Tag Archives: x-men 97

Marvel Legends X-Men ’97 Rogue

Rogue is back with a facelift.

Previously, on X-Men reviews we looked at Magneto from the upcoming series X-Men ’97. The animated series may have been delayed into 2024, but the action figures from Hasbro are already here. And if you were collecting Hasbro’s line of figures based on the animated series from the 90s, this new line offers a chance to fill in some gaps. That’s what drew me to Magneto, and that’s what is drawing me towards Rogue.

Rogue comes at us in the same style of card back as Magneto with artwork from the show on the front and a cross-sell on the back. Rogue is in her animated attire which is very similar to the costume Jim Lee designed for her in the comics, but with some minor differences. Her headband is just a headband with no knot on the back and her jacket is green instead of brown. Otherwise, she still has her two-toned hair and her yellow and green bodysuit. And her costume in the new show is the same as the costume from the old show. There is a style change going from the old show to the new and that’s reflected in the figure, but on the surface, this figure should be a candidate to serve as an animated Rogue in your X-Men animated series collection.

If you were introduced to Rogue via the 90s cartoon then you probably prefer her in the green jacket.

Rogue stands at about 6.25″ to the top of her hair. I was critical of the size of Magneto so I should do so here. Rogue is a bit too tall, not egregiously so, but she’s not perfect if that matters to you. I’m okay with it, personally. Her head sculpt is all new. The hair is done with two pieces: one brown and one white. It looks fine. There’s no shading which would probably help, but the two-toned nature of her design covers up for that. Her face and said hair are the most obvious change for the new show. She doesn’t have the big 80s hair she had before, and while her face looks fine, it just doesn’t look like Rogue to me. I’ve been trying to figure out what it is about her face that differentiates it from say Jean, and I think it’s how her eyes are shaped. Usually stretched a bit and diamond shaped. It looks close enough though to the image on the box so ultimately I’m fine with it, this is more information for those looking to fill in the ’92 collection. Her face does have some shine to it, which I don’t care for, but that’s hardly surprising for a Marvel Legends release.

Rogue stands mostly in-line with the other female figures from X-Men.

The rest of the figure is a mix of old and new. The jacket is a floating piece while the sleeves are sculpted. It looks fine, the X logo on her right arm looks pretty ugly, but I have no issue with the approach. The opening for the arms is pretty large though so it’s something you have to be mindful of when posing if you don’t want her to look like she’s wearing a vest. The upper torso piece is new to better match the new show. She’s still a tremendously busty woman, only now the suit isn’t so skin-tight that she looks like she has cantaloupes on her chest. Some might complain that her breasts have been slightly deemphasized, but I personally think this looks better. This new torso does appear to have a slightly different finish to it though, at least the upper part, as the yellow on top doesn’t match the yellow of her abdomen perfectly. It’s slight, but something I notice with the figure in-hand.

You have probably seen a similar meme before. Cartoonists and figure sculptors just love working on Rogue’s butt.

The other main difference between this Rogue and the previously released retro card figure (which I don’t have), is that the boots are now fully sculpted. That figure had the top of the boot represented by a floating piece, but now that’s just sculpted to the thigh. It looks okay. When fully bending the knee it’s probably not as good looking as the previous solution, but at least there’s no fussing with the extra piece. The majority of the figure is molded in yellow and the green is painted on and the paint application is mediocre. The torso is okay, I have some yellow spots but they’re hidden under the jacket, but the thighs are a bit messy. The green straps on the boots also aren’t cleanly applied. And something sure to irritate some, myself included, the green portion of her thighs doesn’t line up on the front and back of the leg. Meaning if you twist the thigh to line the yellow and green up properly on the front of the figure, it will be mis-aligned on the back and vice versa. That’s just annoying, but also speaks to Hasbro as I often get the impression they just don’t care about the details. There’s also a weird paint detail on the side of each thigh. It’s like an extra application of green, but on the plastic seem of the upper thigh. It’s on both sides and I don’t really know what’s going on with it.

“Momma!”

The figure looks fine, it’s just imperfect when some of those imperfections don’t really need to be there. The articulation is also mostly fine. The head is affixed via the usual Marvel Legends hinged-ball peg. For Rogue, it works okay as her hair hides the gap and odd angles when pushing her head all the way down or up, she just doesn’t have a ton of room for nuance posing. The shoulders are hinged pegs and they’re really tight. Perhaps this is the result of creating a new upper torso, but not new arms? They’ve been doing that for years though so one would think they’re experienced at it. The joint is tight though on Rogue and sometimes when rotating it feels like the peg is binding more than rotating. It’s unpleasant, to say the least. The elbows are single-hinged and bend about 90 degrees. There’s also a swivel which works fine. The wrists swivel and hinge horizontally and they’re fine.

“I hate you!”

The diaphragm joint feels like a double ball peg. There’s a little movement to either side and some tilt forward and back, but nothing extreme. It should rotate, but like the shoulders, the joint wants to fight any rotation and is prone to binding. The plastic they’re using is just too gummy. There is no waist articulation and the hips are big ball sockets. She can do better than 45 degrees, but splits are out of the question. She kicks forward pretty well, but she can’t kick back much at all because she’s got herself a pretty ample backside. There is a thigh twist, but the design of her suit means it looks bad when utilized. I would have preferred her hips be designed to swivel on the ball peg. The knees are double-jointed and they’re fine, though there’s some paint transfer from the green to the yellow kneecap on my figure. The ankles are hinged and feature a rocker. The range is fine, but they’re very “clicky” so you basically just have 3 or 4 positions they can get into as there’s no smoothness to the joint.

