Tag Archives: mondo

2026 – The Year in Figures to Come

Toy Fair is coming which basically means the start of the year in toy reveals for 2026!

2025 is history. We’re done talking about it. Well, sort of. I have written-up posts for the last of the 2025 action figures I received, but they haven’t gone live just yet so I’m done looking back, but dear reader you are not. Attention turns to 2026 and we’re coming up on the eve of New York Toy Fair. Last year, Toy Fair ended up being perhaps the biggest show of the year for many toy producers. Some of the more collector-focused companies weren’t there, but for basically anyone selling toys at big box stores it was a big event. I don’t know if that was necessarily by design for it was shortly after Toy Fair the industry got slammed by tariffs which probably caused many companies to reevaluate what they were doing. Traditionally, Toy Fair is for the year to come. In the old days, this was where producers would exhibit their products in hopes of driving up orders for the fall holiday shopping season. Now, it’s more of an antiquated model and Toy Fair has even struggled some to justify its existence. The Pandemic caused it to get cancelled and the organizers tried moving to the fall which didn’t really work and lead to yet another long layoff as you’re not going to have an event in the fall and then come back in February with another. They even tried moving it out of New York, but basically no one wanted that.

Still, Toy Fair is happening and there will be new product shown soon that will delight and enrage toy collectors, because that’s what tends to happen. I have ideas of what will be shown there and at the conventions to come during the year, but this post is less about predictions and more about my hopes and dreams for the various lines and companies I’m interested in. Some of the motivation here is to consolidate my own collecting. I am running out of room in these parts and it would be highly beneficial to my home and wallet if I were to become more selective. I probably bought too many “cheap” figures in 2025 and I do think I’d probably be better off getting fewer toys, but higher quality ones that I’ll enjoy more. That’s perhaps a topic for another day (and I say this after impulse buying a Marvel Legends figure so I’m off to a shaky start), for now I want to think about the potential 2026 has in store for us as action figure enthusiasts.

Playmates Toys – Bring Back Monty Moose!

The one that got away (photo from Hollywoodheroes.com)

The biggest news to close out the year in the toy world was the revelation that Playmates Toys was losing the Teenage Mutant Ninja Turtles license. It’s still almost hard to wrap one’s head around that, but it’s gone and the new company is already in place, but keeping quiet at the time of this writing (Update – It’s Mattel). Playmates does have all of 2026 to release TMNT figures plus another relief period following that to unload whatever stock is left. Recently, Playmates has been releasing product from the newer Mutant Mayhem film and spin-off show while also supplementing those releases with its remastered line, some Last Ronin, and reissues from the vintage line. My hope is that Playmates goes hard into the reissues this year now that the end is in sight. Monty Moose is the one I highlighted here because he’s the one I want most, but Playmates should use this as an opportunity to cash-in on the hard to find figures like Scratch, Hothead, Hot Spot, that dinosaur Shredder, and other figures. It’s been a bit of a surprise they have yet to go to this well yet, but maybe they were holding out for some reason? I don’t think they care about crashing the collector market. It’s possible they don’t have the molds anymore, but it’s probably worth it to them to recreate them like they’ve done with vehicles like the Foot Cruiser. And the same should apply to hard-to-find vehicles and play sets as well.

NECA Toys Needs to Get Out Tempestra

The purple lady with the glowing eyes is the only one missing from the NECA toy collection.

Keeping things to Teenage Mutant Ninja Turtles for a moment, the threat of a new master license holder really puts a lot of what we’re accustomed to getting into some jeopardy. It could all work out and be fine, but it could also go away like Playmates. We don’t know. If there’s even a chance of that though then the companies in the TMNT game need to push out the most sought after characters and figures and number one for NECA’s line of TMNT cartoon figures is Tempestra. She is a bit of an obscure character who first appeared in the season four episode “Leonardo Versus Tempestra.” In it, the character Tempestra is a boss character in a video game that eventually breaks out and does battle with the turtles. It’s not particularly memorable on its own, but the character would make a return in the episode “Night of the Rogues.” There she was joined by the villains who are actually pretty popular hence why they all have received figures in the line already. Tempestra is the lone holdout so people want her to complete that set. She’s also unique in that she’s a rare female villain for the show and has a good look. I have a feeling NECA has already mocked her up at least, if not tooled, as they revealed an April figure years ago that was going to come with an arcade cabinet. It was from the movie line and it would have put actress Judith Hoag in a yellow jumpsuit like the cartoon character (or actress on the old arcade cabinet), but it may have been cancelled. My suspicion is that NECA did not develop the in-scale arcade cabinet for that figure, but for Tempestra and this was just another application for it. I guess we shall see, but I think NECA finally reveals her this year.

Mattel Brings Back Batman: The Animated Series

This property deserves better.

Mattel surprised a lot of folks when it announced in 2025 that it had reacquired the DC license. It wasn’t quite the shock that we experienced several years prior when McFarlane snatched it away from Mattel, but it’s always a surprise when a major license changes hands. McFarlane will see its ability to release DC figures come to an end at some point this year. The gates open for Mattel in the second half of 2026 and we’re probably going to start seeing what they have planned very soon. Most expect a Marvel Legends type of approach with action figures and that’s probably a safe bet, but for me personally I’m hoping we get a brand new line for Batman: The Animated Series. The DC Direct stuff looked pretty good, but the articulation and construction was terrible. McFarlane has been re-releasing a lot of those figures, but with reduced quality, bad paint apps, and an absurd price point. The best version of Batman deserves better. Let’s hope Mattel can be the one to deliver the definitive take on the show.

We See What’s to come for The Tick

It’s unlikely, but imagine if we could get all of these guys in plastic?!

Big Bad Work Shop announced it had the license to produce figures based on The Tick last year. Actually, they seemed to have the license going back a little ways as they did a 5 POA version of the character already. Last year was just when we found out they were going to bring us a fully-articulated, seemingly 1:10 scale version of the big blue guy. I love the old Tick cartoon so I would love to see a figure line based on that. Unfortunately, that show is owned by Disney and apparently most of the characters created for that show are in licensing purgatory. Maybe they can work something out, but Disney is a notoriously difficult company to work with when it comes to licensing so I’m not holding my breath. We do know there is a Tick and a variant beach Tick on the way this year and we have seen a prototype for Chairface Chippendale. I’m hopeful that we’ll see Arthur and I think the chances are pretty good that we do. This line is going to be a very slow moving one, but I’m okay with that. I don’t think I need an expansive collection, but I may have to attempt to customize a Naughty or Nice Santa into a Multiple Santa.

Mondo Gives us The Venture Bros.

A terrible, blurry, photo from one of my oldest entries on this blog of my old Venture Bros. dolls. Check out that iPod!

Speaking of The Tick, a related series to that show is The Venture Bros. I love The Venture Bros. It is one of my favorite television series of all time. Back when the show was still in production, Jackson Publick and Doc Hammer were approached about doing toys and the two picked a specific lane. Not being toy boys, they felt any toys based on the show should be intentionally lame. That would also fit with the vibe of the show where it’s modern, but it has an aesthetic from the 70s. That’s how we ended up with those Mego style dolls. There were some 5 POA figures that followed, but that’s mostly been it aside from a Kid Robot vinyl here and there. I want something that’s at least on-model. I don’t think the show needs a super articulated approach which is why I’m hoping we see Mondo get the license for their Squads line. These are basically statue or 5 POA type of figures, but in a 9″ scale, fully painted, and they have swappable limbs, portraits, and so forth to create different displays. It gives them a very clean look. Of course, if someone wanted to do proper figures that would work for me too, the Mondo Squads just seem like something that might work for both collectors and creators, though if they want to knock the scale down I’d be okay with that too. I don’t need Hank Venture to be 9″ tall.

To Celebrate 40 years of The Real Ghostbusters, Mondo does Stay Puft

Sticking with Mondo, we have this want for a Stay Puft based on his appearance in The Real Ghostbusters. Mondo released it’s first figures in its line of roughly 1:12 scale The Real Ghostbusters which have been pretty well received by most. They could use a Stay Puft, but I think the best way to release the big guy is to do what Mondo does best and make him a sofubi. A sofubi is a soft vinyl figure with limited articulation and it would likely be easier to make Stay Puft big in this format. He just doesn’t need a true action figure form. Just give me arms pre-posed like they are in the intro and I’ll be happy. It will really tie together a truly awesome RGB display.

Bandai returns to Dragon Ball!

The scale is so bizarre with this line.

I love the Dragon Ball franchise. Dragon Ball Z hooked me in during the 90s and I was pleasantly surprised by how much I enjoyed its return via Dragon Ball Super, but my favorite era for the franchise will always be the original Dragon Ball. When Bandai got rolling with the Tamashii Nations line S.H.Figuarts there were almost equal parts Dragon Ball and Dragon Ball Z, but over the years the Dragon Ball figures have been all but phased out. The last one released was Lunch back in 2022. Last year, Bandai did release a 40th anniversary Goku as seen on the first cover of the manga with him riding the dragon in an orange gi so that kind of counts, but as of right now they haven’t made it available to folks in the US (I think it’s being sold at their very limited pop-up locations). The new figure isn’t exactly what I want, but put that Goku in blue and I am there! The old figures were always way too big to scale with the adult characters. They kind of work with Master Roshi who is sort of in his own scale, but not with Bulma and the others. The new, smaller, body is a huge improvement and I would happily replace my kid Goku and Krillin with new ones. Plus we never got Yamcha, Tien, Cyborg Tao, and many others that would be great to add to the shelf.

Someone Gets the Futurama License

It sure would be nice if someone made some good Futurama figures…

The Simpsons have changed hands the last couple of years and had a pretty strong presence in the world of toys, but what about Futurama? We just have the old toyline from the early 2000s which was honestly kind of bad. I sold all of my figures except Fry and Bender and I feel like it’s high time someone took a whack at these characters again. Jakks could always do it as a companion line for The Simpsons, but they’ve frustrated me with their distribution so I don’t really want that, per say. Mondo Squads would be another decent landing spot, though I’d prefer they aren’t in that 9″ scale as that’s just too big. I don’t really expect this one to come true, but I’ll keep my fingers crossed.

Super7 Returns to Vintage-style TMNT

Super7 had a bad 2025. I even named them the worst toy company of the year, but I don’t want to have to do that for 2026. One way they could climb back into my good graces is to return to the vintage inspired TMNT line that went on hiatus with the arrival of the 2003 line. Now, I realize some of this is out of their control. There are reports that Viacom basically ended that line and forced 2003 upon them and most assume that was the result of pressure from Playmates. No, I don’t think Playmates losing the license really means much for Super7, but I do think Super7 has at least some sway here. When fans responded negatively to their Rat King based on Shredder’s Revenge Viacom relented and let them do a figure inspired by the Playmates original. Who’s to say they can’t get one more waves out of Viacom to finish off their vintage stuff? I need Heavy Metal Raph!

Jada Toys Announces More Christmas Figures

Frosty could really use HIS Santa to join him on the shelf.

Hey, I love Christmas! And I love toys based on Christmas things. Last year, Jada gave us a figure of Frosty the Snowman and I was pretty damn happy about that. No, the figure isn’t anything amazing, but it’s Frosty the Snowman! I would love to see more of that from Jada and I have a few ideas how they could go about that. The easy path is to do more Frosty. He could use a Karen, Professor Hinkle, and a Santa Claus just to name a few. I don’t think we really need all of those other kids, but if they sell really well I guess there’s room to expand. I think it would also be neat if each figure came with another version of the rabbit, Hocus Pocus, with swappable heads and bodies to let us build out a fun little display. If they think Frosty (and Hocus) stands on his own just fine, then how about parlaying that Flintstones license into a Santa Barney? Yes, I’m referencing the classic Fruity Pebbles commercial where Barney tries to impersonate Santa to get his hands on some delicious sugar cereal. And if they could do a Santa as well that would just be ::chef’s kiss:: It might be more likely they tackle more Rankin Bass which, perhaps to the surprise of many, doesn’t thrill me nearly as much. Now, if they shock the world and announce a Chuck Jones Grinch figure I just might explode.

Bucky O’Hare Makes a Shocking Comeback!

I refuse to say good bye to this crew!

I love Bucky O’Hare and the Toad Wars. It broke my heart on multiple occasions: the end of the cartoon, the cancellation of the original toy line, the cancellation of the Boss Fight Studio line. No, I don’t think he’s going to make another comeback because those Boss Fight figures are still out there and pretty damn cheap (well, most of them). However, I can’t stop wishing and hoping for a revival. The Cowboys of Moo Mesa are getting figures right now as we speak, why can’t Bucky get another shot? Maybe the entire IP could be bought at this point making it a target for someone like Nacelle. Larry Hama could probably use the payday and it’s not like Continuity even makes comics anymore. Per Boss Fight, it was Continuity that lost interest in licensing it out. I guess the return just wasn’t worth the work. I did speak in person with another individual from the company who seemed to suggest the sales just weren’t there either. That the license was just too obscure. I don’t know the real deal here, but I’m sure the license excites few. In a recent episode of the YouTube show Geek. Dad. Life., Peter Santa-Maria of Mondo expressed some love for Bucky so maybe there’s a glimmer of hope there? Another recommendation for the Mondo Squads makes sense here as both Hasbro and Boss Fight Studio were unable to deliver the full crew of the Righteous Indignation (Hasbro left out Jenny, Boss Fight left out Blinky and Willy). I’m going to keep hoping for that Blinky figure though until the day I die so maybe 2026 can be the year?

While you ponder the year to come, here’s some current stuff to tide you over:

JoyToy TMNT Leatherhead

It was in my year-end wrap-up post on 2025 where I mentioned how awful the tariffs instituted by the US during the year made action figure collecting. The added cost is a given, but also the shipping. Importing a figure from overseas became a bigger issue as understaffed sorting centers were ill-equipped for figuring out…

S.H.Figuarts Dragon Ball Daima Super Saiyan 4 Son Goku (Mini)

It’s no great secret that the black sheep of the Dragon Ball universe is the anime Dragon Ball GT. Created in-house by Toei animation, Dragon Ball GT was a continuation of Dragon Ball Z without creator Akira Toriyama. While Toriyama had to grant approval to many aspects of the series, he wasn’t directly involved with…

NECA TMNT Adventures April – The Fifth Turtle

NECA’s line of Teenage Mutant Ninja Turtles action figures based on the pages Teenage Mutant Ninja Turtles Adventures by Archie Comics is like the little engine that could. It’s not a fast-moving line, the releases aren’t always heavy hitters, but when they land they’re usually pretty damn good. And NECA appears to be slow-walking this…


Mondo The Real Ghostbusters Winston Zeddemore

We’re three quarters of the way there.

