Tag Archives: shredder

NECA TMNT Toon “Start Shredding the News!” Ultimate Shredder

Shredder is back, but is he better than ever?

I am back! If you’re a regular reader then you probably didn’t notice much as far as content goes, but I’ve been out of commission for weeks now due to my laptop crashing. I was able to fix it, but it took some time to get around to it and it’s been a really long time (for me) since I’ve talked about toys. I’ve been going a little crazy not being able to do so because it’s a compulsion – I like to voice my opinions on the stuff I buy. I wasn’t sure where to start when it came time to finally making a new entry, but I figured I should make it as topical as possible and talk about a new NECA drop from its mega popular Teenage Mutant Ninja Turtles line and that’s Ultimate Shredder.

Original NECA Shredder on the left with the new Archie Shredder on the right.

Shredder was included as part of the inaugural release for this line way back at San Diego Comic Con 2017. That Shredder was a reworked version of the original Mirage Shredder that was cancelled (but eventually released) and then repurposed for a set based on the 1989 arcade game. Because of that, the likeness to the cartoon version of the character wasn’t perfect, but it was still far and away the best representation of the character ever committed to plastic. Not that the competition was stiff. I didn’t go back and re-read my thoughts on the figure (I think I will after I write this), but I’m pretty sure I was pretty happy with it. It’s a very good representation of the character from the show and it was done with a level of quality we hadn’t seen before. In 2025, the figure is certainly showing some age, but it’s still not even close to being a bad figure. The thing that stands out the most to me when I look at it is just the torso. It’s lacking in articulation and the figure doesn’t have the same amount of paint figures in the line are prone to contain so it looks a little cheaper.

He scales pretty well with the good guys.

NECA seemed to think that was enough to warrant a redo. And since Shredder is THE villain from the show, it makes sense. Revealed last year is this “Ultimate” take on the character. It’s a noticeably chunkier Shredder that largely corrects all of the aspects of the original release that were inaccurate to the source material. And as I theorized when I looked at the recent Archie Shredder, it contains some of the parts used to craft that figure (but probably not as many as you would have expected). And by and large, it’s an improvement. If you opened this review wanting to know if this Shredder is better than the old one then the answer is yes, in almost every way. The real question when it concerns this figure is will most want to spend $35 on another Shredder?

And he fits in pretty well with his crew.

Shredder comes in the Ultimate style packaging designed to mimic the old f.h.e. home video releases. Titled “Start Shredding the News!”, this is a figure sculpted by Tomasz Rozejowski with a credit also going to Kushwara Studios. Paint was handled by the frequent duo of Geoff Trapp and Mike Puzzo and Susan Capone is credited with tailoring. The artwork for the box was done by Aaron Hazouri and it’s a fun image of Shredder in front of several villains from the show all of whom have been captured in plastic by NECA save for Mr. Ogg (and I’m fine if he never gets a figure). There are product shots of the figure and it’s all pretty nice. I will say that Shredder looks off model to me, but I also don’t save the packaging so it’s not something I care about. And if you enjoy reading the little blurbs they put on the boxes, then you’ll probably get a kick out of this one.

Many plots in 80s and 90s cartoons revolved around a very important floppy disc.

Shredder stands at approximately 6.875″ tall to the tip-top of his helmet. If we bring in the old Shredder, we find he’s closer to 6.5″ while Archie Shredder is basically right at 7″. I do like this height differential when we bring in a turtle. More than the height though, this Shredder is chunkier, thicker, and it fits in better with the turtles than the slender old one. The wraps on the forearms are now accurate to the show as are the spikes on the shoulder pauldrons. The sculpt is all new compared with the original so there’s not much else to compare aside from the paint job and overall approach. That original Shredder had some embellishments on it to give it a gritty feel. Maybe it was a holdover from the Mirage take, but he has little scuffs and marks on his armor. The blades are also painted gray where as they’re white on the new Shredder which is more in-line with the show.

“For book club this month, we have this diary by the Kojima brothers. No, Rocksteady, not the guy who created Metal Gear…”

The paint is what stands out the most as a change. The paint on the original Shredder has cel-shading with grays and blues on the armored parts. On this new Shredder it’s all light gray with white blades. There is no cel-shading. There’s black linework throughout, but not shading like we saw with most of the line. I’ve always been kind of torn when it comes to NECA’s cel-shading. I don’t think it’s bad, it’s just not that ambitious and the black outlines and such seem good enough to me. I do wish this new Shredder had some shading on the helmet, at least. Just a little hit of white in places would help to create that illusion of steel the cartoon often utilized. A black line in the center of the faceguard might have worked well too, but that’s something that may have been tried and was nixed because it didn’t look right. Both the old and new have a soft approach to the chest in contrast with the Archie Shredder which is pretty faithful to the show. NECA reused the abs from the Archie Shredder which isn’t accurate, but it doesn’t look bad. I would have preferred total accuracy, and maybe just not doing the black lines for the abs would have done it, but it’s not ruining my enjoyment of the figure or anything.

What is not different across all three figures is the cape and this cape kind of sucks. It’s a very cheap looking material and it’s an almost shiny purple. The cartoon Shredder had a softer purple color to his cape and the way this one bunches up around the neck also doesn’t look great. We should be able to see his neck, but it’s all swallowed up by the cape. And there’s no wire in it. There’s some tailoring around the neck to keep it in control, but it’s nothing extravagant. Capes are a weak area for this line with only Dark Turtle having a good one. It’s a shame that the big villain of the series couldn’t get a comparable one to the Loot Crate figure.

This Shredder comes with a whole bunch of new stuff as is befitting the Ultimate release model. For hands, we get fists, gripping, open, and a left hand with a tight grip. That hand is designed to hold some of his smaller accessories like a wad of bills which appear to be Shredder bucks and a little blue floppy disk. He also has an amulet which he can hold in that tighter hand or with basically any hand since it’s a necklace. The gripping hands are for use with the Medi-Laser, an item from the first episode of the third season. It’s a gun that heals things, so not exactly a dastardly villain weapon, but Shredder stole it in the episode so that’s why it’s here. And it’s a new sculpt. It’s painted really well and looks pretty nice. The gray piece in the handle is also removable which I think is intentional because it was pulled out in the episode as a way to deactivate the gun. It’s tiny, so don’t lose it, but that’s a cool touch. Shredder also has a yellow book which is the diary of the Kojima brothers. It’s from a season 5 episode and Shredder used the book to summon some dead guys. Shredder also comes with a picture of his mother (aww!) which is in the same style as other pictures in frames we’ve seen before. The image inside is a render of the character and it looks okay, but it’s obviously not a figure and I wouldn’t hold my breath on one coming in the future.

Lastly, we’ve got some extra heads to talk about. Shredder’s default portrait is what you would expect, but it has the creative inclusion of being able to remove the crest. This is useful for the other helmeted head which doesn’t have a faceguard. but has the crest with the completed Eye of Sarnath from the season two episode “Curse of the Evil Eye.” The face sculpt and paint looks nice and the crests swap easily so you can power-up Shredder if you want. It unfortunately doesn’t swap with the Baxter Stockman head with Shredder’s helm and I’m surprised the Eye wasn’t on that Baxter head. Removing the crest on either head allows for the use of the included chef’s hat. I think this is from “Pizza by the Shred” and it’s the kind of silly, goofy, inclusion I like. We need a proper delivery boy Michelangelo now. Lastly, there’s a completely unhelmeted head which is very well done. Swapping heads is, unfortunately, just as difficult with this release as it was with the Archie Shredder. Use heat and I guess try to keep the cape dry if using water. If you wanted to, you could also probably use any of these heads with the Archie Shredder, but I can’t get the head off of mine and I don’t want to heat it up and find out. The hands, at least, are pretty painless to work with. One note with my figure is the right gripping hand is really loose. All of the other hands are find, save for that one. A little coating of super glue on the post could possibly remedy that.

Shredder looks pretty good and he comes with a lot of stuff, but can the thing move? As is often the case with NECA, the answer is “Ehh, for the most part.” NECA never sells out for articulation and this Shredder is basically the same as the Archie one when it comes to articulation. It’s completely pinless and the elbows and knees were lubricated at the factory so they move pretty freely. Nothing is loose or overly tight. With Archie Shredder, I couldn’t get the waist to do anything, but this one has a waist swivel that is unencumbered and moves fine, but it’s just a swivel. There’s no ball peg so all of your crunch is going to come from the diaphragm joint, and like Archie Shredder, it’s not very effective. It rotates and tilts a bit, but it barely moves forward and back. The posing is very basic. It’s better than the original Shredder from 2017, but not by a lot. It did drop the toe joint though, but since that old Shredder has a bad toe joint I don’t consider it a loss.

And that’s NECA’s “Ultimate” take on the Shredder. Does it live up to that name? For the most part. It looks like the character from the show which is what the line places the greatest amount of importance on. There’s no real quality control issues and it comes with a lot of stuff for $35. I have seen some people complaining that he doesn’t come with a sword and I suppose that’s valid. If you have been collecting this line for awhile then you probably have no shortage of swords laying around so I don’t personally care, but if you’re going to call a Shredder release the ultimate version then I don’t blame you for thinking it should have a sword. The same could be said of the lack of a communicator, but again, that’s another thing I personally don’t need more of. My only real complaint is just the cape. I don’t like this cape, I’ve never liked it, and I know NECA can do better.

The battle that will never end.

If this release is something that interests you then you can currently find this guy at Target stores. As of this writing, the first online drop has not happened and I don’t know when Shredder is going to be made available there. I found this guy in stores and there were a lot of them. It’s part of yet another Haulathon and this time the figures are being stocked in a cardboard display stand which, from my experience, could be literally anywhere. I nearly missed it in my store because it was in a little opening between sporting equipment and home lighting. Yeah, really odd placement. He was stocked with Dark Leonardo, Hunter Leonardo, and the Mirage Battle Damaged Shredder. This is the only release I personally wanted and I’m not sure how much I’ll be buying from this latest round of releases (a pair of two-packs are expected, Panda Khan, and more Mirage figures), but this is the one I had to have. And since it’s Shredder, I’m guessing it will be the most sought after, but also the most plentiful so don’t panic if you haven’t found it yet and keep looking out. And help each other out, if need be. Good luck!

If you’re interested in more Shredders and all things turtles, we got you covered:

NECA TMNT Adventures Shredder

Conventions are always a great time, even from home, because lots of toy companies use them to show off their latest and greatest. Last year had a number of surprises from NECA where Teenage Mutant Ninja Turtles were concerned. And some of those surprises were pretty damn big. When those conventions end, it’s always fun…

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NECA Cartoon TMNT Accessory Set

We’re well into the cold of winter and spring feels like it’s just around the corner which means it must be time for another NECA Haulathon. Haulathon, if you don’t recall from last year, is basically a tandem promotion between NECA and Target which was just an excuse to get NECA some more visibility in…

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JoyToy TMNT Shredder

Enter the Shredder.

Every hero needs a villain, and for the Teenage Mutant Ninja Turtles that number one villain is The Shredder. Setup as a foil in his original appearance, Shredder really became the main guy when the cartoon series was put into development. That show needed a villain who was always around and Shredder was the best choice. Ever since, he’s basically remained in that role with few exceptions so whenever a new company steps in to put their stamp on the franchise they usually bring old Shred-head along with them.

He’s a little Shredder.

JoyToy’s 1:18 scale line of Teenage Mutant Ninja Turtles action figures got off to a strong start with the four turtle boys. Whenever I approach a new take on the property, I always like to start with the turtles and Shredder. If I really like what I’m seeing then I’ll start to fill in my collection. Shredder is the seventh character in this line to go up for order and my fifth addition. Though technically I committed to Bebop and Rocksteady first, but they haven’t shipped (I think I’m going to have to change vendors). I’m fine with that though as when I first saw JoyToy’s take on the turtles I really wanted to see their Shredder. And once he was unveiled it turns out he looks pretty familiar.

These turtles scale much bigger than typical turtles.

