Tag Archives: peter laird

Teenage Mutant Ninja Turtles: The Ultimate Collection Vol. 3

Wrap-around cover of Volume 3, notice the little robots holding the black space where the barcode goes.  Nice touch!

Wrap-around cover of Volume 3, notice the little robots holding the black space where the barcode goes. Nice touch!

I’ve been rather slow lately when it comes to posts, and especially so with getting to this one in particular.  I can’t even remember when volume 3 of the Teenage Mutant Ninja Turtles Ultimate Collection arrived at my front door but I do know it was several months ago.  I’ve put off posting on it in part because I made a couple of other Turtles related posts in the interim and just plain laziness.

I suppose it would be fair to say that had I been blown away by what I saw and read in volume 3 that I would have posted sooner.  Volume 3 is a bit of a mixed bag and not as strong as the two preceding it.  The collection contains issues 12, 14, 15, 17, and 19-21.  The first four are one-shot stories that Eastman and Laird were involved with to varying degrees while the last three cover the “Return to New York” plot jointly worked on by the two.  At this point, the TMNT franchise was much bigger elsewhere and the original comics were starting to feel like an afterthought.  Playmates and the networks that aired the cartoon probably weren’t crazy about the idea of kids (and parents) stumbling onto these more violent turtles while the creators were suffering from turtle-induced burnout.  Simply put, the money wasn’t in the comics and it was in part out of obligation that Eastman and Laird continued with them.  Their working relationship had also soured, meaning they worked on few issues together and instead relied on the talents of guys like Jim Lawson and Steve Lavigne.  If you’re wondering why there appears to be some missing issues in this collection, it’s because Eastman and Laird didn’t work on them at all.  This Ultimate Collection represents the Eastman/Laird era and is set to conclude with volume 5, which will presumably arrive in the fall (volume 4 is currently scheduled to start shipping at the end of March).

The one-shots in volume 2 really made the set.  The individual micro series issues that focused on a sole turtle were among my favorites and succeeded in distinguishing each turtle from one-another.  In this volume the opposite seems to be the case as the one shots are lacking in focus and creativity.  The first one, “Survivalists,” is a Laird story and places our heroes out in the country with Master Splinter where they encounter an outlaw group fixing to steal a nuclear bomb.  It’s rather absurd, even for a TMNT story, but does feature Splinter in some action scenes which is always nice to see.  What follows is “The Unmentionables,” an Eastman story that puts Casey Jones in detective mode as he looks to solve the mystery of a stolen landmark.  The setting takes place in a small town and it’s genuinely interesting to read the notes following the story from Eastman and Laird about the real-life connections of the fictional town to the real town (Northampton, MA), but aside from that I found the story to be poorly paced and dull.

The original cover for "Dome Doom" was made to look like an old, beat-up comic.

The original cover for “Dome Doom” was made to look like an old, beat-up comic.

Things start to get a bit more interesting with “Dome Doom,” a story inspired by silver age comics.  It’s the type of story that a lot of modern comics have utilized where the current heroes are paired up with the heroes of a prior generation.  In this one, the TMNT help the retired Justice Force take down an old foe.  The plot is ludicrously corny, but I think that was intentional, and also seems to be a response to claims that Eastman and Laird are now sell-outs for licensing the TMNT (the retired Justice Force all sold their likenesses for millions in the comic’s plot).  This is some of Laird’s best artwork and I enjoyed the design of the little dome robots.  The story is kind of a throw-away, but I had some fun with the issue.  “Distractions” seems to take place in the far east sometime in the past with a TMNT-like protagonist helping out a damsel in distress that looks a lot like April.  It contains some samurai story cliches and all seems kind of corny, at which point the story ends and we find out it’s source is Mikey as he’s trying to write his own comic.  The artwork (by Eric Talbot) saves the day here with some really cool shading and a lot of violence.  I like this feudal looking turtle and I’m surprised he wasn’t made into an action figure (or maybe he was and I just forgot).  I could have done without the dinosaur though.