We are now three deep into Mondo’s line of 1:12 scale action figures based on The Real Ghostbusters. Well, we’re now six deep counting the ghosts, but I personally passed on both Boogie Man and now The Sandman who has been released in tandem with our third Ghostbuster, Winston Zeddemore. At this point, we know what to expect from Mondo with these figures. The Ghostbusters all share many parts and accessories and that is very much true for Winston. With Egon, we saw a new torso to elongate him some, or at least, a new neck. With Winston, we’re dealing with basically a carbon copy of Peter with a new head. That may mean Winston is a little less exciting to receive compared with the other figures, but it’s no less good.

Winston, like the previous characters, is a sculpt by Alex Brewer with paint by Mark Bristow. He comes in the same ghost trap inspired box as the other single sets and stands at around the 6.5″ mark making him actually a little large for true 1:12 scale. He has his very pale blue/green jumpsuit with the no ghosts logo on the right sleeve. He has the same loop and gadget on his belt as Peter and Egon and his default portrait is a neutral expression. Curiously, mine appears to be looking up slightly given the position of the eyeballs and I’m not sure if that’s intentional or not. The promotional images seem to reflect a more head-on stare, but maybe this was a change or just a slight variation. I’m curious if other figures are the same.

The paint for Winston is fairly clean and has a nice, soft, appearance. The paint isn’t perfect as the laces on the boots have some slop and the left elbow pad does too. There is some black linework which helps to give the figure an animated appearance and Winston has a bit of undershirt visible, like Peter. The portrait looks like the character from the show, in particular the earliest episodes. Winton’s alternate portrait is a slightly angry one with arched eyebrows and a hint of a scowl on his lips. The eyes on this one are also tilted up slightly. Considering he would be looking up at many of the ghosts encountered it makes sense.

Winston’s other accessories are identical to Peter’s including his gear and the optional gloved hands. Paint on the proton pack and trap are crisp and clean and his effect part for the particle beam is the same as well. The only new items with Winston are the included small ghost and the trap effect. For the trap effect, he comes with Sandman since that’s the larger ghost he’s sold with in a two-pack. The sculpt and paint are quite impressive on this little guy and there’s some translucent electricity around him as well which looks nice. It fits a little more snug in the trap than the past two accessories and I can’t get this one to actually stand when in the trap either so that’s a little annoying. The companion ghost is Rosebud, a Citizen Kane homage in ghost form. He’s more static than Slimer and the intro ghost as his arms barely move, but the sculpt and paint look terrific and I love how he’s riding on a sleigh. He is slightly leaning to his right and I don’t know if that’s on purpose or just a variation in the production. He’s fun though and a nice addition to the other ghosts.

Winston’s articulation is identical to his co-workers which is to say it’s fairly basic. Unfortunately, Mondo hasn’t made any running changes to the production process to improve what’s here. The hips are still very tight, and in particular my figure’s left hip. The other joints are mostly okay while the head is still too restricted. The lower ball joint is set too deep in the neck to allow the figure to look down and the head doesn’t really tilt back either. Interestingly, he has the same ball joint as Peter for the head where as Egon had a larger, more mushroomed, one. The ball-peg shoulders are poor substitutes for butterfly joints and Winston will have to hold his proton wand across his chest to have a two-handed grip on it. He’s only going to hit the most basic of poses and if Mondo ever does do a vehicle for this line all of these figures will struggle to sit down in them.

Does busting make him feel good?

Winston is a pretty simple review: if you like Peter and Egon then you’ll like Winston. If you weren’t pleased by those releases then Winston will do nothing to change your mind. He is, for better and worse, the exact same aside from his portraits and a pair of accessories. And you’re certainly allowed to be picky and want more from a figure that retails for $101. These guys are not cheap, and while they do feel like they’re of a higher quality than a lot of figures in this scale, it’s hard to find $101 of value here as well given the articulation limitations and amount of reuse, but if you’re put off by the price tag with this line then that’s something you likely decided long ago. It’s why I’ve been picky with the ghosts as I don’t need them. The Real Ghostbusters was the first toy line I really got into as a kid so there’s a tremendous amount of nostalgia in it for me. I’ve wanted a set of Ghostbusters modeled after the show in a line like this and I’m mostly content. I look forward to receiving Ray in the coming months so all four are together at last.

If you missed our other reviews of the figures in this line then see below:

Mondo The Real Ghostbusters Egon Spengler

It’s a Halloween miracle! The second figure in the Mondo The Real Ghostbusters line of action figures, Egon Spengler, had been bumped to November. Even when I got my shipping notification from Mondo it said a delivery date of November 1st. It felt almost cruel to receive a Ghostbusters toy the day after Halloween, but…

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Mondo The Real Ghostbusters Peter Venkman and Samhain

I didn’t do a big 2024 wrap-up type of post like I sometimes do, but if I did I would have awarded toy producer Mondo with the biggest reveal of the year when they debuted their line of action figures based on The Real Ghostbusters. The Real Ghostbusters was one of many 80s properties to…

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Dec. 9 – The Real Ghostbusters – “Xmas Marks the Spot”

  The 1980s sometimes feel like they belonged to the Ghostbusters. That’s because, for me, the Ghostbusters were always around. The film came out when I was but a wee baby, but by the time I had a real interest in television The Real Ghostbusters (not to be confused with the Filmation series) was airing…

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Mondo X-Men ’97 1/6 Scale Nightcrawler

Make way for Munich’s own Nightcrawler!

Yes, I’m afraid this is another toy review that needs to begin with a word about tariffs. It was the talk of 2025 in the toy collecting community because it caused considerable delays, disruptions, and worst of all, increased prices across the board. One line impacted by the introduction of these new costs more than most was Mondo’s line of sixth scale action figures based on the Marvel cartoons X-Men and X-Men ’97. These figures, being around a foot tall and consisting of unique parts, extravagant paint apps, and numerous accessories already carried a hefty price tag. Most had settled into the $235 range, but with free shipping that made it slightly more palatable. That was all out the window once extraordinary tariffs were introduced. Mondo was forced to add a tariff fee to its products to help offset the costs which, for this line, typically ran $20. Then there was the removal of the de minimis exemption on shipments under $800 which blew up Mondo’s shipping policy to ship directly from the factory to your door. Now, they had to go the shipping container route, bring everything to port, truck it to a warehouse, and then ship it from there. Free shipping was gone replaced with an option totaling over $20 and then add on the usual sales tax and you end up with a line that now runs over $300 a pop.

Even at sixth scale, he’s a bit of a little guy.

Nightcrawler was the first victim of this new world. When he initially went up, it was the limited version with a price tag of $245. When I went to check out, the total came out to over $300 and gave me a great deal of sticker shock. Mondo’s line appeals to me as a fan of X-Men ’97, but it appeals to me even more as a fan of the original cartoon. That’s the collection I want to assemble on my shelf, but Nightcrawler wasn’t really essential to such a display. He appeared in a mere two episodes during that original run, and while I like both, the space requirements of such a display and the cost gave me pause. I wanted to think it over and also wondered what the standard version would cost, but before Mondo revealed that the limited one sold out. I guess others weren’t as indecisive as I was. Eventually, the standard version was put up for sale and it cost $230, a nice price break, but it came at a cost. The X-Men ’92 portrait that was included with the limited version was omitted making this standard version truly an X-Men ’97 release. I admit, this frustrates me. The line began as one based on the original show and it was a request by Marvel to add the ’97 branding. For most characters, Nightcrawler included, there isn’t a big difference between the look so it’s easy enough to please both customer bases, but locking the ’92 version behind the limited paywall betrays that spirit. I complain, but obviously I gave in because I do like Nightcrawler an awful lot and knew I’d regret not having him on my shelf.

Nightcrawler is so popular he even has his own in-universe toy.

Nightcrawler comes in the same box as the rest of the line with new artwork by Dan Veesenmeyer and production artwork behind that. Even though this figure is truly an X-Men ’97 release, all of the production art is from the original series episode “Bloodlines” which is kind of amusing. There’s a character bio from Eric and Julia Lewald on the inside of the cover flap and there’s the usual display window behind it. Nightcrawler is a sculpt by Alex Brewer with paint by Mara Ancheta. He is one of the smaller figures in the line just barely outdoing the most recent Wolverine at around 10.75″. He’s far less chunky than the Canadian and quite lithe giving him a similar in-hand feel to the line’s smallest release, Jubilee.

He’s also well-armed.

Nightcrawler is depicted in his classic red, black, and white costume which is true to both shows. Paint is clean and it’s accentuated with blue linework which is how he’s shaded in both shows. The face has an abundance of black shadows cast across it which looks excellent and is how every Nightcrawler figure should be done at any scale. He has that tuft of hair which is the most recognizable aspect of the ’97 look and the eyes are a bright yellow. His black hair has some streaks of blue in it which helps convey the highlights we see in the show and I love how the white hands and feet stand out against the darker colors of the costume. I don’t know if it’s said enough, but Nightcrawler really is one of the best designs in comics (hat tip to Nightcrawler’s creator, Dave Cockrum). There’s a reason why he’s rarely strayed from this look which dates back to his original appearance from the 1970s. I love that X-Men ’97 added him to the main cast partway through the inaugural season and it appears that he will remain in the main cast going forward. That’s a terrific pickup as, next to Morph, Nightcrawler is the one I would have most wanted to see added to the roster.

Mondo had a challenge in bringing a character like Nightcrawler to plastic. The other characters from this line can get away with being a little stiff when it comes to posing, but Nightcrawler is a literal acrobat. He needs to articulate better than the rest. Mondo had a similar challenge before it with Spider-Man and, in my opinion, mostly dropped the ball there. With Nightcrawler, I’m happy to say they faired much better. He doesn’t have much in the way of additional joints, but the functional ability of what’s there is improved. What’s not is the head and diaphragm. The head is still really tight as the lower ball joint in the neck doesn’t like to move. The diaphragm joint is similarly stubborn, though it fares a little better with Nightcrawler than it did with Spider-Man. What works well is the waist which rocks in all directions quite well. His hips have more range and the double-jointed knees and elbows are super smooth. The same is true for the ankle hinges which border on being so smooth they’re loose, but I never had any issues standing Nightcrawler. He can get into a crouch which is necessary for such a character and he’s even better at doing so than his Marvel Legends counterpart thanks to the addition of toe hinges. His tail is also done with a wire and it’s perhaps the most poseable wired joint I’ve ever encountered. These figures typically aren’t much fun to pose, but Nightcrawler is the rare entrant who actually is.

Bamf! effects in action.

To accentuate those poses we have a slew of alternate parts and accessories. For portraits, there’s a neutral one and a smiling one. While the neutral one is executed very well, it’s the smiling portrait that I am almost certain to display exclusively. The limited version came with the original series head as well as one based on the pilot of the original X-Men cartoon, “Pryde of the X-Men.” I really want that ’92 portrait, but oh well. For hands, he has a set of fists, gripping, open, and style posed hands. For effect parts, he has a trio of “bamf!” effects. These are all cast in translucent, pink, plastic with one intended to clip on his shoulder and the other two on each arm. You could probably put them on a leg too if that was your preference. They’re sculpted to resemble the smoke that appears when Nightcrawler uses his teleportation powers and if you got the limited version you would have received a fourth piece that’s intended as a base. They’re easy to make use of and add a nice visual splash to a display.

These two proved to be a formidable pair in X-Men ’97.

If you watched X-Men ’97 then you undoubtedly recall Nightcrawler and Wolverine’s defense of the mansion during the eighth episode. In it, Nightcrawler finally was given a sword to wield which. Even going back to his original Toy Biz figure, Nightcrawler has been associated with blades for quite some time. And in that scene he had a saber, or cutlass, that resembled that old figure and Mondo included it here. It has nice paint effects on the blade and slots into a gripping hand quite easily. Nightcrawler, being an ambidextrous acrobat and accomplished sword wielder, wasn’t content to just handle one sword. He also found some decorative fencing blades in a study and took them down from the wall. He has one to grip in his other hand, but that still wasn’t enough for Nightcrawler. That prehensile tail of his needed a weapon too so that’s where the third sword went. Mondo included an extra tail where the end is coiled like a fist. The third sword separates where the handguard meets the pommel and can slide effortlessly into the extra tail to outfit Nightcrawler with all three weapons. Even if I had that coveted ’92 portrait, I would have been hard pressed not to pose Nightcrawler with all three swords in hand (and tail).

The stand, plus Nightcrawler’s poofy hair, lends itself well to inverted poses.

Feeling that wasn’t enough to really capture the spirit of the character, Mondo also used this occasion to provide collectors with an improved stand. It’s a badly kept secret that Mondo’s doll stands it includes with all of its sixth scale figures is pretty crappy. I almost never use them and many have never even been removed from the package. For Nightcrawler, we get a new model that includes a poseable post and a gripping claw for the end. The base is still the standard circular base with the X-Men logo painted on. The post plugs into that and the claw…goes on somehow. I don’t know what the intention was, but I had to remove the crotch piece and unscrew the clip in order to get it onto the post. It was still a tight fit and I reassembled it once on the post. Some instructions would have been helpful. Once assembled, it works as intended. The claw has some nice tension and the gripping part is lined with a soft material that should protect the paint. The crotch piece adds some stability, though it might not really be needed though could come in handy with heavier figures. This is the stand we should have received with Spider-Man and I hope it’s the standard going forward even for characters that don’t necessarily need it. It’s unfortunately not coming with Mr. Sinister, but is with Storm. Lastly, Nightcrawler comes with a Bamf doll accessory. He’s fully painted and plenty adorable. I don’t know why Nightcrawler has small effigies of himself, seems to go against his religious convictions, but it’s a cute little detail from the comics and an appropriate accessory.