The glove is off!

The articulation is mostly there, but the quality of the plastic lets the figure down. Those shoulders are problematic as is the diaphragm joint. She should have a joint at the waist, especially considering she has a belt to hide it, but that’s a spot where Hasbro seems to favor aesthetics over articulation with its female figures and I can accept that limitation. She could have double-jointed elbows and it’s mostly Hasbro being cheap in reusing old parts that prevents that from happening. There’s no butterfly joint, but I don’t consider that a terrible loss. Even though she’s a figure that could benefit from being able to rear back in a punching pose. It’s another figure where the quality control, the finer tuning, lets it down so it’s not much fun to pose. She’s also difficult to stand which I think has a lot to do with her body being more slight and her head top-heavy. The lack of nuance with the ankles adds to the frustration.

Sorry Logan, no going back for Morph and Beast.

As was the case with Magneto, Rogue is not going to shine when it comes to accessories. Of those, she has just two: an ungloved right hand and a second left fist that is holding her removed glove. The left hand is reused from the last Rogue release while the right hand is surprisingly different. I’m sure it’s not new, but it’s more of a reaching hand, I suppose? She should have a set of ungloved open hands for grabbing other figures. A second portrait with a more aggressive expression would also be nice. If you want her to look like she’s going to syphon someone’s energy she kind of looks like a creeper with that smile she’s sporting. The cuffs of the gloves are at least separate pieces that slide off of her arm so at least you can make the ungloved hand look convincing, but it feels half-assed still. I feel like a good company would include a ’92 inspired head or something, maybe some effect parts, but that’s not Hasbro.

Rogue comes away feeling a lot like Magneto. This is a fine enough likeness of the new X-Men ’97 design and probably a tolerable stand-in for the ’92 series. Considering the VHS line from Hasbro rarely seemed to feature new tooling, chances are a ’92 Rogue would have just been the previously released retro card with some haphazard cel-shading. At least this figure doesn’t have that blemish. It has problems with the articulation though and the accessories stink. At $26, it’s a harder sell than it should be. I don’t regret buying it, but I can’t give it a full-throated endorsement either. This is the sort of figure one buys out of a sense of obligation: I have an animated X-Men shelf, and it needs a Rogue. It’s not really one that’s bought because it’s a terrific product, but that seems to sum up the Marvel Legends experience.

Interested in more figures based on the animated X-Men?

Marvel Legends X-Men ’97 Magneto

It was two years ago that Hasbro made the announcement that it was wading into the weeds of X-Men, the cartoon series that aired on the Fox Kids Network from 1992-1997. The line was released across eight installments in 2022 (plus a ninth if you include the obviously animated-inspired Apocalypse released on a retro card)…

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Marvel Legends X-Men Animated Series Mystique

The penultimate figure in this series is a bit of a curveball. When one thinks of the animated series X-Men, the first villains that come to mind are Magneto, Sinister, Apocalypse, Sabretooth, and then it gets muddled. Graydon Creed made quite the impression in the show’s second season and may even be the most hate-able…

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Marvel Legends X-Men Animated Series Morph

This is it! This is the big one! Back on Halloween of 1992 Fox premiered X-Men and we were introduced to a character named Morph. For comic readers, it was a bit of a re-introduction as Morph was based on the character Changeling, but for copywrite reasons, had to undergo a name change. Changeling wasn’t…

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Marvel Legends X-Men ’97 Magneto

New show, new toyline, that’s how the world works.

It was two years ago that Hasbro made the announcement that it was wading into the weeds of X-Men, the cartoon series that aired on the Fox Kids Network from 1992-1997. The line was released across eight installments in 2022 (plus a ninth if you include the obviously animated-inspired Apocalypse released on a retro card) and you probably don’t need to be a huge fan of the property to know that eight figures just isn’t enough to properly capture the series in action figure form. Fans can debate on what the biggest omission was and it would certainly be easy to select one of the several X-Men not included, but for me, the one I missed the most was Magneto.

Magneto has long been one of my favorite villains in anything. While he really wasn’t the big baddie he could have been in the show, he still had tremendous presence and was a captivating figure. I was delighted to see Mondo turn to him second for their line of sixth scale figures based on the show and they basically nailed the likeness of the character. In a perfect world, we would all be enjoying X-Men 97 right now, the sequel series to X-Men from the Fox days set to launch on Disney+ in early 2024. It was going to launch this fall which would have coincided with the 31st anniversary of the original show’s premiere, but I guess it just wasn’t meant to be. The show could be pushed back, but the tie-in merch was basically locked into their release windows so we at least have a new line of Marvel Legends based on the show to talk about.

He’s a bit of a slender boy.

