Author Archives: Joe

The Prince of All Saiyans – In Action Figure Form!

IMG_2274Jumping back into the world of Dragon Ball, and especially the SH Figuarts Vegeta figure, has made me especially nostalgic for all things Dragon Ball Z. Back in the early 2000s, I was an avid collector of Irwin Toys’ Dragon Ball Z line of action figures. When Dragon Ball Z first showed up in America, Irwin licensed the old Bandai Super Battle Collection line of toys for distribution in North America. This proved a smart move because the show didn’t catch on so Irwin wasn’t out a ton of capital. The Bandai toys, and also a series also licensed by Irwin from a company called AB, were pretty dated in the late 90s. They contained minimal articulation, almost no accessories (something DBZ didn’t really lend itself well to, in fairness), and were just an adequate representation of the characters from the anime. Arguably their best feature was the nice box-styled packaging, something that was probably expensive relative to other toys so the Irwin ones came in standard blisters with “loud” 90s styling.

These toys, as released by Irwin, were largely peg warmers. They paled in quality to the stuff being put out by Toy Biz and McFarlane and since the show didn’t catch on kids really didn’t want them. They eventually made it into the discount bins, which was when I got my Super Saiyan Vegeta figure for a mere four dollars. Eventually, Cartoon Network picked up Dragon Ball Z and began airing it during the afternoon timeslot. It soon caught on, and suddenly America was in love with this series from Japan that had long since ended. Funimation, the company distributing the show in North America, eventually went back to the series to dub it in its entirety which also gave Irwin the confidence to go all-in on the license and start creating its own toys. DBZ was mostly a show that appealed to an older audience, so Irwin made it a point to appeal to collectors and longtime fans, which was pretty cool from a collector’s standpoint, but maybe not the best marketing decision. They first concentrated on characters that Bandai never tackled such as Nappa, Krillen, and the non-final forms of Frieza, to name a few. They didn’t even release a Goku until Series 4, which is pretty damn crazy since almost every series of modern figures includes one Goku.

In light of my enjoyment of the Figuarts Vegeta, I decided to dig out all of my Vegeta toys from storage and take a look at them. They’re all Irwin releases, except one. Irwin eventually went bankrupt as DBZ was basically its only successful property. They were able to sell the license to Jakks Pacific who would continue the line for a few years. The Jakks toys initially were fine because they were mostly unreleased Irwin designed figures, but the Jakks originals were rather poor which is when I stopped collecting. Jakks seemed to use a lower quality plastic and a much simpler paint application giving their toys almost a rubbery look, even though they were hard plastic. Their only good releases really were the re-releases of older Irwin toys that they were able to make paint corrections to, most notoriously Perfect Cell who had a very blue skin and no purple sideburns as released by Irwin. Lets take a trip through the toys I did get though. I did not get every Vegeta released by Irwin, but I did get all of the main ones (I mostly skipped the gimmick lines, with one exception) and one of the Jakks releases. Let’s start with the first one, the re-release of the Bandai Super Battle Collection Super Saiyan Vegeta.

This figure is pretty damn basic for a toy. He’s mostly comprised of colored plastic with minimal paint applications and almost no articulation, which was par for the course for this line. His only articulation is in the shoulders, wrists, and calves. His hair is glued on and doesn’t look particularly great, but in a way it accentuates his receding hairline. The battle armor is removable and it’s just two pieces of plastic that snap together. This was the standard approach for this line as most characters had a removable shirt. His boots are missing the yellow/gold tips. Still, for the time, the likeness was fine and he mostly looks like Vegeta, especially from the side. Not a fun toy by any means, but at least his bum looks nice in blue spandex.

Our next figure was Irwin’s first attempt at a proper Vegeta. Based on his look in the Androids Saga, this was a Series 4 figure and a much anticipated one. He’s a solid representation of what Irwin’s approach was. They utilized ball joints for the shoulders to go with legs, knees, and head articulation. It was pretty standard for the time, but obviously not on pair with what we’re accustomed to today. After all, he basically can’t be posed in any of his signature stances and what you see is kind of what you get since he has no elbow or wrist articulation. Like the Bandai toys, he is mostly done with colored plastic as well, but the white and yellow of his armor is painted on. The blue of his suit is a deep royal blue and the tips of his boots are molded on, but not painted. This was an artistic approach for the figures as we’ll see with the Super Saiyan version, Irwin would go lighter on the suit and paint in the boot tips. The likeness is solid, though something is off a bit in the face and I think it’s the thickness of the eyebrows. Part of the likeness issues is probably due to the relatively small scale Irwin is working with. Vegetal stands just under 5″ at about 4 7/8″ to the tip of his hair. This line is basically in-scale with the Bandai line, though most of the figures were about the same height with only the obviously taller ones coming in greater than 5″. This figure does accentuate what I love about this look for Vegeta which is the contrasting bright white of the armor with the rich blue of the bodysuit. It pops, and making the armor molded onto the figure is a much better choice than making it removable.

The next figure is Irwin’s first go at Super Saiyan Vegeta. Coming in the very next series following the non-super version, this figure had an entirely new sculpt which was a positive as I feared they’d just put a new head on him and call it a day. There’s evidence of minor enhancements too in Irwin’s sculpting process. This figure is more rounded in the torso, possibly to accentuate the bulkiness of Super Vegeta. He also has molded kneecaps and a slightly open hand showing that Irwin wasn’t going to shy away from doing fingers. The hair is much spikier, and there’s a pearl finish to the white of the armor. As I mentioned with the previous figure, this one is a lighter blue and the yellow pieces are slightly lighter as well to give off the impression of that Super Saiyan glow. The yellow tips of the boots are also painted in as well. For some reason, Irwin associated that feature with the Super Saiyan form as they would repeat this with Trunks. The face sculpting was more ambitious as well as he has sunken in eyes, a furrowed brow, and more detail in his ears. He looks pretty solid, though the shape of the hair feels off and I wish he had a sneer instead of a scowl. The pupils of his eyes aren’t lined up either and he looks kind of goofy upon closer inspection. I was pretty satisfied with him though at the time, and he is an improvement on the previous Vegeta in many respects, though at the expense of looking a little less like Vegeta.

Our next figure is from the non-mainline series and from the Striking Z Fighters line of figures. These ones all featured some action they could perform. In the case of this Super Saiyan Vegeta, clad in his Buu Saga attire, he’s supposed to do a flip. It’s an exceedingly lame action feature as you basically just hold one arm between your fingers and literally flick at him to make him spin around. Basically any figure can do this, this one just features a ratchet joint in the shoulder so he’ll move more freely and easily without getting so loose that the figure can’t hold its arm up when posing. The good thing is this lame feature doesn’t harm the look of the figure, but it does mean he lost knee articulation and can only stand with his right foot slightly in front of his left. This stance makes him shorter than our other Vegeta figures, which actually makes him more in scale with the likes of Goku and Trunks. He’s a quieter looking figure too when compared with the prior Super Saiyan version as his hair is less spiky and his facial features are more simple. He has a sort-of angry, smug look on his face that’s almost the much-wanted Vegeta smirk but not quite. He looks fine, though I wish he posed better. He came with a plastic board originally that he could flip through that I didn’t drag out as it was pretty lame. And it was nice that Irwin made the effort to put him in different attire, even though the Buu Saga was still a little ways off at the time of release.

The next figure is the first Vegeta from the Buu era of the show in the main series and it’s Majin Vegeta. He had an interesting existence as the first version released to retail incorrectly colored his hair black. If you’re thinking this makes that version rare and valuable you would be wrong. While perhaps it could become that eventually, the figure was mass released and I honestly don’t know which is more rare – the error version or the running change yellow seen here. Since it was so obviously an error, I’m sure many people bought multiples and kept them carded in hopes of re-selling them later. Unfortunately for them, this line doesn’t command much money probably due to the abundance of better DBZ toys out there. Anyway, this figure was a bit of a disappointment. Series 6 for Irwin marked a new era of paint experimentation that included applying a paint wash to give the toys more definition and personality. They also tried to give them a bit of a dirty look as well. This Vegeta came well after that and Irwin toned it down some, but they still had’t quite figured things out. His clothing is very muted while his skin has a lot of red to it, including around the eyes which should have been heightened with black for this version of Vegeta. The M on his forehead is nice and sharp, though his hair should probably be spikier given this is also our first Super Saiyan 2 Vegeta. His arms are posed oddly, making it look like he’s riding an imaginary motorcycle. Maybe this was done to recreate the scene where he gives young Trunks a hug before sacrificing himself in a bid to kill Majin Buu. This figure disappointed me at the time, but at least they did finally give Vegeta a cocky grin.

Next up is I guess what you would call dead Vegeta. This is after he’s been brought back by the Kais to help Goku defeat Buu, marked with a halo above is head. He’s in his super form and it looks like the head of the first Super Saiyan Vegeta may have been re-tooled for this figure. At least the hair looks to be about the same. The only real different is he’s sporting an open mouth instead of a closed one. The outfit is less drab compared with Majin Vegeta as Irwin dialed back the dark blue wash they used on that figure. There’s also way less red in the flesh, though the center piece of plastic on the shoulders remains unpainted. His gloves feature a lot of grime on them, as do his boots. Interestingly enough though, Irwin finally adopted elbow articulation so this Vegeta can be posed a little better than others. For the first time he can kind of look like he’s getting ready to power-up his Final Flash attack, so at least that’s pretty cool. The halo is a little warped from storage, though I recall most had a little bend in them, and is supported by a very sturdy peg. It’s not removable, and the tallness of his hair does a solid job of hiding the peg when viewed from the front. This was the last official Irwin Vegeta in the 5″ line and you could argue it was their best take on the character which isn’t a bad way to go out.

Our last 5″ figure is a Jakks Pacific release, but I’m pretty sure this was an Irwin design. This Vegeta was a bit of a surprise, but also a sign of where Jakks would take the line. This is Vegeta as he was on Planet Namek during his fight with Frieza. It features the Namek armor vest which lacked the yellow straps and it’s also battle damaged. The paint is a bit off though as the bodysuit is a very light blue, almost as light as the Super Saiyan Vegeta, when it should be a very dark blue that’s almost black. He also has the yellow tips on his boots when this particular version of Vegeta should have all white boots. The paint is a little sloppy in places, mostly where the vest ends and the bodysuit begins just before the neck, though overall I’d say it’s pretty good. The battle damage on the vest looks awesome and really adds depth to the armor pieces. He has a great looking cocky grin recalling the time just after Dende healed him and Vegeta challenged Frieza thinking he was a Super Saiyan. Best of all, he has more articulation than the other figures including ball-jointed elbows and twisting wrists. He even has ankle articulation, though the shape of the boots makes it very limited. Aside from the incorrect paint choice, the only drawback to this figure is his almost total absence of a nose. The nose is always one of the hardest parts to get right on these characters since they’re so small. It’s not awful, but his face looks a little weird as a result. After so many Super Saiyan versions of the character, it was nice to get another black-haired Vegeta. Jakks would release one more Vegeta that I believe originated as an Irwin sculpt, a version with a black jacket from the very end of DBZ. They would never top this one though.

Oh, but wait! We’re not done yet! In addition to the 5″ line of figures, Irwin also dabbled in the collector market. They first released a trio of figures in a 9″ scale – Goku, Super Saiyan 2 Gohan, and Super Saiyan Vegeta. These figures were more like statues and featured extensive battle damage. Goku looked pretty awful, but Gohan and Vegeta were pretty cool and both were depicted as they were during the Cell Games. This Vegeta is in sort of an odd pose as he almost looks like he’s surfing. As a result of the pose, he comes in at about 8 1/2″ tall. I’m not sure what the source material was, maybe the death of Trunks? What you see here is largely what you get. He does have a thin, black display stand I neglected to remove from storage that helps him stand, but he doesn’t need it. His attire is pretty well beat-up and there’s a real brightness to the blue of his suit. There’s some color blending on it as well that looks pretty sharp. The same trick is used for his skin tone and the color of his hair. It’s similar to what they did with their 5″ version of the character in an attempt to try and make it look like he’s glowing, only with this larger format the results are more convincing. He has a concerned look on his face which i suppose is appropriate. I would have preferred something else though. I really like the shape of his hair, and I wish they could have pulled this off with the smaller figures. He does have articulation in his shoulders and waist as well as his neck. No ball joints though. The rear of his vest has yellowed too, possibly due to when I had him on display which may have been in sunlight – I’m not sure. Oh well. At the time, this was one of my favorite pieces in my DBZ collection, but he’s kind of just so-so now.

Lastly, but not least, we have the IF Labs take on battle damaged Super Saiyan Vegeta from the film Cooler’s Revenge. After just the three figures in their special 9″ line, Irwin created the brand IF Labs (later re-named Giant Ape after the Jakks sale) for large scale collector figures. Most of the figures released in this line were based on the many DBZ films getting dubbed and released by Funimation, but they would eventually tackle DBZ characters like Vegito and Super Buu. This Vegeta is about 8″ tall, making him much shorter than most of the characters released in this line which actually put him in scale for once. His articulation is expansive when compared with the 5″ line – ball shoulders, neck, elbow, hips, knees, shins, and waist. He’s not capable of much in the way of dynamic poses, but his standard look is pretty nice on its own. The sculpting is the real stand-out with this Vegeta as his armor is cracked and broken in places, the bodysuit torn with fragments hanging, his skin is scratched and bleeding and is very evocative of the source artwork. He has an angry, but determined, look to his face and the hair is in two distinct pieces giving the spikes nice definition. There’s finer details as well like stitching on the boots and gloves really giving this figure a jolt of realism, even above what is present in the film. Some of that realism, like his teeth, actually take away from the figure slightly because he looks too real and unlike the actual cartoon. Otherwise, the attention to detail is rather impressive including the all-white boots which is film accurate, even though he always had gold-tipped ones when wearing this attire in the anime. The only thing that stinks about my particular figure is the tiny paint chip on the end of his nose, a terrible place for a spot of missing paint. This was probably my favorite Vegeta figure, until I got the Figuarts one, though I do have another non-Irwin/Jakks Vegeta I’m quite fond of. I suppose I would have preferred a really awesome, non-battle damaged version of the character in this line, but at least the battle damage looks good. They also did eventually do a normal Vegeta and he looked pretty terrible. A lot of the figures in this line suffered with scale as often the heads would be too small, but for at least this figure IF Labs nailed it.