Shredder arrives in the same style of box as the turtles. His design is that of a heavily armored Shredder and, for me, it’s impossible not to get 2k3 vibes from this figure. He has huge shoulder pads, a slim face, and a sash fashioned with the red Shredder logo from that show. He’s basically all silver and black and his eyes are little white points in the blackness of his helm. The main difference between the two designs is the texture of the armor of this figure is a bit more realistic and also weathered, to a degree. And his eyes aren’t red. The number of blades on the shins and forearms is different and this Shredder has a fashionable, purple, cape and sash.

And if JoyToy is indeed going to copy that 2003 look of the villain then that’s a pretty good one to copy. I love Shredder in that show and I was really impressed with his portrayal back then so this is a great foundation for this figure. It’s a lot of colored plastic, but there’s a dark wash applied to grime the figure up a bit. There is some white on the sleeves which is oddly placed, but the metallic armor does a decent job of selling the illusion of metal. The one aspect of the presentation I’m a little down on is the height. At 4.25″ this Shredder isn’t much taller than the turtles who stood right around 4″. This puts Shredder at about 6.375′ if he were a real person. That’s well above average and seems about right for Shredder so I guess my issue is more with the height of the turtles, not Shredder.

Shredder comes with a bunch of stuff, some expected, some familiar, and plenty new. For hands, Shredder has gripping, tighter gripping, and bladed. The bladed hands are fists with his customary blades that are held affixed to a band that slide over his fingers. They look cool, but if you want to utilize his weapons then you’ll have to go with the gripping hands. And for weapons, Shredder has a katana, a short sword, and a pair of double-bladed weapons. The curved nature of the bladed portions makes me think of the weapon included with the Playmates turtles that resembled a hook of sorts, even though it’s a different shape this time around. Shredder does not have storage for those, or technically any weapons. He has a pair of scabbards on his belt, but they have dummy handles that plug into them. The scabbards are a bit warped from the package so maybe that’s why? I’m surprised they don’t just function as intended. There’s also a pair of throwing stars which work well with the tighter gripping hands and Shredder also comes with a disc stand with his own logo on it. Like the turtles, he has a quadrant of a larger display stand. This one is made of white “stone” with a center manhole so it’s different from what the turtles came with which is cool. I’ll need more figures if I want to make a whole base.

He has better range going out to the sides at the hips than the turtles, but kicking forward is still an issue.

Articulation for Shredder is similar to the turtles, but also different. The head feels like a double ball peg and the softness of the helm allows for a decent range of motion. The ball hinge shoulders work fine and the shoulder pads are soft and can be dealt with there. Peg and hinge elbows allow for swivel and 90 degrees of bend. Wrists are ball-hinges, rather than double-ball pegs, and they work as intended. The diaphragm features a ball joint with another at the waist. Between the two, Shredder gets good rotation and even decent forward and back “crunching” motion. It can get a little gappy, but it’s not too bad. Hips continue to be a problem for JoyToy though. Shredder can almost hit a split, so that is much improved over the turtles. He can kick back an okay amount, but kicking forward is dreadful. I don’t know what they’re doing to so severely limit the forward movement of the legs, but they need to correct that. There’s just not enough room between the top of the leg and the abdomen so if you push it beyond what it wants to do you’ll probably separate the figure at the waist. Since it’s a ball joint, this isn’t a scary thing, but it makes it easy to see what’s going on. There is a thigh swivel which does what thigh swivels do. Double-jointed knees go a little beyond 90 and the ankles work well with a hinge and rocker setup.

I really like this Shredder. It’s not perfect, but for a 1:18 Shredder it’s pretty much all we have in this scale. And that by no means is an indication that I’m settling here. This is a nice figure. The upper body poses really well and you should have no trouble finding some intimidating poses for this figure. And I think it’s a better overall figure than the turtles and I really like those figures. If you’re into this scale and took the plunge on those turtles, then you owe it to yourself to add this Shredder to your collection. He’s great and it makes me want to see more from this line. Maybe I should get the Foot Soldiers I passed on? Can I continue to hold out hope that BBTS will get Bebop and Rocksteady? I’d hate to miss out.

We’ve got more Shredders and more JoyToy Turtles for you to check out:

JoyToy Teenage Mutant Ninja Turtles

It’s been said before and it will be said again: everyone is making Ninja Turtles. It feels like the list of companies not making Teenage Mutant Ninja Turtles is smaller than the list of those who are. Viacom has not been shy about licensing the brand out to toy makers and it’s reaching a point…

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NECA TMNT Mirage Studios Karai as The Shredder

Where do you take your heroic comic book franchise when you kill your main villain in the first issue? Well, you first undo that rash decision by bringing him back! Teenage Mutant Ninja Turtles co-creators Kevin Eastman and Peter Laird famously killed The Shredder in the first issue of their comic. They never intended to…

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MOTU – Turtles of Grayskull Shredder

For today’s latest Turtle Tuesday action figure review, I think we can go a little light. That’s because I am looking at yet another action figure release from the Mattel Masters of the Universe Origins – Turtles of Grayskull crossover line between the heroes and villains of MOTU and those of Teenage Mutant Ninja Turtles.…

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NECA TMNT Mirage Studios Karai as The Shredder

There’s a new Shredder in town.

Where do you take your heroic comic book franchise when you kill your main villain in the first issue? Well, you first undo that rash decision by bringing him back! Teenage Mutant Ninja Turtles co-creators Kevin Eastman and Peter Laird famously killed The Shredder in the first issue of their comic. They never intended to do a second so there wasn’t much thought given to the character, but it was The Shredder that would be selected to be the main foe for the Teenage Mutant Ninja Turtles as they made the leap to other forms of media. The comics basically followed suit by bringing Shredder back first as a clone, or rather, various clones. Once that was exhausted, the two had a new solution: offspring.

The daughter is a little more trim, but nearly as tall as daddy.

Credit to Eastman and Laird for selecting Karai as the successor to The Shredder. Most creators would probably turn to the son, but they decided to go with a daughter. Karai entered the picture during the City at War arc, a sort of grand finale to the Mirage era of TMNT. She, not surprisingly, set out to avenge her father who was murdered by the turtles. She decked herself out in traditional Foot ninja garb while also taking on the armor of her father, including his rather famous helm. Karai has since made the leap to other TMNT media and is pretty well known at this point, but for a time, she was basically only known to fans of the comic books.

Karai slots in pretty well with other figures in the line.

NECA’s take on Karai, dubbed Karai as The Shredder, depicts her as she first appeared as basically the new Shredder. She comes in the standard Mirage Studios box with brand new artwork by Kevin Eastman. The figure is a sculpt by May Thamtarana with paint by the usual duo of Geoffrey (no longer Geoff?) Trapp and Mike Puzzo. The figure is currently shipping to Target as part of the latest TMNT promotion there, but it’s expected this figure will see a wide release in the not too distant future.

Karai is depicted in her Shredder disguise which is not much different from the Foot ninja or the other versions of Shredder we’ve seen from NECA. She stands about 6.5″ tall and out of the box she comes unhelmed. She is understandably more slight than those Foot ninja or her father, but she does feature comic style muscle tone on her bare arms. The figure is predominantly a dark red with sculpted linework and painted details in black. Her skin has a slight olive tone to it which adds to the overall darker presentation of the figure versus the old Shredder. She features a pretty angry looking face with a somewhat messy head of hair like she’s either in battle or perhaps just discarded her helm. The painted details are all quite sharp and the armored portions of her attire are painted a lustrous silver with black detailing.

Realize your destiny, Karai.

Karai’s appearance gets kicked up a notch when the standard head is swapped with the helmed one. Not because there is anything wrong with the default look, but because the helmed head is just done so well. It’s the same silvery color as the bladed bits, but with a liberal use of black shading. Her eyes are just white slits in blackness and I love the shading on the mouthguard portion. The black around her eyes almost looks like it doesn’t quite fill the entire area though, but I think it’s intentional and not a defect of my figure. She absolutely looks like someone who would emerge from the darkness and take your life before you even knew what happened. Standing her beside NECA’s original Mirage Shredder also highlights how far the company has come with its paint applications. The old figure looks downright bland by comparison as there’s a lot of bare plastic and less shading. I suspect we’ll eventually get a new Shredder on an all new body (like we are with the cartoon line) to replace this one some day because it’s definitely fallen behind the newer releases when it comes to shelf presence.

If she doesn’t want to wear it she could always use it as a trick or treat bucket.

Karai also features an assortment of hands and weapons. For hands, she has a set of fists, gripping hands, and open hands. The gripping hands feature the much preferred vertical hinge, a change I’ve been calling for with NECA figures for awhile now, though unfortunately the hinge on my left hand is stuck. No amount of heat or messing with a blade has been able to get it to budge for me and it looks like the disc portion is protruding ever so slightly more than it is with the right hand so I’m thinking it’s a factory defect. The hands in general did feature tight hinges because they’re painted silver so you may need to break the seal, so to speak, to get them moving.

That’s a pretty nasty looking weapon.

While I love the vertical hinge, I do have to say that the gripping hands could have been executed better. Or maybe it’s the fault of the weapons, but Karai struggles to get a tight grip on most of them. She has a long, bladed, staff which features a shaft that’s just a little too thick for how her hands are molded. She can hold it, but it will fall out a lot and probably drive you nuts as you work her into a pose. Her long sword is basically the same and I believe it’s a weapon we’ve seen with the Foot Enforcer. She does have two, smaller, swords which both feature knuckle-guards. These work much better with her hands and maybe it’s because they’re the only newly tooled weapons in the set? She also has an empty mask she can hold or have placed on a shelf beside her. It’s all one piece and, no, it won’t fit over her unmasked portrait. It’s a fun inclusion and will probably be appreciated by toy photographers.

You can kind of see how chunky that sword handle is even in this shot.

Articulation for Karai is pretty much standard for the line. The head is on a double-ball peg and moves around pretty well. The helmeted head actually has better range as the hair of the standard portrait limits the range looking up. Shoulders are your standard ball hinge and the shoulder pauldrons will get in the way a bit when rotating or trying to raise the arms out all the way to the side. There is a biceps swivel, double-jointed elbows, and the wrists swivel and hinge. This figure is not pin-less, which ordinarily wouldn’t bother me, but her arms are so thin that I do find myself wishing they were pin-less. There is no forearm swivel with the armor that I can find which does disappoint me. I like being able to line them up with the hand blades, but the only way to do so is via the bicep swivel.

She wields these a lot better than the larger weapons.

In the torso there’s a ball joint just under her bust. This provides for a little back, a little forward, and a generous amount of tilt as well as rotation. There’s a ball joint in the waist as well, though her sash comes up pretty high over her abdomen and will limit the forward and back movement there making it mostly just a swivel point. The ball-jointed hips will allow the figure to hit full splits out to the side and swivel at the inner thigh. She does have a “diaper” covering on the crotch which limits her forward kicking. She can be forced into a 90 degree kick forward while kicking back is minimal. Double-jointed knees follow and the ankles feature the standard hinge and rocker. Because of the shin guards, I would have welcomed a boot cut, but NECA declined to give us one. Karai also has pretty small feet so she can be a little challenging to stand, but overall her articulation is fine and she’s likely more dynamic than most of the figures in the line given that she’s not nearly as bulky as most.

Karai was basically a no-brainer for the Mirage line and presenting her in her Shredder attire made the most sense. She does feature some other looks in the comics, but this is really the only one I need. I’m curious if NECA will do more variants of her to get more out of these molds. It seems like they’re committed to doing IDW color variants of all of the figures so it certainly wouldn’t shock me to see the same take place with Karai. I do think she turned out well, I just wish she could wield her weapons a bit better. It’s also a shame I have a seized wrist hinge, but hopefully that’s not a widespread issue. At approximately $37, she’s not a cheap figure, but a bit better value than some of the others currently out there by NECA. Karai should make for a nice addition to your TMNT Mirage Studios display, now hopefully we can get a better Shredder to join her.