As someone who is a big fan of that original animated series, I saw this X-Men 97 line as a chance to add to what Hasbro gave me in 2022. And I think some of that attitude is present in the character selection as we’re getting four characters right out of the gate not featured in the VHS line: Rogue, Gambit, Bishop, and the subject of this post, Magneto. Hasbro knows people like me will supplement that line with these figures which have a more animated look than a standard Marvel Legend release, even if it’s based on the new series instead of the old one. The characters are all coming on blister cards with artwork from the show on the front and they’re a mix of old and new tools. Unlike the VHS line though, these are definitely designed to resemble the source material where as the VHS line was very inconsistent with its approach. The line was actually pretty bad, if I’m being honest, but I keep buying this stuff anyway because nostalgia is a hell of a thing. If you think Marvel Legends are only getting worse these days then I guess I’m part of the problem as I’m still buying compromised visions of the characters I love.

There’s no cel-shading in this line, but he does have shadowy eyes. I just wish they went a bit heavier on the shading like the source material.

I’m looking at Magneto first because, as I said, he was the one I missed the most from the VHS line. He’s also the figure that best fits the style of the 92 series as not much has changed. I don’t collect enough Marvel Legends to know if the parts here are new or not, but they’re new to me. Out of the box, he stands at approximately 6.25″ to the dome of his helmet. We’ll get the accessories out of the way right now as he just has clenchy hands out of the box and a set of fists. He’s depicted in his classic attire from episode 3 of the original series: helmet, purple cape, red gloves. His costume changed here and there throughout the show. Sometimes he had purple gloves, something the part of his costume covering his neck and upper chest was red, but this is how he looked in Season One (and how he’ll presumably look, at least in the early going, of the new show). The crest on his helmet isn’t painted, but it doesn’t appear to be in the new show either. An outline might have helped though. The helmet has a very glossy appearance, but since it’s supposed to be metal I’m okay with that. The rivets holding his cape on are also shiny and there’s a little pearl quality to the purple portions of the wrists and shins. Those parts are painted, and the application is just okay. There’s some red poking through on the left shin of my figure and the lines aren’t all clean.

“Why is my hand shrunken when opened?”

The red portions of the costume are just colored plastic, but they have a nice, matte, finish. The cape is also colored plastic with a similar finish. I like how they sculpted in some shape into the shoulders which adds a little flair to the look. There is no cel-shading with this line, but Hasbro did paint the face with some black around the eyes as Magneto is often depicted in both the comics and animation. I like it, but I think they could have gone a little heavier with the black. There’s also some missed spots in between the eye and the eyebrow. The helmet is a separate, non-removable, piece and the face is painted underneath it. I don’t like the lipstick and I feel like his eyes are a little too high, but the face is okay enough.

The dainty hands are more pronounced when compared with Cyclops.

What I can’t shake though is the feeling that Magneto is just too small. X-Men 97 is a continuation of the original series so it stands to reason that the characters are the same size as they were back then. In that original series, Magneto was around 6’3″ and was basically eye-to-eye with Cyclops and Gambit if not a touch taller. With this figure, he is shorter than both Cyclops and Gambit. He’s also a touch slighter of build in comparison with the VHS Cyke. Maybe the new show is going for a slimmer profile with its characters and if so, criticism revoked, but the height is still an issue. Also of issue are the clenching hands which are almost comically undersized. Compare his open hand with Cyke’s two-finger hand and it’s like comparing a child to an adult. The fist hands are fine, and actually look like they’re reuse from Cyclops, and it’s even easier to see how small the clenching hands are by comparing them with the fists as there’s no way those two hands could be the same. The only big parts of the figure are his feet, which look terrible. They look like loafers and not boots. Magneto is a character that’s all about presence, so his size feeling off is a bigger deal here than it might be with other characters.

These two will never see eye-to-eye.

Articulation for Magneto is a touch limited for a Marvel Legends release, but that’s not exactly a deal-breaker. The head is on a hinged ball peg so you get range looking up and down, but it lacks the nuance of a double-ball peg. The shoulders are standard ball hinges and they raise out to the side past horizontal and rotate as far as the cape allows. The cape can be moved as it’s glued down to the figure’s chest, but also pegs into the middle of the back which can be popped out easily if you need it to. There are no butterfly joints, but I’m okay with that. There is a biceps swivel and double-jointed elbows that go past 90. They’re not the best looking elbows, and the entire figure has a bit of a gummy feel, but they work. The wrists swivel and both sets of hands feature horizontal hinges.

Lets bring in Gambit for another size comparison.

In the torso is an ab crunch that actually works really well going forward and back. There is a waist twist below the sash that works, but it gets ugly if you go too far. The hips are simple ball socket hips which can almost hit a full split going out to the side. They kick forward 90 degrees and kick back a little bit as well. There is the standard thigh cut which works fine and double-jointed knees that bend past 90 without issue. The ankles hinge forward and back and at least these ugly feet have solid range. The ankle rocker is also there and works fine.

If only he had an effect part of his own.

The articulation isn’t amazing or anything, but at least what is here works about as well as it could, minus the tactile issues. It’s enough for Magneto who basically just raises out his arms and floats around. What is lacking are the accessories since there basically is none. No un-helmeted head, no flight stand, no power effects. Just a figure with mis-matched hands. Is it enough? This figure cost me $26 and it’s a pretty bare bones release, all things considered. Any way you slice it, that isn’t great value. That’s probably why a lot of Marvel Legends are clearance buys for many people out there.

Yeah, he doesn’t look as good or come with as much stuff as the Mondo version, but it is almost a tenth of the price.

