Tag Archives: hasbro

Transformers x Teenage Mutant Ninja Turtles Party Wallop

A collaboration 40 years in the making.

The list of properties the Teenage Mutant Ninja Turtles haven’t crossed over with gets shorter by the day. When I look back to the 1980s, I view the big action figure lines as Star Wars, Masters of the Universe, Transformers, The Real Ghostbusters, and Teenage Mutant Ninja Turtles. TMNT has crossed over with Ghostbusters in the past and we’ve covered much of the current TMNT x MOTU releases from the past year as well. We also know, thanks to the book Rad Plastic, that Playmates wanted to do a TMNT x Star Wars line, but it didn’t come to fruition. They did get to touch on Star Trek, and the turtles have also had releases with the likes of Batman, Stranger Things, Cobra Kai and Street Fighter.

Now the turtles can aid the Autobots in their never-ending fight against the Decepticons. And I guess save Christmas.

Well, scratch another off the list as 2024 is the year that TMNT and Transformers got together to make a baby. A robot baby. Transformers are no stranger to a bit of cross-promotion. That franchise has collaborated with Back to the Future and Ghostbusters as well as current Hasbro property G.I. Joe. Transformers has even collaborated with Pepsi and Target, so that’s a brand that’s pretty much up for anything. It’s actually surprising that it’s taken this long for TMNT to get the Transformers treatment. Hasbro already did some work with the brand via the Power Rangers cross-over so a relationship was already established. Plus, the turtles have their own iconic vehicle to contribute to Transformers just like BTTF and Ghostbusters which is precisely why we have Party Wallop.

Turtle Vans – Assemble!

TMNT fans know that the turtles drive around in a battle van of sorts. In the 1987 animated series, it’s known as the Turtle Van. When it made the jump to toys, it became the Party Wagon though the name was never altered in the cartoon. The two are similar, but different. The Party Wagon is a little closer in style to a VW Microbus without being so close to it that a license was required. The Turtle Van is more of its own thing. It’s armored and boxy while both incarnations of the vehicle include a turtle shell pattern on the roof, twin laser canons, a spare tire on the front with the group’s logo, and a front bumper fashioned to resemble a turtle beak. For the Transformers collaboration, Hasbro (or Takara, I don’t know who makes the call) opted to match the look of the vehicle from the show, while referencing the Party Wagon name via the robot’s name of Party Wallop. There’s a TMNT x Transformers logo on the packaging which uses an image of the Party Wagon, so if you’re confused I guess you have every right to be.

Of course, he’s not going to be to scale with your 1:12 or 1:10 figures.

Party Wallop comes in a somewhat complicated blister package. It’s adorned with licensing art from the TMNT franchise and the Transformers logo across the top. There’s images of the toy in both vehicle and robot mode on the back as well as a call out to the fact that this toy can function as a robot version of each of the four turtles so make sure you go out and buy 3 more. There’s also a call-out to how both franchises are celebrating 40 years this year so I guess 2024 was just the perfect time for this collaboration to happen.

Party Wallop can resemble whichever turtle you please, like the best turtle: Leonardo.

Full disclosure, I am not a big Transformers fan. I think they’re wonderful toys, it’s just a rabbit hole I never went down wholeheartedly. I had maybe one or two toys from Gen 1, and a few from Gen 2. On this blog, I’ve looked at the RED Soundwave, the Super7 Optimus Prime, and the Christmas themed Optimus Prime released in 2022. Of those three, only the Christmas figure is one that actually transforms. I do have the first Masterpiece Optimus Prime and Megatron because when they came out I was flush with money from graduating college and needed something dumb to spend it on. I missed my window to sell both as there are better Transformers toys out there now. All this is to say that I don’t know the ins and outs of Transformers. I can’t speak to how complicated this figure is compared to others or if the quality is noticeably better or worse.

If it needs to do machines, there’s Donatello.

Party Wallop, in robot mode, stands right around 6.5″ to the top of its head and 7″ to the top of its “shell.” The figure is primarily constructed in colored plastic featuring yellow, green, and gray. The painted areas are sparse. There’s the teeth on the robot’s head and the dark green linework on the rear of the shell. The front of the crotch is painted yellow and it’s over a hard plastic that I initially mistook for diecast. The plastron, or chest, is also painted a slightly darker yellow than the colored parts. There’s blue paint for the windows of the vehicle and some other minor paint hits for metallic parts and lights. The paint is all applied well, it’s just limited, but that makes sense for a complex, transforming, action figure such as this one.

When Party Wallop is feeling rude, there’s Raph!

As for the actual look of the figure, it’s pretty solid. It looks like a robotic turtle and the designers did a good job of incorporating some finer details into this figure. The head of the figure by default is just a generic turtle head, though shaped like a Teenage Mutant Ninja Turtle head. The figure also comes with four extra skull tops that feature a colored bandana for each turtle. You simply pop one off to slide your preferred turtle into place. The front belt buckle also folds down and can rotate to display either a blank, gray, circle or a circle with the initial of your chosen turtle. The chest looks like a Ninja Turtle chest, or you can clip-on the front of the Turtle Van for a different look, or have that clipped to a forearm like a shield. The proportioning is good with full formed arms and legs.

And when it’s time to party, there’s Michelangelo.

Aspects of the presentation that don’t work quite as well is just the overall look of the mostly plastic approach. There’s no getting around how a lot of the yellow and gray plastic imparts a cheap look to what is not exactly a cheap figure ($50 MSRP). There’s not a whole lot that can be done to change that though, yellow plastic especially has a tendency to not look premium, but you’re not going to fully paint a transforming toy. It would just be a mess after a few transformations because of all of the parts rubbing together. The shell, which is basically the roof of the Turtle Van, is a little awkward looking too. From the front, it’s fine, but from the side it’s clear that the figure has no back. It’s just an open cavity that the shell is supposed to hide, but since the shell isn’t curved, it doesn’t really accomplish that as well as it could. The one thing that does bother me that probably could have been fixed are the tires. They’re done with hollow, plastic, wheels and they just look like crap. Some actual rubber tires would have been nice, but I’m guessing such things aren’t as common today as they were 35-40 years ago when it comes to a Transformers toy.

Every turtle, robot or organic, requires pizza.

Party Wallop does come with a few accessories. Out of the box, the spoiler of the vehicle needs to be attached along with the front of the van. The nose of the van is basically an accessory too as it’s removable and the reverse side features a pizza pattern. Do robots eat pizza? This one does, apparently. Also included are the weapons you would expect: twin katana, nunchaku, sai, and a single bo staff. The weapons are done in gray plastic with the nunchaku being connected by actual chain links, though they’re made of plastic. They’ve been redesigned to have a more techno appearance befitting that of a Transformer. There’s also storage for the weapons and extra head-toppers on the figure which is appreciated. There are slots on the underside of the shell for the heads and bo (which has two hinges in it so it can collapse into a rectangle) while the other weapons all have tabs on them to slot onto the hips, the sides of the shell, and under the shoulder pads.

As an action figure, Party Wallop articulates rather well. I am used to older Transformers that basically swiveled at the head and shoulder and often not much else, but this figure can do quite a bit. It has a ball-jointed head so there’s tilt and some rotation with a little up and down. The shoulders rotate and go out to the side just fine while the elbows bend a full 90 degrees. The wrists can tilt in like a horizontal hinge and they also rotate. There is a waist twist, and the hips go out to the side almost all the way for splits while kicking forward and back a full 90 degrees. The knees bend 90 degrees and there is a thigh swivel. The ankles can pivot in and can hinge up as well, but not back. The shell is basically on an armature so you can move and position that if you need to, mostly for adjustment posing. It’s a pretty damn good spread though and all that’s truly missing is an ab crunch or butterfly shoulders. Having that ankle rocker is a pretty big deal for stances all by itself.

Party Wallop has a twenty step transformation process to convert it into the Turtle Van. For someone who doesn’t buy a lot of these, I found the process almost intuitive enough to transform it without referring to the instructions. And most of the stuff I did have to turn to the instructions for was just to confirm I was doing it right as the joints are all very tight and I didn’t want to break something. It does not feel fragile though, it’s just firm to prevent loosening overtime. There are portions that need to clip together and those can be a pain, but I didn’t find it overly annoying.

If you have some TMNT minifigures (I don’t) in need of a Turtle Van, this might work okay.

The completed Turtle Van looks the part in that no one would mistake it for something else. No one is also likely to confuse it for a non-Transformer as there are some unsightly seam lines on it, mostly on the side windows. I guess that couldn’t be avoided. I also wish the shell lines on the nose of the vehicle were painted like they are on the roof because that piece looks especially cheap. There are also two large hinges on the side of the vehicle that are unsightly, but also somewhat blend in with the texture of the van. In order for the front plate to function as a shield for the robot, the rear windows required peg holes for it to slot into and they look awful. I feel like they could have figured out a better way to do that which didn’t require unnecessary holes. The weapon storage for the sai and swords also switch to the bottom of the vehicle. The sai work fine, but the katana (if you can even get them into the slot properly) stick out of the front of the vehicle a little and it looks silly. They were so close to getting it right with the storage options – oh well.

As a vehicle for your Teenage Mutant Ninja Turtles display, this Turtle Van won’t scale with anything. It’s way too small to fit in with any prior toy line. I suppose if you bought a set of those World’s Smallest Toys Turtles they would scale okay. It’s almost big enough that you could fake it with some Lego turtles, but probably still a tad undersized for that. That’s, of course, fine as this isn’t designed to scale with anything other than Transformers. Compared with my Christmas Prime, it seems fine so if you are someone who just collects these Transformers collaborations and prefers to display them in alt mode it should hopefully work out okay. I am guessing most will display it in robot mode though as their chosen turtle.

Party on, dudes.

For someone who is not really into Transformers toys, I do like this figure. I think it achieved what it wanted to do in creating a robot version of a Ninja Turtle that transforms into the Turtle Van. The details are all there and the van is fairly on model. If you’re someone who has a whole bunch of Turtle Vans at this point, it’s fun to slot into a collection as it’s bigger than both Hot Wheels versions, but smaller than the Jada one (which I don’t have). Having the robot be able to represent whichever turtle one chooses is a genius idea. It adds a fun factor to the package and also encourages people to buy multiples. At $50 a pop, I don’t have any desire to buy more than one, but it was a nice try on Hasbro’s part. If you’re into these Transformers collaborations then I don’t see any reason why you wouldn’t find enjoyment with this release too. And if you’re a TMNT collector primarily, this is a unique item to add to the collection.

If you read and enjoyed this review then here’s some other items you may want to check out:

Rad Plastic

I think it was during the summer of 2020 while spending one of the many days of that year inside and isolated that I stumbled upon a Twitter post about an upcoming book titled Rad Plastic. I believe the tweet was from the account The Toys That Made Us, which is (was?) a Netflix series…

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Transformers R.E.D. Generation 1 Soundwave

Full disclosure here: I’m not much of a Transformers guy. Transformers took off when I was a wee one and I kind of missed the boat. I had some friends and cousins really into it, and I even had a few myself that were gifted to me, but it was nothing I gravitated towards. And…

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Transformers Generations Holiday Optimus Prime

We interrupt our regularly scheduled holiday posts with something very familiar to this blog: a toy review! Yes, we have ourselves another Christmas toy to talk about and it too comes from Hasbro. We already looked at a Star Wars toy at the end of November, and now we’re turning to what I suppose is…

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Marvel Legends Retro Card Scarlet Spider

Look whose come (wall) crawling back.