Hopefully you had fun on this trip down memory lane with me and Vegeta. I plan on doing more Dragon Ball related posts in the not too distant future so if you like that franchise you might want to hit that subscribe button!


Batman: The Animated Series – “Robin’s Reckoning: Part I”

Robins_Reckoning-Title_CardEpisode Number:  32

Original Air Date:  February 7, 1993

Directed by:  Dick Sebast

Written by:  Randy Rogel

First Appearance(s):  Tony Zucco, The Flying Graysons

 

Up until now we’ve seen very little of the sidekick formerly known as The Boy Wonder – Robin. He’s only appeared in a couple of episodes and hasn’t really brought much to the table. For episode 32, we’re going to finally find out how this Robin came to be via the flashback heavy episode – “Robin’s Reckoning.” Fox held onto this one for a long time. It’s production order episode 32, but it’s air date episode 51 and the first episode we’re covering the was held over into 1993. Fox knew it had a pretty good tale on its hands, and since the episode is a bit heavy, the network chose to premier it in prime time on February 7th with Part II following the next week on Valentine’s Day. It would air in reruns during the regular afternoon and Saturday morning time slots so there wasn’t an issue with the content, but of the several episodes of this show to be shown-off in a prime time slot, this one is arguably the most deserving.

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Robin, getting some of that action he was craving.

The episode opens with Batman and Robin in the midst of a stake-out. Some crooks are expected to show-up at a construction yard where the steel beams of a future skyscraper have already been erected. They’re saboteurs and intend to take the thing down or compromise the building’s integrity through explosive means. When we join in with our heroes we learn through Robin’s complaining that they’ve already been waiting for over four hours. Robin is especially child-like in this brief sequence and let’s out a “wahoo!” when the crooks finally show. For whatever reason, we’re going to see more kid Robin in terms of his behavior during this episode than we’re accustomed to. He’ll even address Alfred as “Man,” injecting a little Bart Simpson into his vernacular. I assume it’s to highlight the difference in character between he and Batman, but it sounds rather forced.

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I love “menacing” Batman.

Robin goes in first and Batman follows. They tangle with the crooks, a trio of typical gangster types, that contains some fun action pieces since they’re fighting in a pretty dangerous environment. One guy even gets a hold of a rail gun that nearly takes off Robin’s fingers. Another unfortunate fool ends up dangling from a girder, and when the other two attempt to escape Batman instructs Robin to let them go since Mr. About-To-Fall-To-His-Messy-Death is the only guy they need to find out who’s hiring these guys. In an amusing exchange, the crook refuses to talk so Batman and Robin walk away. He shouts after them that the cops wouldn’t leave him in this state and Batman is quick to remind him that they’re not the cops. I like this ruthless side of Batman and it makes me kind of wish the guy did fall so we could see if Batman truly would have stood aside. My guess is he probably would not, but it’s fun to think he might not have. Anyways, the crook eventually talks and says he’s working for a guy named Billy Marin. As the name is spoken Batman reacts with surprise and the sound of a bell chime can be heard, as in, the name rings a bell. This is easily the most hack thing this show has done and I really wish it wasn’t part of an otherwise excellent episode. It’s literally an audible cue as there is nothing in the scene responsible for the sound – so lame. When Robin pounces on him for info Batman abruptly cuts him off and orders him to get the Batmobile. Confused and hurt, Robin slinks away leaving Batman alone with his prey. He growls about wanting answers and the scene ends.

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Robin’s been a pretty cheerful guy up until now, but we’re in for a lot of Angry Robin from here on out.

At the Batcave, Robin is distressed about being brought home suddenly. He apologizes for his behavior at the construction yard, but Batman won’t explain why he’s bringing Robin back. Citing some old rules they apparently agreed to long ago, he justifies his needs for privacy and takes off. Robin has now gone from upset to downright angry. Alfred is there to hear him out, and bring him some supper (it kind of bothers me that Alfred first shows up in his pajamas, then is seen serving Dick in his tux. I’d like to think Alfred doesn’t need to get dressed in the middle of the night just to serve food) while Robin rants about how selfish Batman is. Finally it dawns on him to just look up Billy Marin on Batman’s gigantic computer, and he finds out Marin is an alias for one Tony Zucco. Robin repeats the name menacingly as the screen fades to black – it’s flashback time!

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Sid the Squid, listed as another alias here for Zucco, will come up again in a later episode.

Tony Zucco (Thomas F. Wilson) is apparently a small time extortionist who once tried to get a circus owner to hire him for “protection.” This circus also happened to be the home of The Flying Graysons consisting of young Dick Grayson along with his mother and father. Dick, aged 10, witnessed his boss tossing Zucco out of his trailer ordering him to get lost. Zucco then issued a threat which foolishly included the tired old line of “You’ll remember the name of Tony Zucco!” or something to that effect. The next night, as the Graysons are preparing to take center stage for their trapeze act, Dick witnesses Zucco exiting the tent. He tries to warn his parents, but it’s their cue and they are performers, after all. Dick’s father heads out onto the trapeze rope with Dick to follow. They do their routine before Dick returns to the podium so his mother can take his place. As she swings off Dick notices the rope for the trapeze has been tampered with. We see the silhouette of his parents swinging against the tent backdrop. They swing out of picture, then just the rope swings back into it accompanied by a gasping sound from the audience.

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The Flying Graysons.

The episode doesn’t linger too long on the actual accident, instead jumping to the aftermath of Dick telling a young Commissioner Gordon what he saw and that he thinks this Zucco character is to blame. Bruce Wayne, who was in attendance, has waited around to ask about the boy since obviously he’s experienced something similar. Gordon mentions he’s worried Zucco might come for him, so Wayne offers to help. The next day, Dick bids a tearful goodbye to his friends at the circus before getting into a car with Gordon who takes him to Wayne Manor. There he’s given a bedroom larger than my house and time to settle in. We get a quick cut back to an angry Robin, before joining Batman in the Batmobile who’s now making it obvious he knows that Billy Marin and Tony Zucco are one in the same and we go back to the flashback (one that’s apparently now more from Batman’s point of view).

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I get a very Lupin the 3rd vibe from this guy.

During this flashback we see how Batman made it a mission of his own to find Zucco to make him pay for what he did to Dick’s family. This includes a younger Batman (in a costume that reminds me of Year One and a bit of The Dark Knight Returns with a softer blue and a fat, all black logo and a belt with many pouches) going undercover to dig up dirt on Zucco, finding out he’s hiding out with his uncle Arnold Stromwell (Eugene Roche). We first met a current version of Stromwell in the episode “It’s Never Too Late” and now we get to see him as a slightly younger version of himself living the good life. Batman pays him a threatening kind of visit, in which Stromwell claims to not know the whereabouts of his bum nephew. Batman leaves, but not before tapping the residence which allows him to listen in on Zucco congratulating his uncle for getting ride of “The Bat.” Stromwell, on the other hand, is not in a congratulatory mood and kicks his nephew out of the family for bringing Batman upon his empire. The episode says little about Stromwell, but we know from his other appearance that his empire is built on illegal drugs. Zucco is able to make an escape, but it leaves Batman feeling like he’s close. Upon returning home though, Alfred reminds him that he really needs to take the time to mentor Dick and help him through what he’s dealing with. At first, Bruce is taken aback by Alfred’s comments pointing out what he’s doing is all for Dick, but quickly realizes that justice isn’t exactly what Dick needs right in this moment and he elects to spend more time with him. We get a nice scene where Bruce tries to cheer up Dick, and in doing so lets him know that he went through something similar. The hurt won’t go away, but it will get better.

The episode jumps back to the present with Robin scolding Batman over the radio for not letting him be a part of this. Batman won’t budge though and shuts down communication. Robin doesn’t respond in the way Batman probably hoped he would as he angrily jumps onto a Batcycle vowing to not sit this one out and even slipping in some ominous threats for the future about no longer staying on the sidelines (something this series will never readdress but its sequel series will). Alfred can only watch as Robin speeds off out of the Batcave leaving us, the viewers, to wait until next week to see how this all gets sorted out.

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The smaller moments shared between Bruce and Dick work so well that I wish there were more.

Really, aside from that one really lame sound cue, this episode is exceptional story-telling for a children’s program. That sounds like a back-handed compliment, but it’s not intended to be. Children’s shows have to work around emotion sometimes. People can get mad, but they can only do so much to show it. They can also be sad, but rarely are they allowed to grieve for something as long-lasting and impactful as the murder of one’s parents. This episode does a great job of artfully telling its story in a way that pleased the censors. The death of the Graysons was especially artful with everything happening offscreen without just doing a “yada yada” thing. It’s there, and we experience it in the moment, we just don’t actually see the pair fall to their untimely deaths. And I also appreciate the small moments. The episode doesn’t put the camera on Young Dick for any real length of time to focus on his grief, but it illustrates his grief in smaller ways. When Bruce walks in on him at the end of the episode we see him wiping tears from his eyes letting us know that he’s probably just been sitting around in a state of distress. It’s possible he’s spent every day since the incident doing just that. We get enough of his sorrow to feel it without letting it become the focus of the episode.

What is kind of lost is the the focus of the episode is an opening of an old wound for our present day Robin and the potential start of a rift between he and Batman. Director Dick Sebast does as well as he can with the 22 minute runtime to balance things out between flashback and the present day anger of Robin. While his boyish antics early in the episode aren’t very convincing, his anger is. Voice actor Loren Lester does a great job in making us believe angry Robin is a force to be reckoned with. His anger at Zucco for what he did years ago and his anger directed at Batman for keeping vengeance from him is palpable. It’s a good a setup for Part II. The only other victim of the short runtime is perhaps Alfred. I get the sense the episode wants us to feel as if Alfred is being put in the middle, and he’s supposed to be a stand-in for the audience as well. We want to like and root for both Batman and Robin, as Alfred obviously does as well. We understand Robin’s anger, but we also know that Batman is only looking out for him. At least, that’s the understanding I have in regards to Batman’s motives, but that may be because he better explains that in the follow-up and I’m inadvertently recalling that tidbit of information as I watch this episode again. As a kid, there’s a good chance I felt Batman was being a jerk.

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The episode succeeds in giving us insight into the Robin character thereby justifying his existence in this cartoon, which before now, he kind of felt like he didn’t belong.

“Robin’s Reckoning” is justifiably a favorite episode of many and I’m happy to say it holds up well. I love Robin’s origin because it both ties him to Batman in their shared tragedy and because it provides a plausible reason for why Robin is so agile and graceful as an adult able to keep up with Batman. In re-watching it now I do see how the show really relies on the audience having an established relationship with the Robin character since this is only his third appearance and we’re kind of asked to take his side in his conflict with Batman, the character we’ve been spending every week day with. I suppose it’s simply an advantage to working with iconic characters like Batman and Robin who really need no introduction, though still a little surprising since how small a role Robin had played in the film franchise. I’ve always been on the fence about Robin as a character, the fact that Batman would let a kid play super hero is rather absurd. And I have a cynical opinion of him that he’s just around to give kids someone to relate to, which they really don’t need. Kids aren’t that dumb. This episode does help to justify his existence and thankfully it’s not the start of Batman no longer being a mostly solo hero.


Batman: The Animated Series – “The Cape and Cowl Conspiracy”

The_Cape_and_Cowl_Conspiracy-Title_CardEpisode Number:  31

Original Air Date:  October 14, 1992

Directed by:  Frank Paur

Written by:  Elliot S. Maggin

First Appearance(s):  Josiah “The Interrogator” Wormwood, The Bat-Signal

Episode 31 turns its attention to a seldom used villain in Josiah Wormwood, also known as The Interrogator. It’s his lone appearance in the series and he is appearing chiefly because the writer for today’s episode, Elliot S. Maggin, is essentially adapting his own story from Detective Comics #450 – “The Cape and Cowl Death Trap!” It’s not the first time we’ve seen a writer cross-over from comics to television to adapt their own story for this series and it probably isn’t the last. Maggin, as best I can tell, is now a retired comic book writer, but he’s worked on a lot of the major characters for both of the big companies including Batman, Superman, Spider-Man and Hulk. He’s also written scripts for other super hero cartoons and even tried getting into politics on three separate occasions, all three resulting in either his defeat at the ballot box or withdrawal. Perhaps because we have an outsider for this episode, “The Cape and Cowl Conspiracy” has a unique feel. It involves Batman being tested by his foe repeatedly in a sort of game over his trademarked cape and cowl as opposed to some bid to either kill Batman or pull an elaborate caper. It also features some interesting behavior on the part of our hero who has a more playful, and boastful, persona in this one.

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Meet The Interrogator Josiah Wormwood, you will likely forget all about him at the conclusion of this week’s episode.

