Tag Archives: super7

2026 – The Year in Figures to Come

Toy Fair is coming which basically means the start of the year in toy reveals for 2026!

2025 is history. We’re done talking about it. Well, sort of. I have written-up posts for the last of the 2025 action figures I received, but they haven’t gone live just yet so I’m done looking back, but dear reader you are not. Attention turns to 2026 and we’re coming up on the eve of New York Toy Fair. Last year, Toy Fair ended up being perhaps the biggest show of the year for many toy producers. Some of the more collector-focused companies weren’t there, but for basically anyone selling toys at big box stores it was a big event. I don’t know if that was necessarily by design for it was shortly after Toy Fair the industry got slammed by tariffs which probably caused many companies to reevaluate what they were doing. Traditionally, Toy Fair is for the year to come. In the old days, this was where producers would exhibit their products in hopes of driving up orders for the fall holiday shopping season. Now, it’s more of an antiquated model and Toy Fair has even struggled some to justify its existence. The Pandemic caused it to get cancelled and the organizers tried moving to the fall which didn’t really work and lead to yet another long layoff as you’re not going to have an event in the fall and then come back in February with another. They even tried moving it out of New York, but basically no one wanted that.

Still, Toy Fair is happening and there will be new product shown soon that will delight and enrage toy collectors, because that’s what tends to happen. I have ideas of what will be shown there and at the conventions to come during the year, but this post is less about predictions and more about my hopes and dreams for the various lines and companies I’m interested in. Some of the motivation here is to consolidate my own collecting. I am running out of room in these parts and it would be highly beneficial to my home and wallet if I were to become more selective. I probably bought too many “cheap” figures in 2025 and I do think I’d probably be better off getting fewer toys, but higher quality ones that I’ll enjoy more. That’s perhaps a topic for another day (and I say this after impulse buying a Marvel Legends figure so I’m off to a shaky start), for now I want to think about the potential 2026 has in store for us as action figure enthusiasts.

Playmates Toys – Bring Back Monty Moose!

The one that got away (photo from Hollywoodheroes.com)

The biggest news to close out the year in the toy world was the revelation that Playmates Toys was losing the Teenage Mutant Ninja Turtles license. It’s still almost hard to wrap one’s head around that, but it’s gone and the new company is already in place, but keeping quiet at the time of this writing (Update – It’s Mattel). Playmates does have all of 2026 to release TMNT figures plus another relief period following that to unload whatever stock is left. Recently, Playmates has been releasing product from the newer Mutant Mayhem film and spin-off show while also supplementing those releases with its remastered line, some Last Ronin, and reissues from the vintage line. My hope is that Playmates goes hard into the reissues this year now that the end is in sight. Monty Moose is the one I highlighted here because he’s the one I want most, but Playmates should use this as an opportunity to cash-in on the hard to find figures like Scratch, Hothead, Hot Spot, that dinosaur Shredder, and other figures. It’s been a bit of a surprise they have yet to go to this well yet, but maybe they were holding out for some reason? I don’t think they care about crashing the collector market. It’s possible they don’t have the molds anymore, but it’s probably worth it to them to recreate them like they’ve done with vehicles like the Foot Cruiser. And the same should apply to hard-to-find vehicles and play sets as well.

NECA Toys Needs to Get Out Tempestra

The purple lady with the glowing eyes is the only one missing from the NECA toy collection.

Keeping things to Teenage Mutant Ninja Turtles for a moment, the threat of a new master license holder really puts a lot of what we’re accustomed to getting into some jeopardy. It could all work out and be fine, but it could also go away like Playmates. We don’t know. If there’s even a chance of that though then the companies in the TMNT game need to push out the most sought after characters and figures and number one for NECA’s line of TMNT cartoon figures is Tempestra. She is a bit of an obscure character who first appeared in the season four episode “Leonardo Versus Tempestra.” In it, the character Tempestra is a boss character in a video game that eventually breaks out and does battle with the turtles. It’s not particularly memorable on its own, but the character would make a return in the episode “Night of the Rogues.” There she was joined by the villains who are actually pretty popular hence why they all have received figures in the line already. Tempestra is the lone holdout so people want her to complete that set. She’s also unique in that she’s a rare female villain for the show and has a good look. I have a feeling NECA has already mocked her up at least, if not tooled, as they revealed an April figure years ago that was going to come with an arcade cabinet. It was from the movie line and it would have put actress Judith Hoag in a yellow jumpsuit like the cartoon character (or actress on the old arcade cabinet), but it may have been cancelled. My suspicion is that NECA did not develop the in-scale arcade cabinet for that figure, but for Tempestra and this was just another application for it. I guess we shall see, but I think NECA finally reveals her this year.

Mattel Brings Back Batman: The Animated Series

This property deserves better.

Mattel surprised a lot of folks when it announced in 2025 that it had reacquired the DC license. It wasn’t quite the shock that we experienced several years prior when McFarlane snatched it away from Mattel, but it’s always a surprise when a major license changes hands. McFarlane will see its ability to release DC figures come to an end at some point this year. The gates open for Mattel in the second half of 2026 and we’re probably going to start seeing what they have planned very soon. Most expect a Marvel Legends type of approach with action figures and that’s probably a safe bet, but for me personally I’m hoping we get a brand new line for Batman: The Animated Series. The DC Direct stuff looked pretty good, but the articulation and construction was terrible. McFarlane has been re-releasing a lot of those figures, but with reduced quality, bad paint apps, and an absurd price point. The best version of Batman deserves better. Let’s hope Mattel can be the one to deliver the definitive take on the show.

We See What’s to come for The Tick

It’s unlikely, but imagine if we could get all of these guys in plastic?!

Big Bad Work Shop announced it had the license to produce figures based on The Tick last year. Actually, they seemed to have the license going back a little ways as they did a 5 POA version of the character already. Last year was just when we found out they were going to bring us a fully-articulated, seemingly 1:10 scale version of the big blue guy. I love the old Tick cartoon so I would love to see a figure line based on that. Unfortunately, that show is owned by Disney and apparently most of the characters created for that show are in licensing purgatory. Maybe they can work something out, but Disney is a notoriously difficult company to work with when it comes to licensing so I’m not holding my breath. We do know there is a Tick and a variant beach Tick on the way this year and we have seen a prototype for Chairface Chippendale. I’m hopeful that we’ll see Arthur and I think the chances are pretty good that we do. This line is going to be a very slow moving one, but I’m okay with that. I don’t think I need an expansive collection, but I may have to attempt to customize a Naughty or Nice Santa into a Multiple Santa.

Mondo Gives us The Venture Bros.

A terrible, blurry, photo from one of my oldest entries on this blog of my old Venture Bros. dolls. Check out that iPod!

Speaking of The Tick, a related series to that show is The Venture Bros. I love The Venture Bros. It is one of my favorite television series of all time. Back when the show was still in production, Jackson Publick and Doc Hammer were approached about doing toys and the two picked a specific lane. Not being toy boys, they felt any toys based on the show should be intentionally lame. That would also fit with the vibe of the show where it’s modern, but it has an aesthetic from the 70s. That’s how we ended up with those Mego style dolls. There were some 5 POA figures that followed, but that’s mostly been it aside from a Kid Robot vinyl here and there. I want something that’s at least on-model. I don’t think the show needs a super articulated approach which is why I’m hoping we see Mondo get the license for their Squads line. These are basically statue or 5 POA type of figures, but in a 9″ scale, fully painted, and they have swappable limbs, portraits, and so forth to create different displays. It gives them a very clean look. Of course, if someone wanted to do proper figures that would work for me too, the Mondo Squads just seem like something that might work for both collectors and creators, though if they want to knock the scale down I’d be okay with that too. I don’t need Hank Venture to be 9″ tall.

To Celebrate 40 years of The Real Ghostbusters, Mondo does Stay Puft

Sticking with Mondo, we have this want for a Stay Puft based on his appearance in The Real Ghostbusters. Mondo released it’s first figures in its line of roughly 1:12 scale The Real Ghostbusters which have been pretty well received by most. They could use a Stay Puft, but I think the best way to release the big guy is to do what Mondo does best and make him a sofubi. A sofubi is a soft vinyl figure with limited articulation and it would likely be easier to make Stay Puft big in this format. He just doesn’t need a true action figure form. Just give me arms pre-posed like they are in the intro and I’ll be happy. It will really tie together a truly awesome RGB display.

Bandai returns to Dragon Ball!

The scale is so bizarre with this line.

I love the Dragon Ball franchise. Dragon Ball Z hooked me in during the 90s and I was pleasantly surprised by how much I enjoyed its return via Dragon Ball Super, but my favorite era for the franchise will always be the original Dragon Ball. When Bandai got rolling with the Tamashii Nations line S.H.Figuarts there were almost equal parts Dragon Ball and Dragon Ball Z, but over the years the Dragon Ball figures have been all but phased out. The last one released was Lunch back in 2022. Last year, Bandai did release a 40th anniversary Goku as seen on the first cover of the manga with him riding the dragon in an orange gi so that kind of counts, but as of right now they haven’t made it available to folks in the US (I think it’s being sold at their very limited pop-up locations). The new figure isn’t exactly what I want, but put that Goku in blue and I am there! The old figures were always way too big to scale with the adult characters. They kind of work with Master Roshi who is sort of in his own scale, but not with Bulma and the others. The new, smaller, body is a huge improvement and I would happily replace my kid Goku and Krillin with new ones. Plus we never got Yamcha, Tien, Cyborg Tao, and many others that would be great to add to the shelf.

Someone Gets the Futurama License

It sure would be nice if someone made some good Futurama figures…

The Simpsons have changed hands the last couple of years and had a pretty strong presence in the world of toys, but what about Futurama? We just have the old toyline from the early 2000s which was honestly kind of bad. I sold all of my figures except Fry and Bender and I feel like it’s high time someone took a whack at these characters again. Jakks could always do it as a companion line for The Simpsons, but they’ve frustrated me with their distribution so I don’t really want that, per say. Mondo Squads would be another decent landing spot, though I’d prefer they aren’t in that 9″ scale as that’s just too big. I don’t really expect this one to come true, but I’ll keep my fingers crossed.

Super7 Returns to Vintage-style TMNT

Super7 had a bad 2025. I even named them the worst toy company of the year, but I don’t want to have to do that for 2026. One way they could climb back into my good graces is to return to the vintage inspired TMNT line that went on hiatus with the arrival of the 2003 line. Now, I realize some of this is out of their control. There are reports that Viacom basically ended that line and forced 2003 upon them and most assume that was the result of pressure from Playmates. No, I don’t think Playmates losing the license really means much for Super7, but I do think Super7 has at least some sway here. When fans responded negatively to their Rat King based on Shredder’s Revenge Viacom relented and let them do a figure inspired by the Playmates original. Who’s to say they can’t get one more waves out of Viacom to finish off their vintage stuff? I need Heavy Metal Raph!

Jada Toys Announces More Christmas Figures

Frosty could really use HIS Santa to join him on the shelf.

Hey, I love Christmas! And I love toys based on Christmas things. Last year, Jada gave us a figure of Frosty the Snowman and I was pretty damn happy about that. No, the figure isn’t anything amazing, but it’s Frosty the Snowman! I would love to see more of that from Jada and I have a few ideas how they could go about that. The easy path is to do more Frosty. He could use a Karen, Professor Hinkle, and a Santa Claus just to name a few. I don’t think we really need all of those other kids, but if they sell really well I guess there’s room to expand. I think it would also be neat if each figure came with another version of the rabbit, Hocus Pocus, with swappable heads and bodies to let us build out a fun little display. If they think Frosty (and Hocus) stands on his own just fine, then how about parlaying that Flintstones license into a Santa Barney? Yes, I’m referencing the classic Fruity Pebbles commercial where Barney tries to impersonate Santa to get his hands on some delicious sugar cereal. And if they could do a Santa as well that would just be ::chef’s kiss:: It might be more likely they tackle more Rankin Bass which, perhaps to the surprise of many, doesn’t thrill me nearly as much. Now, if they shock the world and announce a Chuck Jones Grinch figure I just might explode.

Bucky O’Hare Makes a Shocking Comeback!

I refuse to say good bye to this crew!

I love Bucky O’Hare and the Toad Wars. It broke my heart on multiple occasions: the end of the cartoon, the cancellation of the original toy line, the cancellation of the Boss Fight Studio line. No, I don’t think he’s going to make another comeback because those Boss Fight figures are still out there and pretty damn cheap (well, most of them). However, I can’t stop wishing and hoping for a revival. The Cowboys of Moo Mesa are getting figures right now as we speak, why can’t Bucky get another shot? Maybe the entire IP could be bought at this point making it a target for someone like Nacelle. Larry Hama could probably use the payday and it’s not like Continuity even makes comics anymore. Per Boss Fight, it was Continuity that lost interest in licensing it out. I guess the return just wasn’t worth the work. I did speak in person with another individual from the company who seemed to suggest the sales just weren’t there either. That the license was just too obscure. I don’t know the real deal here, but I’m sure the license excites few. In a recent episode of the YouTube show Geek. Dad. Life., Peter Santa-Maria of Mondo expressed some love for Bucky so maybe there’s a glimmer of hope there? Another recommendation for the Mondo Squads makes sense here as both Hasbro and Boss Fight Studio were unable to deliver the full crew of the Righteous Indignation (Hasbro left out Jenny, Boss Fight left out Blinky and Willy). I’m going to keep hoping for that Blinky figure though until the day I die so maybe 2026 can be the year?

