as well. I wish the toe hinge was a little more firm, but it seems to be usable.

For Beast, it’s a solid mix of articulation points and approaches and, for the most part, I think it works. Where it’s lacking just a bit is with the ab crunch and the butterfly joints not coming forward more. Beast is known for that one-handed pose on the ground in a crouch not unlike Spider-Man. He has the big, open, hand for such, but he really can’t hit it convincingly. If you get him in a crouch with the hand down he looks silly because he doesn’t have the range in the head to be looking forward. More range back in the diaphragm would have helped. It does make me think his proportions might be just a little off in that his arms should be longer. It wouldn’t surprise me if he’s a character where artists cheat at times and when he’s just standing around his arms look fairly normal in length, but when posed in a more “beastly” manner they mysteriously get longer. It’s just a bummer he really can’t do his classic Jim Lee pose from the cover of X-Men #1. He can stand on one hand though, if you’re patient. I wouldn’t recommend leaving him like that on a shelf without a stand, but I was able to pull it off.

It’s kind of a Beast pose.

This Beast is probably as good as a Marvel Legends version of the character is likely ever to get. Yeah, he can’t hit all of the “Beast poses,” with ease, but he still poses well. Mostly though, the sculpt looks great for the character so it’s no wonder why Hasbro has re-released it multiple times at this point. The extras like the lab coat do little for me, but this new, stoic, head is definitely more of what I envision for the character. Yeah, I want a smiling portrait with pupils in the eyes (like the box art, I might add), but I can’t really hold that against the figure since this is a comic interpretation and he has white eyes in the comics. Mostly, I just like this blue and I love how it pops on the shelf. I think the shading on the figure is enough, though maybe some hits on the calves and forearms would have livened things up, but it’s fine. The prior version looks over-shaded to me so I prefer this dialed-back approach. The only other thing to mention is the cost. This figure, for whatever reason, is considered a deluxe release so it’s going to cost you around $35 or more in some places to add him to your collection. Considering it’s nearly 100% reuse, there’s not much in the package to justify the price aside from Hasbro just doing whatever it wants. Compared to other releases at this price point it’s not a good value, but if you need a Beast (or have doubts about Hasbro doing more animated X-Men) you’re probably going to pay it. At least the figure looks nice enough.

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Marvel Legends X-Men Animated Series Cyclops

The field commander of the X-Men has arrived.

I wasn’t sure he would make it in time, but Hasbro managed to ship Cyclops before the end of the year. Cyclops marks the final figure (for now) in Hasbro’s X-Men animated series subline of Marvel Legends. It has been…a ride. What was once a dream line of mine to see brought to fruition, turned into something less. I won’t go so far as to get overly dramatic and juxtapose dream line with nightmare, but basically nearly every negative thought I had going into it came true. I don’t have a high opinion of Hasbro to begin with, but they are a giant toy maker that is pretty good at getting out a decent product at a good price. It’s just in 2022, most of those things have stopped being true. There’s been a reduction in quality, content, and it’s been paired with a rising price. Initially, I tried to be positive about a line based on the show X-Men. We had those Into the Spider-Verse figures to use as examples of what Hasbro is capable of when it decides to base their design’s on a particular source material, but the company chose not to do that with this line. Instead, we got previously released comic book figures with a dash of cel-shading and little in the way of new tooling or accessories. The line is best qualified as lazy, and I hate to use that word because I know there are people who work at Hasbro who are anything but lazy. The direction of the line has sucked. It’s been inconsistent, underwhelming, and yet, I’m still sad to see it end. To a degree. I want the company to just finish the main cast so I can take a step back and assess what we have, but that’s been put on pause with no guarantee of anything past this figure.

For some reason, Hasbro (and Toy Biz before them) have had trouble with this costume, but I think they finally got it right.

Given all of that, there’s at least a chance that Hasbro saved the best for last. Prior releases of Jean, Storm, Jubilee, Mr. Sinister, and Mystique have basically been of the straight repaint variety with varying results. Mystique and Storm got new hair parts, while Wolverine got a new head and hands. Morph has been the only new figure, though in Marvel Legends fashion, his body is mostly reused from past figures. He did get to debut new legs which were re-tooled to allow for his thigh and boot straps to be keyed in and it’s a part that’s going to be reused quite a bit in the figures to follow. Like this one! Cyclops, like Morph, is a mix of old and new. His costume is based on the show, which was based on the costume Jim Lee designed for the character during his run. It’s been a bit of a challenge to get this costume to look nice in plastic because of the unusual belt. Cyclops has a belt that goes up and over both shoulders, but only attaches to the waist at one spot on the rear and front. It’s sort of like a pair of suspenders, except one side of the belt has been clipped to the other side instead of the waist. It’s pretty goofy, but it’s been around over 30 years now so it seems pretty ordinary as a result. It just stinks for a toy-maker like Hasbro which wants to reuse the main body of its figures and add belts onto it, but past attempts have made the end result look ugly and chunky. Not to mention it can make any articulation in the torso seem pointless.

The chest strap is now keyed into the sculpt so it doesn’t hinder articulation and it’s not as cumbersome.

That’s why, like Morph, Hasbro decided to re-tool some parts to better accommodate the belt. The torso for Cyclops, which I think is the same as Vulcan, has been modified slightly so that the belt can now key-in like the straps on the thighs and boots. This means the belt no longer has to be one continuous piece, it’s actually “broken” at the ab crunch, but when the figure bends it creates the illusion that the belt is sliding around, but really it doesn’t move. The bottom piece of the belt just gets hidden by the ab crunch with no gap visible between the top and bottom piece. Is it totally seamless? No, but it’s an action figure and it needs to articulate and short of just making the belt part of the sculpt, this is probably the best solution. And by keying it in, it sits closer to flush with the rest of the costume. It’s not as chunky and awkward looking, and it’s easy to see why Legends collectors more interested in the comic line are excited for this release because you know Cyclops is likely to get re-released there. Possibly on a retro card or something.

Stay away from my friends, Sinister!

Hasbro did some actual tooling and it’s for the better. Sadly, that’s a pretty major development for this line as standards are pretty low at this point. And it’s not all, as Cyclops has a new head and his gloves might be new as well since they’re a little different from other figures released on this buck thus far. And just taking him at face value, he looks fine. Maybe even good. The head seems a little too big for the body as superheroes (especially from this era and the show) tend to have smaller than normal heads. The shoulders still sit too low and the chest could use more mass. Cyclops is a big dude, and this figure doesn’t really capture that perfectly, but it does so better than before. There’s also an eyesore on this guy on the forearms. Vulcan has long gloves that go up his forearms and Hasbro decided to sculpt in a groove where that glove ends and the paint stops. Cyclops has short gloves and apparently Hasbro blew the budget for tooling on the torso modifications because they didn’t do the same for the forearms. It feels especially cheap because surely there are other figures who would benefit from forearms without that line? It’s so frustrating how Hasbro will go halfway to deliver an accurate product, but stop short of something so simple.

Yup, he’s cel-shaded. Get over it.

The major talking point of this line has and likely always will be the cel-shading. Again, I reiterate that I like cel-shading when it makes sense. I think figures seeking to emulate a specific look benefit from the effect, but only if it’s done well. This line has been an example of how not to do it well. It’s been applied in a cheap and lazy fashion. Cyclops really isn’t any different, but by virtue of much of the figure being cast in a dark blue, it’s not as bad. The darker blue used to shade the main body, arms, and legs looks good. A better figure still would have used three colors for the shading, but here it’s acceptable. The yellow parts still look terrible. They’ve been using this gold, mustard, color for the yellow which matches no source material I’ve ever seen, comic or show, but expecting them to change at this point would be equally stupid. It’s also applied the same as it was on Morph for the boots which includes this goofy, wavy, line on the right foot that makes no sense. The belt on his torso has almost no shading, so it really stands out as just being bare plastic, but the trunks and waist have a little. It’s still not good, but it’s not the worst we’ve seen in the line (that honor rests with Jubilee), but it is as expected so at least they’re consistent?