Most people who pick this volume up will do so for the “Return to New York” arc which features the return of a very popular villain.  “Return to New York” captures the spirit of the first issue of TMNT with a slightly more advanced approach.  There’s actual character development this time around and we finally get some good Leo vs Raph moments, including an all out brawl in issue 19.  The fight is pretty vicious considering it pits brother vs brother and ends up being really satisfying.  Unfortunately, the black and white nature of the comic makes it really hard to distinguish between which one is Raph and which one is Leo throughout much of the fight.  The first issue ends up dealing with the notion of teamwork and captures a lot of the same messages contained in the first two Turtle films.  It’s a bit of a re-tread, but this is also the type of story the TMNT are good at telling.

Look who's back!

Look who’s back!

The rest of the story revolves around the return of the Foot clan, and of course, the Shredder.  Shredder was famously slain in the first issue by Leonardo, but he’s back from the dead through odd means.  I didn’t quite get it, he’s composed by worms or something weird, but didn’t really care.  It’s basically all action as the Turtles storm the Foot’s base (with an unlikely ally too) and the whole thing builds towards a Leonardo vs Shredder re-match.  The fight is a vicious one that goes back and forth, but I don’t think it’s spoiling much to say that the heroes prevail.  The battle serves as a bit of redemption for Leo and Raph too, as Raph was able to pull out a victory in his one-on-one battle with Leo but was unable to take down the Shredder by himself.  Laird and Eastman actually take the time to show that Raph’s headstrong mentality can work for him in certain settings, but not all.

As was the case with the previous volumes, this one contains new artwork by Kevin Eastman on the cover.  It’s a mash-up of the stories contained within.  The notes from both of the creators are quite extensive and genuinely fun to read.  The interior art is presented in its original black and white and is enlarged to fit this over-sized format.  The quality is top-notch, and this is still a nice piece for any TMNT collector out there.


TMNT Classic Collection

Teenage Mutant Ninja Turtles Classics are here!

I’ve been out of the toy collecting game for several years now.  I used to enjoy it as a hobby and it was a nice way to link my childhood to my adult life as I pursued action figures of characters I loved as a kid.  It became a compulsion eventually.  I started off just buying the characters I was particularly fond of like Venom and Iceman, but once it became a full-fledged hobby I was suddenly finding myself scouring department store toy aisles six at a time looking for an obscure Man-Thing or Warbird.  That’s when it became about the hunt.  Tracking down the exclusive Wal-Mart wave of Marvel Legends was especially thrilling.  It seems silly in hindsight, but it was kind of addicting.  Eventually though the quality of the figures declined and I also ran out of room for all of these toys.

I got a little taste of that rush today when I tracked down a set of Teenage Mutant Ninja Turtles Classics.  It was a pretty easy hunt as I found a full set at the first place I went to, but I can’t deny it was a lot of fun.  The wondering, the hoping they’d be there.  I credit my interest in the line to my love for the TMNT as a kid and the new collections put out by IDW Publishing of the old books.  I’m currently onto volume 3, expect a review once I finish it.

The reverse side of the packaging.

I’ve talked about it many times, so I won’t go into too much detail here, but I did love the TMNT as a kid and they still hold a soft spot in my heart.  One of my last toy-related purchases before today was for a set of the turtles puts out by NECA.  I dubbed them my all time favorite as they’re a wonderful representation of the turtles as they appeared in the pages of Mirage Studios brand comic books back in the 80’s.  These collections, plus a new line of comics launched by TMNT co-creator Kevin Eastman, have helped to contribute to a renaissance for the turtles that will soon culminate in a new television show aimed at kids on the Nickelodeon network.  To capitalize on this, and the original cartoon’s coming 25th anniversary, Playmates has launched a new line of toys aimed at those who fell in love with the turtles through the toys and cartoon back in 1988.