While you ponder the year to come, here’s some current stuff to tide you over:

JoyToy TMNT Leatherhead

It was in my year-end wrap-up post on 2025 where I mentioned how awful the tariffs instituted by the US during the year made action figure collecting. The added cost is a given, but also the shipping. Importing a figure from overseas became a bigger issue as understaffed sorting centers were ill-equipped for figuring out…

S.H.Figuarts Dragon Ball Daima Super Saiyan 4 Son Goku (Mini)

It’s no great secret that the black sheep of the Dragon Ball universe is the anime Dragon Ball GT. Created in-house by Toei animation, Dragon Ball GT was a continuation of Dragon Ball Z without creator Akira Toriyama. While Toriyama had to grant approval to many aspects of the series, he wasn’t directly involved with…

NECA TMNT Adventures April – The Fifth Turtle

NECA’s line of Teenage Mutant Ninja Turtles action figures based on the pages Teenage Mutant Ninja Turtles Adventures by Archie Comics is like the little engine that could. It’s not a fast-moving line, the releases aren’t always heavy hitters, but when they land they’re usually pretty damn good. And NECA appears to be slow-walking this…


The 2025 Action Figure Round-Up

What greatness was delivered this year?

It’s the end of the year so that means it’s time for year-end awards and accolades. It’s easy content and who doesn’t enjoy reflecting on another year gone by? Unless, of course, that year was a bad one. I don’t think 2025 is going to go down in history as a particularly good year, but that doesn’t mean there weren’t some great toys released or announced. I don’t always do posts like this, but I felt like I did a lot of toy reviews this year so it felt warranted. It was also interesting because some staples, like NECA’s Teenage Mutant Ninja Turtles cartoon line, didn’t put out a ton of figures. And yet I still managed to have reviews up almost weekly this year. I have a bunch coming in early 2026 as we play catch-up, but that’s probably true most years. It did feel like this year in particular had a heavy dose of releases at the end of the year and I think I know why – which I’ll get to momentarily. My rules for this list are pretty simple though: if it came out in 2025 and I got it then it’s eligible. Even if I haven’t technically posted the review yet. And since I’m based in the US, it’s all US release windows so if Asia was enjoying something at the end of 2024 that didn’t arrive at my house until 2025 then it’s fair game for me. Now, let’s get started with an atypical category:

The Storyline of the Year – Tariffs

Yes, those wonderful tariffs are being brought up again, but hopefully it’s the last I need to say about it until they’re gone. The “brilliant” strategy of the new administration in the US was to tax the hell out of imports because someone convinced the president that a trade deficit is akin to being robbed. It’s not. And even though tariffs are paid by those who are doing the importing, it’s a regressive tax that is passed onto the general public either in whole or in part. It varies from company to company, but it also created a bottleneck in shipping and some packages have been tossed or seized for “reasons.” I had one seized, but was fortunate the shipper re-sent without any additional charge to me, but it has meant I’m on week 6 for a package that still isn’t here as of this writing. I’ll tell that story when I get to the figure review. Anyway, tariffs have had a huge negative impact on a lot of industries this year and I’m not going to pretend that my hobby is the worst affected, but it still sucks and continues to suck as we head into 2026.

Reveal of the Year – Mondo X-Men ’97 Beast

He looks so good!

I don’t know why, but it feels like we’re always waiting on a toy company to deliver some version of Beast. Back in the early days of Toy Biz, Beast was one of the last characters featured in the cartoon series to make it to plastic (poor Jean had to wait even longer for a non Phoenix version) and current Marvel Legends collectors are waiting on him to finish up the X-Factor squad (they may technically be waiting on a properly costumed Angel too). With Mondo’s X-Men and X-Men ’97 line of sixth scale figures, we’re still waiting on Storm, Jean, Morph, and Beast, but in 2025 all but Morph were shown. Storm already went up for preorder too and I think Beast is expected next. Mondo showed him off in their end of year stream (they had previously announced and displayed him at a convention) and he looks fabulous. We’ve never had a proper animated Beast. The last one Hasbro did is good, but the portrait isn’t right for that version of the character. Animated Beast never had those whited-out eyes which I have always felt was inappropriate for the character as the pupils show the human within the beast. I’m a little afraid of how much a chunky boy like Beast is going to cost, but I can’t wait to add him to my collection in 2026!

Honorable Mentions: Mondo Squad Rocko’s Modern Life, Big Bad Workshop The Tick, Marvel Legends X-Men ’97 Apocalypse

Worst Toy Line of the Year – Jakks Pacific The Simpsons

Jakks got to take over The Simpsons from Super7 which meant more releases at a much cheaper price. Their output has been fine. I have nits to pick with them as I do most things, but for the price it’s hard to complain. What lands Jakks on this list though is just how damn frustrating the line is to collect. My local stores never got anything past Wave 2 until very recently when they got Wave 4. I was able to snag a Barney off of Target’s website, but nothing else from his wave has shown up in store for me or online and it’s very annoying. I’ve basically “quiet quit” the line as I’m not paying scalper prices for them or blowing a ton of gas riding around hoping to find them because the on-line inventory tracking is so poor.

Honorable Mentions: None

Figure I wish Arrived in 2025 – S.H.Figuarts Gamerverse Cyclops

A weird thing happened in 2025. Two companies, Hasbro and Bandai, decided to unleash upon us a “Gamerverse” line of figures. Hasbro has been doing that for years, but mostly for the Spider-Man games on PlayStation. In 2025, both companies are dipping their toes into Marvel vs Capcom and, oddly enough, both are focusing on the Marvel side of that equation. For Hasbro, it’s not a surprise as they don’t have a license for anything Capcom, but Bandai has been doing Street Fighter figures for years. Maybe they’ll get to more from them, but thus far we’ve only seen Marvel and sneaking out in Asia just before the end of the year is the first figure in the line – Cyclops. There are some things about the figure I’d change based on what I’ve seen so far, but overall I think he looks like the best Cyke that’s ever been. I like the Legends Cyclops I have from the VHS styled line of X-Men figures, but that one came with almost nothing. The X-Men ’97 one comes with some effect parts, but it looks horrible. This one may be the last Cyclops I’ll ever need so I’m really eager to see how he looks and moves in person.

Honorable Mentions: S.H.Figuarts Across the Spider-Verse Scarlet Spider, Storm Arena Street Fighter Alpha 3 Sagat

Debuting Toy Line of the Year – Storm Arena Street Fighter Alpha 3

Storm Collectibles has been releasing figures based on Capcom properties for years, but always in a weird scale and for a large sum of money. Perhaps feeling pressure from Jada Toys, Storm decided to launch a new line in 2025 based on designs from Street Fighter Alpha 3 and this time they were finally listening to fans. The Storm Arena line is a true 1:12 scale action figure line where each figure comes with alternate hands, portraits, a stand, and effect parts and for the low price of $26! I honestly didn’t see this one coming. Larger characters, like Sagat who is due any day now, will retail for more, but still at a hell of a price in today’s market. And the figures do not sacrifice anything as far as I can tell. The sculpts are terrific, the articulation is excellent, and they even retained that soft plastic torso Storm loves to use. They only managed to release two figures in 2025 and they’re basically the same figure with different heads – Ken and Ryu, and yet I was tempted to make them Line of the Year anyway. They are that good and I can’t wait to see how Sagat turned out. 2026 could really be the year this line takes off.

Honorable Mention: NECA Teenage Mutant Ninja Turtles (2012), Marvel Legends “Not Marvel vs Capcom” Gamerverse, InArt The Dark Knight Rises, Mondo The Real Ghostbusters

Most Disappointing Cancellation of the Year – Super7 Teenage Mutant Ninja Turtles (Vintage)

Super7 did not have a good 2025, but it did manage to finally make it’s long-planned pivot to action figures based on the 2003 version of Teenage Mutant Ninja Turtles, though how long-planned that was we don’t know. When Super7 first announced they were doing figures based on that show it was supposed to be in conjunction with their line of vintage-inspired TMNT. The release pattern would go Vintage, 2003, Vintage, 2003, etc. Well, plans apparently changed as Super7 clarified things to say the vintage-inspired line is “on pause.” I don’t know about you, but anytime I’ve seen a toy line described as being on pause the phrase has been synonymous with cancelled. Other than Marvel Legends, which saw Hasbro pivot to a 1:18 scale line when oil prices were incredibly high, I can’t think of another line that came back. Maybe Super7 will buck the trend, but it’s disappointing because there are some Technodrome-sized holes in the collection headlined (for me) by Heavy Metal Raph. We know Super7 was running into issues with Playmates who did not like them recreating their figures, but this is a case where the company needs to take a stand and go to bat for its collectors. Paramount wanted them to do 2003 which is fine, but they should have negotiated at least one final wave to give their fans what they have been waiting for. They managed to do it for Rat King, surely they could have for the rest.

Dishonorable Mention: NECA Gargoyles

Toy Line of the Year – JoyToy Teenage Mutant Ninja Turtles

This is a line I never saw coming. When JoyToy first showed off their 1:18 scale Teenage Mutant Ninja Turtles I was very much intrigued, but thought they would mostly be a one-off in my collection. Then came Shredder, Bebop, Rocksteady, April, Krang, and on and on it went. JoyToy pumped out a ton in this line in 2025 and there’s still more on the way including a 1:18 scale Turtle Van! And it’s not just the volume of releases, but the quality. These figures have a ton of unique sculpt, accessories, and paint and the roster is basically complete even if the line came to a sudden end today. We got freakin’ Zork already – that’s insane! Trying to pick a favorite is almost a pointless exercise and it’s the line I’m basically most excited for when a new reveal is announced because I never know what to expect. If you dismissed this line because of the scale or because it’s a little bit of a chore to collect due to the restrictions then I suggest giving it another look. It’s really been phenomenal.

Honorable Mentions: Storm Arena, Mondo The Real Ghostbusters

Worst Company of 2025 – Super7

All of that stuff I said about Super7’s vintage-inspired Teenage Mutant Ninja Turtles line can basically be copied and pasted here, but that doesn’t really tell the whole story. Not only did Super7 bungle some of their lines, they also laid off a huge chunk of their workforce and closed their retail locations. I get it, things must not be going well there and tariffs certainly didn’t help, but they dumped some of the people responsible for what little success they’ve had in recent years which didn’t make a whole lot of sense. And they’re still just doing stupid stuff with their line. They are expected to deliver wave 2 of the 2003 TMNT line in the coming weeks, but wave 3 consists of Hun, April, and a Raph with a motorcycle – who asked for that?! And their prices continue to climb where now it seems like $65 is the new norm for them and the figures hardly live up to the term “Ultimate” anymore. They are in a price point all on their own that is grossly out of touch with the wider market. I have no idea how they survive 2026 at this point. I’m not rooting for them to fail, just expecting it.

Honorable Mention: None

Worst Figure I Reviewed in 2025: Super7 Ultimates! Ghost Papa Emeritus IV

I call him Mr. Frumpy.

Probably no surprise that my pick for worst company of the year is also responsible for the worst toy I reviewed in 2025. This Papa Emeritus isn’t terrible on its own. It’s the same body we’ve seen before with a few tweaks, but the blatant false advertising really stuck in my craw. The base figure is merely okay. It looks a little cheap especially considering the price, but is a decent likeness. With the soft goods though it just looks frumpy and awful. The solicitations they sent out for the figure with the soft goods look nothing like the final version. I don’t expect any release to precisely match a promotional shot, especially one using digital renders of a figure and not a prototype, but there’s a limit and Super7 betrayed its fanbase with this one. And yet, I still ordered Papa V Perpetua with the hope it will actually resemble the figure I purchased so clearly I’m part of the problem.

Action Figure of the Year – The Runners Up

Marvel Legends Gamerverse Wolverine – this figure is a blueprint for what I want to see from Marvel Legends going forward. The sculpt is unique and appropriate for this version of Wolverine, but mostly it’s the articulation. They finally went with the double-ball peg joint in the diaphragm and combined it with a ball joint at the waist. No more ugly ab crunch. The only thing that sucked about this release is you had to also pay for a crappy Silver Samurai since it was sold in a two-pack.

Mondo X-Men ’97 Nightcrawler – a sixth scale figure would have to be really special to take the top spot, but Nightcrawler came close. Maybe if I had been able to get the limited version, or if the economic conditions didn’t push the price to over $300 for the same, I’d have given it to Nightcrawler, but runner-up isn’t bad. This figure looks impressive, as all Mondo figures do, but it does something most don’t which is they made it fun to pose. Even their Spider-Man couldn’t manage that. Look for the full review in the coming weeks.

JoyToy Groundchuck – I said it was hard to select just one figure from JoyToy’s excellent line of TMNT figures, but if I had to pick one it would be Groundchuck. Not only does he look impressive, he comes with so many tremendously fun accessories. I love it when an action figure creates a dilemma for me when it comes to displaying it on my shelf and this one qualifies. I currently have him with three effect parts attached which is kind of ludicrous, but oh so much fun!

Action Figure of 2025 – InArt The Dark Knight Rises Batman

Queen Studios really came out of no where for me. I wasn’t asking for a Batman based on The Dark Knight Rises, but this figure looked so damn good that I couldn’t say “No.” This is, quite simply, one of the best 1:12 scale figures I’ve ever had the pleasure of handling. The sculpt is incredible, the likeness is spot-on, and the articulation is great. If you got the deluxe version then you also got a ton of accessories as well. In a way, it has the opposite problem for me when compared with the JoyToy Groundchuck in that he just looks so cool standing in a vanilla pose that I am not tempted to pose him with anything else. The shortcomings with this release are few – the alternate portraits are too similar, no wired cape, and it’s not sold in the US. It was still relatively easy to import for under $100, which while not cheap, actually feels worth it compared with other figures in that price range (it’s cheaper and likely better than what Mezco is prepping). While it’s not exactly fair to compare such a figure to one that costs $25, this one is so exceptional that it just had to be it. It’s so good that they got me to preorder their next Batman based on Arkham Origins even though that’s another figure I wasn’t asking for and they damn near got me with their Dark Knight Rises Catwoman. I expect it to be every bit as good as this one too. Keep your eyes on Queen Studios and their InArt line because they are making some terrific stuff.