“You left me to die!” “No, I didn’t.”

If this line has a strength (aside from the very well done box art by Dan Veesenmeyer) it rests in the articulation as it’s been pretty solid. I think at this point that’s the main strength for Marvel Legends given the changes brought this year. Cyclops still uses the ball-hinge head which works fine and his design doesn’t introduce any elements that would hinder the range up there so that is good. The shoulders are hinged and come out to horizontal just fine, rotate, and we get a biceps swivel that does what it does. There’s a butterfly joint in each shoulder that works well enough, though the left one will be hindered a bit by the chest strap. The elbows are pinless and double-jointed and he can bend his arm past 90 degrees. Even though we have that “cut” on the forearm, there’s no articulation there. It only exists to be ugly. The wrists swivel and hinge in typical fashion. In the torso, there’s an ab crunch that’s rather stubborn on my figure, though that seems to be unique to mine. It works, but bending him back makes him look pregnant or like he has a beer belly. The waist rotates as one would expect. At the hips, we have ball and socket joints and he can spread his legs enough, not a full split, but enough for Cyclops. He kicks forward just fine, not really back, and we have the usual thigh cut. A lot of people remain unhappy with the placement of these straps and how high they are, but I couldn’t possibly care less about that. The knees are double-jointed and bend past 90 and we get a boot cut below the straps. It’s ugly, but you don’t have to use it if you don’t want to. The ankles hinge forward and back enough plus they have a rocker. I’ve seen more than one person have issues with the ankle rocker snapping. It does feel a tad gummy, and even though these are the same feet as what we saw with Morph, the ones on Cyclops feel different. Just be careful. This guy is going to do what he needs. It’s disappointing that the ab crunch results in such an ugly look for the figure considering this is a mold Hasbro intends to reuse over and over, but it is what it is.

If you know, you know.

What is not a strong suit for this line has been the accessory count and Cyclops is no different. He doesn’t even get a second head. The only other items in the box are a set of open hands and a two-finger pointing right hand designed to be used with his visor or his X communicator. There’s no effect parts or anything like that which feels pretty damn cheap.They’ve done Cyclops effects in the past, but I guess they wouldn’t work here. For 28 bucks, he really should have a second head that includes a blast. The fact that the Mr. Sinister figure in this wave was a straight re-paint with no accessories should have created enough savings for the entire line to get a decent spread. The open hands are also reused from Morph (and likely from other figures) and, like the gripping hands we saw shoehorned into the Wolverine set, are sculpted to be bare hands so he has sculpted fingernails and it looks rather silly. Again, Hasbro couldn’t see a benefit with multiple figures of creating a gloved, open, hand? We’re moving well beyond “cheap” with some of these shortcuts.

“Next time, I use these!”

Did Hasbro save the best for last? I wouldn’t go that far. I still think, given that this is a line of figures supposed to be based on the animated series, that Wolverine remains the best. He got two new heads which both look like they came from the show plus a fun little toss-in accessory in the form of the picture frame. Cyclops is sort of in a tie with Sinister and Morph. I can see arguments for all 3. Sinister is the most on-model, but also the biggest rip-off in many ways in the line given how little Hasbro had to put into it. Morph gets bonus points for just being Morph, but there was really no imagination put into that figure and the default portrait really looks nothing like the character from the show. As has been the case with most of these, Cyclops is a figure of half-measures. Hasbro did some good, but also did some bad, and the bad is mostly in what they chose not to do. His proportions are still iffy, but that seems to be a problem with Legends in general while the forearm thing is just annoying and it makes it look like Hasbro has zero pride in their product. Cyclops, like basically every release in this line, is a terrible value and I can pull up several other figures from different companies in a similar price-point that actually justify their cost. Nothing from Hasbro of late in the Marvel Legends line does that, but we keep buying it so it’s not likely to change.

This is it for the animated line for now. Despite my issues with it, I would still like for Hasbro to at least finish off the team and hit on a couple of the most important villains.

Given all of that, I actually find myself really drawn to this Cyclops. I’ve always loved this look for him and that combo of a rich, royal, blue with yellow just does it form. There’s a ton of nostalgia at play here which has made this figure hard to put down. Certainly if you’ve been collecting this line you’re not going to stop before you get to Cyclops unless you’re just so dissatisfied that you’re bailing all-together and selling everything off. For what this line has been, he’s good, but overall he’s more fine than good. It’s hard to get enthusiastic about any of these. If you would like to add Cyclops to your shelf he’s available on Pulse and should be available at some point on ShopDisney. He’ll set you back 28 bucks plus shipping, but once he’s gone it’s unclear if he (or any of the figures in this line) will receive another production run. Some have already started to sell out so you may not want to sleep on it. At the same time, this is the last release in the line for now with no, true, assurances that it will continue. Hasbro called it a “pause” so that it could focus on doing figures from the Spider-Man 90s cartoon, but it’s not like they’re obligated to continue it. My guess is that it’s still under consideration, but if the figures sell out then it’s more likely they return to it. This clearly hasn’t been an expensive line to produce, so any hurdle it has to clear performance wise may not be very big. I think they just wanted to space out some of the retro card releases like Rogue, Gambit, and the new Beast a bit more before tackling them for this line. We’ll probably know the fate of this one come this time next year (likely a little earlier as I imagine PulseCon is where we’ll find out), but as always, buyer beware if you feel you need the team to be complete to feel satisfied. I am, for better or worse, all-in with this line so if more come you can be sure I’ll cover them. And if you just want more animated X-Men figures to talk about, I did order the Mondo Magneto so the discussion isn’t over with 2022.

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Dec. 18 – X-Men – “Have Yourself a Morlock Little X-Mas”

Original air date December 23, 1995.

Today, The Christmas Spot temporarily alters it’s name to The X-Mas Spot. As a sort-of celebration for the animated series X-Men turning 30 this past Halloween we’re going to look at the show’s lone holiday special – “Have Yourself a Morlock Little X-Mas.” The show X-Men was a pretty serious affair as far as kid shows go. It wasn’t very jokey or gimmicky and it technically didn’t even have a tie-in toy line. Sure, ToyBiz had an X-Men line of figures, but it was technically a tie-in with the comic book. The show undoubtedly influenced the line, there was a Morph figure after all, but the point is this wasn’t a show that went for the cheap hits so when a Christmas special was announced during the holiday season of 1995 I was pretty damn surprised.

Why does a show like X-Men then feature a holiday special? As is the answer to most things that seem unexplainable from afar when it comes to television – it was the network. Fox wanted a Christmas special from the show so it delivered one. It’s not a fan favorite and writer/showrunner Eric Lewald basically admits they made it intentionally campy to reflect other cheesy Christmas episodes of popular shows. They even got in a “Not on Christmas!” line into it. The episode is what it is, a shoe-horned concept into a show that probably shouldn’t feature such an episode, but perhaps there is still some value here. Besides, who doesn’t want to spend Christmas with Wolverine?

This is the story of Jubilee’s first X-Mas with the X-Men, which means it probably shouldn’t be assumed that we’ve been watching their lives unfold in a linear fashion or else they’ve had one hell of a year.