This guy just looks terrific. It’s an instant upgrade for any display.

While I was and likely will remain salty about the removal of the original series portrait for the standard edition, it’s hard not to be pretty happy with how Nightcrawler turned out. He’s simply one of the best releases in the line combining the incredible presentation qualities Mondo is known for with an unexpected fun component the line ordinarily doesn’t possess. While I do enjoy swapping in and out portraits and effects, I rarely enjoy the act of posing these figures. That’s not the case with Nightcrawler and I feel like I’m wasting the figure’s potential when I leave it in the same pose longer than a week. Nightcrawler is a fan-favorite and that’s likely partly why the limited version did sell out relatively quickly, even at an increased price. It’s a reputation that’s been well-earned over the decades since the character’s introduction. If you can get past that increased price, even for the standard version, you’ll find an excellent figure. Other retailers won’t have the $20 surcharge Mondo charges, or their shipping fee, though many have added an apparent tariff fee to the base price. Big Bad Toy Store currently has this edition of the figure priced at $245 while Entertainment Earth has it at $250. Both have cheaper shipping options than Mondo so you’ll save some money going through them instead, but if you want to buy direct form Mondo he’s still in-stock there for $230 with an additional $20 tariff charge. If you’re in on this line or just a big Nightcrawler fan looking for a nice one-off in your collection then I think it’s worth it. And if you intended to just be collecting the main cast from the ’92 show then I do think you should think long and hard about passing on Nightcrawler. You may come to regret it.

For more from Mondo’s line of sixth scale Marvel figures look no further:

Mondo 1/6 X-Men ’97 Wolverine – Limited Edition

Back in 2021, Mondo unveiled for San Diego Comic Con a sixth scale Wolverine action figure based on the X-Men animated series from the 90s. It was a presale to coincide with the 30th anniversary of the show’s premiere and product went out in 2022 closer to that actual anniversary. At the time, Mondo wasn’t…

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Mondo 1/6 Scale Spider-Man (Spider-Man ’94)

It took a long time for Mondo’s Spider-Man to get to me. At first, I wasn’t sure if I was going to even buy it. I passed on the Mondo offering in 2024, debated the symbiote costume variant, but ultimately passed on that as well. The X-Men line from Mondo is my true love and…

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Mondo X-Men ’97 1/6 Scale Cyclops – Limited Edition

After putting a real hurting on my wallet in 2023, Mondo decided to take it easy in 2024 with its line of sixth scale action figures based on the animated series X-Men which ran from 1992-1997 on Fox Kids. Two figures ended up getting released this year, Rogue and now the leader of the X-Men…

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The 2025 Action Figure Round-Up

What greatness was delivered this year?

It’s the end of the year so that means it’s time for year-end awards and accolades. It’s easy content and who doesn’t enjoy reflecting on another year gone by? Unless, of course, that year was a bad one. I don’t think 2025 is going to go down in history as a particularly good year, but that doesn’t mean there weren’t some great toys released or announced. I don’t always do posts like this, but I felt like I did a lot of toy reviews this year so it felt warranted. It was also interesting because some staples, like NECA’s Teenage Mutant Ninja Turtles cartoon line, didn’t put out a ton of figures. And yet I still managed to have reviews up almost weekly this year. I have a bunch coming in early 2026 as we play catch-up, but that’s probably true most years. It did feel like this year in particular had a heavy dose of releases at the end of the year and I think I know why – which I’ll get to momentarily. My rules for this list are pretty simple though: if it came out in 2025 and I got it then it’s eligible. Even if I haven’t technically posted the review yet. And since I’m based in the US, it’s all US release windows so if Asia was enjoying something at the end of 2024 that didn’t arrive at my house until 2025 then it’s fair game for me. Now, let’s get started with an atypical category:

The Storyline of the Year – Tariffs

Yes, those wonderful tariffs are being brought up again, but hopefully it’s the last I need to say about it until they’re gone. The “brilliant” strategy of the new administration in the US was to tax the hell out of imports because someone convinced the president that a trade deficit is akin to being robbed. It’s not. And even though tariffs are paid by those who are doing the importing, it’s a regressive tax that is passed onto the general public either in whole or in part. It varies from company to company, but it also created a bottleneck in shipping and some packages have been tossed or seized for “reasons.” I had one seized, but was fortunate the shipper re-sent without any additional charge to me, but it has meant I’m on week 6 for a package that still isn’t here as of this writing. I’ll tell that story when I get to the figure review. Anyway, tariffs have had a huge negative impact on a lot of industries this year and I’m not going to pretend that my hobby is the worst affected, but it still sucks and continues to suck as we head into 2026.

Reveal of the Year – Mondo X-Men ’97 Beast

He looks so good!

I don’t know why, but it feels like we’re always waiting on a toy company to deliver some version of Beast. Back in the early days of Toy Biz, Beast was one of the last characters featured in the cartoon series to make it to plastic (poor Jean had to wait even longer for a non Phoenix version) and current Marvel Legends collectors are waiting on him to finish up the X-Factor squad (they may technically be waiting on a properly costumed Angel too). With Mondo’s X-Men and X-Men ’97 line of sixth scale figures, we’re still waiting on Storm, Jean, Morph, and Beast, but in 2025 all but Morph were shown. Storm already went up for preorder too and I think Beast is expected next. Mondo showed him off in their end of year stream (they had previously announced and displayed him at a convention) and he looks fabulous. We’ve never had a proper animated Beast. The last one Hasbro did is good, but the portrait isn’t right for that version of the character. Animated Beast never had those whited-out eyes which I have always felt was inappropriate for the character as the pupils show the human within the beast. I’m a little afraid of how much a chunky boy like Beast is going to cost, but I can’t wait to add him to my collection in 2026!

Honorable Mentions: Mondo Squad Rocko’s Modern Life, Big Bad Workshop The Tick, Marvel Legends X-Men ’97 Apocalypse

Worst Toy Line of the Year – Jakks Pacific The Simpsons

Jakks got to take over The Simpsons from Super7 which meant more releases at a much cheaper price. Their output has been fine. I have nits to pick with them as I do most things, but for the price it’s hard to complain. What lands Jakks on this list though is just how damn frustrating the line is to collect. My local stores never got anything past Wave 2 until very recently when they got Wave 4. I was able to snag a Barney off of Target’s website, but nothing else from his wave has shown up in store for me or online and it’s very annoying. I’ve basically “quiet quit” the line as I’m not paying scalper prices for them or blowing a ton of gas riding around hoping to find them because the on-line inventory tracking is so poor.

Honorable Mentions: None

Figure I wish Arrived in 2025 – S.H.Figuarts Gamerverse Cyclops

A weird thing happened in 2025. Two companies, Hasbro and Bandai, decided to unleash upon us a “Gamerverse” line of figures. Hasbro has been doing that for years, but mostly for the Spider-Man games on PlayStation. In 2025, both companies are dipping their toes into Marvel vs Capcom and, oddly enough, both are focusing on the Marvel side of that equation. For Hasbro, it’s not a surprise as they don’t have a license for anything Capcom, but Bandai has been doing Street Fighter figures for years. Maybe they’ll get to more from them, but thus far we’ve only seen Marvel and sneaking out in Asia just before the end of the year is the first figure in the line – Cyclops. There are some things about the figure I’d change based on what I’ve seen so far, but overall I think he looks like the best Cyke that’s ever been. I like the Legends Cyclops I have from the VHS styled line of X-Men figures, but that one came with almost nothing. The X-Men ’97 one comes with some effect parts, but it looks horrible. This one may be the last Cyclops I’ll ever need so I’m really eager to see how he looks and moves in person.

Honorable Mentions: S.H.Figuarts Across the Spider-Verse Scarlet Spider, Storm Arena Street Fighter Alpha 3 Sagat

Debuting Toy Line of the Year – Storm Arena Street Fighter Alpha 3

Storm Collectibles has been releasing figures based on Capcom properties for years, but always in a weird scale and for a large sum of money. Perhaps feeling pressure from Jada Toys, Storm decided to launch a new line in 2025 based on designs from Street Fighter Alpha 3 and this time they were finally listening to fans. The Storm Arena line is a true 1:12 scale action figure line where each figure comes with alternate hands, portraits, a stand, and effect parts and for the low price of $26! I honestly didn’t see this one coming. Larger characters, like Sagat who is due any day now, will retail for more, but still at a hell of a price in today’s market. And the figures do not sacrifice anything as far as I can tell. The sculpts are terrific, the articulation is excellent, and they even retained that soft plastic torso Storm loves to use. They only managed to release two figures in 2025 and they’re basically the same figure with different heads – Ken and Ryu, and yet I was tempted to make them Line of the Year anyway. They are that good and I can’t wait to see how Sagat turned out. 2026 could really be the year this line takes off.

Honorable Mention: NECA Teenage Mutant Ninja Turtles (2012), Marvel Legends “Not Marvel vs Capcom” Gamerverse, InArt The Dark Knight Rises, Mondo The Real Ghostbusters

Most Disappointing Cancellation of the Year – Super7 Teenage Mutant Ninja Turtles (Vintage)

Super7 did not have a good 2025, but it did manage to finally make it’s long-planned pivot to action figures based on the 2003 version of Teenage Mutant Ninja Turtles, though how long-planned that was we don’t know. When Super7 first announced they were doing figures based on that show it was supposed to be in conjunction with their line of vintage-inspired TMNT. The release pattern would go Vintage, 2003, Vintage, 2003, etc. Well, plans apparently changed as Super7 clarified things to say the vintage-inspired line is “on pause.” I don’t know about you, but anytime I’ve seen a toy line described as being on pause the phrase has been synonymous with cancelled. Other than Marvel Legends, which saw Hasbro pivot to a 1:18 scale line when oil prices were incredibly high, I can’t think of another line that came back. Maybe Super7 will buck the trend, but it’s disappointing because there are some Technodrome-sized holes in the collection headlined (for me) by Heavy Metal Raph. We know Super7 was running into issues with Playmates who did not like them recreating their figures, but this is a case where the company needs to take a stand and go to bat for its collectors. Paramount wanted them to do 2003 which is fine, but they should have negotiated at least one final wave to give their fans what they have been waiting for. They managed to do it for Rat King, surely they could have for the rest.

Dishonorable Mention: NECA Gargoyles

Toy Line of the Year – JoyToy Teenage Mutant Ninja Turtles

This is a line I never saw coming. When JoyToy first showed off their 1:18 scale Teenage Mutant Ninja Turtles I was very much intrigued, but thought they would mostly be a one-off in my collection. Then came Shredder, Bebop, Rocksteady, April, Krang, and on and on it went. JoyToy pumped out a ton in this line in 2025 and there’s still more on the way including a 1:18 scale Turtle Van! And it’s not just the volume of releases, but the quality. These figures have a ton of unique sculpt, accessories, and paint and the roster is basically complete even if the line came to a sudden end today. We got freakin’ Zork already – that’s insane! Trying to pick a favorite is almost a pointless exercise and it’s the line I’m basically most excited for when a new reveal is announced because I never know what to expect. If you dismissed this line because of the scale or because it’s a little bit of a chore to collect due to the restrictions then I suggest giving it another look. It’s really been phenomenal.

Honorable Mentions: Storm Arena, Mondo The Real Ghostbusters

Worst Company of 2025 – Super7

All of that stuff I said about Super7’s vintage-inspired Teenage Mutant Ninja Turtles line can basically be copied and pasted here, but that doesn’t really tell the whole story. Not only did Super7 bungle some of their lines, they also laid off a huge chunk of their workforce and closed their retail locations. I get it, things must not be going well there and tariffs certainly didn’t help, but they dumped some of the people responsible for what little success they’ve had in recent years which didn’t make a whole lot of sense. And they’re still just doing stupid stuff with their line. They are expected to deliver wave 2 of the 2003 TMNT line in the coming weeks, but wave 3 consists of Hun, April, and a Raph with a motorcycle – who asked for that?! And their prices continue to climb where now it seems like $65 is the new norm for them and the figures hardly live up to the term “Ultimate” anymore. They are in a price point all on their own that is grossly out of touch with the wider market. I have no idea how they survive 2026 at this point. I’m not rooting for them to fail, just expecting it.

Honorable Mention: None

Worst Figure I Reviewed in 2025: Super7 Ultimates! Ghost Papa Emeritus IV

I call him Mr. Frumpy.

Probably no surprise that my pick for worst company of the year is also responsible for the worst toy I reviewed in 2025. This Papa Emeritus isn’t terrible on its own. It’s the same body we’ve seen before with a few tweaks, but the blatant false advertising really stuck in my craw. The base figure is merely okay. It looks a little cheap especially considering the price, but is a decent likeness. With the soft goods though it just looks frumpy and awful. The solicitations they sent out for the figure with the soft goods look nothing like the final version. I don’t expect any release to precisely match a promotional shot, especially one using digital renders of a figure and not a prototype, but there’s a limit and Super7 betrayed its fanbase with this one. And yet, I still ordered Papa V Perpetua with the hope it will actually resemble the figure I purchased so clearly I’m part of the problem.

Action Figure of the Year – The Runners Up

Marvel Legends Gamerverse Wolverine – this figure is a blueprint for what I want to see from Marvel Legends going forward. The sculpt is unique and appropriate for this version of Wolverine, but mostly it’s the articulation. They finally went with the double-ball peg joint in the diaphragm and combined it with a ball joint at the waist. No more ugly ab crunch. The only thing that sucked about this release is you had to also pay for a crappy Silver Samurai since it was sold in a two-pack.

Mondo X-Men ’97 Nightcrawler – a sixth scale figure would have to be really special to take the top spot, but Nightcrawler came close. Maybe if I had been able to get the limited version, or if the economic conditions didn’t push the price to over $300 for the same, I’d have given it to Nightcrawler, but runner-up isn’t bad. This figure looks impressive, as all Mondo figures do, but it does something most don’t which is they made it fun to pose. Even their Spider-Man couldn’t manage that. Look for the full review in the coming weeks.

