Tag Archives: kevin eastman

NECA TMNT Mirage Studios Elite Foot Assassin

There’s a doings a-foot.

NECA has gradually built out the ranks for Shredder’s Foot Clan via its line of action figures based on the pages of Teenage Mutant Ninja Turtles as published by Mirage Studios. The clan got started way back in 2016 with a box set released in conjunction with New York Comic Con. That set featured Shredder, two Foot ninja, and a Foot Elite ninja. The sculpts were based on the original Eastman and Laird intended one-shot that became anything but. As the comic went on, the look of just about every character changed. Kevin Eastman and Peter Laird grew as artists and refined some of the looks they had devised initially. Once TMNT became a marketing juggernaut, the pair stepped back allowed other artists such as Jim Lawson to work on the books which further moved the characters away from their initial looks. NECA has marked that with its re-release of the turtles which emulate the work of Lawson and now we’ve moved onto other characters like the Foot Elite Assassin.

He’s far more intimidating than the old Foot Elite.

I’m not sure if the Elite Assassin was ever intended to be different from the old Foot Elite. With Shredder dead, these guys basically assumed leadership of the Foot Clan and they were depicted as bigger and badder than what NECA gave us back in 2016. The design is more or less the same though as a regular Foot ninja with a faceguard like Shredder, a round hat resembling a conical sedge hat, and the remnants of a cape or cloak. Where this guy differs from the old look is in the proportions and overall size. He comes in at just about a full 7″ to the top of his head. His chest is much broader and there’s more meat front to back as well. His arms and legs are equally beefy, though not on the same level as the Foot Enforcer. He’s overall just way more imposing and shares none of his parts with the old figure.

He also has some size on the turtles.

The version of the figure I’m looking at today is the standard colors one. We already have seen two other colorways with the first one being an all red and black edition. I think that one is based on the IDW reissues, but there’s also a black and white one which was released around the same time as this standard one. The standard one follows the basic Foot coloring with a brownish-red tunic, gray pants, and brown wraps on the forearms and shins. There’s a big brown sash across the midsection and from the hat drapes a red hood of sorts that leaves the face visible. For the face, we have the faceguard which is done in silver and the flesh is painted all in shadow with two, beady, white eyes peering through. The hat can be removed and the red hood is attached to it. Doing so reveals a somewhat comically small head, but if the head was made any bigger it would probably look a little too big with the added hood. Plus, it’s not meant to be displayed without the hat since it leaves a big peg hole in the top of the head sort of like a Lego mini figure.

If you don’t like the cape it can easily be removed.

The paint is fairly simple, but clean, and has the usual NECA comic embellishments. There’s a lot of linework the emphasize the muscles and to outline all of the wraps. There it’s remarkably clean though if you get in close you’re likely to find some places where the linework doesn’t precisely match the carved-out groove. The faceguard is a nice, metallic, silver and the forearm armor contains a hit of light blue shading at the edges to create the illusion of a metallic surface. It’s a nice effect and so simple which makes it a shame that other companies don’t do the same with their figures often opting to just use bare, gray, plastic for metal parts. I do very much like the proportions on this guy so a tip of the hat to sculptor Gurjeet Singh. Nicole Falk is also credited, though I see her name most often credited with “fabrication” which makes me think she handled the cloak, which is also well-tailored and looks fabulous. Geoffrey Trapp and Mike Puzzo handled the paint for this guy.

The Elite Assassin comes with a fair amount of weapons and other assorted parts to do some assassinating. The hands available include sets of fists, gripping, chop, and open/style-posed hands. He also has an alternate portrait with no faceguard. According to the box, the face is supposed to be a clean-shaven face and there’s some shading applied to the lips, but some wires were crossed at the factory and the lip shading turned into a mustache. I’ll never use it so I don’t care, but it is kind of funny. For weapons, we have a short sword, a handheld sickle, a longer sword with a ball and chain attached to the hilt, and everyone’s favorite weapon, a pair of gray sticks. These guys may have been drawn with such weapons in a comic somewhere, but I don’t think it’s something we really need. He also has a time bomb which I’m sure is from the comics and it’s well sculpted and painted. The bladed weapons are all silver with some blue applied and it looks nice, though different from how they do metal with the turtles. For some reason the Foot get silver and the turtles get white. Makes sense to me!

“I’m not exactly feeling intimidated here, dude.”

Articulation is where these NECA figures often come up short and the Elite Assassin is no different. He does some things well, and some things not so well. The head is the unusual setup of a ball peg because the head is so small. This is the type of joint a lot of import companies utilize for wrists, too bad NECA doesn’t do the same. As a joint for a head, it’s fine, but the hood is going to limit rotation quite a bit. Shoulders are conventional hinged ball joints and we have bicep swivels, double elbows, and swivel and hinge wrists. The bicep swivels on mine are tight and when they do move they feel like they’re binding more than rotating as the bicep wants to kick back to where it was. Definitely something to be careful with. The hands all have a horizontal hinge, including the gripping hands, which is unfortunate and honestly quite annoying at this point. I’m thinking of just boycotting NECA figures that don’t come with the proper wrist articulation at this point because they’re so, maddeningly, inconsistent with it.

He’s not a total stiff, but some waist articulation would have really helped out.

The only articulation in the torso is a ball-joint in the upper diaphragm. It kicks forward and back a suitable amount and will rotate some as well. It’s not going to provide a true ab crunch though, but it would have with a ball-jointed waist. Given the large sash around the waist I don’t know why NECA didn’t just do this. A ball joint there would give him some nice forward and back and provide for more natural rotation. Hips are the typical ball and socket with a thigh swivel built in. There’s double-jointed knees and ankle hinges and rockers that work fine. Missing is a boot swivel and forearm swivel, even though there are natural places for such to exist. It’s annoying with the forearms since the armor continues onto the back of the hands so rotating the hands breaks that up. Lastly, we have a nice wire going through the cape which does allow for some dynamic posing of that.

This is a solid figure that’s so close to being a great figure. The missing waist articulation is more of an annoyance for me than the wrists and I don’t know why NECA didn’t put that in. If he had that he’d move pretty damn well. I think much of this figure is utilized for the new Shredder currently available in a two-pack. I don’t know if that one has waist articulation and I don’t plan on finding out until it’s available as a single-packed figure (or it hits deep discount). And for an assassin, I do think this guy should have some kind of a ranged weapon. The sword with the ball and chain is pretty cool, but doesn’t seem very practical for an assassin. He looks cool though and isn’t a total stiff so if this is something you’re interested in based on the look of it you’ll probably be content. I found this guy at Target where it only set me back $35. He’ll probably be available in various other places eventually if he’s not already, though probably at a small markup.

If you feel like your Foot Elite Assassin needs some companions then these might interest you:

NECA TMNT Mirage Studios Karai as The Shredder

Where do you take your heroic comic book franchise when you kill your main villain in the first issue? Well, you first undo that rash decision by bringing him back! Teenage Mutant Ninja Turtles co-creators Kevin Eastman and Peter Laird famously killed The Shredder in the first issue of their comic. They never intended to…

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NECA TMNT Mirage Foot Enforcer

When a regular Foot Ninja just won’t cut it, The Shredder has to turn to the Foot Enforcer. This brute of a specimen is bigger, stronger, and comes packed to the gills with an assortment of weapons designed to reduce the turtles into a pile of flesh and shell. And they’re needed, because how often…

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NECA TMNT Mirage Studios April (Version 2) with Professor Obligado

Say “Hello” to her little friend.

Back in 2008, when NECA was planning out a line of Teenage Mutant Ninja Turtles action figures that they hoped would run for a long time, they turned to the turtles’ most trusted ally when it came time to do a fifth figure. The line wasn’t long for this world, and that figure of April O’Neil from issue two of the Mirage Studios run of comics ended up as a convention exclusive. She had a couple of variants, and came packaged with Mousers as well, but she was also the end of the line. Be it poor sales or issues with the master license holder, NECA’s Mirage run of turtles was brief, but has since been resurrected. We’re almost nearing a point where it feels like NECA, not Playmates, is releasing more unique sculpts per year when it comes to this franchise and it’s no surprise that in 2025, in the month of April no less, NECA has decided to return to the character once looked to as the most logical release after the turtles themselves.

An updated April for your updated turtles and newish Casey.

Version 2 of April is presently shipping as part of the Target Haulathon, that oh so expensive time of year for those who collect NECA TMNT. The old figure is one I never bought. April was a little rough in her debut appearance and creators Kevin Eastman and Peter Laird were not too proud to admit that it took them awhile to really learn how to draw April. That figure fits in well with those early TMNT figures NECA produced as they’re based on the first issue, but for those looking for an April that vibes with the more recent output from NECA a new figure was needed. For inspiration, NECA turned to issue #11 which has become somewhat infamous online over the years. Namely, for those who want to champion that April was originally conceived as being black or at least mixed race. While it was true that her name came from April Fisher, a woman who is of a mixed race, Eastman and Laird have always been pretty clear over the years they envisioned her as a white woman. In issue 4, she received a new hair style – a perm. Combine that with the name thing and the fact that Eastman and Laird often used people in their orbit to base April’s looks on and you can see why this became such a big thing.

Apparently, Eastman has at least embraced this retcon of sorts as this new April from NECA depicts her as a black woman. And why not? NECA already did a white April (well, many if you count the cartoon and movie lines) and people seem to like this idea. Some don’t, which is often the case when you start talking about race because there are racist assholes out there, but this is Kevin and Peter’s baby and if they like this depiction of April then that’s good enough for me. We know Kevin at least does since he did the artwork for the box. I guess Peter could hate it, or he could be fine, or indifferent, it doesn’t matter. It’s an April action figure and all that really matters to most would be is it any good?

“You know, I’m something of an artist myself.”