If you want to read more about the best figures of 2025 then check these out:

INART The Dark Knight Rises Batman – Deluxe Version

Is this a review I really need to do? Probably not, but I’m doing it anyway. Queen Studios wasn’t a shop that was on my radar going into 2025. I’m guessing that’s true for a lot of folks and that’s probably why they had a media blitz when it came time to promote their brand…

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Marvel Legends Gamerverse Wolverine vs Silver Samurai

Video game inspired action figures are quite the hot ticket right now. I’m not entirely sure why that is, but maybe some of that is owed to Jada Toys and how well received their line of Ultra Street Fighter 2 action figures have been received. Hasbro, for their part, has had a “Gamerverse” subline of…

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JoyToy TMNT Groundchuck

Last week we had ourselves a look at Dirtbag from JoyToy’s line of 1:18 scale Teenage Mutant Ninja Turtles action figures. As most probably expected, we’re back this week with a look at his buddy Groundchuck, the mutant bull that could have very easily been named Bull’s Eye, but maybe Playmates felt that was too…

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The End of an Era – There Will be No More Playmates TMNT

Before 2025 left us, it had one big piece of news to drop when it comes to action figures: Playmates Toys will no longer hold the master toy license for Teenage Mutant Ninja Turtles. If you’re into the action figure collecting hobby or have ever been a fan of Teenage Mutant Ninja Turtles then you’re likely aware of how big this is. Just in case though, without Playmates there would be no TMNT as we know it today. In the 1980s, the comic was a surprise hit and it attracted the attention of Marty Freedman and his Surge Licensing brand. At the time, there wasn’t much to Surge, but TMNT co-creators Kevin Eastman and Peter Laird decided to let Freedman sell the property as a potential toy franchise. The only problem was no one was biting.

Enter Playmates Toys which, at the time, was known mostly for dolls and such. The action figure market had been burning pretty hot in the 1980s and basically every toy maker wanted to find a way to penetrate it. There was definitely an element of oversaturation come the middle part of the decade. Kenner’s Star Wars line had basically created the modern action figure, but that line had slowed considerably following the completion of Lucas’s original trilogy with 1983’s The Return of the Jedi. Mattel had made huge in-roads with Masters of the Universe, and it paired with an animated series had basically created the modern blueprint for how to market toys to boys. Playmates was the only company interested in turtles and their involvement was contingent upon an animated series being created to accompany the line. The existing comic book just wasn’t going to cut it because of its limited reach, but also because it was not a book intended for kids. Playmates provided most of the financing for the original mini series that launched the TMNT franchise which debuted in late 1987. The first wave of figures followed in the summer of 1988 and the rest is history.

The source for the news that Playmates will not be continuing with TMNT.

Teenage Mutant Ninja Turtles has never been as popular as it was around 1988-1991. Still, it’s also never really gone away and alongside the franchise this whole time has been Playmates. Peter Laird stuck with them when it came time to reboot the franchise in 2003 and Viacom stuck with the company after acquiring it in 2009. That meant toys for a new film franchise, a new animated series, and then the successors to those. In 2025, Skydance stepped in and bought Paramount, which is the parent company of Viacom. With the master toy license apparently expiring at the end of 2026, Skydance has decided not to continue with Playmates for whatever comes next for TMNT ending a partnership that lasted nearly 40 years and is responsible for what the franchise is today.

As an adult collector, I won’t pretend like the mere fact that Playmates will no longer be making toys based on TMNT is a thing that upsets me. I long ago outgrew what Playmates was doing who remained committed to creating affordable toys for children even as the demographics of the action figure consumer skewed older and older over the years. Sure, they made some attempts at more collector focused toys and their reissues of vintage-era toys over the years likely hold more appeal for adults than kids, but Playmates wasn’t out here truly trying to compete with other companies producing adult collectibles. For that, we’ve had NECA, Bandai, and to a lesser extent, Super7. For years, the master license agreement Playmates held prevented other companies from making collector-focused toys based on TMNT, but that went away in the 2010s. Collectors may have still fumed at Playmates at times since they did have a hand in ending Super7’s line of vintage recreations, but I never personally blamed them for protecting their own designs. If Super7 wanted to recreate those old toys in 1:10 scale then they needed to get the legality of that all cleared up on day one and not figure it out as they went along.

This news is undoubtedly terrible for Playmates and those who work for the company. In the notice to investors announcing the decision, Playmates included the percentage of revenue TMNT had for the company over the past several years and it’s pretty staggering. I don’t know how they replace that. This year, Playmates has tried at bringing back Mighty Morphin Power Rangers, but I have no idea how well it’s performing (based on the toy aisles around me, not well). I know they had Godzilla and Voltron somewhat recently, but neither seemed to have made a big splash. Where they go from here is anyone’s guess and I hope this doesn’t put an end to them.

With the agreement with Playmates coming to an end, does that also mean NECA’s days are numbered?

From a collector standpoint, what this means for the other companies holds great interest to me. It is not uncommon for other licensing agreements to be tied to the master license. In other words, if the master license expires at the end of 2026 for Playmates then it’s possible the same is true NECA, McFarlane, Super7, and everyone else. TMNT has become the property that has the most cooks in the kitchen these days. It’s almost comical how many companies have made TMNT figures of late. The licenses for overseas production (like JoyToy) may not be impacted at all nor may a license for an odd scale like Mondo’s who is embarking on a new line of sixth scale turtles in 2026. Or maybe they are? We don’t know, and it likely depends on what comes next.

Typically, if a company is not renewing the master license it’s because another company came in and outbid them. So far, we don’t know that to be true as no one has come forward with such an announcement. This is curious as one would expect that whoever did land TMNT would be pretty excited about it and would want to make such information known to its own investors. With Toy Fair a mere two months away, it’s possible such news is being saved for the trade show, but in today’s world that rarely seems to happen. It’s possible this news that Playmates will not hold the license after 2026 was designed to drum-up bidding for it. If Playmates apparently can’t afford it any longer it begs the question who can? Most immediately assume Hasbro could be in play. As one of the biggest toy producers in the world they’re always going to be linked to any major property that comes loose. Mattel could be in play, but that company just laid out money for the DC license – can they take on TMNT too? McFarlane, who previously held the DC license and will be losing it this coming year, just started dabbling in TMNT in 2025 – maybe that relationship has worked well? Could they possibly afford it?

Whoever does get the license will likely want more control over the property like Hasbro does with its Disney properties and like Mattel will exercise with DC. This could very well be the end for NECA, Super7, and the rest as far as TMNT is concerned. Unless one of them can manage to afford the master license or if Skydance surprises everyone and elects not to pursue a traditional master license. It’s possible that with Mutant Mayhem 2 on the way in 2027 that Skydance just wants to license that brand out to someone to make toys geared towards children. Maybe they end the general license and instead put into actual agreements certain eras of the franchise. NECA gets ’87 and 2012, Super7 gets 2003, McFarlane keeps IDW, etc. I doubt it, but until we hear otherwise I suppose it’s possible.

And why do I doubt it? Because companies like Skydance are in this to make money. Playmates likely paid more money for the master license than any of these companies and it wouldn’t surprise me if their sales are still more profitable than the collector market. As new owners, Skydance holds no allegiance to these old agreements. In corporate acquisitions, it’s not at all uncommon to see the new owner end past agreements and forge ahead with its own. They like to be able to tell their shareholders that they’re responsible for whatever revenue they make and not attribute it to the old regime. It’s stupid, but that’s how these things often go. And eliminating these deals and obligations can also lead to something else: a potential sale of TMNT.

It’s probably not a good thing when your new owner doesn’t view you as a key part of the company’s future.

When Skydance acquired Paramount this summer, new chairman George Cheaks circulated a memo in which he named the key franchises for Paramount as SpongeBob Squarepants, PAW Patrol, RuPaul’s Drag Race, South Park, Ms. Pat, and The Daily Show. Notably absent was Teenage Mutant Ninja Turtles and this memo was often brought up in news reports about the cancellation of the Paramount Plus series Tales of the Teenage Mutant Ninja Turtles. It begs the question that if Skydance doesn’t view TMNT as a key part of its present and future does that mean they want out of the turtle business? It’s certainly possible and if the franchise isn’t tied down by any other external agreements that might actually make it more attractive to potential buyers. The sequel to Mutant Mayhem is due to arrive in the fall of 2027 and how Skydance handles that could reveal a lot. If a delay is announced early on in 2026 that could be a bad sign. It feels like anything could be on the table there as Warner Bros. has recently shown the world these massive corporations do not care one bit about cancelling a movie for tax write-off purposes.

The only certainty right now is that Playmates will stop producing toys for Teenage Mutant Ninja Turtles at some point in 2026. Where they cut things off remains to be seen. If they have more stuff planned for the current iteration of the franchise do they continue with it or just shut it all down? Do they just go all out with rereleases in 2026 as those are quicker to produce (assuming they still have the molds) and probably sell just as well as the new stuff? It seems like if they’re ever going to cash-in on the likes of Scratch and Hot Spot now would be the time do it. As someone who fell in love with TMNT back in the 80s when Playmates came onboard I’m definitely sad to see this era come to an end for no reason other than it’s just something that’s always been. Teenage Mutant Ninja Turtles no longer being associated with Playmates would be like Hasbro dropping Transformers or Mattel selling off Masters of the Universe. For me, this will be the biggest shake-up in toys since Marvel went to Hasbro ending the Toy Biz era. My hope for 2026 is that these other companies don’t take anything for granted. If they’ve been holding back on anything, now is the time to do it because tomorrow is promised to no one.

If you want to reflect on the Playmates output for TMNT then maybe these will interest you:

Rad Plastic

I think it was during the summer of 2020 while spending one of the many days of that year inside and isolated that I stumbled upon a Twitter post about an upcoming book titled Rad Plastic. I believe the tweet was from the account The Toys That Made Us, which is (was?) a Netflix series…

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Playmates TMNT Original Sketch Turtles

Last week we took a Turtle Tuesday off which feels like a rarity for this blog. And that’s because there seems to be new stuff featuring the Teenage Mutant Ninja Turtles branding coming out all of the time. And it’s only going to become more plentiful as the franchise celebrates its 40th anniversary this year.…

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Playmates TMNT The Last Ronin PX Previews Exclusive (Chase)

A few years ago, Mattel launched a new subline of action figures based on their most famous IP: Masters of the Universe. The subline was titled Origins and it basically took the vintage toys of the 80s and updated them with more modern articulation while still preserving that vintage aesthetic. And ever since then, collectors…

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Super7 TMNT Ultimates! Guerrilla Gorilla

Pictured: Not Sergeant Bananas, but also Sergeant Bananas.

It feels like the last few times I’ve made a Super7 Teenage Mutant Ninja Turtles post I’ve wondered if it’s my last one so I’m going to stop trying to predict that. This one comes courtesy of Big Bad Toy Store and their generous summer of deals. I wasn’t going to pick up this particular action figure because it came at a pretty large MSRP, but when it was slashed nearly 50% I decided to bite so here we are to talk about Guerilla Gorilla.

Someone at Super7 must have loved Sergeant Bananas. Their love for that ape in a banana-print onesie apparently was so vast that they could not take “No” for an answer. It’s pretty surprising. I’ve never met a TMNT fan who loved Sgt. Bananas. I had the figure as a kid and he was fine. I liked his little buddy, Larry the Lemur, quite a bit, but Sgt. Bananas was one of those characters who never made the leap from figure to cartoon. He never even showed up in the Archie books. And therein lies the problem for Super7. Looking back on it, this figure is where we should have been clued into the fact that Super7 was having some issues getting stuff approved because of Playmates Toys. Originally, some just thought Sgt. Bananas must be independently owned, but he was likely created by the team at Mirage Studios for the toy line which means he’s owned by Paramount as they got everything with the purchase of the franchise. The problem for Super7 is that Playmates was able to exercise control over the characters that only appeared in their toyline when it comes to Super7’s. Making a series of vinyl blind box toys? Sgt. Bananas is on the table! Making a Playmates homage toyline though, well, you’re going to have to do without.

Between height and heft, the addition of Guerilla Gorilla is the largest one yet to the line.

And that’s how Super7 landed on Guerrilla Gorilla. The company so badly wanted to make Sgt. Bananas that it instead pivoted to this similar character who appeared in an issue of Teenage Mutant Ninja Turtles Magazine. I was pretty tapped into TMNT during this time, but I had no idea there was a magazine. I’m not surprised since pretty much everything that was popular had a magazine. Guerrilla Gorilla debuted in issue number 4 titled Bungle in the Jungle. The issue is by Ryan Brown with art by Jim Lawson. In it, the turtles meet Guerrilla who is basically a freedom fighter out to protect the jungle from deforestation. According to Turtlepedia, he and Sgt. Bananas are the same character and there is some sort of legal distinction needed. They’re both mutant gorillas with an army motif, but they don’t look all that similar aside from that. Sgt. Bananas had the pretty goofy banana print uniform while Guerrilla is more understated, generic, army ape with an olive vest and camo pants. If you’re asking me to pick a design then, yeah, I’ll take Guerrilla Gorilla, but I’m not married to either one.

He even makes Bebop and Rocksteady look slight.

The whole thing becomes a little crazy to me when we start talking price. Despite the character looking to be only slightly larger than the turtles in the magazine, Super7 decided Guerrilla Gorilla needed to be massive in comparison. And that uptick in size meant an uptick in price all the way up to an MSRP of $75. That seems nuts to me for Super7 to essentially ask TMNT fans to pay that kind of dough for a character they’ve probably never even heard of. That seems to be part of the Super7 brand though – we make the stuff no one else would, or something like that. I think they like to be perceived as a little “out there” and their co-founder Brian Flynn is quite fond of tossing around the word “bonkers” to describe a lot of what they do. I just don’t think it makes much business sense, and if the quality isn’t there then people start to get pissed. It doesn’t seem like a company on great footing these days, but what do I know? I’m just a dude with a blog.