The episode opens with a nameless courier (Mark Taylor) being lured to an amusement park or something in the middle of the night to retrieve some bearer bonds. He’s being guided by a letter composed of block letters cut and pasted from a periodical while a voice booms over an audio system urging him on. He seems annoyed, and soon finds himself stumbling into quicksand. Ahh quicksand, one of those things I had a tremendous fear of as a child because it seems to only pop-up as a threat in cartoons. As an adult, no such fear. He escapes with his life, but the criminal behind the trap acquires the bonds he was after. We soon join Batman and Commissioner Gordon in Gordon’s office as Batman is informed of the theft that took place. The courier was supposed to retrieve some bonds that were being donated to charity and was intercepted by noted criminal Josiah Wormwood (Bud Cort). Batman is pretty familiar with him, though it doesn’t sound like the two have come face to face before. He also knows that Wormwood has a connection in Gotham to a Baron Waclaw Jozek (John Rhys-Davies) who is some sort of con-man able to live openly in society, apparently his dealings occur on the edge of the law.

Jozek happens to be speaking at a banquet that night and as he approaches the podium to speak Batman brazenly swoops in and nabs the guy. He swings him around the room and drags him through a cake before ending up on a balcony. It’s a rather impressive feat of strength for the caped crusader as the Baron is a man of generous proportions. There’s also a quick cut of the audience laughing as Batman circles the room. It leads me to believe that director Frank Paur felt it important the crowd react that way as opposed to in fear. I think if I saw Batman do that I’d probably freak out as there’s nothing about his demeanor, nor Jozek’s, that suggests what’s taking place should be funny. Maybe it’s just an open secret among the group that Jozek is a scumbag, but what does that say about them if they’re there to hear him speak?

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The Baron does not take too kindly to Batman’s meddling, but is he actually going to do something about it or just take that suggested vacation?

Batman does his usual interrogation on the Baron in order to suss out some information on Wormwood and his movements in Gotham. The Baron is rather terrified, but has little information to offer resulting in Batman leaving an angry Jozek on a rooftop with a recommendation he take an extended vacation. Later on in the evening, we see Jozek  seated at a desk in a penthouse. Wormwood struts in indicating he was asked to come here to meet with the Baron and talk business. Jozek informs Wormwood that he wants him to acquire Batman’s cape and cowl for him, but he won’t reveal why. When Wormwood asks, Jozek informs him he’ll tell him only if Jozek tells him how he acquired the bearer bonds from the other night. The two part with Wormwood agreeing to do the job and the two will revisit their discussion when the job is done.

Batman finds himself summoned to Gotham PD via the Bat-Signal, the first time we’ve seen it used in the show. Batman even makes a comment about Gordon’s new “toy” so apparently Gordon commissioned the device in this version of Gotham (which is surprising, since so much of the series borrows from the Burton films in which Batman gifted the signal to Gordon). The scene is very familiar to the one that occurs at the end of Batman Begins, minus the exchange about thank you’s. Gordon received another one of Wormwood’s notes in block print, but this one contains more of a riddle about where to find him. He gives it to Batman, who immediately knows it’s referencing a train yard. Batman ends up inside a train there that immediately starts up. He’s trapped, and Wormwood speaks over an intercom taunting him. There’s a woman tied up on the tracks, and if Batman wants to save her he’s instructed to turn over his cape and cowl. Reluctant to do so, Batman is able to escape from the engine in just the nick of time only to find out there was no woman – it was just a hologram.

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He’s got a solution for everything.

A surprisingly upbeat Wormwood is then shown telephoning the Baron. He relays that Batman escaped him, but he has a new plan and will utilize a wax museum that he for some reason has access to. Batman, again, is summoned by Gordon to receive another riddle and, once again, he knows it’s referencing the wax museum. He heads there and almost immediately finds himself trapped in a room under a giant light bulb that’s apparently pretty hot. It’s melting the max, and Wormwood once again is there to taunt Batman over the intercom system (this is apparently his “thing”). Batman first tries to escape, but a steel door closes over the ceiling and it’s apparently strong enough to sever Batman’s grappling gun cable. As the wax sculptures around him melt away, Batman notices the metal endoskeleton the wax is draped over and fashions a crude spear to take out the giant heat lamp. Unfortunately, this just triggers some gas to start seeping in. Accepting defeat, Batman hands over his cape and cowl. Apparently, he was prepared for this fate though as he wears a second mask under his traditional one preserving his secret identity. Wormwood seems disappointed for only a moment, then seems to not care. It’s interesting that Wormwood isn’t interested in taking Batman out. As more of a game-player, he probably would rather Batman leave knowing he was bested and having to live with that defeat.

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An exercise equipment fight? Well, I suppose it’s better than the screwdriver vs umbrella fight from “I’ve Got Batman In My Basement.”

Wormwood returns to Jozek who is delighted to receive the cape and cowl. He offers Wormwood a drink (looks like sparkling water, since we can’t show adults drinking booze in a  kid’s show after all) and the two sit down to share information. Wormwood spills the beans on who arranged the job to steal the bonds the other night and where they’re located, producing a key which he is to give to his counterparty the next day. He then prods Jozek about the cape and cowl and what he could possibly want with it. Well, what does one typically do with such a thing – wear it of course! Only it’s revealed that Wormwood isn’t speaking with Baron Jozek at all, but Batman in disguise! He played him like a fool, and now he wants that key. Wormwood tries to run off, but Batman is too quick. The two have a little fight in a gym located in the penthouse that nearly results in Wormwood’s demise when he crashes through a window. The police arrive though and apparently they had the room bugged – Batman and Gordon orchestrated the whole thing. As a parting shot, we see Wormwood in jail receiving a package with a rhyming sort of note about keeping warm. The package is from Batman, and it contains a cape and cowl.

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Batman, like The Joker, seems to delight in having the last laugh.

“The Cape and Cowl Conspiracy” is one part mystery and one part thriller, but on a small scale. Wormwood may lack name recognition, but he’s fine for the role carved out for him in this episode. It’s sort of interesting seeing Batman defeated, but of course it’s only interesting upon the initial viewing since it’s revealed Batman was playing him the whole time. Also of interest is seeing Batman act like kind of a smug jerk in many of his exchanges with Gordon. When Gordon receives a note from Wormwood, each time he asks what it could be referring to only for Batman to essentially taunt him and quietly boast about his own intellect because he immediately knows what the letter is referencing. It’s especially smug on Batman’s part in regards to the wax museum clue since he actually knows the reference because Wormwood told him! What a dick! It’s also kind of neat to see Batman play a master of disguise in fooling Wormwood as Baron Jozek. It’s rather preposterous, but I guess it is just a cartoon. I do wish they tried to have Kevin Conroy voice Jozek so at least Batman’s ability to duplicate that voice exactly would have some basis in reality. For all I know they did and maybe they just weren’t happy with Conroy’s takes.

At the end of the day, “The Cape and Cowl Conspiracy” is a fine episode, but not really memorable or interesting. Even visually, it’s kind of boring and the different settings Batman is inserted into aren’t particularly inventive. Batman seems less stylized for the most part too, and with a pretty conventional adversary, the whole thing feels rather small. Wormwood is not exactly threatening looking with his receding hairline and ordinary outfit. I suppose not every villain needs to be this outrageous personality, but a little styling goes a long way. This episode is basically just filler, but we’ve got some good ones lurking over the next two weeks that will hopefully make up for it.


Batman: The Animated Series – “Perchance to Dream”

Batman_perchance_to_dreamEpisode Number:  30

Original Air Date:  October 19, 1992

Directed by:  Boyd Kirkland

Written by:  Laren Bright, Michael Reaves, and Joe R. Lansdale

First Appearance(s):  Martha Wayne

“Perchance to Dream” is one of my favorite episodes of Batman:  The Animated Series, and in looking around the internet, I’m apparently not alone in my enjoyment of it. It’s a story that originated in part from Detective Comics #633 and it’s a story that’s basically been retold several times over, just in a different fashion. When drilled down to its core, it’s simply a story of what-if Bruce Wayne gave up being Batman or never became Batman to begin with. The way it’s presented in this episode is fun and clever, and for a young adolescent mind, it was delightfully confusing even if everything about the episode’s resolution is telegraphed basically from the start. Because the episode does revolve around a mystery, I’ll just say you should watch it before reading this. It’s fun and not something I want to spoil for anyone, but there’s some really obvious clues too so it’s no Rosebud.

The episode opens, as many do, with Batman pursuing some criminals in the Batmobile. They flee into a warehouse and Batman gives chase, but he stumbles into a trap. We get a quick cut of Batman looking up at something descending from the ceiling onto him and then a jump-cut to Bruce Wayne waking up in a cold sweat. Alfred is there to open his curtains and get him up and also inquire about the alarmed state Bruce awoke in. He brushes it off as a bad dream and gets on with his day. When he goes to open the entrance to the Batcave he finds it’s not there. When he asks Alfred about it he’s confused and thinks Bruce is playing a joke. This just annoys Bruce and he seems about to get angry until his dad enters the room.

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We’ve seen and heard from Thomas Wayne before, but this is the first time Martha gets to speak (well, sort of).

Bruce is shocked to find his parents, Thomas (Kevin Conroy) and Martha (voiced by Adrienne Barbeau, the first time the character spoke) are alive and well and enjoying retirement. He doesn’t understand how this could be, and his parents are concerned. He soon finds out that he’s also engaged to be married – to Selina Kyle of all people. Bruce seeks out Leslie Thompkins for some guidance and she’s no help in sorting out what’s going on, but she is able to steer him towards being happy and accepting of his current life. Things get really weird though when he and Selina have a run-in with Batman. Batman apparently showed up in Gotham recently and he behaves just like how we would expect Batman to.

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You woke up engaged to the woman of your dreams Bruce, just go with it!

Bruce is left to assume that his life as Batman was nothing more than a dream. A very detailed dream. He’s resigned to accept this as his life is pretty great. After all, he’s still fabulously wealthy, has two living parents, and is engaged to a fine looking lady (we know from “The Cat and the Claw” that Selina is very much what Bruce finds attractive) who isn’t a cat burglar. Everything is fine until he opens up a book and finds it’s full of gibberish. He soon realizes all writing is just a nonsense collection of letters. He starts to get enraged and his parents are once again concerned about his well-being. He resolves that Batman is the key to what’s going on and he storms off to confront the caped crusader.

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Looks like a worthwhile read.

Wanting to get Batman’s attention, Bruce sets his sights on an enormous clock tower in Gotham Cemetery. To make things a bit more challenging, the Waynes called the police about their son, and when Bruce runs from the cops they decide they need to give chase. He never expressly states his plan, but by climbing to the top of the clock tower it’s implied that Bruce wants to make Batman think he’s contemplating suicide. Sure enough, Batman does show up and the two are forced to confront each other. Meanwhile, a storm rages in the background and the setting for Bruce Wayne vs Batman takes on a sullen feeling as opposed to an exciting one. Bruce then brings us all up to speed about what he’s realized. The garbled text indicated to him that he’s living in a dream world, since dreams and the ability to read are located on different hemispheres of the human brain (this is the part where everyone watching begins to wonder if they’ve ever read in a dream). Batman is indifferent to Bruce’s claims and the two tangle, but Bruce is able to wrestle the mask off of Batman to reveal the face below – The Mad Hatter!

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Not something you see everyday.

The Mad Hatter explains that he’s not really the Mad Hatter, just an aspect of him in Bruce’s mind. He’s not really there, and thus not privy to the details of what’s going on in Bruce’s head (in other words, he doesn’t know Bruce is really Batman). He’s placed Batman, in the real world, into his dream machine. The goal is to keep Batman happy and comatose so he’s free to do whatever it is he wants to do – which we really have no idea what that is since the last time we saw him he just wanted the affections of his assistant. Satisfied that The Mad Hatter has no knowledge of what’s really transpiring inside Batman’s head, Bruce jumps from the bell tower as the police storm in with horrified expressions on their faces. The suicidal act jolts Batman back to consciousness and we see him hooked up to some Dr. Frankenstein kind of machine. Mad Hatter is beside himself with frustration and is incensed that Batman would pull himself from an idyllic world just to foil his plans. He’s The Mad Hatter, so there’s little resistance he can put up once Batman is free and the cops show up to take him away. When Gordon asks Batman just what the machine does he replies with, “It’s the stuff that dreams are made of.” How poetic.

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I love the lighting all through-out this sequence.

“Perchance to Dream” is largely fun because of the what-if question it poses. Like most of the episodes of this show, you can pick it apart incessantly in a bid to ruin it. Why didn’t The Mad Hatter unmask Batman once he had him restrained? Why not just kill him? He seemed to try and kill Batman in their last encounter so it doesn’t seem like he’s averse to murder. I suppose it is different to try and kill someone in the act of fighting them as opposed to killing a sleeping enemy. Basically, he had Batman beat and blew it. Also, the whole way the dream world unravels with the writing thing doesn’t really hold up in the real world. It’s the type of fact you might read about and form your own conclusions, it certainly sounds clever. If you’re actually dreaming you can certainly read things because it’s just your subconscious telling you what it is you’re seeing. I think what the writers were trying to get at is that the dream world inhabited by Bruce is partly created by his subconscious, but also partly created by the device he’s strapped into. If he were to pick up a random book that was put there by The Mad Hatter’s invention then Bruce’s subconscious wouldn’t be able to have a frame of reference to fill the book with words. It also would explain how Bruce would need to open a book or newspaper to realize this, as his subconscious could easily fill in the blank spot on a McDonald’s sign or something because it’s a familiar sight (though there is a background clue during the episode that features a jumbled sign briefly so maybe I’m putting more thought into this than the writers did).