JoyToy Groundchuck – I said it was hard to select just one figure from JoyToy’s excellent line of TMNT figures, but if I had to pick one it would be Groundchuck. Not only does he look impressive, he comes with so many tremendously fun accessories. I love it when an action figure creates a dilemma for me when it comes to displaying it on my shelf and this one qualifies. I currently have him with three effect parts attached which is kind of ludicrous, but oh so much fun!

Action Figure of 2025 – InArt The Dark Knight Rises Batman

Queen Studios really came out of no where for me. I wasn’t asking for a Batman based on The Dark Knight Rises, but this figure looked so damn good that I couldn’t say “No.” This is, quite simply, one of the best 1:12 scale figures I’ve ever had the pleasure of handling. The sculpt is incredible, the likeness is spot-on, and the articulation is great. If you got the deluxe version then you also got a ton of accessories as well. In a way, it has the opposite problem for me when compared with the JoyToy Groundchuck in that he just looks so cool standing in a vanilla pose that I am not tempted to pose him with anything else. The shortcomings with this release are few – the alternate portraits are too similar, no wired cape, and it’s not sold in the US. It was still relatively easy to import for under $100, which while not cheap, actually feels worth it compared with other figures in that price range (it’s cheaper and likely better than what Mezco is prepping). While it’s not exactly fair to compare such a figure to one that costs $25, this one is so exceptional that it just had to be it. It’s so good that they got me to preorder their next Batman based on Arkham Origins even though that’s another figure I wasn’t asking for and they damn near got me with their Dark Knight Rises Catwoman. I expect it to be every bit as good as this one too. Keep your eyes on Queen Studios and their InArt line because they are making some terrific stuff.

If you want to read more about the best figures of 2025 then check these out:

INART The Dark Knight Rises Batman – Deluxe Version

Is this a review I really need to do? Probably not, but I’m doing it anyway. Queen Studios wasn’t a shop that was on my radar going into 2025. I’m guessing that’s true for a lot of folks and that’s probably why they had a media blitz when it came time to promote their brand…

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Marvel Legends Gamerverse Wolverine vs Silver Samurai

Video game inspired action figures are quite the hot ticket right now. I’m not entirely sure why that is, but maybe some of that is owed to Jada Toys and how well received their line of Ultra Street Fighter 2 action figures have been received. Hasbro, for their part, has had a “Gamerverse” subline of…

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JoyToy TMNT Groundchuck

Last week we had ourselves a look at Dirtbag from JoyToy’s line of 1:18 scale Teenage Mutant Ninja Turtles action figures. As most probably expected, we’re back this week with a look at his buddy Groundchuck, the mutant bull that could have very easily been named Bull’s Eye, but maybe Playmates felt that was too…

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Mondo 1/6 X-Men ’97 Wolverine – Limited Edition

The best there is at what he does.

Back in 2021, Mondo unveiled for San Diego Comic Con a sixth scale Wolverine action figure based on the X-Men animated series from the 90s. It was a presale to coincide with the 30th anniversary of the show’s premiere and product went out in 2022 closer to that actual anniversary. At the time, Mondo wasn’t planning on doing more, but the response was so enthusiastic that their one-off turned into a whole line. To sculpt the next figure, Magneto, Mondo enlisted the work of Alex Brewer – a fast rising sculptor in the toy world. Alex would go on to knock it out of the park with Magneto which naturally lead to more work for Brewer. It’s basically been his style and vision that has come to define the line, and as it’s pivoted to include X-Men ’97 as well, the need for a Wolverine to fit in with the style of the rest of the line became more apparent.

Wolverine has the unique standing of being the first in the line and now the 9th. Well, technically this is the third attempt at the character as we did get Wolverine in his civilian attire, but that’s pretty different from his business look. When Mondo had that initial Wolverine sculpted, they weren’t planning on more which meant not much consideration was taken for scale. That Wolverine was nearly 11″ tall, and as the line went on it became pretty apparent that he was too tall. This new Wolverine not only allows for a chance for Brewer to do the character, but also to correct that scale issue. And Mondo has for this new one which stands at about 10.33″ to the top of his head putting him in that 5’3″ – 5’4″ range which feels fitting for Wolverine. Even though the box says X-Men ’97 on it, it’s still adorned with production art from the original series with new artwork by Dan Veesenmeyer that portrays the updated look. Tom Rozejowski, a name we see a lot with NECA products, handled the paint for Wolverine and Tommy Hodges also gets a sculptor credit. I’m thinking he may have done the base, but I don’t know for certain.

Mondo has been trying to straddle the line between X-Men ’92 and X-Men ’97 with these more recent releases. This figure definitely has a more ’97 look to it. While the costume is the same, there are some telltale differences and it’s mostly in the body hair. The original series left Wolverine’s chin free of hair for the most part, save for perhaps some close-ups. The hair on his arms was usually done with lines across the shoulders and biceps. For ’97, he has some chin stubble and the hair on his arms is done with several short lines In addition, the angle of the mask fins is slightly steeper and they don’t stretch quite as high. Of course, that aspect of the ’92 series was hardly consistent, but it’s in comparison to the model sheets. The yellow of the costume is also just a little bit darker, a touch more gold, and the same is true of the blue parts. In comparing this figure with the original release, the cel-shading is also less prominent. We have primarily two shades of blue on the new figure compared with three on the original. The same is true of the belt, though the yellow on the old figure only utilized two shades, but there’s more of it. The black portions of the shirt are also sculpted in now. There’s no paint slop, but it doesn’t quite fill the entirety of the sculpted-out area. There is no shading on the flesh, and like the rest of the color palette, it’s a touch darker as well compared with the old figure.

I have mixed feelings on the updates and changes. I find the overall sculpt more suitable for Wolverine. Not only is he shorter, he’s stockier. The original is very leggy and the torso slightly slender. I think the portraits are an improvement as well even if they have a very ’97 style. There is an included ’92 masked portrait, but the only aspect of it that reads ’92 is the shape of the fins. The stubble is still present. I definitely prefer the more vibrant paint job of the original and the approach to the arm hair. The arm hair with the new release is missing something. The show tended to show his arm hair as always breaking his silhouette, regardless of how much of the arm is visible. That makes it hard to translate to 3D so Mondo just went with these dashes that almost look like a dot pattern. I think they would have been better served keeping the same approach as the first figure. The flesh tone also feels a touch too dark. It’s certainly not bad, I just wish he better fit the ’92 style since that’s how the line began. I’m still going to have this one replace the original on my shelf and that one will be returned to his bed box, but I’m definitely always going to see X-Men ’97 when I look at him as opposed to the original series.

If you have the NECA Flasher Gremlin then your Wolverine will have access to a tall frothy one as well.

Am I being unfair? After all, the box does indeed say X-Men ’97 so it’s not hiding what it’s trying to be, but the line is trying to placate both and is not shy about its intentions so I don’t think so, but I’ve said my piece. Not only is the sculpt redone to conform to Brewer’s style, but the articulation scheme Mondo utilizes has also changed since that first Wolverine release three years ago. This figure embodies those changes, some for the better, and some not so much. This is an aesthetics forward line, but Mondo has room for improvement and this Wolverine is proof of that. The joints are all the the same as Cyclops, the most recent release in the line: head, shoulders, double-jointed elbows, biceps, wrists, diaphragm, waist, hips, double-jointed knees, ankles. The original figure used a different style of double-jointed knees similar to what NECA used to make use of with a hinge above and below the knee. This allowed for some swivel at those joints, but it is a little odd looking, though perhaps only odd because we’re so used to the other style. It also used a swivel joint above the elbow in place of a bicep swivel that was ugly and persisted for quite a few releases. The range at all of the joints present is pretty typical, except for a few places that have become an issue recently.

If you saw my Egon Spengler review, you will note I had issues with that figure at the neck and hips. Mondo textures the ball joints for a more snug fit, but they may have went overboard. The ball joint inside the neck was stuck on that figure and the hips were pretty stuck too. Wolverine has the same issues. I had to use a lot of force to move the double ball peg in the neck, though the hips required a hot water bath. Out of the box, they just wouldn’t budge and I put more force into it than I probably should have. After the hot water bath they moved better. I applied some lubricating oil to the hips and neck and it didn’t appear that any had been applied by the factory, but once the figure cooled down it mostly went back to the way it was out of the box. In addition to that, the diaphragm joint remains useless. With a lot of effort, I can get the torso to rotate there a click to each side, which is hardly much to speak of. There’s no forward or back. Also of a nuisance, the red belt rubs off onto the abdomen very easily and the blue of the trunks will transfer to the thighs as well. I’ve been able to rub these instances off, but I worry if I let it sit that way then it would become more stubborn.

Wolverine is a bit tough to pose as a result, and it’s especially a bummer because he has a lot of stuff to be posed with. For heads, we get that ’92 inspired portrait I mentioned before as well as ’97 masked portraits featuring a neutral, growling, and yelling expression. If that’s not enough, he also has two unmasked portraits: neutral and a teeth gritting/growl. They’re both really similar to the portraits that came with the Logan figure which is kind of disappointing as it would have been nice to get different expressions to share between the two. That figure though was all the ’92 series while this one is updated for ’97. It’s not much of a difference, just stubble and a different approach to the shading. He also has a more pronounced single bang of hair and his ears are fully visible. With how subtle the difference is, it’s kind of shocking they bothered to sculpt new portraits, but they do look good.

For hands, Wolverine is actually a touch light. We have fists, gripping, and his “Come here,” gesture from the cover of Wolverine #1. I’m surprised there are no relaxed hands or pointing hands, but I guess most are likely to keep the fists in place any way. Packaged behind the figure is the traditional Mondo figure stand though this one has the X logo painted on it. I only call this out because I sometimes leave these stands in the box since they’re not really needed, but if you want to find Wolverine’s claws you’ll need to remove it as they’re hidden behind it. Mondo provided 8 claws so you essentially get two extras. They’re just gray plastic and they’re the same as the ones that came with Logan. I wish they were white to better match the show, maybe with a touch of light blue, but this plastic may not take well to paint. They clip in easy enough though and they’re compatible with all of the hands in the box. You also get a set of charged claws as seen in the first episode of X-Men ’97. They’re done with translucent pink plastic and they clip into the backs of his hands in place of the claws. There’s also an included mask for draping over his neck when using an unmasked portrait, a similar accessory to what we saw with the Marvel Legends version of the same. Mondo also through in another picture of Scott and Jean from the episode “Captive Hearts,” only this time it’s an enamel pin instead of a picture frame accessory.

The limited edition Wolverine also comes with even more stuff like an entire second torso. Yeah, this is the first figure I’ve ever bought with a swappable torso as there’s a bare one since Wolverine always seems to get his shirt blown off in a big fight. To help sell the damage there’s a strip of the tattered remains of his shirt included made out of a soft plastic. You just place it over a shoulder to complete the look, or you can have him go completely shirtless which is a look from the show. To accommodate this change, the arms need to pop out easily and they do, which you will want to take advantage of when unwrapping the figure anyway as there are plastic bags over the arm pegs. The shoulder pads slot over the shoulder pegs and are conveniently stamped for left and right, should you get them confused. The torso separates easy as well. Unfortunately, the diaphragm joint on this torso works no better than the regular one. Lastly, Wolverine has some Sentinel parts as well including the remnants of a head that serves as a base and a chunk of a fallen robot with wires dangling from it. It has three claws holes to go over one of Wolverine’s hands to complete the look. The base has two, deep, indentations for Wolverine’s feet which gives him a secure base, though does limit things since his stance is left kind of boring. He can kind of crouch on it, but I can’t decide if that looks more dynamic or if it just makes Wolverine look like he needs to poop. The foot holes are designed for Wolverine, but I did find Gambit can fit in them as well. Cyclops and the original Wolverine have feet that are too big.

This is pretty cool, but I wish they worked in more foot-holes for different poses.

For the most part, this Wolverine redo is much like past releases in this line. It captures the likeness well and certainly comes with enough stuff to help justify the hefty price tag of $245. This one was also solicited before all of this tariff nonsense with has really jacked up the price on subsequent releases, but I’ll complain about that in reviews of figures actually impacted. This Wolverine does capture the look of X-Men ’97 very well, just at the cost of not capturing the original series as well. I like the extra torso and stuff, but I personally would have traded it for more ’92 accurate arms and heads. Mostly, I’d rather the figures seek to emulate the look of the original series and make the ’97 heads the one-off for those that want it that way. The articulation issues with the neck and hips are unfortunate and really something Mondo needs to correct. If they want to charge this kind of money for their products then the quality needs to be there. They’re pretty receptive to feedback, and I do plan on dropping them a line regarding it. If you don’t have the previous Wolverine then this one is worth getting if you’re collecting this line. And even if you do have it, I think it’s enough of an upgrade to consider. It does fit the style of the other figures better, but if you’re happy with that one then maybe you don’t feel this is necessary. The limited edition is sold out, but the standard version is still available. It’s slightly cheaper, but may come with tariff surcharges depending on where you buy it from.

The team is filling out.

We have plenty more from Mondo’s line of X-Men, including a couple of Wolverines at that:

Mondo X-Men TAS 1/6 Scale SDCC Exclusive Logan

Mondo has been absolutely killing it with its sixth scale line of action figures based on the now classic animated series X-Men. The company also really ramped up production in 2023 on the line by soliciting five new figures during the year. At over 200 bucks a pop, it was quite the hit to the…

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Mondo X-Men TAS Wolverine 1/6 Scale SDCC Exclusive Action Figure

When San Diego Comic Con was cancelled for 2021, many of the entities that would have sold exclusive merchandise at the event pivoted to web sales. And since the 2020 iteration of the famed event was also canceled due to the COVID-19 pandemic, many seemed to expect the same for 2021, or the massive delays…

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Mondo X-Men ’97 1/6 Scale Cyclops – Limited Edition

After putting a real hurting on my wallet in 2023, Mondo decided to take it easy in 2024 with its line of sixth scale action figures based on the animated series X-Men which ran from 1992-1997 on Fox Kids. Two figures ended up getting released this year, Rogue and now the leader of the X-Men…

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Mondo The Real Ghostbusters Egon Spengler

Reinforcements have arrived for both ghosts and Ghostbusters.