We have plenty more from NECA and Mirage Studios Teenage Mutant Ninja Turtles:

NECA TMNT Mirage Foot Enforcer

When a regular Foot Ninja just won’t cut it, The Shredder has to turn to the Foot Enforcer. This brute of a specimen is bigger, stronger, and comes packed to the gills with an assortment of weapons designed to reduce the turtles into a pile of flesh and shell. And they’re needed, because how often…

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NECA Mirage Shredder and Foot Clan NYCC Exclusive Set

The Shredder had a rough go at things for awhile when it came to plastic. He was featured rather prominently in the old Playmates line, though perhaps not as prominently as one would expect. Playmates never did do a movie version of him, aside from Super Shredder, and his figure was arguably the worst from…

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NECA Mirage Studios Teenage Mutant Ninja Turtles 4-Pack

When it comes to the popularity of Teenage Mutant Ninja Turtles a lot of the credit goes to Playmates Toys. Kevin Eastman and Peter Laird created the characters born out of a joke. Credit them for having the vision to think this joke had appeal beyond their small circle as they self-published Teenage Mutant Ninja…

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MOTU – Turtles of Grayskull Shredder

Shredder has entered the fray.

For today’s latest Turtle Tuesday action figure review, I think we can go a little light. That’s because I am looking at yet another action figure release from the Mattel Masters of the Universe Origins – Turtles of Grayskull crossover line between the heroes and villains of MOTU and those of Teenage Mutant Ninja Turtles. These figures are essentially all the same. They have the same build, engineering, and some even have the same weapons. The differences are mainly in the head sculpts and whatever additional clip-on armor is provided. And for today’s release we are looking at the chief villain of TMNT: The Shredder!

Looks like this Shredder chooses to bring an axe to a sword fight.

When I first saw this MOTU-ified Shredder I wasn’t 100% sold on it. Even though Shredder figures are usually among my favorite in a given TMNT line, this one wasn’t an instant hit. It evokes memories of the original Playmates Shredder, one of the few Shredder figures I don’t care for, with its bare chested approach and black pants. It is, of course, on a MOTU Origins body so it’s not in that ridiculous preposed position of that figure, nor does it have any soft goods or blue metal. Instead, we have Shredder with a full helm and a Shredder/Foot-themed harness across his chest with a blue, plastic, cape affixed to it. The promo images made the armored pieces on his arms, shins, and helm look very plasticky. I am happy to say that in-hand it looks noticeably better.

I suppose he looks menacing enough.

That’s not to say I’m in love with what I see here. And it starts with the helm. Mattel gave Shredder a full helm that basically just has some eye holes in it. The eyes are red with black surrounding them. The fins atop the helm are a little different in that the two going around the helm connect in the back, which looks fine. It’s textured like crudely smithed steel with impact marks and the rear of the helmet which surrounds the head has a texture similar to that of movie Shredder, specifically Secret of the Ooze just without the gold coloring. That stuff is all fine, but what I don’t really care for is the face. Mattel sculpted the mouth area like it has an actual opening mechanism. And the shape of that mouth is like that of a crudely made robot with a severe underbite. I don’t like it and it makes him look like a dinosaur to me.

This duo looks rather formidable.

The rest of the figure is mostly fine. The pauldrons at the shoulders and forearm guards basically slide on while the shin armor clips on. It’s all snug and stays in place and it all has the same color and dented texture of the helm. What I don’t like is that the blades which go on the backs of Shredder’s hands are part of the forearm piece. You basically position that armor so that it appears to be affixed to the back of his hand. It probably would have been too cumbersome to have the blades slide onto the hands, but I think this is the rare spot were uniquely sculpted hands were called for.

I’m told this is a Horde Crossbow.

And speaking of hands, Shredder features one gripping hand and one open hand, which is pretty unique from my limited interactions with this line. It’s just like the old Playmates figure with the right hand for gripping and the left open and I’m guessing it’s a nod to that figure, because why else would Shredder need an open hand? For slapping jerks? The gripping hand is useful for his included axe accessory. It appears to be new since it has a 2003 era Foot symbol stamped into it. It has a serrated edge and looks pretty nasty, though it’s just the one color which matches the other “metal” parts of the figure. Shredder’s other weapon is a crossbow which can snap onto a forearm. It’s a dark gray with what I guess is a dragon head in the center of the bow itself? There are two tabs inside the apparatus that look like they have a purpose, but I don’t know what that could be. It’s possible this weapon is reused from some other release that had a clip-on arrow or something for it that is not included here.

He has enough articulation to, more or less, achieve his “classic” pose.

Articulation for Shredder is exactly like the other figures in the line so there’s not much to discuss. The added armor at the shoulders doesn’t hinder movement there, nor do the armored parts on his forearms and shins. The ankle rocker continues to be a sore spot with this line. I felt it worked fine with the turtles, but most of the other figures have more of a swivel than a true ankle rocker. The angle of the pin going into the foot isn’t severe enough for it to function properly which is a bummer. Shredder at least has fairly wide feet relative to his body and even with the added weight of the cape coming off of his back he’s fairly painless to stand, unlike Skeletor which has fallen over multiple times since entering my shelf space.

“You guys look like a couple of dorks.”

This Shredder is fine. Nothing really spectacular going on here or anything unbecoming of the character. It’s a fairly unimaginative take on Shredder and the few, subtle, changes made to his design to fit into this MOTU aesthetic offer little. The axe accessory, while a little unusual for Shredder, is at least fine and looks pretty violent. The crossbow kind of sucks though. At the end of the day, I bought this figure because he is Shredder and my Turtles of Grayskull collection is large enough that Shredder felt like a necessity. He’ll likely end up being one of my least favorites though and I’m holding out hope for a Super Shredder deluxe figure to make up for this one (Note: since writing this Mattel has shown off a mutated, snake, Shredder for this line that might be interesting).

Shredder vs Splinter. The cosmic ballet goes on.

Check out these other reviews from Mattel’s Turtles of Grayskull line:

MOTU – Turtles of Grayskull Deluxe Sla’ker

It’s a Tuesday, and I have a new Turtles product to talk about, so let’s make it another Turtle Tuesday! And today brings us the second in the line of deluxe Masters of the Universe Origins – Turtles of Grayskull line exclusive to Target – Sla’ker: The evil cybernetic snapping turtle! This is Slash, the…

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MOTU – Turtles of Grayskull Skeletor

When it’s come to the Turtles of Grayskull line by Mattel, I have mostly stayed in the Teenage Mutant Ninja Turtles side of the pool. I have all four turtle boys plus Sla’ker, who is more Slash than Faker if you ask me. The one exception has been Mouse-Jaw, but the classic Masters of the…

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MOTU Turtles of Grayskull Krang

Two words that are much hated in the toy collecting community are “Store Exclusive.” Add a “Walmart” in front of that phrase and you get something akin to a worst nightmare. The world of “collectibles” has always relied on same degree of scarcity. The 90s saw a collector boom across various mediums which created a…

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NECA TMNT Mirage Studios Shredder Clones

From the pages of Mirage Studios come the Shredder clones!

NECA and Target’s Haulathon event which has seen a vast assortment of product dumped onto shelves recently was not content to limit the products to just the cartoon Teenage Mutant Ninja Turtles. Far from it, as an assortment of comic book based characters were also released and today we’re going to look at the first of 5 such releases: the Mirage Studios Shredder clones. In the original comic series, Shredder was unceremoniously killed off in the very first issue. He was never supposed to be a reocurring villain and really no one likely expected to even do a second issue of Teenage Mutant Ninja Turtles, but the comic sold well so another had to follow. Co-creators Kevin Eastman and Peter Laird had no trouble coming up with other adventures for the boys, but the popularity of the Shredder character meant that he had to come back in some way. And he would, eventually, but first we got the clones.

“You ready to mess shit up, little buddy?”

Issue #20 of the original run saw the debut of the clones when they showed up and killed off the Triceraton warrior Zog (more on him in the coming weeks), though their full debut came in the following issue when the turtles actually did battle with them. The clones were essentially an attempt by the Foot to bring back the Shredder, but something must have gone wrong. They needed a few tries, and it would seem this trio of clones represented those first few failed attempts. One such clone is known as the Claw Shredder. A figure of him was released as part of the latest round of Loot Crates and it was basically a slender Shredder with big claws for arms. The other two clones are the subject of today’s post as they’ve been released together: Multi-armed Shredder and Mini Shredder or Shrimp Shredder. I don’t know if they necessarily have official names as these clones have now appeared in multiple iterations of the franchise and even in toy form. I suppose their official name isn’t important and all you need to know is we get a big, beefy, version of Shredder with four arms and a small Shredder. These two have been released as a two-pack and come in an oversized version of NECA’s Mirage packaging featuring new artwork by Kevin Eastman.

He may be little, but don’t turn your back on him.

I suppose we can start with the Shrimp Shredder, my preferred name for him. He’s more like an accessory, but since the box does say “Shredder Clones” with a plural, we can treat him like a figure. And this will be quick because there isn’t much to him. He stands at roughly 2.75″ to the top of his helmet, but his true height would probably add another half inch to him. That’s because he’s in a permanent crouch since his legs are prepositioned and lack knee articulation. His color scheme is like that of the standard Mirage Shredder so he has a red outfit with brown wraps at the forearms, waist, and boots. He looks like a tiny Shredder with the only difference being his skin tone is an earthy brown and he has red, glowing, eyes from behind his mask. He has just a single blade on each hand as opposed to two and features no spikes at the shin. The figure has the cutomary black line work this line is known for and it’s all really clean. The helmet and other “metal” parts have a luster to them. They’re painted in silver with hits of light blue to create the illusion of metal and it looks really sharp. It’s really impressive how much detail is packed into such a small figure and the lack of paint slop is to be commended.

“Destroy them, my clone! Take no prisoners!”

Where the little guy does come up short is in the articulation department. He’s not a slug figure, but he also doesn’t do a whole lot and it’s very similar to the baby turtles we saw in the recently released accessory set. The head is on a ball peg, but it’s pretty large relative to the creature’s body so turning it will result in it coming into contact with the spiked shoulder pauldrons. He can look down, but he can’t look up, and there’s really little in the way of nuance posing. The shoulders rotate and hinge, but they can only go so far because the elbows are bent. Eventually, the spikes on the hands will hit something when rotating and the pauldrons obstruct the figures abilito raise its arms out to the side. The hips are ball-jointed and they’re mostly unrestricted. They do kick out to the side more than forward, but his bent knees mean he wasn’t going to do kicks anyway. They pivot and can go forward and back and are easily the most accessible of the joints. The ankles feature hinges and an ankle rocker. He’s not really going to do much. You get a few options in how the arms can be positions and the legs being bent means you can’t really take advantage of all of the articulation down there. He can basically crouch, sit, kneel, or be on one knee. He’s not too hard to stand, easier than the baby turtles, so mostly he’s fine. If they could have given us knee and elbow articulation that would have been nice, or maybe just swappable legs and arms? He gets the job done though and he’s not the main attraction.

“See, dude? I told you this would be way more fun than fighting.”
Is that you, Goro?

That’s because the big guy is. We’re talking about the multi-armed Shredder, or Shiva Shredder in some parts, and he’s definitely the more impressive of the pair. Standing at around 6.75″, he’s the tallest in the Mirage line so far, or would be if he wasn’t being released at the same time as Zog. More so than the height, he feels big because he’s very broad in the chest and he needs to be because he has four, beefy, arms that need to attach to that trunk. Everything about his design is broad as even his head is practically square-shaped compared with the more rounded features of Shredder. His chin is squared-off behind the metal plate and the color scheme for this guy is the same as Shrimpy. Also similar to the little guy is that he only has one blade on each hand, but since he has four hands he has the same number of blades as Shredder. The paint is all the same so same flesh color, same approach for the steel, and so on. And like the little guy, it’s all applied exceptionally well and is mostly free of defects. The actual spikes on hims are quite firm and pretty sharp too so keep this one away from your little ones. I kind of have a “thing” for designs with four arms so I am especially taken with how this guy turned out. He’s going to look awesome in your display whether you have a ton of releases or just a few.

This guy might require both swords to take down, Leo.