There is a quiet tragedy to this episode as well. As a viewer, part of me wants to see Bruce give into The Mad Hatter and just be happy. Batman is cool and all, but what kind of life is that really? We know Bruce was very much taken by Selina in her prior appearance and I think most viewers root for the Bruce/Selina pairing. Obviously, it’s not to be. As a vehicle for The Mad Hatter, this plot is satisfying since it draws on his mind control device, though this is another example of villains just existing outside of Arkham with no explanation of how they got there. The Mad Hatter will not be a frequently relied upon villain, which I’m okay with since he’s kind of lame, and this is easily his best appearance of the series. I did find it funny that they use The Mad Hatter’s theme over the title card, something I didn’t notice in previous viewings, which blatantly gives away the villain of the episode. On television, The Mad Hatter’s first two appearances were only separated by a week so the theme was still fresh in the minds of viewers. The mystery isn’t what makes the episode a success though, so I suppose it doesn’t matter. You could replace him with basically any villain and the episode would still be fun. The episode worked so well that I have to believe it at least partly inspired the much later episode of The New Batman Adventures “Over the Edge,” which is often considered the best of that batch of episodes. It’ll be awhile before I get to that one.


Dragon Ball Z – Resurrection ‘F’

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Resurrection ‘F’ (2015)

Dragon Ball Super still feels very much like a new series to me, which is kind of funny since it just concluded with episode #131. Although it may have just ended (and production company Toei Animation has suggested it’s likely to continue), I’m currently about 80 episodes behind since I’ve been watching it on Cartoon Network’s Toonami block which just aired episode #59. It’s been really interesting seeing the franchise resurrected, no pun intended, after being seemingly relegated to video games for the foreseeable future. Maybe it was getting older, maybe there were just new stories to tell, but something compelled series creator Akira Toriyama to return to the franchise that made him famous around the world. And wouldn’t you know? The fans have been there and willing to re-embrace this franchise. It’s been something to behold as I personally never saw it coming after Dragon Ball GT was so poorly received, but here we are.

Battle of Gods was the film that got the ball rolling on this new era of Dragon Ball. It brought the old gang back together and introduced some new characters in Beerus, the God of Destruction, and his attendant Whis. It was a mostly fun little film that managed to rise above the Toei Dragon Ball Z films that were largely generic filler. It certainly helped that Toriyama wrote the picture, but it also really helped that it was both canon and it is basically a replacement for the unimpressive GT. Still, some fans were left feeling a bit underwhelmed. The movie was heavy on personality and humor and light on DBZ’s trademarked action. It may have also disappointed fans to see their hero, Goku, actually fail in his bid to top the God of Destruction giving the film a very different feel from the usual fair. I was actually pretty receptive to the film. While I could see the obvious faults and the age-old formula at play (minus the little twist ending) I found it very charming and really enjoyed the introduction of both Beerus and Whis.

Battle of Gods was a fairly simple reintroduction for the Dragon Ball franchise, enough so that it was adapted as the first arc of Dragon Ball Super (along with the movie I swear this post is about), but it was light on fan service. In to make up for that is 2015’s Resurrection ‘F,’ and make no mistake, the ‘F’ is for Frieza.

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Pilaf always has to be starting trouble.

Frieza was the big baddie of DBZ’s second major story arc. In some ways, he was the ultimate villain of DBZ as he was responsible for the death of Goku’s father and his home world, though to Goku neither was a huge loss. Frieza was also the catalyst for Goku’s transformation into a Super Saiyan, the blond-haired ultra-powerful version of the character that’s almost now more famous than the old black-haired spiked version. He was an incredibly detestable villain, a ruthless tyrant willing to kill anyone who stood in his way – including children. He casually ended the lives of many of Planet Namek’s inhabitants as well as both Krillen and Vegeta, just when the audience was warming up to the Saiyan Prince.

Toriyama apparently felt there was more to do with old Frieza, even though the protagonists of Dragon Ball Z have long since surpassed the villain’s strength. Frieza barely survived his battle with Goku, needing to be partially rebuilt using cybernetics, and briefly returned to battle only to meet his end at the hands of a debuting new character – Trunks. Ever since then he’s been dead, confined to Hell which is where our story begins. What looks like the setting of a preschool show is actually Frieza’s own personal torment. Teddy bears and bunnies happily prance about playing happy songs in a pastel paradise where the once mighty Frieza (Chris Ayres) dangles from a tree like a pupa. He’s obviously agitated and the implication is this has been going on ever since the tyrant’s demise many years ago.

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He’s back! Technically again, since Cyborg Frieza was his first surprising return.

In deep space, the remnants of the Frieza Force, lead by the diminutive Sorbet (Jeremy Schwartz), are struggling to maintain control over Frieza’s once vast empire. Sorbet has decided they can no longer continue without their lord, and having failed to locate the new Planet Namek, he decides that he and a small force need to head to Earth and find the Dragon Balls there to revive Frieza. He’s done his homework and knows that the fighters of Earth are capable of detecting power levels without a scouter and thus the decision to only bring along one attendant is made. Aiding him in his mission is that fact that both Goku and Vegeta have journeyed to the home world of Beerus to be trained by Whis while the other earthlings are too busy with their own day-to-day lives to notice Sorbet’s presence.

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Goku and Vegeta have been spending their time training with Whis, apparently ignoring their families back home.

Using the aid of an old enemy, Pilaf, Sorbet is able to locate the Dragon Balls and make his wish. Unfortunately for Frieza, since Trunks decimated his body the dragon can do little except restore life to a pile of flesh and cybernetics. Sorbet indicates they have the technology to heal Frieza, even from this state, without the need for cybernetics. Pilaf’s underling, the canine-like Shou, uses the second wish to acquire a million Zeni and Sorbet, along with the remnants of Frieza, take their leave.

In space, Frieza is healed and quickly decides his first order of business is revenge. When some of his followers politely suggest that this may be unwise, considering that Goku has since defeated Majin Buu who even Frieza feared in his old life, he lashes out killing some and making his point clear. For the first time in his life, Frieza decides to train and work hard to make himself stronger, which is how Toriyama is going to convince the audience that Frieza could perhaps go toe-to-toe with the current version of Goku. Apparently Frieza’s power before was just natural talent. He was never tested or forced to work and was able to effortlessly take whatever he wanted. He concludes four months should be enough, and thankfully, we’re in for a time jump.

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Making the leap from manga to anime is Jaco, and his impressive artist’s rendering of Frieza.

On earth, the Galactic Patrolman Jaco (Todd Haberkorn) makes his series debut when he arrives on Earth to warn Bulma (Monica Rial) that Frieza was alive and coming for Goku. Bulma is only slightly concerned, but there is the issue of Goku being too far away to get ahold of easily. She explains to Jaco that Whis can be lured to Earth with tantalizing sweets, and Jaco doubts that Beerus and Whis even exist assuming the God of Destruction is the stuff of fairy tales. Still, Bulma is only slightly annoyed when Whis fails to notice the strawberry sundae she’s waving at the sky, but then becomes a bit concerned when Jaco informs her that Frieza will be there within the hour. Well, that changes things a bit!

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Some old friends are going to have to get their hands dirty while they wait for Goku and Vegeta to arrive. Nothing really changes.

Krillen (Sonny Strait), introduced doing some cop stuff, along with the other fighters assemble. Krillen even has his wife 18 (Meredith McCoy) shave his head so he can capture that classic Krillen look before he heads out to take on Frieza. 18 correctly reminds him that she’s stronger than he and should go, but he thinks it’s more important she stay behind to take care of their daughter and she puts forth no argument. She remarks that he’s so cool as he flies away, which is the most affection we’ve ever seen her show up to this point (that I can recall, anyway).

In the outer reaches of space, Goku (Sean Schemmel) and Vegeta (Christopher R. Sabat) are sparring with their latest teacher, Whis (Ian Sinclair). Unable to land even a single blow, Whis explains to the two their weaknesses. In his estimation, Vegeta is always one step behind Goku because of the rather large chip on his shoulder. Meanwhile, Goku is too arrogant and lets his guard down too easily, which Whis demonstrates with a sucker punch. Their training awakens Beerus, who nearly annihilates them all with a simple sneeze. Whis warns the Saiyans to be careful around him for Beerus once accidentally destroyed the sun their planet orbits around. Goku is pretty shocked to hear that and assumes they have the power to give birth to the very stars, but Whis corrects him by explaining he can actually rewind time by a few minutes and was able to undo Beerus’s mistake. Beerus is still agitated about being woken up from his slumber, but Whis cures his angst with some pizza he acquired on Earth. If you didn’t see Battle of Gods, the gimmick, if you will, of Beerus and Whis is their fascination with Earth cuisine. They love experiencing new dishes and could best be described as foodies. It’s also why Beerus decided to spare the Earth from destruction.

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Goku’s got a new look to debut.

With Goku and Vegeta occupied, the other fighters of Earth are forced to confront Frieza and his army of 1,000 men when they show up. Leading the charge is Gohan (Kyle Hebert) along with Krillen, Piccolo (Chris Sabat), Tien (John Burgmeier), and Master Roshi (Mike McFarland). Two notable absentees are Trunks and Goten, and it’s explained that Bulma didn’t want them to know about Frieza to keep them safe. Frieza’s army offers little resistance when it engages the fighters, which is fine because it’s a way for the film to shine a light on some of these forgotten characters. It’s been a long time since Master Roshi, in particular, got to mix it up and do some damage and it’s definitely a whole bunch of fan service. When they’re out of the way, it’s down to Frieza who quickly puts Gohan on his back. Since this is a film, we don’t have time to mess around and Goku and Vegeta quickly show up to challenge the old tyrant.

Frieza is delighted to see Goku and immediately goes to his final form. Goku does a lot of posturing while Vegeta angrily waits his turn. After some warming up, the two decide there’s no point in holding back. Goku unveils his new form, Super Saiyan God Super Saiayan. That mouthful of a form will eventually be simplified as Super Saiyan Blue as it’s basically just Super Saiyan but with blue hair instead of yellow. Of course, in terms of power it’s well beyond even Super Saiyan 3. Not to be outdone, Frieza unveils a new golden form that appears to be roughly equal with Goku’s new form. The two trade blows until Goku boasts about discovering Frieza’s weakness. When he starts to take control of the fight, Frieza resorts to some dastardly tricks and interference like a classic wrestling heel, forcing Vegeta to enter the fray. Frieza, holding out some hope that Vegeta will return to him and kill Goku, is shocked when Vegeta turns down his offer to be his Supreme Commander and he too transforms into this blue-haired form for a final showdown.

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Frieza’s new form is quite statuesque.

As a plot, it’s simple and fast-moving though the picture still ends up around 90 minutes. It doesn’t drag at all, unlike the Dragon Ball Super version of this arc which stretches it out over the course of 13 episodes. It’s packed with fan-service as a pretty sizable portion of the plot is devoted to the Goku/Vegeta rivalry and how the two view it and each other. It firmly confronts and establishes how those two coexist and view each other, and it’s kind of sweet to see it confronted openly. It’s also a source for a lot of humor and having both Beerus and Whis around adds to that. The film also teases a team-up between the two proud warriors, with both of the god-like characters remarking the two Saiyans would be unstoppable if they worked together.

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For once, Vegeta and Goku have reached a new level of power together making the two as close to equals as they’ve ever been.

Resurrection ‘F’ is also the best Dragon Ball Z has ever looked. There’s still some of that CG junk that marred Battle of Gods, but it’s relied upon sparingly here. The opening, featuring an underwater scene, is kind of ugly, but thankfully not a harbinger of things to come. The colors all pop and are richly vibrant. There are no obvious animation shortcuts and some genuinely nice uses of CG like a battle among some colossal trees that invokes images of Endor, only the speeder bikes have been replaced by supersonic warriors. The film also slightly upends the old formula of the other DBZ movies which often featured Goku having to clean-up after Vegeta was defeated. It’s a small change, but welcomed.

The score for the picture is also quite well done. It feels very much like a DBZ score, but with a modern touch. There’s some contributions from two noted Japanese bands, Momoiro Clover Z and Maximum the Hormone, the latter of which served as the inspiration for the plot as Toriyama was a fan of their song “F,” which was all about the villain, Frieza. It’s good stuff, and the English voice cast is pretty great as well. Voicing Frieza is Chris Ayres, who took over voicing duties for the character when Funimation went back and re-dubbed the series for Dragon Ball Z Kai. His Frieza is stupendous, and he does an especially great job of screaming as the character. And I continue to be a huge fan of both Whis and Beerus, even though their obsession with food will start to feel repetitive come Dragon Ball Super, but here it’s still funny.

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Oh, and this is apparently what Hell looks like.

Battle of Gods was the return to Dragon Ball Z I never knew I wanted. Resurrection ‘F’ manages to top it, even if it sounds kind of stupid on the surface. Somehow the film is able to make Frieza a compelling threat so many years after his defeat and I didn’t realize how much I appreciated him as a villain until I revisited him. It’s also nice that he’s just confined to this movie, as opposed to a massive arc where a single confrontation is spread over 30 episodes or whatever the old fight encompassed. And since I had already seen this plot covered in Dragon Ball Super, it was interesting to see what changed when they stretched it out over more than a dozen episodes. Super did deal with one long lingering pothole that the film does not touch, the frog version of Captain Ginyu, but other than that it doesn’t add anything important and really just contains a lot of subpar filler. That’s Dragon Ball though, you kind of have to both love it and hate it at the same time. At least here, for a brisk 94 minutes, you’re able to mostly just love it.


