Tag Archives: frieza

S.H.Figuarts Dragon Ball Z Cooler: Final Form – 40th Anniversary Reissue Edition

Let’s celebrate 40 years of Dragon Ball with the timeless Cooler!

Bandai sure picked an interesting way to celebrate 40 years of Dragon Ball. Well, in the United States they did. In Japan, to mark the occasion the company released a brand new Goku and Shenlong action figure set based on the cover of Dragon Ball issue #1. Makes sense. For the US market, we get a reissue of Frieza’s brother, Cooler, as he appeared in the movie Cooler’s Revenge. If you’re familiar with Dragon Ball Z movies, then you probably know that they’re all non-canon. They weren’t written by series creator Akira Toriyama and they mostly exist just to have something DBZ related to put in a movie theater. That doesn’t mean they’re all bad or terrible, and Toriyama at least did design characters like Cooler, but if you’re looking to celebrate a milestone such as 40 years of Dragon Ball wouldn’t you want to celebrate, I don’t know, Dragon Ball?

If you already have version 1 of Cooler, this is the only reason to get version 2.

Truthfully, I can’t say I’m disappointed at another chance to add Cooler to my collection. I don’t particularly care for the movie he’s from, but as a character design he looks pretty neat. He’s like a cross between Frieza’s second form, Imperfect Cell, and the architecture of Planet Namek. He’s very alien looking, but there’s enough to him to tie him to his brother that it works really well. Originally, this figure was solicited via Premium Bandai which is a made-to-order service where the figures are meant to be one and done. At the time he went up for preorder I felt like I was all set with characters from the movies. He didn’t feel like something I needed in my collection. Fast forward the 8 months or so it took for delivery and suddenly I had regrets. Not only did Cooler look pretty cool, he turned out really well from an engineering standpoint and just looked like a damn fun action figure to have. Aftermarket prices were crazy though so I just resigned myself to my Cooler-less fate.

Cooler and a pair of Friezas. Not pictured: their sister Fridge.

Over the years, Bandai has seemingly realized that limited runs of products people might actually want down the line is a bad business strategy. For some previously Premium Bandai only releases, we’ve seen them get the convention exclusive treatment with a new deco. With Cooler, it’s not even that. This is exactly the same release as the one from three years ago. Even the packaging is the same. The only difference is now it’s labeled as a 40th anniversary reissue edition and it comes with a base. And the actual base is just the standard Tamashii Nations base that’s an acrylic disc, in this case translucent purple, and it has the 40th anniversary graphic on it. There are four ports for an action stand, but no stand is included. It’s kind of cheap that they didn’t just toss in the armature for the stand, but I’m guessing collectors who already have the first one are glad there isn’t a new portrait or effect part included to give them pause about rebuying the figure. This edition is clearly intended for those who passed on the first release or weren’t actively collecting back then. And at $90 MSRP, it’s more or less the same price as it was then too (I don’t remember what it cost exactly).

Where the big boys play.

Cooler is one of the taller figures in this line coming it at about 7.25″ to the top of his head and well over 8″ to the tips of his spikes. He’s comprised primarily of purple plastic for the base body and white plastic for the carapace like shell over the chest, head, wrists, and shins. There’s some dark purple shading on the body most prominent in the thighs while the dark purple accents on the forearms, forehead, and shins have a very glossy finish which contrasts nicely with the matte white. There are numerous hashmarks carved into the white bits reminiscent of the Full Power Frieza and its battle damage. There’s no shading applied to those parts though which is a bit of a bummer. I’d love to see what a light wash would do for those marks as I think the figure would pop more if they were brought out. There is some paint on the face reserved for the red eyes and some black outline. It’s actually more of a dark gray around the eyes with a very light gray used on the faceguard. The nails on his hands and feet are painted a shiny black and overall this is a nice looking figure. The proportions are terrific and he looks mighty imposing even on a shelf with numerous tough looking characters.

Apart from the fancy new base, Cooler’s accessories are relegated to extra parts of a pretty conventional nature. He does have a second head which omits the faceguard that kind of just appears when he wants it to in the movie. The alternate head features a sinister smirk and drops the gray shading around the eyes. The sculpt is nice, but the paint is not crisp along the right side on my figure. For hands, we get a set of fists, clenching, open, and pointing gestures. He also has an alternate set of feet like his brother that are closer to a gripping pose. Swapping parts is pretty effortless as the hands and feet come off and go on with little force. The head ornament, if you will, pops off and is shared between both portraits and that has a nice seamless integration on both heads.

The articulation for Cooler is rather extensive and creatively applied. The head is a standard double ball peg with a ball joint at the base of the neck as well. The shoulders are butterflied and the big armor pieces that loop over them are pegged just inside the pectorals. This allows them to move out of the way while the pecs also tend to hide the peg. Pull the arms back all the way and it will expose a small gap inside the pectoral area, but I’m impressed with the clearance and lack of part rub. Whoever designed this joint had to be precise and they nailed it. The rest of the arm is the typical hinge and ball peg at the shoulder with a bicep swivel, double-elbow, and ball hinge wrist. There is a ball joint in the torso which gets really good forward and back movement as well some rotation and tilt. You have to work around the shape of the chest to make use of it, but it’s there and it’s smooth. The ball joint at the waist provides another point of rotation and will help in getting the figure to crunch forward and lean back. There is some gapping there and on the back when bending as far as it will go, but it’s not as pronounced as we’ve seen with other figures. Hips will kick forward about 90 degrees and can almost hit splits out to the side. From there, you have a thigh swivel, double-jointed knee, and ball hinge ankles. The knees do produce some gaps, but otherwise range is solid to good at all places. The tail connects via a hinged ball peg and there’s another ball joint about halfway through. Mine is stuck at the first ball joint and won’t swivel, but all in all I don’t like the look of this tail and would prefer something that’s preposed instead.

This is an overall impressive release from Bandai and Tamashii Nations. He looks great and aside from the tail, the articulation is integrated very well into a fairly complicated design. And even better is how smooth the joints are. They are nice and tight without being too tight. Nothing is even remotely loose. This figure was manufactured in the Vietnam factory and it’s easily their best output that I’ve handled. I think the days where you can tell where a figure was made in this line without looking are over. I was right to feel remorse at not buying him the first time around and I’m glad Bandai made him available again. It’s something they should do more of as I know there are a lot of collectors who hate that they missed out on characters like The Ginyu Force. If they do another run of Cooler’s metal form I may need to reconsider on that one too. And while I’m disappointed that we in the US weren’t given a shot at that special edition kid Goku, at least we weren’t shut out completely. Unfortunately, if you missed this preorder earlier this year then you’re out of luck. Hopefully the presence of this edition will knock down aftermarket prices on the original for those who want him.

The Frieza family is certainly an interesting one, though probably not a healthy one:

S.H.Figuarts Dragon Ball Z Full Power Frieza

Frieza is the villain from Dragon Ball who just refuses to die. His initial battle with the heroes of Dragon Ball Z spans a whopping 30 episodes! Thank goodness that DBZ was a weekday show or else it would have taken more than half a year to see Frieza get taken down. And that’s just…

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S.H.Figuarts Dragon Ball Z – Mecha Frieza

When you have an action figure line as long in the tooth as the Bandai/Tamashii Nations Dragon Ball Z line from S.H.Figuarts, you tend to find some pretty obscure characters making the jump to plastic. Characters that may have existed for a blink and you miss it kind of moment, but when one’s collection already…

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Dragon Ball Z: Cooler’s Revenge

Japanese Title:  The Incredible Mightiest vs. Mightiest Original Release Date:  July 20, 1991 English Release Date:  January 22, 2002 Directed by:  Mitsuo Hashimoto Screenplay by:  Takao Koyama Running Time:  47 minutes This seems as good a time as any to talk about the titles of these movies. The direct translation from Japanese is right at…

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S.H.Figuarts Dragon Ball Z Full Power Frieza

He’s a hard guy to get rid of.

Frieza is the villain from Dragon Ball who just refuses to die. His initial battle with the heroes of Dragon Ball Z spans a whopping 30 episodes! Thank goodness that DBZ was a weekday show or else it would have taken more than half a year to see Frieza get taken down. And that’s just talking about the actual fighting, he’s a presence prior to that with the show teasing that this diminutive, effeminate, character is the most powerful being in the universe. And if the confrontation wasn’t long on just a straight episode count, it felt even longer because Frieza has a series of transformations to undergo before reaching full power. I guess since his underling, Zarbon, had a transformation of his own Frieza couldn’t stop at just one. No, he had four distinct forms to cycle through and the one he spent the most time in is his ultimate form – his fourth form. It’s become the most recognizable form of Frieza ever since, and since DBZ action figure collectors want every version of every character, Bandai has cycled through all four for its S.H.Figuarts line.

My Frieza collection could easily be twice the size of this, but I think I’m good for now.

That is, all except for the unofficial fifth form. I say unofficial, but it’s very much official as he does this in both the manga and anime, it’s just not a transformation on the same level as the other forms. Frieza’s full power form is basically his final form during his battle with Goku and it’s a bulked-up version of his fourth form. The whole fight, Frieza keeps teasing his foes that he’s not even using the full might of his awesome power so this bulky version is basically meant to signify that, yes, Frieza is finally going all out. I don’t think it’s ever been retconned to be a suboptimal form similar to the super bulked out Trunks we’d see in later episodes, though when Frieza returns in Dragon Ball Super he’s rarely depicted in such a fashion. And he definitely fares better against the might of the newly transformed Super Saiyan Goku while fighting this way so he doesn’t appear to be sacrificing any speed, though he does ultimately fall.

“Oh Frieza, you’re so swole!”

Naturally, since Bandai has covered Frieza’s first four forms (and his golden one from later) it made sense to just do this Full Power Frieza and consider the villain complete. The figure was sold via the Premium Bandai website in 2023 and has recently started showing up for those who ordered it. This is the extremely buffed out Frieza that I suppose some have always wanted. There’s a part of me that finds this look for Frieza a bit ridiculous. I think the villain works best when he looks somewhat less imposing than most, but packs a lethal punch. I felt the sculpt on display in the renders looked pretty damn spot on though and I tend to like chunkier action figures. It also will pair well with the Legendary Super Saiyan Goku (and even includes an accessory for that figure) release from 2022 and as one of the most iconic confrontations in Dragon Ball Z it felt like a worthwhile addition to the collection.

Frieza has a terrific sculpt, but more shading and paint detail on the battle damage would enhance this figure so much.