This new line, appropriately titled TMNT Classics, was first shown last February at the New York Toy Fair and has recently hit shelves in speciality shops and big box stores like Toys R’ Us.  The packaging on these new turtles states that they’re based on the look of the turtles from the old cartoon, but it would be more appropriate to say they’re combination of that look along with the style of the old toys.  Back in the 80’s, kid’s shows were basically extended commercials for toy lines and the turtles were no exception.  The toys were developed alongside the show and since Playmates only had concept art to go off of they ended up having their own look.  Each turtles had his own unique skin-tone and all sported solid, white eyes.  It was basically a hybrid of the comic look and the one the cartoon would go with.  These new toys sport the rounded features of the cartoon along with pupils in their eyes but retain their unique skin-tones, though they’ve been changed some.  Raphael has a darker green complexion while Don isn’t as brown as he used to be.  Donatello and Leonardo also retain their shoulder straps and each turtle, excepting Donatello, has wraps around the handles of their respective weapons featuring their trademark color (Raph’s sais are red, Leo’s katana handles are blue, etc).  It’s an interesting approach though I do kind of find myself wishing that Playmates just went all out in trying to make these turtles television accurate.  We already have comic accurate turtles, and the 2003 toy line paid homage to the original toy line, but we’ve never had cartoon accurate turtles.  Yes there was a wave of Toon Turtles in the 90’s but they were pretty crappy looking.

Group shot! Notice how some of the pupils are oddly placed.

Even though they’re not entirely cartoon accurate, these turtles are pretty nice to look at.  They’re loaded with articulation but their features are more reminiscent of the TMNT movie line of figures than the NECA one.  NECA went through the trouble of trying to hide the articulation but Playmates didn’t see need to, so while a lot of poses are possible, the numerous holes and joints do detract from the look of the figures.  And if the joints aren’t tight, it really hinders the amount of poses one can achieve.  My Raph has pretty loose leg joints which makes standing him a chore.  The hands on all of them are particularly combative as each features articulated fingers and thumb.  The finger piece on the left hand of my Leo figure even fell off in the packaging.  They can never get a good, solid grip on their weapons and the hands on all four definitely feel fragile.  There’s also an abdominal joint in each turtle that’s kind of odd.  The show’s animators definitely did take liberties in how the turtles could bend and move in those shells but I’m not sure the abdominal joint adds much.  Playmates at least had the foresight to only insert the joint in the front and not the rear of the shell, which would have looked horrible.

I’m pretty disappointed with Mike’s face sculpt. It just doesn’t suit the character.

Scultp wise, all four turtles are the same with the exception of a unique head sculpt.  The head sculpts are a call back to the original toy line as each turtle features the same or similar expression he had back in 1988.  This means they all look angry and I kind of wish they had gone with less intense expressions.  Leonardo should probably be grim and serious, but Raph and Mike definitely shouldn’t be.  The figures are tall, around six inches, so they don’t fit in with any other TMNT toy line.  They’re not too stocky looking either, and their proportions do remind me a bit of the movie line for the TMNT film.  They have kind of odd looking forearms and really long arms in relation to their legs.  Overall though, the sculpt is pretty solid for each turtle and they look good side by side though I really do wish Mike had a better face sculpt.

As far as accessories go, these are pretty bare-boned.  While the original toy line came with a bunch of ninja stars and other oddities, these turtles only come with their trademark weapons and Don only comes with one bo staff.  Each turtle also comes with a personalized manhole cover stand and their belts can hold their weapons easily.  Some toon specific items would have been fun like a mouser or turtle-com, but oh well.  The quality of the weapons is pretty standard, though Playmates did go above and beyond with Mike and gave him actual chains on his nunchaku which is a nice addition.  I never want to see another Mike action figure that doesn’t feature this.

NECA Don with TMNT Classics Don.