Batman: The Animated Series – “Eternal Youth”

Captura_de_pantalla_2011-09-20_a_las_02.44.27Episode Number:  29

Original Air Date:  September 13, 1992

Directed by:  Kevin Altieri

Written by:  Beth Bornstein

First Appearance(s):  Maggie Page

 

Sometimes there are episodes I really look forward to re-watching and blogging about, and sometimes there are those I dread. And on a rare occasion, there’s an episode I dread that I end up enjoying, which is the case for this week’s entry:  “Eternal Youth.” As I go through this series again, I’m finding my attitude towards each episode is still firmly grounded in the opinion I held as a kid, even though I have seen all of these episodes as both a kid and an adult. And in the case of an episode like this one, I probably had a negative perception because it’s light on action and the plot revolves around a pair of sexagenarians in Alfred Pennyworth and the debuting Maggie Page (Paddy Edwards) coupled with a villain I still wasn’t too familair with:  Poison Ivy.

The episode opens with a frightened older woman running from a shadowy subject. It’s pretty obvious the person she’s frightened of is Poison Ivy. She warns she knows things and she’s seen what Ivy has done to the others, but that seems to only provoke Ivy into passing the point of no return. Since this is a kid’s show, and Ivy isn’t so boorish as to simply shoot her victims, she instead sprays the woman with some kind of green chemical cloud that looks similar to weed killer which freezes the old gal in place. We cut quickly to Bruce Wayne angrily ordering someone on the phone to back out of some business dealing because it will endanger a rain forest. Alfred remarks it was a good thing he noticed what was transpiring, while Bruce remarks he was lucky to notice, and we have our establishing plot.

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Meet Maggie, but don’t get too attached as you’ll never see her again.

Poison Ivy is out to get CEO’s and business types who have made money at the expense of the environment. We don’t know just how far is too far with Ivy, but destroying a rain forest probably fits the bill. The plot needs her attention to fall on Wayne, but the show can’t make Wayne some monster who bulldozes endangered ecosystems for profit, so it establishes right away that he’s against such behaviour, but Wayne Enterprises is so big (and he’s rather consumed by his other profession) that it’s possible some things could sneak by. Or maybe Ivy just heard about this business deal while it was in the planning stages before Bruce squashed it. Either way, we’ve established that Bruce Wayne is in Poison Ivy’s crosshairs (or whatever aiming device is on that weed killer gun) while also making him innocent of being a menace to the environment.

A VHS is delivered to Bruce that Alfred runs by him. It’s apparently for a spa of some kind. At the same time, Alfred’s apparent girlfriend Maggie shows up and is eager to see the tape. It’s for a resort that claims it can slow down and even reverse the aging process, and as a demonstration of what it can do, has extended a free invite to Bruce. He’s not interested, but when he suggests Alfred and Maggie take his place Maggie is very eager, while Alfred not so much. It’s a bit hard to pin down just what this relationship is. Alfred almost seems annoyed by her presence while she seems to very much enjoy him. I don’t know if she’s just trying to get some affection thrown her way, or if they are actually dating. Maggie will make a few comments here and there that sort of support both theories, and when they part after returning from the spa a vigorous feeling Alfred merely plants a kiss on her cheek. Some parting gift.

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That’s about as romantic as these two are going to get.

The two do head to the spa and while Alfred is a sour puss at first, he soon comes around when he samples the refreshments and enjoys being waited on for a change. The two are sad to see their time there end. When Alfred returns home he brings along some of the spa’s goodies, namely some additive that’s mixed with water, and he decorates the Bat Cave with plenty of flora. Batman finds the behaviour a bit odd, but doesn’t seem too concerned until Alfred passes out. After some rest, Alfred wakes up and basks in the sun. Maggie soon shows up and the two decide they must return to the spa – they can’t stop thinking about it.

Meanwhile, various other notable individuals have turned up missing. The police haven’t turned up anything in their investigation, and Gordon basically gives Batman the okay to rummage through one of the missing person’s apartments. And wouldn’t you know, Batman notices the same VHS tape Bruce Wayne received for the Eternal Youth spa in the missing woman’s VCR. Really, Gotham PD? It doesn’t take long for Batman to realize something is up. He’s analyzed the junk Alfred brought home with him, finding out it creates some kind of crazy, living plant when he mixes it with human plasma (I wonder if they couldn’t say blood) prompting Batman to go pay a visit to the spa.

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Admittedly, that’s kind of disturbing,

Unfortunately, Batman is too late to help Alfred and Maggie. Upon return, the two were shown what really happens at the spa. All of the guests have been turned into trees! Yes, trees. Admittedly, it’s pretty silly to read about, but the episode kind of pulls it off by showing all of the individuals with frozen expressions of horror on their faces. Alfred and Maggie fall victim to the same fate thanks to Poison Ivy and her two lovely assistants Lily (Julie Brown) and Violet (Lynne Marie Stewart). When Batman arrives, he sees the grisly sight and Ivy tries to do the same to him. Too bad for her he coated his cape in a herbicidal antidote – hah! I got a real 60s vibe out that one. With her spray stuff rendered toothless, Ivy doesn’t have much else to choose to do except run. She tries to use the cover of the nearby forest to ambush Batman, and even makes use of that nifty little wrist-mounted crossbow she has, but it’s to no avail. Batman gets his girl, and he also reverse engineers a cure for all of the folks turned to wood.

Alfred and Maggie are forced to spend some time in the hospital after their ordeal. A few plant puns are made as Maggie sits beside Alfred’s bedside. We end the episode on a bit of a joke, as Maggie remarks Bruce isn’t too bright when he attempts to cheer them up with a plant – which is met with revulsion. This episode is quite fine. There’s a bit of a horror element to Ivy’s scheme which helps inject some danger into the proceedings. A lot of the episode rests on the chemistry of Alfred and Maggie, which is surprisingly amusing. Too bad for Maggie this is her lone appearance in the show. Batman kind of takes a back seat to things, as he really often does, but he doesn’t come away looking omnipotent or anything, though he is a pretty impressive chemist. The episode has a some-what understated look, but it animates well. Ivy is especially impressive bounding through the forest during her attack on Batman.

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I always liked it when Poison Ivy actually fired that weapon, so often it’s just treated like a decorative piece.

For Poison Ivy, this is her second appearance on the show as a featured villain. She had a cameo in one of the Scarecrow episodes, but this kind of establishes what to expect from future repeat villains. For The Scarecrow, we’ve been shown that he’s escaped Arkham to reek havoc on Gotham, and for The Joker we’re usually given no explanation for how he’s out and about once again. For Poison Ivy, she’s given The Joker treatment, so if we thought he was just a special case that’s shown to be not exactly true. Most villains are just going to come and go on this show with little explanation for how they got back on the streets. While it’s nice to have that information provided, I can totally understand the writers and directors not wanting to devote time for some prison breakout every time they want to re-use a villain. Perhaps it’s lazy, but for a show that only has about 22 minutes to work with it’s hard to argue that it doesn’t make sense.


Boss Fight Studio Dead-Eye Duck and Holiday Bucky

IMG_2231Wave 2 of Boss Fight Studio’s Bucky O’Hare line is now shipping to consumers and comic shops across the US. Wave 1 was extremely well received nabbing a few Toy of the Year awards and earning the approval of yours truly right here at The Nostalgia Spot. Wave 1 was pretty hotly anticipated among Bucky O’Hare fans since it was the inaugural wave in a  new line of action figures and because it contained the long-awaited First Mate Jenny action figure – a character we were denied back in the Hasbro days. Wave 2, which consists of Stealth Bucky, Astral Projection Jenny, and Dead-Eye Duck is perhaps just as much anticipated because Dead-Eye has long been a fan-favorite. The four-armed former pirate and current gunner on the Righteous Indignation, was brought to life by Scott McNeil for the cartoon with a ton of moxie and a bad ass attitude – traits always endearing to young boys. Also shipping is the special Holiday Bucky, an Easter variant of the Wave 1 figure presented as a chocolate bunny, though not as literal chocolate.

IMG_2221Wave 2 still runs approximately $35 per figure, a steep price for a single 4″ figure, and thus why this review is only for Dead-Eye and the holiday variant. I’m not a professional reviewer and my blog is hardly large enough to attract enough attention to the point where I can receive review copies of toys, so I had to take a pass on the Wave 1 variants and just stick to Dead-Eye. When it came to the Holiday Bucky, I was just too charmed by the packaging and concept to resist. For the time being, I’ve opted to keep Easter Bucky in his packaging, even though it’s fairly easy to remove the figures and reassemble the packaging thanks to an ingenious design that just clips the blister to the card stock. As a result, I’m not going to go into much detail for him. He’s the same figure as before, just with a different paint application. I consider the Easter themed packaging to be part of the appeal and I just think he displays better in box.

With Dead-Eye though, I am taking no such precautions. Dead-Eye is a wonderfully fun design and he demands to be opened and played with. His colors are toon and comic accurate being a pale orange with red straps. The straps are a separate piece of plastic and are glued in place giving him some nice definition. He comes with four guns, though typically he would only wield two at a time in the comic/show, but four arms practically demands four guns, plus the old Hasbro toy came with four as well (sadly, my old Dead-Eye has been lost to time so no comparisons). He has a pair of additional beak attachments to change up his face, and four additional hands including one with a piece of chalk for tallying his kills from the seat of his canon. He has the same articulation as Bucky, with the joints able to pop off and on making the chances of breaking him quite limited. Of course, the additional arms technically means he has more articulation and each shoulder is connected by a ball and socket joint. His range of motion with all four arms is excellent, and his over-sized webbed feat make posing him a breeze.

Basically my only complaint with Wave 1 was how hard it was to swap Bucky’s parts, though I had no such difficulty with Jenny. Dead-Eye shares some of those traits with Bucky, and in some areas he’s better. Dead-Eye arrived with some pretty stiff joints all around. His shoulders moved fine in the socket, but the hinge piece in there and as well as in the elbow were pretty stubborn. Working him gently alleviated some of this, but I’ll probably need to hit him with a hair dryer if I really want to loosen things ups. His hands are also pretty stubborn and do not like popping out. They’re small pieces and getting a grip on them can ware out your thumbs pretty fast. Getting them in is harder than getting them out, and to get them flush you’ll probably need hot water or the aforementioned blow dryer. Thankfully, his beak attachments are a breeze, popping off and on with minimal effort, but not so minimal that you need to fear them falling off. His default expression has gritted teeth on either side and he comes with a second bill that has a wider grin on the right side and a third bill that’s completely closed. Since his whole face doesn’t come off his eye will always be in kind of a frown, but I’ve honestly never seen Dead-Eye with any other expression.

Size-wise, Dead-Eye is pretty much the same height as Bucky which is accurate to both forms of media. This means he’s a little shorter than Jenny and the trio look great posed with each other. It’s hard not to look at them and imagine what future versions of Blinky, Willy, Bruiser and so on will look like beside them. Like the other two, his packaging also is an homage to the Hasbro toy with the same artwork on the front just changed slightly. A character bio from creator Larry Hama appears on the back as well as a silhouette of the Toad Storm Trooper to follow in Wave 3, which is supposed to arrive before the end of the year. In addition to the Trooper, a stealth variant of Dead-Eye is expected as well. There’s also to be a special Corsair Canard version of Dead-Eye, which was the group of pirates he belonged to before the events of the comic/show, that is being packaged with a tin lunchbox. There also is a toon variant of Bucky, which appears to be the same as Wave 1 Bucky but with maybe a brighter red plastic, that I believe is also part of Wave 3. Boss Fight Studio is a small company, and Bucky O’Hare a niche product so forgive me if I’ve said this before, but variants are needed and will probably continue in order to make the line profitable and hopefully able to continue. Boss Fight has yet to show anything for a potential Wave 4, so your guess is as good as mine on what will be included, but hopefully it happens.

IMG_2232Dead-Eye Duck is a welcomed addition to the Bucky O’Hare line and the most appropriate choice for a third figure due to his fun design and popularity with the fanbase. He’s just as good, if not better, than the figures that preceded him. His anatomy makes his facial expressions less imaginative, but he makes up for it with easy to swap face pieces without the troubling stubbornness exhibited by the Wave 1 Bucky. And Holiday Bucky is a silly and fun variant for the line. Really, a chocolate Easter Bucky design? I would have never thought of it. Both Dead-Eye and Holiday Bucky, who is limited to 400 pieces, are available at http://www.bossfightshop.com along with the other figures from Wave 2 and the Wave 1 figures. Being a small shop, don’t expect Boss Fight to dispatch your order right away should you choose to make a purchase since they’re probably consumed with fulfilling the pre-orders right now, but they’ll come. I can’t say enough good things about this line of action figures, or about how happy it makes me to see Bucky and the gang relevant again, so if yo’ve been sitting on the sidelines maybe now is a good time to jump in!


Batman: The Animated Series – “Dreams in Darkness”

Dreams_in_Darkness-Title_CardEpisode Number:  28

Original Air Date:  November 3, 1992

Directed by:  Dick Sebast

Written by:  Judith & Garfield Reeves-Stevens

First Appearance(s):  None

Episode 28 of Batman:  The Animated Series is one noteworthy and packed episode. This episode is both based on a story from the comics and also the inspiration for an even bigger story. It features, once again, The Scarecrow who is making his third appearance in this cartoon as a featured villain. This is pretty remarkable as prior to this series The Scarecrow wasn’t exactly a household name. He had appeared in some versions of The Super Friends television shows, but he was hardly popular. More prominent villains like Catwoman and The Penguin, fresh off starring in Batman Returns, have only been featured in 3 episodes total, and one was a two-parter. In the case of The Penguin, he was featured in the sort of throw-away goofy “I’ve Got Batman in my Basement” episode which is not exactly a prominent spot considering he’s foiled by kids for most of that one. Another classic and fan-favorite villain The Riddler hasn’t even been featured in one yet! It’s pretty cool that the show is able to elevate a villain like The Scarecrow, as his episodes have generally been pretty solid and this one is no different. This episode will go on to inspire much of Batman Begins as both feature The Scarecrow trying to poison Gotham’s water supply via Arkham Asylum’s basement. Presumably, Scarecrow was included in that film because he hadn’t been used in prior feature films starring Batman and if you’re going to look for Scarecrow stories you could do worse than looking at Batman:  The Animated Series. The main notable difference between the two is the inclusion of Ra’s Al Ghul in the film’s version of the plot as the mastermind behind everything.