It’s a Halloween miracle! The second figure in the Mondo The Real Ghostbusters line of action figures, Egon Spengler, had been bumped to November. Even when I got my shipping notification from Mondo it said a delivery date of November 1st. It felt almost cruel to receive a Ghostbusters toy the day after Halloween, but that’s life in 2025 where government action has thrown a giant wrench into shipments coming from overseas. To my delight, Egon managed to get to me faster than anticipated and there are now two Ghostbusters on my shelf for Halloween 2025!

They look pretty good together.

For Egon, I decided to forego the companion ghost Mondo offered of Boogieman. If you have not been following along, Mondo’s license to produce figures based on The Real Ghostbusters necessitated an MSRP over $100 per figure. That’s a lot of cheddar and while I whipped out the old credit card for Peter and Samhain, I did not feel the need to do so for Boogieman. Samhain is perhaps the most memorable ghost for me from the old cartoon not named Slimer and Stay Puft so it made sense to splurge and have him be my lone ghost representative on the shelf. The only downside to that is I do think I’m missing out on some more elaborate ghosts as Peter and Samhain, being first out the door, may have been forced to shoulder more of the tooling costs than what followed as all of those seem to come with more stuff. Oh well. I’ve made my decision and I’m sticking to it. Plus it’s not as if Egon is entirely alone.

Egon comes in a pretty large box for what’s inside. It’s modeled after a ghost trap and it’s very nice, though perhaps a bit over-the-top. Egon is another sculpt by Alex Brewer and he’s mostly unique. Mondo has stated the forced MSRP did allow them to put more money into things like materials and tooling which basically means the Ghostbusters won’t all have to share the same body. It would have been easy to just tool up one figure and release it four times. Egon, in addition to the obvious change being the head, appears to have new legs and maybe a new torso. The neck part is definitely new as there’s no undershirt present, but that may be glued into the same torso as Peter. The boots and hands are the same and probably the arms. He’s taller than Peter at around 6.75″ which also further confirms that this line is bigger than true 1:12 scale, but the figures do at least scale well with each other.

The sculpt is certainly on-model and the most on-model representation of Egon we’ve ever had and are likely to ever have. The face has that neutral, but also thoughtful, expression that is pure Egon. The man is always thinking. There’s a slight bagginess to the jumpsuit and even his adam’s apple looks pretty damn accurate to the source material. What may not be is the paint. The quality of the application of which is mostly pretty good. The trim on the jumpsuit, the facial details, boot trim – all that stuff is damn near perfect. The only thing that could be better is the opacity on the white of the “No Ghosts” logo on his right sleeve. What may not be accurate is the shade of blue used for the jumpsuit. It’s a more saturated, less yellow, blue than I picture when I think of The Real Ghostbusters. I had to go back to the show to see if my memory was betraying me and I found that, no, it’s not. This shade is closest to the opening title animation, but still a more vibrant blue than even that. Once episodes start, the blue gets toned down to damn near gray in a lot of episodes. If I’m just speaking for me, I don’t hate it or even really care all that much. Blue is my favorite color and this shade Mondo used does really pop in-hand. If I’m being an honest reviewer though, it’s not 100% accurate to the show and that might bother some. And at $101, you’re certainly allowed to be pretty demanding of the final product.

Egon’s accessories are both familiar and new. In terms of familiar, he has his proton pack, trap, beam effect, and gloved gripping hands. These are all the exact same items Peter came with and are the same quality. I was hoping for a running change with the holster on the proton pack to utilize a more pliable plastic, but Mondo is thus far sticking with the rigid one. I haven’t had any issues with it, but I’m also not engaging with it much. For new stuff we get a secondary portrait which depicts Egon in a state of fright. It’s not a hysterical fright, but like Peter’s angry expression, it appears to be intended to be used in conjunction with the proton beam effect. Egon also has his own trap element which appears to be for the Sandman. Boogieman wasn’t an actual ghost and did not get sucked into the trap in his debut episode hence why Egon doesn’t come with that. The sculpt and paint effects are fantastic and this is one of the best pieces of ingenuity to come out of this line.

Egon also has his PKE Meter. This is the little handheld device used to measure ghost activity. Mondo even engineered it to have a pop-out antenna like it did in the show which is really cool at this scale. The detail on this little thing is pretty incredible and the paint is flawless as well. It can also be clipped to the little, yellow, ring dangling from his belt. If the particle thrower isn’t enough firepower for you, Egon also comes with a ghost bomb. It too has a pop-out element built in and it’s a neat little device that I do not remember from the show, but is cool to have. It’s hard to get the cylinder to actually pop out and stay and I couldn’t fit it into any of Egon’s hands. It would be nice to have more options. Lastly, Egon has his own little ghost buddy and it’s the nameless blue-white blob leading the pack of ghosts in the original opening title. It’s pretty cool to get this guy in plastic form after seeing him countless times in that opening. I felt like the Muncher from Afterlife was based on this guy, but I have no idea if that’s true or not, which makes me want to call this guy Muncher. Either way, he’s structurally similar Slimer and is about the same size so you can have him hanging around with your busters or ghosts, as you see fit. His arms swivel, but that’s all the articulation you’re going to get. His stand is actually different which surprised me, but still the same height and engineering.

“I’m getting some very interesting readings from this snowman.”

Egon’s parts may have been retooled, but his articulation is functionally the same as Peter’s. You get joints at the head, shoulders, elbows, wrists, waist, hips, knees, and ankles. All pretty standard stuff with no double joints. The shoulders are ball-jointed with some forward and back play, but not enough to consider the joint a true butterfly joint. Egon won’t be able to hold his beam out in front, but he can hold it across his belly/chest like Peter to get a “good enough” blasting pose. He can hold the other items well and he also stands just fine. Mondo does include a small, disc, stand for those concerned about shelf dives, but it’s definitely not needed. The only other negative here is Egon wasn’t as smooth out of the box as Peter. The hips and especially the ball-joint in the neck were pretty stuck for me. I was able to get the neck moving with heat, but once it cooled back down it went back to the same level of tightness as before. The hips I hit with some lubricating oil and it helped a bit, but he’s still not moving as well as Peter which is a shame.

Next year there should be four of them.

Egon in most respects is every bit as good as Peter, but with more stuff. That might make him the superior release for some, but which figure you prefer is going to come down to which Ghostbuster was your favorite and how your figure turned out. The price is high, but the quality of the paint and scult are terrific. Peter handled quite well, but Egon is a step behind which is disappointing at this price. I also maintain that we should be getting more hands in the box. The gloved hands feel unessential to me, but I understand why they’re included. We just need non gripping hands for when they’re not holding accessories and wider hands when they come with bigger accessories like ghost bombs. Egon could really use a pointing hand for adjusting his glasses or just for pointing in general. Ray has already been solicited at this point without any such things included, but I’d love it if they could find room in the budget to add a few extras to his set that could then be shared with Egon and Peter. Winston is basically on his own there though. If you ever wanted premium The Real Ghostbusters collectibles, this is basically your only option. I’m overall content with Egon, but I do wish he was nicer in hand. Nevertheless, I look forward to adding Winston and Ray in the future so I can assemble the full squad for some busting action. Happy Halloween!

Here’s some more Ghostbusters and spooky content to enjoy on Halloween:

Mondo The Real Ghostbusters Peter Venkman and Samhain

I didn’t do a big 2024 wrap-up type of post like I sometimes do, but if I did I would have awarded toy producer Mondo with the biggest reveal of the year when they debuted their line of action figures based on The Real Ghostbusters. The Real Ghostbusters was one of many 80s properties to…

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NECA The Nightmare Before Christmas Ultimate Jack Skellington

When Tim Burton created The Nightmare Before Christmas while working for Disney I don’t think the powers that be had any idea what kind of a gift he had just given them. Obviously they didn’t since they didn’t even believe enough in the film to release it as a Disney film instead opting to put…

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Super7 Ultimates! – The Worst – Robot Reaper

Happy Halloween, my fellow action figure enthusiasts! It’s a day for mischief, a day for candy, and a day to laugh at Death. Today, we’re laughing at a special kind of death, a robot death, and it comes courtesy of Super7’s in-house brand The Worst. The Worst is a line of action figures that’s basically…

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Mondo 1/6 Scale Spider-Man (Spider-Man ’94)

Hi kids, it’s Spider-Man! He has a cold and a bad back so he won’t be saying anything or doing anything.

It took a long time for Mondo’s Spider-Man to get to me. At first, I wasn’t sure if I was going to even buy it. I passed on the Mondo offering in 2024, debated the symbiote costume variant, but ultimately passed on that as well. The X-Men line from Mondo is my true love and I just don’t have room on my shelf for another line of sixth scale action figures. I did get Venom because I love the character, and when Entertainment Earth had a big anniversary sale I decided to take the plunge on Spider-Man. That was in October of 2024 and at the time the figure was expected to ship in January. Then all of the tariff nonsense struck. The figure kept getting pushed out and eventually EE even had to up the price on me because of said tariffs all but wiping away the discount I was originally expecting. As the months went along I started to debate just cancelling it all together. I loved my Venom figure and I didn’t need a Spider-Man to enjoy it any more than I already did. When I received a notification that the figure was, at long last, in-stock I figured “Well, it’s happening.” Then nothing. Then my order was flipped to backorder. I emailed EE which didn’t offer much other than to say they didn’t get enough to fulfill all of their preorders. At that point, I figured I should just drop it and move on, but before I could my order was changed to “processing.” Now I have a Spider-Man from Mondo and I kind of wish I didn’t let my indecision get the best of me.

Spider-Man comes in a large window box with artwork by Nick Bradshaw and Peter Santa-Maria adorning it. It has an almost dark-deco vibe to the skyline which is evocative of the show’s CG cities when Spidey was seen web-swinging around New York. The figure itself is a sculpt by the renowned Alex Brewer with paint by Mark Bristow. The packaging concept is credited to Jordan Christianson and art direction to Hector Arce.

The ’94 version of Spider-Man could probably be taller, but I like the difference between he and Venom.

Spider-Man stands at about 11.75″ to the top of his head. I’m a little surprised they didn’t make him the full 12″, but I also don’t mind him being that much shorter than Venom. I tried to find some turn-around art from the show’s production for comparison, but the Internet has let me down. I can only compare him to still frames from the show and I have to say I feel like the silhouette is a touch off. Spider-Man in the 1994 cartoon is a pretty big Spider-Man. Pretty much all of the super hero shows back then had one style for all of the male characters. Flash Thompson would pick on Peter Parker for being a nerd, even though Pete was built like a linebacker. Here, the neck is a little slender and sits inside the silhouette of the head, which isn’t really how he was drawn. The shape of the head is also a little narrow which just draws even more attention to it. It was a Saban production and those were notoriously cheap for the time so there’s a lot of inconsistency from episode to episode, scene to scene, and shot to shot. Did Spider-Man look close to this in some shots? Probably, and there’s going to be some subjectivity on the part of the sculptor. For me personally I would have liked a slightly more beefy Spider-Man since that’s what stands out to me about the ’94 design.

Apart from that, the actual design and paint applications for this figure are fantastic. The eyes have that very ’94 shape to them and there’s a lot of empty space around the spider on the chest, as was true of the show. The linework is very clean and the cel-shaded paint job pops as one would expect. It was important to nail the shade of blue and red to make this feel like it’s from the show and Mondo did an excellent job there. There is some light scuffing on the left thigh of my figure which is odd because that area was wrapped in cellophane when packaged. Maybe it was wrapped too soon after painting or it just got too hot during transit? Despite that, the paint is easily the best aspect of the figure and really the entire Mondo sixth scale line and Spidey doesn’t lower the bar at all.

Spider-Man has a host of accessories, though this particular edition has fewer than the limited run solicited by Mondo initially. For an alternate head we just have the unmasked version of Pete. It looks exactly like the character from the show and the paint job is terrific. He does have a bit of a smile to his face which does present an issue for a different accessory, but not one that actually came with this figure so I guess we can’t really ding it for that. There’s also a mask accessory. It’s shaped like Pete should be able to hold it and have it hang from a gripping hand, but I couldn’t get it to work. I thought it might be intended for Venom, but then I remembered Venom came with his own Spider-Man mask accessory and that one is glued into his gripping hand. Maybe other villains will be able to make use of this one down the road?

For hands, Spider-Man comes equipped with a set of gripping hands. What he’s supposed to grip, I don’t know. He also has a set of relaxed hands, fists, and thwip hands. Peter also has his trusty camera which is molded to a web splat like it’s stuck to a wall. It does make it hard for him to hold, but I suppose one could stick it to a wall in their display with some tack or even via a finish nail or clear pushpin. Peter also has two thwip hands with short bursts of webbing coming out of them. The hands do not feature any articulation and are on straight pegs, which is fine for what they’re meant to do. There’s also another set with the long web lines attached just like we saw with Venom. There is a bendy wire in these webs, but I’m not really sure what purpose it would serve since the web lines are non-removable. For the ends of the webs, there are two conical attachments that serve as generic ends to the webs. There are also two web splats if you want the webs to be striking a surface or other figure. And lastly we have the typical Mondo display stand which is of limited utility. I don’t ever use these things, but I actually probably will with this figure. For that reason, it’s a shame it’s a plain black stand without any artwork on the base. It’s also the basic doll style stand and not the more dynamic one they have coming with Nightcrawler. I appreciate Mondo finally addressing the quality of their stands, but if you were going to do a better one wouldn’t Spider-Man be a character deserving of such?

That is all well and good, but where this figure has really come up short for me is with the articulation. Mondo’s figures are not super-articulated. They’re fairly basic as this is an aesthetics forward line, first and foremost. I’ve always felt it suits the X-Men line very well as the show that is based on featured pretty stiff, limited, animation. Those characters didn’t do a whole lot. Spider-Man wasn’t much better, but it still featured a character who spends most of his time crouching on landings, crawling on walls, and swinging through the city. Mondo correctly recognized that there was a need for more points of articulation with Spider-Man than they might normally do, but unfortunately the execution is lacking.