The episode begins at the home of the X-Men. Cyclops (Norm Spencer), Rogue (Lenore Zann), and Jubilee (Alyson Court) are decorating a massive tree in the mansion’s foyer. As they do, they’re joyously singing “Deck the Halls” and Cyclops sounds particularly awful, but seemingly intentionally so as he calls attention to his bad singing and suggests the other two carry on without him. Brooding off by the fireplace is old Wolverine (Cal Dodd) who predictably wants nothing to do with the holiday festivities despite the insistence of Jubilee for him to do so. It’s her first Christmas with the X-Men, which would seem all of the events up until now that have occurred in the show have taken place within a year, and she seems a little hurt that Wolverine won’t participate, but Rogue is here to reassure her and even lifts her up to the top of the tree to put the star in place.

Gambit is apparently impervious to boiling water.

Off in the kitchen, Jean (Catherine Disher) is preparing a Christmas dinner, but she has to contend with Gambit (Chris Potter). Despite her being the appointed chef, Gambit is sporting an apron and togue and appears to view himself on equal footing here. He rudely inquires what she’s preparing and Jean angrily retorts “It’s called food, Gambit. Normal, Christmas food.” Gambit, being from Louisiana and a connoisseur of cajun cuisine, seems to disagree strongly with whatever is boiling in a pot. When he goes for some seasoning, Jean uses her telekinetic powers to keep the spice on the counter despite how hard Gambit pulls on it. She also adds “The day that I need your help in the kitchen is the day that I stop cooking!” It’s a fine line, but Wolverine just used a similar one on Jubilee (“The day that I sing “Jingle Bells” is the day pigs fly”) so it’s a little redundant. She releases her psychic hold on the seasoning sending Gambit tumbling into the stove. He falls on his rear and the pot of water that was boiling lands on him, but seemingly does no harm. Jean gets a little laugh out of this while Gambit still insists she knows nothing about cooking a proper Christmas dinner.

In the lab, Beast (George Buza) is suspended from the ceiling mixing something in a beaker. It turns from red to green while Beast recites a poem by a “Sir Walter” that sounds festive enough. I only know the poem’s author because when Beasts tastes his “goo” he declares it worthy of the poem though he’s sure to point out this concoction is non-alcoholic (wouldn’t want the kids to think otherwise). We then cut to Professor X (Cedric Smith) and Storm (Alison Sealy-Smith) watching the goings on via the security monitors. It’s a bit creepy, but I guess someone is always watching these things for security reasons. Xavier notes that Storm seems a little blue and she remarks that seeing Jubilee makes her reflect on her own childhood. She grew up poor on the streets of Cairo, in case you were wondering as they don’t have time to discuss it further since alarms start blaring. Xavier thinks they’re under attack and Storm gets the first very, sweaty, Christmas special line “Could we be under attack – on Christmas Eve?!”

Beast is always so festive.

Cyclops receives a transmission about the alarm via his usual belt insignia. The “X” on everyone’s belts in this show were like two-way radios. The funny thing here is that Cyclops is not wearing his field uniform so rather than pressing a button on his chest he’s just touching his shirt. The X-Men race to the alarm’s origin which turns out to be Beast’s lab. They bust in only to find Beast in the process of shutting down the alarm. He’s covered in a red sauce and when Cyclops asks if he’s okay he indicates that he is, but his cranberry glaze is not. Wolverine is the last to arrive and he’s disappointed they weren’t under attack. He decides he’s had enough of this Christmas stuff and indicates he intends to go somewhere else for a bit. Jubilee then asks him if he’ll go shopping with her and Storm and Wolverine is right to point out how terrible shopping on Christmas Eve sounds. He makes a lame joke about having better luck fighting Sabretooth, but Jubilee does the whole “Please? For me?” and Wolverine responds with “Turn it off, kid.”

I’m going to have to agree with Wolverine here, the mall on Christmas Eve is something to be avoided.

Despite all of that, Wolverine does indeed accompany Jubilee and Storm to the mall against his better judgement. We see them walking around a department store and Jubilee’s face is hidden by the amount of boxes in her arms. She’s trying to talk to both Storm and Wolverine, but can’t see, and Wolverine kindly removes the top box so she can do so. She thanks him for coming and he gives her a “Don’t mention it,” but also reiterates his desire to leave. Jubilee is pretty amped up for Christmas, but also worried she’s not doing it right as she reminds us again that she’s never had a Christmas with a family before. Storm is reassuring, and as the trio makes their way out Wolverine is accosted by a sales woman pitching cologne. She sprays it in Wolverine’s face and informs him it’s sure to make women act like animals (rather risqué for a kid’s show), but Wolverine informs her he’s about to turn into an animal before Storm intercedes.

I feel like we’re missing a conversation here: How did Jubilee convince Wolverine to go ice skating?

Storm gestures towards freedom and encourages Wolverine to make a break for it. He does looking almost feral in the process. We then shift to an outdoor scene and the crew is doing some ice skating presumably at Rockefeller Center. Storm is watching from a bench as Jubilee and Wolverine skate. Jubilee tries to get Wolverine to cheer up and encourages him to have fun, but he just tells her she wouldn’t want to know what he finds fun. He then hears some sirens and goes on alert, but since Jubilee doesn’t have a super sense of hearing she dismisses him at first until Storm hears them as well.

Ape (left) can basically turn himself or his limbs into whatever he can come up with, but often his imagination seems to be lacking.

An ambulance comes crashing onto the ice and we soon see it’s being driven by Morlocks. Ape (Ross Petty) and Annalee (Kay Tremblay) emerge from the ambulance and start taking supplies from it. Wolverine comes skating up ready for a fight and calls their actions low by their standards. He grabs Ape, who had transformed his hands into paddles that look like duck feet to carry supplies. I feel like he could have morphed them into something far more useful. Anyway, Wolverine is ready for a fight, but Storm arrives and brings a blizzard with her to conceal their actions. Annalee informs her that they’re taking supplies to help Leech, a juvenile Morlock who is apparently very sick. They didn’t know what to do as they already tried a hospital, but they couldn’t care for the mutant boy. She takes this opportunity to also remind Storm that she is the leader of the Morlocks, something established way back in season one of the show, and that she’s never around when they need her. Storm agrees to help them and she uses her powers to thwart the approaching police and to provide cover for their escape. Wolverine indicates he’s not helping sewer rats, while Jubilee is worried about her presents. Storm tells the child to leave them, but she scoops them up anyway before following.

Callisto (left) and Storm have to set aside their differences for poor Leech who is afflicted with a severe case of plot sickness.

We then see the group walking through ankle deep water in the sewer. It would seem Wolverine decided to join them after all while Jubilee is worried that they’re supposed to be home in an hour for Christmas dinner. When they arrive at Leech, Callisto (Susan Roman) is there to “welcome” them. She gives Storm a bunch of sass for not being around when they need her which gets Wolverine riled up, but Storm tells him to back off as she seemingly accepts the criticism. She does inform Callisto that they can settle their differences later, for right now Leech needs their full attention. As for the child, he’s laying on a table under a blanket apparently unconscious. Storm, citing Wolverine’s experience with field medicine, instructs him to prep the child as she wants to take him to Beast. Wolverine walks over and checks the kid’s pulse and just says, “Uh oh…”

I think this is Marianna’s only appearance in the show.

Seated against the wall, Jubilee watches with concern on her face. She soon hears something behind her and it turns out to be a small, Morlock, girl who bares a strong resemblance to Leech. Jubilee greets the little, green, girl who then emerges from the shadows to come sit with Jubilee. Meanwhile, Callisto is frustrated that Wolverine isn’t preparing Leech for transport and grabs Storm insisting she order him to do something. Storm fights back until Wolverine shouts “Shut up!” at both of them. He then delivers the bad news that Leech isn’t going anywhere. His pulse is dropping too fast and there’s no way he would survive the trip back to the mansion. This leaves Jubilee to get another sweaty Christmas special line in of, “No, he can’t! Not today! It’s Christmas Eve!” as she hugs the small girl and we pan to a tiny, Morlock, Christmas tree that basically looks like Charlie Brown’s tree, only the lone ornament is broken.