It was in this space last year that I shared my fondness for the Scarlet Spider costume when I reviewed the Medicom MAFEX Scarlet Spider action figure. I don’t buy much from Medicom because their figures are really expensive for what they are, but I sometimes break my own rule when I think they’ve made something I might not get elsewhere. Silly me, because Scarlet Spider would be featured in the Across the Spider-Verse movie that summer which meant, of course, that the character was on Hasbro’s radar. And it made further sense we’d see him once again in the Marvel Legends line since Hasbro seems to be updating all of their Spider-Men with pin-less limbs and toe hinges. When this particular Scarlet Spider went up for preorder, I put in an order because, what the hell? – I can use another one. Now that I have it, what do I think and how does it compare to its much more expensive counterpart?

If only they could literally fight it out.

Since I do have that MAFEX edition, I figured we could do this review a little differently. It’s going to be more like a comparison because that sounds fun to me. Besides, this Scarlet Spider from Hasbro is pretty much par for the course when it comes to a Marvel Legends Spider-Man. And from just a quick glance, it doesn’t look like a piece of crap next to the figure that’s roughly 4x more expensive. I mean, we are comparing a $100+ action figure to a $25 one in the same scale so, really, the more expensive one should be the better figure without question. Rather, we’re asking the question of does the gap in price correlate 1:1 with a gap in quality between the two? And do the more subjective elements of the figures play much of a role as well?

This Scarlet Spider is new, but not.

Before we can dive into it, we should at least do a quick rundown on this new version of Scarlet Spider from Hasbro. It’s on the newer Spider-Man body which most refer to as the Renew Your Vows body since that’s the two-pack it first debuted in. It’s not that different from the previous retro card body as demonstrated by my symbiote Spider-Man in the image above (left). The articulation is essentially the same, but the figure has new arms which are pin-less and the knees have been made pin-less as well. And it has the added toe hinge. It’s the same body as the animated symbiote Spider-Man (above, right) which I reviewed awhile back, only this one has the overlay for the sweatshirt. It’s fine, though not without flaws. This Spider-Man still sucks at doing splits and Hasbro is so bad at implementing double-ball pegs in the neck that they had to hollow out a cavity on the back of the neck to give the figure more range. It gives the head a floaty quality, at times, and for some reason the head is rather hollow. From most angles, it will be fine, but there are others where it looks downright goofy. And Scarlet Spider is a character that can get into some odd positions so it may be more of a problem here than it would be on another character.

I really hate this dumb neck cut-out.

All that aside, I like the look of this one. The red is rather saturated and pretty close to an actual scarlet. The hoodie has a nice look to it as it’s a dark blue with the big spider logo. The hood isn’t functional, but are you really going to display him with it on even if it were? I like the texture to the hoodie and and Hasbro at least painted the drawstrings white. The rest of the figure is mostly bare plastic. The eyes are painted on, but not all that well. There’s some paint on the ankle pouches and belt and it’s fine, nothing worthy of praise, but also not worthy of scorn. The web shooters are floating pieces and can come off if you so desire while the ankle pouches appear to be glued into place. I very much enjoy that he has the classic hoodie, but I wish the eye shape was more in-line with the character’s earliest appearances.

It’s a thwip-off!

The figure looks fine and I think the hoodie helps hide the small shoulders that plague a lot of Marvel Legends. It also helps to make the head look more appropriately sized. And it’s in the visual component where this figure will compare as well as it can to the MAFEX version. If we bring in that figure, it’s easy to see that the Legends figure is a bit bulkier. The hoodie is darker and has the bigger logo and the belt is more of a first appearance Scarlet Spider than the one Medicom went with. Both figures don’t “wow” in the paint department. While Medicom did apply some red shading to their figure, it’s barely noticeable. Their Scarlet Spider is also a brighter red and the soft goods hoodie is a lighter blue that even has a bit of a pearl finish. The smaller logo is not my preferred look as well, though Medicom did include my preferred eyes. The other heads included with that figure feature a more generic Spider-Man eye shape with one looking a little angry. They’re kind of worthless.

Thinking about how cool of a figure we’d have if I could combine the elements of both figures into one.

Am I giving Hasbro the nod in the looks department? Yes and no. I much prefer the art direction of the Hasbro figure. The bigger body, classic shirt and belt, but it does still have that not-so-great head. And I’m not just talking about the style of the portrait, but the lollipop effect it has going on. And while it has less articulation, the cuts present are more of an eyesore. The thigh twist looks awful if you use it and the same can be said of the waist twist and boot cuts. Meanwhile, the Medicom figure does a good job of hiding the joints even if there are a bunch of them. I guess that level of engineering is what we’re paying for?

MAFEX Scarlet Spider likes to show off all of his stuff.

That and the accessories! This aspect isn’t even a contest, because the Legends release blows. The only items included in the box are a set of fists, wall-crawling hands, and thwip hands. That’s it. No unmasked head, no webbing, no nothing. The Medicom release also lacks an unmasked portrait, but that’s pretty much the only thing it’s missing. You get all of the hands you could want: fists, thwip, grip, open, and even magnetic hands and feet to adhere the figure to a metal surface. There’s also a ton of web lines to mess around with and a stand. In fact, I’d say a hidden piece of value to these Medicom Spider-Man figures is that buying one can outfit about a half dozen so your Legends figures can partake in the webs. The only hindrance there is Hasbro almost never includes gripping hands with their Spider-Man action figures so you’re limited to the thwip effects or the ones that fit over a forearm.

My attempt at the card art pose with both figures. Hasbro left, Medicom right.

Articulation is an area where the Medicom figure should be better, but also one where the Hasbro release should at least be able to compete. And for the most part, it’s true. Basically, anything the Legends figure can do the Medicom figure can as well and probably better. The joints are just smoother, possess more range, and are just all around engineered better. However, there’s not much the Medicom can do that the Hasbro one can’t as well. About the only thing I feel like the Medicom figure clearly does better is crouch and get into a low crawl. Both figures feature some annoying drop-down hips that really don’t enhance the range of the legs all that much. Both can’t do forward splits either, though the MAFEX can do the splits out to the side where as the Legends figure needs to rotate its legs forward a bit on the ball joint. The butterfly on the MAFEX figure also works better and it’s aided by the soft goods hoodie. I will say, I was surprised at how little the plastic hoodie of the Legends figure got in the way. You can still engage the diaphragm joint pretty easily and there’s enough room to take advantage of the butterfly joint. It’s just a butterfly joint that doesn’t offer a whole lot to begin with.

And this just seemed like a fun swinging pose. With effort, the Legends figure can do some cool things, but it’s definitely way easier with the MAFEX release.

All right, so I think it’s pretty clear that the MAFEX Scarlet Spider does a lot more than the Legends one. We knew that though. What is less clear is if it’s superior by 75 bucks or so. And I think the answer there is “probably not.” Sort of like comparing a conventional sedan to a luxury model, yeah you’ll like the luxury model more, but you might prefer to keep the money it costs to upgrade over the standard model and spend it elsewhere. That’s just on a much bigger scale, but even here 75 bucks is nothing to sneeze at. That’s about what it costs to take my family of four out to eat at a decent restaurant, maybe before tip. It also can get someone three more Legends figures or maybe some third party web effects, stands, and some more stuff. I got the Medicom one first and I’m happy with it. I like the Legends release too, and I might even prefer the aesthetics of it over the Medicom one, but not enough to toss the MAFEX one on eBay or something. If I had neither and was thinking of getting just one, I’d probably be okay with the cheaper Marvel Legends release. There would be some temptation to go with the Cadillac, but pragmatism would probably win out.

If you only have the Legends figure, you’ll probably be all right. Though you may want to hunt down some webs.

That’s just me though. You may place more of a premium on articulation and “stuff” to the point where it’s much easier to just get the Medicom figure and be all set. I definitely didn’t need to get the Legends Scarlet Spider, but I justified it to myself because I’ll probably never buy another Scarlet Spider. Unless a really bad ass cel-shaded one surfaces from either company. Then we’ll be talking about this 90s relic for a third time.

“Why can’t we be friends…?”

We have more spider men to talk about if that’s your thing:

Medicom MAFEX Marvel No. 186 Scarlet Spider

When I was a kid, one of my favorite past times was drawing. Like most, I started really young with a box of crayons and coloring books. I’d eventually start keeping markers, colored pencils, and other instruments in a plastic McDonald’s case that came from a Happy Meal. It was blue and had a map…

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Marvel Legends Spider-Man ’94 Spider-Man vs Carnage

Last year, Hasbro celebrated the 30th anniversary of X-Men, the animated series that premiered on Halloween 1992 and would become a ratings hit shortly thereafter for the Fox Kids Network. It was responsible for getting a lot of kids into the X-Men and Marvel comics in general and the first, prime, benefactor of that rise…

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Marvel Legends Spider-Man (Animated)

It was in 2021 that Hasbro released a PulseCon exclusive Venom figure on a Spider-Man retro card. The retro card series is meant to stir-up nostalgia for all of the adults who were buying toys and watching cartoons in the 90s as the retro card is a facsimile of the old cards Toy Biz used…

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Marvel Legends Iron Man Retro Card Series War Machine

War were declared.

Recently, we took a look at the Marvel Legends retro-carded Iron Man. In that review, I mentioned I was always more of a War Machine guy than an Iron Man one. As a kid, The Avengers and associated characters appeared outdated and were largely off my radar. Then War Machine was introduced and suddenly Iron Man seemed cool again. War Machine was the only figure from the 90s Iron Man toy line I would acquire. The snap-on armor of that line better suited War Machine, who was just Iron Man with a bunch of stuff affixed to him. And that stuff was mostly guns, very large guns.

Iron Man is undoubtedly the more famous of the two, but War Machine was always cooler.

War Machine feels like a post-Reagan era antihero. The name is almost grotesque for a superhero – war machine? He makes war? Does he seek it out? It’s quite silly, not that I paid it any mind as a kid because an armored guy with a bunch of guns is cool. And if you have spent any time looking at this blog then you know I’m still very much affected by things I thought were cool when I was a kid. As a result, when Hasbro released its retro-carded War Machine figure a little while back it got my attention. Not enough to get me to buy it right away (and I first encountered the figure at a comic store that wanted more than MSRP), but it was on my radar enough that I kept an eye on it. I was hoping to get it for a discount some day, but after getting Iron Man I felt like I needed this War Machine and had to settle for a discount of only a couple bucks.

Dude has guns everywhere.

War Machine comes on the same retro card as Iron Man, only the art has been swapped to change Iron Man to War Machine. This is consistent with how the Toy Biz line sold the character back in the day so I do like that Hasbro kept that tradition going, even if this is going in the trash eventually. Unlike Iron Man, this War Machine is much more closely aligned to his animated, season one, appearance of the Iron Man cartoon. He’s mostly a mix of white and black plastic with few painted details. The face is painted as are the lenses found on his head and mini gun as well as the center of the chest armor. The armor of the body is a bit more detailed than it was in the cartoon. To make it closer to 100% accurate, the panels that come across his traps should come to a point and the boots should end at the bottom of the knee pad. It’s pretty minor stuff, but the most “off” aspect are the eyes and mouth which should be red rather than black. Personally, I’m not bothered by that as I think the black looks better, but if you wanted a true representation of the character from Iron Man then it is inaccurate..

The effect parts that come with the retro card Apocalypse will fit this gun on the right forearm.