April is a figure sculpted by Richard Force and Tim Miller. Or I should say, April and her boxmate are sculpted by the duo. I’m not sure if one sculpted April and one sculpted her pack-in, but at least we know they both contributed where as most toy companies don’t give us that much info. Paint is credited to Geoff Trapp, Mike Puzzo, and Holly Knevelbaard. April stands at around 6″ to the top of her hair. She’s depicted in her outfit from issue 4 of a pink shirt, blue jeans, sneakers, and a brown jacket. At least those were the colors in the earliest color versions I have seen, though for me I’m most accustomed to seeing April and everyone else in black and white.

Not a figure made for the classic (and probably sexist) female pose.

The presentation for April is fairly basic. That’s not necessarily a negative, it’s just the reality of an action figure based on a normal woman. There’s no crazy super powers to capture or outlandish costume, it’s just a woman in casual attire. She has her poofy hair which is done in brown with some light brown brushed over it. Her expression is serious, but fairly neutral. There’s some linework on her cheekbones and her lips are red and outlined in black. She has a simple gold necklace sculpted around her neck and some big hoop earrings which appear to be part of the sculpt for the hair. The jacket and shirt feel like they’re an overlay, but the material is more firm than usual. There’s a lot of black linework on the clothing and the paint job on the sneakers is pretty complex and mostly clean. The paint is sharp and the appearance of the figure is too. My only critiques would be it looks like they missed a paint app on the zipper of her coat as it’s just left brown. They also gave April a serious case of “flat butt,” why did you do her dirty like that NECA?

This little guy gets all the stuff.

April comes with three sets of hands: open, fists, and gripping. That’s it. I wish we got a second portrait from the panel where she shows off her new haircut as she just looks really happy in that shot and it would be nice to give her the option of being happy on the shelf. Her articulation is pretty basic for the line as well. If you have Kirby or Baxter then you should have a pretty good idea of how April moves. Her hair really limits the range at the head to basically a swivel. The shoulders, elbows, wrists, and knees all work well and as expected. The range at the hips is good, but she can’t quite hit a split. Ankles are a bit limited and for some reason the left ankle on mine doesn’t want to pivot (it’s gummy and just snaps back into a neutral position). The waist is a ball joint, but it just swivels for the most part because of the size of the overlay. The torso isn’t going to do anything and the gripping hands have the wrong hinge, not that she has anything to hold. Her feet being relatively small, she can be a deceptively difficult figure to stand. I’ve had her topple over numerous times already in the short while I’ve had her.

That’s April, but she’s technically not alone. Joining her is Professor Obligado, an Utrom ally with a series of short stories by Stephen Murphy. He’s very similar to other Utrom characters we’ve received in that he’s a little more than a slug figure as he has two articulated tentacles. He also gets the bulk of the accessories as he has a fedora, pipe, pick axe, paint brush, can of ink, and two extra tentacles one of which has a can of some spray molded to it. He looks fine and the swapping features are fun, but I would have liked something for April. It’s almost like NECA saw doing another April as an obligation, but rather than make her as much fun as they could, they threw in another character after doing the bare minimum.

At least Casey has weapons to spare.

This review has taken on a negative tone, but I should stress that this figure of April isn’t a bad one. It’s just fine. There’s nothing special about it, it does what you would expect, and the execution when it comes to the sculpt and paint is up to NECA’s standards. The articulation isn’t great, but still what one would expect of the line. It just lacks imagination. Obligado is fine, and those who really dig the Utrom characters will enjoy adding him to the mix. That doesn’t shake the feeling that I only bought this figure because I want an April and I would have bought anything. At least she turned out far better than the cartoon one. If you’re feeling inclined to pick this one up, April sold out online, but can be found at Target. If you don’t want to shop there for any reason, know that she’ll eventually show up elsewhere, but with the current state of things who knows what she’ll cost? Right now, the MSRP is $35 and hopefully it stays that way.

There are plenty more heroes and villains from NECA’s TMNT line of figures based on the original comics:

NECA TMNT Mirage Studios Karai as The Shredder

Where do you take your heroic comic book franchise when you kill your main villain in the first issue? Well, you first undo that rash decision by bringing him back! Teenage Mutant Ninja Turtles co-creators Kevin Eastman and Peter Laird famously killed The Shredder in the first issue of their comic. They never intended to…

NECA TMNT Mirage Studios Rat King

Rats! Is what Charlie Brown would say at the sight of today’s subject, the almighty king of the rats himself, the Rat King. Rat King has always been a favorite of mine when it comes to Teenage Mutant Ninja Turtles villains. Like a great many, I was introduced to the character via the cartoon series…

NECA TMNT Mirage Studios Kirby

Say the name “The King” to a comic book fan and they will immediately know of whom you speak. Jack Kirby is a titan in the world of comics. Creator or co-creator of a great many characters known throughout the world today, it’s hard to imagine what a comic book would look like without his…


NECA TMNT Movie NYCC ’24 Exclusive Kevin Eastman

An unexpected addition to the 1990 TMNT movie collection from NECA Toys.

2024 marks 40 years of Teenage Mutant Ninja Turtles and several companies have been marking the occasion in their own way. NECA, who has been flooding the market with TMNT action figures for several years now, celebrated the milestone with a San Diego Comic Con exclusive two-pack of The First Turtles. Based on the original sketches from co-creators Kevin Eastman and Peter Laird, the action figure set made a lot of sense as a 40th anniversary tie-in and as a Comic Con Exclusive. San Diego Comic Con may be the biggest convention in the world each year, but New York Comic Con is a pretty big deal too and since NYC is where the turtles call home, it made sense for NECA to have something special cooked up for that convention too. And they did and I think it caught everyone by surprise.

Eastman is obviously not the first human character in the line.

When the 1990 film Teenage Mutant Ninja Turtles was shot, there was a planned cameo from co-creator and current NECA collaborator Kevin Eastman. He was to play a garbage man and I assume he would be present in the aftermath of the battle with Shredder (and I think he is in the background). The scene was supposedly shot, but cut, highlighting the need for a better physical media release of the film that actually includes some of the shelved content. Even though the cameo may have been cut, NECA felt the need to celebrate it with a Kevin Eastman action figure as he would have appeared in that movie. It’s a great idea, and since it’s coming from the movie subline it means Eastman can be shown as he would have appeared in 1990. While it would be fun to see his comic book caricature turned into a figure (along with Laird), it’s definitely cool to get just a regular old Kevin first.

“April O’Neil here with the only eyewitness to tonight’s melee in the Bronx who has generously offered to provide a sketch of the strange creatures he saw tonight.”
You may want to watch your back, Kevin.

NECA sold the Eastman figure at NYCC and also on its website beforehand. And he sold out fast. It caught me and probably many others by surprise as it felt like the old days when the only way to get NECA’s TMNT product was through quick-selling online drops. The figure comes in a standard NECA Ultimates box designed by Chris Raimo. The figure was sculpted by Kyle Windrix and Trevor Grove with paint by Geoff Trapp and Mike Puzzo and some fabrication elements by Anthony Minichino and Brodie Perkins.

“Make sure you get my good side, dude.”

Eastman stands at roughly the 7″ mark putting him on more or less equal footing with April and Casey in the line. He’s clad in the black jumpsuit of a garbage man with a flannel shirt underneath and brown work boots. He has an almost amused look on his face, like he’s just happy to be here, and his trademark curly hair and moustache are in place. It’s a simple look and the paint turned out well. There’s a subtle sheen to the folds on the jumpsuit that makes it seem like it may have been nylon. The name tag is very legible on the chest and the flannel pattern is pretty sharp. The only negative is the paint on the hairline, particularly the figure’s right side, is not as sharp as it should be.

The most important accessory.
And I thought it was going to be just another boring manhole accessory.

Accessories for Kevin are sparse, but he probably has enough. Since he’s a garbage man he has a garbage bag. It’s a shiny, black, plastic, bag that’s tied off and likely stuffed with a sponge-like material to give it shape. It is what it is. Kevin has one gripping left hand and a pencil gripping right hand plus four pencils to go with it. The pencils, or pens, are just gray which is a little disappointing. Maybe they match the scene, but a more traditional orange #2 pencil would have looked a little nicer. He also has a clipboard with doodles of the turtles on it. They are done in an Eastman style and I’m guessing these are actual Kevin Eastman drawings shrunk down. It’s the accessory most are likely to display the figure with. Lastly, there’s a manhole cover which seems kind of dull at first. It reads “Lairdman Island,” a reference to the film and a portmanteau of Laird and Eastman. Flip it over though and you’ll find a recreation of the actual manhole cover that was placed in Dover, NH, birthplace of the TMNT, earlier this year. It has the address sculpted in and there’s a silhouette of the four turtles from their debut issue. I still need to get up there to see it for myself (my sister even lives in Dover) to properly compare, but this is a neat little accessory.

“I’m not sure you really captured the likeness here, pal.”

Articulation for Kevin is pretty bad. The hair keeps his head from doing a whole lot, but he can look down at his clipboard at least. Arms are basic and the elbows are single-hinged and the hinges on both hands are the standard type which I suppose is fine. There is a waist twist, but it has minimal range and the hips do almost nothing. They’re the old pin style too which I have a strong dislike for. I’m guessing these legs are reused from another figure, but I have no idea what. I assumed he was going to share parts with the jumpsuit Professor Perry (which I passed on), but that doesn’t appear to be the case. Knees are single-jointed and they’re fine. Ankles don’t really do anything.

“The results are in, Mr. Eastman: you ARE the father!”

The sculpt is pretty good and it’s executed well enough when it comes to the paint, but as an action figure this is a pretty bad release. Does that matter? Probably not. A Kevin Eastman Comic Con Exclusive action figure based on a cut scene from a 34 year old movie fits squarely in the novelty category. And as a novelty and a tribute to the franchise it’s fine. I’ll try to find something to do with the manhole cover while the trash bag will just live in the box. Kevin will be able to stand among my movie figures happily doodling on his clipboard and that’s good enough for me. Hopefully he’s joined by Peter some day. Unfortunately, if you weren’t able to get this guy he’s sold out. He was slightly expensive for a NECA release at 40 bucks not including shipping. If you missed it and absolutely must have it as part of your collection, I personally wouldn’t go beyond 60 bucks. And that’s just for someone who feels like their collection would be incomplete without it. If you only had a passing interest, or were hoping to do more with the figure from a posing perspective, I wouldn’t go nuts trying to track this down as I don’t think it will be worth it for you.