Frieza in his full power form comes in the usual box which features a nice window and a bunch of product shots. This one comes courtesy of the Vietnam factory, which has had some hiccups in the past, but appears to be on-par with the stuff we see coming out of China at this point. Frieza stands a shade under 5.25″ which makes him taller than the Fourth Form Frieza, but not as tall as Goku. As promised, he is very bulky. The neck is wider than the head, the shoulders are massive spheres, and the upper body especially is huge. It’s an over-the-top character design that Bandai and Tamashii Nations have done a great job at bringing to life. The purple areas are very glossy, as one would expect, and the white areas have a hint of a blue wash for a little depth. There’s veins and battle damage sculpted all into the body in various places. The articulation is numerous, as is typical of the line, but this figure does as good a job as most in hiding it as best it can. There aren’t any weird spots or massive gaps. The base of the neck is perhaps the one area that could be a little less gappy, but it’s not as bad as the recently released Vegeta.

“Stand back, Goku! I’ll take care of this monster with my Destructo Disc!”

Aside from the blue wash, paint is fairly minimal. The faces are all printed on exceptionally well and nothing appears misaligned or sloppy. There’s black in the ears as well as the finger and toenails. The purple spots appear to mostly be inserts of colored plastic except for the shins. The right shin on my figure is perfect, while the purple on the left is a bit sloppy around the edges. It’s the only real blemish I can find across all of the parts. His tail has also been chopped off at the end and there’s paint on the stub. I like that there’s a slight wash applied, but I do wish Bandai would try painting the sculpted-in battle damage. In the show and manga, those hatch marks are always black or black and red. By leaving them unpainted in the sculpt they’re almost invisible from the shelf and only apparent in-hand. Their sculptors do such a nice job that it’s a shame to see such detail almost go unnoticed.

“What?! He…he…has two?!”

In typical fashion, we do get a large assortment of optional parts with Frieza. For hands, we have a set of fists, clenching, open, flat palm, and open hands with peg holes in the palms. The peg holes are for two, pink, disc effects that have a nice buzzsaw edge and are done on translucent plastic. They plug into the hands, though the posts on them are not glued in so don’t be surprised if the peg stays in the hands when removing them. It’s not really a big deal since those hands only exist to work the effects so as long as one end stays inserted in another it’s fine with me.

The pegs for the disc effects may start in the discs, but they’ll probably come to live in the extra hands.

For portraits, Frieza comes with his standard cocky smile as the default one. The other expressions include a grimace where one eye is more narrow than the other, a teeth-gritting expression, and a yelling head. I’m surprised the grimace doesn’t feature one eye closed entirely as I think that’s where he ended up during the course of battle. He also has a portrait for Legendary Super Saiyan Goku that’s meant to simulate him getting punched in the face. I wish we had the same for Frieza. There are also two clenching feet that can be swapped with his flat feet. The feet can be tough to remove and I had to heat them in water. Without that, the whole ankle assembly was popping out. The hands swap easy enough while the heads can be a little tricky. The factory went with a standard double ball post and it’s a bit of a snug fit for most of the heads. This means that when removing them you may find the neck comes off the figure instead. I’ve been able to manage by making sure I pinch the neck when pulling a head off, but it can be a little frustrating. If you’re having trouble, heating the head with some hot water first would probably do the trick.

Probably the only comparison that matters.

Articulation for Frieza is largely what one would expect, it was just always a question of how effective it would be given the design of the character. I mentioned the double ball for the head and the ball joint at the base of the neck. His neck is so thick that the joint at the base of it will do most of the heavy lifting. The joint at the head is mostly for rotation and a little nuance while the neck will provide your up and down. The ball joint in the torso is going to further help with getting the character to look up while also adding a little crunch, rotation, and tilt. The purple plate in the middle of his torso will limit the crunch a bit, but it is on a hinge so it can move out of the way to some degree while the ball joint at the waist allows for further crunch forward and back. The shoulders are on butterfly joints which have some decent range coming forward, but very little going back. More room could have been cut-out to do so, but I guess someone didn’t want to break-up the sculpt. There’s some play on the shoulders to move up and down and the hinge will bring them out about 90 degrees. Bicep swivel is fine and the double-jointed elbows go a little past 90 degrees before the bulkiness prevents more range. Standard ball hinges at the wrist work fine.

If you like seeing Goku get punched in the face then you’ll like this extra accessory for Goku.

The hips feel like the normal ball-hinge setup. They can just about hit full splits going out to the side while kicking forward is no problem. At about the 90 degree point, the leg will want to go out from the body a bit because the crotch piece, but it will keep going higher. Because of Frieza’s narrow butt, the legs can kick back, but out to the side. There is a thigh swivel and I think the sculptor did a very good job of keeping it tapered as much as possible. Some more recent figures have looked a little goofy in that area. It will pop out from under the crotch piece when manipulating it, but you can slide the top edge of the thigh swivel under that for a more streamlined appearance. The double-jointed knee, like the elbow, will only go a little past 90 because of the bulk. The ball hinges at the ankle work okay, but the shape of the ankle and feet can make the more nuanced stuff a little harder. The tail, which does not come on the figure, connects via the standard hinged ball. It will rotate and has some play on the hinge. It’s mostly for adjustment posing, but it can also function as a third support, if need be.

“I have finally triumphed over you, monkey!”

Frieza is probably going to pose well enough without knocking anyone’s socks off. The butterfly could have been done better, but I don’t know that I disagree with the approach. The accessories are pretty solid as well and it’s always a plus to get energy effects. I do think we needed at least one pointing gesture since that’s such a common way for Frieza to attack. I don’t remember the flat palm gesture playing a role in the fight, but I haven’t watched it in over a year. I do lament the missed opportunity to not include a stump for his left arm and a similar thing for the base of his torso. Frieza got all cut up while fighting Goku and it would have been pretty amusing to be able to display him as he was at the end of that confrontation. He would have required some kind of stand as well, but honestly, every Frieza should have a stand. He, more than most characters from DBZ, is often hovering or flying as opposed to standing.

If ordered last year, Full Power Frieza would have set you back $85 plus shipping (which is usually $10). That’s not a cheap price for an action figure, especially one with so little paint. It’s not grossly out of whack with S.H.Figuarts releases, though he’s definitely not one of the better values. Is it worth it? I like it enough, and it helps that I spent that money roughly 9 months ago so it’s been gone for awhile. What will suck is the cost to acquire the figure now that the sale has been closed. I guess if you just somehow missed this and really need a Full Power Frieza to complete your collection then you’ll pay what you have to. For anyone else, it might be better to admire from afar because I’m guessing the secondary market is going to want somewhere in the neighborhood of $125. If you can get it down closer to $100, it might just be worth it. It’s a fine figure. I love the sculpt, I like the articulation, and there’s some good display options here. With a little more effort and creativity it could have been a truly special release, but as-is it’s probably good enough.

If you want some figures to pair with Frieza, here are a few:

S.H.Figuarts Dragon Ball Z – Mecha Frieza

When you have an action figure line as long in the tooth as the Bandai/Tamashii Nations Dragon Ball Z line from S.H.Figuarts, you tend to find some pretty obscure characters making the jump to plastic. Characters that may have existed for a blink and you miss it kind of moment, but when one’s collection already…

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S.H.Figuarts Dragon Ball Z Vegeta 24,000 Power Level

When a toy line is as long in the tooth as Bandai’s S.H.Figuarts Dragon Ball Z line, producers tend to start looking in all of the various crevices of the property for new material. We recently looked at a figure that did just that in Mecha Frieza, a version of the chief villain of the…

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S.H.Figuarts Dragon Ball Z Vegeta 24,000 Power Level

Way over 9,000

When a toy line is as long in the tooth as Bandai’s S.H.Figuarts Dragon Ball Z line, producers tend to start looking in all of the various crevices of the property for new material. We recently looked at a figure that did just that in Mecha Frieza, a version of the chief villain of the series that appears briefly in the series and gets summarily dispatched with relative ease. Today’s figure appeared in more episodes of the show, but is still a fairly nuanced look at a popular character.

Assemble The Vegeta Squad!

Depending on who you ask, Vegeta is either the most popular character from Dragon Ball Z or just one of them. Everyone likes the bad boy and Vegeta fits the bill as he started off as a brutal antagonist of Goku before becoming more like a rival with a conscience. When Vegeta first showed up, he was a little guy with outrageous hair and big shoulder pads. He also sported a tail and what was basically a skirt of armor. Following his defeat by the Earthlings, Vegeta winds up on Planet Namek in search of the Dragon Balls so he can have his wish for eternal life granted. And when he showed up on that planet, he was basically in the same attire as he featured on Earth minus the tail and also minus the skirt. And that’s what we have here in Vegeta 24,000 Power Level, the latest delivery from Premium Bandai.

He’s a little guy.

First of all, before we get into the figure do we really think this Vegeta needed to be a Premium Bandai release? Vegeta is immensely popular and this version has never seen release before. The Scouter Vegeta is old at this point and it’s the most similar to this release. I think this should have been a general release. There’s enough new stuff here that I get why it wasn’t one of the $35 Target releases, but if the recent Super Saiyan Gohan (Cell Saga) can be a general release then surely this could have been as well. It being released as part of the web store means it was $65 and required a shipping charge of $10.

I’m not sure how I feel about the off-white armor, but at least the hands will match to past releases.

That out of the way, let’s talk about the figure. This Vegeta is mostly new and it takes some old problems and attempts to rectify them. In some ways, Bandai and Tamashii Nations are successful, but in others not so much. Let’s start with the good and it’s that this Vegeta is short. To the top of the exposed flesh of his famous widow’s peak, Vegeta is just a tick over 5″. To the tip of the hair he’s more like 6.25″, but either way it’s shorter than Goku and noticeably so and that’s the way I like my Vegeta. When he became a good guy he basically had height creep as the show and manga went on. He never got as tall as Goku, but he definitely got much closer. And since he is shorter in stature it means he’s mostly new parts. The engineering is the same, but the muscle definition when compared to the Super Saiyan Vegeta release is a touch softer which is a nice detail. It’s very true to the look of the series at this point as this is before the characters became more defined and Toriyama incorporated more straight lines into his art.

You may opt to use this hand with other Vegeta figures.