I bought this Magneto to go with my VHS set of figures. I know others are buying it for their comic collection. Presumably, there are people out there buying the figure to put on an X-Men 97 shelf, but with the show not out I guess it’s not surprising there isn’t a lot of folks going in that direction. For what I wanted out of this Magneto, it works. It’s undersized and lacking in bells and whistles, but otherwise looks the part. Is that worthy of your twenty-six dollars? That’s for you to decide. As for me, I don’t regret this one and compared to the VHS line he’s honestly among the better of those figures. It’s just a terrible value for what you’re getting, but as long as Hasbro is the only game in town it’s all we got.

Interested in more figures based on the animated X-Men?

Marvel Legends X-Men Animated Series Wolverine

The toyline of my dreams was announced last October. In celebration of the 30th anniversary of the television series X-Men, Hasbro is doing a dedicated line of Marvel Legends with figures based on the look of the show. The show was obviously inspired by the designs of Jim Lee, but there are differences in the…

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Mondo X-Men TAS 1/6 Scale Magneto

If you showed a random individual this blog and asked them what my favorite cartoon was as a kid I’m guessing they would go with Teenage Mutant Ninja Turtles. And they wouldn’t be wrong as that was my favorite for a time, but come 1992 I was starting to drift away from that show. Batman:…

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Marvel Legends X-Men Animated Series Cyclops

I wasn’t sure he would make it in time, but Hasbro managed to ship Cyclops before the end of the year. Cyclops marks the final figure (for now) in Hasbro’s X-Men animated series subline of Marvel Legends. It has been…a ride. What was once a dream line of mine to see brought to fruition, turned…

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The 2023 San Diego Comic Con Reaction Post

It’s the second most wonderful time of the year!

You probably heard, but Hollywood is essentially on strike right now. Two large unions are fighting for better pay, benefits, and assurances that they won’t be replaced by artificial intelligence while major studio heads like Bob Iger are tossing stones from their golden mansions. I am firmly on the side of labor when it comes to most strikes, but this isn’t a strike post. It’s a comic con one as the just recently wrapped San Diego Comic Con of 2023 had a decidedly different feel to it in light of the work stoppage. Unions frown upon any of their members even promoting their projects right now, and with good reason. Without the glitz of Hollywood, it meant Comic Con could go back to being about comics for at least one year. Though for me, every year is all about the toys!

I don’t know when it started, but Comic Con has become a huge spot for toy producers to show off what’s coming in the next few months to a year and 2023 was no exception. I sat glued to my phone once preview night started and fought with myself to put it down all weekend since I couldn’t be there in person. Now that it’s over, I’m going to tell you what I think because my opinions are very, very, important and the fate of the companies involved, nigh the entire industry, is dependent upon securing my approval.

NECA TMNT

That is one big ass Krang! Photo: Pixel Dan

Let’s start with the old standby – NECA and their many versions of Teenage Mutant Ninja Turtles. In some respects, this year’s display felt slightly subdued, but I think that’s because NECA has really branched out beyond just the cartoon and movies. They basically showed off a little bit of everything and undoubtedly they’ve held stuff back for the conventions to come. And that’s fine by me, I was kind of happy that I took one look at the new TMNT toon stuff and didn’t feel like I necessarily needed any of it. And some of that is tempered by the fact that I know I have a major expense in the sewer lair diorama to look forward to. On the toon side though, I’m definitely in for the street turtles. While I prefer the season one street looks to these, I’m still happy to have what they showed. That’s it though. I’m probably going to get more, and the giant Krang was certainly the show-stealer, but I’m definitely in more of a wait and see how I feel mode when some of this stuff starts becoming available.

These wrestling turtles so perfectly nail that Archie aesthetic I love. Photo: The Fwoosh

On the movie end, we just had some new Secret of the Ooze figures to look at. There was kick-boxing Keno, some new Foot, and two versions of Professor Jordan Perry. Is that too much of the professor? For me, yeah, and I can probably ignore all of these. Oh, and there was a pretty neat Shredder throne on display, but that’s another thing I don’t need. The comics end was far more exciting with a bunch of new figures based on The Last Ronin shown. They all look pretty damn good, but I may be out on that subline for the simple reason that I can’t buy, and display, everything TMNT from NECA. The Mirage line is getting some new figures as well, with the big one being Rat King who looked fantastic. That is definitely going on the “must buy” list. As for Archie, that may have stolen the show with a brand new Mondo Gecko unveiled and the much demanded Wrestling Turtles! Even if the models shown for the turtles were so early that they didn’t feature any articulation, I couldn’t have been more excited! I’ve wanted that black suit Raph ever since I was a kid and my dad bought me TMNT Adventures #10. I must have read that thing cover-to-cover at least a dozen times.

As for disappointments, there wasn’t much to be found. All of the new stuff looked good, so any disappointment was likely just the result of something not being shown. And the big one, for me, is Tempestra. I thought there was a very good chance we would see her from the toon line, especially after the profile boost given to the character thanks to Shredder’s Revenge, but she remains the elusive final member from the Night of the Rogues. I feel confident she’s coming though, so I’m not that broken up about it. I’d also like to see a new toon Shredder, or an Archie one, but again that’s probably coming, we just don’t know when. And hey, that Turtle Van is looking pretty sweet!

