
These guys don’t need no stinkin’ “turtle power.”
A dozen years ago, toy company NECA dipped its toe into the world of Teenage Mutant Ninja Turtles for the first time, and shockingly it failed to stick around. That’s incredible to hear for collectors currently chasing down Bebop and Rocksteady at Target, but it’s the truth. There are a lot of folks at NECA who grew up with the TMNT and my guess is they wanted to do something with the brand right from the start, but always getting in the way was Playmates Toys. Playmates, as we’ve covered in various other places, held the master toy license for the brand and was reluctant to allow others into their space. NECA was able to by way of making adult collectibles based on the original Mirage Comics release, which was something Playmates had little interest in. NECA released its product in early 2008 to great reviews in the toy world, but apparently sales just weren’t there. It could be that the licensing cost just made it unworkable, or the license was only available for a short window that just couldn’t be properly taken advantage of. Whatever the reason, the line only included the four turtles plus April O’Neil as it was cancelled before it could get to Shredder, who was shown off at conventions and left to haunt the dreams of TMNT collectors every where.
Since 2008, these action figures have become highly sought after. Those who passed on them initially even had multiple chances to rectify that before NECA said “good bye” for good. The original release was each character in its own blister package with a bunch of accessories. Following that, there was a boxed set with all four turtles and a second single-figure release, this one coming in a tube style package (sewer pipe?) with just the figures and their weapons as the other extras were scrapped. Lastly, there was another four-pack release, this one a boxed set variant depicting the brothers in black and white.
I grew up on the cartoon, mostly, and it was my favorite show for many years. I also knew about the comic origins of the characters, but never really sought it out. I would see some images of the comic art, like the cover for the popular Nintendo game, and I’d think it looked awesome. I also saw some others though that I thought were terrible and ugly. The funny thing is, most of those images I didn’t like were just covers or one-off pieces of art and weren’t representative of what the characters actually looked like in print, but I wouldn’t realize that for many, many years. When I first saw these figures though I thought they looked incredible. I pre-ordered a full set and eagerly waited for their arrival. I may not have had much interaction with the comic, but I was at a point where things that reminded me of something I enjoyed as a kid, but were more adult, was really appealing. And hyper-violent, gritty, and grim TMNT certainly fit that bill.
As you’re likely well aware, the four turtles consist of Leonardo, Michelangelo, Donatello, and Raphael. The four brother are depicted here as they would have appeared on the cover of Mirage Comics, and they are based on the first appearance of the characters in Teenage Mutant Ninja Turtles #1 by Kevin Eastman and Peter Laird. They’re green-skinned with brownish wraps and pads and all four sport a red mask. Each turtle comes with the weapons you would expect: twin katana for Leo, a bo staff for Donnie, two sai for Raph, and a pair of nunchaku for Mikey. For the first time I’m aware of, Mikey’s ‘chuks were also linked by actual chain. It was perhaps the one detail most influential in me picking up this line. I thought it was so cool that basically every friend I had who had a birthday party in 2008 and had even a passing interest in TMNT received one of these Michelangelo figures as a gift from me. The weapons are well-detailed, and I love the gold accents on Leo’s katana. Donatello’s bo is articulated at the tape and I think it can come apart like the one that comes with other versions of the figure, though mine doesn’t seem to want to do that and I’m not interested in forcing the issue.
Since the turtles are all essentially the same, it should come as no surprise that each figure is essentially the same as well. That would be unfortunate if the sculpt was poor, but that’s not the case. These figures were sculpted by The Four Horsemen, whom action figure enthusiasts are more than familiar with in this day and age. Each turtle is articulated with a ball joint at the head, a hinge at the base of a very long neck (compared with the cartoon versions), ball-jointed shoulders and hips, bicep swivel, single-hinged elbow, wrist rotation and a hinge, thigh swivels, double-jointed knees, and an ankle hinge. At the time, this was probably the most articulation in any TMNT figure of one of the turtles, though over the years companies have found ways to sneak even more articulation into them, in particular with stuff under the shell. This level of articulation is fine though and I’ve never really desired more. NECA was smart to use a soft plastic for the chest which gives the legs greater range of motion than most would expect so you should be able to get some good posing going here.