And speaking of, the thing that will likely stand out most are the included portraits. Bandai took care to make sure Vegeta’s facial features reflect the artwork of this era, something I don’t think the old Scouter Vegeta attempted. It’s ultimately a subtle thing, but likely anyone who has spent a lot of time with DBZ can spot a face from this era vs a later one. The lines around the eyes are rounded off and the chin is less angular. He has more pronounced cheeks and overall the faces look terrific. The rest of the body is true to the show with the broad chest, yellow shoulder pads, and all-white boots. As is often the case with this line, paint is minimal. The white portions are more off-white and it almost looks like there’s a wash, but I don’t see any difference between the exterior whites and the interior so I’m guessing there’s nothing here. The yellow paint for the armor looks fine and the faces look great, but more shading would have helped.

“How is his power level so high?!”

One thing that has plagued characters from this era of the show when making the move to plastic has been these damn shoulder pads. Bandai’s solution over the years has been to make them hinged which allows access to the full range of shoulder articulation, but the trade-off is the shoulder pads look bad when the arms aren’t in a neutral spot. For this figure, Bandai opted to ditch the center hinge and instead use a hinge and peg system located at the base of the rear of the shoulder pad. This allows the shoulder pad to rotate back in addition to hinge up. It’s better, I suppose, but still not ideal and the most annoying aspect of the figure is that the shoulder pads just won’t sit flush against the chest no matter what position the arms are in. It’s worse on the figure’s right side, but it drives me nuts. I don’t like the old hinges, but they at least didn’t have this problem. Really, we should have multiple shoulder pads that peg in so we have a neutral one and one for when the arms are raised. They did this with Jeice of the Ginyu Force, but I don’t know why they’ve never done it again.

“This time, Kakarot, I shall be the victor!”

The accessory loadout with this Vegeta isn’t great, but it’s not terrible either. We get four different portraits: neutral, smirk, teeth-showing, and really angry. The really angry expression is nicely stretched and looks really expressive. It’s very much of the era. For hands, we get fists, clenching, splayed open, and chop with the thumb in front, otherwise known as Big Bang Attack posed hands. Even though this era of the character didn’t feature that move, he still held his hand up in such a pose to fire energy blasts. And since the Super Saiyan Vegeta and Super Saiyan Blue Vegeta lacked this hand, it’s nice to get it here and the whites match well enough. We also get a scouter and a left ear for when he’s not wearing the scouter. It looks great, though going without means there will be a seem in front of the ear. It doesn’t really bother me, but I also plan to always go with the scouter anyway.

With the arms sitting high, you will need to rotate the shoulder pads back which also exposes gaps between the shoulders and body.

Lastly, we get a new crossed-arms piece. Previous figures have had this feature and it’s always been done as one piece that connects at the bicep swivel. With this figure, Bandai made the piece the entire arms so they plug into the shoulder, ball, joint. It’s a little harder to work with, and there’s a floating shoulder cap that might go flying when you first pull the arm out, but it does work. The left arm and right arm also separate where the blue sleeve meets the glove of the left arm. This makes it a lot easier to focus on getting the shoulders in place before moving onto adjustment. At first, I couldn’t get the arms to fit on the figure in a way that would allow the shoulder pads to sit in a neutral pose. Even the image on the back of the box couldn’t pull it off and the shoulder pads are up. After more fiddling, I did get it to work better. If you want the arms towards the bottom of the chest, it’s do-able. If you want them higher, you’ll have to rotate the shoulder pads back or up. Either way, while I don’t know if I’m sold on this piece attaching at the shoulder vs the bicep, I do like how it’s two pieces instead of one and it works well enough. Much better than the same for Raditz, anyway.

Pulled back for a more “shelf look,” which honestly doesn’t look terrible.

Articulation for this release is both familiar and yet not. Some of it is pretty good, and some not so good. We already talked about the shoulder pads so we’ll start at the head where Bandai is, once again, using a hinged ball peg. It’s not great, especially if you lose track of what direction the hinge is facing. It’s also tight, which means the much looser lower neck joint will do the heavy lifting when moving the head. The problem there is that the piece sits really high and gets very gappy. It’s ugly, and I can’t think of a figure in this line with a neck joint this unpleasant. The shoulders are on ball pegs with a hinge in the shoulder itself so you get a butterfly joint, but it doesn’t work that great. You basically pull the arm out first to bring it around the front, but the chest is so broad that it would need to move out much farther. Biceps swivel, double-jointed elbows, and wrist ball-hinges are all fine.

The torso features a joint in the diaphragm that feels like a single ball peg. It does very little. The upper torso will rotate and shift side to side, but it gets almost nothing forward and back. The waist joint is just a ball and socket that only swivels so you don’t get to leverage the joint for more forward and back. The legs kick forward and back nicely, but splits aren’t possible as the legs only go out to the side about 45 degrees. The thigh twist is fine and the double-jointed knees as well. The ankles are back to the old ball pegs which are very limited in all facets aside from rotation. There is a toe hinge, but it doesn’t have much range.

With the arms lower, the shoulder pads won’t need to be rotated back, but damn those persistent gaps!

For an S.H.Figuarts release, the articulation is pretty mediocre. We’re used to that when it comes to figures with this style of armor, but there’s no excuse for the lower half being as poor as it is. I’m surprised they didn’t go with a hinged peg in the diaphragm to get more crunch as his articulation there is worse than older figures in armor. This type of thing should be getting better, not worse.

When it comes to this edition of Vegeta, I’m a bit torn. Visually, it works for me as a representation of the character. The shoulder pads drive me nuts and the neck is pretty ugly, though I can at least pose around that to some degree. And the new crossed-arms piece works well enough. As for the rest, the articulation is lackluster and the paint is minimal. We get a nice array of faces and hands, but no effect part. He breaks one shoulder pad pretty quickly in the show so why not a swap-able piece for that? It also would have been nice if they made this figure convertible to a Saiyan Saga one with an included skirt and tail, but oh well. With a little more love, this could have been exceptional, but instead it’s merely passable.

We have plenty more Saiyans to look at:

S.H.Figuarts Nappa – Event Exclusive Color Edition

When it comes to my S.H.Figuarts collection, I’ve been able to largely keep to just Dragon Ball. And by Dragon Ball, I mean the original anime and manga that centered on a young boy named Goku. Even though that’s my favorite edition of the venerable series, it doesn’t mean my favorite is the one shared…

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S.H.Figuarts Dragon Ball Z Event Exclusive Raditz and Son Gohan

I’ve been getting a little taste of July of late in the dead of winter as not one, not two, but three action figure exclusives from San Diego Comic Con have arrived at my door. That’s because the nature of the exclusive has changed over the years. Why make a limited number of something and…

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Super Saiyan God Super Saiyan Vegeta – S.H.Figuarts 15th Anniversary Ver.

To celebrate the 15th anniversary of the Bandai/Tamashii Nations action figure line, S.H.Figuarts, Bandai turned to the fans. There was a large roster of releases eligible for re-release to mark the occasion, and anyone who wanted to could cast a vote for their five favorites. The winner was, not surprisingly, Vegeta. And in particular, it…

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S.H.Figuarts Dragon Ball Z – Mecha Frieza

Talk about your makeovers.

When you have an action figure line as long in the tooth as the Bandai/Tamashii Nations Dragon Ball Z line from S.H.Figuarts, you tend to find some pretty obscure characters making the jump to plastic. Characters that may have existed for a blink and you miss it kind of moment, but when one’s collection already has most of the heavy hitters, the company needs to find ways to keep things fresh. That should be how we think of today’s figure, Mecha Frieza, a version of the villain that basically showed up for an episode and got murdered by Trunks, but since this is a variation on the long-running manga/anime’s chief villain, it doesn’t exactly feel like a deep cut.

I’m surprised that he didn’t view this as an opportunity to get taller.

Mecha Frieza is the end result of Frieza’s battle with Goku on the doomed planet Namek. After getting walloped by his own buzz saw-like attack, Frieza takes an energy blast from Goku right in the face and seems to be left for dead. Missing an arm, a chunk of his face, and all of his lower half, Frieza seemed like a goner, but apparently his race is able to survive even when blown apart. His father, King Cold (snicker), and the various minions at his disposal are able to fashion new, mechanical, parts to rebuild the villain and once completed he immediately sets course for Earth to exact revenge upon Goku. Only, Goku is no where to be found and instead he comes face to face with the Saiyan from the future – Trunks. From there, Frieza is dispatched effortlessly as he was just there to show how powerful a Super Saiyan really is. In other words, Mecha Frieza is a chump.

Frieza! Number one!

He’s a cool looking chump though! Mecha Frieza is a fun design as it takes the villain and covers him in odd junk. It’s a very Akira Toriyama-like design and seems rather out of place in this era of Dragon Ball. It’s a fun juxtaposition with the otherwise sleek and clean look of Frieza’s fourth form and the different textures and finishes just cry out to be captured in plastic. Years ago when Irwin Toys had the license to make Dragon Ball figures, Mecha Frieza was basically their crowning achievement. I should dig it out some day to see how it’s aged, but in my mind’s eye it was basically perfect from a sculpt presentation. Because of that, this version of Frieza has long been on my short list as a want when it comes to the S.H.Figuarts line. It just seemed like a character design that would display well. It would require more paint, more texture, than the average character in this line allowing it to occupy a prominent spot in any display. Last year, Bandai decided to make it happen and put Mecha Frieza up for preorder through the Premium Bandai website. Premium Bandai is essentially a made-to-order model for action figure production and since this figure is a bit more involved than most, it didn’t feel misplaced (where as, releasing any Vegeta through this model seems absurd, but whatever). I’ve had this figure for a little while now, but I finally have found the time to let you know how I think it turned out.

All of these new components did nothing for his bedside manner.

Mecha Frieza comes in the standard SHF packaging with product shots all around and a window on the front. The figure itself stands approximately 4.75″ to the highest point of its head. As expected, there’s a lot going on here and in some respects this may be the best work of Tamashii Nations. There’s a lot of white plastic for the remaining fleshy bits of Frieza with a slight blueish tone that looks rather nice. The black portions are mostly painted and they have this satin finish that looks really good in person and in photographs while the metallic bits are nice and shiny. The brown panels are painted cleanly as are the facial details. There’s some great sculpt work, especially in the robotic hand, and there’s a clever mix of parts that are either fitted together tightly or glued. It looks like the silver portion of the head and chest is separately molded and it’s a very involved sculpt that actually earns the “premium” designation.

These shoulder “caps” are unnecessary and feel like a case of over-engineering.