He comes with a ton of stuff, and each banana in the bandolier is removable, but how useable is it all?

Guerrilla Gorilla comes in the standard Ultimates! style packaging including the now discarded slipcover. It’s probably the biggest box yet in the TMNT line, though it’s not as big as some of the Power Rangers stuff I’ve received. Out of the box, our ape friend stands around 8.5″ to the top of his crew cut. More than just the height though is the sheer mass of this thing. This is a heavy toy. You could probably really hurt someone with this thing if wielding it like a club. And it might even hold up pretty well too because it’s quite solid. For more dimensions, each arm on this guy is about 6″ long. His wingspan is around 15″ – this is a big, freaking, action figure for 1:10 scale. Stick a turtle next to him and they’re going to look puny. Even the bigger characters in the line look a little small when they’re next to this guy. Of the figures I have, the only one similar in terms of height and mass is the Triceraton, but Guerrilla has him beat. If you’re of the opinion that size matters then you’ll probably be pleased with this one.

He’s a big guy so he needs a big knife.

Size is but one aspect of presentation, the rest is devoted to sculpt and paint. As far as sculpt goes, this guy seems fine. I like his portrait and there’s solid texture on the furry parts without being too overdone or realistic for the line. He’s mostly molded in brown plastic, but there’s paint applied to give it some definition. The skin portions are a little bland by comparison and come across as a little plasticky, but it’s not bad. Super7 continues to do a solid job with jackets as his vest looks really nice and I like the shade of green in use here. The gold of the zipper is painted well. The camo pants are just okay. There’s nothing wrong with them, the pattern is just a little on the minimal side. If they were fully painted I think they’d look a lot better and it’s the unpainted stuff that just brings this one down a smidge because the area is just so damn big. There’s no hiding it.

He can get down into some gorilla type poses, but don’t expect too much beyond that.

The articulation, on the other hand, is a bit of a stumbling block. It tends to always be the case with Super7 and I’m at least happy to report this guy isn’t a floppy mess. Loose joints would absolutely sink him at this size and weight so Super7 seemed to take extra care to make sure everything is tight. The factory applied shock oil in places to help lubricate joints including the elbows and wrists and it does help, but he’s also really stiff. Swapping parts is not fun. As of this writing, I haven’t been able to get his right hand removed though I’m assuming I’ll be able to with some heat. I was able to remove the left and it takes some effort to insert another one. The default head came off, but I had to kind of snap it back. There’s a chip missing from the double ball peg inside and I don’t know if I did that or if it’s just a factory thing. I could not get his alternate head on, but I’m assuming some heat will do the trick as the opening doesn’t look any smaller with the naked eye. It’s just that this plastic has zero give. There’s no flex at all.

I mentioned the double ball head already, but you also get ball-hinged shoulders, biceps, single elbows, wrist hinge and swivel, diaphragm joint, waist cut, ball-hinge hips, thigh swivel, single knees, ankle hinge and rocker. The head sits real low so it’s not going to do a ton while the shoulders are extremely tight. They’ll move, but it takes some force and there’s no smoothness to the hinge so it basically behaves like a ratcheted joint. The bicep swivel appears to be like a sleeve over a post so it moves independent of the forearm. Most import toys do something similar and we saw the same with the recently released Gamerverse Wolverine by Hasbro. The elbows swivel too and the range is fine. I’ve found the wrists and ankles to work pretty well as do the hips. The knees start off slightly bent, but will form a 90 degree angle when bent all the way. The diaphragm joint has really no forward and back range and is basically another swivel point. He can stand upright, or be pitched forward with knuckles on the ground. He’s stable, but obviously he’s not going to do a whole heck of a lot. With all of the plastic here, and the jacket overlay, I do wish they tried working a butterfly joint into this guy as that would have helped with the weapons, but that’s also not Super7’s style.

Super7 could have just stopped at “Giant Monkey Man,” but they decided he also needed to come with a ton of stuff. I guess they really took the whole “Ultimates!” moniker to heart here as there’s not much else Guerrilla Gorilla could come with. For starters, he has 10 available hands. I don’t even know how to describe most of them as they’re just different levels of gripping hands plus the customary fists and open variety. There is one that’s an obvious trigger finger hand and it has the preferred vertical hinge. There’s an opposite hand with a less pronounced trigger finger that also has the proper hinge. He also has the yelling head as an alternate portrait and it looks good. The helmet also fits on it just fine. He has a set of sunglasses and they fit the standard, smiling, portrait better than the yelling one, but you can fudge it if you’re determined. He comes wearing an empty bandolier and there are seven bananas to slot into the openings on it. In case he gets hungry, or maybe they’re ammo? I don’t know with this guy. He also has three grenades, a big ass knife, a machine gun, and a bazooka.

I don’t know if you can get a trigger finger into there. If so, it’s going to take a lot of heat.

The machinegun is painted silver with a plain, black, painted handle and it has sculpted vines on it that basically serve as a sling. He can wear the gun over his shoulder if he wants and it will stay in place rather well. The bazooka has no potential for weapon storage (you can slide the knife and grenades under the bandolier if you so desire) and he basically has to hold that one. It comes with a gigantic banana sticking out of the end which can be removed and replaced with a coconut. A coconut makes more sense as a projectile, but when have TMNT weapons ever made sense? The issue with basically all of the weapons, and especially the guns, is that the hands offer zero give. If you want him to hold anything, you’re going to have to heat these hands up to get them nice and pliable. Otherwise you’re just going to strip paint or worse. He can hold the grenades and bananas just fine while you should probably heat up a gripping hand if you want him to hold the knife.

You can finagle some weapon storage out of this guy.

Posing him with the weapons is another story. I kind of hate how they designed this bazooka. It looks fine, the silly premise suits the line, but it has a handle and trigger on it set way back. If your ape holds it as intended it looks more like he’s holding a small gun. It doesn’t rest on his shoulder. I tried using an open hand to just balance it on his shoulder with the hand on top, but that didn’t really work either. The machine gun works only slightly better. The hard plastic vines sculpted to it means it looks a little ridiculous. I wish he could hold it in a firing pose with the vine around his shoulder. The vine really needed to be a separate piece like a true strap so it could be soft and pliable. Then it probably would work the way I want it to. I also can’t envision getting a trigger finger onto the actual trigger with it. It, like everything, is super rigid with no pliability so the end result would probably be a busted trigger guard or worse if I tried to force the issue.

Guerrilla Gorilla is, in many ways, a great encapsulation of the Super7 experience. They got so excited and gung-ho about making a massive gorilla figure that they didn’t really stop and take the time to envision a more practical build. It’s great that the figure is so big and has this shelf presence about it by virtue of its size, but it doesn’t do a lot of the little things well as a result. And it never needed to be this big. Would anyone care if he was the same size or even a little smaller than Bebop? I know I wouldn’t. The incredibly tight hands and some of the joints suck a lot of the fun out of handling this thing. I’ve seen many people who claim Super7 is really a company for in-box collectors and this Guerrilla Gorilla figure makes them look right. That said, it’s not an awful release. If you’re the one weirdo out there who wanted this character as a figure then you’re probably really happy. And you may have even been happy to drop $75 on it. I did not care one bit about the character or his more famous version so it was a nonstarter at that price. Given the size and amount of stuff in the box, the MSRP really isn’t all that bad. For $40? Yeah, I went in on that to see how it was and to add a unique piece to the Turtle shelf. I’m content with him, warts and all, at that price provided I don’t shear his hand off trying to swap stuff. I have a feeling we’ll never see another Guerrilla Gorilla from anyone else so if you ever had an interest in the character now is probably the time to get on it. Even though the figure is just okay, I would not be shocked if a couple of years from now he’s a bit expensive on the aftermarket because he’s such an oddball character. That’s a dumb reason to buy a toy, but all I’m saying is if you think you may want him in your collection best to do it now while you can score one on clearance rather than later when $75 might look like a good deal.

The Super7 Ultimates! line may be winding down for TMNT, but we’ve already taken a look at quite a few here:

Super7 TMNT Ultimates! Triceraton

My summer of discounts continues today with yet another Super7 Ultimates! release. Back when wave 7 of Super7’s line of Teenage Mutant Ninja Turtles was unveiled I quickly locked in a preorder for three figures: Punker Don, Robotic Bebop, and Triceraton. By the time the line released way, way, late, I only ended up with…

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Super7 TMNT Ultimates! Foot Soldier (Battle Damaged)

The last Super7 review I did was for the wave of Teenage Mutant Ninja Turtles based on the 2003 cartoon and I concluded it by speculating it would be awhile before I found a reason to review another figure from Super7. That turned out to be a lie. With it being revealed that Super7 has…

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Super7 TMNT Ultimates! Teenage Mutant Ninja Turtles (2003)

Who isn’t making Teenage Mutant Ninja Turtles action figures these days? It’s becoming a far easier thing to keep track of than just who is making them. For years, it was the domain of Playmates Toys and only Playmates Toys. NECA tried to get in on that TMNT action in 2008 and it ended prematurely…

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Super7 The Misfits Vintage Style Action Figures

We got ourselves a trio of misfits.

A few months ago, we took a look at a pair of Glenn Danzig action figures made by Super7. The figures depicted Glenn in his Samhain era and his early Danzig era. The figures were in the style of old Masters of the Universe action figures with only the smallest of revisions. Now, we’re back with The Misfits era of the same because you can’t have a Samhain and a Danzig Glenn without a Misfits version. And since Super7 has a longstanding working agreement in place with Jerry Only and his brand, we have a Jerry figure and also a bit of a Super7 original in the form of the band’s mascot The Fiend (aka The Crimson Ghost).

If you have the Danzig figures or read my review, then you know what to expect with these ones. The figures come on a blister card designed to mimic the MOTU cards they’re inspired by. The dimensions are even the same as the current MOTU Origins packaging. The cardback depicts an explosion of skulls on a neon green which is very Skeletor-like while the card bubble is in the shape of the Fiend’s visage. The rear features some artwork from the Die, Die My Darling single and a cross-sell that only includes these Misfits figures. It does not include the Danzig ones and I guess that’s because we’re dealing with two copyrights. The Danzig figures were licensed through Glenn’s evilive imprint while these are through the new entity, Misfits AD, referring to The Original Misfits which is shared by Jerry and Glenn. I thought maybe Jerry’s would just be through him, but I guess not. Both of their websites are referenced on the box. There was some weird hang-up with the Danzig figures from Super7 and I don’t know if it had anything to do with the legal stuff or if it was an approval thing. This Danzig, as well as the other two, were cancelled at one point while Jerry and the Fiend were not. Whatever the issue, it was resolved and they’re all here now.

We’ll start with the Glenn figure first which features the frontman in his skeleton shirt and sporting his devilock hairstyle. The torso is basically a blank body with the skeleton image printed on the front only with the back left bare. The head is the same head that came on the Samhain figure only now it lacks blood and the eyes are painted. The crotch piece is basically a blank with some slight creases sculpted in and it’s shared with Jerry and the Fiend. The legs are reused from the Samhain figure with the only difference being the boot buckles are painted silver on this one where as they were blank on the Samhain version. Glenn has no accessories, which is pretty weird and also pretty cheap. The other two each came with a microphone, and while it is kind of boring, this figure should have at least come with the same. They already tooled it, how much extra cost could that possibly add to the package? A quarter?

The Fiend is an interesting inclusion, but not unwelcomed. He features a unique, hooded, head and his skull face is painted white. It’s quite clean and I like the black and white approach to the figure. The torso is a blank done on black plastic while the legs are the same as Glenn’s only his buckles are left bare like the Samhain figure. Distinguishing him from the others is this wrap-around skeletal armor with the Fiend Club logo stamped on the front. It carries onto the back which is nice and it’s glued in so you can’t remove it without some hassle. Interestingly, all of the promo shots of the figure featured the skeletal-printed arms that Glenn has plus paint on the legs, but the final edition is bare. For accessories, The Fiend has some catcher’s equipment on his right forearm which is something Glenn used to wear as part of his stage getup. It is removable so if you want to swap it with Glenn you can. He also has his own take on Skeletor’s Havok staff only this one is topped with a jack-o-lantern that’s based on the Halloween single artwork. It’s black and white as well as it’s done on white with black, painted, features. The paint isn’t as clean, but in terms of accessories it feels appropriate.

Jerry is the most involved of the group from a sculpt and paint angle. He’s depicted in his current stage outfit which features a black, spiked, vest trimmed with red and The Fiend behind the collar. The paint is just okay on the vest as there’s some red on the back of the collar and some other slop in places. The profile looks pretty good and they got the little hit of red under the eyes mixed in with the black. Super7 was pretty kind to Jerry’s receding hairline and the devilock comes down over the nose and mouth. The arms and legs are both unique to Jerry as he has his big gauntlets and his unique boots which also have a relief of The Fiend sculpted on. Jerry does come with his bass which looks pretty good. The paint on the strings isn’t very clean, but the cyclops skull at the head of the neck looks okay. The strap is covered with spikes which are legitimately pointy. The outside is black while the inside is painted red. Jerry’s left hand is positioned so he can hold the neck while the right hand is flat like he’s slapping his bass. I don’t think he plays like that, but it’s fine. It’s a little tricky getting his hands over the strings so it’s probably easier to pose him with his right hand up like he’s getting ready to smack the hell out of that thing.