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Not the way we’re used to seeing our hero.

“Dreams in Darkness,” not to be confused with the upcoming “Perchance to Dream,” also draws inspiration from the tale “Batman:  The Last Arkham” as both feature Batman as an inmate in Arkham Asylum. It’s also been a part of Batman’s character that some citizens of Gotham view him similarly to the weird, costumed villains he fights against. Batman walks a fine line between righteousness and obsession, which can teeter on the edge of sanity. This show won’t dive too deep into those themes, but it is a part of his character that I do find interesting. For this episode, he becomes an inmate of Arkham by being exposed to Scarecrow’s fear toxin. It makes him hallucinate and act a bit crazy. He has an antidote this time, but a doctor tells him he’ll need to rest a couple of days after taking it and he just doesn’t have that kind of time. All of Gotham is in danger, and Batman needs to convince the doctors at Arkham that he needs to be set free so he can stop The Scarecrow from infecting all of Gotham with his hallucinogenic drug.

What adds a nice twist to the episode is it’s largely a flashback. The episode opens from the perspective of a doctor and some orderlies at Arkham discussing their latest inmate, which is revealed to be Batman. Batman then narrates us on how he ended up in this state, before the story catches up to the present and Batman is forced to get creative to free himself. In some ways, the real antagonist of the episode is Dr. Batholomew (Richard Dysart) who doesn’t believe Batman’s tale of imminent danger, or that The Scarecrow could be behind it because he’s safely imprisoned at Arkham. The Scarecrow himself appears only really for the climax of the episode.

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Despite spending a good portion of the episode cowering in fear, Batman still finds time to look like a bad ass.

Most of the episode is devoted to Batman’s narrated flashback. He gets poisoned when stopping an attempt by one of Scarecrow’s goons to poison the water supply at a spa. The goon in this case has a missing right hand and in its place is an attachment that features a welding torch and a drill, the latter of which is used to create a tense little moment where it looks like Batman is going to have his heart exhumed. Batman stops him, but during the confrontation the crook accidentally smashes his machinery causing a red gas to seep out. At the time, Batman is unaware it has anything to do with The Scarecrow which is why he seeks medical advice after experiencing hallucinations such as seeing The Joker in the Batcave or nearly running over an illusion of Robin with the Batmobile. It’s when he visits the crook he took out at the hospital that he learns he’s been diagnosed with fear hallucinations, which is all Batman really needs to hear to know The Scarecrow is behind it.

Batman is able to put two and two together; the crook he stopped was trying to poison a water a supply for a spa and Scarecrow is not likely to stop there. He’s just now in Arkham and needs to get out. Dr. Bartholomew won’t even entertain Batman’s story, until someone finally bothers to check on Dr. Crane and finds out that he has, once again, escaped. Batman will soon do the same, and he’s able to extricate himself by taking an axe which was mounted on a hallway wall beneath a fire extinguisher. I’m no doctor, but having an axe in an easily accessible area of a mental hospital seems like a bad idea.

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Beware of Joker rat!

Since Batman is rigged up in a strait jacket for most of the episode, the writers have to find a way to explain why no one takes Batman’s mask off. Dr. Bartholomew offers some goofy medical reason why they should not, which I suppose is good enough. Of interest though, is when Dr. Bartholomew starts name-dropping other inmates of Arkham he uses their real names, including Jack Napier who is canonically established as Joker in this series. I suppose that makes sense given how heavily inspired it is by the Burton films. There’s also a really interesting dream sequence for Batman where he’s in a mostly red environment trying to chase after his parents. They disappear into a tunnel which morphs into the barrel of a gun dripping blood that blows Batman away. It’s pretty chilling and a good example of how hard it would be for Batman to simply push aside the hallucinations brought on by the drug.

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Things get pretty weird underneath Arkham.

Eventually, Batman will reach the bowels of Arkham Asylum and find The Scarecrow trying to infect the river that runs underneath Arkham. Like the other Scarecrow episodes, Batman is forced to battle his own hallucinations more so than The Scarecrow. A series of timers rigged to Scarecrow’s gas is the source of the tension, but it just makes me wonder why Scarecrow doesn’t just eliminate the timer and shoot the stuff off. Batman’s hallucinations allow the artists to bring in other villains when a rat morphs into The Joker, Penguin rises from the ground, Two-Face emerges from Penguin and then melts into Poison Ivy. Robin and Alfred pop in to admonish Bruce for living in the darkness too long which is basically the only time the episode really dips its toe into the waters of “Bruce really belongs in Arkham” plot point. It’s some great animation, maybe not as great as the Clayface stuff but a similar effect is in play here. The only drawback is Batman uttering a hack kind of line, “No! You’re not real!” More embarrassing, is when Batman is being confronted by some of Scarecrow’s henchman he’s paralyzed with fear and resorts to whistling into a microphone which in turn paralyzes the henchmen. This is, by far, the dumbest thing we’ve seen Batman do in this cartoon thus far.

Batman does indeed stop The Scarecrow’s scheme, with only one second to spare. Scarecrow will have the ignominy of being exposed to his own gas and reduced to a raving lunatic at the episode’s end, at which point Dr. Bartholomew laughably suggests the orderlies keep him locked up this time. The guy has escaped twice in the past five episodes, so I’m not betting on Arkham this time. With Scarecrow taken care of, Batman is able to rest in the Batcave and have Alfred administer the antidote which will take him out of action for two days so hopefully the criminals of Gotham behave. It’s sort of sweet that Bruce chooses to rest up in the Batcave as opposed to Wayne Manor, likely feeling more at home there and more secure.

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So long, Scarecrow, we’re going to miss you.

With this being episode 28 this also marks the final episode of the Batman:  The Animated Series Volume One DVD release. Amazon refers to it as season one, which is a bit of a lie as we’re actually not even halfway through season one yet, but it does feel like the first milestone for this little project. “Dreams in Darkness” is a great concept for an episode that I don’t think is fully realized here. It’s still a perfectly fine episode for the show with some great animation and a few trippy moments as well. It’s not my favorite of The Scarecrow episodes, that distinction still belongs to “Nothing to Fear,” but it maintains his consistently solid track record thus far. This is actually Scarecrow’s final turn as a featured villain in the show, which seems weird after seeing him so much over the course of the first 28 episodes. He’ll pop up in a lesser role though down the line before getting a redesign in The New Batman Adventures that many folks prefer to this one. He can be proud of the mark he made on this series though, which is more than some other villains can say.


A Bloated Preview of WrestleMania 34

3365454-dekI swear the WWE won’t rest until it dominates every facet of my life. WWE already wants me to watch 5 hours of television programming per week, plus 2 hours of additional content on the Network each week. Then they drop in a special Facebook tag team tournament and a Pay-Per View event almost every other week that routinely runs 4 hours. Now they want me to devote upwards of 7 hours of my Sunday to WrestleMania every year. Let’s be realistic, 7 hours is way too long for any single event be it a World Series game, Super Bowl, Daytona 500, or whatever. I’m not even sure how often I’ve sat and watched 7 hours of a favorite TV show in a marathon fashion. And in the case of WrestleMania, that 7 hours is the capper to a weekend of wrestling content as the Hall of Fame ceremony and NXT Takeover events occur the previous nights.

I’m exhausted just thinking about it, and honestly it does dampen my enthusiasm for WrestleMania, which I otherwise normally really look forward to. I like that it’s over the top and the big capper on what feels like a “season” for WWE programming. And I do understand why it ends up being so damn long because the talent on the roster all know how important WrestleMania is so WWE seems to try its best to include everyone. This is how you end up with a giant card and two battle royals. It used to be that everyone on the card would receive a payment proportional to the “gate” for the event, which included PPV buys. As a result, WrestleMania was always one of the best pay days of the year for wrestlers. Now, with everything being on the WWE Network for the low, low price of $9.99 per month, that annual payment probably is much smaller since fewer people watch the event via PPV, but it’s still probably a better pay day than every other event they put on.

Nonetheless, I try to do a wrestling post once per year around this time, though i failed to last year. It’s something I still follow, though I can’t keep up with everything as there’s just too much content (as highlighted earlier). This WrestleMania though is pretty interesting. It’s a start for some, and an end for others. There’s some uncertainty on the card, and the roster is just so damn big now that it’s hard to figure out where all of the moving pieces are going after the event. And since this card is so massive, and this post is also kind of a year-in-review for WWE, this entry is going to be equally massive so maybe I should stop with the introductions and just get on with it. Let’s start with the Pre-Show matches:

The Andre the Giant Memorial Battle Royal

maxresdefault-23The big battle royal, named after the 8th Wonder of the World, has seen its prestige drop over past few years. It debuted at WrestleMania XXX and was won by Cesaro who went on to experience a push immediately following the event. He was paired with Paul Heyman and seemed destined to be a singles star, but behind the scenes Vince McMahon wasn’t sold (as he openly discussed on an episode of Steve Austin’s podcast) and the push was quickly cooled. Cesaro would then suffer a pretty serious shoulder injury and miss a bunch of time and ever since returning to health he’s been relegated to the tag division once more where he and Sheamus currently hold the Raw Tag Team Championship. Despite all of that, he’s still the most successful winner of this battle royal. The following year, The Big Show won as sort of a lifetime achievement award that did nothing to really further his character. Following him, a debuting Baron Corbin won. He received a push on Smackdown that peaked with him winning the Money in the Bank briefcase. He then suffered the embarrassment of being one of the very few to fail to win the championship with that security blanket and he now finds himself competing in the battle royal once again. Would winning a second time be an achievement or the ultimate rib? Last year, with help from New England Patriots Tight End Rob Gronkowski, Mojo Rawley won the battle royal and he too is featured in the match again this year. Unlike Corbin, he has really nothing to show for winning the event other than a heel turn. One year later, it seems clear he was allowed to win more for his real life friendship with Gronkowski than anything else. This year, who wins seems less important than ever. Is this match a true stepping stone for a young wrestler, a gift for an old reliable superstar, or just the pre-show filler it truly is? I have no idea, and thus my prediction feels kind of pointless so I’ll say a new version of Bray Wyatt debuts and wins, because why not?

Prediction:  Bray Wyatt

WrestleMania Women’s Battle Royal

womensbattleroyalThe women’s roster, thanks in part to a rise in the quality of women’s wresting on WWE programming and the brand split, is now large enough that it can support its own battle royal. Decades ago, the women were more likely to be tossed into some stupid pillow fight or just used as eye candy for an unrelated match or event, so even though I kind of dumped on the men’s battle royal, this one does feel like progress. Next year we can get cynical about it. Though WWE almost dropped the ball with this by originally naming it after The Fabulous Moolah who has been accused of stealing from other wrestlers and for essentially being a pimp. In other words, whether true or not you probably shouldn’t name a match after her on your brightest stage. Rather than finding someone else to name it after, they just went with a conventional name. This match actually has some storylines heading into it as both Absolution and The Riot Squad  have been booked as invading wrestlers on Raw and Smackdown respectively, so a number of the other women probably want to get their hands on them. There’s also the rivalry between one-time bestie Sasha Banks and Bailey. The feud between those two is deserving of its own match, so it’s rather disappointing to see it relegated to this event. Unfortunately, the card is so stacked that there wasn’t really any room for a traditional grudge match. Personally, I would rather see that match instead of either of the non-title tag team matches, but I get why those are on the card and this is not. Because of their rivalry though, I don’t expect either Banks or Bailey to win this match. It’s possible this match goes to a debuting NXT star, but I’m not sure if any of the ladies at NXT are in-line for a promotion at this point in time. Instead, it may be used to elevate one of the members of the aforementioned stables, or as a lifetime achievement award to a vet like Natalya. WrestleMania typically doesn’t feature many heel victories, and this card appears to be no exception, so perhaps this is an easy spot to toss in a heel win.

Prediction:  Mandy Rose

WWE Cruiserweight Championship (vacant)

Cedric Alexander vs Mustafa Ali

mqdefaultTwo wrestlers making their WretleMania debut, Alexander and Ali will be competing for the vacant Cruiserweight title. The Cruiserweight Division experienced a rather tumultuous 2017 marked with outside of the ring scandal and beset with poor story-telling and little direction. The brand has been sort-of rebooted over the past six weeks and I hear its show, 205 Live, is much improved, but I personally haven’t watched it. As a result, I’ve got little to say about this match. I doubt these two talented wrestlers will be given enough time to really shine under the bright lights, but there’s a small chance they put on a show-stealer. Alexander seems like the rising star of the division so a win for him is likely, though it could really go either way.

Prediction:  Cedric Alexander

WWE Smackdown Tag-Team Championship Triple Threat

The Usos (C) vs The New Day vs The Bludgeon Brothers

bludgeon-brothers-vs-usos-vs-new-day-wrestlemania-34I’ll give credit where credit is due, Smackdown has done a good job of making this match something to look forward to. The rivalry between the champs, The Usos, and The New Day has been very enjoyable and evenly matched. Toss-in the undefeated Bludgeon Brothers and you get a nice twist. Though a match between The Usos and New Day may have been a better direction, at least The Bludgeons, in spite of their stupid gimmick, are competent wrestlers and should work well. Truthfully, I do not know what the order of the card is so I’m predicting this will be the curtain-jerker for the main show because The New Day seem like the perfect cats to get things started. Last year they didn’t get to compete and were relegated to host duties, so this is a welcomed to return to actual competition. Meanwhile, the other four participants weren’t featured on the main card and instead were relegated to the battle royal, except for Rowan who was injured. In other words, they all have something to prove. A lot of the titles look like they’ll be switching hands during this event, so I’ll predict that the Smackdown Tag Titles will be one of the few that does not.