It’s not all perfect though. Bandai did do a couple of things with this figure that I don’t care for. One is the shoulders. I guess it’s for articulation purposes, but the outer shoulders are basically plastic caps connected via a hinge. It seems completely unnecessary to me and it’s not something done on the standard fourth form Frieza and I don’t think they’re doing this with the upcoming full power edition. It’s a harder, thinner, plastic too which looks cheap. The left shoulder which is painted black and brown looks fine, but the white shoulder with the purple cap does not look good as the white isn’t the same shade of white as the rest of the arm.

I’m also not a fan of the articulated tail. Just make it one, continuous, piece, please.

Another visual aspect I don’t care for is the tail. It’s well-sculpted and appropriately shiny, but Bandai decided it needed an articulation point in the middle that does next to nothing and looks bad. It’s also hard to attach to the figure and is cumbersome to deal with. Lastly, and the issue that bugs me the most, is the head on this figure is just too big. I’m guessing they enlarged it to better capture the detail, but he’s a real egghead. It’s really apparent when placing him beside the previous version of Frieza, and while I do think the head should be bigger than it is with that figure, not to this degree. They took it too far. And while the painted details they did add look great, there are still some slashes and such on the figure left unpainted which is a shame. I think a little color, or even just a wash, over those would have helped enhance this figure even further.

Flight stands aren’t a bad idea with this guy as the tail can make him difficult to stand.

Mecha Frieza comes with a fair amount of accessories. For hands, we get four sets: fists, open, clenching, and pointing. The figure also comes with four portraits: smiling, toothy smile, teeth-clenching, and yelling. The choice of expressions is done pretty well, but the quality control is a bit iffy. The heads are basically two sculpts fitted together where the white parts are out of one mold and the cybernetic parts out of another. On two of my heads, the parts aren’t seated properly. The angry, teeth-gritting head looks the worst as there’s a gap near the chin. The brown panel and the blue, transistor, things on the right side of the head are removable and intended to swap between the heads. I guess this was done to cut down on the paint hits?

This head isn’t quite assembled properly. It may seem like a small detail, but for the price point this shouldn’t happen.

The most attention-grabbing accessory though is definitely the sliced-in-half body. Mecha Frieza is best known for dying, so it makes sense that his figure should capture that. And since he got anime-sliced down the middle, it presented a real challenge for Bandai if they wanted to capture that in figure form. In order to do that, Bandai supplied a whole, separate, torso. It’s of Frieza with a horrified expression on his face. It’s basically cut in half, but glued together askew like his body is sliding apart. It is completely unarticulated, but there are no arms, legs, or tail. Instead, you’re supposed to disconnect the arms and legs from the main figure and affix them here. Same goes for the tail. There’s a circular, acrylic, base with a question mark-shaped post that plugs into it and then into the back of this bust. Because Frieza is hunched over, it’s a little more challenging to display than I’d like has he’s listing forward. It basically has to go as far back as the tail will allow to look its best. It’s also kind of annoying because it means you have to disconnect parts from the actual figure. Would it have cost that much more to just go all the way and put sculpted arms and legs onto this thing? It looks cool, but I don’t want to sacrifice the main figure to this thing.

“Hmm, it’s a bit grotesque, but what can I say? I do like it.”

Since this is an SHF release it’s obviously going to have quite a bit of articulation. Mecha Frieza does some good, and some not so good, when it comes to posing. The head is on the very annoying hinged ball peg. It means if you want to use the hinge you need to be mindful of which direction it’s facing since it rotates at the base. The neck is also on a ball peg and it has a habit of raising up a bit and creating a gap, but it can be reseated. I mentioned the hinged shoulder caps and they don’t do a whole lot, but if they pop off on you (one of mine arrived disconnected) they’ll be a bear to get back on. The biceps swivel is fine and the double-jointed elbows will go a bit past 90. I find the top joint in the elbow to be pretty tight and hard to work with. Hinged ball pegs at the wrist are fine.

“Looks like you will be the first of Goku’s friends to die, boy!”
“WHAT?! I thought I destroyed all of those monkeys and their offspring!”

The torso is a bit of another trouble spot because Frieza has this purple shield-like plate right in the middle of his body. It’s a separate piece of plastic that can pop off, but it will restrict Frieza from crunching forward much. Going back is okay, and there’s a ball peg at the waist that will add more range going in both directions, but it’s nothing crazy. The hips are the annoying drop-down style which have a tendency to be loose. Frieza’s are right at the edge of being too loose. He can’t do splits even with them, but at least he can kick fairly high. The thigh swivel works and looks pretty nice since it works with the sculpt. The double-jointed knees are fine and the ball-hinged ankles are okay. The ankle rocker is pretty steep. The tail articulation is pretty bad though. Hinged pegs at the rear and the midpoint function more like swivels. The midpoint joint is especially useless.

“No! I am still Frieza! The mightiest in all the known universe! I will not be felled by a blond-haired swordsman!”
“Gah!”

Mecha Frieza is an interesting release and in some ways a frustrating one. It’s not frustrating in the sense that it drives me nuts when in-hand like Super Saiyan Trunks, but frustrating in that it’s so close to being one of the best figures in the line. The sculpt and paint are terrific and well-executed. The oversized head is my main critique and I absolutely hate the tail. If the sliced accessory could display on its own without having to sacrifice the figure proper then it would be all the better. I think this figure was $85 plus shipping and at that price point it shouldn’t feel incomplete. Even with the imperfections, this is a figure I do think is worth having for your DBZ collection. Frieza is arguably the best villain the series has produced and he’s certainly become the most enduring and this form is perhaps the most interesting from a visual perspective. Sure, he showed up to die, but at least it was memorable. Certainly far more memorable than King Cold, and a great deal cheaper too.

“No…how could this…be..?!”

If you liked reading about this one then maybe you’ll enjoy one of these other Dragon Ball figure reviews:


S.H.Figuarts Dragon Ball Z Super Saiyan Son Goku – Legendary Super Saiyan

At long last, the legendary Super Saiyan has shown itself!

I can remember a time in my life when I was just dying to see Goku, the hero of Dragon Ball Z, become that which was prophesized: a Super Saiyan! The seed for such a transformation wasn’t planted very early in the show and really only started being mentioned as the original version of the English dub was nearing its end, but it only took a cursory search of the internet to find out what a Super Saiyan was. Unfortunately, Dragon Ball Z wasn’t the hit FUNimation hoped it would be and that original direct-to-syndication order of a hacked-up 65 episodes was where it all ended for a long time. Only after interest was rekindled as we approached the new millennium did FUNimation go back to the localization process. Finally, on October 18th 1999, the legendary hero who was prophesized appeared on US airwaves (more than 8 years after doing so in Japan).

Goku’s initial Super Saiyan transformation was captured in plastic years ago by Bandai and Tamashii Nations. Dubbed “Awakening Super Saiyan,” it was one of the first releases in the S.H.Figuarts line to really catch my eye. I didn’t get it though, nor did I get the World Tour re-release of the figure which came out last year (or late 2022, I can’t remember). Unlike many of the convention exclusive releases in the line over the past few years, the World Tour edition of Super Saiyan Goku did not go up for preorder on the Premium Bandai website. It seemed an odd decision, but I think it was done because this particular figure we’re talking about today went up for preorder around the same time.

Not the proper Frieza to pair with this Goku, but give it time.

Super Saiyan Son Goku – Legendary Super Saiyan is a brand new release that features Goku from a bit later on in his fight against Frieza. The upper part of his gi has been obliterated at this point and his pants are in tatters. The more memorable aspect of this Goku though is just how damn big he got as that fight went on. He is positively jacked, similar to when he overdid it on the Kaio-ken against Vegeta, and his hair somehow seemed to get bigger too. I’ve always wondered if this is how series creator and artist Akira Toriyama envisioned the Super Saiyan transformation at first, then once he decided to make this something basically every Saiyan in the manga could do, decided to dial it back. With Goku as massive as he is against Frieza, there really wasn’t any other place to go with the Super Saiyan look when the characters needed to blow past that barrier. Vegeta in his ascended, buffed-out, state when he takes on Cell isn’t any bigger than Goku was against Frieza.

Look at that smug bastard.

Nonetheless, Goku looks pretty cool during the closing moments of his battle against Frieza and it’s high-time the look was captured in plastic. And since the base 2.0 Goku figure was feeling long in the tooth, it’s just plain nice to get a Goku that’s essentially all new parts. Even stuff like the hands and feet appear to be new tools. When Bandai revealed this figure in early 2023 it quickly rose to the top of my most anticipated figures for the year. I’ve had it for awhile now and since I’ve been buried under SHF releases ever since 2023 ended, I decided to let this one simmer. I didn’t want to review it when it was too new because maybe recency bias would play a large role in how I felt about it. It was even a bit of good fortune that I stumbled into that Super Saiyan 3 Goku because I got to go from this new figure, to an older Goku, and then back to this one. And after all of that I now feel pretty comfortable in declaring that this is one of my all-time favorite releases in the S.H.Figuarts line.

He even has optional bangs, more of a flying pose I think. They’re a bit gappy though especially around the sideburns.

Let’s start off with the details. Goku stands at around 5.35″ to the top of his face and roughly 6.75″ to the top of his hair. This puts the figure at about the same height as past Goku figures with the main difference being he seems to have a slightly shorter neck, but taller hair. It’s probably more accurate to say his neck isn’t any shorter, but that his traps are much bigger giving off the appearance that his head sits a tad lower. And bigger is definitely the name of the game with this Goku as every part of his body has been blown up for this release. Arms, chest, back, thighs – they’re all noticeably larger in size. Even his feet are bigger and there’s sculpted-in battle damage all over the figure. It’s in the form of lines, or cuts, but they’re only sculpted in. I’m surprised there’s no paint wash to bring them out as from a distance they’re hardly noticeable. Of course, if you collect this line then it’s not a big surprise as Bandai isn’t known for its paint apps. The paint on this figure is limited to light shading on the hair (my preferred approach to Super Saiyan hair) and shading on the pants which makes them brighten the further down the leg your eye travels. The boots have some yellow trim and red rope and the details of the face are painted. The paint all looks pretty good, the yellow on the boots could have been more saturated, but there’s not much to speak of.

He also has this alternate hair and bangs combo for when he’s really getting mad.