Ignoring the inaccuracy, I do like the look of this figure. It’s what drew me to it in the first place. The white and black complement each other so well and the mixture of finishes works really nice. The black parts have a satin, or matte, appearance while the white is glossy with a slight pearl quality to it. A matte finish would have probably looked nice too for the white (which is true of the face), but I like the juxtaposition. The paint on the mouth is a little messy, in particular the right side. The edge of the face is also imperfect. It’s not something to notice from the shelf, but it is apparent in-hand. As far as I can tell, nothing on this figure is reused from the Iron Man figure I looked at previously. The arms are pin-less, but the legs are not so I am assuming the legs are reused from a previous War Machine or Iron Man release for Legends. The presence of pins doesn’t bother me as they’re colored properly. The arms look fine as well as the joining elbow piece maintains the finish of the rest of the arms. There is some excess plastic on the right elbow that I’ll have to trim away. The sculpt of the character is a touch more slight than Iron Man, which is odd. I’m not really bothered by it when it comes to the upper body, but his thighs could use some beefing-up. Overall though, I find the color combo so appealing that I can overlook my otherwise minor criticisms.

He certainly does look like a machine of war.

War Machine is basically known for two things: looking like Iron Man and having big guns. This War Machine comes with two, shoulder-mounted, guns: a mini gun and a cluster rocket launcher. They snap onto pegs that are affixed to channels on the armor so they can slide back and forth and pivot. Both also come with effect parts. For the mini gun, it’s a fairly simple blast effect done on translucent orange plastic which pops on and off easily. The rocket blast effect is a bit more robust. Also done on translucent orange, it features three “trails” for three, orange, rockets to peg onto. The rockets are way too big to plausibly come out of the weapon, but I’m willing to bet that was true of the illustrated ones as well. There’s a bit of black spray at the base of the plume which is kind of odd, but doesn’t ruin the look. Aside from the guns and effects, the only other items in the box are two sets of hands: fists and open, repulsor, blasting hands. Like Iron Man, we don’t get any effects for the blasting hands and, oddly, they’re unarticulated. I’m a bit surprised we didn’t get an unmasked head, but I’d never use it so I can’t rightly complain. It’s more than we’re probably used to getting these days, so it’s fine.

The mini gun effect is simple, but effective.

The articulation for War Machine is fairly consistent with that of Iron Man. One change that is for the better is his head is on a double ball peg. It works great and the only limitation is the shape of the armor around the base of the neck prevents the figure from having much range looking up, but I’ll take it over the hinge which doesn’t work much better on Iron Man. The shoulder hinges are not impeded by the shoulder pads which move out of the way just fine and we get the standard biceps swivel, double-jointed elbows, and hinged peg for the hands (fists only). Even with the large forearm gauntlets, the elbow still bends past 90 degrees. There is a small canon on the right forearm that unfortunately does not swivel or anything so you have to use the bicep swivel to aim it. A forearm swivel would have been nice to accommodate such.

The missile blast is a bit more elaborate.

The torso features an ab crunch that’s just okay. It has better range going forward, which is preferred to having it going back, but more range would have been nice. There is a waist twist and it’s fine while the hips are affixed via ball sockets. They don’t quite go out to the side for splits, but they kick forward plenty far. There’s almost no range going back while the thigh twist and double-jointed knees work as well as expected. The ankle hinges go back all the way, but not forward very far due to the cut of the boot and the ankle rocker is fine. The articulation in general moves well with the appropriate tolerance. The knees are a touch gummy though and I don’t care for that. It’s fairly standard stuff though and the only aspect of the articulation that bums me out is the lack of forearm articulation for that gun.

Yeah, it’s pretty cool.

If you’re into Marvel Legends then you’ll probably like this War Machine. It looks quite a bit like the character from the cartoon and also works well enough as a comic book version. He has the weaponry one would expect and even some effect parts to go with them. He’s missing effect parts for his hand blasters and the gun on the forearm. And like Iron Man, a flight stand would have been really nice. We got all of that, or nearly all of that, with the Toy Biz Marvel Legends version of the character so it’s a bummer to remind one’s self of that fact. I’m sure it’s also disappointing to some to not have a James Rhodes head as well. Aside from that, the only other negative here is that this figure won’t work for your Marvel vs Capcom display. That’s through no fault of the figure though as the MvC War Machine was just a palette swap of Iron Man when Capcom found out late in the game that Iron Man was off limits for contractual reasons. If you really need that version of War Machine, Hasbro did release such a figure a little while ago so it’s out there. I’m just not interested in it.

90’s characters – assemble!

If you like this War Machine then here are some other figure reviews that will likely be of interest:

Jada Toys Mega Man

We just had 11 consecutive weeks of action figure reviews on Super7’s line of figures based on The Simpsons. Things were getting pretty negative in that sphere as that line went out with a whimper. I don’t like reviewing bad figures and it’s mostly because everything I review here I buy for my own collection.…

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It is Halloween and that means it’s time for costumes, candy, and spooky fun. It’s also Halloween 2022, a pretty important date if you grew up loving those mutants who ran around in colorful spandex fighting for a better tomorrow. That’s because 30 years ago on this very night, the animated series X-Men premiered on…

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Marvel Legends Retro Iron Man and Plasma Canon

90’s nostalgia has taken me on a ride of late. I could blame X-Men ’97, but it could just be me getting older and having more fondness for the decades that have come and gone. It’s not a bad thing, but it can be bad for the wallet. Lately, I started looking at my somewhat…

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Marvel Legends Retro Iron Man and Plasma Canon

The 90s are here to punch you in the face.

90’s nostalgia has taken me on a ride of late. I could blame X-Men ’97, but it could just be me getting older and having more fondness for the decades that have come and gone. It’s not a bad thing, but it can be bad for the wallet. Lately, I started looking at my somewhat tidy Marvel shelf and the figures from X-Men and Spider-Man which all refer back to their 90s animated counterparts and I felt like I had a hole. And that hole’s name is Iron Man.

This portrait is the only aspect of the figure that is dedicated to recreating the 90s animated series look.

X-Men was my jam when it aired on Fox Kids and Spider-Man was firmly situated in second place. On another channel though was Iron Man. It never sunk its claws into me like the other two shows, but I watched a fair amount of it. I can’t recall a single plot and only remember characters, but I liked it enough to find the accompanying toy line enticing. I never did go deep on it though. While the show was called Iron Man, my favorite character was War Machine. War Machine felt like a more 90s appropriate Iron Man. The name is inelegant and a bit stupid, but kids loved an armored dude covered in guns. I allowed myself to get his action figure and it would be the only figure I would get from that toy line. And he was cool, I just never felt like I needed any other characters.

Well, okay, mullet Tony is also pretty much lifted from the cartoon as well.

Despite that, I do love me some 90s Iron Man. The aesthetic, that is. The modular suit works for me even if it’s kind of stupid. He definitely does not look like a guy in an iron suit. He looks like any other superhero, but with some iron plating in places. No matter, I like what I like and what I like is this look for Iron Man. I did get the Toy Biz Marvel Legends version that came in a two-pack with The Mandarin and it was probably one of my last Toy Biz Legends. I’ve resisted the urge where modern figures are concerned, but obviously I decided to give in.

This guy is definitely more at home in a Marvel vs Capcom display.

In 2022 Hasbro released a retro Iron Man that’s at least an approximation of the animated series look. It’s at least the closest version they’ve felt inclined to release, though it’s mostly a repaint of a more comic accurate modular Iron Man. It’s also less an animated Iron Man and more a Marvel Super Heroes or Marvel vs Capcom 2 version of the character and if that wasn’t obvious by looking at the figure the big gun certainly drives the point home. Like X-Men and Spider-Man, Hasbro has found success releasing Iron Man figures on retro cards that harken back to the 90s. This guy is released on such a card, but also in an oversized box similar to the Pulse Con animated Venom from a few years ago. Only in this case, the box just repeats the art of the retro card with a fake window rather than go with original artwork. Inside the box is the figure on said retro cardback as well as another box for his big, freakin’, gun.

One thing I don’t like about the sculpt is this red hinge.

This Iron Man stands a tick over 6.5″ to the top of his dome. He’s a very glossy yellow and red with almost every part of the figure being colored plastic. It’s an aesthetic that I think works for both the animated series and the video game sprites this deco is based off of. As far as animated Iron Man goes, there’s actually not much to tie it back to that source aside from the default head. It has the full yellow facemask with some yellow piping on top that is consistent for the look of the show’s first season. It’s also really large which is a Marvel Legends trend that has cropped up over the past few years. Comic book characters, if anything, tend to have smaller heads than a real person would since it helps make their usually impressive physiques look even more so. Hasbro apparently sees things differently and whatever they use for their proportions likely wouldn’t agree with an actual Marvel artist.

He has hands for the repulsor blasts, but no blast effects for them.

Aside from that head though, most of this figure matches up with the video game Iron Man. The knock-off Superman logo on the chest is from the game and that’s the clearest tie there. The shoulders should be bigger and scalloped really for both, but the smooth appearance of the figure is certainly closer to that of the video game. The only aspect of the figure that doesn’t really tie back to anything is the angled cut of the “pants.” Some of the artwork from the cutscenes in Marvel Super Heroes makes it look like that angle may be present. Some of those scenes also include the yellow piping on the head so consistency isn’t really its strong point. All that is to say that if you want a true, animated, Iron Man then this is suboptimal. In that, it’s similar to a lot of the animated figures Hasbro has released over the years as rarely are they 100% accurate to the source. If this guy is going on your Marvel vs Capcom shelf though, then it’s pretty damn close if you’re looking to match his first appearance in that franchise. He’s definitely not as beefy as that character sprite. This is very much a Marvel Legends Iron Man with a video game deco and accessories.

It’s light on the Capcom, and that’s the wrong War Machine, but it’s a decent start to an MvC display.

And if you’re screaming at me “Wait! What about the head?” then don’t worry, I’m getting to it. Hasbro included a second head that omits the yellow piping and features a faceshield that matches the shape of the one featured in the game. It basically ends just below the mouth so Iron Man as a red chin. It’s a repaint of the head from the original release of this body and it looks fine. Actually, it looks better than the new head as it doesn’t seem to be as out of scale. Pop this on your figure and you get the true Marvel vs Capcom 2 Iron Man. It’s also the same style of helmet the character wore during his appearance on the Spider-Man cartoon, though the rest of the body was pretty different. We also get a Tony Stark head featuring his mullet hairdo from the cartoon. It’s…fine? He looks like Charles Bronson to me and it too is oversized, but if mullet Tony is your jam then here you go.

Did I mention this figure comes with a very big gun?

The other accessories in the box are hands and effect parts. For hands, we get fists, open, and gripping. The open hands feature pegholes for blast effects, but none are included. They at least painted the rim of the ports yellow so it looks okay. On the gripping hands, the blast holes are filled and painted over. Even though Iron Man doesn’t have blast effects for his traditional, blasting, pose he does have some effect parts. The first is a burst effect that plugs into his chest opening. In the video game he can fire a beam from this spot so I guess this is like a charging effect before that beam emits. The other effect part is for his fist to plug into for his victory pose from Marvel vs Capcom 2. It’s molded for his right fist, but you can squeeze the left one in there if you prefer. Both effects are molded in blue, translucent, plastic with white shading. The burst effect looks pretty nice, while the victory pose effect has the white applied too heavily. It looks more like a sea creature or something and some of the “spikes” are bent and warped.

Iron Man: “To me, proton canon!”

Now, that obviously isn’t everything included with this guy. Oh no, we still need to talk about that gigantic gun of his. The box labels it a “plasma cannon,” but all who have played the video games from where this came know it as the proton canon. It’s Iron Man’s big attack as this giant gun comes out of no where and sends a massive beam across the screen. Hasbro definitely wanted to get the size of this thing right as it’s about 6.5″ long making it roughly the same size as Iron Man himself. It’s around 3″ wide from the widest parts. Since no 6.5″ action figure would stand a chance at holding this thing, Hasbro included a 3″ clear, plastic, stand for it to plug into so that Iron Man can basically fake holding it on his shoulder.

Mega Man: “Oh no! After he hits me with that there won’t be anything left for Dr. Light to repair!”