Each turtle comes with an alternate set of hands featuring their climbing spikes as seen in the first issue.
These figures move well, but also look pretty damn fantastic too. NECA used a nice, deep, green for the skin-tone with a darker green for the shell. There appears to be a wash over the figures as well so there’s a slight gradient to the skin tone with some brighter spots that works really well to make these guys come alive. Since the comics were in black and white, it makes these figures pop even more (unless you’re used to seeing the colorized versions of the comics that came later). There’s some nice, black, linework all over the figures and I especially love the little marks on the shell and chest. It really gives these figures a comic-book feel. The elbow pads and wrist straps are part of the sculpt, while the belt and kneepads are glued in place. The belt and the tassels on the masks are a soft plastic with a lot of give, though my Don’s belt was glued a bit askew. The green paint of the skin has a nice texture to it that is slightly rough and feels appropriate for the characters. The only difference separating each figure is the head sculpt, with each character sporting a different expression. Leonardo also has scabbards for his swords on his back while the other turtles do not have holsters of any kind for their weapons. Raph has unique hands which feature a wider gap between his fingers likely to support holding his sai with the center blade between them (I’ve never been comfortable doing this though as there’s little give in the sai and I fear breaking it). The oversized feet of these designs makes them quite easy to stand and I love the chunky legs they possess. And they have tails! If there’s room for criticism, it’s that NECA could have randomized some of the little details on the chests and shell for each turtle, but it’s not a big deal. There’s also some paint chipping on my figures, but I honestly can’t remember what was present out of the box and what may have been acquired through multiple moves since I bought these. As these were my favorite figures through those various moves, I took great care when storing and moving them though.
In terms of short-comings, there are few. I mentioned the paint chips and there’s some slight slop in spots, but nothing noticeable when these guys are on a shelf. The black lines on the mask of my Mikey figure are a bit light and not as pronounced as I would like them to be. He also has a blob of paint on the center of his shell. His hips are a bit loose, but he still stands well enough. The left hand of my Leo is super loose and has always been that way. It’s at least strong enough to hold his weapon, but move it at all and it will pop out. The only criticism I could levy at the sculpt concerns the shell, which sits a bit higher on their shoulders than it did in the comic. I only really notice it because it’s hollow and it looks a bit weird up close as you can see inside of it to the peg holding it on. It’s also a place dust loves to collect. Raph’s special hands also are a nice thought, but as I mentioned a few paragraphs ago the sai do not fit cleanly in them and I worry about them snapping. The added drawback is his wider fingers mean holding the said traditionally ends up quite loose. They won’t fall out, but you’ll want to position them after you place him somewhere and may have to fiddle a bit with his grip. Donnie’s bo staff also sits rather loose in his hands. If you want to do a one-handed pose he either needs the base resting on a surface or he has to hold it near an end where it’s a bit thicker, though if you play around you can get it to balance right (as seen in some of my pics).

How it all started…
Each single-packed figure came with extra accessories in addition to their weapons. All four turtles came with a second set of climbing hands from that first issue of the comic as well as a baby turtle. The hands come off and on easily, though in reality I can’t imagine anyone displaying these guys with those climbing hands. Each turtle also came with a base: two sidewalks and two streets between the four. These bases connect to form one mini diorama that was a really nice touch. The same line work that’s on the figures is in play here as well and it looks awesome. Raph also came with a lamp post for his base while Leo came with a fire hydrant. Donatello comes with a can of ooze or mutagen while Mikey comes with three mini buzz saws. Raph also came with three little blades and those, as well as the buzz saws, aren’t in any of my pictures because they’re floating around in some crates. These weapons do appear in TMNT #1, but they still feel like kind of pointless accessories, and like the climbing hands, aren’t something you’re like going to want to display your figures holding. It probably would have been more fun to have additional hands instead, but the standard gripping hands each turtle has is plenty good. These guys were tools of vengeance in the comic, they didn’t hang out in the sewer playing video games and scarfing pizza, so you’re going to display them with weapons in hand.