Spider-Man has a standard double-ball peg head which all Mondo figures seem to have. Unfortunately, Mondo really buried the lower ball joint in the neck which limits Spidey’s ability to look up. This can sometimes be corrected with a lower neck joint and Mondo opted to do just that. Unfortunately, the ball joint at the base of the neck might as well not be there. It’s way too snug and offers nothing when it comes to articulation. The shoulders are the standard hinged ball peg and there’s no butterfly joint. I’m okay with the absence of a butterfly joint at this scale and with this character design, but what I’m not okay with is how tight the right shoulder on my figure is. I could not get this thing to move much at all out of the box and I’m surprised it didn’t snap at the bicep. Even after heating and lubricating the joint, it still barely functions so it’s not a case of needing to just crack some paint that worked it’s way in there. There are bicep swivels, double-jointed elbows, and ball-hinge wrists and they work fine.

If you want your Spidey to crouch, good luck. Here he’s being supported by the stand.

Where things start to take a turn for the worse is with the torso. Mondo typically goes with a ball joint in the diaphragm and one at the waist and that’s what they did here. This combination is ideal for waist articulation even in a character like Spider-Man who is expected to crouch a lot. Unfortunately, Mondo screwed it up. The diaphragm joint does almost nothing. It doesn’t really rotate nor does it really go forward, back, or tilt. It’s just way too snug on the abdomen. As for the waist, it barely moves as well. Even rotating it doesn’t work all that well as the joint feels like it’s fighting me. Did the factory not lubricate any of these joints during the assembly process? It doesn’t feel, or sound, like it and I have noticed zero lubrication residue anywhere apart from what I added. I get it that Mondo would not want articulation that leads to large gaps in the figure or that might cause too much paint rub. They went too far though and basically made the pieces so snug and tight that the articulation is functionally useless.

This is probably the extent of his swinging ability.

At the hips, it only gets mildly better. We have ball-socket hips with built-in thigh swivels. The left hip is okay while the right hip is stubborn. It sometimes snaps back into position when I try to move it. I have popped it off and applied some lubricating oil which has improved it some. It still doesn’t mean Spider-Man can do splits or kick a full 90 degrees. If you try to kick forward, the figure wants to go off to the side. You can rotate at the hip to basically get into a split, but the way the cel-shading is done makes it look kind of dumb as the darker shaded portion of the legs will be forward-facing. The knees are standard double-jointed knees and at the ankles Mondo decided to go with hinged ball pegs like they do at the wrist. This means you can swivel and move those feet all around as much as you want, but it’s not a strong joint which is why I recommend using that display stand with this one. He’s just not going to stand very well. There’s also a toe hinge that’s kind of ugly. It works, but there isn’t enough stability in the figure to utilize the joint without a display stand.

I was not expecting Marvel Legends levels of articulation from this figure, but I was hoping for more. He’s really stuck in vanilla poses which is not befitting a Spider-Man. If the joints just worked he’d be fine. Then you could hunch him forward or having kind of twisting in a swing pose. I was hoping for a basic crouch, not a super low one, but you’re not getting that either. He can kind of do a basic swing pose, but it’s a bummer that he doesn’t have a web line to just grab onto. If they could pop out of the web shooting hands that would have solved that. I’m just really disappointed in what this figure is capable of and it left me feeling that Spider-Man is a poor fit for what Mondo wants to do.

There is one other thing to talk about and it’s Venom’s web swing. If you have the Mondo Venom, he comes with a left hand accessory that’s a web swing/harness for Spider-Man. It’s based on a scene straight out of the episode “Venom” where Venom webs up Spider-Man and takes his mask off. He dangles him off a rooftop threatening to expose his secret identity to the world. The accessory is basically a belt and two loops for each hand. I was able to slide it onto my Spider-Man figure starting at his feet. It wasn’t easy and his right leg popped off in the process, but it is doable. The two strands for his hands are simple enough to attach and I plugged the Venom hand portion into my figure to test it out. To my surprise, the thing actually works! I first just had him on a surface and Venom was able to remain standing while holding Peter, but Peter’s feet were on the same surface. I moved the pair to a shelf where I was able to dangle Peter off the edge like in the show. Venom was up to the task and the two remained without issue. I don’t know if I actually have the guts to leave them there permanently like that, but I was sorely tempted. I didn’t think it had a chance of working this well, but credit to Venom’s tight joints and hefty weight. The only disappointment is Peter’s stupid, smiling, face. He really needs an angry expression or a scared one to sell this display. The black costume version of the figure comes with an angry unmasked head which probably would work better for this specific display, but that was a limited edition and has long since been sold out.

The harness accessory working so well was certainly a pleasant surprise, but it doesn’t redeem this figure of Spider-Man for me. This is the first Mondo figure that I regret buying. He looks good enough in a neutral pose, but Spider-Man is not a character for a neutral pose. It’s frustrating to know that Mondo recognized that and incorporated more points of articulation into the figure to address the issue, but nothing they added really worked. Ball-jointed torsos aren’t that complicated even at this scale and if the worry was the figure would topple over well then why hinged ball-joints at the ankles? It’s unfortunate and this is a figure I can’t recommend especially at the price it commands. If you think he looks good and don’t mind that he won’t be doing much of anything on your shelf then have at it. I personally expected more from Mondo and Spider-Man.

If you liked this review then here’s some other related entries you might like:

Mondo Spider-Man ’94 1/6 Scale Venom – Limited Edition

Mondo has had success with its sixth scale line of action figures based on X-Men and X-Men ’97 so it’s no surprise that the company has decided to dip its toe into another 90s animated Marvel series in Spider-Man. And when it comes to Spider-Man, I’m not sure what to call it. I always referred…

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Marvel Legends Spider-Man (Animated)

It was in 2021 that Hasbro released a PulseCon exclusive Venom figure on a Spider-Man retro card. The retro card series is meant to stir-up nostalgia for all of the adults who were buying toys and watching cartoons in the 90s as the retro card is a facsimile of the old cards Toy Biz used…

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Marvel Legends Spider-Man ’94 Spider-Man vs Carnage

Last year, Hasbro celebrated the 30th anniversary of X-Men, the animated series that premiered on Halloween 1992 and would become a ratings hit shortly thereafter for the Fox Kids Network. It was responsible for getting a lot of kids into the X-Men and Marvel comics in general and the first, prime, benefactor of that rise…

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Mondo The Real Ghostbusters Peter Venkman and Samhain

Does bustin’ still make me feel good 40 years later? Let’s find out!

I didn’t do a big 2024 wrap-up type of post like I sometimes do, but if I did I would have awarded toy producer Mondo with the biggest reveal of the year when they debuted their line of action figures based on The Real Ghostbusters. The Real Ghostbusters was one of many 80s properties to have its moment in the sun when it came to toys, but ever since the original Kenner line ended in 1991 little has been produced based on the property. Diamond Select gave it a shot, Mego did as well, and current license holder Hasbro has dabbled in re-releases of the old Kenner toyline. What has alluded collectors and fans of the old cartoon and toyline is a truly dedicated, collector-friendly, line of modern action figures that better match the style of the show. Not to be denied, action figure sculptor and designer Alex Brewer made his own digital mock-ups of what he thought a modern line would look like and shared his work on social media. The response was pretty big and it helped get his employer, Mondo, to kick the tires on bringing his vision to life.

I have a pretty good memory, but I can’t reliably recall my life before The Real Ghostbusters. It was my first love when it came to action figures. I liked Matchbox and Tonka products prior to, but no figure line captivated me like The Real Ghostbusters. I have no idea how I was introduced to the property or what my first toy was from the series. I can’t remember getting the iconic firehouse playset or the Ecto-1, my memory basically starts with them in my possession. I can remember getting excited for the Ecto-3 and the tie-in products with the release of Ghostbusters II. I had some roleplay items including the trap, and in general I just had an awesome time playing with my Ghostbusters toys and watching the cartoon every afternoon.

Mondo also threw-in some cardboard standees of popular ghosts from the Kenner line.

Then came the Teenage Mutant Ninja Turtles. For a little while, the two co-existed, but eventually The Real Ghostbusters were phased out by the turtles, Bucky O’Hare, and eventually X-Men. Most of my toys would be sold in yard sales, though somehow my fright features Peter Venkman survived. I don’t think it was for any particular reason even though he was always my favorite, I think he just got misplaced. As an adult collector, I have wanted to reconnect with my former love, but no one was offering up the right product. Sure, I enjoy the theatrical version of these characters, but I don’t associate it with toys so I’ve never felt much of a compulsion to collect any of those outside of a pair of Venkmans. The Kenner reissues also don’t really do anything for me and I’m actually much happier with the Lego stuff I have, but The Real Ghostbusters? That’s the stuff I really want, so I was pretty damn excited when Mondo unveiled Peter and the best ghost from the show, Samhain. What I was not happy about was the price, and we’ll get to that, but as far as what Mondo was doing I was more than pleased and pretty damn excited to get my hands on them.

The first set has taken awhile to get here, but it’s finally here. Originally expected to arrive in May, the circus that is the current United States government messed things up with its tariff policy and the elimination of the de minimis shipping exemption. Mondo used to ship directly from the factory to your door, but the cost to do so increased overnight and made that impossible. They had to scuttle their whole operation and the result is a delay of about 3 months. The good news is we still received Pete and Samhain before the fall season hits as I suspect a lot of folks would like to have them on display for Halloween. The set was sold exclusively last fall on Mondo’s website as a two-pack while Peter was sold individually in all of the usual places. It came packaged in a huge box that recreates the front door of the firehouse and there’s artwork on the back which lists out all of the people responsible for the set’s creation. The front opens in the middle and is held fast by magnets revealing a window display behind it, though there’s so much tissue paper over the figures to protect them that it’s not very useful. My box also arrived pretty banged-up, but since it’s intended purpose is to protect the figures inside I can say it at least accomplished its goal.

Mondo typically lives in the scale of 1:6, but this line is its first foray into 1:12. Peter stands at around 6.5″ tall so I’m not entirely sure if its true 1:12 scale or not. That would make Pete 6.5′ tall and while he might be, I can’t say I ever thought of him as especially tall. The only thing he has to scale with is Samhain, Slimer, and the other Ghostbusters so I can’t say I’m all that concerned by it. Out of the box, he’s sporting a bit of a smirk with a raised left eyebrow which captures Peter’s personality well. He’s in his classic brown jumpsuit with teal color, black boots, and gray belt. There are some sculpted accessories attached to his belt that jump right off the screen. I have no idea what this yellow hook is or this thing that looks like a tape measure is or does, but I recognize them from the show. The paint is super crisp and matte. This figure has all of the detail work one would expect from Mondo’s sixth scale figures, but at a smaller scale.

What really stands out is Peter’s proton pack. Brewer and painter Mark Bristow must have studied countless frames of animation to make sure everything is just right. It has all of the little details one would expect and yet there’s a simplicity to it which reflects the animation. The paint is pristine with little or no slop anywhere on the pack itself and the wand. The neutrona wand is connected via a very pliable, plastic, hose that does not detach from either the wand or the pack so there’s nothing to fiddle with. It’s plenty long so it won’t get stressed by placing it in the figure’s hands or when it’s holstered. Equally detailed is the included trap accessory. It looks fantastic and has a bendy wire that connects to the plastic foot pedal. The trap can be hung from the side of the pack just like it was on the show and there’s another hook for the bendy wire to be wrapped around. I was mildly concerned with the durability of the wire, but it seems strong and I don’t see any cracking of the plastic around it. The pack itself is a fairly light, but hard, plastic including the holster for the wand. That part is a little scary as it takes some mild effort to click the handle of the wand into place. It’s the part to be most mindful of as it doesn’t feel like it would take much to snap it. The pack goes on over Peter’s head pretty easily and the belt tabs into the back of the pack. It’s not the easiest thing to snap into place, but it also doesn’t really need to be secured for it to stay in place either (because it’s reenforced with a magnet, which I didn’t realize until after this review went live) so don’t stress yourself out if it doesn’t seem like it’s pushed in all the way.

Peter’s other accessories include a set of black hands for the few times he wore gloves in the show. There are cuffs for the gloves that slide over his forearms to complete the look. He also has an alternate, angry, expression which is appropriate for when he’s busting ghosts or annoyed with Slimer. Speaking of, we get a Slimer! He looks to be 100% on-model to the point where the resemblance is borderline mystifying. This is one of the most fun characters I’ve ever had the privilege of just holding in my hand and looking at – he looks that good. He has his own translucent, green, stand and if I have one complaint it’s that he doesn’t have a taller stand. This one puts the top of his head at Peter’s mid-thigh level when it would be great to get him up to eye level. Slimer is minimally articulated with swivels at the shoulders. There’s also a simple disc stand for Peter, but he doesn’t seem to need it. It’s not decorative or anything so it’s likely to stay in the box. Mondo also tossed in some cardboard ghosts and standees which was an unadvertised bonus item. It’s kind of fun, but I don’t see myself ever punching them out of the cardboard.

Even though Slimer is more of the friendly ghost variety, Peter does need to but ghosts from time to time. To do so he has a blast effect for his proton pack. It’s a clear plastic with just a hint of blue in it. It’s subtle, some would probably argue too subtle, but it’s a reasonable facsimile of what we used to see in the show. It slides onto the wand’s tip and doesn’t disrupt the weight of the figure any. He also has an accessory for the trap. The inner yellow doors of the trap are separate piece – a brick of plastic than can slide out. You can replace it with a set of open doors with lightning streaking out and the ghost, Samhain, getting pulled in. It’s a really fun idea and is also included with the standard version of Peter so those who skipped the ghost still have something they can bust.

And speaking of, we get Samhain! He’s much taller than Peter coming it at around 9″ tall. He’s a pretty simple design with a purplish robe and a jack-o-lantern head. Since he doesn’t have feet, he’s very easy to stand and is unlikely to ever tumble off your shelf. His default portait features narrow, black, eyes and a menacing grin. He also has two additional portraits both featuring his yellow eyes which I think we saw more of in his second appearance in the show. One alternate portrait features a toothy grin while the other an angry howl. He’s appropriately creepy, and like Slimer, really on-model. He also has an extra set of hands. His default ones are these curling, gesture, hands and he has an optional open right hand and a clawing left hand.