Just a guy and his kids.

If you feel like celebrating 40 years of Teenage Mutant Ninja Turtles then you have come to the right place:

NECA TMNT Mirage Studios Kirby

Say the name “The King” to a comic book fan and they will immediately know of whom you speak. Jack Kirby is a titan in the world of comics. Creator or co-creator of a great many characters known throughout the world today, it’s hard to imagine what a comic book would look like without his…

Keep reading

NECA TMNT Movie Ultimate April O’Neil – Signature Edition

NECA’s Teenage Mutant Ninja Turtles line has so been so successful that it’s allowed the company to branch out. It wasn’t that long ago that Playmates was the only game in town when it came to TMNT action figures and the company showed little to no interest in releasing anything other than the turtles themselves.…

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NECA TMNT Mirage Studios Karai as The Shredder

There’s a new Shredder in town.

Where do you take your heroic comic book franchise when you kill your main villain in the first issue? Well, you first undo that rash decision by bringing him back! Teenage Mutant Ninja Turtles co-creators Kevin Eastman and Peter Laird famously killed The Shredder in the first issue of their comic. They never intended to do a second so there wasn’t much thought given to the character, but it was The Shredder that would be selected to be the main foe for the Teenage Mutant Ninja Turtles as they made the leap to other forms of media. The comics basically followed suit by bringing Shredder back first as a clone, or rather, various clones. Once that was exhausted, the two had a new solution: offspring.

The daughter is a little more trim, but nearly as tall as daddy.

Credit to Eastman and Laird for selecting Karai as the successor to The Shredder. Most creators would probably turn to the son, but they decided to go with a daughter. Karai entered the picture during the City at War arc, a sort of grand finale to the Mirage era of TMNT. She, not surprisingly, set out to avenge her father who was murdered by the turtles. She decked herself out in traditional Foot ninja garb while also taking on the armor of her father, including his rather famous helm. Karai has since made the leap to other TMNT media and is pretty well known at this point, but for a time, she was basically only known to fans of the comic books.

Karai slots in pretty well with other figures in the line.

NECA’s take on Karai, dubbed Karai as The Shredder, depicts her as she first appeared as basically the new Shredder. She comes in the standard Mirage Studios box with brand new artwork by Kevin Eastman. The figure is a sculpt by May Thamtarana with paint by the usual duo of Geoffrey (no longer Geoff?) Trapp and Mike Puzzo. The figure is currently shipping to Target as part of the latest TMNT promotion there, but it’s expected this figure will see a wide release in the not too distant future.

Karai is depicted in her Shredder disguise which is not much different from the Foot ninja or the other versions of Shredder we’ve seen from NECA. She stands about 6.5″ tall and out of the box she comes unhelmed. She is understandably more slight than those Foot ninja or her father, but she does feature comic style muscle tone on her bare arms. The figure is predominantly a dark red with sculpted linework and painted details in black. Her skin has a slight olive tone to it which adds to the overall darker presentation of the figure versus the old Shredder. She features a pretty angry looking face with a somewhat messy head of hair like she’s either in battle or perhaps just discarded her helm. The painted details are all quite sharp and the armored portions of her attire are painted a lustrous silver with black detailing.

Realize your destiny, Karai.

Karai’s appearance gets kicked up a notch when the standard head is swapped with the helmed one. Not because there is anything wrong with the default look, but because the helmed head is just done so well. It’s the same silvery color as the bladed bits, but with a liberal use of black shading. Her eyes are just white slits in blackness and I love the shading on the mouthguard portion. The black around her eyes almost looks like it doesn’t quite fill the entire area though, but I think it’s intentional and not a defect of my figure. She absolutely looks like someone who would emerge from the darkness and take your life before you even knew what happened. Standing her beside NECA’s original Mirage Shredder also highlights how far the company has come with its paint applications. The old figure looks downright bland by comparison as there’s a lot of bare plastic and less shading. I suspect we’ll eventually get a new Shredder on an all new body (like we are with the cartoon line) to replace this one some day because it’s definitely fallen behind the newer releases when it comes to shelf presence.

If she doesn’t want to wear it she could always use it as a trick or treat bucket.

Karai also features an assortment of hands and weapons. For hands, she has a set of fists, gripping hands, and open hands. The gripping hands feature the much preferred vertical hinge, a change I’ve been calling for with NECA figures for awhile now, though unfortunately the hinge on my left hand is stuck. No amount of heat or messing with a blade has been able to get it to budge for me and it looks like the disc portion is protruding ever so slightly more than it is with the right hand so I’m thinking it’s a factory defect. The hands in general did feature tight hinges because they’re painted silver so you may need to break the seal, so to speak, to get them moving.

That’s a pretty nasty looking weapon.

While I love the vertical hinge, I do have to say that the gripping hands could have been executed better. Or maybe it’s the fault of the weapons, but Karai struggles to get a tight grip on most of them. She has a long, bladed, staff which features a shaft that’s just a little too thick for how her hands are molded. She can hold it, but it will fall out a lot and probably drive you nuts as you work her into a pose. Her long sword is basically the same and I believe it’s a weapon we’ve seen with the Foot Enforcer. She does have two, smaller, swords which both feature knuckle-guards. These work much better with her hands and maybe it’s because they’re the only newly tooled weapons in the set? She also has an empty mask she can hold or have placed on a shelf beside her. It’s all one piece and, no, it won’t fit over her unmasked portrait. It’s a fun inclusion and will probably be appreciated by toy photographers.

You can kind of see how chunky that sword handle is even in this shot.

Articulation for Karai is pretty much standard for the line. The head is on a double-ball peg and moves around pretty well. The helmeted head actually has better range as the hair of the standard portrait limits the range looking up. Shoulders are your standard ball hinge and the shoulder pauldrons will get in the way a bit when rotating or trying to raise the arms out all the way to the side. There is a biceps swivel, double-jointed elbows, and the wrists swivel and hinge. This figure is not pin-less, which ordinarily wouldn’t bother me, but her arms are so thin that I do find myself wishing they were pin-less. There is no forearm swivel with the armor that I can find which does disappoint me. I like being able to line them up with the hand blades, but the only way to do so is via the bicep swivel.

She wields these a lot better than the larger weapons.

In the torso there’s a ball joint just under her bust. This provides for a little back, a little forward, and a generous amount of tilt as well as rotation. There’s a ball joint in the waist as well, though her sash comes up pretty high over her abdomen and will limit the forward and back movement there making it mostly just a swivel point. The ball-jointed hips will allow the figure to hit full splits out to the side and swivel at the inner thigh. She does have a “diaper” covering on the crotch which limits her forward kicking. She can be forced into a 90 degree kick forward while kicking back is minimal. Double-jointed knees follow and the ankles feature the standard hinge and rocker. Because of the shin guards, I would have welcomed a boot cut, but NECA declined to give us one. Karai also has pretty small feet so she can be a little challenging to stand, but overall her articulation is fine and she’s likely more dynamic than most of the figures in the line given that she’s not nearly as bulky as most.

Karai was basically a no-brainer for the Mirage line and presenting her in her Shredder attire made the most sense. She does feature some other looks in the comics, but this is really the only one I need. I’m curious if NECA will do more variants of her to get more out of these molds. It seems like they’re committed to doing IDW color variants of all of the figures so it certainly wouldn’t shock me to see the same take place with Karai. I do think she turned out well, I just wish she could wield her weapons a bit better. It’s also a shame I have a seized wrist hinge, but hopefully that’s not a widespread issue. At approximately $37, she’s not a cheap figure, but a bit better value than some of the others currently out there by NECA. Karai should make for a nice addition to your TMNT Mirage Studios display, now hopefully we can get a better Shredder to join her.

We have plenty more from NECA and Mirage Studios Teenage Mutant Ninja Turtles:

NECA TMNT Mirage Foot Enforcer

When a regular Foot Ninja just won’t cut it, The Shredder has to turn to the Foot Enforcer. This brute of a specimen is bigger, stronger, and comes packed to the gills with an assortment of weapons designed to reduce the turtles into a pile of flesh and shell. And they’re needed, because how often…

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NECA Mirage Shredder and Foot Clan NYCC Exclusive Set

The Shredder had a rough go at things for awhile when it came to plastic. He was featured rather prominently in the old Playmates line, though perhaps not as prominently as one would expect. Playmates never did do a movie version of him, aside from Super Shredder, and his figure was arguably the worst from…

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NECA Mirage Studios Teenage Mutant Ninja Turtles 4-Pack

When it comes to the popularity of Teenage Mutant Ninja Turtles a lot of the credit goes to Playmates Toys. Kevin Eastman and Peter Laird created the characters born out of a joke. Credit them for having the vision to think this joke had appeal beyond their small circle as they self-published Teenage Mutant Ninja…

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NECA TMNT Mirage Studios Rat King

RATS! Ahh-ooo-ahhh!

Rats! Is what Charlie Brown would say at the sight of today’s subject, the almighty king of the rats himself, the Rat King. Rat King has always been a favorite of mine when it comes to Teenage Mutant Ninja Turtles villains. Like a great many, I was introduced to the character via the cartoon series and the tie-in toy line, but like a lot of characters in the world of TMNT, Rat King has existed in many forms. When it comes to the original Mirage Studios line of comics, he was a bit more abstract than he was in the show. He’s basically shown to be a hallucination of Master Splinter – is he even real? Kind of, sort of. He first appeared in Tales of the Teenage Mutant Ninja Turtles which seemed to have an on again/off again relationship with what was canon in TMNT. Tales was a series not written by creators Kevin Eastman and Peter Laird and it basically meant that the two could use it or not when doing the main comic line. Splinter, after his hallucinations have passed, stumbles upon a shuriken-filled corpse that sure looks like Rat King from his appearance in Tales so I guess he was canon all along.

Make some room on your shelf for the king of rats!