The canon itself is mostly gray plastic, but with darker gray paint applied in parts. There’s a hit of metallic pink on the front and a few places where red is applied for lights or buttons. The one thing not painted that should have been is the targeting reticle that Iron Man looks through. There’s a sculpted bull’s eye on it, but it’s unpainted. It’s probably mostly a hollow piece, but there is some heft to it. The stand plugs in without effort and works as intended. It’s not particularly challenging getting Iron Man into the proper position to look like he’s firing the weapon and the gripping hands are able to grasp it securely.

Mega Man: “Heh, heh…”

Hasbro also included yet another effect part in the form of a blast effect for this gun. If you’ve played the games this thing comes from, then you know it unleashes a devastating beam effect not unlike something one would see out of an anime character. The blast effect Hasbro included is…less than adequate. They included a blue version of the same effect they included for the retro card Apcalypse’s gun. You know, that gun that’s probably a fifth of the size as this one? This dinky little blue thing looks ridiculous when plugged into the center of the gun. There are peg holes all around the center and if this thing was meant to go in one of them (and there were more of the effects) it might look passable, but as-is it looks stupid. And what sucks is the diameter of the peg on the effect means it’s too big to be used with Iron Man’s hands and feet. I wouldn’t have expected Hasbro to include a gigantic beam here, but how about a charging effect? Or just a half sphere or something? I can’t see anyone displaying this canon with this blast effect. You know that popular Bart Simpson meme with the “At Least You Tried” cake? I’m not even willing to give Hasbro that much credit here.

Iron Man: “Sigh….damnit…”

We should probably talk about the articulation on the actual figure before we wrap this one up. Iron Man articulates like most Marvel Legends figures save for the lack of a butterfly joint. The arms and legs are pinless and the torso uses the old style of ab crunch that’s just a big hinge. I do like that the yellow panels on the sides of his thighs come over the thigh cut so the whole piece rotates with the joint when usually Hasbro would just cut right through it. The waist twist is just a standard twist so it gets ugly real fast when you rotate more than one click. Which is a bit of an issue all around with this guy. Very little would be described as smooth as the shoulders, elbows, knees, ab crunch, and waist almost feel ratcheted. The shoulders especially feel like they’re fighting back when moved which is a touch unsettling. I also don’t like how Hasbro did the shoulders as the red caps are cut into for the shoulder hinge. It looks fine on top as the hinge is red, but that also means the underside is red so anytime his arms are lifted it looks goofy. They could have simply pegged the red parts in to avoid this. I’d consider a big red hinge in the armpit uglier than yellow and red pegs in the arms and legs, but I guess Hasbro disagrees.

Animated friends unite to take on evil!

Retro Iron Man is a flawed Marvel Legends release as most are, but not one that is critically flawed or anything. I think most Legends collectors will likely be satisfied with this take on Iron Man. I personally wish the shoulders were done differently and that the heads were more proportional. I also would have scrapped the fist accessory for some repulsor blast effects, or better yet, a better effect for the proton canon. The effect included for that is laughably bad to the point where it would have almost been better to not include one at all. Yeah, we would have complained about the lack of one and would have been justified in doing so, but that would somehow feel less insulting.

He’s not without his flaws, but I’ll allow him to end this with a victory pose.

If you are a fan of the 2D fighting games from the 90s and want an Iron Man for such a display, this gets the job done. I don’t know if there are any third party beam effects that would pair well with this one, but I’m almost tempted to try and tack-on the fist effect to the end. Even a piece of paper with the beam printed on it would look better than the included one if positioned right. The only other drawback to this release is the price tag of $40. A repainted Iron Man with a big gun warrants a $15 mark-up over the standard Marvel Legends figure? Eh, that’s a hard sell, which is why it took me so long to take the plunge (thank you Amazon gift card) as I don’t know if it’s really worth it. If it had a worthwhile blast effect then sure, but you’re going to need to dedicate additional blast effects you may have laying around or dedicate time and/or money into coming up with something better to really make this guy be all that he can be and that sucks. If you do want him though, Amazon still has this one for MSRP. Maybe the patient will score it on clearance at some point too.

For someone who isn’t a Marvel Legends collector, I sure have reviewed quite a few at this point:

Marvel Legends X-Men Retro Card Series Apocalypse

It is Halloween and that means it’s time for costumes, candy, and spooky fun. It’s also Halloween 2022, a pretty important date if you grew up loving those mutants who ran around in colorful spandex fighting for a better tomorrow. That’s because 30 years ago on this very night, the animated series X-Men premiered on…

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Marvel Legends Spider-Man ’94 Spider-Man vs Carnage

Last year, Hasbro celebrated the 30th anniversary of X-Men, the animated series that premiered on Halloween 1992 and would become a ratings hit shortly thereafter for the Fox Kids Network. It was responsible for getting a lot of kids into the X-Men and Marvel comics in general and the first, prime, benefactor of that rise…

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Marvel Legends X-Men ’97 Nightcrawler

The newest member of the animated team.

Since we don’t have a post this week for Turtle Tuesday I decided we should have a Mutant Monday. X-Men ’97 has returned the mutant superheroes to the spotlight and one of the main beneficiaries has been Hasbro. Their first wave of Marvel Legends based on the new show arrived last fall and, aside from Wolverine, found themselves in the clearance section by Christmas. The second wave arrived in-time with the premiere of the show, and wouldn’t you know, that seems to have helped sales as the wave rarely hangs around on the pegs longer than a day or two. Hasbro’s poor timing with wave one likely wasn’t the fault of the company, but Disney who had originally scheduled the show for a fall 2023 premiere, but opted to move it to the spring. This sort of thing has happened to Hasbro quite frequently with the MCU releases as well, but what are they going to do? The House of Mouse is far too powerful to concern itself with how well action figures are selling.

X-Men ’97 has seen the return of all of the principal cast members of the original X-Men cartoon as well as many of the cameo characters. And one such character is Nightcrawler. He appeared in two episodes of the original series and was an ally to the X-Men, but never a member. That happened a lot in the original series, but X-Men ’97 appears to be more willing to have a fluid team of mutants for the show’s fifth episode saw Nightcrawler reemerge and the sixth episode even added him to the opening title like a full-fledged member of the team. As I write this, the eighth episode has yet to air so it remains to be seen how long the fuzzy, blue, elf plans on hanging around. After all, Bishop received the same elevation early on, but has since left the team.

He looks good beside his new teammates.

Nightcrawler is a pretty classic character at this point having been part of the first expansion of the X-Men way back in the first giant-sized issue of the book. Had the pilot “Pryde of the X-Men” been picked up as a full series, Nightcrawler would have been on television sets every Saturday morning in several households. His absence didn’t seem to harm his popularity as I personally had many friends who referred to Nightcrawler as their favorite. Perhaps that was helped by his inclusion in the first wave of Toy Biz action figures for the property, his inclusion in the arcade and Genesis games, or maybe people just think he’s neat. While he’s never been my absolute favorite, he’s always been near the top and it’s mostly for his design as a blue devil which goes back to creators Len Wein and Dave Cockrum. I like the dichotomy of his appearance being devilish, but his spirit being one of faith, which is a fun juxtaposition and plays on expectations. I suppose it’s a little derivative of Beast, who despite his appearance and name is a gentle soul who relies more on brains than brawn, but I’m fine with both existing.

The two portraits Hasbro went with are just okay.

Nightcrawler’s appearance in X-Men ’97 is identical to his appearance in the first cartoon which was simply an adaptation of his original look. Marvel apparently nailed his look on the first try because he hasn’t changed much since the ’70s. As an action figure, it’s a relatively easy costume to capture since it’s just red, black, and white. Since I’m not a regular Marvel Legends buyer I can’t say with absolute certainty how much of this figure is new sculpt. My understanding is the torso is reused from a past Nightcrawler, but the head and limbs are new. It’s surprising Hasbro would spend money to re-tool Nightcrawler’s unique hands and feet if there was nothing wrong with the old ones, but maybe there was room in the budget and these can be used elsewhere? I’m not sure how such decisions are made, but collectors aren’t likely to complain in this case.

We’re a Creed away from a full family reunion.

Nightcrawler’s head is the most obvious connection to X-Men ’97. Similar to the wave one Gambit, his hair is a bit embellished. Unlike Gambit, I think this is less indicative of the source material though as his hair in the show seemed a bit more tame. The head is molded in blue with black dry-brushing on the hair to create some texture, but not quite the flat, black, shading of the show. That is reserved for the face and it’s applied well as is the yellow for his eyes. His default portrait has the vaguest hint of a smile while his alternate portrait is more of a grimace like he’s going into a fight almost reluctantly. I wish the default portrait featured his big, toothy, grin as that is the enduring image I have of Nightcrawler from the show and it’s even reflected in the artwork for him as well. Neither portrait is bad, it’s just there were better options out there.

This is a figure that would have definitely benefited from an included flight stand.

The body of the figure is mostly black plastic with little need for paint. The red portions on the upper torso are actually a red, plastic, insert which allows the shoulder pads to be soft and obviously reduces the need for paint. The red on the abdomen and crotch is painted and Hasbro actually did a really good job of matching the shades of red here. The painted portions of his wrists and shins is just okay. The red trim on the left arm is poorly applied and it doesn’t come up all the way to the shin cut either on both legs. The left arm is the only spot that’s bad enough to be visible from the shelf. The tail is pre-posed and not bendy and I suppose it’s okay. It would have been nice to have another option since Nightcrawler so often has his tail curl in front of him, or even wield a sword, but accessories were apparently not in the budget. In addition to the second head we just get two sets of hands: fists and style-posed. No gripping hands and no swords for said gripping hands even though his character card in the show features him dual-wielding his sabers.

“What is this?!”

Articulation is where an acrobatic character like Nightcrawler needs to shine and this figure has some good about it and some not so good. The ball-hinge is in play so you’ll get decent up and down range, but little in the way of nuance. The arms are standard for Marvel Legends and he does have butterfly joints in the shoulders, but they’re almost useless because there’s no cut in the chest to let the arms come forward. The torso only features an ab crunch and a waist twist with no diaphragm articulation. Hips are ball and socket joints and the knees and ankles are standard stuff with no boot cut. The tail is just a swivel joint. The lack of a diaphragm joint and proper butterfly joints means he can’t do Nightcrawler-type crouches. His articulation should be on par with Spider-Man, but it’s not. It isn’t terrible and for Marvel Legends it’s fairly typical, but that means it’s also not impressive.

Siblings need to look after one another.

I picked up this Nightcrawler for my animated X-Men shelf and he’ll look fine there, but this is an action figure that definitely could have been better. The almost complete lack of accessories means the aesthetics and the articulation have to carry the $25 asking price and they’re not quite up to task. Hasbro spent some money on new tools here so it’s a shame they didn’t use that money to just make the body work better. And they already have past gripping hands and swords they could have tossed in, but opted not to which is to say nothing of a BAMF! effect. It’s a figure that’s pretty illustrative of Marvel Legends these days, a sort of high floor action figure line without much of a ceiling. This figure makes me want to see what a company like Medicom would do with the character, though I can’t see myself being excited about paying their asking price.