Mikey just hanging out.
Twelve years later, these four figures are still among the best TMNT action figures ever produced. I love the look, and going for that Mirage likeness was a great choice because it’s something that hadn’t been done before and has seldom been done since. Playmates did follow with their own version, but they’re nothing special and intended for more of a mass market appeal. There isn’t really anything I’d change about these guys even today. Could they have more articulation? Sure, but it’s also not like they’re starving for it. Plus I’d hate to disrupt the sculpt. Could they have more accessories? I guess, but there really wasn’t much else to take from in that first issue. And even so, they did deep cuts as-is with the additional weapons and climbing claws. Maybe fists for actual punches would have been neat, or open hands and finger-pointing hands for the sake of variety. If NECA were to re-release these though I don’t think they would need to do anything additional with them. If anything, a full Mirage-inspired street diorama would be pretty awesome.

My attempt at the group shot from page one of TMNT #1.
Unfortunately, a re-release is not in the cards at this time. When asked about the possibility, NECA has indicated that the Mirage stuff just doesn’t sell nearly as well as the cartoon and movie inspired toys, so while there is some demand, it’s apparently not enough to warrant looking at re-releasing them. It’s possible NECA is playing coy, but I’ll take them at their word for now. It seems TMNT is just plain hot at the moment, so I imagine there’s room for more Mirage product perhaps when NECA is done with the Turtles in Time figures. And thankfully, roughly 8 years after the release of these figures a Mirage Shredder was finally released as a New York Comic Con exclusive(the box for which is prominently displayed in my images) along with some Foot Soldiers. Perhaps I’ll take a look at that next. And if you’re hoping for more Mirage stuff, a Mirage variant of Shredder is coming via Loot Crate in a couple of months so maybe that’s a potential avenue for more from this line. Otherwise, if you want these figures you’ll have to turn to eBay and you’re not going to like the prices. Happy hunting!
It was announced earlier this week that a Teenage Mutant Ninja Turtles branded Loot Crate was incoming later this year. NECA, or NECA’s parent company to be more exact, rescued Loot Crate from bankruptcy last year and has been aiming to revamp the subscription service by incorporating NECA product into the boxes. If you’re not familiar with the scheme (some would argue scam), Loot Crate is basically a blind box service. Each box usually retails for about $50 and the only thing the buyer knows is what the general theme of the box will be. They’re almost always advertised as being a greater value than what they’re charging, which is a ludicrous statement, and instead they’re full of junk that would be a hard sell on its own. That’s likely why the service went bankrupt, but NECA appears at least committed to making this thing worthwhile.








Rhino-Man – I talked about wanting this figure in my list of most wanted NECA figures, so naturally I’d put him here. This was Rocksteady in a super hero costume. He could easily be repainted to accomplish the look well enough, and once again it would setup for a future release of Bebop in his super hero attire. Since fans would expect such a move, that version of Bebop could once again occupy the bonus figure slot or something.
Ever since NECA forced the hand of Nickelodeon to grant them an expanded license for Teenage Mutant Ninja Turtles the toy company has been killing it with its releases. We don’t know if Nickelodeon found a loophole to exploit with the master license that has been held by Playmates since the mid 80s or if the company had to sign off on it. Either way, I like to think this is all a result of NECA just making a product that could not be ignored. And if everyone is making money, then everyone is probably happy.


It’s been a long time between releases by Bucky O’Hare license holder Boss Fight Studio. The last figure released by the company was 2018’s 