Regardless of all of that, Rat King is a fun design and it’s no surprise that NECA opted to include him in their line of action figures. First unveiled at San Diego Comic Con 2023, Rat King has started showing up in both Target and Walmart over the past few weeks and should be readily attainable for most. And if not, expect him to show up at other outlets in the not too distance future. NECA’s take on the monstrous character mostly follows his initial appearance in the Tales story, but also with a nod to his later appearance during the City at War arc of the main comic.

The monster who lurks in the sewers.

Rat King is a figure sculpted by Brodie Perkins with paint by Geoff Trapp and Mike Puzzo. The box art was handled by TMNT co-creator himself, Kevin Eastman, and is of the standard size and design for the line. His character is credited as a co-creation of Jim Lawson, Eastman, and Laird which probably explains why he was included in the City at War arc. The figure itself stands a tick under 7″ giving him some nice size relative to other figures in the line. His default portrait is the monstrous one from his debut which is a head wrapped in bandages with only the eyes and mouth visible. The rest of his flesh is mostly black save for the bridge of his nose. A tangled mess of red hair pokes through the gaps in the wraps with some of the spots of his scalp featuring hair that’s cropped close to the head. Either he shaved it or he’s fond of pulling his hair out..

The design of the comic Rat King is similar to that of the cartoon, just a whole lot grimier.

The body of the Rat King is a patchwork of green and black. There’s a rough texture to the clothing, like that of a burlap sack, with patches and stitch marks all over. The yellow-orange wraps are found in various places like the biceps, waist, and forearms. The suit covers his entire body save for the hands and there’s a black paint wash over everything giving this guy a real grime to the presentation. He actually looks like a creature that emerged from a sewer. The wraps on the upper body and arms are sculpted-in while the legs are separate, floating, pieces. I assume this was done because the placement of said wraps changed with his appearances in the comics, but they come across as more annoying than anything since they’re prone to falling down. This figure, unlike some recent additions, is not pin-less at the knees and elbows. Normally, this isn’t something I bother pointing out, but with Rat King it’s a bit of a shame because the pin on the left arm goes through the wraps and NECA opted not to paint it. Instead, he has green circles in the wraps which is unsightly in a similar manner to how Hasbro used to make Spider-Man figures in its Marvel Legends line.

“Sorry little buddy.”

Aside from that blemish, the figure is quite a sight to behold. It’s large and gangly in the limbs and really evokes the source material well. I love the broad shoulders and chest which gives him a presence beyond just scary, smelly, guy. He actually looks like he’d stand a chance in a brawl with our heroes, though he’s probably better off relying on his clever tricks and such because the only weapon he’s bringing to the fight is a stick. It’s shaped similar to a baseball bat and it will have to do. He also has an assortment of rats, but I don’t see how they’ll be of much use. They’re all brown rats and he has three of them: sitting, crawling, and grasping. As best I can tell, the grasping rat is intended to grab onto the end of the bat while the other two can be balanced on the figure as you see fit.

Someone felt we needed two styles of fists with this guy.

For optional parts, Rat King has an assortment of hands and a secondary portrait. With the hands, NECA made at least one curious choice. We get two sets of gripping hands with one being tighter than the other. The bat seems to work fine with both, so it’s a little odd, but not as odd as the fists. For those, we have two sets once again. One has the thumb coming over the fingers and the other features the thumb tucked under the fingers. Why two sets? I have no idea. It feels like they had room in the budget and didn’t know what to do with it or something. I’d have taken more rats, personally. He also has a set of open, clawing, hands. These are the most monstrous looking as they’re covered in warts and don’t have any wrappings on them. The alternate portrait is what I’d call handsome Rat King. It more resembles his City at War appearance as his jaw is visible and he has a smile. The eyes are also all white and more of his scalp is visible. It’s a more confident Rat King and it really gives this guy two worthwhile display options: as a monster of the sewers or the more cool and calculating villain he’s sometimes shown to be.

Seems like a bit of a mismatch, but looks can be deceiving.

Articulation for Rat King is pretty standard for the line. A double-ball peg in the neck gives his head nice range in all directions with the exception of range looking up as he has one of those necks that’s angled forward instead of straight up. There are ball-hinges at the shoulder, bicep swivels, double-jointed elbows, and hinges at the wrist. The bulkiness of the arms means the elbows won’t bend much past 90 degrees and even though he comes with two sets of gripping hands, none feature the preferred vertical hinge for melee weapon wielding. There’s a ball in the diaphragm that allows for some forward and back as well as rotation and tilt. There’s a basic waist cut, ball-jointed thighs that swivel and kick forward 90 degrees and go out to the side for splits. Knees are double-jointed, but like the biceps, won’t go much past 90 because of the thigh meat. Ankles swivel and hinge and they work just fine.

Get him, boys!

Rat King should do what Rat King needs to. The wrist hinges are unfortunate, but expected with NECA these days. Finding poses is no trouble, with or without the rats, and the only thing I don’t like about moving this guy around are those damn bandages on his legs. They’ll almost never stay where you want them to and I’m tempted to either glue them or take them off all together. I suppose once he’s on a shelf it won’t matter, but they really needed to be tighter.

Rat King is a great addition to the Mirage line of TMNT from NECA. While I find myself really drawn to the bright colors and cartoony nature of the toon and Archie lines more and more, these gritty Mirage figures feel like they’re more in NECA’s wheelhouse. I’ve always associated NECA with horror stuff and Rat King is a character that plays to NECA’s strengths. He’s also a great design from the books and a well-executed action figure with only a few nitpicks to draw attention to. Should you wish to add him to your collection, he’ll set you back about $37. It’s not cheap, but it feels like a better value than some of the other recent figures we’ve looked at so you won’t hear me complaining.

If you like Rat Kings and comic turtles then we’ve got you covered:

NECA TMNT Mirage Studios Splinter

When NECA started down the path of Teenage Mutant Ninja Turtles with the 2008 release of the four titular characters, it didn’t go very far. After the turtles came April, but as a convention exclusive, and then nothing else. It would be years before their Shredder, which was shown off at the very same convention…

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NECA TMNT Mirage Foot Enforcer

When a regular Foot Ninja just won’t cut it, The Shredder has to turn to the Foot Enforcer. This brute of a specimen is bigger, stronger, and comes packed to the gills with an assortment of weapons designed to reduce the turtles into a pile of flesh and shell. And they’re needed, because how often…

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NECA TMNT Cartoon Rat King vs Vernon

When I last reviewed a NECA Teenage Mutant Ninja Turtles two-pack it was the Splinter vs Baxter Stockman set and I referred to it as potentially the last essential set for some. The key word there being “some” as I am not “some” and didn’t consider myself “some” when I wrote that, for there are…

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NECA Mirage TMNT – The First Turtles SDCC 2024 40th Anniversary Edition

Today belongs to the originals.

As the story goes, one night Kevin Eastman was drawing with his friend and partner-in-comics Peter Laird when the idea to doodle a ninja, anthropomorphized, turtle entered his brain. Laird was so amused by this drawing that he too drew his own take on it. What was done just to amuse each other eventually turned into something that would change both of their lives as well as the lives of many others.

Kevin Eastman was commissioned to do the packaging and it’s appropriately “special.”

In 1984, the first issue of Mirage Studios’ Teenage Mutant Ninja Turtles hit shelves and became an indie darling. That comic would go on to inspire a toyline, which beget a cartoon series, and a phenom was born. The Teenage Mutant Ninja Turtles, once thought of as a fad, are still relevant today now more than 40 years from their inauspicious beginnings. To celebrate the milestone, NECA partnered with co-creator Kevin Eastman to create an action figure two-pack of those inaugural turtles. Sculpted by Paul Harding with paint by Geoff Trapp and Mike Puzzo, the set was sold as a two-pack at San Diego Comic Con as well as a presale on NECA’s own website. The First Turtles are just the latest in what are sure to be more celebratory figures to come. It’s on the heels of Playmates’ own Original Sketch Turtles which can currently be found at Target and on Amazon. Those turtles were the more refined, second pass, versions of the characters which bare a strong resemblance to what would be featured in that first comic, where as these originals are quite crude by comparison.

The original Eastman pose, as best as I can recreate it here.

The set sold by NECA comes in a rather large box adorned with new artwork by Eastman. It also features a lenticular slipcover depicting the drawings changing from black and white to color. The rear of the slipcover is almost bare white as the idea here was for convention goers to be able to have Eastman sign or even doodle on the box for them. I suppose that is still possible for other convention appearances to come. The interior box is a fairly typical NECA window box that displays both figures and their accessories quite well. The only thing missing is the actual original drawings which I’m surprised by, but maybe there were legal reasons. This really is a pretty nice display item, but I’m no in-box collector so let’s rip into this one.

And the original Laird pose.

First of all, the figures here are presented fully painted in color that’s basically a match for what NECA did with the Jim Lawson turtles released in 2023. The original drawings were never colored by Eastman and Laird, but since Eastman worked closely with NECA on this release it can be assumed that this is how he and Peter likely would color them today. We also don’t really know how tall they envisioned these guys to be or if any consideration was really given. Eastman probably had input there, but I don’t know if Laird had any involvement (he’s essentially retired after having sold the property to Viacom over a decade ago). Based on interviews Trevor Zammit of NECA has given, it sounds like NECA had some freedom to figure out how to present these two. Eastman’s turtle, which was really more tortoise-like in some respects, was made bigger and chunkier while the more lithe version Laird came up with is shorter and thinner.

These pair pretty well with the Playmates Original Sketch Turtles, which were like the second version of the property.

We might as well discuss the Eastman turtle first since it was the one said to be created first. The figure stands roughly 5.75″ to the top of its head. He may not be the tallest figure in the line, but he’s definitely a big boy. This turtle is quite chunky and there’s a nice heft to the figure. The shell is quite large and another area where NECA had to exercise some creative freedom since the drawing depicted the character from the front. Now, these turtles are not intended to be any, one, turtle from what followed. This isn’t Michelangelo or Raphael, it’s just a ninja turtle. Still, he has some recognizable traits from the turtles that followed. He’s sporting the red bandana along with brown elbow and knee pads and wrist wraps. There is no belt, but there is a tail. The original turtle also did not hold any weapons, but did have nunchaku affixed to both forearms which this figure does as well. The weapons are fused together, but do have real chain links affixed to them. They tab into a slot on the inner wrist band and are quite easy to work with.