The sculpt is what is going to win people over with this figure. The hair is huge, but it’s appropriate for the character. The torso is rather messy to look at because of all of the articulation cut into it, but it’s not to such a degree that it’s an eyesore for me. Some may feel differently, but I like what I see. The belt is a floating piece and the tattered remains of the upper part of the uniform are part of the sculpt and it looks really nice. I love the gradient of the orange on the pants and how much it lightens near the bottom. It almost creates the illusion of a glow, an obvious necessity for a Super Saiyan Goku. And I mentioned it before, but it bares repeating, that this is my favorite approach to Super Saiyan hair. It’s molded in the same pale yellow we saw the Super Hero Gohan Super Saiyan head come in, but with some light air-brushing of orange on the front to give it depth. There are no metallic or translucent parts. My only complaint is that his sideburns aren’t part of the hair sculpt so you get an ugly seam with certain looks, but at least the standard bangs hide it.

He does look pretty nice with an aura behind him.

That’s not to say that everything is perfect with this version of Goku. You may have already noticed in my pictures that his chest is a different color than his arms and abs. Depending on your lighting, it’s going to be more obvious. I went with warm lighting waiting until the moment I had the maximum amount of sunlight I was going to have with a mix of white and incandescent light sources. It’s a bit more subtle, but if I had gone with pure white light it would have been even more noticeable. The issue is caused by the factory using a harder plastic for the chest, likely ABS vs the PVC we see elsewhere, which is a shame because I don’t think it needed to. It’s basically a hard overlay, so why not just use the same material as the arms, neck, etc.? My guess it’s a standard operating procedure to use harder plastic for this part of the figure, and no one bothered to try to something else. The other eyesore, for me, is that the pants are real busy around the crotch area. I like the torn parts, but they’re very poofy beneath that giving him a diaper look. Other figures of Goku taper in at the waist and the baggy pants don’t start to flow out from the leg until closer to the knee. This is largely caused by how Bandai has been doing its thigh twists recently and we saw the same with Trunks. I’d like them to stop as we’re not gaining better articulation with this setup, just poofy pants.

Here is where an actual blast would have been nice. Note how from a more head-on angle how the alternate hair also is hardly seamless along the hairline.

This figure also comes loaded with extra stuff. We’re used to getting a wide assortment of hands and 3 or four faceplates, but this Goku comes with even more. For hands, we get a set of fists, martial arts posed, open, clenching, Kamehameha pose, and Kamehameha posed with pegs. The hands all appear to be new sculpts. They have a sharper, more defined, appearance with more pronounced fingernails and bone structure which look really good. For expressions, we get four: smirk, stoic, clenched teeth, and yelling. In what is a unique turn of events, we get two hair options and two bangs options. The standard hair is how Goku looks throughout most of the fight with a collection of bangs hovering over his eyes. The secondary bangs piece has most of the bangs angled up except one piece. I could be wrong, but I think this is how he looked when flying or shooting off a blast. The secondary hair piece has all of his hair shooting up like he’s powering-up. It works great with the yelling face and any aura effects you may have, though the seams around his face are more pronounced with this option. The bangs do come off of this one as well, but they aren’t interchangeable with the others.

We now have a lot of charging Kamehameha effects, but few actual blasts. I only have the itty, bitty, one that came with kid Krillin.

Lastly, we get a charging Kamehameha effect. It’s pretty much the same effect part we’ve been getting a lot lately. For me, this is number four following Super Saiyan 4 Goku, Orange Piccolo, and the Super Saiyan 2 Gohan/Super Saiyan Ghost Goku set. This one is done in a very light, translucent, blue plastic with some white airbrushing on it. It has seven, acrylic, posts that clip in and it can be pegged onto either of the hands with the posts sculpted on. This version feels a little sturdier than some of the other ones I’ve received and plugging in the posts was a lot easier. It’s still a cool and appropriate effect, it’s just a little less special after the fourth one. I’m a little surprised we didn’t get an aura with this release, but recently Bandai unveiled a new aura effect that’s going to be sold with some other effect parts. There’s also a “getting punched” faceplate coming with the new Full Power Frieza so this is one of those releases that will get built out a little more in the future.

All of the extra stuff is wonderful to have, but I was really curious how this Goku would articulate. The older, 2.0 Goku has its issues that are getting harder to overlook as time goes on and this figure represents a chance to push the form forward. And in many ways it does, though it’s probably due less to new approaches to engineering than it is to the figure not having certain limitations to work around such as clothing. The head is on a double-ball peg and there’s a nice range of motion there. The hair isn’t as cumbersome as you may expect, and once combined with the ball joint at the base of the neck, you get all the range a Goku could want. The shoulders are ball-hinged and they peg into a ball and socket joint inside. This means you can raise the arms out to the side on just the hinge which will take the arm past 90 degrees, then use the ball peg inside the torso to raise the shoulders even higher. There is a butterfly joint which allows the figure to bring the arms inside the shoulders so the palms of the hands are practically touching, though it doesn’t let the arms go back very far. The biceps swivel, double-jointed elbows, and ball-hinged wrists all work as well as expected.

A gathering of Goku. Comparing the look of the torn pants on this release to the Kaio-ken version is like night and day.

The torso features a diaphragm joint. It may not be the prettiest in the world, but the joint at least works okay. It feels like a ball joint and it’s best at giving the figure a pivot point and some side-to-side motion. Going forward and back in a crunching motion is limited, but the ball joint at the waste at least helps there, but the ab crunch isn’t significant. At the hips, Bandai went with a soft, rubbery, overlay that goes over the crotch and above it. It’s almost too small to refer to it as a “diaper” because it doesn’t cover any of the thigh. This means it’s very flexible so Goku can kick forward past 90 degrees and also kick back and push on his butt cheeks for added range. Out to the side is no problem, though you may have to finagle the leg in such a way that the thigh slides under the overlay for full splits. The belt will sometimes pop off the sculpted indent on top of the pants, but it’s not too hard to get back into place if it’s even something that bothers you. The knot pegs into the belt and is able to rotate. There is a thigh swivel, though it’s more like a pivot as the range is probably in the neighborhood of 45 degrees. The knees will bend past 90 degrees, but not much beyond that due to the way the pants are sculpted. At the ankles, Bandai finally ditched the ball pegs it had been using for Goku figures and instead gave us nice ball hinges. They still attach via ball pegs so you can pop them out a bit to increase the range. They’re a bit more finicky when it comes to getting them in the best position for stances on your shelf, but much more rewarding than the old setup. The toe hinge is also still present and it’s fine.

This figure is just a couple tweaks away from perfection. The unfortunate thing is that such tweaks are not budget-related, just execution, illustrating how it could have been even better with just a little more effort.

I don’t know if there is anything on the older Goku figures that works better than it does here. I suppose kicking back, but that’s probably it. The articulation cuts in the torso are certainly cleaner on the past figures, but the added cuts here serve a purpose and it’s one they do well at achieving. I don’t think it’s on the level of an Amazing Yamaguchi release where the articulation is so plentiful that it’s ugly, but I can totally understand the person who doesn’t love the aesthetic of this one too. Best of all, the joints are nice and smooth. This is another release for Bandai’s Vietnam factory and it’s, by far, the best figure I’ve handled that has come out of there. The Super Saiyan Trunks – The Boy from the Future was plagued with quality control issues. Not the sort that ruined the figure, but the kind we’re not accustomed to seeing out of Bandai. This figure possesses none of those faults and if it wasn’t printed on the box I would have assumed that it came out of China.

After having this figure for about two months now I have to say I like it more now than I did when I first opened it. This is quite possibly my favorite figure in the line at this point. I’m not even sure which figure even comes close to topping it. Prior to getting this one, I hadn’t really given much thought to which release in this line was my favorite. I really like King Piccolo and I tend to enjoy the figures with more mass. Nappa may have been my favorite, though it’s definitely for the aesthetics and not the articulation as the shoulder pads on him are really cumbersome to work with. Super Saiyan 4 Goku and Vegeta were two that surprised me in how good they are, even if I find the look of that transformation to be so bad it’s good. This Goku however, hits it out of the park. It looks great, moves great, and comes with plenty of stuff. I mentioned an aura effect was almost expected, but I don’t mind its exclusion. If there had been a flight stand though that would have been awesome and really helped push it over the top. In the end, my only real gripes concern the fit of some of the hair pieces and the dis-colored chest piece which are both two things I can overlook. They basically bump it down from a 9.9 to a 9.5 if I were grading on a 10 point scale. If you collect Dragon Ball Z action figures, then this is definitely not the one to miss.

Akira Toriyama April 5, 1955 – March 1, 2024

Postscript: In between writing this and it going live we all received the stunning news that Dragon Ball creator Akira Toriyama had passed away at the age of 68. The entire manga/anime community mourns his loss and his impact can be felt across the globe. What a remarkable legacy. I have no doubt that the characters he created will live on in some capacity, but they’ll never be quite the same again. This must have been what it felt like when Walt Disney died. R.I.P.

I really enjoyed this release, but I also really liked these ones too:

S.H.Figuarts Dragon Ball GT Super Saiyan 4 Goku

In the world of Dragon Ball, there are varying opinions on which version of the anime is superior. Dragon Ball Z is unquestionably the most popular, but there are people (like me) out there who swear by the original Dragon Ball that came before it. More recently, Dragon Ball Super has entered the fray and…

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S.H. Figuarts Piccolo Daimaoh (King Piccolo)

Before there was the noble Piccolo, trainer of Gohan and ally of Goku, there was the evil King Piccolo. Known as Piccolo Daimaoh outside of the US, King Piccolo was the evil purged from the namekian Kame, who would assume the role of guardian of Earth in the world of Dragon Ball. Piccolo was the…

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S.H.Figuarts Nappa – Event Exclusive Color Edition

When it comes to my S.H.Figuarts collection, I’ve been able to largely keep to just Dragon Ball. And by Dragon Ball, I mean the original anime and manga that centered on a young boy named Goku. Even though that’s my favorite edition of the venerable series, it doesn’t mean my favorite is the one shared…

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Dragon Ball Super: Broly

db super broly poster

Dragon Ball Super: Broly

The first movie under the Dragon Ball Super umbrella is one that sets out to take what was previously non-canon and adapt it into the main series. The most recent two Dragon Ball Z films; Battle of Gods and Resurrection ‘F’, ended up being the start of Dragon Ball Super which is now well over 100 episodes into its own series and several volumes of manga as well. It was last year that the series took a pause, seemingly coming to an end, only for this feature to be announced soon afterwards. Over the summer it was revealed that the subject of the film would be the infamous Broly, a character created for the prior Dragon Ball Z films that is either a fan-favorite or fan-hated character, depending on who you ask. In that universe, Broly was the featured villain of three separate films, and according to this humble blogger only one of those three films was any good. Broly is simply an all style and no substance villain. He’s big, mean, and powerful, but he has no real motivations beyond wanting to annihilate the hero of the series, Goku, whom he despises because he made him cry when the two were infants. Yup, you read that correctly.