Now when it comes to the articulation there’s a lot to work with, but this clone still feels like most releases from NECA. The head is on a ball peg and there’s also a ball peg in the base of the neck. He gets good rotation there with plenty of room for nuance posing. He can look up only a little due to the shape of the helm, but he can look down rather well. There’s nothing in the torso and I’m guessing that’s because of the arms. Each one is articulated as expected. We get a shoulder hinge with rotation at the peg insert, there’s a biceps swivel, double-jointed elbow, and wrists that swivel and hinge. Rotating the arms is a bit cumbersome because they conflict with each other or the pauldrons, but it can be done to a certain degree. The elbows, even though they’re double-jointed, really only give 90 degrees of bend because the gauntlets on each arm ride up so far and the biceps on this guy are pretty massive. You can rotate at the gauntlet as well which I like because it allows you to keep the forearm blades in-line with the hands. There is a waist twist, but it’s just that and doesn’t feel like a ball-joint. The hips are the standard ball hips and this big boy can almost do full splits as a result. He doesn’t kick forward very far, and the legs tend to go out to the side more than forward. There is rotation at the thigh and the knees are double-jointed and can bend past 90. There is no boot cut, but the ankles hinge and have a rocker which works well enough. In terms of stuck joints, I had a little trouble with the left knee, but I was able to get it going without having to resort to hot water or a hair dryer. Some of the biceps and elbows were a bit stubborn, but again, nothing that required heat. His a big, brawler, type so I think the articulation here is good enough and he stands easily so that’s a plus.

“My arm! The filthy reptile slashed off my arm!”

When it comes to the accessories, this set is somewhat lacking. Unless you consider the little clone an accessory, then I guess it’s better. He has no accessories, but the big guy gets some extra hands. He has, in total, two fists, two clenching hands, two gripping hands, and two chop hands. I guess if you wanted four fists you’ll be disappointed, but I’m good with the variety. He also comes with some battle damage accessories. In the comic, these guys were made up of some weird worms. They’re like a hive mind and whatever they eat they can replicate, or something. It’s not important, but when they get damaged the purple worms become visible which is pretty gross. What you can do is pop off each forearm just behind the gauntlet, which is why you get a swivel point there. With that removed, you have a cap that can go over the stump which makes it look like a bunch of purple worms are visible. And for the discarded limb, there’s another purple cap that can attach to the that making it look like the worms are spreading out from it. It’s pretty cool and certainly helps for those into toy photography or want to stage a fight on their shelf. The pieces work fine and look fine as well, but that’s it for accessories. Is it pretty slim? Yeah, but I don’t know what else we could really ask for. I guess more battle damaged parts if that’s your thing, but I’m more or less content with this.

Including the original Shredder with them highlights the strides NECA has made in painting the metal bits.

The Shredder Clones two-pack is another very specific release and one that unfortunately is limited in value by the presence of a Loot Crate figure. If you have the Claw Shredder then you probably want these guys and if you don’t then you might not see the point. The good news is, the Claw Shredder really hasn’t been that sought after and aftermarket prices haven’t been terrible. They might go up now that these guys are out, but he’s certainly easier to get than Scrag. I have that figure so I wanted this pair and I’m happy to have them. I’m also happy to say that they came in at $40 which doesn’t seem terrible. With online retailers charging $38 for Casey Jones and the Utrom, $40 for this pair feels like a pretty damn good price. That’s the Target price though and when this gets sent to specialty retail he may very well cost more. We’ll have to wait and see. For now, this pair is only available at Target stores for the month of March and it remains to be seen if it will be refreshed or if it was a one and done affair. If you’re into the Mirage stuff and you come across this one then I definitely recommend it. You can never have too many four-armed figures and apparently you can never have too many Shredders.

Here’s some more TMNT goodness that might interest you:

NECA TMNT Mirage Studios Utrom

We’ve become so accustomed to having the Teenage Mutant Ninja Turtles in our lives that the name of the franchise has almost lost all meaning. Well, maybe not all, but I feel we mostly have lost sight of how ridiculous a concept this franchise is. And it extends to other characters in the franchise and…

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NECA Cartoon TMNT Accessory Set

We’re well into the cold of winter and spring feels like it’s just around the corner which means it must be time for another NECA Haulathon. Haulathon, if you don’t recall from last year, is basically a tandem promotion between NECA and Target which was just an excuse to get NECA some more visibility in…

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NECA TMNT Secret of the Ooze Ultimate Shredder

“There is only one thing next…”

For the first time in a long time we went a week without a blog entry here. That’s because I took a much needed vacation and didn’t schedule anything. I’ll probably be backing off a little bit as we dig deeper into 2022 since there’s a certain holiday I need to get crackin’ on if I don’t want to be chained to this blog in December. I’m still committed to reviewing all of the fun toys I buy and today we’re going full Turtle Tuesday with a look at the latest from NECA Toys: The Secret of the Ooze Ultimate Shredder!

NECA’s Teenage Mutant Ninja Turtles family of products has expanded exponentially over the past few years, but the movie line has been far more steady. The company has pretty much exhausted product for the first film which means it’s time to dig a little deeper into the 1991 sequel The Secret of the Ooze. The Secret of the Ooze is definitely one of those films many loved as children, but upon a revisit in adulthood it doesn’t hold up particularly well. That’s largely due to the shift in direction to pivot away from the gritty format of the comic book and more into the Wacky Town antics of the cartoon that really launched the TMNT franchise into the stratosphere. Many parental groups took issue with the violence of the first film and supposedly actress Judith Hoag wasn’t really onboard for it either nor was Jim Henson whose Creature Shop provided the sophisticated costumes to bring the turtles to life. Golden Harvest and New Line Cinema were able to convince Henson to return for the sequel (he would unfortunately pass away before the film’s release) while Hoag was replaced with actress Paige Turco and the sequel was fast-tracked for a 1991 release to capture on the fad before it burned out.

Considering we never see his face in the film, NECA really didn’t have to go after the likeness of actor François Chau, but it did and as usual completely knocked it out of the park.

A less obvious recast for the sequel was actor James Saito in favor of François Chau. I don’t think there was any real reason for such a decision beyond the sequel being put together quickly and some actors likely having other commitments. Like Saito, Chau is just asked to put on a costume and emote while the voice of the character was actually dubbed later. I guess neither was able to do a menacing Shredder voice. As a kid, it was not a surprise to see Shredder return for a sequel since he was the big bad guy in the cartoon, but when viewing the film franchise on its own it’s a bit surprising to see him back since his defeat at the conclusion of the first film seemed pretty final. The guy fell off of a building into the back of a garbage truck. Maybe the fall didn’t kill him, but Casey Jones (who also didn’t return because some felt his character was too violent) activating the crushing function of the truck surely would have! No matter, this is a story about mutated turtles after all, so Shredder is back and he’s got a new look to show off as well, hence why we need a proper action figure.

There’s a lot of old with this figure, but also some new including something I would not have expected.

Ultimate Shredder is the fourth “Ultimate” release in NECA’s movie line and just the second release for The Secret of the Ooze at retail, not counting the Super Shredder variants. Tokka and Rahzar were released as a web exclusive while the actual Secret of the Ooze turtles were put up for preorder earlier this year and are not expected to arrive until early 2023. Considering how turtle-heavy so many lines associated with TMNT have been, it’s pretty cool to see Shredder be the first one out of the gate here and not just once, but twice! This Shredder follows the release of the same character from the first film and utilizes quite a few parts from that figure. And even though Shredder just basically storms around a garbage dump screaming about babies for most of the film, NECA still crammed the box full of accessories to make this a worthwhile release.

Of course, the biggest change is in the design of the helmet.

Shredder comes in the standard five-panel window box packaging that’s largely adorned by photographs of the figure itself. He stands right around 7″ to the top of the head and beyond that if you factor in the entirety of the helmet. Shredder is depicted in his film-accurate costume which featured a purple suit and swanky new helmet. Like the first Shredder, the paint job on the costume has a slight shimmer to it which bounces light very nicely. The black belt returns with the fabric strip over it to make it sort of functional if you want to stash a weapon or accessory in it. The arms and legs are reused from the first Shredder release as are the bladed bits on the forearms, shoulders, and shins. What’s new is obviously the head as this Shredder helmet featured serrated blades while the helmet portion has gold-tinted panels affixed to it (I think this was supposed to make the helmet look repaired in the film). The faceguard is the same, but underneath that is Chau’s likeness and it’s far more beat up than previous. NECA did a fantastic job with the painting of the face and for trying to piece together what Shredder’s face was supposed to look like now given that we never see it, we just see hints of the damage in the few closeups we get. Also new is the torso which is a bit of a surprise. I’m not sure why they felt the need to sculpt a new one, but I’m not complaining.

Shredder and his super form(s).

Shredder looks good placed among the few other Secret of the Ooze releases we have. He’s well-sized and the appearance of the figure looks very screen accurate. There isn’t much to find fault with from an aesthetic point-of-view, but I can find something. The blades on the helmet look like they could be angled down a bit more to better match the film and the box cover image. The only other very minor criticism I can levy at this one is that when viewing the figure from the side it’s clear there’s flesh-colored plastic in use inside the torso, which should be purple. The shoulder pads basically hide this when posing the figure and it’s only something one notices when inspecting the shoulder articulation, but this is a review and it’s something I noticed. Otherwise, I am quite satisfied with how this guy looks.

“Mama!”

And it’s good that I’m happy with the visuals here because they do come at a cost. NECA always prioritizes the aesthetics of the figures in this line when it comes to adding articulation. The company usually includes a lot of joints, but it’s loathe to cut into the sculpt in some places if it will result in the figure looking “off.” And since this Shredder is very similar to the past one (and the Foot Soldier), it has the same limitations. The head is pretty locked-down because of the cumbersome helmet, but he can look down and gets some side-to-side rotation, but he doesn’t really look up much or feature much tilt. The shoulders are able to come out to the side fine, but the shoulder pads have to be worked around when rotating them. The elbows are the same, funky, double elbows NECA uses from time-to-time that few seem to like. As is always the case with these, they looks passable for sleeved characters and Shredder’s loose fitting attire works even better than some others. The joint features two hinges with a swivel point at each one so he can bend past 90 degrees. The wrist also swivels and all of the included hands have a horizontal hinge, a bummer when it comes to gripping hands and melee weapons. The waist just features a twist with nothing in the torso, the biggest shortcoming this figure has. The legs are the old-model ball-hinge that pegs into the crotch. They feel surprisingly loose on my figure and he can nearly do a full split. There’s a thigh twist there that’s rather tight with double-jointed knees below that. On both legs, the lower hinge is pretty tight, but I got both to move with just force. The ankles are hinged and can pivot, though the feet are pretty small so he doesn’t always stand as well as I’d like him to in more dynamic poses, but that’s what stands are for.

Remember Shredder, stupid babies need the most attention.

The articulation is passable and this particular Shredder really doesn’t need to do much. As mentioned before, he doesn’t really do anything in the second film. He doesn’t fight the turtles or even handle a weapon. Still, if you prefer to do something more dynamic with the figure it’s certainly possible it’s just not great at doing sword-swinging poses or two-handed poses beyond just holding a staff in front. It was something more frustrating with the first Shredder as I tried to recreate certain shots from the first film from the rooftop scene, but with this figure I’m left feeling more content and satisfied and I’m glad that NECA didn’t cut a diaphragm joint into this guy.

This version of Shredder doesn’t call for many accessories, so of course he’s going to get this flower.

Even though Shredder has little to do in the film, NECA still stuffed the box full of accessories. For starters, Shredder’s faceguard can be removed and it just snaps into place. It’s a little tight and tricky to get in there, but once seated it looks great and it’s not going to move on you. The figure also has a removable cape which comes attached in the box. It has that wonderfully, ludicrous, swirly pattern from the film and it affixes to the figure via a wire that just wraps around the shoulder pauldrons. It’s a clever way to do it and less messy and bulky than the first film Shredder though I fear that I won’t be able to get it back on as neatly as the factory so I have yet to actually take it off (just watch one of the many video reviews likely floating around if you’re curious). Plus, I like how the figure looks while wearing it. In addition to those attachments, Shredder has three sets of hands: fists, open, and gripping. As stated previously, they all feature a horizontal hinge which is a bummer for the gripping hands.

This is the only accessory he truly needs, though unfortunately, his grip isn’t very tight on it.