A little too Raph.

What really stands out about the first turtle is the portrait and proportions. The head is more egg-shaped with barely any sort of beak. The eyes also feature pupils and areas of green around the eyes are visible through the eyeholes on the bandana. The hands and feet are large and more closely match that of an actual turtle. The hands look more like flippers for swimming through the water while the feet are quite tortoise-like. He has five digits on each limb as opposed to the three and two that would follow. The paint job is truly exquisite as there is tons of black hatch lines all over. The articulation cuts are not very prominent making this figure look almost like a statue. While subjectively many may find this turtle to be crude and even a bit ugly, objectively the figure is nothing short of a work of art when compared with the original sketch.

A lot of Michelangelo can be found in these original designs.

The same is true of the Laird turtle. This one clocks in at around 5.375″ and is far less substantial in mass when compared to the Eastman turtle. Laird’s turtle is similar to Eastman’s in style, but different. There’s a mask in place, but on this turtle it extends over a pronounced beak essentially wrapping around where the nose would be. It does feature the nunchaku on the forearms, but there are no chain links present this time and the straps holding them on are the only other garments on the turtle. There are no pads or belts, and the hands and feet feature four digits instead of five. He still is more turtle-like than the finished design, but the leaner proportions make him a bit more convincing as a ninja, even if still comically implausible. The paint job here is just as good as it is on the Eastman turtle, and despite the smaller size, this figure still has substantial weight to it.

The Lawson turtles were like the advancement of the original Mirage style.

Where the two figures also differ concerns the articulation. The more slender Laird turtle was likely easier to work with and articulates slightly better than the Eastman variety, though neither turtle is intended to be placed in poses many would consider “dynamic.” Both feature neck and head articulation with basic arm articulation. There are no double joints on either figure and the range at the hinge joints is probably going to be less than 90 degrees for most. The bandana knot and tail swivel while the hips are ball sockets with thigh swivels engineered into them. Neither turtle is going to be able to hit a split or kick forward all that far. The Laird turtle gets to have hinges at the knees and ankles with an ankle rocker. The Eastman turtle, who has big stumps for legs, just has one set of hinges below the kneepads. There is basically no ankle to be found on this guy so that’s it.

And, of course, it was the ’87 version of the property that launched a phenomenon.

Safe to say, if it’s articulation that you prioritize in your action figures then these are not for you. I think for most, they’ll pose them like the original drawing and call it a day. And that’s definitely a viable display option, but it would mean ignoring all of the goodies in the box. NECA decided to load this pair up with all of the weapons you would expect and more. That means we get a set of katana, nunchaku, sai, and a bo staff. There’s also a nunchaku with a whirling effect that even spins and looks really nice. There’s a tonfa as well if you prefer more of a Last Ronin vibe. All of the weapons are fully painted and look great. There’s a slight crudeness baked into some of them as well such as a chip in the blades of the katana and the wraps of the bo being off-center. They also appear to be based off of the original sketch of the four that followed which, if so, is a logical choice.

The tonfa has to nod to this guy, right?

In order to properly wield such weapons each turtle comes with an alternate set of gripping hands. The standard hands are an open style and the gripping are just that. They feature horizontal hinges, unfortunately, but at least they work with the clip-on nunchaku just fine. Both turtle can adequately wield any of the included, though aside from those clip-on ‘chuks there’s no weapon storage to be found. NECA also decided to give each figure one optional portrait. The default ones from the drawings are what I would deem stoic, while the alternate ones are angrier and feature exposed teeth, something we would be most accustomed to seeing out of the TMNT. It’s an appropriate alternate, for sure.

A fun set that feels like a real piece of TMNT history. Track it down if that’s something that appeals to you.

NECA’s send-up to the origin of the Teenage Mutant Ninja Turtles is a worthy inclusion in the year-long 40th anniversary celebration. It’s cool to see both of the co-creator’s original vision celebrated here in action figure form. While they don’t exactly put the “action” in action figure, they make for a great display piece and it’s something that I think diehard TMNT collectors will want to add. Since this was a San Diego Comic Con exclusive, it’s now unfortunately sold out and only available on the after market. NECA sometimes sells remaining stock online and at future conventions, but the likely easiest path to owning this set for those that missed out is to keep an eye on retail. It’s expected that some stores are going to be home to an another version of this set where the figures will be painted in black and white, but with red bandanas and weapon handles. It looks like it’s going to contain everything from this set as well, though the slipcover will probably be dropped. The SDCC version was priced at $70 so expect something similar for the retail version. Listings for it have already been spotted at Walmart, but NECA’s own solicitation did not mention any store by name so I don’t think this will be exclusive to Walmart. Needless to say, I really dig this set for what it is and I think every TMNT collector should try to pick up the version they like best.

More from the world of Teenage Mutant Ninja Turtles:

Playmates TMNT Original Sketch Turtles

Last week we took a Turtle Tuesday off which feels like a rarity for this blog. And that’s because there seems to be new stuff featuring the Teenage Mutant Ninja Turtles branding coming out all of the time. And it’s only going to become more plentiful as the franchise celebrates its 40th anniversary this year.…

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NECA Mirage Studios Teenage Mutant Ninja Turtles 4-Pack

When it comes to the popularity of Teenage Mutant Ninja Turtles a lot of the credit goes to Playmates Toys. Kevin Eastman and Peter Laird created the characters born out of a joke. Credit them for having the vision to think this joke had appeal beyond their small circle as they self-published Teenage Mutant Ninja…

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Super7 TMNT Ultimates! Classic Rocker Leonardo

When I was a kid, I had parents with divergent musical tastes. Dad likes oldies from the 50s and 60s while mom was more into modern rock (then 80s). One area where their tastes overlapped was Bruce Springsteen. We had several of his records in my house and I distinctly remember that cover to Born…

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Playmates TMNT Original Sketch Turtles

Who are these goofy looking boys?!

Last week we took a Turtle Tuesday off which feels like a rarity for this blog. And that’s because there seems to be new stuff featuring the Teenage Mutant Ninja Turtles branding coming out all of the time. And it’s only going to become more plentiful as the franchise celebrates its 40th anniversary this year. I’ve made quite a few TMNT purchases already this year, but this is the first featuring a 40th anniversary logo and it’s appropriate that it comes from Playmates Toys.

Expect to see that 40th logo on many more TMNT products going forward.

Most likely know by now that the Teenage Mutant Ninja Turtles were co-created by Peter Laird and Kevin Eastman as basically a gag amongst the two. They gave birth to this franchise, but perhaps the entity most responsible for a little comic book becoming a global phenomenon is Playmates. Those toys released in 1988 set the world on fire in their target demographic. Playmates was basically a doll maker before it decided to take a chance on TMNT after more noteworthy action figure producers had said “No thanks.” And even though it seems like everyone is making TMNT toys these days, it’s still Playmates that is the primary master license holder when it comes to TMNT.

The original sketches are featured rather prominently on the packaging.

The legend goes, that one night while drawing together in Dover, New Hampshire, Kevin Eastman came up with the idea of a ninja turtle. He passed the doodle onto his partner in art, Peter Laird, who was amused enough by the concept to do his own interpretation. Sometime later, the idea of a group of four anthropomorphic, ninja, turtles was fleshed out in greater detail and committed to paper. This version of the turtles is now referred to as the “Original Sketch” turtles. Truthfully, I had never heard of this image referred to in that way until recently. The actual image has been less celebrated than the original drawings and the Mirage Studios version that followed for Teenage Mutant Ninja Turtles #1. Playmates has chosen to celebrate this sketch in action figure form. It makes sense since the original drawings were of a singular turtle which most resembled Michelangelo. Playmates has already made Mirage versions of the characters and even recently re-released them. This set of sketch turtles is basically untapped, but I doubt it will be the last we see of them.

Weapon storage, baby!

Shipping now to Target stores, the original sketch turtles come in window boxes adorned with recreations of original Eastman and Laird TMNT art. It has a black and white deco for the most part with a green “The Teenage Mutant Ninja Turtles” logo in a font similar to the original sketch. On the top flap and rear of the box are Laird and Eastman’s original take on a ninja turtle as well as a print of the original sketch itself. There’s a brief blurb about the origin of these fighting teens and the sides of the box are reserved for images of the toys themselves.

Each turtle comes with an ooze canister which doubles as a standee for the original sketch recreation.

Each turtle is released separately and in the box you will find a turtle, a broken canister of ooze, weapons, holsters (if necessary) and a piece of a diorama to recreate the original sketch posing when all are purchased. Each character retails for $15, though I was able to take advantage of a sale going on at Target and got them for around $10.50 a piece. There was only one of each character and they were stocked in the toy aisle with the other Playmates products. Some Targets appear to be stocking them towards the back of the store with the collectibles so you may have to hunt them down. It does seem like stores are only getting one set initially, but since it’s a Target exclusive item there are likely to be restocks. So far there has been no online drop, but one could still come.

You also get a street diorama piece with each figure. Mikey also comes with the detachable box and board.

Even though the original sketch was in black and white, these turtles are depicted in their Playmates colors. That means a different shade of green (or brown, in the case of Donatello) for each turtle plus colored bandanas and pads. These are basically prototype turtles so they look just as funky as the original art. They’re more like tortoises, and if Cecil from Looney Tunes got together with three of his buddies to cosplay as ninjas they might look something like these guys. As expected, there’s a lot of shared parts between the four brothers, but also more differences than folks are accustomed to. A lot of that is due to the four not having a uniform look to start. Leonardo, for example, is the only turtle with kneepads while Michelangelo doesn’t even have a belt. They’re little guys too standing at about 4.5″ in height. The bodies are practically spherical while the legs widen as they go ending in rather large feet. Leo and Donnie feature expressions that are mirror images of each other while Raph and Mikey use the same portrait.