Super7

All right, when can I have them?! Photo: The Fwoosh

Super7 has cast such a wide net these days that maybe I should break their display up, but then again, there wasn’t a ton for me. The biggest though, by far, was the official unveiling of the new line of Misfits figures. These are being done in a retro, Masters of the Universe, style which is pretty cool. It means they won’t be as expensive as Ultimates, but definitely better than ReAction. I’ve felt for awhile that Super7 needed something in between those two lines, and maybe this is it. Would I like an Ultimate Glenn Danzig some day? Sure, as long as it’s good, and some of the figures Super7 has done of real people haven’t turned out so hot. This line, which features Skeleton Danzig, Jerry Only, The Fiend (aka Crimson Ghost), Samhain Danzig, and early 90s Danzig, already has hit on some great designs. We just need a Doyle to round things out. I’m also amused by how Super7 is basically just following the Medicom blueprint when it comes to Glenn Danzig.

On the disappointing side, well, there just wasn’t anything from the other lines I care about at Super7. Well, they did have TMNT Wave 8 on display and that’s looking fine, but there was nothing from the Disney or Simpsons Ultimates or even any new ReAction that I saw for either. Super7 usually doesn’t unveil new Ultimates at Comic Con, and they also don’t always go with a robust display. If they have something anticipated that they just got from the factory or something, they may bring that, but not always. I’m just concerned for both of those lines. The most recent Disney wave based on The Rescuers failed to secure enough preorders to go into production. Is the line in jeopardy? Sort of similar is that The Simpsons Wave 4 is still listed with an ambiguous “TBD” on the pre-order status page. It could be an oversight and they just haven’t updated it, or it could mean that no progress is being made and until it goes into production it should be considered as “in jeopardy,” as far as I’m concerned. It’s not exactly a star-studded wave and features two figures at $65 so nothing would surprise me.

Hasbro

Now that’s a figure worthy of the Master of Magnetism. Photo: The Fwoosh

I am certainly not the biggest Hasbro fan, but the company had my attention going into the convention because we knew that Marvel Legends based on the highly-anticipated X-Men ’97 were likely to be shown. And they were! Coming in Wave 1 is Wolverine, Rogue, Gambit, Storm, Bishop, and Magneto all with new sculpting to make them better resemble the upcoming show. For me, someone who collected the VHS line of X-Men based on the 1992 cartoon, I wanted to see if some of these could be fudged into that line. We have no assurances that Hasbro intends to come back and finish that team, so plucking Gambit and Rogue from this one might be our best option. And, for the most part, they look okay. Rogue has her green jacket and black headband and Gambit has a more “toon” appearance to his face. Neither face-sculpt looks truly like the ’92 show, but Hasbro was unlikely to give us that in the VHS line anyway. There is no cel-shading though, so that might throw off the display a bit, but given how half-assed Hasbro’s approach to that style was maybe it’s for the best? Wolverine is essentially the same as that release too, just now he has an unmasked portrait and pin-less limbs, so collectors waiting on a non-cel-shaded version of that figure should be happy. I personally don’t need it. And with Storm and Bishop featuring new hairstyles, I can pass on them as well. That Magneto though is a must have and I’m happy to see that Hasbro shaded his face. He could use some accessories, but this is Hasbro we’re talking about so that’s hardly a surprise.

I don’t know if I’m as happy as Pixel Dan is about this Crystar, but I’m definitely in “gimme gimme gimme” mode! Photo: Pixel Dan

Hasbro also gets credit for one of the biggest surprises as they showed off a figure of Crystar! Yes, Crystar The Crystal Warrior is coming to Marvel Legends and the figure looks pretty sweet. It’s all done in translucent plastic with a blue hue and he has his sword and shield to round things out. The comic he hails from is pretty forgettable, except for the fact that the iconic Danzig skull was lifted from the cover of issue 8. Naturally, this is one I need for the Danzig collection more than anything.

And that’s pretty much it for me. I did see other great stuff like Jada’s Mega Man line and NECA had some new Gargoyles to show, but the above stuff is what really stood out for me and got me excited. Mondo also unveiled an Omega Red in their sixth scale line based on the X-Men animated series and he looks unsurprisingly spectacular, I just wish they’d slow down a bit as that line is killing me financially. Special shout out to all of those working hard during the convention covering this stuff for people like me who can’t go. I’m talking about The Fwoosh, Pixel Dan, Toy Shiz, Toy Bro, and loads of others. The excitement is now over, we have lots to look forward to, and the next convention or show lurks on the horizon. This golden age of toy collecting appears to be going strong, weap for my wallet!

Teenage Mutant Ninja Turtles: Shredder’s Revenge

In the late 1980s the arcade scene in the US was still going strong. Classic style arcade games like Donkey Kong and Pac-Man were being overtaken by a new genre of quarter-munching pain: the brawler. Or the beat-em-up. If you’ve played one, then you can picture what I’m talking about. It was usually a one…

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The Saga of Crystar – Crystal Warrior #8

There’s been a hole in my Danzig collection for quite some time. It was a hole that was easy to fill and actually quite cheap considering most Danzig records fetch well over $100 these days, but an important piece was missing. And that piece is not what one would necessarily expect, but I would assume…

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Super7 is Heading to Springfield!