If you want to read more of my thoughts on the action figures from X-Men ’97 then read on:

Marvel Legends X-Men ’97 Gambit

Everyone can relax – Gambit has returned. Or arrived, since I’ve never reviewed a Gambit action figure in this space, but that’s because I haven’t bought a Gambit figure in about 20 years until now. When X-Men arrived on airwaves in the fall of 1992, hardly anyone on that team could be considered a true…

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Marvel Legends X-Men ’97 Jean Grey

If you are reading this the day it goes live then Happy X-Men ’97 Day! Today is the day the long-awaited sequel series to X-Men debuts on Disney+. Rather than fast-track a review of the first two episodes to this blog, I decided instead to do what I most often do: review an action figure!…

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Marvel Legends X-Men ’97 Bishop

We’re going to keep this Marvel/Mutant Monday thing going for one more week! After taking a look at a trio of figures from Hasbro’s new X-Men ’97 line of figures in its Marvel Legends catalog I’ve decided to do one more: Bishop. The first three figures I looked at were basically all missing pieces to…

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Marvel Legends X-Men ’97 Jean Grey

After getting short-changed by toy manufacturers for decades, Jean finds herself with two animated versions in the span of a few years.

If you are reading this the day it goes live then Happy X-Men ’97 Day! Today is the day the long-awaited sequel series to X-Men debuts on Disney+. Rather than fast-track a review of the first two episodes to this blog, I decided instead to do what I most often do: review an action figure! It was in 2020 that Hasbro announced a subline of Marvel Legends based on the 1992 animated series which were released throughout 2021. Arriving in attractive VHS styled boxes, the X-Men line was more dud than hit. I wanted to love it, but it was hard to shake the feeling that Hasbro was just phoning it in. Despite that, I still bought them all and I continue to buy some of the tie-in figures since Hasbro decided not to deliver the full team. That’s why when the first wave of X-Men ’97 action figures arrived last fall I used it to supplement my existing roster of characters by picking up Magneto, Rogue, and Gambit. The figures had an animated look, though they lacked the cel-shading of the VHS line, but were close enough. Just in time for the debut of the series is wave two. It’s comprised mostly of new characters like Goblin Queen and X-Cutioner as well as some redos in the style of X-Men ’97. As a result, it’s a less attractive wave for me since I don’t want letter of the day Magneto and the VHS Cyclops was one of the few figures I actually liked. However, there was one figure in the line that intrigued me even though I had the VHS version: Jean Grey.

The new figure has a bit of a dead eye going on, but it’s better than the old which looks like a duck-faced Sharon Stone.

I’m not sure which figure was my least favorite in the X-Men VHS line from Hasbro, but the fact that Jean is in the running should probably say enough. The figure is dated and Hasbro couldn’t even be bothered to get the color of her costume right, but more than anything, I just hated the portraits. The figure was a re-release of an existing figure with a new paint job as that’s basically all of the effort Hasbro could muster when it came to the line. She had a ponytailed portrait, but it looked nothing like the version of the character from the show. They also included her down hair portrait, even though she never sported that look in that costume during the entire show’s run, and it was a release that just left me all sorts of grumpy in the end. The only positive I could lay on it was that the cel-shading was actually done pretty well given the standards of the line.

I know there are a lot of people who dislike cel-shading on their figures, but this costume needs something because the design is rather plain.

Jean gets a redo with X-Men ’97, and like most of the characters in the show making a return, she still sports a look that’s very similar to her ’92 counterpart. It’s a costume based on the look Jim Lee gave her and based on some of the promotional artwork I’ve seen it looks like she’ll have the ponytail some days, and let her hair down on others. The figure itself comes in the usual blister and Jean has her hair down look on the card despite the default portrait being the ponytail one. The figure stands approximately 6.25″ to the top of the head. Her costume is basically now a pale orange and dark blue. The figure is mostly orange plastic with a V-shape of blue on the front of the torso and a more rectangular one on the back. The shoulder pads are little cuts of blue plastic pinned into the top of the joint. The belt is still separate from the body, but it fits quite snug to the crotch piece. Paint is largely reserved for the face, X logo, and the blue parts of the arms and hands. The blue on the torso appears to be plastic that’s been plugged into the orange portion. The legs have a lot of sculpted details to the costume, but zero paint which give the figure an unfinished look to it. It’s obviously a limitation to some degree of the character design, but some linework in the grooves cut into the legs would have added a lot.

New Jean seems to scale smaller, but I like that. The smaller head relative to the body is a better fit for the source material as well.

The main draw of this figure for me is simply the default portrait. Jean is sporting a very neutral expression to the point where she looks almost bored. The face and ears are at least painted okay, though it’s a little messy around the right ear. The blue trapezoid shape on her forehead is just painted on and lacks presence since it blends in with the dark blue cowl. The hair is a separate piece of bright, orange, plastic. The sculpt is fine, but Hasbro missed a paint hit as her forehead is visible between the top of the cowl and hair and it’s just left blue. Her part is going in the right direction though and her ponytail isn’t stupid long so I consider it a win. Her eyes are also blue this time, which is consistent with the animated series. The prior release went with the comic green eyes. Most of the colors match with the only one being off the crotch piece which is a darker orange. It’s more noticeable in pictures than in person.

Looks like they missed some paint on her forehead. As far as I know, this is true for all of the figures.

The portrait isn’t a homerun, but it’s a solid double and a vast improvement over the VHS figure. And if you’re like me then I have good news as the size of the ball joint on both figures is the same. If you want, you can put this head on the VHS Jean body and the only blemish is the dark blue cowl which should be shaded black. It’s not enough to bother me and since the cel shading was executed well I do think this will be my preferred Jean going forward. I do think the forearms on the new figure are a better match for the original series as well when it comes to the gauntlets she wears, but they’re the wrong color and I don’t know how easy it would be to swap the arms. The shade of orange wouldn’t be an exact match either, but someone more committed than me could definitely kitbash the hell out of these two figures.

She does seem even smaller when put next to Rogue and Bishop.

As for the actual, new, figure, it does some things better than the old while also creating its own issues. For additional accessories, we get the hair down portrait. Swapping is easy and the hair looks fine, but will lock the head down and cut out almost all articulation at the neck. This portrait has a slight smile to it, but it’s again another lifeless face. She looks like a mannequin. Aside from that, it’s at least painted well and the hair hides the ears. The only other accessories is another set of hands. She comes with a right fist and an open left hand. The second set is a style pose pair that are open and very similar (if not the same) as the open hands that have come with past Jeans.

“Look, mom! Double elbows!”

The articulation is an area where this new Jean differentiates itself from the past ones the most. As far as I know, we’re dealing with all new sculpts here. The head is on a double ball peg instead of the hinged ball peg the other Jean has. It’s an improvement, though once again Hasbro buried the lower ball too deep in the neck needlessly limiting the range. She barely has any range looking down and only a little looking up. Rotation and tilt are fine, but Hasbro needs to figure these joints out. The shoulders are standard hinged pegs and she can raise her arms out to the side a full 90 degrees from the body. There’s a biceps swivel past that, pin-less double-jointed elbows, and a swivel and hinge at the wrist. The elbows will bend well past 90, though it’s not the most attractive joint. This Jean can at least get her hands to her forehead though.

Aside from the cowl being a little off, I think this looks pretty good. Certainly an improvement.

In the torso we have…nothing. It’s almost bizarre to see no articulation cut into a torso even though it’s theoretically a cleaner presentation. Instead, we get a ball joint at the waist. It goes forward and back a bit and offers full rotation and tilt. This is in comparison to the prior Jean which had a ball joint in the diaphragm and nothing at the waist. It should be both! Why can’t we have nice things, Hasbro? The hips will go out to the side past 45 degrees, but shy of full splits. Jean can kick forward about 90 degrees, but not back at all due to the shape of her buttocks. There is a thigh twist and the double-jointed knees are pin-less and work fine. The ankle hinge bends back all the way, but not forward very far. The ankle rocker is pretty steep, but there. Lastly, the ponytail just pegs into the back of the standard head and can rotate.

Yup, this is how she’s going to live on my shelf.

Is this new Jean an improvement on the old? Yes and no. There’s a softness to the sculpt, and when combined with the lack of any articulation cut into the torso as well as no paint, it gives the figure a very plain appearance. The softness does appear to at least resemble the animation, though I’m sure the show will feature shading of some kind. I don’t know why Hasbro didn’t get her a ball joint in the diaphragm as that would have really added to the articulation, but instead it’s just mediocre. It’s nice to see the arms updated with double-jointed elbows and I prefer the sculpted-in forearm gauntlets, but not enough to display this figure in place of the VHS version. Instead, I’m just taking this new head, slapping it on the old body, and calling it “good enough.” I just wish I didn’t have to spend another 25 bucks to get my Jean figure to this current state.

Get your X-Men fix right here before you check out the brand new X-Men ’97:

Marvel Legends X-Men Animated Series Jean Grey

For some reason, Jean Grey has never been treated well by toy makers. Back in the Toy Biz days, Jean had to wait several years to finally show up in the X-Men line of action figures, and once she did, it was in some gimmicky line in a costume that looked made-up. Her first, good,…

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Marvel Legends X-Men ’97 Bishop

We’re going to keep this Marvel/Mutant Monday thing going for one more week! After taking a look at a trio of figures from Hasbro’s new X-Men ’97 line of figures in its Marvel Legends catalog I’ve decided to do one more: Bishop. The first three figures I looked at were basically all missing pieces to…

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Marvel Legends X-Men ’97 Rogue

Previously, on X-Men reviews we looked at Magneto from the upcoming series X-Men ’97. The animated series may have been delayed into 2024, but the action figures from Hasbro are already here. And if you were collecting Hasbro’s line of figures based on the animated series from the 90s, this new line offers a chance…

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Marvel Legends Marvel’s Crystar

Hailing from the planet…I don’t know. He’s a crystal guy.

Marvel Legends are still sold primarily at major retailers. This includes the likes of Target, Walmart, and even Best Buy which has been adding more toys to its portfolio over the years. And since they’re made by Hasbro, a company that has been selling toys to kids for generations, they still mostly operate on the same retail model. These things are in the toy aisle because that’s where parents go to buy their kids toys. Only, action figures (and Marvel Legends especially) haven’t really been kid’s toys for awhile now. I don’t have any hard data to support my conclusion, but I go to Target weekly and I have yet to see one single child so much as gaze at the Marvel Legends toys. I do see adults picking them over and maybe some are buying for a kid, but these things have been the domain of adult collectors for awhile now. The adults buying them today grew up playing with action figures in the 80s and 90s and still have an attachment to the form.

There it is. That’s the money shot.

And that is why a character like Crystar can get his own figure in Marvel Legends. The irony here is Crystar is not available in Target and never will be. This figure is part of the Void Build-A-Figure wave which is what Hasbro calls a Fan Channel release. That’s just branding for specialty retail and sometimes Amazon (and in this case, yes Amazon) as opposed to brick and mortar. Crystar is a character people under 40 probably have no experience with. And a great deal of the people who do know who Crystar is might only know of the character as a curiosity since Glenn Danzig ripped-off the cover of one of the Saga of Crystar issues for the iconic Danzig skull logo created by artist Michael Golden. Those who don’t know the character from that bit of trivia probably know it from the old Remco toyline. Following the success of Masters of the Universe, other companies were looking to create their own in-house toyline and make millions. Marvel teamed up with Remco to create Crystar and give him his own comic, The Saga of Crystar, which would release in step with the action figures. Didn’t work, but for those who did have the toys and enjoyed them seeing a new version was an unexpected jolt of nostalgia.

You can’t really tell, but he does have painted eyes.

I am one of those who know of Crystar via the Danzig connection. I’m not quite old enough to have interacted with the property when it was at retail, though in looking at the figures as an adult there’s some familiarity. I probably saw Crystar figures at yard sales or flea markets and maybe even in comic book stores as a youth, but I never did own any of them. I have been a pretty big Danzig fan since I was a pre-teen though, so I felt like I had to get this figure when it was first revealed last year at San Diego Comic Con. I have that famous 8th issue, so I might as well add the action figure as well.

He’s got gripping hands and one set of non-gripping hands, but I don’t know how likely it us that people will use them.