Prediction:  The Usos

Raw Women’s Championship

Alexa Bliss (C) vs Nia Jax

maxresdefault-24This storyline had one of the shortest build-ups thanks to the uncertainty over who Royal Rumble winner Asuka would challenge at WrestleMania. That was unveiled at Fastlane when she challenged Smackdown Women’s Champion Charlotte Flair leaving Alexa without an opponent for WrestleMania. Truth be told, I always assumed Asuka would be paired with Charlotte leaving Bliss to square-off against either multiple women or Nia Jax. Jax has played the role of protector for Bliss for most of 2017 into 2018. With Bliss being a natural heel, it made sense for her to not appreciate what Jax does for her leading to a fractured alliance. Bliss is also conventionally attractive and that’s worked into her persona as she’s presented as conceited, shallow, and just one of those “mean girls.” Jax, on the other hand, is a pretty large woman making her weight an easy thing for Bliss to poke fun at and that’s been the basis for this feud. Both women are returning to WrestleMania looking to make-up for losses at last year’s event. Bliss dropped the Smackdown Women’s Championship to Naomi in a six-woman match, a classic brief match where WWE just tosses a bunch of women into a chaotic match to get them on the show (it lasted barely over 5 minutes), while Jax failed to come away with the Raw Women’s Championship in a four-woman match won by Bailey. Jax has also never held a title at either WWE or NXT despite being booked like an unstoppable monster at times. She’s essentially a victim of the big wrestler bias where the “monsters” are often kept away from the titles (like Undertaker, Big Show, Andre, etc.). Lucky for her though, every big wrestler usually gets a couple of title reigns here and there and I think she’s in-line for one here. The storyline of Bliss poking fun at Jax’s weight is inherently mean and it makes little sense for WWE to go there and not have the heel get what’s coming to them. Of course, they’ve done stuff like this in the past and gone the other way (perhaps most infamously with Triple H vs Booker T from WrestleMania XIX), but WWE seems to be more concerned with its image now more than ever. Jax has also come close on numerous occasions to winning the belt and it seems like another tease could really harm her progression. For her to not win, it will likely take interference from Bliss ally Mickie James. Neither woman appears primed for a new opponent after WrestleMania, so they could always trade wins at the next PPV too.

Prediction:   Nia Jax

WWE United States Championship Fatal Four-Way

Randy Orton (C) vs Bobby Roode vs Jinder Mahal vs Rusev

79e67b33cf6b943828442923f43ce53b_1200_675Aside from perhaps the pre-show matches, this match for the US Title is likely the one fans are looking forward to the least. All four participants are decent enough workers in the ring, but at least three aren’t particularly interesting. Orton is overexposed, and 2017 felt like the year where he tumbled from the main event scene, possibly for good, with his series of matches against Mahal being a low point for WWE programming after winning the WWE Championship at WrestleMania 33. And Mahal was equally a low point as WWE Champion as he shockingly won the belt not long after last year’s embarrassing elimination from the battle royal by Gronkowski. Mahal is an effective heel on the mic, but totally uninteresting in the ring. Perhaps for a heel to truly be hated though he should be a crappy wrestler since so many heels end up being crowd pleasers. Roode was promoted from NXT after last year’s WrestleMania and had an okay 2017. He’s terrible with a mic in his hand, and I’m not sure it’s a good thing when your entrance is the best thing anyone can say about your character. He’s also been booked like a babyface, even though his Glorious persona feels more like a heel one. Saving this match from being a total drag is the recently added Rusev. He was scheduled to participate in the battle royal and only recently was added to this match. It was done because his Rusev Day gimmick has gotten way over with fans, even though it probably was meant to just be comedy filler for Smackdown. It’s great to see though because Rusev is a tremendous talent and his fall in the company has been extremely odd. Since he was added in at the last minute, one could theorize that WWE has no real plans for him and they’re just capitalizing on his flavor of the month status. Or, as really the only guy in the match who’s even remotely over, he could be viewed as a lock to win this thing.

Prediction:  It’s Rusev Day

WWE Raw Tag Team Championship

The Bar (C) vs Braun Strowman and TBD

maxresdefault-22Possibly the weirdest match on the card. Cesaro and Sheamus went from after-thought singles wrestlers to tag team champs over the last two years. Meanwhile, Strowman has been one of the hottest guys in the company, but as a monster wrestler, WWE has struggled to find a place for him. His popularity warrants main event status, but he’s been booked as unstoppable and maybe they worry about how to book him as a champion, or as a failed challenger, even. In reality, it’s a total head-scratcher why Strowman isn’t the one getting setup to destroy Brock Lesnar for the Universal Championship, but chalk that up to WWE’s insistence on making Roman Reigns “The Guy” in the promotion. Rather than demote Strowman to the IC title picture, they went in an odd direction and had him win a tag team battle royal to become the number one contender for the Raw championship, despite not having a partner. Since WWE has decided to withhold who will be competing alongside Strowman until the event, it would seem likely it will either be a returning superstar from either injury or outside the promotion, a celebrity, or an NXT call-up. I haven’t paid attention to the dirt sheets leading up to the event as I’d prefer to not have anything spoiled, but I’m well aware that Rey Mysterio is out there and would elicit a pop from the audience if he indeed teamed with Strowman. On the injury front, both Dean Ambrose and Big Cass could be ready to return as could Somoa Joe. Of the three, Ambrose is the biggest name, but I’d personally be really interested in a Somoa Joe/Strowman team should Strowman remain in the tag division for now. As for NXT, I have no idea, but Johnny Gargano would get a nice reaction if it were him so that’s who I’d like to see most. He being the consummate underdog could even eat the pin, allowing for him to move onto 205 Live and Strowman to resume his singles career. Lost in all of this is The Bar, who actually make a great team. While I would prefer to see a guy like Cesaro flourishing in the singles division, I’ve at least enjoyed their run, so I won’t mind seeing it continue. They will need some fresh meat following WrestleMania, so maybe a feud with The Hardys is to come.

Prediction:  The Bar

WWE Championship

AJ Styles (C) vs Shinsuke Nakamura

styles-vs-nakamuraStyles had a nice conclusion to 2017. Last year, he was the placeholder heel champ expected to carry the WWE title during the lean months, only to drop it before WrestleMania. As a result, he found himself in the curtain-jerker position last year facing off against Shane McMahon in a match that ended up being way better than it had any right to be. Perhaps as a reward for enduring such ignominy, he’s now the champ heading into WrestleMania where he gets to resume his New Japan feud with Shinsuke Nakamura, who is participating in his first WrestleMania. Because these guys have such great in-ring chemistry with each other and because they’re both world class workers this match is expected to be a show-stealer. I can’t think of another recent non-main event match that had such expectations, maybe the TLC rematch though that’s hardly recent. Smackdown did not have a good second half in 2017, but Stlyes and Nakamura remain over with fans and this is one of the few face vs face matches at this year’s event. It feels like if WWE is ever going to commit to giving Nakamura a run with the belt then it has to do so here. He had some big wins in 2017, but failed to dethrone Mahal when he got a title shot. Styles has sometimes been an after-thought as champ, with most of his feuds serving as vehicles for feuds between other wrestlers (namely, Zayn and Owens vs McMahon) so it’s hard to see where he’s going as a character. In other words, regardless of what happens at WrestleMania, these two seem destined to continue their rivalry.

Prediction:  Shinsuke Nakamura

WWE Intercontinental Triple Threat

The Miz (C) vs Seth Rollins vs Finn Balor

The-Miz-vs.-Seth-Rollins-vs.-Finn-Balor-WrestleMania-34-Intercontinental-Championship-MatchIt’s been a bit of an odd year for the participants of this match. Last year, The Miz found himself in a program with part-timer John Cena leading to a mixed tag match that was just a vehicle for Cena to propose to his real-life girlfriend and former WWE Superstar Nikki Bella. When he wasn’t away filming bad WWE films though, The Miz usually was wearing the Intercontinental Championship and doing well for himself as one of the company’s best heels. Rollins, on the other hand, has somewhat floated around for the past year. At WrestleMania 33, he had a big blow-off match with former mentor Triple H in which he had to return from a serious knee injury in short order to even compete. Since then he’s kind of flirted with the main event while remaining the workhorse for Raw. A Shield reunion and tag title run with Dean Ambrose was derailed by an injury to Ambrose. He was then paired with Jason Jordan and the two appeared to be on a collision course until he too suffered a real-life injury. As a result, Rollins has been tossed into the mix here along with fellow participant Finn Balor. Balor, of course, famously won the newly minted WWE Universal Championship (against Rollins, no less), but had to relinquish it the next night on Raw due to injury. He was ready to return at this time last year, but WWE chose to hold him out of WrestleMania saving him for Raw the next night. He had a way too long feud with Bray Wyatt, that he ultimately emerged victorious from, but has since been adrift much like Rollins. Balor has always felt like a main eventer in waiting, and his Universal Title win seems to add credence to that. He still needs some work refining his character a bit, but I could see the IC title being a reset for him. Rollins doesn’t need it, and if former stable-mate Roman Reigns is indeed victorious in his match with Lesnar, it’s possible WWE sees money in a Rollins/Reigns program atop the card. Meanwhile there’s The Miz, who apparently is approaching some sort of title reign record for the IC belt. He’s sort of become attached to the belt and will likely be remembered for his many reigns with it when all is said and done as more and more people forget that he once appeared in, and won, a WrestleMania main event. His retaining here would not be all that surprising perhaps leading to a one on one program with Balor.

Prediction:  The Miz

Tag-Team Match

Daniel Bryan and Shane McMahon vs Kevin Owens and Sami Zayn

Daniel-Bryan-Shane-McMahon-Sami-Zayn-Kevin-Owens-WrestleMania-34-645x370At this time last year, Daniel Bryan was simply an on-air character. Forced into retirement by a series of concussions, it was up in the air whether he would ever wrestle again. Most thought he’d finish his contract with WWE in his current role and then head to either Ring of Honor or New Japan to resume his in-ring career since it was WWE’s doctors that wouldn’t clear him. Instead, he surprisingly was medically cleared just a couple of weeks ago and immediately has been thrust into this match-up. Throughout much of the year, he was seen as an ally to Owens and Zayn and butted heads with his boss, Shane McMahon. After Owens and Zayn kayfabe sent Shane to the hospital following Fastlane, Bryan felt like he was forced to fire the duo resulting in them attacking him and thus leading to this match. Bryan and Shane are out for revenge, while Zayn and Owens need to win if they want to resume their careers on Smackdown. Notice the terminology there? It leaves open the possibility that Owens and Zayn could lose, but be hired by Raw. What shouldn’t be forgotten, is that Bryan and Shane were pretty adversarial throughout the year so their alliance is shaky at best. McMahon has more reason to hate his opponents, but that’s never prevented WWE from executing a swerve before. Now, I love all of the participants in this match (well, not so much Shane) because they’re great characters and even better wrestlers, so I’m actually disappointed to see them here. Owens and Zayn deserve better, but at least they aren’t in the battle royal. At this point last year, Owens was the recently defeated Universal Champion forced to do battle with his former ally Chris Jericho in a match for the US Title. That match was some-what famously not enjoyed by Vince McMahon which apparently put Owens in the doghouse. Zayn was forced into the battle royal, so his match here is definitely an improvement over last year. Ultimately though, this feels like a waste of Bryan’s in-ring return. In a rush to get him onto the WrestleMania card, I feel like WWE missed an opportunity to have his return be the main event at a different event. Here he’s kind of lost in the shuffle of a massive card in a feud that wouldn’t have made sense a month ago. A return match pitting him against Shane would have made way more sense, or better yet, one with The Miz. Alas, here we are though. I think these guys are capable of telling a good story and delivering a good match, but I don’t know if they’ll have the time for either. It seems weird predicting Bryan losing his return bout, but Shane could eat the pin or even turn on him, putting him right back into that underdog role he flourished in before his career came to a premature end.

Prediction:  Kevin Owens and Sami Zayn

Smackdown Women’s Championship

Charlotte Flair (C) vs Asuka

maxresdefault-21Of the matches on the undercard, the two most likely to steal the show are the two big Smackdown title matches, the previously covered Syles vs Nakamura and the women’s match featuring champion Charlotte Flair vs Asuka. Flair went from a heel contender on Raw at least year’s WrestleMania to a babyface champion on Smackdown. Part of the reason for the switch seems to be the real life near death experience of her father, Ric Flair, which garnered her much sympathy as a result. She’s a much better heel than babyface, so I expect this match to be the start of a turn for her as she faces the mega-hot Asuka. Asuka has ridden an undefeated streak to the top of the Women’s Division that got started in NXT. At this time last year she was successfully defending the NXT Women’s Championship, which was kind of a surprise as most thought she would drop the title and then show-up on Raw or Smackdown following WrestleMania 33. Instead, she kept the belt and would eventually get injured forcing her to relinquish her title without defeat. As a result, we don’t know if the plan was for her to head to the main roster undefeated or not, but that’s what happened when she was cleared to return to action. Since joining Raw, she’s mostly been kept out of any major feuds instead simply winning whenever she’s featured in a match, including tag matches and most famously the inaugural Women’s Royal Rumble match. At NXT, she never crossed paths with Charlotte so a match between the two has been something fans have been dreaming of for the past couple of years. The fact that it’s finally happening at WrestleMania is pretty awesome, though there is some fear that their lack of experience with each other could lead to a disappointing match. Both women are great in the ring, but neither one has yet developed a reputation for having great matches with anyone they’re paired with, though Charlotte is pretty close to that level at this point. What hasn’t been addressed in storyline is if Asuka is now a Smackdown competitor. Since challenging Charlotte, she has appeared on both shows and if she wins it’s assumed she’ll be Smackdown exclusive going forward. If she loses though, does she return to Raw? I don’t know, but it seems like a waste of her streak for it to end at WrestleMania against Charlotte, who doesn’t need the rub. Her streak has reached a point where it will be a major accomplishment for whomever ends it. While WrestleMania is a big enough stage for such a moment, it just feels like it could be a way to anoint an up and comer (even though Asuka is pretty much an up and comer herself). What I sincerely hope does not happen, is for Asuka’s streak to end at the hands of Carmella after she cashes in her Money in the Bank briefcase.