Wednesday, August 18th, ended up being quite an eventful little day in the world of toy collecting. There were some reveals from major toy companies, leaks, and even those long neglected Street Sharks fans got something to get excited about late in the day. Personally, it was a good day for me too as I…

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Mondo X-Men TAS 1/6 Scale Magneto

Behold! The Master of Magnetism!

If you showed a random individual this blog and asked them what my favorite cartoon was as a kid I’m guessing they would go with Teenage Mutant Ninja Turtles. And they wouldn’t be wrong as that was my favorite for a time, but come 1992 I was starting to drift away from that show. Batman: The Animated Series hit the airwaves and with it came a renewed interest in the caped crusader which really was coasting off of the recent success of Batman Returns. I don’t think I would have ever named that show my favorite though, but in looking back on it I can say it probably was the best cartoon series of the 90s. My favorite would soon follow in the form of X-Men, the unlikely hit for the Fox Kids Network that debuted on television sets on Halloween 1992. Because the show ran into some production snags, the show wouldn’t really get off and running until 1993, but before 1992 was over we would be introduced to the signature villain of the series: Magneto.

Magneto debuted on November 27th in the appropriately titled episode “Enter Magneto.” In it, we would be introduced to one of the most nuanced villains in superhero comics. Magneto, a victim of humanity’s most extreme form of cruelty as a Holocaust survivor, wants to exert dominance over all of humanity in the name of mutant supremacy. As his rival, Charles Xavier, described it, Magneto feels a war is brewing between humans and mutants and he intends to be ready. Xavier, for his part, believes there is a path to peace that doesn’t involve violence, but that’s partly because he didn’t have his sense of optimism crushed by the Nazis. When presented in that lens, Magneto may not seem right, but he’s definitely understandable and if he wasn’t opposite our beloved heroes then maybe we could even see ourselves rooting for him. The show was almost too good at making Magneto likable as he really wasn’t much of a villain following the next episode, “Deadly Reunions.” He wouldn’t show up again until the Season One finale where he teamed-up with the X-Men to take down the Sentinels. Season Two would see he and Xavier stranded in the Savage Land for the entirety of the season’s run essentially extending the team-up for another 13 episodes. Following that, he would mostly serve as an unlikely ally of sorts. The two-parter “Sanctuary” saw him try to separate himself and his followers from humanity, only to be undermined by one of his followers. He joined the ranks of the villains for the intended big finale “Beyond Good and Evil” which felt a bit forced. He’d also come back around to the side of the X-Men before the story’s conclusion and it looks like he’s going to be a member of the team when the show returns this fall in the form of X-Men ’97.

Artwork by Dan Veesenmeyer.

Maybe Magneto didn’t turn out to be the biggest villain of the show, but he was still quite memorable and damn likeable. It’s for that reason that I am left to assume that Magneto was given the honor of being the second release in Mondo’s line of X-Men action figures. It was in 2021 that Mondo revealed it had acquired the license for X-Men and did so by showing off Wolverine in its line of sixth scale action figures. I got my mitts on that figure in early 2022 and it was one of my favorite releases of the year. Mondo solicited Magneto in the fall and he has finally arrived. As the second figure in the line, Magneto does feel like a bold choice. Gambit, Cyclops, and other members of the team might have been safer, but this is a line that’s not after massive sales or casual fans. It’s a scale not a lot of folks collect and at a price point that’s certainly prohibitive (around $220). Still, if you want a representation of a character from the show then it’s hard to do better than Mondo. The only comparable is the mini busts released by Diamond which certainly look terrific, but aren’t action figures. Hasbro did its own line of figures last year, but they’re not even comparable given the difference in price, scale, and overall quality and dedication to the source material. And while I am not a sixth scale collector by nature, what Mondo is doing with this property is basically exactly what I want to see from a company tackling X-Men so I had to grab the Master of Magnetism.

And get this, the flap on the window box is secured by…a magnet!

Magneto comes in an impressive box. Perhaps not as flashy as Wolverine’s comic con exclusive packaging, but it is comparable to the non-exclusive version of Wolverine that followed. It’s a mostly white box adorned with production artwork from the show. There’s also a new image of Magneto by storyboard artist Dan Veesenmeyer, the same artist who handled Hasbro’s VHS packaging which is a nice bit of both synergy and authenticity. The art is great, though I do feel inclined to point out that it depicts Magneto from later in the series so the costume doesn’t match the figure in the box. There’s a nice write-up on Magneto inside the flap by showrunner Eric Lewald and contributing writer Julia Lewald. It is a window box and when pulled away you get a nice look at the figure in the plastic tray inside. It’s flashy, but I’m an opener so I felt no guilt when I cut into this to pull Magneto out.

“Better to die on our feet than live on our knees!” Magneto got all of the best lines.

Once removed, Magneto stands at approximately 12″ making him scale to about six feet. This has been a source of criticism for the line in the early going as Wolverine was around 10.75″. In looking at the model sheets for the show, Magneto was intended to be 6.5′ tall so the figure is a little small. Wolverine was a mere 5.3′ so his figure is too tall if we’re talking true sixth scale, but only by a quarter of an inch. Like a lot of action figure lines, my assumption is the scale isn’t true to life and Mondo is trying to bring the short characters up a little while bringing the tall ones down a little in the interest of keeping costs down. True sixth scale would have put Magneto at 13″ while Wolverine would be 10.5″. Does that matter? It’s one of those things that’s going to vary from person to person. I think a little more separation would have been nice, but I don’t care that much and I wouldn’t be surprised if Magneto was drawn closer to 6′ anyway in the show as Cyclops is intended to be right around that mark, but I swear he and Magneto stood around eye-to-eye.