Where both figures are going to come up short is in the articulation department. Samhain is extremely limited as he just has head, diaphragm, shoulder, elbow, and wrist articulation. He’s basically all about presence, but at least what’s there works fine. Peter has a double ball joint at the head, hinged-ball shoulders, single elbows, ball-hinge wrists, waist cut, ball-socket hips, single knees, and ankles that hinge and rock. There’s an attempt at something of a butterfly joint at the shoulders, but it really doesn’t do anything. The elbows will bend 90 degrees, but the knees come up short. You do get a little rotation at both the knee and elbow, and the ankles and wrists work fine. The head really can’t look up or down and the tilt is pretty minimal. The hips are a bit tight and probably only go out to the side 45 degrees or so and do not kick forward and back effortlessly or with much range. He can get both hands onto his wand, and the hands are soft and pliable to minimize paint rub, but he can’t point it out straight from his body with two hands on it. Basically, when you want him to look like he’s shooting at a ghost, he needs to hold the wand across his belly or chest. It’s certainly not the most convincing thing and to really, properly, wield his proton pack he probably needs a more effective butterfly joint, but Mondo was clearly prioritizing the sculpt over articulation.

Which brings us to the final negative we need to talk about: the price. This set retailed for $202 with free shipping in the US. If you want just Peter, the price is $101. Why so high? Well, some of that is due to Hasbro. They hold the master toy license for Ghostbusters which Mondo had to work around with the licensee, Sony. Unlike a Paramount and Playmates situation with TMNT, Hasbro is a toy giant and not likely to get pushed around. Mondo hasn’t gone into the specifics, but they did cite that as an issue and expressed that this isn’t the price they wanted. It is assumed that in order for them to be compliant with the license, any 1:12 scale Ghostbusters toy had to be more than $100 and probably had some restrictions on where it could be sold and that sucks for us collectors. On the other hand, Mondo may not have been able to dictate the price as freely as it wanted to, but the company could have made the set feel a bit more value-friendly. One extra portrait and one extra set of hands (which is basically duplicative since they’re more gripping hands) is pretty slight. Peter, at a minimum, should have another portrait that’s probably a scared one or a slimed one. Some expressive hands, maybe emulating their dance during the ending credits, would have also been welcomed. If he’s not holding something his hands look silly. They may not have wanted to give Slimer more articulation and break-up his sculpt, but he could have had another set of arms. And for Samhain, maybe an effect part of his own? Something like the aura effects Bandai does for its Dragon Ball figures would have looked cool.

What I’m basically getting to is that this set isn’t really worth the asking price. It wasn’t going to be and I knew that when I placed my order. It’s also why I’ve passed on the other ghosts and am just getting the remaining Ghostbusters to round out my collection. That doesn’t mean I’m unhappy to have this. One can dislike the price and feel like they’re being overcharged while still enjoying the finished product. I’ve certainly paid for plenty of meals, drinks, and entertainment and felt like I was getting a bad deal, but still enjoyed what I paid for. I mean, I have been to Disney World many times. These figures aren’t perfect, but they look great. I’ll likely never have need of another set of figures based on The Real Ghostbusters when all is said and done. And considering how long I’ve had to wait for them, I’m okay with paying a little extra. If you loved the show and the old toyline, chances are you’ll be okay with it too.

Yeah, bustin’ still makes me feel good.

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Ghostbusters Plasma Series: Venkman

Bill Murray is the greatest actor of all time. If you want to disagree with me, that’s fine, just know that you’re wrong. Because of my love of toys and Mr. Murray, I’ve always wanted a Bill Murray action figure. It might sound like a weird want to most people, but to a toy enthusiast…

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  The 1980s sometimes feel like they belonged to the Ghostbusters. That’s because, for me, the Ghostbusters were always around. The film came out when I was but a wee baby, but by the time I had a real interest in television The Real Ghostbusters (not to be confused with the Filmation series) was airing…

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San Diego Comic Con 2025 is in the books!

San Diego Comic Con is always an exciting time of year for toy collectors. Even for someone like me who has never considered actually going to the event, I get up for it because I know the coverage is going to be coming fast and furious. Some years are bigger than others, but for me I think I can say that the 2025 edition has been the most surprising. I went into it with certain expectations some of which were met, but some were not and that’s not unusual. What was unusual for me is that some of the things I basically considered a “lock” did not come to pass and I left the event being perhaps most excited about a company and a product line I definitely didn’t see coming. Let’s start with the familiar though and my bread and butter franchise: Teenage Mutant Ninja Turtles

TMNT

NECA is heading down the 2012 TMNT rabbit hole this fall.

As has been the case most years, the Teenage Mutant Ninja Turtles had no shortage of coverage this year at the convention. There was even a dedicated brand panel that covered releases from several companies. We still have Playmates for vintage re-releases and some modern takes, NECA is hitting on the toon, Archie, and Mirage, Super7 has the 2003 edition of the show, and now we have Mondo doing sixth scale stuff. Mondo’s line is their own take on a post 1990 film franchise and it looks interesting, but isn’t really on my radar for the time being. I don’t have the space or funds for another Mondo sixth scale franchise. Super7 also reaffirmed its commitment to 2k3 by unveiling silhouettes for the next wave which will include Hun, April, and a motorcycle Raphael and Shell Cycle. This would seem to be the nail in the coffin for the vintage inspired figures Super7 started off with which is really frustrating considering the figures missing (topped by Heavy Metal Raph). I’m done with the 2k3 series after Shredder, and possibly done with Super7 after that as well.

NECA has been the company at the forefront for TMNT the past several years, but their showing was surprisingly light. They did announce a line of turtles based on their appearance in the game Fortnite, but that might have been the most noteworthy. There was a leak the week before SDCC of one of their reveals for the toon line, granny Bebop and baby Rocksteady, though that release wasn’t going to blow anyone away (even if it is entertaining). The only new figure shown for the toon line otherwise was a beach Slash. There was also no big display with dioramas and such, just figures in a case. It’s pretty clear that NECA wasn’t going all out for SDCC. Is that a shift in strategy? It certainly costs money to put these big displays up and staff a booth plus rental space isn’t cheap. Are they going to pivot more to social media for reveals? Is New York Comic Con considered their flagship event? Or did the reappearance of Toy Fair earlier this year just mean all of the stuff that would have been revealed at SDCC was instead shown there?

NECA didn’t have a lot of surprised in their booth, but this certainly was the most standout one.

I don’t know the answer to any of those questions, but I was very surprised at the lack of Tempestra. She has become the biggest missing piece for the toon line, even if she is very much a B-tier character in her own right. I’m not sure why they’re slow-walking that one. They mocked up an arcade cabinet accessory for a still unreleased movie April variant more than two years ago that most assumed was really made for a Tempestra. What I did like, even though none of the figures shown were new reveals, was how the 2012 TMNT line is shaping up. The sculpts look fantastic and they’re all dated for this year and will be sold as single releases so no four or two packs. I don’t think it’s been confirmed where we’ll be able to buy them, but they’re among my most anticipated releases for the second half of 2025. The only other showing that excited me was Garfello, i.e. Garfied cos-playing as a ninja turtle, which was unexpected. It looks great and comes with Odie and is the sort of silly release I’m very likely to get.

As for the rest, there wasn’t much to be excited by. Playmates is re-releasing its remastered turtles minus the bumpy texture a lot of people didn’t like. We actually knew about that going into SDCC, but that was basically the official launch. Mezco also showed off 1990 movie turtles for its One:12 line. They look worse than the NECA releases (which are coincidentally being re-released in single packs this year), but will probably cost more than twice as much.

Mondo

No one does animated X-Men better than Mondo.

We’ll pivot from an IP to a company here as Mondo had a lot to show off. Perhaps more than any other company, though I confess I’m not interested in everything they do (like Masters of the Universe and ThunderCats). What gets my attention first and foremost when it comes to Mondo are their plans for their X-Men animated line of sixth scale figures. It’s a line that is becoming much harder to collect because of the tariff situation in the country, but I’m in too deep to dump it. Heading into the event, we knew the next figure to be solicited was likely to be Mr. Sinister who had already been shown. There was also the reveal of an event exclusive Savage Land Rogue which went up for preorder before the show. They were both at the event along with the next figure: Storm. She looks awesome and was my guess for next up. It didn’t end there though as we also got to see concept art for the next figure and it’s Beast! I’m glad he’s a little ways off since he might be an expensive one. Perhaps things can improve economically before going up for order, though there’s always the chance things get worse. Little is likely to change before Sinister goes up though which is happening in August. I love the look of the figure and he’s an A-list villain from the show, but I do not look forward to the sticker with that one.

That was a hoot!

That’s the only sixth scale line I’m in, but Mondo did reveal more Marvel and DC figures (Superman, Two-Face, Dr. Doom, Lizard) in their other lines which all seemed solid. What really caught my eye though were their Mondo Squads which are more statuesque figures with swappable parts and sold in bundles of characters. Previously, they had done a set of characters from the Nicktoon Aaahh!!! Real Monsters and now they’re moving onto Rocko’s Modern Life. I love Rocko and this set of the titular character plus his mates Heffer and Filbert is pretty much an automatic buy from me. We don’t have a lot of Rocko merch out there so the scarcity will help. Also shown is a squad of Beavis and Butt-Head with their couch and the four fellows from King of the Hill (Hank, Bill, Dale, Boomhauer). Similar to Rocko, I may have to get King of the Hill since there’s so little out there for the franchise that I have really grown to love in recent years after previously dropping off around Season 5. Mondo also teased future squads based on Rugrats and The Ren & Stimpy Show.

The last of the real Ghostbusters makes his debut in Ray.

Mondo is also heavily invested in The Real Ghostbusters, which was probably the biggest reveal of the 2024 show. We’re still waiting on the first release to drop (once again, thank you tariffs), but we have now seen all four of the busters and their companion ghosts. And, to no one’s surprise, everything looks great. I still have reservations about the price, but it is what it is and we’ll talk more about that when Peter finally arrives (hopefully sometime in August). Mondo also revealed that Janine will follow the boys and she’ll be in her more traditional secretary attire. To sweeten the package, she’ll come with her desk and an alternate lower half for a clean cross-legged sitting position. I’m guessing all of this extra stuff means she’s going to retail for $202 like the Ghostbuster + Ghost package we’ve seen up until now, but maybe that won’t be the case. That will be a tall ask and is probably something I won’t be interested in.

Marvel Legends

It’s all X-Men ’97!

I knew Hasbro would have some X-Men ’97 stuff for us, but I wasn’t prepared for just how much and how much I’d like it. We learned what wave three will be and those figures were all on-hand for folks to gawk at: Morph, Jubilee (final suit), Sunspot (final suit), Emma Frost, Cable (first outfit), Wolverine (classic civilian clothes). All of them looked pretty damn good. I’m mostly looking to supplement my ’92 display with these so Cable and Wolverine were locks. My dissatisfaction with the ’92 Jubilee puts the ’97 one on my radar, though I’m disappointed she’s in her black jumpsuit. Maybe I’ll swap heads with the ’92 one? Maybe even arms and coat? Emma just looks great though a classic take on the White Queen was enough to get me to put in a preorder and I love Morph so I’m in for the ’97 version. The only one I didn’t preorder was Sunspot. Nothing against the figure, I just don’t really care about Sunspot.

Gambit, what did they do to you?!

That wasn’t all though as we got a nice look at the made-to-order Sentinel which went up last year and there were some two-packs announced. We can look forward to a finale Cyclops and Jean (Marvel Girl), finale Wolverine and Storm, and a pairing of Rogue and Gambit from their basketball scene in the first episode. None are essentials for me and I don’t think I’ll be getting any, but I love to see how all-in Hasbro is with X-Men ’97. The one set that I would have had the most interest in is the basketball two-pack, but it is unfortunately the worst looking set of the two. That’s because it looks like Hasbro repurposed its Starting Lineup body of NBA players for its shirtless Gambit. That sculpt has a very unpleasant looking ab crunch in the middle of it. It worked okay for Starting Lineup because all of those figures had a jersey. Gambit doesn’t have that luxury and it looks terrible. It’s honestly one of those “How did this get approved?” moments that comes along once in awhile.

Aside from that, I had little to be critical of with Hasbro’s panel. They also revealed their next made-to-order figure: Mephisto. Mephisto was previously released many moons ago by Diamond in their Diamond Select line. Marvel Legends has not touched him though because he’s basically Marvel Satan and not afraid to show it. There was going to be one attached to the Engine of Vengeance HasLab if it hit a certain number of orders, but that product didn’t even fund. The Legends team had previously stated Mephisto could not be released any other way, but there was almost certainly some gamesmanship in those statements. Something obviously changed and now Mephisto is on the way, though he won’t be showing up at Walmart or Target. He is coming with his own throne and this thing sure looks familiar.

Hey! I know that skull!

Crystar fans can probably spot where this thing is from and the Legends team was not shy about stating it’s based on the cover of issue 8 by artist Michael Golden. We’ve covered that issue here and that’s because it’s also the cover musician Glenn Danzig stole from to come up with a logo for his band Samhain which then became the logo for the band Danzig. The Legends team, once again, was not at all shy about pointing that out and might even be hoping for some cross-sale appeal with that fanbase. As for Danzig, no comment has been made. The item was shared in the official Danzig fan group on Facebook and has since been removed so either he’s not happy or the moderators for that group think he would not be happy to see it. Fans have frequently traded and sold issues of Crystar there so it’s not like the group hides from the connection, but maybe he’s salty that he won’t get a cut? He probably thinks he made the image famous, and he probably did, but he has also made a lot of money off of art he never owned so I think we can call it square on this one, Mr. Danzig. Especially if Marvel never came looking for a cut of those t-shirts. Either way, the throne looks awesome and yes, I’m buying it. I don’t even care about Mephisto, but this thing looks too good to pass up. It’s an open preorder that closes August 26th and will set you back $80 when it ships next year.