The paint job for each turtle is solid, though not very demanding.  Playmates opted for colored plastic for most of the parts with the paint only really coming into play with the bandanas, eyes, and teeth.  In the case of the eyes, it leaves something to be desired.  The rounded shape of each turtle’s head makes it difficult to paint on pupils that appear to be focusing on the same spot.  As a result, both my Don and Mike almost look like they have a lazy eye.  This has convinced some collectors to just paint over the pupils on their figures and go with the classic all white look.  From what I’ve seen, this actually looks pretty good but does take away from the cartoon look.  I’m not one to modify my toys anyways.

So did Playmates deliver with their classic TMNT line?  Mostly.  These are the most cartoon accurate turtles to date and they feature a lot of articulation which will allow fans to pose them in almost any position they can dream up, provided the joints are tight enough.  Even though they are the most cartoon accurate figures of the turtles to date, they’re still not the definitive take on the source material and the copious amounts of articulation does take away from the look a bit.  They’re also light on accessories which is hard to take considering these are the most expensive turtle figures I’ve ever bought.  I paid 20 bucks a turtle at a specialty shop, though the MSRP is said to be $18.  That’s still a lot of money for an action figure that’s pretty basic but hardcore fans will probably pay it.  I’ll have a hard time finding display space for these guys, but the nostalgic factor alone makes me mostly happy with my purchase.  They don’t top what NECA did with the turtles a few years ago, but they’re pretty damn good in their own right.  If you’re the sort of fan that’s really in love with the TMNT, then these figures are for you.


Teenage Mutant Ninja Turtles: The Ultimate Collection – Volume 1

Teenage Mutant Ninja Turtles: The Ultimate Collection Vol. 1 (IDW Publishing, 2011)

When I was a wee-lad growing up in the 1980’s I loved the Teenage Mutant Ninja Turtles.  And I don’t mean I just liked watching them on television or playing with their toys, I was obsessed.  And I was the norm.  It seemed like every boy my age loved the Turtles, and what was there not to love?  They were ninjas, they were young, they kicked ass, ate pizza, and even cracked a few jokes along the way.  Plus, their theme song was totally tubular, dude.

As was the case for most, my interactions with this new era fab four was mostly contained to television, until the movies started coming out.  Sure I knew the Turtles existed in the print form as well, I saw them fairly frequently in the check-out aisle at the grocery store, but always thought the TV show came first.  Those were the turtles I knew best.  Then the first film came along and changed things up a bit, most notably the Raphael character.  He was a hot-head on film and kind of hard to predict.  On TV though he was the wise guy known for breaking the fourth wall.  Even though the television show never adapted the stronger personality of movie Raph, that was the persona that took over the character for me.

Little did I know that was how Raphael was always intended to be.  For as many are now aware the Teenage Mutant Ninja Turtles actually first found success in the print form through Mirage Studios.  Created by Kevin Eastman and Peter Laird, the original story set the stage for all future endeavors and introduced readers to the four turtles we know best:  Leonardo, Michaelangelo, Donatello, Raphael, and their sensei Splinter.  It’s intended as a bit of a parody of early 80’s comics, especially Frank Miller’s Daredevil.  The concept of four anthropomorphic turtles roaming the sewers of New York City is about as far-fetched as it gets.  And Eastman and Laird didn’t stop there, for like the television show with its forays into sci-fi, Eastman and Laird take the Turtles across the galaxy and back.

As a kid, this was all I knew of the Teenage Mutant Ninja Turtles.