There’s not much to say about articulation here. It’s very basic as we have a swivel at the head, shoulders, and waist. The hips are a ball-hinge, but since the legs are preposed they’re not particularly useful. As a trio, it’s a fun mix on the shelf, but sticklers for era may be annoyed. This is basically 80s Glenn and modern day Jerry which might bother some. It might have made more sense to base the figures off of a specific show in the 80s, maybe set during the Walk Among Us era, and then do another set based on the current version of The Misfits. It’s also a little disappointing that Doyle didn’t join in on the fun. He is his own, separate, license and I’m guessing Super7 tried, but he either wasn’t interested or they couldn’t come to an agreement. Maybe he still has regrets over those dolls they used to sell at Hot Topic? And it’s unfortunate that The Misfits never really had a permanent, iconic, drummer. I guess Robo is the most famous? It might have been fun to make The Fiend the drummer, but since we don’t have a guitarist I guess it doesn’t feel like a missing piece. Super7 likely doesn’t want to tool any drums anyway.

If you like these figures based on The Misfits then you should have no trouble finding them in various places. They’re basic, but there aren’t many sets of Misfits figures that include both Jerry and Glenn. The real drawback here is that these will set you back $30. That’s a ridiculous price for what you’re getting, these should be less than $20, but that’s also Super7 for you. There are a lot of Misfits collectors out there who will scoop these up and probably multiples to keep some carded, but even so, I can’t imagine they’ll sell out at $30. You’re probably better off waiting to see if anyone has to discount them. The Glenn one is a particularly bad value since he doesn’t even come with a single accessory. These are for the diehards only and that particular niche of Misfits fans who also like vintage toys. The rest need not apply.

The Misfits and Danzig are no stranger to toys:

Misfits Holiday Fiend Figure from NECA

2020 will be remembered for a lot of things, many of them not good. One non-negative aspect of 2020 that will be memorable for me was that it was the year I really got back into toy collecting. Most of that was courtesy of NECA toys and their various Teenage Mutant Ninja Turtles lines. Those…

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NECA Misfits Ultimate Fiend Action Figure

When Glenn Danzig and Jerry Only reached a settlement over who owned the rights to The Misfits in the mid 90s (resolution: they both did), it set off a wave of new merchandise plus a new version of the band. What had once been a logo found mostly at punk and metal shows, the visage…

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Super7 TMNT Ultimates! Triceraton

Dinosaurs from space – what’s not to like?

My summer of discounts continues today with yet another Super7 Ultimates! release. Back when wave 7 of Super7’s line of Teenage Mutant Ninja Turtles was unveiled I quickly locked in a preorder for three figures: Punker Don, Robotic Bebop, and Triceraton. By the time the line released way, way, late, I only ended up with two of those three figures. That’s because as product was coming out and impressions and images were being shared online, there was one figure in that set I wasn’t willing to drop $55 on: Triceraton. Triceraton was one of my favorites in the vintage Playmates line. I got him along with Slash and for me the two were a pair of intergalactic do-badders. The figure was on my short list of wants from Super7 so I didn’t cancel that preorder hastily, but I did. Now that I’ve been able to get the figure for considerably less, the hope here is that I’ll be way more happy now than I would have been had I spent $55 on it.

For a big boy, he sure comes with a lot of stuff.

Super7 used to have a pretty good thing going. It got to take action figures that were 30 years old, upscale them, cut in some more articulation, and call it a day. It was a simple business model that seemed to please TMNT collectors. Who it didn’t please was Playmates. And as much as it annoys me that Super7 has seemingly been forced to cancel its vintage-inspired line of TMNT figures, I also get it. Triceraton is a perfect example of the basic approach the company was taking in that this is barely any different from the figure released back in the day. He’s just bigger. There’s a bit more paint, there’s some more joints, and the accessories are all painted now. There are some new accessories as well, but this thing is not much of a departure from the Playmates original. Considering how much I like that old figure, I’m happy with the approach here. Some figures I’ve wanted Super7 to make more alterations to, but this isn’t one of them.

Triceraton comes in the old style of Ultimates! box complete with a purple, personalized, slip-cover. The figure is a beast at just about 8″ to the top of whatever that ridge is on the back of the head of a triceratops. He’s not just tall, but chunky, and there’s some weight to this boy. Shockingly, he might be the third biggest figure in the wave he was a part of thanks to Robotic Bebop and the massive Guerilla Gorilla. Like I said, the design does not stray from what Playmates did before. The skin is orange, there’s still the blue around the eyes, the right horn is wrapped in green, and he’s got that weird, blue, abdomen. The base color for most of the figure is orange, but Super7 elected to apply a wash to the skin which really adds some depth. It’s fully textured too and the finish is really strong. The armor on the torso is a lustrous silver and they nailed the shade of blue Playmates used for its own figure. The belt is now fully painted with brown and silver and the rats dangling from the belt are also fully painted. The silver and purple on the forearms is painted cleanly as is the fingerless glove on the right hand. The only painted part that looks off is the exposed flesh on the legs which is orange painted over green and it’s pretty obvious. That’s kind of it though as this is a strong looking action figure and it’s easily the figure’s best selling point.

The figure also comes pretty loaded with accessories. We don’t get a second head, but we get three sets of hands: gripping, fists, and a clenching/style posed hand. He also has updated versions of his old guns. There’s the one that looks like a machine gun and one that looks like some laser or something. They’re both done on silver plastic, but hit with a spray of light, metallic, blue paint that looks really cool. That’s the old stuff, for new stuff we get a pair of canister grenades. They’re the same style that’s molded on the belt of the current and vintage version so it’s cool to get some as actual accessories. They’re also painted silver and they fit well in the clenching hands. We also get two wrist accessories. The first one appears to fit on the right forearm and has a communicator or something on it. It flips open and it’s all silver. It would have been neat if the screen was painted a different color, but it’s cool, though a little tough to get the clasps in place. For the left forearm, there’s a strap-on energy sword. It’s basically all silver with the blade done in translucent green. It’s very fitting for the line and looks pretty bad ass though it too is a bit of a pain to get strapped into place. Triceraton also has a respirator since Earth’s oxygen levels are poisonous to him. It’s done with a gummy plastic that’s very pliable. The mask and hose are transparent with the straps brown. It’s connected to a monitor that’s silver and clips onto his belt. It’s very easy to get onto the figure and I think it looks great, though like the wrist communicator, I wish the monitor had more detailed paint work. Lastly, there’s a third rat for him to snack on or you can just add it to Rat King, but he might not appreciate that it’s dead.

“What’s wrong? Can’t look up?”

The figure looks great and comes with a lot of stuff. The old accessories are here and the new ones are actually pretty awesome, so why didn’t I want to pay full price? It all comes down to articulation. And not just how much the figure moves, but what some of the articulation choices did to the look of the figure. This guy is has more points of articulation than the original, but functionally there isn’t much of an upgrade here. For joints, we get head, shoulders, biceps, elbows, wrist, waist, hips, knees, ankles, and tail. Of those, the ones that function only as a swivel joint include the head, waist, and tail. If the head is on a ball joint, it’s not getting any benefit from it. The elbows and knees swivel, but the hinge joint is useless in both places. For elbow, the range of motion is maybe 30 degrees. It’s almost nothing. The bicep swivel basically doesn’t work. The wrists rotate and hinge fine, but the hinge for the gripping hands is the wrong hinge. The hips and ankles are pretty much the only joints that work well.

And there’s the knees. The hinge joint has decent range. It’s less than 90 degrees, but it’s what we’ve come to expect from this line. The aesthetics though are trash. This is a character with holes in his pants over his knees and Super7 did not consider that when cutting in the articulation. It can bend only a minimal amount before exposing the big, green, hinge right in the middle of that patch of orange “flesh.” It looks so hideous that I honestly can’t imagine ever posing this guy with his knees bent which sucks. Why they didn’t just confine the openings in the pants to be above the joint is beyond me. That would have been the simplest solution. Or they could have done an overlay for the pants. I get why they didn’t just use an orange hinge as then there would be an ugly orange block of plastic on the back of the knee and it too would look stupid. You could argue it would be better to have the eyesore on the back of the figure as opposed to the front, but Super7 seems to always prioritize a neutral pose and that’s their right. It’s just another example of Super7 encountering a problem during the engineering process of an action figure and having no answer. And rather than try to come up with one, they just say “screw it.”

At least these guys look pretty good together.

This figure is a glorified 5 POA figure. You will get rotation at the head, shoulders, wrists, and waist. The hips articulation is only so useful without knee articulation and that’s a shame. A ball-joint at the waist would have been nice and another joint in the diaphragm too. The design of the figure seems accommodating for such with the chest armor and the divided abdomen thanks to the blue coloring. Super7 opted not to cut it up though which would be defensible if we were getting better articulation out of the joints already present. The head being just a swivel is pretty terrible too. The NECA Triceraton is a very similar sculpt and that guy can look straight up. There’s really no excuse for what’s present.

I think they’re going to need some help taking this guy down.

And that’s why I refused to pay full price for Super7’s Triceraton. There’s a lot I like about this figure and a lot that just drives me crazy. It’s a very good microcosm of the Super7 experience: it’s big, it looks good, it moves like shit, and costs too damn much. For $55, I obviously can’t recommend it which is why I didn’t buy it. For $32, which is what I paid for it, I think it’s acceptable. I have a big, orange, dinosaur that’s going to look cool in my TMNT collection and it only cost 2 dollars more than those silly vintage style figures Super7 does. He’s not going to be fun to play with and pose, but at least he has enough stuff that he can have his look changed up to some degree (though I’m probably going to just keep everything on him). And for $32 I think that’s good enough, but only just barely. I got mine from Big Bad Toy Store where the figure is still priced at $32 so if you want him, go get him.

Check out some more Super7 discount all-stars:

Super7 TMNT Ultimates! Wingnut & Screwloose

Late in 2023, Super7 started shipping the ninth wave of its line of Teenage Mutant Ninja Turtles Ultimates! action figures. I bought none. It was a wave with no compelling characters for me as it contained Slam Dunkin’ Donatello, Scumbug, Wingnut & Screwloose, Zak the Neutrino, and a flocked Master Splinter variant. Scumbug had been…

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Super7 TMNT Ultimates! Foot Soldier (Battle Damaged)

The last Super7 review I did was for the wave of Teenage Mutant Ninja Turtles based on the 2003 cartoon and I concluded it by speculating it would be awhile before I found a reason to review another figure from Super7. That turned out to be a lie. With it being revealed that Super7 has…

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Super7 TMNT Ultimates! Mutagen Ooze Leonardo (now with the rest!)

If you’re into collecting action figures then you’re likely familiar with the concept of a variant. Tooling action figures, the process of cutting steel into molds in which plastic is inserted to create the figure, is the most expensive part of creating an action figure. That’s why it’s in the manufacturer’s best interest to get…

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Super7 TMNT Ultimates! Foot Soldier (Battle Damaged)

Clean-up on aisle F.

The last Super7 review I did was for the wave of Teenage Mutant Ninja Turtles based on the 2003 cartoon and I concluded it by speculating it would be awhile before I found a reason to review another figure from Super7. That turned out to be a lie. With it being revealed that Super7 has put its TMNT action figure line “on pause” that references the vintage, Playmates, toy line it left me in a reflective mood. I have not been a completist with this line and I’d say I average about two figures per wave that comes out. Most of the figures I have I paid full price for, but I have a growing collection of those that I did not. I looked over my collection and the stuff I didn’t have and considered if there were any holes I wanted to fill, and there’s a couple of characters I had some interest in. One of them was the more recently released battle damaged Foot Soldier variant. It came as part of wave 11 with Rat King, Rapper Mike, and Ninja Nomad Leonardo. The figure looked good, but it wasn’t something I needed. Now that the line may be dead, it had me looking at current prices online. I found one for $40, and figured “Why not?”

He’s got some size to him.

The Foot Soldier figure from Super7 originally arrived as part of the very first wave back in 2020 alongside Raphael, Baxter Stockman, and Splinter. It was a very faithful recreation of the Playmates figure and its accessories with the much welcomed addition of modern articulation so the character wasn’t always in its weird gorilla pose. Working against it at the time was the asking price and the fact that most collectors will want more than one. I wasn’t interested in army-building $45 figures. Plus, I saw numerous accounts of quality control issues with this one where the elbow joints were snapping and I just didn’t want to bother. The figure was re-released along with the rest of wave 1 within a year and I don’t know if the quality control was improved or not. The memory of that issue was part of the reason why I was able to pass on this battle damaged variant (there has also been a glow-in-the-dark variant of the original figure) and did I really need a $55 Foot Soldier? I guess at $40 the answer is, “Yes.”

He’s pretty similar to the wave one figure (that I don’t own), just now charred and slashed.

The battle damaged Foot Soldier sources a lot of parts from the wave one figure as well as introduces a smattering of new ones. Some of this figure’s design can be credited to Super7, while a lot of it rests with the cartoon and Playmates. The figure stands right around that 7″ mark giving it some pretty decent size compared with the turtles. The figure is taller, but slighter, and the colors and designs are pulled right from that Playmates original. That means this is a Foot Soldier with a purple mask, gray tunic, and blue pants. It was a design the animated series carried over almost exactly except switching the colors to black and purple. The sculpt, which the original figure was handled by Four Horsemen, features some nice details with lots of creasing and folds in the material and texturing to the wraps on the shins and forearm straps.

When it comes to differences with the original release, Super7 sculpted some new parts here and there. The bottom of the cowl is now tattered at the edges while the right shoulder, torso, and left shin are new. For those, Super7 sculpted in the battle damage which consists of the material being torn and the bionic insides exposed. The metal innards are painted a nice, lustrous, silver with black detail work. The torso is really well-defined and I like the little screws present on the shin. The forearm piece for the left arm is also sculpted to be broken. The rest of the battle damage is done with paint with most of it reduced to a black overspray indicating this guy was in a firefight. I suppose it’s unusual considering the turtles fight with martial weapons, but maybe other Foot Soldiers were exploding around this one. There’s also some silver slashes painted on which look okay. From a shelf, this will get the job done, but in-hand it looks a little silly to not have these slashes sculpted in.