As for other odds and ends, I continue to be impressed with the offerings from Jada Toys, even if the IPs they traffic in have little or no appeal to me. Except for Frosty the Snowman, I will get that. Big Bad Workshop had a variant of its upcoming action figure of The Tick on display and he might already be my most anticipated for next year. I love The Tick and it’s been at the top of my most wanted for a few years now and I hope the line is a success. We also know who will be the next character: Chairface Chippendale. The Naughty or Nice collection is also continuing and we’re finally getting a Mrs. Claus. I assume she will go up for preorder around Christmas time and hopefully will fund. She’s not the design I would have gone with, but I’ll be happy to have a Mrs. Claus join Santa on my shelf some day.

And that’s a wrap! Thanks to all of the people who cover this event every year and whose videos I snipped screen grabs from: Pixel Dan, Toy Anxiety, Robo Don’t Know. Toyark.com also has some great coverage if you prefer still shots. All of the folks involved help people like me who can’t make it to the con enjoy from my home or wherever I happen to be.

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Mondo Spider-Man ’94 1/6 Scale Venom – Limited Edition

Mondo is heading down the Spider-Man rabbit hole.

Mondo has had success with its sixth scale line of action figures based on X-Men and X-Men ’97 so it’s no surprise that the company has decided to dip its toe into another 90s animated Marvel series in Spider-Man. And when it comes to Spider-Man, I’m not sure what to call it. I always referred to the X-Men cartoon as simply X-Men, though in the ensuing decades there’s been an attempt to retcon it as X-Men: The Animated Series since that’s what happened with Batman. Only, Batman had “The Animated Series” tacked onto it from the very beginning even if it wasn’t technically the show’s name. With Spider-Man, I guess I always called it just Spider-Man, but over the years I’ve come to think of it as Spider-Man ’94. I don’t know why I feel the need to differentiate it in such a fashion, but I do sometimes refer to X-Men as X-Men ’92.

Whatever you want to call it, Spider-Man was a pretty entertaining show for an early teens kid in the 90s. I was introduced to the character of Spider-Man via public service announcements and that really cool CGi Spider-Man that dropped in as part of the Marvel logo at the end of Muppet Babies. I did catch a few stray episodes of Spider-Man and His Amazing Friends, but for the most part I didn’t know a ton about Spider-Man going into the premiere of the ’94 cartoon. I knew the basics, had a few comics, read the back of many trading cards, but a lot of Spidey knowledge would come from the show. And I liked Spider-Man well enough going into the whole thing, but the character I really liked and wanted to see on television was Venom.

As is typical of Mondo, the packaging is pretty nice.

I’ve explained my love of Venom in other posts on the subject, but he was one of the big characters of the 90s. Sure, he debuted in the 80s, but I feel like he took off in the 90s leading to his solo outing in Lethal Protector. When the Toy Biz Marvel Super Heroes line emerged, I didn’t buy Spider-Man, I got Venom! When the video game Maximum Carnage hit, I played that thing and kept saying “Where’s Venom?” until finally getting to the stage where he was playable. He was just cool. This big, brutish, version of Spider-Man with a great concept for his costume and artists that took advantage of it. When the show hit, he was saved for last in the opening title for a reason and I would tune into that show week in and week out waiting for the big guy to finally show up. And when that episode finally hit and the alien slime dripped down onto Eddie Brock I could have jumped out of my skin with excitement. Unfortunately, that would be just one of three episodes that featured the character, but it was still cool to finally see him in animation.

That’s definitely Venom from the old Spider-Man cartoon.

I liked the show Spider-Man well enough, but it wasn’t as high on my list as X-Men. As a result, I don’t know how deep I’m going to go on a line of sixth scale toys that retail for over $200 a piece and require a lot of shelf space to display properly. However, when Mondo announced they were doing Spider-Man I knew I was at least in for Venom. Which doesn’t make the most sense, if I’m being honest. Venom, as a character created for animation, has a weaker design compared to his comic book counterpart. He couldn’t have the many rows of teeth, the giant tongue, complicated eyes, and so forth because it would be a nightmare to animate. He also couldn’t be shaded like he was in the books where most artists would start with a blue base and then layer on the blacks. He kept his basic shape, but the eyes and mouth were simplified. The show added its own touch by cutting out slits on the tops of the white eyes which give him the illusion of slit-like pupils as if owing to a snake. The tongue was there, but not monstrous and usually absent the green slime. Standing out most though was this blue outline the character would have on one side, plus a red one on the other. It’s not uncommon to see blue used to shade black in both comics and animation, but the red was certainly an interesting choice. It’s certainly a unique look for Venom, even if it isn’t my favorite, but there’s charm and certainly a great deal of nostalgia baked into this look.

Venom is pretty damn large even when compared with the biggest characters from the X-Men line.

Mondo’s Venom comes in a massive window box that is structurally the same as what we see from the X-Men line. Conceptually, it’s relying on new artwork and for this release that artwork is done by Kris Anka with Jordan Christianson receiving credit for the package design. There’s a big web on the front with Venom in the middle with a black, blue, and red Spider-Man logo across the top. There’s a Velcro flap with a side portrait of Venom on the inside. The window for viewing the figure has a comic book-like character portrait in the top left corner that also includes the dates April 1995 through November 1996 with both endpoints marking Venom’s debut and final appearance in the show.

Sorry Wolverine, since we don’t have a Spidey you’ll have to do.

Packaging is fun and all, but the real treat is what’s inside. Venom is a big, hulking, brute of an action figure. Mondo lists him as 13″ and my tape measure has him at just a tick over 13.25″. He’s big and right up there with Sabretooth and Omega Red from the X-Men line. This is another sculpt by Alex Brewer and on paint for Venom is Mara Ancheta and, let me tell you, these two did a bang-up job. That should come as no surprise to anyone familiar with what Mondo has been doing at this scale, but Venom looks like a maquette from the show. He is as faithful to the screen as you’re going to find. His upper body is massive with huge shoulders and bulging biceps. It tapers well at the abdomen and he has these tree trunk legs that just really add to the bulk on display.

I can hear Hank Azaria’s voice in my head.

All of the show specific details are captured beautifully in this figure. The portrait is perfect. He has this slight indent on the center of his head which he was often drawn with. It was like the meeting point between the blue and the red outline and it gave him a bit of a “butthead” look in some stills. Here it’s subtle so we don’t have a butthead Venom, but we have an accurate one. The eyes are perfect and he has those unique Spider-Man ’94 eye slits plus the blue and red lips around his lizard-like maw. The default head has an open mouth and the teeth are painted exceptionally well. On the chest and back is the classic white spider logo and the black lines in the legs are slightly sculpted in. The forearms feature those veins that kind of looked like webbing to me as a kid and they’re colored in blue and red as they were in his second appearance. The white patches are also present, a detail Mondo certainly wouldn’t overlook. And the paint is just fantastic. Crisp, clean, and in the right amount. Venom isn’t the sort of character that’s going to pop like a Cyclops or even a Spider-Man, but he has what he needs. There’s tons of blue and red highlights on the muscles and the logic on play is well applied as the figure creates an illusion of a light source. There’s also a hit of gray in the spider logo under the pectorals and in the abs which looks great and adds definition. If you inspect the figure in great depth you might find a white spot here and there or a softer edge to some of the paint, but in terms of paint slop it’s pretty much pristine.

Venom triumphant!

Now, where these Mondo figures usually don’t shine is with the articulation, and despite Venom doing some thing different, he’s still largely the same. All of the points of articulation you could want are here, they just don’t have the range to create a variety of poses. There’s the usual double-ball peg head, the ball-hinged shoulders, ball-jointed wrist, ball-jointed diaphragm, ball-jointed waist, ball-socket hips, thigh twists, double-jointed knees, ankle hinges, and ankle rockers. The sort of new, or less often seen, are the bicep swivels with double-jointed elbows. I think Mondo is going to be doing this more and more going forward as we did see it with Cyclops and it’s a change I like. In terms of what works and what doesn’t, it’s largely a case of tightness. The shoulders are very tight. Hitting a T pose might be impossible for this guy and just basic rotation is tough. You also have to be mindful of the arm rubbing on the pecs as you don’t want to mess up the paint. The elbows will bend a little past 90 degrees, but he’s so bulky that going any further really isn’t going to do much. The diaphragm joint feels very limited. I’m getting not much forward and back, rotation is oaky, but again it’s a painted surface and I don’t want to mess anything up. The waist is really hard to get much use out of and I can’t get the ankle hinges to budge. The rockers work so standing him has been easy, but this isn’t a Venom for deep crouches or those real spider-like poses.

Venom has these itty bitty webs.

There’s no sugar-coating it, articulation is a shortcoming with this figure and with this line. It’s just a question of as a consumer are you willing to accept that as a trade-off for the aesthetic? And aiding that aesthetic is the boatload of accessories Mondo included with this one. I have the limited version, which has some extra stuff that I’ll be sure to call attention to. As far as what’s included with all, we have a bunch of hands. By default, Venom comes equipped with open hands but he has sets of fists, gripping, and clawing hands that swap in and out pretty easily. He also has an extra right hand which is gripping a Spider-Man mask from the scene in his debut episode where he tries to expose Spider-Man to the general public. The mask is sculpted and fully painted and looks cool. It’s also kind of amusing to me because Mondo’s Spider-Man figure (I initially passed on that one, but then ordered it via a third party through a sale and I’m still waiting on it) came with a hand holding the mask of Green Goblin. Is that going to be a thing for this line where every character comes with a hand holding the mask of another character?

He also has some big web lines with different attachments for the end. This attachment is basically the traditional web line.

Naturally, Venom also has some effect parts. And namely, effect hands. He has two fists that are angled with long strands of web shooting out. The web lines are close to 9.5″ in length and are made of soft plastic or rubber with a wire running through it. I’m not sure how useful the wire will be, but I suppose it’s better than not having it. The line ends with a plug hole and you can insert one of two splatter ends or one of two included web ends. I like them, but the connection on my figure’s left hand is pretty weak. Weak enough that I think it might fall off soon which is something to be mindful of. The web line on the right hand seems secure. And if these web lines just seem like too much, there’s also a set of hands with short, 2.5″, web lines shooting out. These do not have a wire, because it’s not needed, but they certainly require less shelf space if you want Venom shooting webs on your shelf.

And if you prefer, we have a splat effect too.

Venom has always been an expressive character so he needs multiple portraits. And for the standard edition you get three. The default one features an open mouth and Venom’s typical sinister grin. The alt head has that tongue you all want snaking out. As it was in the cartoon, the tongue is pink and there isn’t any slime on it as was common in the comic books. Often in the show the tongue would end as if there was slime on it, but it was just colored pink. I always wondered if that was by design or if they just didn’t paint on the slime. Either way, this head doesn’t reflect that which is honestly probably for the best because it was pretty weird looking. Lastly, we have the unmasked Eddie Brock portrait. There’s not much to say about it other than the likeness is spot on. He has somewhat of an agitated expression when I think most may have preferred a sinister grin, but it’s fine. Paint across all of the heads is pretty damn immaculate. I don’t use that word often to describe the paint job on toys because there’s usually something wrong on everything, however minor. With these it’s pretty damn hard to find anything though.

I think of this as the Lethal Protector head.

And now for the extra stuff. If you get the limited version, you get two extra portraits. The first is another tongue head with a more dramatic tongue covered in green slime. This feels like more of a comic head even though the actual head and face of the character is still undoubtedly Venom from the cartoon. I think of this head as the idealized version of the character, what we would have wanted to see all things being equal from the show, but animation budgets prevented it. It’s awesome though and I am guessing this will be the favorite of many. The other head is an Eddie Brock portrait in mid-transformation. The Venom “mask” is closing its mouth over Brock’s face as it would do in the show and it looks amazing. I can’t believe how well they managed to get the paint on this thing and it’s this Brock face that has that sinister grin I was looking for. To go with this is a big piece of Venom goo that clips around the waist of the figure to make it look like alien slime is shooting off his back. It plays up that mid-transformation thing, even though the figure is basically already in Venom form, but it’s neat. It’s soft plastic so it doesn’t feel like something that will scuff the figure or anything.

Poor Venom has no Spider-Man for his swing. Maybe one day…

The last accessory is what I affectionately refer to as Venom’s web sex swing. It’s from the debut episode of the character where he webs up Spider-Man in this web contraption, pulls off his mask, and dangles him over the edge of a building where the onlookers at street level try to get a picture or video of Spider-Man unmasked. It’s basically five parts: you have a Venom left hand which is how it attaches to Venom. Then you have the five web lines, two of which end in loops to go over the Spider-Man figure’s wrists and the other two weblines end on what’s basically a web belt. The plastic is fairly soft and pliable and, according to Mondo, this belt part is supposed to slide over Spider-Man’s legs and come to rest around his waist. I don’t have that figure, but I have my doubts that this thing will be easy to get onto Spider-Man. When/if I get Spider-Man maybe I’ll update this with a picture of it in action, or confirmation that I just couldn’t do it. There are promo shots of it, but who knows how Mondo pulled them off. I suppose you could separate the figure at the diaphragm, but I don’t blame anyone for not wanting to pull apart a 200 dollar action figure. I know I wouldn’t.

What a portrait!

Mondo’s take on Venom is pretty damn rad. If you don’t care for his animated look then that’s understandable, but if you’ve ever wanted a representation of Venom from the Spider-Man cartoon on your shelf then this is the one to get. Yes, it’s very expensive and I was even a little annoyed at the price this one came in at, but it’s Venom and I had to have it. The articulation won’t blow anyone away, but the presence this one has is pretty damn incredible. He has all he needs and the execution of the sculpt and the paint is as close to flawless as I think I’ve ever seen with an action figure in any scale. Yeah it costs a lot, but you’re getting a damn good product. If you want the limited edition, unfortunately it’s sold out and you’re going to have to try your luck on the aftermarket. My preferred head is in the limited version, but I don’t know that I’d pay more than the ten bucks Mondo charged for the extra stuff. The standard version should still be available in various places, just not through Mondo directly. If this looks like something you want in your collection, I think the expense is worth it. Just know what you’re getting: a big, kick ass looking Venom from the 90s Spider-Man cartoon.

We’ve got plenty more Venom and more from Mondo for you to check out:

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