The hollow feet are definitely not great.

The round body on these guys might be fairly hollow, but there’s a nice weight to each figure. The paint is sparse, but where it’s applied it’s fairly clean. It looks nice around the bandanas and it’s pretty good on the elbow pads. Michelangelo and Leonardo both have a blemish on their right eye, while Mikey’s paint at the elbow pads is noticeably sloppy compared with his brothers. If this were a $35 turtle I’d be more critical, but at this price range it’s acceptable. The black linework in the teeth is a surprising touch and there are a few painted hashmarks on the plastrons of each figure. Someone willing to fully paint these to tone down that plastic sheen could probably make these look really impressive. The only other thing about them I don’t care for are the hollow feet. Sure, you can’t see such a detail when they’re on a shelf so long as both feet are on the surface, but it looks pretty cheap and does remove the option for kick displays.

These turtles are quite diminutive, but not really out of place with other Playmates turtles.

As expected, each turtle comes with their signature weapons. Even in this early stage, Eastman and Laird knew how they wanted to arm their creations, with only one slight change. Donatello is the skimpiest since he has just his bo staff. It’s fine. The wraps are painted and there’s a little blackwash so it’s about as nice as a bo can look at this price range. Leonardo has two katana and they feature wavy, distorted, handles and blades. This is in-line with the original sketch and not a defect of the product. He has two detachable sheaths which plug into the rear of his belt. The sketch has them going sideways, but they’re on pegs so you can orientate them however you wish. Mikey has his two nunchaku and they’re done with real chains. In a departure from most versions of the character, his weapons storage is on his forearms. The handles of the ‘chuks slot into them and it’s something I think Mikey should do more often. Raph has his sai and I like the shape of them compared with most versions of the character. He also has a sword because the original depiction of the character had one. He comes with the same sheath as Leo and it plugs into the rear of his belt. The weapons are all either painted or make use of colored plastic so they look rather nice and the figures have no trouble holding them.

Of course, they look downright tiny beside a Super7 turtle.

You can probably take one look at these guys and figure that articulation isn’t going to be anything special, and you would be right. It’s pretty much standard Playmates for their modern TMNT toy lines. Hinged pegs are used for the neck, shoulders, elbows, knees, and hips and they get solid range, but I personally hate the approach for hips. The shoulders actually have really good range because of where they’re placed. There’s no ankle articulation and the wrists just swivel. Some of the joints are a little tight, but nothing is loose. They can basically do the poses they’re supposed to so you can recreate the original sketch or do your own thing. My only real gripe is I wish the wrist cut could have been better blended into the sculpt and the same is true for the knee. Leo has the benefit of knee pads to hide the knee cut, but none of the others do.

It’s getting a little nuts how many versions of these characters we’ve seen over the years.

Each turtle also comes with a diorama piece and the previously mentioned ooze canister. The canister is broken and there’s a sculpted puddle to go with it. It’s not something that was present in the original picture, but it’s obviously a big part of the origin story of the turtles. It looks okay with the canister bits painted. It serves another purpose though as there’s a slot in it to hold the included image of the original sketch. It’s printed on a thick piece of cardstock and it works as intended. A fun inclusion and it comes with each figure. The diorama pieces are part of a city street. Leonardo’s piece includes a manhole cover that is non-removable while Mikey also comes with a box and board so he can be positioned above his brothers to recreate the sketch. The board and box are surprisingly nice with a little dry-brushing on them. Raph and Donatello come with the same piece and all four can clip together to form a display. It’s fun, and better yet, it works as these guys can basically nail the pose from the drawing. The only shortcoming is Mikey was depicted spinning one of his ‘chuks, but Playmates didn’t include a spinning accessory. It’s the one detail I feel like they missed.

There are numerous ways to display these boys, but obviously this is the money shot. It’s not a perfect 1:1 recreation, but it’s pretty damn neat.

For 10-15 bucks, depending on your luck with Target sales, these are pretty solid and fun figures to own. No one has done turtles based on this sketch before and it’s cool to see Playmates tackle it. I’m sure others will follow and we already know that NECA is at least planning on doing the original two turtle sketches in figure form, though neither has been formally announced as of this writing. This is likely just the first of many 40th anniversary celebrations for Teenage Mutant Ninja Turtles and it’s something I think most fans will want to add to their collection. It’s presently only available at Target, but Playmates stuff seems to rarely stay exclusive. I would not be surprised to see it offered later at online shops, or maybe even as a black and white variant (you know that’s coming) so don’t fret if you’re having a hard time tracking it down. Patience will be rewarded in the end.

Want to keep celebrating TMNT’s big milestone? Look no further:

NECA Mirage Teenage Mutant Ninja Turtles

A dozen years ago, toy company NECA dipped its toe into the world of Teenage Mutant Ninja Turtles for the first time, and shockingly it failed to stick around. That’s incredible to hear for collectors currently chasing down Bebop and Rocksteady at Target, but it’s the truth. There are a lot of folks at NECA…

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NECA TMNT Mirage Studios Kirby

Hail to the King, baby!

Say the name “The King” to a comic book fan and they will immediately know of whom you speak. Jack Kirby is a titan in the world of comics. Creator or co-creator of a great many characters known throughout the world today, it’s hard to imagine what a comic book would look like without his influence. It was probably around the 1980s when the kids who grew up reading his work themselves broke into comics when his legacy and influence really started to shine. Two of his biggest fans also happened to be the co-creators of Teenage Mutant Ninja Turtles: Kevin Eastman and Peter Laird. Such big fans of Kirby were they that they essentially wrote him into an issue of one of their comics. The Donatello one-shot, “Kirby and the Warp Crystal,” sees the brainy turtle pulled into an another dimension where he has to work with a comic book artist by the name of Kirby to save the native inhabitants of this world and make it home. Kirby, with his pencil that has a magic stone affixed to it, is able to bring to life whatever he draws on his pad of paper. The issue has been re-released multiple times and included in trade paperbacks and was even adapted into an episode of the 2003 cartoon series where it was simply titled “The King.”

It’s impressive how detailed the sketch of Donatello turned out.

Through NECA’s line of action figures based on the Mirage Studios version of Teenage Mutant Ninja Turtles we now have Jack Kirby – the action figure. Technically, it’s just Kirby and he is based on Kevin Eastman and Peter Laird’s caricature of Jack Kirby himself. It’s a release done with the blessing of Kirby’s estate and the credits on the bottom of the box reference the Kirby for Hero’s program and The Jack Kirby Museum & Research Center. Jack Kirby is mostly known for being an incredible artist, but he’s also known as a strong advocate for creator’s rights. Kirby, like a great many comic book artists, created their work under work-for-hire contracts that gave the publisher sole, creative, control over anything the artist came up with. It’s an unjust and unfair practice that has at least improved since the 1960s, but is hardly perfect.

“Thanks for the hardware, Kirby!”

The Kirby action figure isn’t one that is necessarily meant to “wow” those who buy it. It is, after all, an action figure of a middle-aged man with a pencil and paper, but it’s Jack Kirby! It comes in the standard trapezoidal box with brand new artwork on the front and sides by Kevin Eastman with product shots featured on the back. There is a cross-sell that would seem to indicate a new Triceraton infantryman character is on the way which makes sense since it would allow NECA to get more use out of the tools created for Zog. The other characters on the cross-sell are the Mirage-colors Foot Enforcer (coming soon) and the much awaited Rat King, a figure that was shown off last year at San Diego Comic Con.

“Ok, I’ll give it a try, but I can only draw stick figures.”

Out of the box, Kirby stands just a tick over the 6″ mark. He’s featured in a green sweater over a pale yellow, collared, shirt with blue slacks and brown loafers. It’s a simple figure, but it’s brightly painted with liberal use of black linework to give it that comic “pop” the line is known for. Kirby’s face is a mixture of excitement and concentration like his mind is working in overdrive to come up with something imaginative to capture on his pad of paper. The likeness to the artwork is very well done and, in turn, the likeness to the actual Jack Kirby is pretty solid as well. It’s a comic book version of Kirby and I think it works pretty well to capture how he probably looked in the 60s and 70s. There aren’t any obvious paint blemishes on my figure and everything appears to be in order.

The blaster doesn’t really fit the new turtle bodies all that well. It gets hung-up on the elbow pad.

What do you give an action figure of a comic book artist for accessories? Why, a pencil and paper, of course! Kirby has his pencil affixed with the magic stone. It’s this teeny, tiny, little item that is exceptionally painted for something so small. I’m not seeing any slop on the black thread holding the purple stone in place which is really impressive. Kirby has a set of fists, but he also has a right hand that is fixed into a pencil holding position to accept the accessory. I do question the wisdom of doing it this way. While it’s impressive how well the little pencil turned out, making it part of the hand mold might have made more sense as I fear this item getting lost. Kirby also has a wide gripping, left, hand and he’ll need it to hold his pad of paper. It’s a spiral-bound notebook and on one side is a sketch of Donatello from that issue with the special arm canon Kirby conjures up for him and on the rear is a demonic-looking character. Kirby also has a set of more standard gripping hands should you wish to give him some weapons or something, but I don’t know why you would.

This new version of the Gravitic Equalizer also lacks a lot of the paint hits as the one that came with the Fugitoid.

Also included in the box is a familiar accessory. It’s the blue arm canon (dubbed the Gravitic Equalizer by Kirby) from the Donatello one-shot which was previously released with Fugitoid. This time it has considerably less paint as it’s just all blue with black linework. The back of the box shows Kirby paired with the more recent, Jim Lawson, Donatello, but this accessory is meant for the original Eastman/Laird turtles that NECA did way back in 2008. I had no success getting this thing onto the newer turtles as they have bigger arms. Maybe some heat and persistence could cure that? The biggest accessory though is this little, red and gray demon from that very same issue. This little guy was created by Eastman and Laird, but very much looks like something Jack Kirby would have dreamt up. He’s about 3.125″ tall and features basic articulation at the head, shoulders, and hips. There’s more paint on this guy than a whole wave of Marvel Legends and he has this little hammer accessory. It’s gray with black shading and looks pretty neat. His hands aren’t the most pliable so you may want to heat them up if you want him to get a real good grip on it.