NECA made sure to include some fun accessories as well giving Shredder all that he needs, and even some stuff he does not. Shredder comes with a TGRI canister of ooze, the same canister we’ve seen come with all of the Secret of the Ooze releases up to this point. I guess it didn’t cost much to include again, so I now have a bunch of these things. He also comes with arguably the only accessory the figure needs: the last vial of ooze. This is from the scene in the night club when he pulls out a little test tube of ooze to threaten some woman with. This is the ooze he eventually consumes to becomes Super Shredder. It can be stored neatly in the fabric belt or held in a gripping hand. A word of caution though, I placed one of the larger gripping accessories in the figure’s hands overnight which stretch them out a bit and now the vial doesn’t fit well as the grip is too loose. The hand might return to its tighter shape with time, but if you want to display Shredder holding this, maybe keep one hand reserved for it. In addition to that he comes with two weapons. These may not even exist in the film, and if they do, they were held by other members of the Foot or seen in the background. The first one is a short sword that fits into a sheath. The sheath could be wedged into Shredder’s belt, but it’s pretty bulky and would probably look dumb. The sword is the same one that was included in the Shadow Warriors pack making it a katana, per Splinter’s flashback, though it doesn’t really look like one. The second weapon is a large spear. It’s different from both the Super Shredder release and first film Shredder. It looks fine, but again, the character never used this so I don’t plan to display him with it. Lastly, we get the mutated dandelion that Freddy delivers to Shredder as proof of the existence of ooze. It’s fun and appropriate, though I can’t see myself displaying Shredder holding a massive flower.

NECA’s Ultimate Shredder from Teenage Mutant Ninja Turtles II: The Secret of the Ooze is an excellent release in what is arguably the best subline from NECA. Just about every release in the movie line has been a knockout and Shredder is no exception. Considering the company is running out of character’s to do, this one feels like an essential figure for the collection for those collecting the figures from The Secret of the Ooze. And we know it won’t be the last as we have the turtles to look forward to and Keno has been confirmed as well with a full reveal expected soon (probably at San Diego Comic Con). I was able to import my figure for this review from a seller on AliExpress as it showed up in China first, but it’s also currently shipping out to Walmart stores in the US with some already finding it. Like Ultimate Casey Jones, it appears to be shipping in frustratingly low numbers for now, but hopefully that changes or NECA just makes it available on its website for those who can’t find it (the company has yet to do that for Ultimate Casey Jones). Even with shipping factored in, the total I paid to import the figure was less than what I would have paid if I had purchased it from NECA’s webstore, so if you want it and don’t want to stalk Walmart, keep your eye out. You’ll have to wait a few weeks for delivery in the US, but it is convenient. The price has likely climbed though and so far the secondary market is rather high here in the US making Walmart potentially the preferred option. It’s a pain, but hopefully everyone that wants this figure is able to find it for retail. Resist the scalpers and good luck!


TMNT Loot Crate Series 2 Vol. 3 – Unfriendly Shredder Crustacean

At long last, it’s Crate #2! Crate #3!

It was October 12, 2021 when I last posted a review of a Teenage Mutant Ninja Turtles themed Loot Crate. It did not go well, but the review closed with some optimism for the future. I made mention of the delays impacting the latest series of TMNT themed crates from Loot Crate and NECA, but I made sure to praise the communication we were receiving from Loot Crate about said delays. 2021 was full of them, so it wasn’t exactly a surprise these things were impacted as well. All a supplier can do is keep the consumer informed and offer a reasonable timeframe for delivery. And Loot Crate was doing just that, until it wasn’t.

When that October review concluded the expected ship date for Crate #2 was December. If you look at the title of this one, you will notice this is not a review of the second crate. We still don’t know when that is coming, but we have Crate #3! The last update we received from Loot Crate was via the company’s Twitter account on January 25th. I’m shocked the Tweet is still up, but in it the author acknowledged the frustrations of fans, but shared some good news: the items for crates 2 and 3 were in the warehouse and should ship in February! Hallelujah! Obviously, that didn’t happen since this post is going live on the last day of June. I can handle a missed shipping date, what I don’t like is being lied to. Those items clearly were not in warehouse and if the social media person simply made a mistake it should have been corrected, but that didn’t happen.

Loot Crate’s Twitter handle has basically gone dark since March. Rumors have swirled around the company since that there have been layoffs, missed payments, and pending litigation. A Facebook user claiming to work at a factory in China even shared an image of a bunch of apparent product for Loot Crate that was allegedly being held hostage at a factory because Loot Crate had yet to pay for it. I don’t know how much of that is true, or if any of it is, but I do know that their customer service has gone to shit and when responses have been made to emails (and for a while, customers were getting automated responses that the recipient’s inbox was full) they’ve been coming from reps that seem to represent Costumes.com and NECA.

I know this is what everyone wants to hear about, but we do have to talk about the other “loot” first.

Which brings us to NECA. NECA and Loot Crate are both owned by Joel Weinshanker, but they aren’t the same company. Whenever NECA’s social media has responded to questions from collectors about where their Loot Crates are they’ve been quick to point out that fact. And it’s not a lie, but NECA obviously knows more about the situation than we do. And when it comes to consumers conflating the two, they only have themselves to blame since they partnered with Loot Crate to offer exclusive figures. And the two companies are clearly intertwined since my NECA Mousers, purchased directly through NECA’s website, was shipped to me by The Loot Company. NECA can scream from the mountaintops that they’re separate from Loot Crate and be absolutely correct, but there’s no denying that this relationship with Loot Crate is hurting their reputation just as much as it is Loot Crate.

The packaging for the Claw Shredder fits in with the recently released Fugitoid.

I couldn’t talk about this crate without talking about the drama surrounding Loot Crate, but with that out of the way, how about we actually talk about this crate? Like the title says, this is actually Crate #3 which is the Mirage Studios themed crate. Like last year’s movie themed crate, this one is rather small compared with the 2020 crates. It seems clear to me now that rather than raise the price on these that Loot Crate opted to put fewer items in the crate. That’s fine by me so long as the figure isn’t compromised. Unfortunately, that was not the case with the first crate as the Danny Pennington figure is the worst NECA figure I own. It was bad and that crate felt like a real rip-off. I suppose the counter to that is “If you hated it so much, why don’t you sell it for more than 50 bucks?” and the answer is “Because I’m too much of a completist.” The movie line is rather small and the Danny figure is a unique character as opposed to a variant, so it is what it is.

Hey look! A pin! Normally these crates come with a little card that details the contents which probably would have told us which turtle this is supposed to be. This crate did not.

Let’s get the extraneous stuff out of the way first. This crate comes with two standard items that have appeared in every crate thus far: a pin and a shirt. The pin is of everyone’s favorite turtle. I say “everyone” because the comic turtles are indistinguishable from each other and the pin is of just the turtle’s head. Yes, it’s probably lifted from existing art so if you really must know which turtle the pin is of that’s probably do-able, but I don’t recognize the image to that degree and a cursory look through the first few issues of the comic didn’t turn up anything for me.

I would very much like to wear this shirt, but it’s a bit snug.

The shirt is more specific and features Raphael with the comic logo above. The word “Turtles” is printed in white with an image of Leo’s blood-soaked sword within it colored in red. The shirt is fine, but it lacks the creativity of some of the others we’ve seen. Loot Crate also sent me a size small shirt despite the fact that I ordered a medium. This seems to be happening to a lot of people and an informal Twitter poll turned up several instances of people receiving a size smaller than what was ordered. I have yet to see the inverse, which is annoying because collectors could at least swap with each other if that was the case. A few people did receive what they ordered, but they appear to be in the minority for now. I can at least pull off most small sizes, but this one definitely feels a bit tight especially at the neck so I don’t know if I’ll ever wear it. Maybe my daughter, who has a newfound love of the 2012 show, will welcome a new Raphael “nightgown.”

That explains the fit. It seems this is a common problem that Loot Crate is unlikely to remedy.

Lastly, we have a gimmick item in the form of an Utrom fanny pack. If you’re not familiar with the Utrom, they’re basically Krang in other iterations of the property. By printing the image of the alien on a fanny pack it simulates the wearer being controlled by a brain alien much like the robot bodies inhabited by the Utrom. It’s impractical in this day and age to sport a fanny pack, but cute, I suppose. Would I buy any of these items if sold separately? No, but I’m at least willing to wear the t-shirt so long as it fits. The rest is going in a drawer or something.

Ok, this I like for the sheer lunacy of it.

Which brings us to the main attraction: Claw Shredder. Shredder was rather famously killed-off in the first issue of Teenage Mutant Ninja Turtles. Despite that, he would be made the central villain of the cartoon and film series of the franchise and basically every version of the turtles that’s followed. Naturally, TMNT co-creators Kevin Eastman and Peter Laird felt they needed to bring him back and they first did so by way of a trio of failed clones. Claw Shredder, or Crab Shredder, is one of those failed clones and he’s pretty grotesque looking. He’s basically Shredder, but with an elongated face and arms that end in massive, hideous, claws. His legs are also mutated as well and he’s just an all together abomination. The figure comes in the new style of comic packaging we first saw with Fugitoid so in-box collectors should be happy to see he’ll fit in with that release and the ones to come. It’s numbered “LC01” which could signal an intent for future Loot Crate figures. It also ignores the previously released First Appearance Shredder Loot Crate figure which I suppose might bother some.

He looks like a hugger.

Claw Shredder stands at approximately 6.625″ to the top of his head and slightly taller depending on how high that middle tine on the helmet rises above the dome. The figure is a mixture of old and new parts. The torso, shoulders, and biceps are reused from the previous Mirage Shredder figure while the hips and thighs are from the updated Turtles in Time Shredder and Stern Pinball Shredder that featured the newer style ball and socket joint. What’s new is obviously the head which is largely distinguished from regular Shredder by the elongated mouth guard. The lower part of the legs and feet are new as this character has oversized feet wrapped in brown bandages and then the most noticeable difference are the monstrous, clawed, forearms. In addition to all of that, the shoulder pauldrons also feature new, longer, spikes.

Who needs Foot Soldiers when you have 3 Shredders?

I’m happy to report that this figure looks and feels like a standard NECA release. The plastic and the figure as a whole has a nice weight to it, there’s a good mixture of painted parts and bare plastic, and the presentation is just very good. I love the comic deco that NECA does which includes a lot of black linework, dots, and cross-hatches on the “metal” parts. It looks like the character from the comic and the paint applications are all very clean. There were some stuck portions due to all of the paint, namely the ankles, but no joints are cast in the wrong color so when some paint flakes off it’s not leaving behind a mis-matched color. Interestingly, the lower part of the shirt that hangs over the crotch and part of the thighs is a floating piece and isn’t locked down. The left and right forearms appear to be exactly the same, but the source art appears to illustrate them as being identical too. One could argue this figure should be more spindly, or thinner, than it is when compared with the comic, but I don’t think it would work very well as an action figure if done that way given how large and heavy the claws are.

I really like the scale of the Mirage line. These turtles are just the perfect size and all of the figures to follow have been sized appropriately.

Being that this figure shares a lot of parts with previous Shredder figures, it shouldn’t be much of a surprise that it largely articulates the same way. Basically, the only joint this one omits is something at the wrist since it doesn’t really have wrists. The head is on a ball and the neck is independently articulated via a swivel and hinge at the base. It’s a little tricky to work that neck joint, but it does allow the figure to look up and down an acceptable amount. The shoulders are standard ball-hinges. The pauldrons will obstruct some movement, but you get what you expect there. The biceps swivel is intact and the elbows are still double-jointed. The elbows feel a bit gummy on my figure so I would caution doing too much there. In a rare feeling for me, I actually wish NECA had used those odd double-joints we sometimes see (like the first movie Casey) so we could get a swivel point there as the actual claws can’t rotate at all. The big, “thumb” claw does feature a hinge so it can kind of pinch though it’s not big enough to grab a turtle by the throat or anything. The waist swivels and on mine it was partially separated out of the box, but seems fine now. The legs are the previously mentioned ball and socket and you get some twist there along with the usual forward, back, and out to the side motion. They are very loose and floppy though similar to the cartoon Deluxe Foot Solider which is a bummer. Fortunately, the giant feet help alleviate any standing issues. The knees are double-jointed, and the ankles hinge and pivot. Initially, the ankle rocker didn’t really want to do much on my figure, but a little persistence cured that. It’s always a bit stressful to force the issue with a joint and even more so with these exclusive Loot Crate ones. I probably should have played it safe and hit the joint with some hot water, but I got away with it and the pivot points work well now.