The early months of the calendar year are generally among my least favorite. They’re cold, dark, and dull where I reside. About the only good thing on the calendar is the annual New York Toy Fair in which vendors roll out previews of the toys to come for the next fiscal year and sometimes beyond. These last few years have been particularly exciting for fans of the Teenage Mutant Ninja Turtles as easing of the master toy license by Nickelodeon and Playmates has allowed other companies to enter the mix. The company that has most taken advantage of this new frontier is NECA which currently has three toy lines based on the property hitting shelves. It’s a crazy fun time to be a Turtle toy collector as a result as NECA has taken a nostalgic approach to its figures which is something Playmates rarely does. And this year figures (pun intended) to be an exciting one as lots of figures are set for reveal.
Splinter (Cartoon) – We have the turtles, we have the main villains, and soon we’ll even have April and Casey, but what we don’t have yet is the beloved sensei to the turtles: Master Splinter. Playmates never did do a proper toon version of the character, but it can be assumed that NECA will and it will be spectacular. He’ll assuredly come with his walking stick, and hopefully some fun accessories like a mug of tea or maybe some sushi. Afterall, he never was all that fond of pizza.







Toy reviews are not uncommon on this blog, but when they take place they’re almost always about an action figure that I bought for myself. This post is the rare toy post that’s not about one of my toys, but about a toy that belongs to my son. That’s because this Christmas Santa brought my boy a whole bunch of Mario Kart branded Hot Wheels. Given that Mario appeals to me and the Mario Kart series of video games is one of the most popular in the world, it felt like a review was a worthy endeavor for this blog.
Under the tree on Christmas morning was the main racetrack, the Mario Kart Circuit. It’s an oval design of two tracks for simultaneous racing. There’s a launcher to start and then motorized boosters before the second of two long curves. Two additional sets were also present, one based on avoiding a large piranha plant and a second where the obstacle is a massive thwomp enemy. Also joining the crew was nearly every single-carded racer including the likes of Peach, Bowser, and everyone’s favorite, Waluigi.