Wolverine apparently has some PTSD in his past related to trying to heal people with his own blood.

As the adults discuss what to do, it’s Jubilee who says “Please Wolverine! You’re so good at healing yourself, can’t you help Leech?” Storm seems to like this train of thought and inquires with Wolverine about a blood transfusion. He refuses, while the others persist. Storm thinks it’s because Wolverine hates the Morlocks, but he shouts back at her “Don’t you think I want to help the kid?!” He then explains he’s tried it before and it didn’t work. It was a group of 20 individuals and the last one to die was a kid younger than Leech. Still, when Storm initially asked he said “Maybe” to it working and Wolverine explains it did work once and the large group was the second time he attempted the feat. He doesn’t know why it worked once, but not again, and seems reluctant to try it here.

It turns out, Wolverine isn’t racist, he just doesn’t want to see another kid die!

Storm doesn’t really care and asks Ape if he acquired a transfusion kit from the ambulance. He just looks at her in confusion and she tells him to never mind. She finds what she’s looking for amongst the supplies and informs the others that she’ll contact the mansion to have Rogue fly Beast to them. As she does she hands the transfusion kit to Wolverine and tells him he knows what he must do. He angrily responds “You don’t know what you’re asking,” and she snaps back, “I am asking you to show the courage needed to save a child’s life!” “He wouldn’t be dyin’ if you looked after these people!” Woo! There’s some dramatic stuff right here! Wolverine’s words appear to cut Storm deep which calms her down.

The moment Ape has waited his whole life for!

Storm concedes Wolverine’s point, but then calmly tells him that even if the odds are one in a thousand, he needs to try. She tops it off with a “Ask yourself, if he were your child, would you refuse?” Wolverine just looks at the kit in his hands and the scene cuts back to Storm’s face, but it’s clearly just a single cel that they’re holding on and it looks pretty goofy. I wonder if the episode came in short and they had to find cheap ways to extend it? It cuts back to Wolverine who just silently shakes his head indicating that he wouldn’t refuse if the situation was different. Storm just says, “Good,” then tells Ape that Wolverine needs a flat surface beside Leech to lie on. You would think this is a command to get a table or something, but no. Ape walks over and turns himself into a table for Wolverine to lie one! Were they planning to eat Christmas dinner off of the guy too?

All right, I need to know more about larva guy over here. Does he do anything or does he just look like that worm that creates Slurm?

Over by the wall, the little Morlock girl asks Jubilee if Leech will be okay? Jubilee responds with a question of her own and in the process we find out the little girl’s name is Marianna (her voice is uncredited, but it’s presumably from the main cast). She asks her if she believes in miracles, but Marianna has no idea what a miracle is. Jubilee tries to sniff back some tears and holds the girl close telling her “Maybe in a little while, we’ll see.”

Good thing Cyclops is here to use his powers to make sure the stalk of celery Jean threw at Gambit didn’t connect. This is the most danger anyone on the X-Men is put into during this episode. Well, Storm and Jubilee are probably in danger of catching something walking around in a sewer.

At the snowy mansion, Jean and Gambit continue their kitchen feud. Gambit apparently did something to the ham and Jean is not happy. She demands Gambit’s removal from her kitchen and in the process refers to him as a swamp rat. Cyclops thinks they’re both acting like children, but before things can get any worse, Professor X enters to inform them of the emergency in the Morlock tunnels. Lucky for him, Rogue already ditched the holiday attire and is in her normal X-Men uniform and ready for action.

This is basically Charlie Brown’s tree, only it’s one that doesn’t magically become full and beautiful once decorated.

Back in the sewers, the transfusion has begun and the rest can only look on while Wolverine urges Leech to pull through. Marianna is still rather cheerful and asks Jubilee if Leech is better yet. She wants to show Jubilee their Christmas tree and takes her over to the pathetic, little, tree which is using a tin can as a tree stand. She’s proud of it though since Leech found it and Jubilee calls it the most beautiful tree she’s ever seen. Marianna then takes Jubilee to their Christmas feast and wants Jubilee to partake. It’s some kind of stew and probably smells awful. Marianna assures Jubilee she can have some of hers as she really wants Jubilee to share the experience. Storm them enters and Jubilee asks about Leech, but it’s too soon to tell. She then asks Storm how the Morlocks can go on having so little and she gets a little dose of Christmas wisdom. Storm tells her they have each other and that’s all they need to feel loved. She tops it off with another one, “As long as you are part of a caring family, every day is Christmas!”

Beast, I don’t think you’re using that properly.

Over by Leech, Callisto is growing impatient and Wolverine has had enough. He angrily rises from his “table” and rips the IV out of his arm defiantly shouting “I told you it wouldn’t work!” Storm tries to calm him down, but before she can Rogue and Beast arrive. Wolverine tells Beast he’s got to work fast and the blue one heads for the patient. For some reason, Leech is now fully clothed and not under a blanket and apparently the animation budget wasn’t high enough to have Beast check the kid’s vitals in a logical manner so he just starts running a stethoscope over the kid’s jacket. As he does so, he explains that Wolverine’s powers are not something that modern, medical, science understands and he doesn’t know what the end result will be.

This kid probably just thinks Jubilee cries all the time at this point.

As Callisto uselessly demands that Beast “Do something,” he continues to examine the child while Wolverine can’t bare to watch. Leech’s eyes soon flutter though, and we get a shot from his point of view as he focuses on Beast. He lets out a cry of surprise which causes Beast to laugh as he notes he doesn’t have the most reassuring of faces. This whole time, Leech has been depicted with yellow eyes and I have to assume it was an error since we see he has eyelids for his waking up shot. Or, it’s not an error and they just decided to give him eyelids for that one shot to make it more obvious that he was waking up. Jubilee is sobbing with Marianna in her arms and tells the girl that Leech is okay and she just matter-of-factly responds with “Of course he is!”

Leech is all better and seemingly over his fear of Beast. Hooray!

Storm then demands Callisto hand over the ceremonial scepter of power. She’s reluctant to, but Storm asserts her authority as leader of the Morlocks and offers no explanation. She then forces the woman to kneel before her, which she probably enjoys humiliating her one last time before announcing she’s transferring her title as leader back to Callisto. Callisto says nothing but rises and takes the scepter. Wolverine then strolls over to break the ice and asks what a guy’s gotta do to get some orange juice and a cookie around here? Leech (John Stocker), who is seated in the large arm of Beast, then announces he’s hungry too which produces a laugh out of Beast who then prescribes food for the patient. Wolverine then thanks Leech “for making it,” while Storm offers her apologies to Wolverine for not treating him with the same compassion he showed Leech, adding that she should have known better than to question his heart.

She’s just handing over a few gifts, Storm, let’s not turn this into something bigger than it really is.

Callisto announces that all X-Men are welcomed to join them for Christmas dinner, though adding they don’t have much to offer. Jubilee then announces that most of the presents she’s been dragging along contain food and offers those. Storm double-checks that she’s all right with doing so since it meant a lot to her to give these gifts out back at the mansion, but she’s totally cool with it because she learned her important, Christmas, lesson. She then encourages the kids, Leech and Marianna, to help her open them.

All right, I have some questions. Number one, which member of the X-Men was in-line to get a toy plane for Christmas?!