Yes, I’ve been well-aware of these Ninja Turtles for quite some time, and have even seen some of the comics long since my obsession faded away.  Never before though have I actually taken the time to read through these early works.  It hit me out of no where sometime last summer, a need to see how my beloved childhood heroes were supposed to be portrayed.  It probably started a little earlier with the 4 Kids Entertainment television movie Turtles Forever, a feature that tried to blend the cartoon from the 80’s with the cartoon from 2003.  It also included the original Mirage Comics turtles and was a really fun production, though nothing stellar.  I found that the old trade paperbacks printed off during the 90’s collecting the old works were quite hard to come by at this point.  I was pretty frustrated with the prices I was seeing on eBay and trips to my own local comic book store proved fruitless as well.  My spirits were elevated though when I came across a new TPB on amazon.com set for release in the coming months.  I pre-ordered it right away and then began to wait, and wait, and wait…

I had pretty much forgotten about that pre-order when I finally received a notification in December that my copy of Teenage Mutant Ninja Turtles:  The Ultimate Collection – Volume 1 had shipped, more than three months after it was supposed to ship and six months after I had ordered it.  I wasn’t mad about the delay or anything, I just had simply forgotten about the thing and actually thought it might have been cancelled.  I’m glad it wasn’t, as I quite enjoyed my foray into Classic Turtles and I’m going to tell you all about.

First of all, this collection is very well put together.  It’s hard cover and oversized when compared with a normal comic book.  The artwork inside has been enlarged over the originals to accommodate this format and is presented in its original black and white.  The cover features new artwork from Turtles co-creator Kevin Eastman and both he and Laird have a brief write-up following the first comic.  Eastman breaks down each issue page by page and offers some nice insight and really does a good job of putting the reader in a frame of mind to look at the Ninja Turtles from his perspective back when this thing all got started.

The company is IDW Publishing who acquired the rights to the printed turtles in early 2011 and wasted no time in getting this out.  Mirage, now controlled by Laird, is actually not involved with this at all.  Laird’s sparse commentaries apparently were taken from his blog (with his permission) and it doesn’t look like he contributed really at all to this release.  Eastman, more or less, abandoned the TMNT in the 90’s so it’s a bit surprising to see him team-up with IDW to put out new TMNT comics.  In addition to working on this collection, he is overseeing a new line of comics that began hitting shelves sometime late last summer.  Perhaps his funds are running low and he needs to turn back to old reliable once again.

Cover for TMNT #4, though most probably know this as the cover for the NES game.

If Eastman was burnt out on the Turtles in the 90’s he no longer is, or hides it well.  As I said, he does a great job of taking the reader back to the infancy of the Turtles and shows great exuberance.  He comes across as someone who loves to talk about the Turtles and is truly excited about this project.  If I have one minor quibble with his commentary it’s that he may be a little too reverential about his own work.  He seems to love everything he and Laird did, and maybe that’s true, but I feel like most artists when looking back on their old works would notice some areas for criticism.  Maybe he just wanted to keep things positive.  Despite that he doesn’t really come across as stuck-up or anything, he just sounds like a super fan.

The actual stories should be familiar to anyone well-versed in Ninja Turtles lore.  Both the animated show and the film borrow heavily from the comics when discussing the origin of the Turtles though neither adapted it completely.  In both the cartoon and film, Hamato Yoshi’s chief rival is Oroku Saki but in the comic book it was Oroku Nagi.  Yoshi kills Nagi while defending his love and it’s Nagi’s younger brother, Saki, who seeks revenge.  From there, it’s basically the same as the film with Yoshi fleeing to New York and Saki eventually following with his own faction of the Foot Clan.  Saki kills Yoshi, but during the scrum Yoshi’s pet ret is able to escape who would go on to become Splinter.

The first comic is both an introduction to the Ninja Turtles and a revenge piece.  After their first taste of live combat, the triumphant Turtles return to their master who finally shares the tale of how they came to be.  This sets the wheels in motion for a showdown with Oroku Saki, now called The Shredder, and Splinter dispatches Raphael to send a message to Shredder to meet the Turtles for a fight to the death.  True to their word, the Turtles do battle Shredder to the death, which closes out the first issue.