Kirby also comes with a little buddy.

Articulation for Kirby is pretty solid and typical of the more human characters we see in NECA’s cartoon TMNT line. He’s got a ball-jointed head, hinged pegs at the shoulders, double-elbows that feature a hinged ball peg at the top and bottom, forearm swivel, wrists that swivel and hinge horizontally, ball-jointed waist, ball-socket hips, thigh swivel, double-jointed knees, ankle swivel, ball-hinged feet, and an ankle rocker. The shirt overlay will limit his movement in the torso, but his arm range is a plus and he won’t have any issue sketching on that notepad. The NECA double elbows are in effect and I know some people hate how these look. I’ve always maintained I think they look okay on sleeved arms like this so I’m fine with their use here. I like the extra forearm swivel they provide and I like that the hinged ball at the ankle pegs into the shin so we get a little extra swivel there. The only thing I don’t love is the “diaper” at the crotch which restricts leg movement. I can see a lot of collectors wanting to pair this figure with a 1:12 scale chair and desk and getting him to sit might be a problem.

And when I say little I do mean little.

A figure of a comic book artist isn’t as exciting as that of a ninja or a cyborg, but the fact that it’s Jack Kirby certainly adds a tantalizing layer to it. I can’t tell if this is a figure NECA will have a hard time moving a lot of units for or if it’s the type of figure that’s going to do very well as non-TMNT collectors may jump at the chance of owning a small version of The King. It’s a tremendously fun homage and I think my only true critique is I do wish it could have come with a chair and drafting table. Even if it upped the cost or we had to drop the little demon guy, I would have done it. I can see people creating displays of Kirby at a desk drawing away with a shelf over his head of his many creations in dramatic action poses. This is a fun one and I’m sure it was a dream come true for Kevin Eastman to make this figure a reality.

Kirby is going to hang out on my shelf with the O.G. turtles

Kirby is currently hitting Target stores as part of the NECA Haulathon event, but expect him to be made available at other retailers in the not too distant future. At Target, he’ll set you back $35 which I think is a pretty good price for this one.

Check out more from NECA’s line of Teenage Mutant Ninja Turtles pulled from the pages of Mirage Studios:

NECA TMNT Mirage Studios Triceraton Zog

Haulathon 2023 has brought some pretty big releases to NECA’s line of Teenage Mutant Ninja Turtles action figures. And I mean big in a literal sense. REX-1 was tall and hefty and the multi-armed clone of Shredder was no slouch either. Those two seem to pale in comparison to Zog, the Triceraton warrior from NECA’s…

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When it comes to the popularity of Teenage Mutant Ninja Turtles a lot of the credit goes to Playmates Toys. Kevin Eastman and Peter Laird created the characters born out of a joke. Credit them for having the vision to think this joke had appeal beyond their small circle as they self-published Teenage Mutant Ninja…

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Teenage Mutant Ninja Turtles: Mutant Mayhem

The Teenage Mutant Ninja Turtles have been around long enough that I think we can officially declare it wasn’t a fad. Back in the early 90s, that was the prevailing thought which is how we ended up with 3 films in 4 years. Since then, the movies have come far more sporadically. The original comic and television show have come and gone, and the concept of a reboot is nothing the franchise is unfamiliar with. And with each reboot that comes, you can pretty much count on a bunch of stuff carrying over. The turtles begin life as four, ordinary, baby, turtles mutated by some ooze. They’re raised by their rat-dad, Splinter, who is sometimes Hamato Yoshi or sometimes just his pet. And they’re always tied to the Shredder and the Foot Clan in some fashion. Early on, it was a revenge story, and then later versions usually preserved some tragedy in there, but didn’t make the turtles as bloodthirsty as originally portrayed back in 1984.

Sometimes, the status quo needs to be changed. How many times can the same story be retold with only minor modifications? That seems to be the issue facing Teenage Mutant Ninja Turtles in the modern age. When the show that began in 2012 came to an end, Nickelodeon was willing to try something new and that’s how we got Rise of the Teenage Mutant Ninja Turtles. It wasn’t the success that 2012 was, so it’s hard to say if Nickelodeon was rewarded for such a drastic change. Now, it’s the film franchise’s turn for something new. No, this isn’t Rise, but spiritually it’s more similar to that show than any of the shows and films that came before it. Teenage Mutant Ninja Turtles: Mutant Mayhem is (what Nickelodeon hopes) the start of a new era for the heroes in a half shell in which they’re given a much different look. Not so much design-wise, but in approach. That word “teenage” has been in the title ever since the beginning, but prior to Mutant Mayhem it’s rarely applied.

Mutant Mayhem is being talked about as the Seth Rogen Turtles in the same way that the previous film franchise was thought of as the Bay Turtles. Only this time, it’s a little more true. Rogen is a credited screenplay writer on this film, along with his usual writing partner Evan Goldberg, Jeff Rowe, Dan Hernandez, and Benji Samit. It’s true that Rogen has played a large role in shaping this film, but he’s not doing it alone, obviously. The story is credited to Rogen, Goldberg, Row, and Brendan O’Brien with Rowe directing.

There’s a new version of the heroes four on the scene, but they’re hardly unrecognizable.

The film takes our four heroes, Leonardo (Nicolas Cantu), Donatello (Micah Abbey), Michelangelo (Shamon Brown Jr.) and Raphael (Brady Noon) out of the sewers and into the streets of New York City. Only this time, they’re not seasoned crime fighters. Instead, they’re errand boys for their father Splinter (Jackie Chan) who have been trained as ninja purely for self-defense and stealing (in this version, they don’t inexplicably have money for pizza). Yes, Splinter is not out for revenge in this one. He’s just a New York City rat who happened to get mutated along with the turtles and had to learn martial arts via video tapes he was able to track down. He decided to teach his boys in the same discipline when it became apparent to him that they could never hope to be accepted by humanity. As a result, he’s a bit controlling and forbids his sons from interacting with any humans. Meanwhile, the turtles are all teenaged and looking for an outlet. They seek acceptance and companionship as they have the usual social needs all teens have. They want to go to high school, Leo dreams of a girlfriend, Donnie wants to share in his interests with other geeks, Mikey yearns for the stage, while Raph just wants to fight people.

Early in the film, we’re shown the turtles getting created by accident. This time, the ooze is attributed to Baxter Stockman (Giancarlo Esposito), who as a social outcast (which seems to a be running theme with this film), saw his mutagen as a way to create a family for himself. His prized pupil is a fly, who we’ll come to know as Superfly (Ice Cube), but he has a lot of other creations brewing (literally). He’s being dogged by Cynthia Utrom (Maya Rudolph) who heads-up the mysterious TCRI and seeks to gain control of all of the ooze out there and the creations it’s spawned. As for the turtles, their forays in New York put them in contact with April O’Neil (Ayo Edebiri), a teenager herself and aspiring journalist. She’s an outcast herself, but hopes to uncover the secrets of Superfly’s crime wave to get her foot in the door as a bonafide journalist, and to gain acceptance from her peers. The turtles view stopping Superfly similarly and hope to have April paint them as heroes in a bid to gain acceptance from humanity and that’s essentially the basis for our story.

There’s a lot different in Mutant Mayhem, but one thing left largely unchanged is that a reporter named April is their connection to the human world. Only now, April is a teen hoping to save prom.

The story moves at an okay pace starting with relatively low stakes and getting progressively greater. We get a pretty good look at our main heroes, but the film doesn’t have much time for the supporting cast. April gets just enough time for us to see why she doesn’t exactly fit in, but we don’t know anything about her homelife, for example. The cast of mutants working with Superfly get almost no character development. They’re just designs with a few one-liners. And as for those designs, much has been made of how some of the characters look. Some of the mutants could use a bit more imagination to their design for my taste, but as for the rest, I’m fine. The film has its own style and none of the humans look especially human. There’s unnatural proportions and odd shapes, which works for the film. The turtles themselves look fairly conventional. Leonardo, especially, looks like he could be from almost any era. Raphael is sporting a skull cap like he did in Rise, while Michelangelo gets an unusually shaped head and braces. Donatello, being the smart one, gets glasses which is kind of boring. Maybe he’ll get contacts later.

Splinter’s design appears to be a mix of TMNT co-creators Kevin Eastman and Peter Laird. The Eastman influence is very obvious in the flashback scenes.

The voice cast is a mix of stars and newcomers. The turtles are voiced all by kids, or actual teens, and they all do a great job. I don’t like picking on young people, but I will say that Donatello sounds a bit too young for my tastes. With Splinter no longer being from Japan, it basically allowed the film to cast Jackie Chan in the role and he does a great job. Edibiri is fantastic as April, and even though she’s a lot older than her turtle cast-mates, she doesn’t sound out of place as a high schooler. Perhaps more impressive than the voice cast though, is the score by Trent Reznor and Atticus Ross. This thing kicks way harder than I bet many would have expected. Superfly’s theme is especially awesome as it has a humming quality to it which conveys a sense of unease. The film doesn’t rely on nostalgia-bait with the soundtrack, though we do get a quick cut of an old song at one point. I do kind of wish they snuck something in for the closing credits, but I get it. Not everything needs to be loaded with fan-service. There are a few instances of licensed music, but the film manages to avoid the most overused of song selections.

The animation for this film is credited to Mikros Animation and Cinesite and it’s probably the true star of the film. For only the second time in the franchise’s history, a film released to theaters featuring the Teenage Mutant Ninja Turtles is fully animated. It’s clearly borrowing some from Into the Spider-Verse, but that’s not a bad thing. The characters have a very sketch quality with lots of linework and scribbles over it. The animation itself isn’t as intentionally jumpy as Spider-Verse, while the soft approach sometimes makes this film look like claymation. The action is fluid and easy to follow and the animation is able to allow characters with non-traditional faces to emote as well as they need to. It’s a total feast for the eyes and I could not stop admiring this picture for a moment while I watched it.