Jubilee then gets the customary “You have done something noble,” from Storm acknowledging her Christmas lesson, even though her act of nobility is just giving stuff away. She lives in a freakin’ mansion, for crying out loud. She gives Wolverine a hug as she says “I learned from the best,” and he gives her a reassuring pat on the back and a “You’re a good kid.” Beast then summarizes the events of today by reminding us this wasn’t the Christmas Jubilee had envisioned, but it will be a memorable one. Rogue gets to have a little chuckle here adding “So will a couple of cooks I know.”

Jean is enjoying this. I’m surprised they can’t still eat some of the dinner since there’s still 4 of them there, but Jean probably refuses and I’m guessing Cyclops is in the doghouse if he partakes in Gambit’s meal. Xavier is wise to stay out of it as well.

We cut back to the mansion where Jean has seemingly ceded control of the kitchen to Gambit who has prepared what he feels is a flawless Christmas dinner. Word comes down that the others are having Christmas dinner with the Morlocks, and Gambit does not take the news well that the whole crew won’t be getting together for Christmas dinner. Jean gets to suggest that they can heat it up tomorrow which just irritates the cook further. Gambit retorts in the third person with “Gambit does not make TV dinners!”

Oh no! He’s melting!

By the fire, we see Xavier taking a phone call from Jubilee who is concerned that he’d feel hurt that they’re not spending Christmas together. Xavier assures her that’s not the case, and while their presence will be missed, he’s proud of their actions today. He even refers to her action as a “generous sacrifice,” which seems to be quite the exaggeration here! He tacks on a whole thing about how she’s giving him the best gift of all by acting like a true X-Man in recognizing that she is where she’s needed most. We pan outside the mansion to the giant tree out front where the camera holds and the message “Merry Christmas from all the X-Men” appears to announce that this one is over.

Wolverine wished me a merry Christmas, you guys!

In the intro, I mentioned how out of place it felt for a show like X-Men to do a Christmas special. Now that it’s over, I don’t feel any different, but I do have to commend the show for just going for it. It’s a very dramatic show with a lot of heavy-handed line readings and this episode is no different. Except that this one gets to play with the overly dramatic Christmas special motif we’ve seen in other shows. It almost feels like an episode of Full House as a result, only with mutants, and it takes place mostly in a sewer. It has all of the usual holiday staples though in that we have a character excited for Christmas and the pageantry that accompanies it. Jubilee isn’t portrayed as a selfish child, but she is consumed by the act of Christmas and not its message, but it comes from a healthy place as she reminds us more than once she’s never really had a traditional, Christmas, experience. And she’s forced to adjust on the fly to her first Christmas with a family changing its setting, and even some of its participants.

Wolverine’s heart grew three sizes that day…

We also get the tried and true “some kid is sick at Christmas and needs a Christmas miracle to survive” via the Leech plot. Wolverine, who naturally functions as a Christmas antagonist of sorts, is brought into the story that way and it makes sense that the show would want to involve its most popular character in the plot. It finds a role for him, and we get the added drama of Wolverine being sort of racist against the Morlocks, but forced to save one. That angle isn’t really played up though. Wolverine just assumes the worst of the group, and he’s not entirely unjustified in doing so based on their prior interactions, and also gets in some cheap insults before they come upon Leech. It’s enough for Storm to assume the worst though and adds to the drama. Her and Wolverine’s argument is definitely the height of the special as far as the drama is concerned and the line readings from Sealy-Smith and Dodd are very much over-the-top, but in an earnest way.

Fans of the show probably weren’t asking to spend Christmas with the Morlocks, but the fact that they’re a poor family does lend itself well to a Christmas story.

And then, of course, we get the comedic B plot at the mansion involving Jean and Gambit. I feel like we actually could have used one more scene between the two as clearly Jean just gave up on preparing her idea of Christmas dinner at some point to let Gambit go full steam ahead with his oyster loaf and other foods. It’s fine and we actually get to see a different side of Jean in these scenes, who is normally rather buttoned-up and, frankly, boring. It also allows the whole team to get some presence in this one which is probably an important thing since Christmas is traditionally about family and it’s not like the show was planning on ever doing another Christmas episode.

At least we get to see how the X-Men decorate for Christmas. And they certainly go big.

As an episode of X-Men, this one is a bit of a failure. It’s plot feels out of place and the corny Christmas lines stand out far too much. It also doesn’t get to redeem itself with any special production values. The Christmas décor looks fine, and some of the characters are in outfits we’re not accustomed to seeing, but that’s about it. As a Christmas special though, it’s not that bad. Admittedly, there’s a ton of terrible Christmas specials out there so the bar isn’t exactly high. The messaging in this one is fairly simple and it really doesn’t beat you over the head with it since it’s largely contained to the show’s final minute. Xavier lays it on a bit thick right before the credits roll, but that’s hardly unusual for a Christmas special. It gets bonus points for having actual stakes, and while Leech is basically afflicted with “plot sickness,” the miraculous capabilities of Wolverine’s healing powers mean he could have legitimately been sick with something awful and Wolverine’s powers are just that good. There’s no Santa or anything like that, but it does have a human mutant story at its heart so that helps give it a solid foundation. Plus, it features the X-Men and you don’t get that too often in a Christmas story.

“Have Yourself a Morlock Little Christmas” gets a tepid recommendation from me. I suppose you have to be a fan of X-Men to get the most out of it, but at the same time, hardcore fans are possibly more likely to have a strong negative reaction to this one since it feels a bit silly to see the characters in this setting. This one is basically searching for the overlap on the Venn diagram of X-Men fans and fans of corny Christmas fair. At the end of the day, it’s only 23 minutes so you’re not sacrificing much to give it a look. And it’s fairly easy to find since the whole show is streaming on Disney+. It’s also available on DVD if physical media is still your thing. At worst, maybe you’ll be inspired to try some new dishes at your own Christmas dinner?

Can’t wait until tomorrow for more Christmas? Check out what we had to say on this day last year and beyond:

Dec. 18 – The Legend of Prince Valiant – “Peace on Earth”

The early 90s saw an influx of cartoons produced solely with the intent to sell to cable networks. Previously, most cartoons were packaged from film or created for broadcast networks which would get the first run on major network affiliates and then gradually migrate to smaller stations. With cable becoming more affordable, it was fast…

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Dec. 18 – Dumb and Dumber – “Santa Klutz”

After doing write-ups for the two cartoons inspired by Jim Carrey films from 1994, you must have figured I’d do the third today! Just as Carrey stormed the cinematic gates with Ace Ventura: Pet Detective, The Mask, and Dumb and Dumber in ’94, the television world followed suit in ’95 with an animated series based…

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Dec. 18 – Little Dracula – “The Bite Before Christmas”

There was a huge demand for cartoons in the early 90s. Cable was expanding and needed content for all ages while a new broadcast network was also making noise. That network was Fox, and after scoring primetime hits with Married…with Children and The Simpsons, the network started to look at other areas where it could…

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Marvel Legends X-Men Animated Series Mystique

Mystique is bringing the big guns.

The penultimate figure in this series is a bit of a curveball. When one thinks of the animated series X-Men, the first villains that come to mind are Magneto, Sinister, Apocalypse, Sabretooth, and then it gets muddled. Graydon Creed made quite the impression in the show’s second season and may even be the most hate-able villain the show produced. Omega Red was certainly memorable since he was a very 90s sort of villain and being tied to Wolverine never hurts. And, of course, we have Mystique, the character Hasbro selected to be the second villain of the line (third if you want to count Morph). I think she has a claim to that fifth spot and I can certainly see an argument for Mystique as one of the most memorable villains of the show. It’s just that her character is very much tied to others. She does briefly cross paths with Sinister, and her box art appears to be inspired by that scene, but she’s not really associated with him. There’s her adopted daughter Rogue, biological son Nightcrawler, and her lackeys in the form of Pyro, Avalanche, and the Blob. All of those characters could certainly make an appearance in this line, and I would certainly argue that Rogue should be, but it strikes me as odd to get Mystique before some of these other characters. And it’s especially surprising considering she is, as I mentioned in the first setence, the penultimate figure of the line with the only remaining character set for release being Cyclops. Hasbro left open the possibility that they will return to the world of the X-Men animated series, but for now we basically have to consider it done which just makes this selection an odd choice.