I maintain that army builder types should have alternate looks packaged into the box to encourage multiple purchases and here Super7 satisfies that request. The first Foot Soldier had just the one head while this one has three. It has a new neck joint, from what I understand, so I’m not sure if these new ones would work on the old release since I don’t have that one. The default head is the same portrait as the old one with just new paint effects to imply battle damage. The second one has been freed from the bonds of its hood. This sculpt is pulled from the Playmates mutating Foot Soldier action figure only now it’s presented in silver instead of gold. He has these evil looking eyes that are all red with yellow dots in the middle and the foot logo is raised on its forehead behind where it would appear on the hood. I like the look of this one which is decidedly far more frightening than the normal look. The wires sculpted in are all painted red and if I have one criticism it’s that the sculpt work on the neck is a bit soft. And if you want to nitpick this head it’s also a little bigger than the default one so it would never fit under that hood.

The third head is inspired by the cartoon series and the Alpha-1 character. That was a foot soldier that was damaged causing the face underneath the hood to be exposed. It gained sentience in the repair process and rose up to challenge Shredder’s authority over the Foot. Super7 also utilized this look for the ReAction version of this character. It looks fine and features some more silver paint which adds some color. If you have a bunch of Foot Soldiers already and want them to have a leader then this head will definitely have some appeal. I much prefer the other battle damaged head to this one so I can’t see myself using it, but as an alternate head it makes sense to include.

The other accessories include the usual alternate hands and weapons. Returning from the original release are gripping hands, fists, chop hands, and a two-finger point gesture. Other releases had some wide gripping hands which have been dropped in favor of two new ones: a right, gloveless hand and a left stump. The stump could actually be used on either side and it looks like a collection of wires and metal with some silver, red, and gold paint. It looks like his hand was bashed more than slashed, but it gets the job done and adds to the battle damaged theme. The right, gloveless hand is basically your typical Terminator style sculpt. It’s painted silver and looks okay, but the sculpt is a little soft. There should be spaces between the fingers, but they’re just filled with silver. I wish they had picked a different gesture if they didn’t want to carve out those gaps. It’s in a relaxed position with some of the fingers curled so it’s purely a style posed hand as it can’t handle anything.

This rifle is in need of more paint.

For weapons, the Foot has some reused ones and one that’s sort-of new. Returning from the first release are the rifle, pistol, and twin shurikens. The shurikens are painted silver while the pistol is just all black now (the old one is gray). It looks a lot like the pistol Shredder and his goons would wield in the show which was often white with black or gray detailing. I think this one is supposed to have been charred, though it’s just bare plastic. The rifle is gray, but the end of the barrel has been hit with a black spray like it was caught in a blast. It’s an okay effect, but the rest of the gun looks cheap since it’s unpainted. It’s basically not an improvement over what Playmates did over 30 years ago. The knife returns and that at least has some silver painted onto the blade while the end of the knife has also been charred. And borrowed from Leonardo (and I think Shredder) are two katana. For the Foot, the hilt is purple and black and the blade matches the knife in terms of paint job. The second katana is broken about halfway along the blade which is an economical way to incorporate more battle damage. Unfortunately, the figure only has gripping hands so no trigger hands and they’re very stiff so you may need to heat them up to get a good grip on anything.

“All right, robot, hit them toitles with that grenade!”

If you’ve handled a Super7 Ultimates! figure before, then you probably know the articulation is fairly basic for a modern toy line. Comparing it with Playmates, it’s a noticeable improvement and I think that’s what Super7 has always counted on. The head articulates above and below the neck, but the lower joint does the heavy lifting. Despite the hunched posture, the Foot Soldier can look up and down just fine and gets good range all around. Shoulders are ball-hinged and can raise out to a horizontal position and rotate just fine. There is a bicep swivel, hinged elbow, swivel at the elbow, and wrist swivel and hinge. All of the hands feature a horizontal hinge so no vertical hinges for the sword wielding Foot. Elbows seem fine this time around. In the torso is just a waist twist while the ball-hinged hips provide for full splits and a leg that can kick forward better than 90 degrees, but little back. There is a thigh twist, but it’s pretty limited. The knees are single-hinged and bend just shy of 90 degrees. There’s also a swivel at the knee and the ankles hinge forward and back and also rock side-to-side.

“You piece of junk! You’re supposed to throw it!”

It’s a satisfactory spread of articulation and by the standards of the line this is probably one of the better figures in that regard. I’m also happy to report that nothing is loose and floppy nor is anything overly tight. Whatever issues the original release may have had the factory ironed out. My only gripe is the lack of a forearm swivel. This design has exaggerated forearms that are really long and I’d like to be able to better position the armor present there. The straps on the forearms mean there was an easy place to sneak it in. The elbow swivel doesn’t function as a substitute, in this case. And, of course, the lack of the proper wrist hinge is annoying. It’s also surprising since they made sure to include such with the turtles so I don’t know why that didn’t extend that to the Foot. They also overlooked the same with Baxter back in the first wave. It’s just a shame they didn’t fix it with one of the re-releases or introduce proper trigger hands.

“Hmm…fascinating design, despite its ineffectiveness.”

This isn’t a perfect release, but the battle damaged Foot Soldier from Super7 is a pretty good one. I don’t know if it’s $55 good, but it is $40 good so if you can find a similar discount then I suggest grabbing it. And if price isn’t an issue and you were just concerned with the quality of the figure then I can safely recommend this one. Adding this figure to a collection of other Foot (Feet?) will help introduce some variety into your display and the different heads and hands will help set it apart. I’m glad I went back and picked this one up. I don’t know if I’ll get any other ones as nothing really stands out for me as a necessity. Or, in the case of a figure like Slam-Dunkin’ Don, I doubt the companion figures will ever happen and I don’t want an incomplete set. For now, I guess my Super7 TMNT collection is basically complete. Until I change my mind again.

If you’re interested in more Super7 or Foot Soldier action figures then check these out:

Super7 TMNT Ultimates! Teenage Mutant Ninja Turtles (2003)

Who isn’t making Teenage Mutant Ninja Turtles action figures these days? It’s becoming a far easier thing to keep track of than just who is making them. For years, it was the domain of Playmates Toys and only Playmates Toys. NECA tried to get in on that TMNT action in 2008 and it ended prematurely…

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Super7 TMNT Ultimates! Rat King

When Super7 unveiled their tenth wave of Ultimates! action figures for Teenage Mutant Ninja Turtles they learned an important lesson: don’t mess with the classics. For years, Super7’s line of figures has essentially focused on remaking the vintage figures first released by Playmates Toys in a new scale with updated articulation, sculpting, and paint. Fans…

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NECA TMNT “Trouble’s Afoot” Deluxe Foot Soldier

I’m back after a much needed break, and wouldn’t ya know, I’m back with another NECA toy review from its mega popular line of Teenage Mutant Ninja Turtles action figures! Today’s subject may not be the sexiest release from this line, but it’s one that is still worth talking about. The lowly Foot Soldier from…

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Super7 TMNT Ultimates! Teenage Mutant Ninja Turtles (2003)

Technically a blast from the past, but these designs still feel new to me.

Who isn’t making Teenage Mutant Ninja Turtles action figures these days? It’s becoming a far easier thing to keep track of than just who is making them. For years, it was the domain of Playmates Toys and only Playmates Toys. NECA tried to get in on that TMNT action in 2008 and it ended prematurely either due to poor sales or because Playmates killed it. That is no longer the case as I sit in my toy room and look around I see TMNT figures made by Joy Toy, Bandai, Hasbro, Mattel, and Super7 to go along with an expansive collection of TMNT by NECA Toys. That, however, doesn’t mean the Playmates influence is dead.

There’s definitely some interesting stuff going on here.

When Super7 secured a license to produce TMNT toys around 2019, the company decided the brand would be a perfect fit for its young Ultimates! line of figures. These approximately 1:10 scale figures were created with a goal of mixing modern production methods with an old school aesthetic. For TMNT, that manifested as basically an upscaled recreation of the vintage Playmates line with more articulation, more paint, and more accessories (and more money). If you thought it seemed weird that Super7 could basically just recreate the work of another company then apparently your intuition was right. This business model worked for a time, but Playmates reportedly wasn’t crazy about it and as the master license holder for TMNT they have quite a bit of sway. For whatever reason, that influence didn’t really begin to manifest until somewhat recently, but it’s prevented Super7 from following the blueprint it crafted at the onset which is how we ended up where we are today.

The 2003 version of TMNT had previously only been brought to plastic by Playmates (right).

Perhaps Super7 saw just how many companies were getting in on the action where TMNT is concerned that they decided to be proactive. If the Playmates thing was going to create a significant barrier to creating more TMNT Ultimates!, then Super7 would need a new subject. In 2003, Teenage Mutant Ninja Turtles as a brand was on life support. The fad so many adults predicted would be over in a year or so had finally come to an end. Co-creator Kevin Eastman had moved on leaving Peter Laird to carry the torch. For Laird, this wasn’t necessarily a bad thing as it presented an opportunity to start over. He was able to find some willing partners in 4kids Entertainment and the Fox Kids Network to craft a new entry point for the franchise in the form of a new cartoon series. The show, simply titled Teenage Mutant Ninja Turtles, had the freedom to be a little edgier than the silly former cartoon. It stayed much closer in spirit to the original comics by Eastman and Laird while also doing its own thing. The art style was more mature and more evocative of modern comics and really the only obvious step back was the bland theme song.

New line means new packaging.

The 2003 version of the show was a success. Maybe not the success of the ’87 series, but successful enough to run for years and 155 episodes plus a TV movie. For fans who had enjoyed the original cartoon series, it represented one of that generation’s earliest forms of nostalgia while new kids were able to start from the beginning. The show is remembered fondly in the TMNT fanbase and it’s no surprise that a company like Super7 would want to make action figures based on it. It’s one of the few eras of the turtles to not get a modern action figure as really the only plastic representation out there is the original Playmates companion line. And with Super7 simply basing their figures on the animation, there is basically nothing Playmates can do about it other than keep them out of the toy aisle at Walmart. The fact that Super7 landed this “license” and not NECA came as a bit of a surprise, but apparently it was Viacom that proposed the idea to Super7. Maybe they were sick of managing the Playmates/Super7 relationship and wanted to give Super7 something else to do. Plus it probably came about as the show turned 20.

I think of these as the more heroic of the turtles.

Super7’s inaugural wave of 2003 TMNT figures went up for preorder last spring and are just now making their way out to customers. The first wave is both a surprise and predictable as it contains the characters Leonardo, Donatello, Michelangelo, and Raphael. Yes, all four turtles are being offered right out of the gate as opposed to the one per wave approach Super7 initially took with the license. Perhaps with this aspect of the franchise being untested Super7 felt they needed to show fans that they would get all four turtles and have a complete set. They could have split them up, but maybe they feared customers would doubt their ability to deliver additional waves (and they’d be forgiven for such since Super7 has run into that problem a lot lately) and hold out until all four brothers were available. This approach undoubtedly worked to extract the maximum amount of interest they’re likely to see. Hopefully the drop-off for wave two (Splinter, Casey Jones, Shredder, and a Foot Ninja) wasn’t precipitous.

These new ones are just a touch smaller than the original turtles by Super7.

Lead designer at Super7 for the TMNT license is Kyle Wlodyga who explained in various interviews that these are the turtles he grew up with and thus some care has been taken to get these figures to match the visual style of the show. He gets into it in great detail in this interview posted by the show Turtle Tracks. And it appears that’s the approach as they look to be pretty screen accurate. This contrasts slightly with the companion art for the show and some of the more lavish sequences created for the show’s intro. In both, the turtles had a more traditional superhero shape to their body with a torso that tapers in towards the abdominal region and limbs that appear a bit longer than usual. The turtles of the show were more stocky, like most iterations of the characters, with rounded shells. They all have blank, white, eyes like the comics, but feature unique skin tones like the Playmates toys (though the colors aren’t the same) and their expected colored bandanas. The elbow and kneepads are brown like the turtles from the big screen, so we really do have a mix of influences coming together to create these new (old) look turtles.

The rear of each turtle features a hard, bulbous, green shell. It’s not super shiny, but it does cheapen the look.

Packaging for this wave is pretty typical of the Ultimates! brand with a big window box adorned with artwork of the characters and a bio on the back. The brown shipper also made its return to better protect the contents. It’s a bit evocative of the Playmates blister card, which may have been the one minor hurdle to getting these figures to market. The artwork across the front and back looks to be stock licensing art for the show. There’s also no longer any sort of bio on the back while the plastic for the window feels thinner than usual. The style for each box is the same from turtle to turtle while the insert is color-coded for each brother. If you’re an in-box collector then this is probably fine, though they still take up quite a bit of space. And if you’re an opener like me, these boxes aren’t so nice that you will feel compelled to keep them. Plus the blisters inside are so damn tight you’re likely to mangle them getting the figures and their accessories out.

As is commonplace these days, Michelangelo does have real chain link ‘chuks.

Once freed from their rather tight confines, the turtles will stand around 5.75″ on whatever surface you place them on. They’re actually a smidge shorter than the other Super7 turtles, but I have no idea how tall Super7 envisioned those characters to be. Super7 kind of did its own thing with that line. These new turtles do look a lot different though as they’re bulkier which makes them look stockier. They have smaller heads by comparison, but those older turtles have some pretty large domes. Aside from something very obvious that we’ll get to in a bit, the approach Super7 took is still pretty consistent. These new figures are mostly bare plastic with just a touch of shading applied to the green. It helps to cut down on that plastic sheen, but it also draws attention to the areas of the figures where no shading exists like the kneepads. The rear of the shell is the biggest offender as it’s just a light shade of green. It’s also very bulbous, but this is pretty screen accurate. It’s the most plastic looking of the figures and looks very cheap by comparison. It is on the rear of the figure, but these are premium collectibles and it’s definitely an eyesore. The figures at least appear to have a matte clear coat applied to the entirety of the figures. Strangely, it doesn’t come across as well in pictures. I tried going with a low light setup as harsh lighting can make them shine more than they will in natural light.