Finding out that Broly would soon be adapted for his fourth film and presumably brought into canon left me with mixed feelings. Those feelings quickly shifted to positive ones though as what reason did I have to really doubt series creator Akira Toriyama? Broly already had the look, and aside from the reason for hating Goku being quite lame, the rest of his origin was fine. There was enough of a skeleton there that could be fleshed out into something worthwhile. And after doubting that there was anything left in this franchise, I’ve been proven wrong time and again by the last two features and basically the entirety of Dragon Ball Super. Toriyama, and those working with him, seem to have a handle on what sets this world apart from others. It’s the humor, as well as the action, that makes it go. The series can’t stop to take itself too seriously, or else it will betray what it is. Anchoring the series on the Goku and Vegeta characters is also fan-service at its best. It’s their differences as characters that works so well. It meant taking away most of what once made Vegeta a villain, but Dragon Ball Super has managed to make him likable and understandable without also softening him too much.

dbs broly normal

Broly is re-introduced in this one as canon with a tweak to his base design.

Before I go any further, it is worth pointing out just where this film follows in the grand scheme of things. If you’re like me and have been following Dragon Ball Super via the dub that airs weekly on Toonami then you’re going to have some things spoiled for you. This film takes place after the events of Dragon Ball Super so far, so it’s after the Tournament of Power which has yet to officially begin. If you watch the Japanese dub of the show, then no problem as you saw the finale almost a year ago. For us just watching on a standard cable package, it means having the events of that tournament some-what spoiled. And I mean that very loosely as the setup for that tournament is that all of the universes who lose are destroyed. I don’t think any viewer expects the universe inhabited by Goku and his friends to be wiped out and have the story end there, so the fact that this film even exists is only the most mild of spoilers. The film doesn’t go into any detail about how that crisis was resolved, so I didn’t feel particularly spoiled by anything. Only the fate of one character would really count there, so if you want absolutely nothing else spoiled you may want to stop here as I can’t really discuss this film without mentioning that character at least in passing. There’s your final warning.

king vegetas court

King Vegeta’s court where Paragus is informed on the fate of his son.

Okay, with that out of the way we can freely talk about Dragon Ball Super: Broly! This is a review, not a synopsis like I did with my DBZ movie feature from last summer, so I don’t aim to spoil anything pertinent to the film beyond just going over the general plot and setup. If you’re a longtime fan, you’re probably most curious about how this new Broly (Vic Mignogna) equates with the old. He’s a different character, but it is also largely the same. The film begins several years before the present day when planet Vegeta was still a thing. In addition to seeing the early days of Broly, we’re also treated to something previously untouched upon and that’s the transfer of power over the universe from King Cold (Jason Douglas) to his son, Frieza (Christopher Ayers). It’s fun seeing that acknowledged, though it’s not particularly thrilling. Broly himself though is soon introduced as a baby, and like the prior Broly, he seems to have incredible untapped power. King Vegeta (Christopher Sabat) appears jealous that this child rivals his own infant son, also Vegeta (Sabat), and it may explain what he does next.

dbs kid goku

The flashback also contains a brief look at young Goku in a somewhat touching scene.

Like the prior Broly, this one will find himself banished from planet Vegeta. His father, Paragus (Dameon Clarke), suspects the king did it out of jealousy, but the king claims he did it out of fear over what Broly is capable of. A power so terrible cannot be controlled and he could destroy them all. It’s hard to say what the truth is, but Paragus refuses to see his son exiled to a barren world alone. He steals a spaceship and chases after him all while swearing revenge on the king who did this to him and his son. We also get another peek at Goku’s father, Bardok (Sonny Strait), and even meet his mother, Gine (Emily Neves). It retcons the events of Bardock’s solo film a bit, and also shows us a softer side to the character which provides some context for how Goku (Sean Schemmel) came to be so different from other Saiyans. We also get to check in on a toddler Vegeta and Radditz, which is amusing, and see the destruction of planet Vegeta from another angle. There’s even a mention of a brother to Prince Vegeta that I was not aware of. I don’t know if that’s mentioned at all in the episodes I have not seen, or it could be a hint at something to come in a future movie or series.

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The design for Broly’s father, Paragus, is also still in-line with his old portrayal only now he’s aged up. He’s also still a dick.

After the lengthy setup, the film jumps to the present day and finds Goku and Vegeta sparring. They’ll soon find out that Frieza is up to not good, and his stealing of the Dragon Balls from Bulma’s (Monica Rial) lab is what sets the plot in motion. That will get all of our main players to Earth, including a now fully grown Broly and his father, where the action takes place.

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Goku and Vegeta showing off their trendy new winter duds.

To no one’s surprise, the majority of this film is action as the two heroic saiyans take on Broly. Broly is depicted as actually kind-natured this time around, but his power drives him mad. It’s a subtle change from the previous version we’ve seen, but it’s handled far better and this character actually has meaning. He’s a sympathetic character, much more so than before, and one the audience isn’t necessarily instructed to root against. His design is only a little different from his old one, but he has a slightly more refined look. There’s some grit there as well and he actually looks like someone who has lived his whole life in exile. He’ll find some sympathetic characters which help add to his story, and overall I think he’s a fine addition to the cast this time.

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Vegeta demonstrating his mastery of the Super Saiyan God form.

The action is the main attraction, and after the slow-paced opening I am happy to report that no action was spared as a result. This is a meaty film, and by its end you may even start to feel exhausted. It keeps upping the visual ante along the way though, so it never gets boring. New tricks are unleashed, some more abstract than others. My favorite was a first-person camera in the middle of the fight that really pulled me in. It sounds like a gimmick, but it worked really well to see the lightning-quick action unfold from such a perspective. It was also tastefully utilized, so it didn’t overstay its welcome. There’s plenty of big spots, and also some rather brutal ones. Nothing is gratuitous though, and overall if you’re a fan of action this is one satisfying and spectacular film. There is also less emphasis on fan-service this time around when compared with the last two films. There’s no effort to get all of the old gang back together and the cast is actually fairly trim. This one simply has a story to tell and a battle to feature.

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The film is visually stunning, but there are moments where I felt like I was watching a cut scene from Dragon Ball FighterZ.

The film is still mostly done in 2D with digital hand-drawn animation, the design of which was handled by Naohiro Shintani instead of Tadayoshi Yamamuro who has done virtually all of Dragon Ball previously so all of the characters have a slightly altered look to them, though I wouldn’t go so far as to say they appear off-model. Those hand-drawn parts are delicious for the eyes and Dragon Ball has never looked better. The movements of the characters are so fluid and sharp, and the slightly muted color palette is reminiscent of the manga more so than the actual anime. Vegeta’s battle suit, in particular, uses a more navy color than a bright blue and Goku’s orange gi is just slightly pale. This being Dragon Ball, there’s also lots of bright greens and blacks and some cute character designs amongst the villains. There are instances of obvious CG, most noticeably when space ships are shown. It’s also still used in battles, but it’s less of a distraction than in past films. There are still times though when I felt like I was viewing a cut scene from a video game as opposed to an anime. I wouldn’t go so far as to say those moments were jarring, but the hand-drawn stuff is just so flawless that I wish they just tried to stick with that as much as possible.

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Arctic settings are among my favorites in Dragon Ball. The brightly colored characters just look great against a cool backdrop.

The music composed by Norihito Sumitomo is also quite bombastic and in-time with the visuals. Some of the main themes, in particular Broly’s and a character I won’t mention by name as it would constitute a spoiler, include a chant in the song where the name of the character is spoken. It further adds to the fighting video game feel of some of the visuals and I’d consider it ludicrous if this were any other property save for maybe Mortal Kombat. It manages to add to the spectacle of everything. Also, some old favorites return though it’s worth mentioning this movie doesn’t feature an opening credits scene like the old ones. I kept waiting for it to pop-in, until I realized it wasn’t coming. It’s probably for the best, though I did kind of miss it.

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If you’re looking for some of the old Broly you know (and love?) you’ll get that here as well.

Ultimately, I was left feeling like seeing Dragon Ball Super: Broly on the big screen was very much a worthwhile experience. This film was designed for that setting, and I really enjoyed my time with it. I was surprised to find it actually showing at quite a few theaters in my area, and further surprised to find many shows sold out. Thankfully, I was planning on seeing this alone as I couldn’t find two seats side-by-side anywhere. The machinations of the plot are pretty contained so if you haven’t bothered to watch Dragon Ball Super you shouldn’t have too much trouble getting into this and and figuring out what’s going on, so don’t let that be an obstacle. If you ever cared about Dragon Ball, then you owe it to yourself to catch it on the big screen.


Dragon Ball Z Movie Wrap-up – The Rankings

teaser gokuWell I hope you’ve enjoyed the summer feature this year at The Nostalgia Spot – Dragon Ball Z Movie Monday. We’ve taken a look at all 13 original Dragon Ball Z films in chronological order, run-through their plots, dissected what they did well and not so well, and now we’re going to rank them. It should be noted that this ranking is going to be rendered obsolete in just a few short months as on the way is the first Dragon Ball Super movie:  Broly! Yes, Broly. He’s coming back for a fourth movie appearance, but this time it’s different. Those Dragon Ball Z films he was in are technically not canon. Yes, series creator Akira Toriyama designed the character of Broly and the general back story, but he was never intended to be a “real” character, so to speak. With the 14th and 15th DBZ films, things started to change. Both Battle of Gods and Resurrection ‘F’ are now canon and were adapted for Dragon Ball Super. Since Toriyama is involved with Broly, it stands to reason that this will be an all new version of the Legendary Super Saiyan and for the first time ever he’ll be an actual part of the overall Dragon Ball plot.

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Broly’s coming back, whether you like it or not.

That’s all well and good, but before we can even think about that movie we need to sort out these other 15, of which 3 feature Broly. The core 13 are what we covered this summer, but I had taken a look at the two most recent films previously and made entries about them. Even though their plots are now part of Dragon Ball Super, they were released as Dragon Ball Z films so it feels right to include them in the rankings. Hopefully the first Dragon Ball Super movie will challenge the best of these, but for now, this is what I think of the fine fifteen:

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Lets kick this one off properly!