Prediction:  Asuka

Mixed Tag-Team Match

Kurt Angle and Ronda Rousey vs Triple H and Stephanie McMahon

v2-Wrestlemania34The star power of Ronda Rousey will likely mean this is one of the last matches of the evening, even though few probably expect a good match. Rousey, having never wrestled professionally before, is about as green as it gets. That doesn’t mean she can’t make the leap and do so quickly, but it’s an unfair expectation even for the likes of her. Stephanie McMahon has also never been a full-time performer and to call her part-time is even a stretch. Still, she’s married to a future Hall of Famer and her McMahon lineage likely means she doesn’t want to embarrass herself so I expect competence, at least. Triple H is as good as ever, which is to say he’s a steady worker. He was never flashy, even in his prime, but usually effective. Kurt Angle, on the other hand, is one of the best all-time. Even thinking about his career last year when he was inducted into the WWE Hall of Fame I wondered if he was my favorite wrestler of all-time. He could do anything in the ring, have a great match with anyone, and he was superb on the mic. Sadly, time and injury have left him a shell of his former self. He can’t be expected to carry a match in 2018, so I have no idea how he and Triple H can be expected to cover-up for the women if they’re not up to the task themselves. Even though it’s a four-participant match designed to protect Rousey, a lot does really rest on her shoulders. I expect this to be be brief, and more spectacle than anything. Angle and Triple H will probably get things started with a few minutes of mat-wrestling, but it could quickly turn into a squash. Stephanie’s character does not require any sort of in-ring credibility, and I don’t think Triple H is averse to putting over the biggest signing WWE has had in perhaps ever. This is the Rousey showcase match – hopefully she comes through and proves that she belongs in WWE.

Prediction:  Kurt Angle and Ronda Rousey

Unadvertised Singles Match

John Cena vs The Undertaker

John-Cena-vs.-The-Undertaker-WrestleMania-34-750x430At this time last year, The Undertaker lost in the main event for only his second defeat ever at WrestleMania to Roman Reigns. Following that match, he removed his hat and coat (after briefly putting them back on which was sort of awkward) and laid them down in the ring before walking off into presumed retirement. In the real world, Taker was in need of hip surgery and it showed. His match with Reigns was not good, and it’s actually been awhile since he put on a good match. He looked like a guy who was ready to go, but here we are a year later and John Cena is issuing open challenges to him on WWE programming lobbying for a match at WrestleMania. The two part-timers certainly have the name power to make any match between them an event, even if there’s no real reason for it to happen. Which is probably why Undertaker has failed to answer those challenges. I expect him to finally do so at the event, which is still weird since it means WWE can’t exactly advertise it without giving it away. Now the prevailing theory around the internet seems to be that last year Undertaker retired his dead man gimmick and will return as American Bad Ass Undertaker, or Biker Taker, if you will. The fact that Kid Rock, who lent his song “American Bad Ass” to that gimmick and will be inducted into the Hall of Fame this weekend for his contribution, will be around seems to make that possibility seem likely. I can’t stress enough how much I hated that era of Undertaker so I won’t be popping on my couch when he comes riding out on his chopper, but I expect it at this point so I’m kind of at peace with it. He could come riding out on a chicken and the crowd would go nuts, so I don’t expect any snark. Kid Rock would probably normally be booed if he stepped out onto a WrestleMania stage, but since the crowd will know what his presence means they’ll likely pop for him too. What this match means for the future of The Undertaker is entirely unknown. Is this some encore to last year’s match and a true final match where he gets to go over without harming a young star? Or is it just another year of Undertaker serving as WrestleMania’s final boss with more to come? It’s quite possible it means nothing at all and it’s mostly being done as a favor to Cena, giving him a dream match for his years of loyal service to the company. One thing I do feel certain about is there’s no way Undertaker is returning just to lose to John Cena.

Prediction:  The Biker Taker

WWE Universal Championship

Brock Lesnar (C) vs Roman Reigns

WrestleMania-34-645x370Finally, we’ve arrived at the last match on the card. Though even as i type this I’m frantically looking over the card to make sure I didn’t miss anything because it feels like this damn thing is never ending. It feels kind of crazy, but Lesnar has been Universal Champion for an entire year having won the belt from Goldberg at last year’s event in a brief exchange that never made much sense. Lesnar has had a pretty bland year. WWE has built him up so much that actually defeating him is meaningful (even if Goldberg did it in about 20 seconds), so it’s probably put too much thought into how he should eventually drop the belt. In the real world, Lesnar’s contract with WWE is up following the event. I don’t know if it ends immediately or if there’s an appearance or two left, but all signs point to Brock leaving WWE to pursue a UFC career once again. Lesnar has never been a fan of pro wrestling, so it’s not surprising that he seems to get bored with it. His match quality has steadily gone downhill and a break from the company is probably needed. Hopefully, he takes some pride in in appearing in the main event for WrestleMania and gives a good performance in what could be his final match. Reigns, of course, got to take down The Undertaker last year and temporarily retire the Dead Man. His appearance in this spot has been assumed pretty much ever since despite his failing to become a repeat Royal Rumble winner. Reigns moves a ton of merchandise, which is why he’s booked as a top babyface despite the crowd often being very much against him. For this match, WWE has wisely booked him as the full-time dedicated wrestler railing against a no-show superstar like Brock. They even booked no-shows for Lesnar making fans wonder if his absence was part of the show or if he legitimately didn’t show up for Raw. It’s probably the only way WWE could make Roman the good guy here, but in reality a snarky WrestleMania crowd might just shit all over this one from the start making its placement at the top of the crowd some-what risky. WWE has proven that, if nothing else, it’s all in on Reigns so don’t expect a big surprise. Whether the crowd boos or not, this one is going on last and Reigns is going over. It might not be the best ending for WrestleMania, but after 7 hours, at least it’s an ending.

Prediction:  Roman Reigns

 


Batman: The Animated Series – “Mad As A Hatter”

MadasahatterEpisode Number:  27

Original Air Date:  October 12, 1992

Directed by:  Frank Paur

Written by:  Paul Dini

First Appearance(s):  The Mad Hatter

 

Our fourth Paul Dini episode contains yet another lesser foe from Batman’s rogues gallery for him to enrich. After elevating Poison Ivy and Mr. Freeze (his other episode was a Joker one) Dini is going to try to bring the same touch to The Mad Hatter. As you can probably guess from the villain’s name, he’s a take on the same character from the famous Lewis Carroll novel Alice’s Adventures in Wonderland, which seems like a pretty silly source of inspiration for a villain (and rather lazy, since he even goes by the same name). He sounds like a villain more appropriate for the 1960’s series, and lo and behold he was a part of that, though not a well remembered part. He appeared in a handful of episodes and was played by David Wayne. In that series, he was less a man with a fondness for Lewis Carroll and instead just a guy obsessed with hats, and in particular, Batman’s cowl. He wore his signature top hat which would sprout two eyes and hypnotize people. Really, he might have a bone to pick with Mario’s Cappy. It’s kind of amusing though that he was featured in that series, because his voice actor for this show is a veteran of that program as well:  Roddy McDowall. I don’t know if they ever entertained the notice of hiring Wayne (he may have been retired since his last credits date back to the late 80s, he’d die in 1995 at the age of 81), but McDowall previously played The Book Worm in the 1960’s Batman television show.

The_Mad_Hatter_2

Get a load of this goon.

For Batman:  The Animated Series a more serious take on The Mad Hatter was needed. Just how does one make him a villain with the Alice’s Adventures in Wonderland affinity without making him too silly? Well, for one they make him a scientist researching mind control. Jervis Tetch works for Wayne Corporations as a researcher and has discovered a way to control the minds of laboratory rats, which is depicted at the start of the episode by showing Tetch command the rats to have an adorable little tea party. He has a secretary named Alice (Kimmy Robertson), because of course he does, and he’s pretty smitten with her. The problem is, she has a boyfriend. Also of problem is Tetch’s boss, Marcia Cates (Loretta Swift), who is constantly on his case. She brings Wayne by to get an update on the research Tetch is working on. Wayne refers to his research as being aimed at unlocking the potential of the human mind, leading the viewer to conclude that mind control isn’t exactly what Tetch is being paid to research. He also plays coy and doesn’t reveal the device to Cates or Wayne. While Cates seems like she’d prefer to terminate him, Wayne is far more sympathetic and assures Tetch that he’s a valued employee. When Alice steps out for lunch later and returns in tears after a fight with her boyfriend, Billy (David Haskell), Tetch sees an opening for himself. After monologuing the pros and cons of just simply controlling her, this sudden break-up gives him the confidence tot ry and win her over and use his device and circuit cards to aid him. Outfitting a top hat with his mind control device and dressing lavishly as The Mad Hatter, he treats Alice to a night out. Utilizing the hat and little playing cards outfitted with his tech, he’s able to control the minds of those they encounter and come across as a big shot. Unfortunately for Jervis, after dropping Alice off at her home Billy is there waiting and the two reconcile.

maah16

In spite of his outlandish attire, Tetch is able to make an impression on Alice.

When Jervis shows up for work the next day, still in costume and with a bundle of roses, he hears the “good news.” Not only did Alice and Billy make-up, but he also proposed and Alice is over the moon and totally oblivious to how this will make Jervis feel. Not that she’s responsible for his feelings, she even fails to notice the roses and that Jervis is squeezing them so tightly his hand bleeds on account of the thorns and a single drop lands on the photo of Alice and Billy on her desk. Jervis retreats to the lab where he is now determined to win her love. Emboldened by how well his mind control device had worked the night before, he now feels he can use it to win her over, and as a last resort, he could always just control her as well. He starts by taking control of Billy so he can break up with Alice once more. And when Alice returns home from work to find dozens of flowers in her apartment, Jervis is there to console her. By now she’s a little freaked out, forcing Jervis to utilize his last resort.

Unfortunately for Jervis, Bruce Wayne was in the office earlier that day and noticed Alice’s crying. During their date, Jervis had utilized his mind control cards when the two were mugged to command the would-be muggers to jump in the river. Batman was there to thwart the apparent suicide and also uncover the cards Tetch uses to control the minds of others. Since he’s familiar with his work as a scientist, and the likeness of the cards to the Carroll character depicted in Tetch’s office, he goes to pay Tetch a visit and is intrigued further by the unusual behavior of Alice’s boyfriend. He decided to pay Alice a visit at her home later as Batman, and is there to confront The Mad Hatter who makes off with Alice.

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Probably not the scariest group Batman has had to deal with, but maybe the creepiest.

As an actual foe, The Mad Hatter presents little opposition for Batman, but he’s able to utilize his “powers” to quickly gather a following. This is challenging for Batman since he’s confronted with adversaries, who are apparently made stronger by the mind control, who aren’t actually trying to harm him since they’re being controlled. It’s a moral dilemma, but Batman doesn’t seem to mind too much as he beats the Walrus and the Carpenter unconscious. Of course, The Mad Hatter ends up holed up in a Storybook Land amusement park in the Wonderland section. He orders his mind controlled henchman, which include Billy and Cates, to kill Batman, but all Batman has to do is free one. Since the other henchman are only focused on Batman, freeing Billy means Billy can just walk up and remove the cards from the other possessed individuals which seems like a pretty big hole in The Mad Hatter’s plan. Alice is still under The Mad Hatter’s control, and she’s now in full Alice in Wonderland attire, which is kind of gross because it implies Jervis made her change and who knows what kind of liberties he took. Once Tetch is isolated against only Batman it’s not much of a contest putting at least a temporary end to his plans. He does spout the classic villain line, “You made me do this,” at Batman, which feels kind of forced. I know most of the villains place blame on Batman for their crimes, but Batman really entered this arc kind of late.

MAdasAHatter-2

He’s certainly got the “mad” part down.

I will give Dini credit, I don’t hate The Mad Hatter. While he’s kind of a gross sort of character, interested in mind controlling a woman to love him, he’s at least believable and not too over the top with his gimmick. It’s always going to be inherently silly, but he definitely could have been a lot worse. Even still, he’s kind of hard to take seriously because his motivations are rather small making it seem kind of odd that he’d bother to return again as a villain (and he will). This is a tight, simple story and there is at least some degree of sympathy to be found in Jervis Tetch. Most people can understand what it means to lack confidence in dealing with a potential mate, though Tetch goes from sweet to creepy almost too fast basically quashing any sympathy the viewer could have built up. I suppose what I’m trying to get at is that I find this episode good without being sold on The Mad Hatter, which is different from how I felt about Poison Ivy and Mr. Freeze. Though in looking ahead, The Mad Hatter will inexplicably be the main villain of one of my favorite episodes, so perhaps this episode has zero baring on the long-term relevance of The Mad Hatter.