Are we all in agreement that the box art is the best thing about this line?

I don’t know how Hasbro settled on the characters for this line, but my guess would be it’s largely sales related and cost-oritented. You can’t do this line without Wolverine, and basically any member of the team can’t be considered a surprise. I’m guessing Hasbro skipped over Rogue and Gambit because of their recent retro card released figures, and the same is true for Beast who has a new figure shipping now. Magneto also had some recent figures, so maybe that’s why Hasbro went with an older figure like Sinister. He was prominent enough in the show that it was hardly an upset to see him released as soon as he was, and he pairs well with Morph who was a character they absolutely had to do. With Mystique, it’s possible she’s a favorite of someone on staff who pushed for her, but it seems more likely to me that this release has more to do with Hasbro and the Legends team wanting to get her back out there. Like most of this line, Mystique is a re-paint with some minor additions and the previous figure was released as a Walgreen’s exclusive. Retail exclusives can be a pain to track down, so putting out another version that’s easy to acquire is often a welcomed development. I could be wrong, but that’s my guess on how Mystique made it into this 8 figure line.

I don’t hate this figure, but I would like it a whole lot more if it actually looked like the render on the box.

Mystique comes in the customary VHS styled box with artwork by Dan Veesenmeyer. It depicts Mystique in a shadowy area holding a candelabra which gives it a real horror vibe which mixes well with the character’s blue skin and affinity for skulls. It might be my favorite illustration in this line so far. On the spine is the usual profile shot and on the rear is the customary product shot, only with this figure the product on the back is not representative of the figure inside. In what has become an annoying and, frankly, unacceptable trend with Marvel Legends of late the promotional renders for figures have been using the wrong molds. The actual figure is on the same female buck that the former Mystique figure utilized, while the render on the back appears to be based on the newer Shriek figure. It’s a much better base for a superhero line as the figure is well proportioned, looks like a woman of impressive physical fitness, and it’s an all-together better looking figure than what’s actually in the box.

“I have some information about your daughter…”

The render basically gives Mystique an unfortunate hurdle to overcome right out of the gate and I’m going to try to not let it impact my feelings here, but the simple fact is this older female body is just okay. It’s very slight and not particularly heroic looking (granted, she is a villain). It has articulation limitations as well which we’ll get to and it’s just a base body that I would like to see retired. Mystique does feature her cartoon accurate costume of a white, sleeveless, dress with long gloves and boots. The head has been reworked to give her a new hair piece which looks fine. I love her wicked grin which is very appropriate for the character and they got the little skull on her hairline correct. Her body is mostly colored plastic as she’s basically a two-toned figure of blue and white. The controversial cel-shading is also present and, once again, Hasbro made the odd choice to use gray instead of black and it’s a shade of gray that looks too close to the gray-blue of her skin. It’s applied okay here, certainly not as bad as some of the other figures in the line, but it still comes across as half-assed. She really should have multiple shades of gray, black, and blue to do her justice and considering she’s a character who often featured heavy shading in the show it really feels like a missed opportunity. There’s no shading on her hair or on her yellow belt and it just very much feels like an afterthought. The only shading is applied to the clothing. The belt is a floating piece and the skirt portion of her outfit is a part of the belt which is a little odd. I think an overlay might have worked better, but then you lose the articulation in the torso. I am forced to reiterate, once again, that I love the idea of putting shading on these figures, but if they’re not going to put the effort in then don’t do it. She really needs some on her face to bring her to life, but I’m not brave enough to try my hand at customizing. She also has a hole in her back which is unnecessary and unwanted.

“Lord Apocalypse!”
I don’t know if she ever had a gun this large in the show, but at least it opens up the smaller gun for another figure.

Mystique comes with a fair amount of accessories, though most are just reused from elsewhere. She has open hands out of the box with her right hand being more “cupped” than the left like she should be holding a long-stem glass. She has optional trigger hands and they’re for her two guns. One is a large, machinegun, type and the other a pistol. Both are just cast in the same blue-gray plastic used for her flesh which is pretty damn cheap on Hasbro’s part and it makes the larger gun, especially, look stupid in her hands. The pistol is the same gun that came with the movie Deadpool. At least being blue makes it kind of resemble the gun she used in “The Cure” and the one Morph was seen with at times. Her final accessory is a more thoughtful one, but again, Hasbro’s cheapness ruins it some. That accessory is a baby Nightcrawler wrapped in a brown blanket which has better shading than most of the figures in this line. This is a callback to the show and the scene of Mystique preparing to toss her unwanted mutant child off of a waterfall. The problem is, this baby is repurposed from a baby Hulk figure. It lacks Nightcrawler’s defining pointed ears and he has this pompadour styled hair that looks stupid. He also has a yellow pacfier, which he did not possess in the show. Lastly, Mystique’s portrait is inappropriate for posing her with the child. Had they included a secondary one with tears streaming down her face that would have been something. Should we give Hasbro credit for at least referencing the show? I guess, but I’m also the type who sees little point in doing something if you’re not going to do it right.

And the other character in need of a gun is Morph. This blue one looks a little like the gun he featured in “Till Death Do Us Part.”
I appreciate the thought, but that’s not Kurt.

The last thing we need to consider with this action figure is the articulation. Mystique, being essentially on the same body as Jean, has few surprises. The ball-hinged neck lets her look in all directions save for up since her hair gets in the way. The shoulders can lift out past horizontal and rotate fine while the arm articulation is limited to single-hinged elbows with a swivel point in the elbow. She can’t quite hit 90 degrees and the lack of a bicepts swivel is a disappointment. The wrists rotate and hinge with the right trigger hand featuring the proper, vertical, hinge so that’s good. The torso has the diaphragm joint under the bust which offers little more than some rotation and tilt with very little forward and back. There’s no waist twist, and the legs can barely manage a 45 degree spread. She does kick forward okay, but not back, and there’s a thigh cut for rotation there. The knees are double-jointed and they feel less gummy than Jean and Storm’s. There’s no boot cut and the ankles hinge forward and back a decent amount and rock side-to-side. It’s a mediocre spread of articulation. She can at least pose fine with the hand gun.

“Oh, my beloved child. Wait…you’re not my baby!”

Mystique is another bare minimum type of release from Hasbro in this line. She looks okay, the cel-shading is at least passable, and there’s a tiny bit of re-tooling with the head. They still half-assed the accessories and really should have just used the new body they had already made for other figures as I bet this belt and head would have fit just fine. Why they didn’t is not something I can figure out. And making the guns the same color of plastic as her body is just weird and cheap. Imagine if everybody ran around with guns that matched their skintone perfectly. That’s Hasbro not wanting to pay to change the color of the plastic in the machines. And the baby Kurt is a nice thought, but a poor execution. At least the box art looks great.

“So long, imposter!”

Mystique is presently available via Hasbro’s Pulse website and the Shop Disney webstore. Like all of the figures in this line, she comes with a slight upcharge that’s not really reflected in the product. Chances are, if you’ve been collecting this line then you’ll probably want to add Mystique to your shelf. She could have been a lot better, but by the standards of this line she’s actually one of the better releases. I suppose I’d stick her somewhere in the middle, and I probably prefer her to any of the X-Men women. I’m still left wishing she wasn’t the character we got with one of these precious 8 slots Hasbro budgeted for, but at least she’s not a dud. That means we only have one more figure to look forward to in this line, Cyclops, before we say “goodbye for now.” Hopefully it’s a good one, but it’s not looking like it will arrive before the year’s end so check back in 2023 for my thoughts on Cyke.