Earlier this year I did a post wondering what happened to the Lego/Disney relationship that seemed so fruitful just three years prior. It was a post born out of some frustration, but mostly just disappointment. Following the release of an entire line of minifigures devoted to the Disney brand as well as the massive Cinderella’s Castle from Disney World, it seemed like we were primed for more minifigures and more sets based on theme park attractions and icons. A set featuring Disneyland’s Sleeping Beauty Castle felt inevitable and my mind was racing to conjure up mental images of what other popular attractions might work and make sense in Lego form.
Like the castle, this one comes with five minifigures. And like the castle, most are essentially re-releases of prior figures. Minnie Mouse is the least interesting as she appears here in her red polka-dotted dress once again with the only difference being she’s traded the hard plastic skirt piece for a fabric one (to make it easier to position her in a seated position for riding the train). Three of the other figures just re-use existing head sculpts. You have Mickey as an engineer in blue overalls with a red bandana around his neck. He looks good, but where’s his hat? Engineer Mickey at the park is always sporting a hat and it would have been simple to just reuse the Steamboat Willie hat with a new paint scheme, but Lego opted not to do so apparently. Chip and Dale are here as conductors and they have new bodies as well. It’s a classy addition, but like Mickey they have no hats. At least with these two it’s more understandable as a hat is probably trickier to sculpt and add to them whereas Mickey had already been released to fit a hat. The fifth figure is the only all new one, but it’s a much welcomed one. Goofy finally gets to make his proper Lego debut and he’s in his contemporary orange shirt with blue pants. He looks great and since we had yet to receive a Goofy I am glad he’s not in train-attire. He probably should have been released as part of the minifigure wave as it kind of stinks he’s trapped in this set (for now), but I’m glad he’s here. Now we just need a Pluto to finish off the Fab 5.
All right, let’s talk about the main event now. The train station presented here is just referred to as the Disney Train and Station by Lego, but it’s a replica of the station at Disneyland. As basically the first thing one sees when entering that park, it’s one of the most iconic Disney-related visuals that exists in the real world. And since we already received a Disney World set, this makes quite a bit of sense to be the next release. I initially expected Sleeping Beauty Castle, but since that is so much smaller than Cinderella’s Castle it might not have felt as iconic when compared with that set. This one invites fewer comparisons to Disney World. Yes, Disney World’s Magic Kingdom has a train station as well, but it’s just a slightly different design that’s neither better or worse than what Disneyland has. It’s a bit bigger, but the main difference is the clock tower portion is centered whereas this one is off-center and placed on the right if you’re facing it from the front. I suppose fans hopeful that Cinderella’s Castle meant that one day a Disney World in Lego would be achievable are disappointed, but I don’t mind inter-mingling Disney World and Disneyland sets in my display.
Like the castle, the station is essentially a façade with an open back. Lego could have set it up on a hinge, but it opted not to. It’s fine and actually makes it easier to place on a shelf or something. I suppose if you have this on a large surface with the track going around the station it might bug you that it doesn’t have a back, but if it did you wouldn’t be able to see the lovely interior. Since the building itself isn’t particularly large, there isn’t nearly as much “fun” inside as there was with the castle, but what’s there looks nice. There’s a ticket counter with a bench in the main section and a luggage scale tucked away as well. There’s a pair of scaled-down replicas of the locomotive and a little lounge on the second floor. The clock tower is the only area on what is basically the third floor. An architect might complain there’s no way for the characters to physically move from floor to floor, but I like that they didn’t cram stairs into this thing. The windows in the hall look nice and I like the red curtains. Having never been inside the actual station, I can’t really attest to the authenticity, but this looks fine. The only thing missing is a bunch of fun easter eggs referencing past Disney films and cartoons like the castle possessed. There’s a cute replica of the Lego Cinderella’s Castle and box for the third floor and a pink umbrella that might be a reference to Mary Poppins, but otherwise I didn’t notice anything obvious.
The locomotive itself is a replica of the CK Holiday from Disneyland, which itself was based on a replica train Walt Disney owned and drove around his backyard. As the first train constructed for Disneyland, it was an obvious choice. Unfortunately, it doesn’t contain the CK Holiday branding and instead opts for a generic Disney Train. I don’t know why Lego seemed resistant to affirm that this is based off of Disneyland’s train and station, but it’s not a huge deal. The second car is basically just a housing for the motor, while the third car is for park guests and the fourth is the caboose, once again, modeled after the actual train. The passenger car has a nice design where the top flips open for easy access while the caboose has a more luxurious interior. You can fit a lot of minifigures on this thing and I can see some people stocking it with custom minifigures that look like park patrons. Or you could simply just cram it full of some of the previously released Disney figures, especially the ones that are solid stand-ins for Disney cast members in costume.
The set comes with enough track to make an oval of modest length. It’s essentially large enough to comfortably go around the station, but if you want to ring a Christmas tree or something you’ll need to buy more. Getting the train lined up is a little tricky, but not frustrating for an adult. Connecting the device to the app (I did via an iPhone) is also really simple and I had zero issues there. The train moves at a nice clip and I did not have any derailments. It can go forward and in reverse and there’s some sound effects as well. I don’t know if this is necessarily an improvement over the old setup, but it does work as intended. My only fear would be in a decade will this app still function? Lego does sell remotes, though that will obviously set you back further.


I have been rather fortunate when it comes to toy collecting in recent years. When I was a kid, toy collecting meant going to Toys R Us or a similar store and seeing what was on the shelf. Catalogs, commercials, and card backs were my main source of information. I assume there were newsletters and other avenues for the older collectors, but for a kid that was basically it. Today though it’s way different. Kids who collected have turned into adults who collect and it’s become a large market that seems to keep on growing. As a result, there’s extensive coverage of new and upcoming toys at conventions and trade shows. The brick and mortar toy store is also basically dead in the US, and most people get their toys online. The “toy hunts” I used to go on as recently as the 2000s have mostly vanished for me, until recently that is.






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There’s a scourge taking over our local record stores, clothing outlets, and gaming boutiques. It comes in mass quantities dominating its chosen territory at the expense of other merch. It swears no allegiance to anyone and will even place mortal enemies side by side as it amasses an army of licensed property of yesterday and today. I am, of course, speaking of Funko Pop! vinyl figurines. Where I once had a local record store, I now see what is practically a dedicated Pop! outlet. Gamestop devotes considerable shelf space to them and they even show up in drug stores. It’s hard to find a licensed property that isn’t in Pop! form these days and since they keep on coming it leads me to believe they’ll be around for some time to come.