The artwork is quite rough.  The style suits the Turtles but the human characters look oddly proportioned.  The scenery is sometimes too busy as well, as the background clouds the action scenes at times.  The writing is also fairly amateurish.  The ideas are there but Eastman and Laird struggle to bring them out from a literary perspective.  I do like the approach of the opening though, with Leonardo serving as narrator, and the layout and pacing of the book is anything but amateurish and easily the book’s strength.  The violence that everyone speaks of when referencing the original books is a bit exaggerated.  Yes there’s more violence here than what was present on TV, but I feel it compares to what was presented in the first film, only with blood and actual death.  There’s no gore really, and while the Turtles aren’t a bunch of wise-cracking butt kickers I wouldn’t call the mood of the book “dark.”  Gritty yes, but not dark.

Short-comings aside, the first issue is actually quite enjoyable.  The action sequences and sheer uniqueness of the characters is what sells it.  Issue 2 brings in April O’Neil and Baxter Stockman.  O’Neil is a lab assistant for Stockman, not a news reporter, and Stockman is busy perfecting his mousers.  The Turtles end up encountering O’Neil in a similar manner to how they have in every other medium and do battle with Stockman and his creations, who hold a more sinister agenda than simple rat extermination.  Stockman is fairly clever and devious, a far cry from the bumble-head shown on television, and proves a formidable foe though he too is ultimately dispatched.  Not before, however, apparently claiming the life of Master Splinter leaving the Turtles devastated and without a home.

The rest of the comics carry forward the narrative as the Turtles search for answers regarding Splinter’s disappearance.  Their story takes them into space, of all places, where they meet the benevolent Fugitoid and the nefarious Triceratons.  The more sci-fi stories are less interesting for me, but it’s enjoyable to watch Eastman and Laird’s abilities improve for each issue.  The artwork improves, and though it never rivals a Frank Miller or Allen Moore, the writing does improve as well.  Their imaginations should certainly be commended, if nothing else.

The Raphael solo issue.

The collection includes the first 7 issues of Teenage Mutant Ninja Turtles and also includes the Raphael one-shot “micro” issue.  Each turtle received his own issue at one point and this collection includes Raph’s which introduces the character Casey Jones.  Jones is designed to hold up a mirror to Raphael and show him what he’d become if he gave into his rage wholly.  Jones shows no mercy when dealing with common street punks and Raph basically has to save the criminals from him.  They duke it out in a pretty brutal contest before eventually becoming pals.  Their relationship in the first film was pretty faithful to how it’s presented here.

If these issues have one major short-coming for me it’s with the actual characters of Leonardo, Michaelangelo, Donatello, and Raphael.  Leonardo is given the most attention and he’s clearly the most mature and the one that takes after Splinter the most.  He’s not given the title of leader, he takes it.  Raphael is shown as a bit of a loose cannon, but not to the degree he was in the film.  He really isn’t shown to have much of a rivalry with Leo, which is something that surprised me.  Donatello is shown to be more studious than the others and does get a few chances to show off his tech-savy abilities, but nothing to the degree that the television show would adopt.  Michaelangelo ends up being the least developed character and has no real personality to call his own.  He’s shown to be a pretty talented fighter in a sparring match with Raph, and some of his care free persona shows through but only slightly.  And if anyone who’s never seen the stories is curious, no, there’s no pizza or surfer talk.  In one panel Raph actually asks April to fetch him a beer.

All in all, this compendium did meet my expectations.  I always assumed the self-professed hardcore TMNT fans oversold the original works in terms of its violence and tone and found that to be mostly the case.  While I was surprised by some developments, this was mostly how I envisioned the Turtles came across in print.  IDW exceeded my expectations with the quality of this release, and I suppose they should have since the MSRP is $50!  Amazon sells it for much cheaper for those interested and I’d say any TMNT fans looking for a collection should check this one out.  I don’t know how many of these Eastman and IDW are preparing but I have Volume 2 already pre-ordered which is currently slated for release at the end of March.  It will include the next 4 issues plus the rest of the micro books which I hope will add more depth to the individual turtle personalities.  I look forward to getting my hands on it in the coming months.