Crystar comes in the current Marvel Legends window box following a brief flirtation with plastic-free packaging. It is part of a Build-A-Figure wave, some crab-like creature called The Void, which kind of sucks since part of the money I paid for Crystar went towards a figure I’ll never assemble. I got my figure from Big Bad Toy Store where it cost me twenty-six bucks, a steep price for a Marvel Legends release, but one that is becoming normal. The box contains some vintage artwork of the character, but the toy is clearly an homage to the original action figure which was cast in translucent, blue, plastic and came with a sword and shield. This figure too is cast in translucent, blue, plastic and is a rather striking looking figure in-hand. Messing around with the transparency of a figure is certainly a little gimmicky, but hey, sometimes it works.

The elbows and knees are cloudy and ugly, but hey! Pinless!

Crystar, as far as I know, is mostly made-up of new parts. That’s because the body had to be sculpted to resemble a crystal so there are lots of flat panels coming together to form hard edges. There’s very little in the way of paint as a result. The helmet looks to be painted on and there’s a little white for the eyes, but the rest of the figure is just translucent plastic or red plastic for gloves, trunks, and boots. Considering what they were going for, this is acceptable. If this were an Iceman figure then I’d be bemoaning the lack of a frosted paint job, but for Crystar it’s appropriate. He stands a tick over 6″ which feels like the median for Marvel Legends. I have no idea how tall he’s supposed to be, but it seems fine.

There’s a little He-Man in that sword.

Where the visuals do take a hit is with the joints. Hasbro’s latest gimmick of the past few years is selling its customer base on the wonders of pin-less joints. For years, most Legends releases had double-jointed knees and elbows and holding those hinge joints in place were plastic pins slotted above and below the elbow. Maybe companies still use them while some don’t. In general, pins don’t bother me if they’re colored properly. They certainly create problems with a character like Spider-Man where the outside of the arm is a different color from the inside and a pin-less approach is superior. With Crystar, it sucks because the elbows and knees need to be a harder plastic apparently for the process to work. This leads to differences in color and for the elbows they’re more blue and less transparent. Blue pins would have looked pretty bad too so I guess if they couldn’t do transparent pins then it’s a pick your poison situation. It’s also an issue with the knees, but at least when they aren’t bent the boots hide them. Hasbro went with a hinged-ball joint for the head and the disc for the joint is also visible through the neck. Again, pick your poison as a double-ball peg wouldn’t have looked any better. This figure is the rare one where I’d have probably preferred the neck just end in a ball and socket joint to avoid the issue.

I’m guessing most will opt to equip Crystar with sword and shield.

Aside from the eyesores related to the articulation, the figure looks pretty damn cool for what it is. It also comes with what could be considered a robust array of accessories given the usual outlay for a Legends release these days. Crystar has a right fist, an open left hand, and a set of gripping hands. The gripping hands even have the proper hinge so that’s perfect because his other accessories are a sword and shield. Both are done in the same translucent plastic (actually, the shield is fully transparent with just a hint of blue coloring) as the figure itself and are again an homage to the old action figure release. The sword is pretty neat and well-stylized. I do get a bit of a He-Man vibe from it and Crystar looks good wielding it. The shield is plain by comparison, just a plastic circle with a little bit of sculpting, but there’s an elegance to its simplicity. Lastly, are the BAF parts: two sets of giant crab legs. They’ll look good in your trashcan.

If shields aren’t your thing he can pull-off some two-handed sword poses.

Articulation for Crystar is fairly basic by Legends standards. Given the visual issues with some of the joints, that’s probably for the best. We have that disc hinge at the head so he can rotate, look up, and down, with a little bit of tilt. The hinged-ball joints at the shoulders do what they’re supposed to, and we get a biceps swivel, double-jointed elbows, and wrists that rotate and hinge. There is an ab crunch that basically clicks forward and back one slot. The diamond on the belt will obstruct the range going forward, and while it does flex a little, I wouldn’t recommend leaving him crunched forward as that would probably warp the piece over time. There’s a waist twist below that and, once again, that diamond belt buckle will interfere with the range. The legs go out to the side for full splits and the usual thigh cut is. The double-jointed knees will bend past 90 degrees, but doing so exposes the ugly joint. The ankles hinge and the rocker is in place and works fine.

For you Legends collectors interested in scale, he’s pretty much average height for the line.

Pretty standard stuff and Crystar should be able to do enough to look interesting on your shelf. Not that he really needs to since the design of the character makes it rather interesting by itself. Two-hand swords poses are achievable though he can’t quite hit his pose from The Saga of Crystar #8. That’s all I cared about and as an oddball addition to my Danzig collection and the figure gets close enough to satisfy me there. As an action figure it’s also pretty good for what it is. This is probably the most satisfied I’ve been with a Hasbro release in quite some time as it doesn’t have any real problems and the presentation pretty much nailed it. I can do without the BAF crap, but that’s the nature of the BAF gimmick if you’re not interested in the end result. Hasbro doesn’t often do these obscure releases so I’ll give them credit for taking a shot with Crystar, especially since it’s a figure that probably required more new tooling than a lot of the stuff the company puts out. Hopefully it gives them confidence to do more and maybe they’ll finally start truly catering the line to adult collectors because that’s who is buying them.

And if you want to Crystar beside some other lines, here’s a Naughty or Nice Father Frost and a S.H.Figuarts Goku.

If you want to read more about the Danzig/Crystar connection look below. And here’s some other Hasbro stuff you may or may not care about:

The Saga of Crystar – Crystal Warrior #8

There’s been a hole in my Danzig collection for quite some time. It was a hole that was easy to fill and actually quite cheap considering most Danzig records fetch well over $100 these days, but an important piece was missing. And that piece is not what one would necessarily expect, but I would assume…

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Hasbro Dungeons & Dragons Drizzt Do’Urden and Guenhwyvar

I was quite surprised when Hasbro unveiled a deluxe action figure set starring the Forgotten Realms hero, Drizzt Do’Urden. Drizzt was a character I was familiar with going back into my middle school days when I traded Star Wars novels for Dragonlance. Even though my nose was buried in stories about Raistlin Majere and Tanis…

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Marvel Legends X-Men Retro Card Marvel’s Beast

2022 was the year a dream toyline of mine was made a reality. Hasbro finally decided to do a line of Marvel Legends based on the animated series X-Men, which premiered 30 years prior on Halloween 1992. The line was staggered with a release coming every 6-8 weeks or so and ended up totaling 8…

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2023 – A Year in Action Figure Reviews

I don’t usually do year-end wrap-up posts. My collecting is usually too narrow to really warrant it, but this year I felt a little different. I probably spent way too much on my hobby in 2023 as there were a lot of releases that came in bunches. It’s probably going to have a somewhat negative impact on my collecting in 2024 as I try to narrow things down and stick to what I really want as opposed to what just looks cool. I’ve already made the decision to not collect NECA’s The Last Ronin line as I just have too much TMNT as it is and I don’t love the designs from those books enough to warrant figure purchases. Plus, where would I put them? I’ll probably be scaling back on Turtles in general since most of what I want has already been produced. Am I going to stop? No, not entirely, but I’m finally at a point where I can see something new on the shelf and not feel like I have to buy it.

That’s 2024’s business, let’s talk 2023 one last time. Rather than just rank the figures I reviewed in a top 10 or something, I figured I’d do it more like an awards show only my awards are both celebratory and dubious. You can’t have good without the bad, so if you’re one of those types that just hates anything that could be perceived as negative then maybe skip those. I’m also limiting this to figures I purchased in 2023 that were also current. Getting a figure that was new to me didn’t qualify if it was released prior to 2023. On the other hand, release dates are pretty loose so it’s possible you personally got something on my list in 2022 that I received in 2023. That’s just the action figure business at work. Let’s get to it though as so that we’re not here forever.

Longest Wait of 2023 – Mezco Batman ’89

This figure took so long to come out that I was starting to think it was never going to come out. Mezco isn’t known for its communication so folks who had preordered this thing, and paid in full, in 2020 were left completely in the dark. Maybe it would come, maybe it wouldn’t? 2023 ended up being the year where that wait finally came to an end. Was it worth it? Probably not. If I had a category for most interesting release of the year this figure would win that as well. It’s certainly an experience. Mezco did nail the Keaton likeness though which was the most important factor for me. I just question how well this silicon body is going to hold up over the years. Runner-Up: Super7’s The Simpsons Wave One

Best Figure not in 1:12 or 1:10 Scale – Mondo Sabretooth

I mostly collect 1:12 and 1:10 scale action figures, but every now and then a company gets me to dip my toes in something else. Usually that something else is 1:18, but Mondo has absolutely been killing it with its 1:6 scale line of figures from X-Men the animated series. There have been 3 releases in 2023: Magneto, Jubilee, and Sabretooth, and it’s Sabretooth that takes the crown for me by just a smidge. He looks awesome, poses well enough, and came loaded with accessories. These figures half shelf-presence for days. The only negative is the cost and space and that Mondo solicited 5 figures in 2023 which really did some damage to the old toy fund. Gambit should be arriving any day now too with Logan and Omega Red coming in 2024. I better make room! Runner-Up: Mondo Magneto and Jubilee

Worst Company – Hasbro

Sorry to kick you while you’re down Hasbro as the company just announced a layoffs to take effect next year, though maybe look at the top of the company instead? Either way, Hasbro keeps getting worse with its action figure offerings. The Power Rangers brand is stale, the Dungeons & Dragons stuff based on the old cartoon were riddled with quality control issues, and prices keep climbing on Marvel Legends and Star Wars while accessories and paint apps get cut. They’re putting out their most bare bones releases ever in those lines, but at a price greater than we’ve ever seen for those lines. More expensive plus poorer quality is not a recipe for success. I currently have two Hasbro action figures on pre-order and I’m not looking to add anymore. Runner-Up: Super7

Best Company – NECA

A more conventional round-up of the best figures of 2023 would have included these boys.

Basically, see what Hasbro did in 2023? NECA did the opposite. For the most part. Yes, their prices have gone up as well, but we haven’t seen a reduction in the product to go along with that price hike. NECA still keeps putting out tons of unique sculpts that are fully-painted with a generous assortment of accessories. They also managed to deliver their long-awaited Turtle Van and the product turned out pretty damn awesome. Now, lets just not talk about the pricing debacle that is the TMNT Sewer Lair. This is supposed to be a positive entry. Runner-Up: Jada Toys (even though I didn’t review any of their stuff here)

Best Original IP Release – Robot Reaper (Super7)

This is what sold me on this one.

Super7’s The Worst is their own collection of takes on popular, villainous, tropes, I suppose. Their first wave in their Ultimates! collection didn’t thrill me, but I could not keep myself away from wave two’s Robot Reaper. This thing is just a fun, clever, design and it’s also a fun action figure to mess around with. Some of the accessories I could do with out, and part of me feels like a sucker for paying full MSRP knowing full well it’s sure to be discounted, but when a company puts out something good I don’t mind paying full price. Runner-Up: Boss Fight Studio Saurozoic Warriors

Best Figure that Costs Too Much – MAFEX Scarlet Spider

He’s cool, but is he $100 cool?