15. Broly – Second Coming – It’s kind of funny the first film on my list just so happens to feature the character of Broly. If this version of Broly were returning for a fourth feature, then I would be disappointed. Broly was fine in his film debut, but his return engagements saw the warrior reduced to an even more mindless fighting machine. Broly – Second Coming also stars Trunks and Goten, and it feels like maybe they weren’t ready to anchor a feature. Gohan makes his presence felt in the film’s third act, but he can’t rescue this one. Broly – Second Coming is perhaps the most dull, with the biggest rule-breaking ending, and is thus my least favorite. It’s not without some charm, so I hesitate to call it flat-out bad, but it will be a long while before I revisit this one again.

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Maybe this was a bad idea.

14. Cooler’s Revenge – You will probably notice a trend amongst these bottom entries. The movies that just feel like one long fight do little to entertain me, and Cooler’s Revenge commits the sin of having Goku get taken out immediately only to sit on the sidelines for a large chunk of the film’s duration. No one wants to sit and wait for Goku to show up – not Cooler, and certainly not the fans. And the fights that do occur in this picture aren’t very engaging, but we do get some fireworks from Super Saiyan Goku and the transformed Cooler. It’s also his connection to Frieza that helps move this one past Broly – Second Coming.

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Not the best?! I don’t want to hear it!

13. Lord Slug – Similar to Cooler’s Revenge, this one also has Goku get taken out for a large portion of the film. Unlike with that film though, there’s not a great reason for that to happen. Yeah, he gets hurt a bit, but it doesn’t seem like the type of injury that should knock Goku out of commission for such a long time. Anyways, Lord Slug gets to move past Cooler because at least there’s some interesting visuals here. A lot of fun backgrounds and the enemy designs for Slug’s henchmen are interesting as well. I also think the fight between Slug and Goku is a bit better than the one with Cooler, even if it features that goofy half Super Saiyan thing from Goku. This is also a film I look at and can envision it being better than it is with just a few tweaks here and there.

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Swamp Thing got nothing on Broly.

12. Bio-Broly – It seems like this film is most often cited as the worst DBZ film and I can see why, on the surface, that would be the case. It returns Broly, but in an even weirder form than before that’s somehow even more mindless. There’s no Goku, Vegeta, Piccolo, or Gohan, and overall the stakes are possibly the smallest they’ve ever been. On the other hand, Goten and Trunks get another crack at being the stars and they’re more entertaining here than previously. There’s a good balance of nuanced humor with the childish brand that sometimes rears its head and we also get a good dose of both Mr. Satan and Android 18. Perhaps best of all, there’s no silly rule-breaking ending involving the dead Goku this time and in the end we get a film that’s perhaps not super engaging, but it makes up for it to some degree with humor and charm.

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Trucker hats rule.

11. Super Android 13! – Another extended battle movie, but this one ups the excitement by adding yet another Super Saiyan to the mix – Future Trunks. We also get more androids, which at this point in time felt a little like overkill since we already had five in the main series, plus Cell. Still, the android villains kind of work and given how secretive Dr. Gero was it wasn’t out of the realm of possibility that he’d have even more waiting to awaken. It’s just too bad they all have the same general programming of needing to kill Goku. For the English dub, Funimation actually took some liberties and gave Android 13 a little personality. It wasn’t much, but it was something. The fights are generally satisfying, though the resolution kind of “meh.” More than most, this one is all about spectacle.

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Dragon Ball Z Movie 6 – The Mega Powers Explode!

10. The Return of Cooler – Cooler gets to improve upon his debut by pairing up with a super computer and gaining a shiny, new metallic body. Vegeta also gets to debut in a DBZ film as a Super Saiyan, and for the first time ever, he and Goku team-up to take on Cooler. There’s actually some semblance of a plot here and it’s not bad. There’s a little mystery, and if Funimation didn’t decide to go with such an obvious title the actual re-debut of Cooler would have come as a surprise. The film just kind of loses me in the final act. It’s no Spirit Bomb attack at least, but it is kind of odd.

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In this one, Goku fights a tree.

9. The Tree of Might – If this were a ranking of best looking Dragon Ball Z films then The Tree of Might would be a contender for the top spot. It hits the sweet spot between the very soft, round look of Dragon Ball and early Dragon Ball Z while also bringing in more definition. The characters are all muscled-up and impressive looking, the special effects mesmerizing, and the battles don’t move at a super-sonic pace. More interesting enemy designs, the debut of Icarus, and even a Giant Ape fight! The actual plot is just what holds everything back as a planet devouring tree hardly seems like an interesting adversary. And then there’s the confusing Turles and the lack of a really great fight involving him. If Goku and Turles were able to wage an all-out epic battle then that probably would have vaulted this one up the list, but instead it settles close to the mid-point of our list.

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Oh yes, that’s the good stuff!

8. Dead Zone – It’s rather appropriate that the debut film, Dead Zone, is right in the middle. I consider it a good measuring stick for all of the DBZ films. It has a simple, but effective plot revolving around the kidnapping of Gohan and a villain out for revenge and immortality via the Dragon Balls. That villain is Garlic Jr., who gets to follow a typical villain mold for this series in that he’s not imposing to look at, but he’s hiding a monstrous transformation. The fight choreography is top-notch and probably the best the series had. Watching Goku dodge the blade attacks of Garlic Jr’s minions is easily the film’s most fun visual. There’s also the odd drunk Gohan sequence that’s pretty amusing by itself, and we even get a pee joke. The film kind of falls apart in the final act, a common occurrence sadly for these films. We’re teased a Goku vs Piccolo fight that never gets going, and Garlic Jr. is defeated in a very anticlimactic fashion by Gohan. Basically, Gohan powering up alone pushed Garlic into the Dead Zone? I don’t know, it’s still a lot of fun though.

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Legendary Super Saiyan? More like Legendary Cry Baby.

7. Broly:  The Legendary Super Saiyan – Broly peeks on our list at number 7, which isn’t half-bad (literally). His debut film was the longest at the time totaling over 70 minutes and it utilizes its time well. It moves at a methodic pace teasing the emergence of Broly and then devotes a sizable portion of its run time to the actual fight. Where it stumbles is with its odd handling of Vegeta and, stop me if you’ve heard this one before, the resolution to the actual fight with Broly. His defeat just feels cheap. I don’t know what would have worked better since they kind of wrote themselves into a hole considering how powerful Broly is, but surely something better could have been utilized. Nonetheless, it’s still fine and this is how a Broly film should function where the plot revolves around him, but doesn’t necessarily require him to do much aside from just being there. The other characters move the narrative and provide the context. Oh, and his origin is great aside from why he hates Goku. I think that aspect of his origin was supposed to be funny, but it just doesn’t fit here.

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You wanna get nuts?! Let’s get nuts!

6. The World’s Strongest – The second DBZ film still feels a bit like an odd duck. It is somewhat rooted in the spirit of the original Dragon Ball, and bringing Master Roshi back into the fold is certainly welcomed by me. The sci-fi nature of the plot is slightly out of place for Dragon Ball Z, but less so when you consider some of what was featured in Dragon Ball. If the villainous duo of Dr. Wheelo and Dr. Kochin were given ties to the Red Ribbon Army then they would have felt right at home. Like Dead Zone, it gets a lot out of its visuals. The fight choreography is again top-notch, and the big finish with the Spirit Bomb works since it hadn’t been done before. I love the arctic location and the humor infused into it. Even the whole premise of the film, a couple of long dormant scientists mistaking Master Roshi for the strongest fighter in the world, is pretty amusing and the Metal Gear-like Dr. Wheelo is certainly an interesting opponent from a visual perspective. This is just another fun DBZ movie that moves at a brisk pace and is able to squeeze everything that’s charming about early DBZ  into it in a satisfying manner.

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When a god asks for pudding you give him pudding!

5. Battle of Gods – The return I had no idea I cared about. Battle of Gods both resurrected Dragon Ball Z as an anime brand and launched Dragon Ball Super. It introduced the God of Destruction, Beerus, and his godly attendant Whis who have become some of my favorite characters across all of Dragon Ball. Beerus is not only an all-powerful god, but a cat. We’ve seen cat creatures before, but Beerus is able to subtly weave in cat-like behavior into his mannerisms that’s so entertaining. The film also brings together basically everyone from DBZ as far as the earthlings go, and it’s heavily reliant on comedy. So much so that it comes at the expense of action, which is where some fans seemed to be let down. That and Goku’s Super Saiyan God form was fairly underwhelming. Still, what action is present is solid and the film looks fantastic when it’s not trying to use CG effects.

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Some cool guys and Yamcha.

4. Bojack Unbound – The first movie that did not try to rely on Goku, Bojack Unbound put Gohan in the spotlight in a bit of rehash of his fight with Cell and the awakening of his Super Saiyan 2 powers. It could have been a bit lame, but it’s anchored by some character development that works and the introduction of one Mr. Satan who never fails to be amusing. The entire film takes place on an island as the Z fighters have entered a tournament for riches. There’s plenty of humor to be found at the expense of both Mr. Satan and Krillin, and also plenty of action. The part of the film I liked most was the little peak at a post-death Goku Vegeta, who is essentially depressed about the loss of his rival. The film maybe could have been better if that had been its primary focus, but instead it chose to just make that a small piece. The actual villain, Bojack, is kind of boring to be honest, but we get a good series of fights out of him and his minions. It’s also fun seeing the Super Saiyan 2 moment rehashed, and the film just looks fantastic.

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Tears in Hell.

3. Fusion Reborn – Probably not surprising, but a film that spends quite a bit of time devoted to exploring the relationship of Goku and Vegeta is going to rank high on my list. These films often don’t go for character development, instead choosing to just capture the essence of the main characters and sticking that on-screen. For Vegeta, that typically means you just get a cocky jerk who is only fighting because he wants to be the one to defeat Goku instead of the villain of the moment. In this one, both fighters are dead, and they need to not only team-up to stop the Buu-like Janemba, but literally become one fighter via fusion. Vegeta can’t stand the thought, but Goku proves persuasive. The two seem to develop an understanding of one another and have a bit of a quiet reckoning leading up to the big moment, and it’s very rewarding and very sweet. In addition to that, the movie combines impressive visual flair with a ton of funny bits including Goten and Trunks taking on a resurrected Hitler. This one distills the qualities of the Buu Saga that I actually like into a tidy 52 minutes and it’s arguably the most “fun” of all the Dragon Ball Z movies.

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Play nice you two.