Raph, meet the lord of the crab people.

The articulation is solid and about what I expected. I do wish his legs weren’t so floppy, but as I said above, he stands just fine. I only run into stability problems if I try to position his claws too close together as their weight will cause the figure to topple. And while the shoulders, biceps, and elbows are fairly tight, there are “slip points” in the shoulders and elbows that won’t hold a pose due to the weight of the claws. It makes the figure a bit finicky to pose, but the nature of the character’s design was always going to limit the posing somewhat. I wish there was a way to position the claws via a swivel somewhere other than the biceps, but otherwise I’m not crying out for more articulation here. Or at least, no more than I would a standard NECA release as I would like them to switch to a ball-peg system in the torso to allow for some more forward and back posing.

Claw Shredder is thankfully a much better release than the figure in the last Loot Crate. It doesn’t feel like a downgrade from a standard retail figure and the only shortcoming is the complete and total lack of accessories. However, this isn’t a figure that really needs accessories which is partly what makes it an appropriate selection for just such a thing. The figure looks good in or out of the box, the quality is there, and it’s not just a repaint. Does it and the included “loot” add up to a $50 value? No, not really, but that’s apparent from the beginning as these sorts of things rarely feel like they’re worth the money. The good thing is if someone truly feels they’ve been had, the figure and items can probably be flipped for a small profit. I don’t know if this particular figure will be as in-demand as some of the others, and I suspect this time around more people ordered multiple crates with the idea of flipping some than before, so don’t expect to send your kid to college via Loot Crate. Ignoring the terrible consumer experience that has become Loot Crate, I am satisfied with what I got here. Hopefully we get a chance to add the other Shredder clones to our collections via a different delivery method. That four-armed clone would definitely make for an interesting figure.

I wasn’t sure I was going to be able to get this new figure onto this crowded shelf, but somehow I did. I don’t think it can handle any more so I guess it’s time to build another shelf.

Don’t confuse that sentiment for me breathing a sigh of relief or anything. I am still owed two crates plus a bonus figure and I won’t feel any sense of relief until all of those are in my possession. We have seen the figure for Crate #2, Armaggon, and the bonus figure, Scrag, show up in the hands of some people in China and at least one comic book store in New Jersey located suspiciously close to NECA’s headquarters. That at least tells me that those figures are done and hopefully in Loot Crate’s possession, but it’s also possible they haven’t left China. Again, no one is saying anything and we only have one Tweet from January saying that stuff had been received into the warehouse. We have yet to see the figure for Crate #4, Dark Turtle, in anyone’s hands. Is that the figure supposedly being held hostage by the factory? Considering that’s the figure I was most excited about, I’m going to remain anxious until we have some confirmation it’s actually done and manufactured as that one did not make an appearance in the NJ comic store like the rest. Maybe that’s because the owner of the store, or an employee, kept it for themself? That’s possible, but at this point nothing would surprise me. I just want my stuff and I look forward to a day when I can say that I am done with Loot Crate and I really hope NECA is too.


Playmates Teenage Mutant Ninja Turtles 2012 Turtle Figures Collection 6-Pack

I guess it’s been a long time coming that I touch some 2012 TMNT action figures.

Playmates Toys has been the master toy license holder for Teenage Mutant Ninja Turtles for as long as I’ve been aware of TMNT. In the 80s, the toy line produced by Playmates was excellent: fun sculpts, imaginative characters, crazy set pieces, and tons of vehicles. It was a great companion to the animated series airing on television five days a week and it was a huge reason the TMNT franchise became as big as it did. As the property cooled off and moved on from the old show, Playmates was the one constant that remained. When the turtles jumped to live-action for The Next Mutation, Playmates went with them. When they came back in 2003 with a new animated series, so did Playmates. And it’s been that way for over 30 years now with no end in sight.

Right now in 2022 we’re living through a dry spell for TMNT multimedia. The comics are still going strong, but there are no new episodes of a TV show airing on television and no feature film is set to hit theaters this year. Often times when a toy maker enters into an agreement to be the master license holder for a property there are various stipulations in the agreement that need to be satisfied in order for the agreement to remain valid. One such common stipulation is that new product has to be shipped at set intervals since whoever actually owns the property (in this case, Viacom) stands to make money on units sold and wants its property to remain in the spotlight with consumers. I don’t know if such a clause exists in the license that Playmates holds, but it would certainly explain the vast amount of reissues that have been shipping over the past two years. Rereleases of the vintage figures showed up at Walmart last year while new variations on the Classic Collection figures from 2012 have been available at comic shops and as part of some bizarre two-packs with Cobra Kai. For fans and collectors, some of these reissues have been welcomed, but some have not. The quality has been suspect at times while other releases have left fans scratching their heads wondering just who actually wants some of this stuff?

If you like gimmicky packaging then Playmates has you covered.

I’m mostly in the camp that doesn’t place much value in the recent Playmates releases, but one such bundle did finally get me to pull the trigger. The 2012 animated series that aired on Nickelodeon is one of the blind spots for me as a toy collector. Prior to that series, I had dabbled in basically every line Playmates released. I also watched that 2012 series as it aired and really came to love it. I saw the toys on shelves at various big box retailers and I thought they looked fine, but I just never felt compelled enough to pull the trigger. It was a line aimed at kids, and the Classic Collection did arrive that same year and largely scratched my itch for new TMNT product, so I felt comfortable passing on it. Now though I’m re-watching the series with my kids and I’m being reminded how good it is and Playmates made it really easy to grab some of what I had missed.

6 figures for 50 bucks – can’t argue with the value!

The latest bundle of figures from Playmates centers on the 2012 series. For 50 bucks you get a fancy box decked out to resemble the Shellraiser from the show that contains six, carded, action figures inside. If you’ve been following the Playmates reissues this kind of packaging has become common as they’ve done movie turtles, toon turtles, and even sports turtles in this same style. Once I saw these sets arriving in the hands of collectors I felt comfortable to grab one myself. Some of the others have been rather lackluster, like Bebop having solid black legs and the movie turtle reissues lacking the soft, rubbery, form of the vintage versions so it was hard to predict just what the 2012 reissues would look like. And in general – they’re fine. They’re pretty standard reissues and largely get the job done, but they do have their issues as well.

First of all, the box is pretty neat. It comes in a rather plain, white, slipcase with green font and a Playmates logo on it that basically just exists to protect the inner box. The interior box is fairly sturdy and the art looks great. There’s a turtle on 3 of the sides while Donnie is on top in the gunner position. The turtles are designed to resemble the toys and not the show and there’s even a handle on top of it should you feel the need to bring this to your buddy’s house. Each end is taped closed so you’ll have to break out a knife to get into it if you don’t want to rip tape off. Once opened, the figures can be found stacked 3×3 with some tissue paper wrapped around them. All 6 cards arrived in good condition. They’re the standard blisters from the line sold at retail only the cross-sell on the back has been updated to feature just the six figures in this set: Leonardo, Donatello, Raphael, Michelangelo, Splinter, and Shredder.

While I had to warm up to the look of the CG in the show, the actual designs for these turtles clicked with me right from the start.

Let’s talk about the turtles first. They were the main reason why I decided to grab this as the other two figures were almost irrelevant to me. Like past Playmates lines, these turtle figures are more inspired-by the show they hail from and are not aiming to be true recreations. They’re all generally much rounder in appearance and each turtle is a unique shade of green, as Playmates often does. Leo strikes me as the most neutral as far as his shading goes while Raph is definitely the darkest of the four as his shade of green skews more blue. Michelangelo has a lot more yellow mixed into his coloring while Donnie comes across as more pale. Each turtle has their own unique mask with the traditional color assignments while the kneepads and elbow pads are brown. There is an ever so slight variation to the shade of brown for each turtle and each one also features athletic tape around the wrists, hands, fingers, and feet. Leo’s tape is an off-white while the other three brothers all have brown tape, except the hand tape which is the same across all four. Raph and Mikey’s tape is a pretty close match in shade to their knee and elbow pads, while Donnie’s is noticeably lighter. Each turtle also has a unique belt for storing their weapons with both Leo and Donnie having a shoulder strap.

I’m not going to display them with the box, but I suppose I could.

These versions of the turtles are actually not the 2012 releases, but the updated 2016 reissues. The main difference between the two is that Playmates re-sculpted the feet to resemble the show. These turtles have the all-white eyes of the 2012 release, but the eyes are painted to be much larger and extend outside of the actual sculpted portion. They don’t look as clean, and the paint in general isn’t great. There’s a lot of slop around the masks on my Leo and Donnie while Mikey’s doesn’t appear to be painted all the way to the edge of the sculpted part of the mask. Mikey also has some of the white from the teeth on his chin. Donnie is by far the worst of the four though as his mask was not painted well at all. The rear of the mask is almost all green plastic with much of the purple applied to the top of his head by mistake. It’s a bummer. To my surprise, the gold on his belt buckle is rather clean so he at least looks passable from the front.

That is a brutal attempt at painting Donnie’s bandana.

I never expected the paint to be much to write home about as it’s the sculpt that interests me most with these guys. It’s a very fun look for the turtles and it’s a look I much prefer to that of the actual show which tended to give the characters these blocky looking muscles. Each turtle is individually sculpted which is actually pretty standard for Playmates. They probably expect to sell so many of the base turtles that they’re willing to sink more money into each one. The texture of the turtle flesh is well done with some featuring bumps, scaling, and cross-hatching to add a touch of realism to otherwise unrealistic designs. Somewhat unique to this iteration of the turtles at the time is the fact that each turtle had a distinct shape. Donnie is the tallest at about 4.625″ with Mikey the shortest at an even 4″. Donnie’s head also has an egg shape to it (fitting) with Raph being close to his shape while Leo and Mikey have comparably wide heads. Raph also has a unique crack in the plastron of his shell near his left shoulder. Donnie is the only turtle with a closed mouth expression which is a bit of a surprise since his model in the show had a gapped-tooth smile. They’re all good sculpts and I’m very charmed by them. The only thing holding them back is the paint and some of the materials as the belts have a very plastic look to them and the accessories do as well, which we’ll get to.

I would caution against storing Mikey’s weapons in such a fashion.

One thing Playmates has never been known for is articulation, and these guys are mostly more of the same. They’re certainly more articulated than some of the past iterations of the brothers, but obviously way less than the Classic Collection. Each turtle has the same articulation: ball-head, shoulder ball-hinge, elbow hinge and swivel, wrist swivel, thigh ball-hinge, knee hinge and swivel. What is present at least works all right. The elbows bend about 90 degrees while the ball-hinges at the shoulders and thighs allow for a wide range at both. The only thing I don’t like is the peg in that shoulder hinge which is pretty ugly and really odd. I also wish they had articulation in the ankles as that would really help in posing, but I’m also not surprised to see such a thing missing.

Everyone comes with extra, unpainted, weapons because that’s how Playmates likes to roll.

The accessories for these guys are also pretty standard. Each turtle comes with his signature weapons: swords for Leo, sai for Raph, bo staff for Donnie, and nunchaku for Michelangelo. The weapons are cast in colored plastic. Leo and Raph’s weapons are gray while Donnie’s is brown and Mikey’s is a more orange-brown. They look okay, but it would have been nice to see some paint. Mikey’s ‘chuks are also all plastic, and while they are flexible, stress marks will quickly form on the chain portion if they’re bent and stored in his belt. All four turtles store their weapons on the rear of their shell and it works fine excepting the issues with Mikey’s ‘chuks. Raph’s right hand also features a wider gap between his fingers so he can do the sai grip with the blade between his fingers just fine. In addition to the standard weapons, each turtle also has a weapon rack with extra stuff. Leo has a much longer, tachi-like blade here while Mikey has his chained sickle offshoot which his nunchaku basically transformed into in the show. Donnie has the bladed variant of his bo here as well and Raph has some strange, broken, sai where each is missing one of the side points. Raph also has some hooked weapons, Donnie a chained weapon, Leo various kunai, and Mikey multiple styles of shuriken. The other three also have their own shurikens and Leo also has what looks like a chisel or something. I like the variant weapons that Don and Mikey feature, while the extra large sword for Leo is cool too. Mostly though I assume people display their turtles with their traditional weapons and that’s probably what I will do as well.