If we’re only getting a few villains out of this line, at least they fit reasonably well thematically.

Marvel Legends X-Men Retro Card Series Apocalypse

“I know more of this world than you could even dream, that is why I must…destroy it!”

It is Halloween and that means it’s time for costumes, candy, and spooky fun. It’s also Halloween 2022, a pretty important date if you grew up loving those mutants who ran around in colorful spandex fighting for a better tomorrow. That’s because 30 years ago on this very night, the animated series X-Men premiered on the Fox network. The decision to debut a cartoon in prime time with characters still on the periphery of mainstream appeal was both a bold choice and one brought about by necessity. Fox had done the same recently with Batman – The Animated Series, but that hardly feels like a gamble considering that was coming hot on the heels of Batman Returns. You see, the show should have premiered in September on Saturday mornings, but the project was fraught with delays and the early animation sent back from studio AKOM was said to be a disaster. And since the show wasn’t going to be able to premiere as planned, the producers involved decided to focus on the first two episodes to get them ready for a Halloween premiere with the rest of the season to follow in early 1993. Marketing dubbed it a sneak peek, and it must have worked because before long the show was a ratings hit and the rest is history.

Given that it’s such an important day for an elder X-Men fan like myself, it only felt appropriate to forego something spooky this Halloween in favor of something celebrating that show. Now, I originally intended to debut my review of Hasbro’s Morph, but I received that figure in late September and I was just too eager to talk about Morph. The timing just didn’t make sense, so we’re pivoting to something else. Had Mystique, the next planned figure in Hasbro’s dedicated X-Men animated line, arrived this month she would have been featured here. And she even embodies a bit of that Halloween look with her blank eyes and affection for skulls. Instead though, I think we have the next best thing with one of the major villains from the show: Apocalypse.

This card is stupid big.

Hasbro’s retro card series of Marvel Legends has caused some confusion in the collector community, and I’m afraid this Apocalypse only adds to that. It started a few years ago as an homage to the classic ToyBiz line of figures from the 90s. Hasbro created updated blister cards based on those styles and packaged Legends in them. They had to be slightly oversized to accommodate the larger Legends figures compared to the classic ToyBiz ones, but who in the collector community doesn’t love a good dose of nostalgia? They’re definitely neat, and since the designs of the figures are largely based on their 90s appearances they hit pretty hard when it comes to nostalgia. It was successful enough that Hasbro then did the same with Spider-Man. Unlike the old X-Men line, the Spider-Man line from ToyBiz was a direct tie-in to the animated series that premiered on Fox (in sneak peek fashion as well since it worked so well with X-Men) in 1994. As a result, collectors weren’t sure if these new Spider-Man retro card releases were based on the animated series as well. I’ve seen many collectors refer to the Hobgoblin, especially, from that line as being animated inspired, but that doesn’t appear to be the case. The only one released that is definitely based on the cartoon is the PulseCon exclusive Venom from last year (which is being followed-up with an animated Spider-Man this fall).

The actual figure though? Not really that big. I would have actually liked a little more height out of this guy.

Now adding to any confusion that still exists out there is this Apocalypse figure. Apocalypse had multiple releases in the ToyBiz days so a retro card release makes sense. However, this particular figure features a purple and blue deco. That is significant because that’s the color scheme Apocalypse had in the animated series. No where else has Apocalypse ever looked like this. And to drive the point home further, he comes with an interchangeable gun attachment for his arm that is pulled right from an episode of the show which has left many to ask “So why is this not a release in the VHS line?” And the answer is, “I don’t know.” I don’t think any of the marketing team for Legends has explained that one. My guess is that someone on the team really wanted to do this character in this look, but the budget for the VHS line couldn’t accommodate it so they did it this way. It’s bizarre, because this figure does not feature the cel-shading paint job of the VHS line so it’s not just a difference in packaging. This figure is also based on the build-a-figure Apocalypse released a few years ago, so disassembling it to fit in a VHS box would not have been problem. Plus, as illustrated with Mr. Sinister’s VHS box, Hasbro is willing to adjust the sizing when necessary on those boxes so there’s really nothing stopping Hasbro from releasing the figure in that line from a design standpoint. I know the cel-shading is a bit of a contentious topic in the community, but this figure is so cartoon specific that I can’t imagine there was a ton of demand from collectors not interested in the animated series. This version of Apocalypse has always been viewed as a little “goofy” because of those colors so comic collectors are most certainly not the target audience, but here we are.

This is unquestionably supposed to be Apocalypse from the cartoon, you can’t fool me Hasbro!

Because of the colors on this guy, I definitely consider him to be part of the animated series line of action figures. It’s bizarre, and if it’s simply a matter of budget then I don’t know why they didn’t just hit this guy with more paint so he would fit in, but here we are. That said, I’m happy to have Apocalypse in this deco as it’s been perhaps the figure I’ve wanted most to come out of the animated line next to Morph. This funky color palette just hits right for me. Like most kids in the early 90s, I was confused why Apocalypse looked like he was painted for Easter in the show and would have preferred him in black and blue, but over time this look has just become a hallmark of the series for me and I appreciate it more as a result. Plus, Apocalypse is so bad ass that he can look like this and still be feared!

The figure does come on the aforementioned blister card and it is pretty massive. It’s almost comical to look at how big this thing is relative to other retro card releases and even more ludicrous compared to the 90s cards. It features some nice artwork, though not in the animated style aside from the suit colors, and definitely has that old school ToyBiz feel. Many like to keep these releases mint-on-card, but I am not one of them. If you want to preserve the card as much as possible, I recommend slicing the bubble from the bottom with a blade which will allow you to slide this big boy out. And once removed, he is indeed rather big standing at around 8.25″.

Even this gun attachment is taken right from the show.

In looking at this figure, what immediately stands out as “animated” aside from the colors is the sculpt of the chest. I mentioned earlier that this figure is based on the build-a-figure from a few years ago, but it’s been re-tooled in several places and the upper torso is one such place. The musculature has a very soft look to it which is in-line with the show. There’s basically just a hint of pectorals and nothing more. The other details of the costume, such as the shoulders and the collar area, look as they should. The only parts not exactly screen accurate are the boots and the gloves. The boots are just all-together busier in their design, something an animated show would strive to eliminate. The hands are similar, but they’re also just not sculpted right as he should have a blue knuckleguard on each hand. Lastly, the cables that connect his arms to his back should plug-in around the elbow and not the forearm. Obviously, these inaccuracies exist because Hasbro is reusing old parts and I would say it’s mostly fine. While I would love to buy action figures that are committed to matching the source material to a more exact specification, I know that’s not Hasbro’s approach. They do things mostly with cost in mind and basically think giving us a new torso is good enough. The issue now is that approach was more acceptable when these figures were a lot cheaper. It’s something that will bother some folks, and for others it won’t. In my experience Hasbro has done a good job of conditioning its fanbase to accept these figures for what they are so my expectation is most will be unbothered.

In typical Hasbro fashion, they give you some of what you want, but not everything. This gun has four barrels, but you get just 3 blast effects.