Medicom’s MAFEX brand is basically known for being super-articulated and super expensive. Figures routinely cost over 100 bucks for those of us who dwell in the west and it’s hard to figure out why. Sure, some of the licenses they grab don’t come cheap, but Bandai puts out similar or better products for considerably less. And sometimes even for the same license. This Scarlet Spider figure is one I enjoy quite a bit despite feeling like it’s not worth the tasking price. It’s a better figure than what Hasbro is set to release very soon (one of two I have preordered), but I could very easily make the argument that the Hasbro one is a far better value which trumps any advantage the MAFEX figure brings to the table. Runner-Up: Super7 TMNT Ultimates! Robotic Rocksteady

Best Figure With Awful Quality Control – Super7 Mighty Morphin Power Rangers Ultimates! Goldar

I’m not sure if Super7 has ever made a prettier action figure than Goldar from its line of MMPR figures. I mean, he is a sort of dog-faced monster, but the gold armor they sculpted and painted looks terrific and the character looks like it stepped right out of a television set in 1993. I can’t say the same for basically anything else in Super7’s MMPR line. It’s also the figure that I’ve seen break on camera in figure reviews more than any other. Whether it be the neck, wrists, or those damn wings, this is a finicky, fragile, mess of a figure. I don’t even like handling it as a result. I basically selected the head I wanted and the wing options and I don’t intend to change anything or move much. In some respects, it’s a terrible action figure, but also a great one. It’s a conundrum. Runner-Up: None

Worst Action Figure of 2023 – Marvel Legends Spider-Man (Animated)

Go ahead Venom, squeeze the life out of this twerp and his weird-shaped head.

This is one of those figures you may have received in 2022 that I got in 2023. Walmart put it up for preorder in the fall and didn’t ship them for awhile, if at all, while some were able to find it in-store in December. No matter, it’s my pick for worst figure of the year that I personally reviewed. And it’s kind of getting it on a technicality, as the worst figure I bought in 2023 was a reissue of an old figure in the McFarlane Batman – The Animated Series Mr. Freeze (what’s with figures based on 90s animated shows getting the shaft?). This Spider-Man is the infamous cel-shaded one, but I’ll defend the cel-shading to a point. It’s not awful like most of the X-Men figures were in 2022, though it’s nothing special. It’s fine. Everything else sucks though. The head is a bizarre shape and looks stupid, the body is way too undersized for the character this figure is based upon, and while it articulates better than some Hasbro Spider-Men, it still does some weird things. The accessories, which include two extra sets of hands and some web splats, are also terrible and since it was a Walmart exclusive it was really annoying to have to track down. Hasbro did a whole line of figures based on the ’94 cartoon series and yet they didn’t make the central character, Spider-Man himself, available in his red and blue threads to a mass audience. What a stupid decision and another deserving reason for Hasbro’s status as worst action figure company of 2023. Runner-Up: Marvel Legends X-Men ’97 Magneto

Best Action Figure of 2023 – Mezco Mighty Morphin Power Rangers Green Ranger

I’m just sorry I don’t have an actual award to give him.

When Mezco first unveiled its take on the Green Ranger from Mighty Morphin Power Rangers I had a feeling it had a chance to be THE Green Ranger for me. I’d have no need for any other. It was another long wait, and the figure was released annoyingly enough as a convention exclusive, but it lived up to the hype. This figure is not perfect, but it’s the best representation of the Green Ranger in 1:12 form. The details look great, the proportions suitable for the source material, and the soft goods actually enhance the figure and not detract from it. It has all of the accessories you could want plus a flight stand. There are effect parts and even an extra holster for the Blade Blaster, if you want it. I was skeptical, and I almost put this guy in the runner-up category for the too expensive, but Mezco delivered a great product. It’s so good that I’m almost tempted to get the rest of the MMPR team, but then I look at the price tag and I feel pretty satisfied to just stick with Greeny here. Runner-Up: None, this figure was in a class by itself

Those are my thoughts on 2023. To my surprise, I didn’t pick anything from Teenage Mutant Ninja Turtles, but then again, that brand had a lot of good releases in 2023, just nothing exceptional. I considered doing a “Best Toy Line” and that probably would have gone to NECA’s cartoon TMNT line, but I didn’t feel that strongly about it, nor could I come up with a corresponding worst toy line. As for 2024, I’m looking forward to it. I have a ton of stuff preordered with Bandai and its Dragon Ball line including some figures that I’m already eyeing as potential Figure of the Year when 2024 is nearing an end. And then there’s Mondo X-Men that I have preordered and we’ve seen artwork for Rogue and Cyclops so that line figures to expand. As for Mezco, I may have given them top prize for 2023, but I’m not planning on picking up anything from that company in 2024. Their brand is pretty specific and it often doesn’t appeal to me. It will take a perfect marriage of enthusiasm for a brand on my part and their unique talents to get me to buy another one. And while I may scale back my toy buying in 2024, don’t expect to see my reviews vanish anytime soon. There will still be plenty to talk about.

Looking for toy-related posts that are more broad than a single review?

Take My Money, Hasbro, Give Me X-Men Animated Series Legends!

  It’s been probably 13 or 14 years since I’ve purchased a Marvel-branded action figure. This is somewhat shocking to me because from the age of 7 to around 25 I spent who knows how much money on Marvel action figures. I was there for the inaugural Toy Biz line of Marvel Superheroes and X-Men…

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Let’s Rank the NECA Cartoon TMNT Figures…Again!

It’s the first Turtle Tuesday in a little while that I don’t have some new TMNT review to post. Given that, I think it’s time to revisit the rankings I did last year for NECA’s toon line of action figures. This has become NECA’s most popular line, and while it has cooled a bit since…

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Super7 is Heading to Springfield!

Wednesday, August 18th, ended up being quite an eventful little day in the world of toy collecting. There were some reveals from major toy companies, leaks, and even those long neglected Street Sharks fans got something to get excited about late in the day. Personally, it was a good day for me too as I…

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Marvel Legends X-Men ’97 Bishop

He comes from the future with a warning.

We’re going to keep this Marvel/Mutant Monday thing going for one more week! After taking a look at a trio of figures from Hasbro’s new X-Men ’97 line of figures in its Marvel Legends catalog I’ve decided to do one more: Bishop. The first three figures I looked at were basically all missing pieces to the VHS line Hasbro did last year for X-Men, the animated series which aired on Fox in the 90s. Bishop wasn’t featured in that line either despite being the most frequent guest star in the series so it would stand to reason that I’d be interested in adding him as well. Unfortunately, or fortunately depending on your view, Bishop’s character received a redesign for the new show. It’s not incredibly drastic, but it removed his most mighty possession: his fabulous mullet.

Yes, Bishop decided to ditch the 80s haircut he had (despite being a guy from the future – maybe the mullet makes a comeback?) for something a bit more modern. He now sports a closely cropped head of hair, but largely maintains his look outside of that. He’s still sporting the yellow and blue, still has that kerchief about his neck, and also carries a big gun. Well, more on that last part later. Still, for someone like me who just wants to assemble the team from the show I grew up watching, it seemed like this was a figure I could skip. Then I saw him in a store, then I saw him again, and eventually I caved and bought the thing. I just like how it looks! Something about that yellow and blue will always appeal to me, but beyond that the figure looks better than a typical Legends release. It’s more in-line with how I would personally design the line if asked to so let’s dive into this one so I can explain what it is about Bishop that made me want to take him home.

He’s a bit bigger than your “Vulcan” body figures, but smaller than some of the villains presented in an oversized fashion. And yes, that is a custom Morph head.

Bishop stands at right around the 7″ mark making him the tallest figure in his wave. He’s composed mostly of blue and brown plastic with some yellow where it makes sense. His belt and the cuffs around his shoulders are soft, yellow, plastic keyed into the figure and secured with glue. The ends of his sleeves also appear to be yellow strips of plastic glued into place. The only paint needed on this figure was the yellow and black stripe down the body, the red and black X logo on the belt, and the details on his face. And perhaps to no one’s surprise, the painted areas are the weakest part of the figure and it’s mainly just that yellow stripe that runs the length of his body. All of the figures I found on the pegs had some issue with that part of the figure, either messy application or a chipped spot and I settled on the one that bothered me the least. The yellow isn’t as saturated as it needs to be so some blue shows through while the black line running down it gets messy in places. The easiest way for Hasbro to have prevented that would have been to cast the figure in yellow and paint on the blue and black, but Hasbro really doesn’t want to use that much paint so this is what we got.

I really like how the torso has a lot of mass to it.

Aside from that, I really like the presentation on this figure. I don’t have any other Bishop figures (I never even got the Toy Biz Marvel Legends one), but I believe most of what is presented here is new. He has a much sturdier build than most Legends figures I’ve encountered. His shoulders are broad, his chest has a lot of mass, and his proportions look great. I do think the cuffs at the shoulders help to minimize that low shoulder look a lot of Legends have and they also make the shoulders appear bigger. I’m guessing if I cut those off I’d be less impressed, but since they’re present I have to give the figure its do. I also really like the matte finish this thing has. It’s on the blue portions as well as the skin and it’s just really, really nice. There’s a temptation to seek out an older Bishop head that would better match the character I know, but I doubt any head I found, custom or official, would have the same finish. It means I’ll probably just have to get used to short haired Bishop, unless someone wants to sell custom pieces of hair since it appears to be a separate piece that’s glued down.

The gun is small and gummy, but it appears to look like the one from the show. At least the muzzle does.

The accessories for Bishop are like the other figures in the wave – terrible. It’s basically bare minimum type stuff here as Bishop has a set of trigger hands, a right fist, and a left gripping hand. I’m not sure why we need the gripping hand and trigger hand, I’d have preferred two fists, but either way the accessory count is too low. Bishop also has his gun which looks a lot like the one from the original show. It’s pretty small though and I wish it had more size to it. Maybe it’s accurate to the new show – I don’t know. In the 92 series, his gun wasn’t very consistent and there are some shots where it looks puny, but I would say it’s supposed to be on the bigger side. He has a holster behind his left shoulder that it slots into fine and the sculpt is solid on the weapon. It’s cast in gray plastic and unpainted so it’s certainly not flashy. There’s nothing else in the box though – no effect parts, no alternate head, no nothing. It’s Hasbro doing the bare minimum at a not bare minimum price point.

“I’ve still got my eye on your, cajun!”

Assuming much of what’s here is new, Bishop should articulate fairly well. Or at least as well as a burly fellow like him can. The head is on a double ball peg and it’s just okay. He looks down enough and the rotation is obviously fine, but looking up is severely limited. That’s because Hasbro just buries the lower part of the peg in the neck and doesn’t allow for as much range as it could. The shoulders are just hinged ball pegs and they rotate and can go out to the side to a horizontal position. The biceps swivel is fine and the double-jointed elbows bend past 90 without much fuss. The wrists swivel and the trigger hands have vertical hinges, the rest horizontal. In the torso is an ab crunch that’s pretty “clicky.” It basically has three positions: neutral, forward, and back. Going back just makes his belly stick out and he looks pretty silly, going forward is fine, but it’s not a great joint. The waist twist is a peg twist. The hips go out to the side well past 45 degrees though not to full splits. He kicks forward about 90 degrees, but doesn’t kick back very far. There is a thigh cut and a boot cut, though the thigh cut breaks up not just the striping down the left side of the figure, but also the sculpted pouches on the thighs so it’s a pretty useless joint. The knees will go past 90 degrees, and are on the tight side. The ankles hinge forward and back a good amount while also pivoting just fine.

“For the future!”

The articulation for Bishop is probably acceptable given he’s a big dude with a gun, he’s not here to do high kicks and such. My only real complaints are with how they did the joint at the head since he should have more function up there if they just did it right. I’m also kind of tired of these Legends figures with useless thigh cuts that break up the costume in unnatural ways because who is going to pose their figures in such a way? Put the rotation at the ball joint and it will look so much better. The torso also sucks and I’d like to see Hasbro ditch these ugly ab crunches in favor of double ball pegs in the abdomen. That will let the figure bend forward and back, especially if paired with a ball joint at the waist, while also providing tilt and rotation. It’s not something that’s really any more expensive to produce compared with what we have, it’s more a matter of changing over the infrastructure that’s the real cost. They’ve been doing it with pin-less joints for years now, a figure of mostly new tools like Bishop would have been a great place to incorporate more advances.