I don’t remember Donatello having a birth mark.

Even though paint is kept to a minimum, what little is there can still be messed up. My Donatello has a big, green, spot on the side of his face that I may reach out to Super7 about. That’s the worst looking part, but the paint around the bandanas on all of the heads leaves a little something to be desired. Michelangelo also has a speck of white on one of his cheeks. Normally, I’d get out the Magic Eraser to try to get rid of such, but I’m worried it will mess up the clear coat. Instead, I’ll either learn to live with the shortcomings or just go with the neatest head for each figure and call it a day.

Those who bought all four from Super7 got a bonus head pack on a blister card.

These versions of the turtles are quite chunky, more so than I remembered. It presents a tough order for a sculptor as there’s an inelegance to the silhouette that belies the fact that these characters are trained martial artists. It’s something that can thankfully be posed away, but just standing straight up and down they look awkward. The turtles do share the same body across all four figures with the only differences being the heads and belts. Leo has his scabbards and Donatello his loop for his bo staff while Raph and Mikey are just supposed to cram their weapons into the sides of their belts. These guys also dropped the belt buckles in favor of plain knots which makes it even easier on Super7 when it comes to molds.

The default portraits across the four are pretty typical for the characters and each comes with a secondary option. Leonardo has a smirk and a teeth-baring smirk that reminds me of the Playmates figure. Donatello has an old school TMNT expression with his teeth showing on both sides of his beak as well as a smiling portrait. Michelangelo has a very similar smile to Donnie as well as an open mouthed smile embodying his party boy nature. Raph is the only one who doesn’t get to be happy as he has a pair of angry portraits. One features him baring his teeth while the other is a yell. That one is one of the best of the bunch as one eye is noticeably larger, and rounder, than the other which adds some more personality to the mix. And if you purchased direct from Super7, you got a bonus pack of heads with the following expressions: Leonardo (smile), Raphael ( full teeth gritting), Michelangelo (winking and smiling), and Donatello (a side smile taken from when he mugs for the camera in the show’s intro, also very similar to his Playmates counterpart). The extras are all fine in their own way, but there’s a severe lack of imagination on display. Why does Leonardo have 3 smiling portraits? Raph is all angry, which I guess is on brand, while Michelangelo is also nothing but happy. I would have liked a grim expression for Leo and a smile for Raph, even if it was more of a sinister one. Donatello is the only turtle who gets a wide range of emotions.

The Shell Cell is a downgrade from the Turtle Com.

For additional accessories the turtles share a lot of stuff plus feature their own weapons. For hands we have a set of fists, gripping, and open hands. Each turtle also has a Turtle Com or “Shell Cell.” It’s a bit of a throwaway accessory as the turtles can’t hold it convincingly. It’s in an open state too and it would have been more interesting to get an opened and a closed one. Donatello also comes with a set of goggles. They’re a little tricky to get on either head, but they also look a bit cheap so I’m not sure it’s worth it. This was kind of the start of Donatello always getting headgear of some kind which I’ve never been a fan of.

The rest of the accessories are the weapons and they’re what you would expect: swords for Leo, sai for Raph, a bo staff for Donnie, and nunchaku for Michelangelo. These versions of the turtles may have ditched the initialed belt buckles, but they did like color-coded weapons. This means colored wraps for Leo, Raph, and Mikey on the handles of their weapons while Donatello has purple tape in the middle of his bo. Unfortunately, this represents most of the paint on the weapons as the steel portions for Leo and Raph were left as bare plastic. The plastic is a very pale gray with the the sais almost looking slightly transparent and milky. As a result, their weapons look very cheap especially compared with past offerings from Super7. Raph’s sais are also puny and I can’t find any art, be it key art or from the show itself, backing this up. When stored his sai in his belt they tended to shrink, but in hand they look to be much bigger. Mikey does have real chain on his ‘chuks so they look fine while the brown plastic of Donnie’s staff looks more convincing. Michelangelo apparently was the favorite turtle at Super7 because he also gets effect parts. Like the NECA Michelangelo, you can detach one handle of his nunchaku from the chain and replace it with a whirling effect. He gets one for each weapon and it looks great, I just wish the other turtles received a similar effect part for their weapons like we saw with JoyToy.

When these figures were announced last year the big talking point was double knees and elbows. For the first time in the line, Super7 decided to give the turtles double-joints at both spots. In the past, Super7 co-founder Brian Flynn has expressed a dislike for the aesthetic qualities of such joints. His background seems to largely be in soft vinyl figures and retro stuff so it’s not that surprising he’d feel that way. I think most modern collectors are fine with the trade-off and have always been since we’ve had double joints since the Toy Biz Marvel days. Super7 decided to change things up here, either because they felt the kids who grew up on this version of the turtles wouldn’t accept single joints, or because they caved to pressure that was both internal and external. Whatever the reason, the joints are here and they’re fine. Both are pin-less, but both also need to contend with what all turtle figures have to contend with and that’s the knee and elbow pads. To combat this, Super7 used a style of joint similar to what NECA used to use on some figures where you have a hinge ball above and below the joint. This creates two additional pivot points as well as the double-hinged bend. It works okay and certainly better than what we had. The aesthetics are a downgrade, but probably worth the trade-off to most.

Sais does matter.

Aside from that, most of the articulation should seem familiar. The head is on a double-ball peg and there’s also a ball joint at the base of the neck. These turtles have good range, but the shell prevents them from looking up effortlessly. The shoulders feature ball hinges and we have bicep swivels, the double elbows, and wrists that hinge and swivel. The gripping hands feature the proper hinge orientation for melee wielders while the elbows will bend past 90 degrees, but not far beyond that. There is a waist joint under the shell that mostly works as a pivot point than a full rotation. Hips are still ball-hinges, but the hinge seems much bigger and sturdier than typical Ultimates! figures. There’s a thigh swivel, double knees, and ankles that hinge and rock side to side. The knees bend past 90 degrees and the hip range out to the side allows for full splits. Kicking forward is a little limited since the shell forces the leg out to the side, but the range is there.

Perhaps most important to all who have interest in this line is that the joints are all nice and tight. That doesn’t mean it’s all sunshine and roses though. While I wouldn’t say any joints are too tight, there is an issue with binding and scraping. The hinges in both the shoulders and hips function like ratcheted joints. There’s no smoothness to them at all. Most of these figures are also composed of a very soft plastic, but at the joints we have hard plastic. This causes scraping, cutting, and scuffing even if you’re careful. You’re also bound to have a stuck joint or two across the four figures in either the elbows or knees. The rotation in these double knees can aid in posing, but also drive you nuts as they keep spinning out of position during handling and become misaligned for using the hinge. The design and approach isn’t terrible, and this is better than the often floppy hips we get from Super7, but it still needed another pass before going into production. It feels like Super7 just looks at a test shot once and thinks they don’t need to review anything again or something. Hinged shoulders and hips aren’t anything knee and lots of companies do them without issue, but Super7 would have you believe those toys are freakin’ miracles. Or they could just finally ditch the hinged hips and go with ball sockets. That would make me happy, though I’m sure there would be growing pains there as well.

Splits are also on the table.

Perhaps this is all coming to a head. I do not like to kick someone when they’re down, but things have not been great for Super7 of late. Some of their lines appear to be dead, licenses have been pulled, and a major release like the Cat’s Lair was plagued with quality control issues that Super7 had to rectify at some cost to the company. And now we have tariffs to deal with. This wave apparently arrived at port during that brief window when tariffs on products imported from China were at 140%. In response, Super7 laid off about half of its workforce including 75% of the designers they employed. Among them was Kyle Wlodyga who has been the head designer for Teenage Mutant Ninja Turtles and other licenses and was responsible for some really terrific stuff. I’ve always assumed TMNT was one of Super7’s best performing licenses so to see him laid off came as a shock. He also was vocally pushing for the company to tackle 2003 TMNT for awhile, but they didn’t do it until Viacom basically forced their hand. And what do you know, it was a big seller! At least, according to Super7. How shitty is that? The guy pushed for this, it finally happens, it’s a success, and he’s the one who gets shit-canned? Something smells there.

Thanks, Mikey – have a slice!

While I have sympathy for those at Super7 and I don’t want to see the company fold, as a reviewer, I’m not going to tell you to go out and buy an inferior product out of the kindness of your heart. I have to review these action figures as they are independent of the climate surrounding them and I’m forced to conclude that they’re just not worth the asking price. Super7 wants $55 each for these figures, perhaps more now that tariffs are involved, and they just don’t measure up to other figures in that price range. The appearance is too cheap in places and the articulation can literally damage your figures. They also don’t come with much and look especially light when compared with the other turtle figures Super7 has released over the years. If these were $35 then I could overlook most of that. The quality control would still be unacceptable to some degree, but also easier to swallow at that price.

These guys are a mixed bag, but if your standards are simply that you want something that looks like the show for your shelf then you’ll probably be content.

Objectively, I can say these figures aren’t worth the ask, but subjectively I can also say I don’t hate them. I don’t even dislike them. These are solid representations for an underserved era of Teenage Mutant Ninja Turtles. If you want a set of 2k3 turtles for your shelf you’ll probably be content with these once they’re in place. I do wonder how deep Super7 can go with this line. Personally, I’m in for Shredder out of wave two, but no one else. If Super7 wants to give me Christmas variants I’d be interested in that, but I don’t plan on going deep at all on 2k3. Unfortunately, it sounds like Super7 is. In another interview with Turtle Tracks posted at the same time, Wlodyga said the vintage-inspired stuff was “on pause.” Rarely does “on pause” ever mean anything good. That’s really frustrating as we’re still missing key figures in that line, most notably Undercover Don and Heavy Metal Raph, two figures keeping collectors from a complete set of Playmates remakes. Even if Viacom is really pushing for Super7 to move away from that stuff, the company should go to bat for its consumer and tell Viacom that people really want and expect those figures from them. They basically did it for Rat King, they can do it again. I’m so irritated by that decision that it makes me want to boycott the 2003 subline. I guess don’t expect a ton of Super7 stuff from me going forward.

We may be light on Super7 coverage from here on out, but there’s no shortage of historical coverage:

Super7 TMNT Ultimates! Rapper Mike

Is Super7 going to finish a set of variant Teenage Mutant Ninja Turtles?! Maybe, as we’re now three-fourths of the way through the rock n’ roll turtles as released by Playmates. Punker Don, Classic Rock Leo, and now Rapper Mike make 3 with only Heavy Metal Raph remaining. As of this writing, Raph hasn’t been…

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Super7 TMNT Ultimates! Punker Don

It’s been awhile since we last took a look at a figure from a wave of Super7 Teenage Mutant Ninja Turtles Ultimates! It was back in July 2024 that I gave a rather glowing review of the first of a presumed four turtle figures based on the old Playmates Rock n’ Roll Turtles – Classic…

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Super7 TMNT Ultimates! Classic Rocker Leonardo

When I was a kid, I had parents with divergent musical tastes. Dad likes oldies from the 50s and 60s while mom was more into modern rock (then 80s). One area where their tastes overlapped was Bruce Springsteen. We had several of his records in my house and I distinctly remember that cover to Born…

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Super7 Vintage Collection Glenn Danzig – Samhain and Danzig era

I’ve got a couple Danzigs coming at you today.

For a guy as tied into comic books and the properties associated with them, Glenn Danzig has had a lot of disinterest when it comes to toys based on his own likeness. It was about 20 years ago that musician and publisher of his own books partnered with Medicom to produce a trio of vinyl figures of his own likeness from his time with The Misfits, Samhain, and the band that bares his namesake. Those figures were very stylized and not exactly what one would call an action figure. It was mostly in-line with the snippets of Glenn’s own collection of toys that are floating around on the internet which seems to focus on Japanese properties and soft vinyl. This approach is in contrast with what his former and now current bandmate Jerry Only has done who had a doll of himself (and then Misfits guitarist Doyle) sold in the early 2000s and has partnered with Super7 to produce a ReAction figure of himself. He also went the Medicom route as well with a figure stylistically the same as what the company did with Glenn.

Previously, the only Danzig toy of any kind I’ve had is this big fella on the left from Medicom. There was a Samhain and a Misfits version of that guy as well.

I don’t know if Glenn Danzig has ever said specifically why there aren’t more toys of him out there. I’m sure he doesn’t mind the income that comes with such deals, but I know he did throw some shade at Jerry for those dolls that wound up in Hot Topic’s clearance section eventually. It was awhile ago, but NECA’s Randy Falk, in response to a question from another user on social media, mentioned he had been trying to get Glenn onboard with the company to do a figure of him, but the singer always brushed him off. NECA tends to do realistic portrayals of music personalities which leads me to think that Glenn just isn’t interested in such a thing. We saw similar sentiment out of actor Elias Koteas when NECA was trying to secure his likeness to do a Casey Jones figure and, for him, he indicated it just seemed weird that people would want a tiny version of himself to mess around with. Maybe Glenn feels similarly about the whole thing, or maybe he knows the internet or a show like Robot Chicken would have too much fun at his expense if such a thing existed?

The style of these Danzig figures is clearly based off of the old Masters of the Universe line. Since I don’t have any of those, here’s an Origins He-Man for comparison.