Oh yeah, can’t forget about the other two…

If this contained just the four turtles, I’d be fine with it. 50 bucks for four figures in a specialty box is a decent value in 2022, but we do have two other figures to talk about. First up is Master Splinter. Unlike the turtles, he is a straight re-release of the 2012 figure and he basically looks the same. He’s about 4.5″ tall so he’s a little shorter than Donnie despite being taller in the show. He’s also pre-posed like the classic figures with knees bent so he’s actually taller, but functionally not. He’s also way more basic than the turtles. Remember how I said Playmates seemed inclined to sink more money into their turtles? Well, they’re definitely not for the supporting characters as Splinter is barely more engineered than his vintage counterpart. He just swivels at the neck and elbows with ball-hinges at the shoulders and thighs. There are no knee or elbow hinges or even wrist swivels. He does have one additional point of articulation and that’s a swivel at the tail which comes unassembled in the box.

I guess he’s just always going to be looking up.

If Splinter is to be a statue then he’s going to have to make up for it with the paint and sculpt, and unfortunately that’s really not the case. The paint is fairly clean on this guy, but I’ve never liked the mix of white, brown, and black on his face. His legs and body are also gray which seems odd, but they’re not really visible so I guess it doesn’t matter. His left eye doesn’t appear to be aligned properly so he’s a bit goofy looking. I also wish Playmates used a different shade of white for his exposed teeth as they just blend in with the white fur around his mouth. He does have wraps on his forearms which are gray while the exposed fingers and tail are pink. He has one arched foot which is annoying, but he at least can use his tail as a third leg. The kimono is soft plastic, but aside from the black buckle there’s no paint on it which is a bummer. He looks like a toy wrapped in a fruit rollup. His lone accessory is his walking stick which is cast in a semi-translucent green plastic so it at least looks interesting. Otherwise though, he’s a dud and not something I would have bought outside of this set.

Eh, I guess he kind of scales with the turtles.

Our last figure is the sworn enemy of Splinter and the turtles: The Shredder. He’s better than Splinter, but not as good as the turtles. Like Splinter, he’s a 2012 reissue which is a bit of a bummer because Playmates would do a version 2 that was much better. He is at least sized appropriately at a tick over 5″ and his chest is broad and barrel shaped. He’s also fairly on-model with the show. Like the rest, the paint isn’t great. The chest, sleeves, thighs, belt and part of the boots are painted and it’s all fairly uneven. His eyes are also painted white and look pretty terrible. The armor bits not painted are cast in gray plastic and they look fine. The forearm blades are retracted and Playmates declined to include an extended variation which is also a bummer, but true of the 2012 release as well. I do like this look for Shredder as he’s quite menacing, this just isn’t a great interpretation of it.

Shredder at least has some size, but those statue-like legs are just so bland.

The articulation for Shredder is also lacking. His head is locked down to just a swivel while the shoulders and thighs are the same ball-hinge joint the turtles have. He also has hinged elbows and a swivel at the wrist and waist but nothing at the knees. It’s odd to not have at least have a boot cut and I feel like with better articulated legs I could deem this one acceptable. I do applaud Playmates for putting the shoulder pauldrons on hinges so that Shredder has more range at the shoulder, but that’s about it. He doesn’t make up for the lack of articulation with his accessories either as he just comes with a sword and a pair of shuriken. The sword fits rather loosely in his hands which drives me nuts, plus I don’t know if he ever used a sword in the show. I’d much rather he just have extendable blades for his forearms. The updated Shredder Playmates released had a removable helmet, cape, and hinged knees and the forearm blades were sculpted to be extended. He couldn’t retract them, but I’d rather they be extended than not.

Let’s sneak in a comparison before we put a bow on this one. Everyone likes to compare to the ’88 figures, so I’ll switch things up by comparing 2012 Leo to 2003 Leo (left) and 2007 Leo (right). It’s a shame that when Playmates added painted weapons to the 2k3 line that it didn’t become standard for all future lines.

This boxed set of Teenage Mutant Ninja Turtles figures mostly does what I want it to do. I don’t particularly care for Shredder and Splinter, but at least Shredder has decent shelf presence. I mostly just wanted the turtles and I do like these sculpts and designs, I just wish my Donatello in particular had been painted better. I’m torn on if I prefer the 2012 versions to the updated 2016 ones too. I like the new feet, but dislike the wider eyes on these ones. Still, it probably would cost me more than 50 bucks to acquire a set of 2012 releases so I’ll take the trade-off. By getting these I’m also more likely to dig out more of my vintage stuff to better display my collection. As for the rest of this line, I don’t know if I’ll add to it. I do like the Metalhead that was released, but nothing else comes to mind. Maybe I can talk myself into that 2.0 Shredder. Otherwise, I’m content to let it be unless NECA or someone else wants to take a whack at the 2012 series with more of a collector mindset. I would certainly welcome an alternative to the Revoltech releases, but for now, this should suffice.


Hasbro MMPR x TMNT Shredder

Now you face the morphed Shredder!

We’ve looked at the two-packs from Hasbro’s Mighty Morphin Power Rangers x Teenage Mutant Ninja Turtles line of action figures based on the comic book crossover, but have we saved the best for last? Coming in on his own is the arch nemesis for the turtles: The Shredder! And since this is a line specializing in combining the two properties, he can’t just be regular old Shredder, he needs to be something more! Now, maybe there was a thought to having Shredder somehow acquire Lord Zed’s staff or even Rita Repulsa’s magic (imagine Shredder in a Rita costume), but rather than do that they just gave him the powers of the former evil Power Ranger, Tommy, and his Dragonzord coin.

Is it just me or does he look huge in the box?

Shredder as the Green Ranger is a design unique to him. There’s obviously elements of both the traditional Power Ranger costume and Shredder’s, and the design is involved enough that he couldn’t be directly lifted from an existing figure. That is likely why this figure did not arrive in a two-pack but as a single carded figure with the MSRP of around $30. He comes in an oversized Lightning Collection box with new art and he looks sort of massive from the outside, though he’s not demonstrably larger than other figures in the line standing right around seven inches. Some of the body here is likely recycled from other figures in the line, or from other Hasbro lines in general, but there is quite a bit that’s new for us to dig into.

There’s a lot of good here, but some not so good.

First off is the head sculpt. Shredder comes with his helmet permanently affixed to his head, which is often the right way to do a proper Shredder. The base look of this Shredder gives me strong 2003 vibes as his face is all black with red pupils and the mouth guard is painted silver. It makes him look pretty bad ass, but also accomplishes the task of merging the helmet with the Green Ranger helmet since having his exposed flesh painted black conforms to there being a visor there. Atop the helmet is the Green Ranger’s dragon theme with the red eyes and ridge in the center. The center diamond is there as well and then it’s rimmed with the silver “tines” customary to Shredder helmets. The sides are silver and they’re staggered in the design resembling blades one after the other. It’s a very striking Shredder design and I think the artists involved did a great job blending it with that of the Green Ranger. Unfortunately, the same can’t be said of the factory as the main head and the top of the helmet are separate pieces glued together. The top of the helmet is on crooked and set back too far on my figure and looks terrible. He should look like the box art with the center of the top piece lining up with the center of the mouthguard and the two should nearly touch. It’s not terrible enough for me to attempt an exchange or try to order from somewhere else, but terrible enough to drive me nuts. I’m very tempted to try to pry it off and re-attach it because it really does ruin what is otherwise a solid sculpt.

That mis-aligned helmet is driving me nuts. Even more so than the yellow knees.

Below the head we have the customary Dragon Shield. Shredder’s version of it is a bit weathered looking with sculpted spikes near the shoulders. They’re less pronounced than the comic art, but it’s still cool that Hasbro sculpted a new Dragon Shield. His arms are bare and end with his Shredder gauntlets, only now they’re gold with the actual blades on the back of his hands in silver. His belt is a purple sash and the Power Morpher is off-center, which is a nice touch to differentiate Shredder from the others, and he’s sporting a soft goods, purple, tattered, cape. It would have been cool if it was a wired cape, but it has some personality by virtue of the holes cut into. The only thing, design wise, I’m not crazy about with this figure is below the waist. He has the same gold and silver combo for the greaves on his shins, but the knee portion is a separate piece so there’s visible green in-between the knee and boot. From what I can tell, this isn’t the case in the book either and it’s supposed to be one piece. I’m not sure why Hasbro did it this way as they didn’t have to and it wouldn’t have cost any more money. And they also sculpted the kneepad in gold which creates unsightly gold lumps of plastic above the knee on the joint. The better move would be to simply paint the kneepad, especially since it’s actually the top of the boot, but Hasbro likes to cut paints apps wherever possible.

I always like open hands with Shredder, even going back to the Playmates original.

The boots and misaligned helmet are the only true eyesore to be found on this guy from a design point of view. The straps on his forearm gauntlets aren’t painted, so on the open hands he has “flesh-colored” straps that look kind of dumb, but not as bad as the knees or helmet. Those looking for true comic accuracy will likely be a little disappointed that the blades aren’t more pronounced, but this is a toy intended for a mass market release so some safety measures likely play a role. Aside from that though, the only other issue from a presentation is one also found on the standard Green Ranger and it’s the omission of the white diamonds on the shirt. On the Green Ranger, Hasbro kept the white pieces for the butterfly joint so he had a hint of the side diamonds, but with Shredder they just ignored them all together. This is fairly common with Hasbro and the manner in which they cut costs as they often eliminate painted details. It’s been acceptable for the company when their prices made them perhaps the best bargain in the hobby, but with their prices creeping up into NECA territory it’s becoming a problem. I’ll have more to say on that subject in the not-too-distant-future. Here, it’s relatively minor though I do think a little dash of white on the torso would have done the figure well.

Go ahead, Tommy, try and take back your Dragon coin.

This guy commanding a premium price might have lead you to believe he’d come with a bunch of stuff, but that’s really not the case. He comes with open hands in the box and a set of fist hands. The claws were straight on 3 of the 4 hands I got, with the open right hand being bent in the package. It’s nothing a little hot water can’t remedy though. He also has a pair of effects pieces. I guess they’re an energy effect or something? The claws slide into them and they’re a translucent blue. They actually can poke all the way through as there are slits on both sides so you can adjust the effect as you see fit. You could also have them shooting forward from the blade, but I think they’re intended to be more of a slashing effect and that’s how it’s depicted on the box. They’re fine, though personally I would have gone with more of a lightning look as the flame look Hasbro appears to be going for makes them look like water. One of mine also has some black flakes of plastic within it, which is a bit of a bummer, but honestly only noticeable from up close. That’s it though. No sword, no alternate head, just two sets of hands and two effects parts. It’s not terrible, but not exactly overwhelming either.

Shredder triumphant!

The articulation on Shredder is mostly as expected. If you’ve handled a Lightning Collection Ranger or a Marvel Legend then you should know what to expect. He has a ball hinged-head and probably some articulation at the base of the neck, but if so, it’s useless given the cape and Dragon Shield. He’s able to rotate and look up and down fairly well with basically no tilt due to the size of the helmet. His shoulders are ball-hinges with a butterfly joint. The spiked pauldron is pinned above the actual shoulder so it moves with the butterfly joint and doesn’t really interfere all that much with the range. It’s quite good and the cape and shield help hide any gaps left behind when the butterfly joint is fully extended. The left shoulder on my figure is really tight and hard to rotate, but I don’t feel like I’m going to break it, it just needs more breaking in. He has a biceps swivel and double-jointed elbows that give you about a 90 degree bend. No forearm swivel which stinks because the gauntlets are frozen in place which makes posing a bit annoying at times. The hands peg in, per usual, and can rotate and also feature a horizontal hinge.