It’s not the Bishop I want, but he does look pretty nice.

The criticisms I have for this representation of Bishop are basically criticisms directed at Marvel Legends in general. For a Legends release, I think this Bishop is pretty damn good and it largely just comes down to the finish and proportioning. He’s supposed to big a big, burly, man and he is. He has the mass to his chest that so many figures lack. Just look at a figure like the well-received VHS Cyclops or the new Magneto from the side – there’s so little mass they’re almost flat. That’s not the case with Bishop and he looks a lot better than most figures as a result. He looks so good that I bought him when I had no intention of doing so. I probably could have waited for a clearance sale, but didn’t want to chance it. Now watch them re-release the figure with a ’92 inspired head (you know they will) so I can kick myself for giving Hasbro money in the first place.

If you’re interested in X-Men ’97 here are my other reviews on the line:

Marvel Legends X-Men ’97 Gambit

Everyone can relax – Gambit has returned. Or arrived, since I’ve never reviewed a Gambit action figure in this space, but that’s because I haven’t bought a Gambit figure in about 20 years until now. When X-Men arrived on airwaves in the fall of 1992, hardly anyone on that team could be considered a true…

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Marvel Legends X-Men ’97 Rogue

Previously, on X-Men reviews we looked at Magneto from the upcoming series X-Men ’97. The animated series may have been delayed into 2024, but the action figures from Hasbro are already here. And if you were collecting Hasbro’s line of figures based on the animated series from the 90s, this new line offers a chance…

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Marvel Legends X-Men ’97 Magneto

It was two years ago that Hasbro made the announcement that it was wading into the weeds of X-Men, the cartoon series that aired on the Fox Kids Network from 1992-1997. The line was released across eight installments in 2022 (plus a ninth if you include the obviously animated-inspired Apocalypse released on a retro card)…

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Marvel Legends X-Men ’97 Gambit

Gambit has arrived.

Everyone can relax – Gambit has returned. Or arrived, since I’ve never reviewed a Gambit action figure in this space, but that’s because I haven’t bought a Gambit figure in about 20 years until now. When X-Men arrived on airwaves in the fall of 1992, hardly anyone on that team could be considered a true household name. Wolverine was certainly the closest. He was featured in a lot of Marvel related ads and had his own solo comic series as well. Other characters showed up as guests on Spider-Man and His Amazing Friends or in the pilot for the never was series, “Pryde of the X-Men” and the arcade game essentially based on it. My own familiarity with the team was mostly from the first run of ToyBiz action figures featuring Wolverine, Cyclops, Storm, Nightcrawler, Archangel, and Colossus.

Gambit was not featured in any of those things. For me as a kid in ’92, the first episode of the cartoon series was my introduction to the character and I don’t think I was a unique case. Gambit was the break-out star of the series, as far as I’m concerned. He was essentially designed to be cool. He’s probably over-designed, but somehow Marvel pulled it off. He looks ridiculous, and yet come 1993 that’s who I wanted to be for Halloween. I think it’s the trench coat that brings a lot of that “it” factor upfront and the way his face is framed with that unusual hood he wears and red eyes which adds a mysterious component. I remember thinking his gloves were cool, and for some reason exploding playing cards just struck me as bad ass. All of that allowed him to pull off the hot pink undershirt and that weird, blue, thing he wears around his neck area.

This figure should be pretty familiar to more dedicated Legends collectors.

Following the debut of X-Men, most of my peers would cite either Wolverine or Gambit as their favorite character. That’s just how it was. ToyBiz hit stores with Series 2 of its X-Men line around the same time and Tiger Stripe Wolverine (or Wolverine II) and Gambit were the two hardest to find. Maybe the character’s popularity has faded over the years, but I was surprised that Gambit wasn’t featured in the VHS line of Marvel Legends based on the show. I think the real reason for his exclusion was due to the fact that Hasbro had somewhat recently released a Gambit figure in the same getup on a retro card exclusive to Target. I think it’s even still available. The same was true of Rogue and I think Hasbro made a business decision not to compete with itself for both figures, but if you’re going to have a line of X-Men figures based on the animated series you have to have Gambit.

The heigh isn’t quite right, but I’m not sure it is with any figure in this line. Look at how massive Sinister is, for crying out loud.

Enter X-Men ’97 and its first wave continues to right the wrongs of the VHS line by including, among others, Gambit. This figure is basically a re-release of that Target exclusive with minimal changes that come down to a new head and new overcoat. I don’t have that Target figure, but as far as I know, everything else is the same including the accessories. The paint application is a little different to better reflect the new source material, but that’s it. Chances are, if you have that figure and you’re happy with it, you probably won’t need this one. I, on the other hand, just want an animated Gambit to put on my shelf with the rest of the animated X-Men so I grabbed this one along with Rogue and Magneto so lets see if that was a good decision or not.

The portrait is very animation inspired.

Gambit comes on the same card as the rest of the line with artwork from the show on the front. Out of the box, Gambit stands at approximately 6.25″ to the top of his head and 6.75″ to the top of his hair. Like the rest of this wave, the scale is suspect. Gambit is a bit too tall, but not egregiously so. The head sculpt will get the most attention here as it has a very animated look to it. It’s a very clean approach with few lines to make it easy to animate. I don’t hate it, but it doesn’t look like Gambit from the original series. It looks more like him than the Target figure, but that’s it. He looks reasonably enough like the art from the new show, so that’s fine. The paint is iffy though. The eyes are good and he doesn’t have lipstick, but the edge of the cowl isn’t clean. There’s a spec of flesh color on the right eyebrow of my figure and they added some stubble to his chin via paint. It’s on the character model, so I can’t kill it, but I wish it wasn’t there. The hair is huge and probably divisive. I don’t mind it though. Again, not at all accurate to the ’92 show, but looks fine for X-Men ’97 based on what I’ve seen. There’s no shading on it, but it’s probably fine for the source material.

Gambit comes with his staff, though I’ve never understood why he would need one.

And speaking of shading, you won’t find any on this figure. The coat is an overlay and it’s fine. It’s pretty stiff though and won’t pose at all, but it looks okay in a default pose. The sleeves are part of the sculpt and we’ve seen these before. The hands are unique to Gambit, at least the left hand with two finger gesture, so it’s odd to see fingernails sculpted onto the digits covered by the glove. They’re black, so the flesh part is painted which ironically covers up the fingernails to make them barely noticeable. Maybe this hand is reused for another figure? I don’t know, it seems odd to me. The torso is molded in pink and the blue portion appears to be molded in blue as well and keyed in. The very bottom of the shirt is painted pink and doesn’t match as a result. It’s pink over black plastic, which is an odd choice. I guess it’s because they wanted to do the legs in black so they could paint the pink thigh stripes, but it’s a lot easier to paint black over pink than the opposite. The pink stripes are also sloppy and the black shows through. The boots are just blue plastic and it shows.

It’s a very mixed bag on the presentation. Excepting the boots, the parts in molded plastic look fine, but the paint is bad. Gambit also has the same issue as Rogue in that the overlay coat isn’t snug enough at the shoulder. There’s plenty of pink showing between the sleeve and overlay when it didn’t need to be that way. It’s basically just another figure that is only concerned with the bullet points when it comes to the presentation, but the finer details are most certainly lacking.

Holy crap! An actual effect part!

Gambit does get to have more accessories, at least, when compared with Rogue and Magneto who both just got a hand swap. That’s not to say Gambit is loaded, by any means. He has his staff which is molded in blue, and to my surprise, it appears to be a darker shade than the boots. It’s a staff, so it’s fine. What’s not is the gripping right hand which is too loose for it. Gambit can hold it if you’re patient and careful, but it’s not good enough. And if you wanted a two-handed pose you’ll have to search for a new left hand somewhere because Hasbro didn’t provide one. I mean, you can kind of use the default left hand, but it looks a bit silly. Instead, they provided an effect part hand. It’s molded in a transparent pink plastic or acrylic and has three cards extending from an open hand with a swoosh effect. It looks fine, there are fingernails on the hand again for some stupid reason, but the swoosh kills it for me. It makes no sense because it extends beyond the hand in both directions. The swoosh should end at the front of the hand and extend only one side, not past the hand on both. It makes it look like an energy wave is shooting out with cards too. At any rate, there’s also a single card effect to place between the two fingers of the default hand. I like this one much better and it’s good, but no second portrait? No second gripping hand? No gripping hand that actually works?!

Though it’s not exactly a good effect part. That swoosh makes no sense, but Hasbro keeps re-releasing this damn thing.

The articulation is basically as expected with Gambit. The head is on the hinged ball peg that provides range up, down, and rotation, but zero tilt for more nuanced poses. The shoulders are hinged ball pegs that raise out to the side just past a horizontal position. The biceps swivel is fine and the single-hinged elbows give the figure better than 90 degrees at the elbow plus some swivel. The hands swivel and the gripping hand has a vertical hinge and the other a horizontal one. The torso has an ab crunch that goes forward pretty far, but the coat prevents much use going backwards. There is waist twist, but it’s pretty ugly because it just sits on a peg flush with the hips. The hips kick out to side about 45 degrees and kick forward all the way. There’s some range going back that’s stopped by the coat. There is a thigh cut for a swivel there and they put it in between two of the leg stripes so that’s a plus. The knees bend past 90 pretty far and there is a boot cut in the middle of the shin if you want it, but it’s ugly. The ankles hinge forward and back a solid amount and the ankle rocker is fine. My left ankle is pretty stuck at the hinge and I haven’t tried heating it up to free it.

This is definitely not the most fun figure to pose. The torso joints have acceptable range, but they’re of little use on this figure.

Aside from the left ankle, the rest of the figure is fine as far as joint tolerances go. Like Rogue, the shoulders are a bit tight, but with Gambit I don’t feel any binding at the joint. This one seems less gummy than the other two figures so at least the feel is fine. This is just one of the few figures where I wish Hasbro had inserted a butterfly joint. It would serve him well with his staff and cards, plus the coat would hide it. Double ball joints at the head and waist would also have improved the figure. I don’t think the ab crunch offers much use and a ball joint there that gets some rotation would be better. It’s a very dated approach to articulation, but Gambit’s unique attire means unique tooling is needed and Hasbro doesn’t want to spend money it doesn’t think it has to.

If he’s just going on your shelf then I guess this animated Gambit is passable. When that Mondo one shows up though he’s going to really look like a piece of crap.

The X-Men ’97 version of Gambit is essentially another compromised take on an animated character that will be acceptable for some and unacceptable for others. At $26, it’s too expensive for what’s in the box, but if you want an animated version of Gambit this is what you’re stuck with. And, for me, it’s mediocre, but passable. On the shelf with the rest of the crew, he looks okay. In hand and on its own, the figure isn’t much fun to mess with and a bit frustrating to pose the way I want to. Add the mediocre accessory load-out and frustrating gripping hand and it results in a below average action figure by today’s standards. Here I am essentially talking myself out of what little affection I have for this figure, but to summarize, if you (like me) just want a Gambit for your animated shelf it will probably get the job done. If you want something that’s an improvement over what Hasbro has already released, then you’re going to be let down. As seems to always be the case with Marvel Legends, you’re better off waiting for a sale.

Need to catch up on other X-Men animated Marvel Legends releases?

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Marvel Legends X-Men ’97 Magneto

It was two years ago that Hasbro made the announcement that it was wading into the weeds of X-Men, the cartoon series that aired on the Fox Kids Network from 1992-1997. The line was released across eight installments in 2022 (plus a ninth if you include the obviously animated-inspired Apocalypse released on a retro card)…

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