They’re probably not true sixth scale, but at least Magneto is noticeably taller than Wolverine.

Collectors can fuss over the scale all they want, but what I think few would debate is that this figure is gorgeous. Magneto looks like he’s been ripped right from the show. The shade of red for this costume is perfect, the colors used to apply the cel-shading look correct, and the paint job is immaculate. His default head is a stoic one and I love the black shading just above the eyebrows and in between the eyes and brow. The cape is all plastic which is the right move if you want the figure to look like the source material as a soft goods one just won’t match what was painted on the cel. The inside of the cape is a dark purple while the outside is the softer lavender we’re accustomed to seeing. It sits high on the figure, which is also screen accurate for those early appearances as Magneto was often floating rather than standing. Magneto has his red gloves, which was how he was depicted in his first appearance, and the collar area is also filled-in with lavender. His later appearances would have red and sometimes he had purple gloves. The proportioning looks really nice and I like the true-to-the-source-material musculature on his chest and abdomen. About the only thing I’d consider even close to an eyesore on the figure is Mondo’s double-jointed knees. There is a noticeable gap between the end of the thigh and the joining knee piece. It doesn’t bother me, as this is an action figure and action figures have joints, but I’ve seen some express displeasure in how that turned out. I’ll get into it more when we get to articulation.

Both can manage their signature pose from the show’s iconic opening.

Magneto looks tremendous out of the box, but Mondo also included a bunch of stuff to really add some excitement to your display. Magneto comes with fist hands in the box, but he also has a set of wide open hands and a set of slightly clenched hands. The clenched hands evoke images of X-Men #1 in my mind, the Jim Lee one, and the image of Magneto on the cover with his hand out in front of him. The splayed hands are more in-line with how he demonstrated his powers in the show, and to do that Mondo also included some effect parts. We get two, conical, translucent pieces with yellow rings painted on them. To best show them off, we get another set of splayed hands with magnets at the center. The effect parts attach to those magnets effortlessly and look fantastic. There’s also a second, right, fist with a magnet on the back of it which seems like a direct call-out to Magneto’s pose during the opening credits of the show when the camera zooms in on his face before the good guys and bad guys clash. It’s a terrific idea and given that Wolverine has his sparking effect from the opening credits I wonder if recreating such scenes will be a priority going forward for Mondo?

Don’t piss him off Wolverine.

Magneto has even more stuff to help show off. He also comes with a tangled mess of shrapnel that also features a magnet in it. It’s sculpted really well and painted even better and it also features a little shout-out to the show by containing Xavier’s watch. There’s also a long, bendable, metal pipe, or cable, that I assume is intended to wrap around a foe. The bendable component isn’t quite good enough to pull that off without some finagling. It looks nice though, but isn’t as functional as it could be. We also have a stand and it’s the same stand included with all Mondo figures. For Wolverine, it wasn’t necessary and with Magneto it’s basically useless as it doesn’t fit between his body and cape. You could probably make it fit, but that’s more likely to scratch the paint on the inside of the cape than it is to provide actual stability. It’s also all black and not the least bit flashy so it’s an easy accessory to leave in the box.

Magneto doesn’t just have powers and extra hands to add some shelf presence, but extra heads as well. The stoic head is the one that comes on the figure, but he also has an angry, teeth-gritting, expression that is just fantastic. I love this head as Mondo painted black all around his eyes which is how the character is often drawn. I don’t ever want to see a helmeted Magneto figure not feature some black shading around the eyes and this head is proof of how awesome that can look. If you prefer your Magneto sans helmet, he has an unmasked head as well. It features his long, flowing, locks and the look is much better than the unmasked Wolverine head that came with that figure. The only thing I’m not crazy about is that Mondo used a lot of blue when shading the hair and I think they overdid it. It also would have been nice to get an empty helmet for him to hold when sporting this look, but if you position one of the helmeted heads just right, you can fake it. This first edition of Magneto also comes with two bonus heads that won’t be on the standard retail version currently up for preorder. First up, we have Magneto as The Leader from the episode “One Man’s Worth.” It’s basically Magneto with a beard and even longer hair, though he also looks a bit worse for ware. It’s pretty cool, though The Leader had a different costume so the look isn’t that convincing. Magneto did have a beard at times in the show so I suppose it works just as well for that. Like the unmasked head, there’s a bit too much blue for my liking in the beard and hair, but otherwise it’s pretty cool. Magneto also comes with the Evil Morph head. Wolverine had good guy Morph, and Magneto gets the evil version. It makes some sense since it was Morph who tricked Xavier into going to the Savage Land by impersonating Magneto, though he morphed his entire body to resemble Magneto and at no point was he presented as Magneto, but with his own head. It’s more of a gag inclusion, I suppose. The likeness on the Morph head looks awesome though and I do hope we get a full figure some day. Perhaps it will come with a different, evil, expression so as not to make this accessory redundant. The heads are all easy to swap, but you do have to be careful with the un-helmeted head and The Leader due to its long hair. There’s a tendency to want to pull the head back, but that will cause the hair to scrape against the neck and it will lead to paint rub. It will likely be hidden when another head is put on, but it’s something to be mindful of.