No Shredder? No problem! Superfly, portrayed excellently by Ice Cube, is a pretty solid villain. The other mutants, unfortunately, get a little lost in the massive cast.

Teenage Mutant Ninja Turtles: Mutant Mayhem is a visual treat with a great voice cast and soundtrack. Where it falls a little flat is with the plot. As I mentioned before, we don’t get much character development outside of the main four. It feels very crowded as more mutants are thrown in and there’s an element to the plot where it feels like it’s being made up on the spot. Perhaps that’s the intent as the turtles are basically doing the same, but I found it hard to get invested into it. I cared about the characters, just not so much the stakes. The film is able to make up for that to a point by being very funny. The plot somewhat suffers because the first half of the film does feel like it just wants to make you laugh. There’s some terrific pacing to some of the gags where you think the joke is over, and then it continues. Splinter has a very specific fear for his sons which gets to be paid off (and has the benefit of Rogen getting to slip a masturbation joke into what is otherwise a kid’s movie) and the rest of the mutants basically have a line or two designed to produce a laugh.

Mutant Mayhem is an imperfect film, but it manages to be suitably entertaining for its modest run time. Nickelodeon has already revealed plans for an animated series for the property which will serve as a bridge to a sequel so the company has a lot riding on this film. There is a mid credits scene that sets up a future conflict, so all that remains to be seen is if the film is successful enough to warrant another. Outside of the very first film, Teenage Mutant Ninja Turtles hasn’t really made huge waves at the box office during its life and Mutant Mayhem is off to a lukewarm start. If you want to see more out this group, then definitely go check it out. Bring your kids! If they’re anything like mine then they’ll love it and already ask you when they can own it. It’s a good family movie, and a sub 2 hour one at that, and those are in short supply. Accepting that this is a new version of the old team intended for kids, I think this film is plenty enjoyable even for adults. It very much feels like a foundational type of movie so I do hope we get to see more out of this team because I believe the best is yet to come.

How does Mutant Mayhem measure up to these films?

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NECA TMNT Mirage Studios Splinter

Splinter has arrived and he didn’t arrive alone.

When NECA started down the path of Teenage Mutant Ninja Turtles with the 2008 release of the four titular characters, it didn’t go very far. After the turtles came April, but as a convention exclusive, and then nothing else. It would be years before their Shredder, which was shown off at the very same convention April was released at, was released as a con exclusive himself along with three of his henchmen. And it seemed to take the success of the eventual cartoon and movie lines that pushed NECA to go back to the original comics. It’s been an interesting line as it started with perhaps less-requested characters with the Fugitoid and Renet, but now we’re getting to those heavy hitters fans were dreaming of fifteen years ago. And some of those heavy hitters come in pint-sized packages like the beloved Master Splinter.

He’s a little guy.

Splinter sets the bar as shortest figure in the line. Coming in at a tidy 3.5″, he’s very much a little guy. Especially when placed with the recently released turtle four-pack who are taller and bulkier than the 2008 figures. I said he comes in a pint-sized package, but that was an embelleshment on my part as the actual box he’s in is the same as most of the other single releases. It features new art by Kevin Eastman which matches the look of the figure pretty well. My memory is a bit fuzzy, but I do believe first appearance Splinter in the books was a bit more fuzzy and frayed looking than the figure here, but that would be very hard to pull-off in plastic.

I noted Splinter is 3.5″ tall, but I should add that is in his neutral stance which features bent knees. It’s basically how he came out of the box and how he likely should be posed, but someone who wanted him to be taller for the sake of being taller could get a little more out of him. He’s sculpted all in brown plastic with a lot of black dry brushing over him. The black is heaviest on the top of his snout and extends to around his eyes which creates a striking portrait. It’s a solid approximation of the comic art and if there’s anything I think could have been done better with the sculpt and paint it’s the claws on Splinter’s hands and feet. They’re a bit soft in sculpt and all brown so they just blend into the fingers and toes. It matches the art on the box so I can’t knock the figure for its accuracy, it’s just one of those design choices that works better in print than sculpt.

This is probably a better foe for the sensei.

The shading on the figure covers the entire body, but it’s almost irrelevant since Splinter features a soft goods robe. Just like his cartoon and movie counterpart, the robe is wrapped around him and fastened with a brown ribbon. It’s a maroon color and it looks fine. It’s a lot of material and a little frumpy looking. It might have been neat to see it look a little more worn since this is a rat who lives in the sewer. I don’t like the ribbon used for the belt as it just doesn’t look like any belt one would expect a robe to fastened with. It’s a criticism I had for the movie and cartoon Splinter. A piece of stretchy material, like the additional belt on the Foot and Shredder movie figures, with a knot glued onto it would have been my preference, but it’s fine.

Since he doesn’t have much, Splinter gets all of the pre-mutated guys and some ooze too.

The figure, despite being small, has most of the same articulation one would expect of a NECA figure. The head feels like it’s on a double ball peg and it has great range in all directions. The shoulders are ball-hinged and can raise out to the side fine, but rotation is going to be limited by the robe. It’s something that can be worked around though as that’s the benefit of the robe being slightly oversized. The elbows are single-hinged with a swivel and will bend to 90 degrees. The wrists swivel and hinge horizontally as well. In the torso is a diaphragm joint that feels like a ball-joint, it could be a double, but you get rotation, a little forward “crunch,” and some tilt. The hips are ball-jointed and can go out to the side for splits. They kick back rather far, but not really forward a whole lot. There’s a little thigh pivot and the knees are single-hinged and swivel. You do get about a 90 degree bend at the knee, but again, he’s meant to stand with his knees bent to about 45 degrees so the practical range is limited. The ankles hinge and pivot with the ankle rocker being a bit flat, but functional. The tail is connected via a hinged ball peg so you get rotation and the hinge can direct it a bit. The tail itself is also bendy, though the wire only goes about halfway through it so it’s a bit limited.

And he also comes with this guy.

Splinter has decent articulation, though it’s hard to argue that he’s not meant to mostly just stand there on your shelf. He can hit a few battle ready poses and also stand on one foot if you want to place him in a side-kicking pose. I’m a little surprised that NECA did not include an articulated jaw as they did with the cartoon Splinter, but I don’t hate the exclusion. The profile looks good so if they felt they couldn’t get that joint in there without harming the presentation then that’s a decision I support. I only mention it as some may have expected it based on past versions of the character and may miss it.

The old and the new. The Utrom on the left came in the Foot four-pack and the turtle on the far right came with the 08 figures.

Since Splinter is such a small figure, he does come with a pretty robust assortment of accessories to justify his price tag. Big figures cost more money for both NECA and the consumer, but that rarely applies to small figures. To get more plastic into this, Splinter comes with three sets of hands: relaxed, gripping, and pointing. The gripping hands have the less desireable horizontal hinge. I’m surprised we didn’t get flat, chop, styled hands as well. Splinter also has his walking stick and that he can grasp with the gripping hands or the relaxed hands. The relaxed hands can also rest on top of the stick too so you have some options when posing him with it. There’s a small tea kettle with articulated handle and a little cup to go with it. The kettle has some nice black linework on it while the cup is blank. Splinter can hold the kettle by the handle and palm the cup well and it’s a nice little pair of accessories. I do wish NECA had ripped-off Super7 and included a steaming effect for the cup, but it’s fine as-is.

Cartoon Splinter is bigger than comic Splinter, but the opposite is true for the Mouser.

Those are the accessories for Splinter, the rest are basically extra characters. Up first is a brand new Mouser. It’s painted all in gray with some light blue shading on it to create a metallic effect that looks really nice. It’s also covered in the usual black linework and looks rather sharp. As far as I know, the entire sculpt is brand new as it doesn’t share any parts with the cartoon Mouser. If it shares any parts with the Mouser released back in 2008 I’m not sure as I don’t have any of those. It functions just like the toon one with an articulated jaw that features a fully-sculpted interior, hinge at the base of the head, ball-jointed neck which allows for a lot of rotation and tilt, leg swivel, hinged knee, and hinged ankle. The hinged joints in the legs are plenty tight so the figure has no trouble standing and overall it’s a nice addition that I’m sure collectors will want more of.

Who’s for tea?

Splinter also comes with an assortment of slug figures for accessories. We get a new Utrom that has more of a surprised expression on its face. It’s very close in size to the previously released stand-alone Utrom that came in the Shredder convention set, it just drops the articulation entirely. It’s well-painted with a lot of dry-brushing that makes it look dirty and gross. We also get a pre-mutated Splinter that’s in sort of a martial arts pose. To go with him are four, baby, turtles. Stylistically, they’re very similar to the pre-mutated turtles the 2008 figures came with, but they’re all new sculpts and noticeably smaller. They’re nicely painted and they almost look like they’re smiling so they bring a cute factor to the package. The last item is the broken cannister of ooze. It’s a new sculpt and it’s basically upside down with a big puddle of the stuff spreading out from it. It serves to create a nice little display with the other slug characters and I prefer it to just a plain cannister.

“Michelangelo! You have neglected your training for too long!”

And that’s NECA’s take on Splinter. It’s a small figure with a bunch of stuff that NECA hopes will offset the price of the figure. I got my figure at Target where it retails for $37 which is about the same price as figures like Jagwar and Dreadmon, but less than Zog and the Shredder clones. Is $37 too much? It’s hard to blame folks who feel like it is. The added accessories are nice, but would I trade some of them to knock this release down to $30? Sure. As for the figure itself, I think it gets the job done. I think it could have more hands and a better belt, but this Splinter will look nice on your Mirage Studios shelf which is rapidly becoming shelves in many collections. It’s an essential release if you’re a TMNT Mirage collector, and if you can stomach the price I think you’ll be happy enough.

Fancy yourself a collector of NECA’s TMNT Mirage line? Here’s some more reviews to take a look at:

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Haulathon 2023 has brought some pretty big releases to NECA’s line of Teenage Mutant Ninja Turtles action figures. And I mean big in a literal sense. REX-1 was tall and hefty and the multi-armed clone of Shredder was no slouch either. Those two seem to pale in comparison to Zog, the Triceraton warrior from NECA’s…

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