As a last bit of aesthetics, we should talk about the paint job. Apocalypse is quite purple and quite blue, as he should be. Hasbro prioritizes using as much colored plastic as possible with their figures and this one is no exception. The paint is mostly limited to the head, upper torso and the gauntlets. The head is where the most paint was needed and it’s done well enough. We’ll talk about the appropriateness of the expressions when we get to the accessories, but there’s enough paint to bring out the sculpted details of the face with minimal slop. He’s not the easiest face to paint as the lips basically wrap around the whole head and he has that gap in the blue on top of the head, so Hasbro did a very nice job here. What is unfortunate though is his head is in two pieces glued together and there’s a blue seem as a result between his forehead and the portion of his flesh that runs up his head and it looks stupid. Otherwise, the paint details are fairly simple and done well enough. The chest even has this really nice, matte, finish which looks great, but also makes the shiny, plastic, portions look worse by comparison. Where they had to match colored plastic to painted, the figure also looks fine.

The source material for the gun is clearly the show, though it was simplified a bit for this release.

The elephant in the room when it comes to paint is obviously the exclusion of cel-shading. This is a retro card release, so cel-shading isn’t normally expected, but he’s also animated Apocalypse and the other X-Men animated figures all have it. Personally, I would like characters based on a cartoon to feature a paint job that reflects that medium. On the other hand, I concede that the cel-shading in the VHS line has been applied poorly. Part of me would like to give Hasbro some credit here in thinking that with a bigger figure to work with, the cel-shading would turn out better, but there’s no guarantee of that. They seem to struggle just finding the right colors to use when shading (see the hideous mustard color they use to shade yellow). Ultimately, it is what it is. I would love some shading on the torso, especially, but it’s not here. Maybe that’s a good thing? I don’t know, but that’s just my opinion. I don’t think he clashes in a significant manner amongst the other figures in the VHS line so I guess it doesn’t matter that much. As was the case with the accuracy of the sculpt, the absence of shading is going to matter more to some, and not at all to others.

Would it have been hard to just give us one more teeny, tiny, piece to stich in that bottom barrel? Though the proper thing to do would have been to sculpt a new, double-barrel, blast effect that plugs into both at the same time.

Moving on to accessories, Apocalypse is pretty much par for the course when it comes to Legends these days. He doesn’t have a lot, but at least here what he does have is done well. First of all, he has two sets of hands: fists and open, “clenchy,” hands. That’s fine as it allows him to look menacing, dramatic, and you can even get those clenchy hands to grab onto another figure. He also has two heads: an angry one and a stoic one. The angry one is reused, and the stoic is new. As a comic inspired sculpt, I think the angry head is fine. As an animated Apocalypse? It’s terrible. He basically never looked like this in the show so I probably won’t be using it. The stoic head is more my thing. It’s still done in the Legends style so it’s not a toon-accurate look for the character, but that’s been true of almost every release in the VHS line as well save for Wolverine. I refer to it as stoic, but he is frowning and looks kind of ticked off. I do wish the shape of both was different as Apocalypse tends to have a wide jaw compared with the top of his head, in both the comics and the show, but these heads are pretty uniform. If it were up to me, I’d have gone with this head, but with less detail to remove the frown and paired it with a laughing head. Imagine a laughing Apocalypse on your shelf with his fists on his hips or his arms crossed? Perfection. Lastly, we have the optional gun part. It attaches to the forearm and the cable can even plug into it. It is taken directly from the “Beyond Good and Evil” plotline when Cable confronts Apocalypse at the start so it is pulled right out of the show. It looks nice and Hasbro even included some blast effects for it which I would not have expected. It’s nice to have as it allows you to display Apocalypse as a menacing overlord on your shelf, or as someone willing to get his hands dirty which was rather true of the character in the show. They could have loaded him up with more arm attachments, but this feels like a fine selection of stuff for Apocalypse. It just would have been nice to get a new effect part for the main part of the gun that plugs into both of the center barrels. Since they instead gave us three separate pieces, one barrel will always be empty.

The gripping hands are wide enough that you can make your Apocalypse perform chokeslams on Wolverine.

Time to talk about the articulation. Despite being a big boy, Apocalypse moves okay and is pretty standard for the line. We have the ball-hinged head that lets him look up and down, all around, and even tilt the head a smidge. The collar doesn’t really get in the way until you try to rotate the head, but the range is decent. The shoulders are just ball-hinged and he can raise his arms out the side and rotate them pretty well even with the shoulder pads getting in the way slightly. The elbows are single-jointed and he can’t quite hit a 90 degree bend, so that could be better. The wrists rotate and hinge horizontally. In the torso, we get an ab crunch that lets him bend back a bit, and crunch forward a decent amount. It’s mostly colored plastic here so paint rub shouldn’t be of great concern, but it’s worth being mindful of. The waist is just a twist and the legs are ball-pegs. He can damn near do a full split and is capable of kicking forward just fine, though the cheeks will prevent much rear leg motion. There is a thigh cut which does what thigh cuts do and the knees are double-jointed. There’s no boot cut, but down in the ankles you have the usual hinge and rocker combination which works just fine. More importantly, everything is nice and tight so he shouldn’t be toppling over on your shelf. Apocalypse really only needs to hit a few poses and this figure is capable of doing that.

He is here to crush the mutants, and seems capable enough.

All in all, I am quite pleased with this release for Apocalypse. Yes, I would have preferred this come in the VHS line for both the packaging and the cel-shading, but since it didn’t, at least we got a fairly robust release as far as accessories go. I’ve been pretty disappointed with the majority of the VHS line because of the poorly applied cel-shading, inappropriate reuse of some sculpts, and the dearth of worthwhile accessories. It’s really been a money-grab kind of line and at least this Apocalypse feels more substantial and like a better value. They actually did some re-sculpting to make the figure more cartoon accurate, and while they didn’t go as far as they could with that, I think most will find they went far enough. My preference would have always been to receive figures with sculpts actually designed to mimic the animated look, but Hasbro was never committed to doing that for one reason or another. This figure does suffer a bit as a result because the head isn’t right and the veiny biceps look stupid on Apocalypse (and they would look stupid on any version of Apocalypse so I don’t get the thinking here). The rest of its shortcomings are just par for the course with Marvel Legends, like the dearth of paint apps (the cables look especially plain), so regular Legends collectors will likely be content. Unless someone else can get the license to produce animated X-Men figures (highly unlikely), this is unfortunately the best we’re likely to get. And at least with Apocalypse, this one does indeed feel good enough. Most of the VHS figures are not and the feeling of settling is palpable with each one, but here I don’t feel that way. At least not as much.

Apocalypse does come at an inflated price though of $40 which is obviously a lot for a Marvel Legends release. This one at least feels more worthy of that price compared with the VHS figures at around 28 bucks. A comparable figure would probably be NECA’s Chrome Dome from the Teenage Mutant Ninja Turtles line which was also $40. I would argue that the NECA release is a better value than this as it came with more stuff, more paint, and was 100% new tooling, but it also came out a year ago so maybe in 2022 it would be $45. Value, as always, is rather subjective, but in this case I think the value is there. If you’re interested in picking this one up, you may have to dig around a bit as it is sold out in several places. Hasbro Pulse still has it open for order so that may be the safest bet. Amazon does as well, but they can be hard to trust. Re-stocks may be on the way too so I don’t think it’s one you’ll have to spend a fortune on eBay for, but I also would recommend acting fast since I don’t think this one is ticketed for big box stores which would indicate there will be fewer of these out in the wild than the Age of Apocalypse version, by comparison. More importantly, if you can find some time today (admittedly, difficult given the holiday) or maybe even just this week throw on some classic X-Men and take a trip through time. It’s incredible to think I was watching the show as a kid 30 years ago, and while it may not hit the same as it did for me then, it’s still a worthwhile nostalgia binge and a show I think is worth celebrating. Or if you want to read more about it, I’ve covered both Previously on X-Men and the X-Men art book and recommend both to fans of the show. Here’s hoping the sequel series due next year is able to carry on its legacy.