“We have to go help the others take down the Sentinels. Hop in, we’ll take the Blackbird!” “Umm, Logan, that’s…”

The articulation for Wolverine was what I would term basic, and with Magneto it’s more of the same, but less functional. The head is on a double ball peg so you can rotate it and have Magneto look down and he can look up slightly. With the no-helmet look, his ability to look up is further restricted by his hair. The shoulders are just ball hinges and he can raise his arms out to the side and rotate as far as the cape will let him. There’s no biceps swivel as instead there’s a swivel at the elbow which works fine. The single hinge grants just shy of 90 degrees of bend while the wrists swivel and hinge. The hands sit pretty deep on the bracers of his forearms though which restrict the ability to swivel. You will want to pull them out slightly to create more range before working at it (more on that to come). None of the hands seem to want to swivel on the ball hinge in the hands like I think they’re supposed to which would allow you to line the hinge up in whatever direction you want. Maybe I’m wrong though. There’s a ball joint in the diaphragm, but the cape isn’t going to let it do much. It basically just tilts to the side and bobbles forward a bit. It honestly could have been omitted entirely. There’s a waist twist below that which works fine and the hips are on some big old ball pegs. The diaper piece will restrict some motion, but he can kick pretty far, especially if you let the legs go out to the side a bit as they’ll want to do. He can almost do a split and there’s some thigh swivel at that point too. The double-jointed knees will let Magneto bend past 90 degrees and there’s basically a boot swivel at the base of the joint. It’s a bit awkward looking, but functional. Since the cape makes the ability to bend past 90 moot one could argue that Mondo could have simplified the joint and come away with something that looked better. As I said before, I don’t hate the look of the joint, but there’s some merit to that argument. Lastly, we have ankle hinges and rockers which work well. All of the joints are pretty smooth except for the diaphragm which is a bit loose. He holds his pose, but it could be tighter. More importantly, the lower half is plenty tight which creates a strong base which is important for a figure as back-heavy as this one. I haven’t had any shelf dives yet, but I’m definitely placing him near or against the wall on my shelf for peace of mind.

“I said ‘hop in!'”

Now for the part of the review that’s not as rosy, but does have a happy ending. I ran into some QC issues with my Magneto. The first was that I was missing a hand. My figure came with duplicate, splayed, right, hands and I was missing the one with the magnet in it. That was a bummer since I’d have much preferred to be missing the non-magnet hand, but at least I had the right fist with the magnet still so my figure could utilize multiple effect parts. The other issue was with the left fist right out of the box. When I want to rotate it the fist just came right off shearing at the post. The ease with which it happened tells me it was likely damaged before it ever got to me as the posts on all of the hands are cast in a very stiff plastic. I was able to drill the post out of the figure so I could still make use of the other left hands in the box, but I no longer had a left fist. If we were talking about a 20 dollar figure here I might have just let it go, but since this guy is rather pricey I figured I should reach out to Mondo to see if they had any spare parts. If they had suggested an exchange I might have taken that too, though I was so happy with the paint job on my figure it would have been tough. Instead, Mondo just apologized and told me a brand, new, figure was being shipped to me. I didn’t even have to return the other one. While it sucks to run into problems with any item purchased, with customer service like that it’s really of no concern since that’s about as good as it gets when it comes to taking care of the customer. And now my best friend gets a free Magneto that’s just missing a left fist and right, magnet, hand. Or at least, he would, if not for my experiencing the same issues with the second figure. I was able to remove the left fist from it no problem, but the right sheared off at the peg once again and I had to go into that one with a drill. I think part of the issue is that the hands should rotate on the peg inserted into them on the ball joint, with the peg in the forearm just providing stability. I tried heating all of the spare hands and I got some to actually move on the ball joint pretty well, but one of the clenchy hands actually snapped off of the peg in the ball so there’s another hand down. Both pegs, the one in the hand and the one in the forearm, are hexagonal and not smooth and round so they’re just not great at spinning. I’m guess Mondo does it this way to prevent looseness, but the fail right in my experience is too high with this setup. Again, if you buy from Mondo getting a replacement should be no problem so I don’t think it’s enough to scare away potential buyers, but definitely go easy and treat the hands delicately. And maybe be wary about buying this figure from other locations, especially eBay or other reseller places.

Soon comes the hard part: making room for Jubilee!

Mondo’s second entry in this line is a pretty damn fine one. Magneto looks incredible, and while the articulation isn’t likely to impress many, the number of heads and effect parts included make finding a dynamic pose rather effortless. The only downside is he’s so big and heavy that finding a proper flight stand poses a significant challenge. I’d love to find a way to display him levitating, but the included stand is rather useless when it comes to that task and finding another has yet to yield results. The combination of the large figure and the rigid cape poses quite the challenge there. Thankfully, the figure looks so damn good that it doesn’t take much for it to impress. The sculpt and paint alone mean this guy can’t possibly look boring even when placed in the most vanilla of poses. I think I even prefer him to last year’s Wolverine, which was my personal figure of the year, because Mondo just absolutely nailed the look of Magneto from the show. A special shout out to sculptor Alex Brewer for that and Mark Bristow for the paint. They really did an unbelievable job and I can’t wait to see what’s next for this line.

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