That hypothesis seems to track with what Super7 has recently released. Brian Flynn of Super7 teased a deal with Danzig years ago in a conversation with The Fwoosh. I didn’t try and look it up again, but I want to say it was in either 2020 or 2021 and may have been part of the San Diego Comic Con at home thing. That deal was apparently not an easy one and Super7 never elaborated on what they were doing, but it turns out they had Danzig in mind for a new line they wanted to launch. It’s possible Glenn said “No,” to ReAction and Ultimates and this came about as a compromise – who knows? Super7 calls the line it’s Vintage line and it’s heavily inspired by the original Masters of the Universe toyline from Mattel. And by inspired by, I mean it’s basically the same thing. They’re 5.5″ figures with super basic articulation in a preposed stance. Glenn was obviously onboard with this depiction of him in plastic, though it still came with more controversy. It was sometime last year that retailers abruptly cancelled the line indicating that word came down from Super7 that they weren’t happening. Super7 blamed it on retailers auto-cancelling items that have been outstanding for too long, which makes no sense since I’ve had stuff on preorder from the same retailers for Super7 product that literally took years to deliver. Danzig, for his part, seemed to be confused by the whole thing so he wasn’t expecting it. The Jerry and Misfits Fiend figures in the same style were not cancelled, so it was definitely an issue with Glenn and Super7. Was the company having an issue with approvals and playing hardball or something? I don’t know, but something fishy was going on. Either way, the figures went back up for preorder eventually and started rolling out at the end of 2024.

The first two figures in this line to arrive are figures of Glenn based on his appearance with Samhain and one based on his early 90s Danzig look. They’re packaged on a cardback the exact same dimensions as a MOTU figure. There’s even a castle, but instead of it being Castle Grayskull it’s a castle sporting the Samhain/Danzig/Golden demon skull. The Samhain figure, based on the album cover for Initium, has a blister bubble with the shape of a skull blown in while the Danzig one has an inverted cross. The castle on the Initium card is also bloodied. It’s a thin card so it’s not the most sturdy, but I suspect the packaging is nice enough that many will just leave this on card.

On second thought, maybe don’t fuck with He-Man?

And that’s because the figures themselves are not the most interesting to handle. These are faithful interpretations of the MOTU style which is a mold that is over 40 years old at this point. Those figures were designed during a time when action figures were almost exclusively the domain of children. They were engineered to be durable and functional first and foremost. The form was also still really new so there hadn’t been much in the way of innovation beyond some swivel joints. They were also designed for maximum profit so the molds were just used over and over recolored and joined with new accessories and new heads to flesh out the cast of characters.

And that brings me to the subject of vintage inspired releases. Super7 very clearly wants to be as faithful as it can to the old toys in this style at the expense of perhaps even saving a few bucks. There is really nothing modern about these Danzig figures, but the molds are not exactly the same. The torso is the only intended shared part between these two. Samhain Danzig has fingerless gloves on while Danzig era Glenn has just wristbands. Since the arms are one piece, that’s an entire new mold. Samhain Glenn also has boots with buckles on them while Danzig era Glenn has long pants that go over his boots. Or he’s supposed to, but my figure has the correct right leg, but the wrong left leg which is the Initium figure’s leg.

I find Super7’s approach here kind of interesting, and a bit frustrating. The company could have saved itself some money if its molds for the legs and arms ended at the boot and wrist. This would have also given us another point of articulation if the hands and feet were separate pieces, but then that would break with the original line’s articulation which is just a swivel at the head, shoulders, and waist and a ball-hinge at the hips. How much does the consumer value this slavish adherence to a format from the early 80s? I don’t think many care and would happily trade the inaccuracy for a couple of swivel points. You may be thinking that a wrist swivel or a boot swivel won’t do much, but these guys are packaged with microphones that they can only hold in their right hand and not turn towards their face. It’s kind of dumb looking.

Those are my thoughts on the approach here, as for the figures themselves they look about as good as you could get out of this form factor. These are exaggerated, hulked-up, takes on Glenn Danzig from two different points in his life. The Initium head has the old devilock hairstyle which obscures the face while the Danzig era figure has the side part long hair and sideburns. The face on the Danzig era figure does look like Glenn, albeit it looks more like an older Glen to me than an early 90s one. He’s got some of that modern grump to him. The Samhain Glenn has no facial features to really take in. Even his eyes are unpainted. His selling point is the blood paint job which does look pretty damn cool. Both also feature Glenn’s tattoo on his left bicep. I’m honestly not sure if it was finished when the Initium album cover was shot, but I don’t really care. The batwings on the Fiend in the middle is a little smooshed looking, but it’s fine considering the size we’re dealing with. I think he also had some other skulls added to it for Unholy Passion and November Coming Fire. I don’t know when they were added, but they’re featured on the Medicom figure.

The only accessory each figure comes with is a microphone that has a bit of wire trailing off of it. The Danzig era figure does have the skull-cross pendant which is affixed via a plastic wire. It’s not a bendy wire and has a tendency to want to float. I’m curious if I heat it up if I can get it to lay flat on his chest, but I think it’s just not heavy enough. That figure also has the skull belt buckle which is painted silver and looks decent enough. The presentation across both figures is pretty clean and the paint kept to a minimum. I wish the Samhain figure had a little paint on the buckles of his boots or something, but I’m definitely not surprised by the omission.

“Hey man, what’s up with the bear?” “I vibe with this bear.”

Are these stylized takes on Glenn Danzig worth adding to your collection? I guess it all depends on what your initial reaction to them is. If your first thought is “These look pretty cool,” then you’ll probably like them. If you’re buying them to keep on card then you’ll be even more pleased since they don’t really do much out of the box. I personally wish they were engineered like a MOTU Origins figure, but that’s just me. These will set you back about $30 so they’re not exactly cheap. A MOTU Origins figure is about half that and a much better figure, but none of them are Glenn Danzig. For the price, I do wish they had more stuff. Maybe a dagger for Danzig era Glenn and that weird mask he sometimes wore for Samhain performances? The mic makes sense, but is kind of lame. That said, I have a rather extensive Danzig collection so I had to add these and I’ll be adding the Misfits ones soon as well. If I have anything to say about them you know I’ll say it here, but I could have saved myself a lot of words by just saying what you see is what you get. If you like it then cool, and if you don’t you probably won’t regret passing on them.

Here’s a look at some related figures you may find interesting:

NECA Misfits Ultimate Fiend Action Figure

When Glenn Danzig and Jerry Only reached a settlement over who owned the rights to The Misfits in the mid 90s (resolution: they both did), it set off a wave of new merchandise plus a new version of the band. What had once been a logo found mostly at punk and metal shows, the visage…

Super7 Ultimates! Ghost Papa Emeritus IV

If you’re reading this the day it went up then you should know April 25, 2025 as Skeleta day! This is the day that Ghost unleashed its latest album upon the masses and there’s a lot of hype surrounding this one. It’s arguably the band’s first release since it saw its popularity explode in recent…

MOTU – Turtles of Grayskull Skeletor

When it’s come to the Turtles of Grayskull line by Mattel, I have mostly stayed in the Teenage Mutant Ninja Turtles side of the pool. I have all four turtle boys plus Sla’ker, who is more Slash than Faker if you ask me. The one exception has been Mouse-Jaw, but the classic Masters of the…


Super7 Ultimates! Ghost Papa Emeritus IV

Papa IV has arrived!

If you’re reading this the day it went up then you should know April 25, 2025 as Skeleta day! This is the day that Ghost unleashed its latest album upon the masses and there’s a lot of hype surrounding this one. It’s arguably the band’s first release since it saw its popularity explode in recent years. Ghost is a hard band to wrap one’s head around. It’s this satanic, doomy, metal act that has also successfully blended pop elements with its music to create something that’s certainly catchy and unique, but also not typically what one would consider mainstream. For me personally, I’ve gone from seeing Ghost as the oddball band filling the opening slot on a show, to an Iron Maiden support act, to headlining its own tour in small arenas, to selling out large arenas and now playing in some of the largest venues we have. And fronting the band for much of this era has been Papa Emeritus IV.

A gathering of Papas (left to right): Papa I, Papa IV, Papa III

Papa IV took over for Papa III and is the son of Papa Nihil who fronted the band back in the 70s when only three songs were produced: Kiss the Go-Goat, Mary on a Cross, and The Future is a Foreign Land. Like his predecessors, Papa IV tends to take the stage in a somewhat flamboyant suit his face a mask of black and white, but when the situation calls for it he’s known for dawning wings or his full vestments as the leader of the clergy. Super7 has produced figures of the three Papas to come before him (they have not done Papa Nihil) so it was hardly a surprise when this figure went up for preorder last year. I have all of the predecessors, but I only reviewed the first one as they’re fairly similar. This one is perhaps the most different one yet though so I figured, why not? Plus it’s certainly topical.

Papa III: “He keeps asking to be let out of the box? Says he’s sick of smelling his own flatulence.” Papa IV: “Why would I want to smell that? Leave him in the box.”

Papa IV comes in the standard Ultimates! box, though now without a slipcover (because those surely add considerable cost…). He’s clad in his black suit and shiny blue coat. The figure is, as expected, a mixture of old and new parts. This costume required a bit more new this time around due to the cuffs on the sleeves a different style shirt, and the pattern on the pants. I’m guessing that Super7 got to reuse the lower torso, upper arms, calves, hands, and feet. If you’re worried about Super7’s bottom line then maybe it will comfort you to know they saved a little with some repeat accessories.

Papa IV is probably the most flamboyant frontman for Ghost yet.

The most obvious new piece of sculpt work is the head. This Papa has slicked back gray hair and his own distinct pattern of black and white on his face. Super7’s attempt to capture the likeness is satisfactory. I don’t think they nailed it as well as they did with Papa III, but it looks okay. I think it’s just a little narrow in the face and the hair isn’t particularly convincing. The forehead on mine is also a little scratched and I don’t know if that’s intentional or not. I don’t know why it would be. I should also mention he stands at roughly 6.75″ putting him in-line with the other Papa figures.

“Ugh, we cool? Hang loose?”

If you want this figure to looks its best, you will want to take advantage of the optional vestments. For this iteration, Super7 did it in two layers. There’s basically a poncho that goes over the head (or neck, since you’ll have to take the head off) and then a cape that goes around that and it’s fixed with a Velcro clasp. It’s very colorful, and the portrait that goes with this look is a little cleaner looking and seems to work better for me with the pope hat. Unfortunately, this two garment approach makes the look more cumbersome. The material bunches up around the neck making Papa look like he’s wearing a scarf. It’s also quite restricting when it comes to the arms. Both garments are wired so you can do some posing, even if they just typically hang there when he wears this outfit. Also, take care when swapping heads. On mine, the neck piece has a tendency to want to pop off with the head which can be quite annoying.

Papa IV comes with a bunch of hands. He has five sets total plus an extra right hand in a “Hang Loose” gesture. The other sets are basically for his different costumes. For the standard look, we have black hands which come with sets of gripping, open, and fists. The other hands are black with bronze bones painted over the digits. For those, we get a set of gripping hands and relaxed hands plus the lone hang loose hand. The only other accessories are the microphone and stand which has come with all of the Papa Ultimates! releases.

There’s just too much material here.

Articulation for this figure is the same as the rest as well. Double-ball at the head, single ball at the neck, single hinged elbows and knees, standard shoulders and wrists with an ab crunch. The ankles hinge and rock. It’s all decent, but unspectacular. He can hit basic poses, and with all of the vestments on he can basically do nothing but stand there, but the more nuanced mannerisms you may be accustomed to seeing from the stage are a bit out of reach.

And that’s Papa IV. A figure I want to like a lot, but it just has too many problems holding it back. The soft goods not fitting very well is a real bummer because, off of the figure, they look really nice. I was pleased to see the two piece approach. If you compare it to the render Super7 used to sell the figure it’s almost laughable, if not down right deceitful. The base figure underneath is at least decent. Not great, but it’s unmistakably Papa Emeritus IV. It would have been interesting if they could have done the cuffs on the sleeves with soft goods, though I doubt they could have gotten them to hang realistically. That’s the issue with soft goods at this scale” they lack the weight needed to look like the real deal.

This is likely how you’ll want to display this Papa.

Nonetheless, I’m guessing this isn’t last we’ll see of this mold. Papa Emeritus IV wore these vestments mostly just in music videos. On tour, he wore something different. There’s also his previous look as Cardinal Copia which Super7 passed over. This could be easily repurposed into a figure of the cardinal, either as an Ultimate or maybe a Deluxe release (which Papa II has been re-released as and is the version I have). If that does happen I can’t say I’d be interested in buying this one again. Now, if they do a Papa V Perpetua (spoiler: he went up for preorder today) then that will get my attention as I like the new look. Hopefully Super7 can do it justice because this one is pretty lacking.

I may have only reviewed one figure from the band Ghost, but I do have other ghostly reviews you can check out:

Super7 Ultimates! Ghost – Papa Emeritus I

I feel like I have a pretty interesting relationship with the band Ghost. They came to my attention in 2010 with their album Opus Eponymous and came at the recommendation of one of my friends. It wasn’t so much a recommendation based on quality, but more of a “You have to hear this,” because it…

Figura Obscura – The Ghost of Christmas Past

For past few years Four Horsemen have been bringing us surprise Christmas figures each holiday season. The first was Krampus and the second Father Christmas. Last year, Four Horsemen surprised us with the Ghost of Jacob Marley. A ghost character, especially one in 19th century clothing, can make for a fun design and figure, but…

DC Collectibles BTAS #42 – Gray Ghost

I have long maintained that the best episode of the now classic Batman: The Animated Series is the Mr. Freeze story, “Heart of Ice.” It is not, however, my favorite episode of the show as that honor belongs to “Beware the Gray Ghost.” That episode introduced the character Gray Ghost, a superhero from television who…