There are some out there who wish the green on Shredder was a bit more like the Green Ranger, but I enjoy the muted shade.

In the torso, we have a diaphragm joint that’s pretty floppy. I don’t really like it as a result, but you can swivel there and get Shredder to bend forward and back an acceptable amount. He has an ab crunch below that, but the sash gets in the way so it doesn’t offer a ton. It’s a floating belt, but it’s way too tight. There also appears to be a seem underneath it that might be a waist twist, but I can’t get him to go. At the hips we have the standard ball pegs with thigh cuts below them. He can kick forward to about horizontal, but his cheeks prevent his leg from going back. The knees are double-jointed and work fine, which is good since I already mentioned they’re ugly. He does have a boot cut and at the ankle we have hinges and a rocker. The rocker works fine, though it’s a little loose while the hinges appear to be ratcheted. They’re annoying though because I can’t quite get the feet into a neutral position. The toe seems to always be pointed up a little, or down. I guess it’s not a huge problem as it just makes the most vanilla of posing difficult, but it is odd. I don’t have too much trouble getting him to stand even with the loose rockers. The only hindrance, really, is the floppy upper torso as he tends to bend back after being set down.

I think they scale pretty well. Shredder is taller and leaner, but still pretty damn beefy.

What we have with Shredder is what should be the best figure in this line if not for a few errors. I genuinely like the color palette on this guy as the muted green contrasts well with the bright Turtle Rangers and original Green Ranger. The gold paint and texture of the metallic parts of the armor look awesome, which is why the gold plastic knees really stand out as an eye sore. That torso really could stand to be tightened up though as I don’t like it. I’m more forgiving when it comes to the ankle hinges as I’m sure they had to use that ratcheted design for a reason and a standard one probably would have been too loose. The low accessory count is a bit of a bummer, but he does look great just armed with his claws and, even though it isn’t wired, I think the cape turned out very well. He’s a striking figure, but he is sold at what is a premium price for a Hasbro figure so I do think some of the flaws should not be readily overlooked. At the same time, he looks a million times better than the monsters released in the Lightning Collection so at least he has that going for him.

Group shot!

Shredder is the final figure in this line and is currently still available for preorder at various online stores. Gamestop is stocking this line as well and they can be found both online and in-store while supplies last. I would say normally if a line like this is a success then it will likely get reissued, but I have no idea what kind of arrangement Hasbro made with Viacom when it comes to the TMNT license so it’s possible they’ll be one and done. I wouldn’t wait on it if you’re interested. Given how terrible the helmet turned out on my figure, I would say take a look locally if you can to make sure the one you’re buying looks okay, but I suspect most will have to resort to online orders and hope for the best.


TMNT Loot Crate – First Appearance Shredder

It was back during the winter that Loot Crate announced a series of Teenage Mutant Ninja Turtle crates for 2020. At the time, Loot Crate had done one previous crate that was apparently intended to test the waters to see what the appetite was for this sort of thing among the TMNT fanbase. It didn’t hurt that NECA was a part of the crate as it contributed a limited edition action figure of Splinter from the 1990 film Teenage Mutant Ninja Turtles. The figure was the same as the retail version except he was now colored blue to mimic the color of the character during the “spirit scene” in the woods where Splinter appears as a ghost and encourages his pupils.

Because that crate was well received, it wasn’t a surprise to see Loot Crate come back to the property for another round. This time, however, Loot Crate had three distinct crates to sell. Each would be themed after a different aspect of the brand and each would include a NECA action figure. Fans who bought all three in advance would also get a bonus fourth figure presumably shipping with the final crate. At the time, Loot Crate was aiming for a June, September, November release for the three crates respectively. As spring turned to summer though, it started to become apparent that something had gone wrong.

Say it with me now, “What’s in the box?!”

Be it COVID, supply, or something else entirely, the first crate was delayed from June to July, and then ultimately started shipping in August. I received mine this past weekend after it was delayed further during the shipping process. I came home on a Sunday to find the crate sitting on my stoop in the rain getting nice and soggy. Loot Crate evidently literally just sends the crate and doesn’t put it in another box. Thankfully, there are apparently no porch thieves after TMNT products in my neighborhood.

We got “stuff” here!

This is my first experience with Loot Crate. The subscription box of what largely looks like junk has never really appealed to me. I just have a lot of “geek” stuff in my house as it is, so a box of “stuff” isn’t something I really want to find room for. Plus, I always roll my eyes at services like this that advertise something along the lines of “you pay $50 for a box of mystery products guaranteed to be worth twice that!” If businesses were in the business of underselling its wares it wouldn’t remain in business very long. Then again, Loot Crate did file for bankruptcy almost a year to the day so maybe it wasn’t boasting a falsehood. The buyer ended up being NECA, which is how the action figure side of the business was worked into the Loot Crate model. The two operate as separate entities, which is why when fans were asking Randy Falk of NECA what was up with the first crate he referred fans directly to Loot Crate as NECA had delivered its product presumably on-time.

The inclusion of the NECA action figure is the only reason why I decided to give Loot Crate a chance. I still largely don’t care about the stuff in the box, but I do like getting new TMNT figures! Since this is a subscription box, NECA isn’t aiming to include essential figures for the TMNT collector in these things. Instead, they’re variants or repaints intended to be a bit off-beat so fans who passed on them don’t feel entirely left out. When the service was announced, only the identity of the first figure was revealed – First Appearance Shredder. Since then, it’s been revealed that the next figure is an electrified turtle from the arcade game and Rocksteady in an Easter Bunny costume for the third crate. The bonus figure is Bebop in the same costume. It’s the pair of bunny guys that really got me excited, so it will be awhile before I know if I made the right move or not by signing up. For now, we’ve got a Shredder to talk about.

First of all, the Mirage Studios Loot Crate does indeed come packed with a bunch of stuff. The crate itself is black with the Mirage TMNT logo on the front along with the required Nickelodeon and Loot Crate logos. My box did sit in a gentle rain on Sunday and was a little beat up, but the interior seemed dry so no harm no foul, I guess.

Inside the crate is the stuff you would probably expect to find in such a product. There’s a keychain with Michelangelo and Kunk on one side and “Chet’s Toys” on the reverse. I assume that’s the toy store from the Michelangelo one-shot, but I didn’t confirm that. There’s also a weird looking credit card with a rubber TCRI slipcase to fit into. This is apparently supposed to be an Utrom TCRI ID card and possibly the one belonging to Baxter Stockman. The reverse of the slipcase is adhesive if you want to stick it to something, maybe for cos-play? There’s an enamel pin featuring Fugitoid which looks similar to a Figpin brand pin, but not quite as impressive looking. There’s a black TCRI tote bag and under the logo it says “Company Picnic North Hampton ’84.” There’s also a white t-shirt with the same logo. Lastly, there’s a white travel mug that too shares the same TCRI Company Picnic logo. It’s rather official looking which makes it a shame that it says right below the logo copy-write 2020 Viacom.

Most of that stuff is just “stuff” to me. I might use the keychain, but I don’t know how well it will hold up on an actual keyring. It doesn’t look very durable, so I may just leave it as-is. I have a million tote bags at this point as it’s been the go-to free gift of many retailers for close to ten years now. Interesting, it kind of replaced the free travel mugs I used to see getting passed out often as part of promotions in the city. I’ve purged a lot of them, so I actually do intend to use this TCRI one. It looks sharp, and the quality seems decent. I’ll wear the shirt, though I honestly have no need for more t-shirts and the ID card is just junk. The pin is fine though, if you like pins.

Obviously, what’s going to make this crate is the included action figure. The First Appearance Shredder is based on his appearance in Teenage Mutant Ninja Turtles #1 from Mirage Studios. It’s a repaint of the previously released Mirage Shredder which was part of a San Diego Comic Con exclusive set a few years ago alongside three Foot Clan members. Those figures, along with the Mirage turtles released over ten years ago, are great figures sorely in need of a re-release. Because of that, any of them make for suitable exclusives in a Loot Crate such as this since the secondary market demands a premium for them. Conceivably, 50 bucks for a Mirage Shredder alone is almost worth it for anyone looking to add him to their collection since that would be a good price on eBay.

Shredder was originally sculpted by The Four Horsemen and is a well-constructed action figure. Because this is a repaint, it shares all of the same points of articulation as the previous figure. He’s got a ball-joint at the head which allows for all of the usual range of motion. There’s ball-joints at the shoulders, bicep swivels, double-jointed elbows, wrist swivels, and a wrist hinge. He can rotate at the waist and his legs are connected via ball-joints. The legs rotate at the upper thigh and feature double-jointed knees, calf swivels, ankle rotation, ankle rockers, and a toe hinge. About the only thing really missing is an ab crunch or some kind of articulation in the torso, but this is par for the course with NECA as they don’t like to break-up the torso of their figures.

Obviously, the main difference here is the paint application. This Shredder is intended to simulate his shadowy first appearance so he’s colored almost entirely in black and dark blue. The helmet and various armor pieces are all painted a steel gray with some generous black shading applied. He’s a pretty striking looking figure and I prefer this look to a straight black and white variant, though collectors that have a black and white set of turtles might disagree. The only other difference is this is a figure from 2020 so it feels different from the old one. My older Mirage Shredder is a bit heavier and the plastic doesn’t feel quite so pliable. The new Shredder isn’t rubbery feeling like some of the newer figures this summer (i.e. – Casey Jones and Turtles in Time Shredder), but there is a noticeable difference. I prefer the weightier feel of the older version, but this one feels fine too. The joints mostly moved well right out of the package (which is a nice window box with a black and silver design) with only a few feeling a bit stubborn. None required heat though and I soon had him moving around all right.

Shredder comes with some accessories as well and they’re new for this release. He does come with fist hands and has the same optional gripping hands as well. I’m happy to report that the blades on each hand did not warp in the packaging this time, as they had with my SDCC set. Shredder doesn’t wield any weapons in that first issue, so my guess is the weapons included here are meant to liven up the Foot from the prior release. There’s a new sickle on a chain weapon that looks pretty rad. It’s similar to the chained weapon from the Mirage set and I do like those chains. The other weapon is a bow and arrow that does indeed function. The arrow can be knocked like an arrow would on a regular bow and there’s enough tension on the string to shoot it roughly 8 to 10 feet.

The weapons looks pretty cool, but they do have one drawback. And that is Shredder can barely hold them. His gripping hands are just too loose so he can’t get a good hold on any of them. Placing the sickle in his hand means it’s going to slide all the way down the blade. The bow is even trickier and I never really got him to hold it. I did bust out the older set, but the problem there is they are all basically the same figure with different embellishments, so their grip wasn’t really any better. I did get one of the Foot Clan members to hold the bow by basically getting him to pinch it. I even managed to do the same with the arrow and got him back onto my shelf in this position. I’m just waiting for it to eventually pop out. Hopefully that arrow doesn’t sail too far when that day comes. The thing is pretty hard and pointy so it’s also not something you want to get hit with.

Overall, I do like this depiction of Shredder. I’ve always liked the color combo of black and blue and basically every comic has used that as a cheat for when a character is shadowed. The steel color of the helmet mixes really well with it and I’m torn on which version of Shredder I actually prefer. When side by side, the prior model almost looks boring with it’s mostly flat, gray, helmet. It’s disappointing the weapons didn’t work out better, but I did get that bow to work with one figure so that’s cool. The real question is would I have spent 50 bucks on this figure if it was just available to buy? Probably not, but that’s only because I have the existing one. If I had missed out then it would be a different story, as I definitely wanted a Shredder to pair with my set of turtles. I don’t feel like I was taken advantage of or anything like that as if I didn’t want this figure I probably could flip it for 50 bucks. Basically, what I’m saying is this version of Shredder is nice, but he’s just the appetizer.

Yeah, my Mirage display has two Shredders now. I’m cool with it.

The next Loot Crate in this series is still scheduled for a September release, though I’m skeptical considering this one was two months late. Whenever it does show up though, I’ll be here with a look at the next figure so long as it doesn’t interrupt my Christmas posts. Yeah, it could take that long.