2. Resurrection ‘F’ – The most recent film may actually be the only one more fun than Fusion Reborn and that’s because it’s very much a fan-servicey kind of movie. It brings back Frieza, the most hate-able of all of the villains, for another round. Now he’s powered-up to a new form, but so are his chief rivals Goku and Vegeta. Debuting their new Super Saiyan God Super Saiyan (Super Saiyan Blue, for short) forms, the two Saiyans are basically on equal footing for the first time since their inaugural fight way back on Earth during the Saiyan Saga. In addition to watching them pummel Frieza, we get to see the other, lesser, fighters square off against Frieza’s minions including Master Roshi! Krillin shaves his head, Gohan gets angry, it’s basically all here. Beerus and Whis also return and they’re just as amusing as before and the film’s visual style is truly stunning. This may be the best looking DBZ film so far as it dials back on the crude CG from Battle of Gods. I think I still prefer The Tree of Might’s look to this one, but it’s close. Ultimately, this one works because we get to see that jerk Frieza get bested once again, and Vegeta even gets a little revenge. It also further adds to the Goku/Vegeta dynamic in a worthwhile way, something that Dragon Ball Super will continue to explore.

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This is a sweet one, right up until a child is asked to execute his buddy.

1. Wrath of the Dragon – I guess when it comes to these movies, I’m more of a “plot guy” than an “action guy.” Wrath of the Dragon doesn’t feature a ton of fighting, but it does spend a long time on the quieter things. I enjoyed the introduction of Tapion and his story, and seeing a different side of Trunks felt very rewarding. We’ve seen Goku take on all kinds of crazy beings, so it was nice for a change to just spend a lot of time looking at a character that’s mostly been underserved by both the films and the series. It gives the film a different mood. It’s a bit sad, but also endearing, and it still packs in some moments of triumph. Some of the early plot machinations are a bit silly, and the almost total absence of Vegeta felt puzzling, but Wrath of the Dragon still manages to tell the best story of all 15 films and that’s primarily why I placed it here.

In truth, the top 5 films felt pretty interchangeable for me. Bojack Unbound is really watchable because of the action pieces, while Battle of Gods feels the most dense because of all of the new lore introduced. Fusion Reborn and Resurrection ‘F’ bring a lot of humor and silliness to the table, making both very re-watchable, while Wrath of the Dragon just seemed to strike a nice balance for me. Hopefully, the upcoming Broly can match the best Dragon Ball Z put out. It’s basically guaranteed to look amazing, and I’m sure we’ll get some flashy action sequences no matter what. I’ve had fun revisiting these films. I never held a high opinion of them, but I think I had more fun with them now than I did when I was younger and a bit more cynical. They are what they are and they exist simply to entertain for 45 minutes or so (and make money) and as long as they don’t betray what the series stands for then that’s good enough for me.


Dragon Ball Z: Cooler’s Revenge

DBZ_Movie05Japanese Title:  The Incredible Mightiest vs. Mightiest

Original Release Date:  July 20, 1991

English Release Date:  January 22, 2002

Directed by:  Mitsuo Hashimoto

Screenplay by:  Takao Koyama

Running Time:  47 minutes

This seems as good a time as any to talk about the titles of these movies. The direct translation from Japanese is right at the top of each of these entries I’m making, and taken in that sense, they’re usually pretty crazy. They’re often very descriptive or kind of comical. This one, The Incredible Mightiest vs. Mightiest, is one of the more comical ones. When dubbing and releasing in English, Funimation basically gets to come up with whatever title it thinks makes the most sense. In this case they went with Cooler’s Revenge, which feels like one of the more boring titles they came up with. For one, we don’t know who Cooler is going into it so why in the world would he be out for revenge? I guess we’re supposed to watch and find out, but it just seems kind of lazy. In this case, the directly translated title sounds like something I’d want to watch! Incredibly Mightiest? – I want to know who that guy is. A cooler seeking revenge? Sounds like a beverage container got mad that it’s being used as a bait bucket on a fishing trip or something.

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We get to watch poor Bardok get smoked again at the start of this one.

Anyways, if you didn’t guess on your own, Cooler is related to Frieza. He’s his brother, to be exact, and he’s come to Earth seeking a battle against Goku to redeem his family name. He has no love for his deceased brother making it clear this quest for revenge is more about honor than anything. This is also one of the few movies that could have conceivably been fit into the actual Dragon Ball Z timeline given that a lot of time passes offscreen between the Frieza and Androids Saga. Not that it matters in the grand scheme of things, but it’s an interesting aspect of the picture.

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Cooler, who spends the bulk of the movie in his fourth form which resembles Frieza’s.

The movie begins with a recounting of Frieza destroying the Saiyan home world:  Planet Vegeta. We’re shown the events from the perspective of Cooler (Andrew Chandler) and his small army of loyal men. He scoffs at Frieza’s (Linda Chambers) carelessness and at how childish he’s behaving. One of Cooler’s men, Salza (Michael Marco), picks up a Saiyan Space Pod on their radar escaping the destruction. He suggests they destroy it, but Cooler refuses saying it’s Frieza’s problem. They apparently have their own areas of the universe to dominate, and there’s an aspect to his personality that would probably welcome the destruction of his brother. We then jump forward for a quick recap of the Goku and Frieza battle and witness Goku, as a Super Saiyan, defeat the evil tyrant.

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Like most of the big bad guys on in this show, Cooler has a group of loyal henchman. Salza, pictured here, appears to be his right-hand man.

In the present, Cooler is on his way to Earth, like so many villains before him. On Earth, Goku (Sean Schemmel) and his friends are camping (this sounds really familiar) when Cooler and his men show up. Goku isn’t looking for a fight, but he’s obviously ready to defend his friends and family. Cooler and company obviously seek something else, and they begin their attack. They overrun the earthlings, and a blast intended for Gohan (Stephanie Nadolny) is taken by Goku inflicting a near mortal wound on the warrior. They’re able to escape, and Krillin (Sonny Strait) sets Goku up in a cave to rest while Gohan agrees to head to Korin’s tower for some senzu beans. He takes Icarus so that he doesn’t have to expend any energy that would be picked up by Cooler, and off he goes.

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Gohan is sent for senzu beans but runs into some trouble.

Gohan is able to make it to the tower without detection where he encounters Yajirobe (Mike McFarland) and Korin (Mark Britten). Korin tries to play a bit with Gohan while Yajirobe isn’t in the mood for games and orders the cat to just give up the beans. Gohan thanks them and takes off, but on his way back to the cave he is unable to avoid Cooler’s men. They shoot down Icarus and rough up Gohan, but just before they can deliver a mortal blow (and stop me if you’ve heard this one before) Piccolo (Christopher Sabat) shows up! He tangles with Cooler’s men, allowing Gohan to slip away. Piccolo takes care of two of Cooler’s men, Dore and Neiz, and seems capable of taking out Salza as well when Cooler arrives. He uses his Death Beam attack to neutralize Piccolo and orders Salza to track Gohan.

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Piccolo gets a brief moment to shine in this one, emphasis on the word brief.

Gohan makes it to the cave, but before he can hand over the pouch of senzu beans Salza arrives and fries them. Krillin heads outside to buy them some time, when Gohan remembers that Yajirobe tossed him an extra which he stored in his sash. He gives it to his dad, who immediately starts to feel better. While his strength is returning, Gohan and Krillin team-up to take on Salza but find themselves overmatched pretty quickly. Goku emerges from the cave to even the odds, when Cooler shows up baring an unconscious Piccolo. He provokes Goku further by blasting Piccolo through the chest and letting his body fall to the Earth. Goku takes his anger out on Salza, sending him soaring out of the picture, and then turns his attention towards Cooler.

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Cooler – not a nice guy.

Goku and Cooler square off and the two appear to be evenly matched. That’s when Cooler breaks off from the fight momentarily to tell Goku his story, because that’s what villains do. Goku doesn’t really care, and then Cooler unveils one final trick – a fourth transformation! Cooler was in his fourth form, the result of his third transformation, as Frieza was when Goku killed him. Cooler long ago unlocked yet another form, and he’s more than willing to utilize it in order to destroy Goku. He goes through the process, which makes him bigger and results in lots of protruding spikes and a new grill for his mouth. He kind of reminds me of Super Shredder from the 1991 Teenage Mutant Ninja Turtles II movie, but since they came out the same year he’s pretty clearly not influenced by that character.

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Cooler’s Super Shredder form. It’s fine.

In his new form, Cooler proves to be Goku’s better. Everything Goku tries fails, and he soon finds himself getting beaten down. That’s when he resorts to his old motivation techniques – thinking of those who depend on him, recalling the bad deeds of his opponent, etc. Apparently, Cooler injuring a bird is his breaking point this time and Goku goes Super Saiyan. As a Super Saiyan, he proves to be Cooler’s better forcing him to resort to the same tactic his brother did by trying to destroy the whole planet with his Death Ball technique. Goku is able to counter it with his Kamehameha wave and literally blasts Cooler into the sun. As his body breaks apart, in one last bit of poetic justice, Cooler makes the connection between Goku and the fleeing Saiyan Space Pod thirty years ago. With Cooler taken care of, the only thing left is Salza, and a certain big green guy gets some momentary revenge and the last word in this one, which is kind of nice for a change. Though how he recovered from what appeared to be multiple mortal wounds is left unexplained.

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Ouch.

Cooler’s Revenge is perhaps the simplest of all of the Dragon Ball Z movies thus far. It follows the exact same script as the past two movies essentially, with an evil invader coming to Earth seeking something and getting into a fight with Goku. In the case of the Saiyan Turles, he at least had the Tree o Might to add some spice to his invasion, while Lord Slug essentially sought the same thing as Turles, but found the Dragon Balls too. Cooler is just here to kill Goku, and in some respects I appreciate that the movie gets right to it, but then it betrays its fast start by taking Goku out of commission and forcing us to wait for his reentry into the fight. Because of its simple nature, this is the shortest film since Dead Zone and it would be even shorter if they took out the flashbacks to the main series.

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The film debut of Goku’s Super Saiyan form.

The movie’s biggest strength is its reliance on the story began in the actual series with Frieza. Connecting Cooler to Frieza is a good move as it gives him credibility. And it’s not like Toriyama didn’t experiment with Frieza’s family history as well by introducing King Cold shortly after Frieza’s defeat. It’s conceivable that he could have had a brother roaming the galaxy as well, and also not surprising that they wouldn’t exactly have any strong affection for each other. It is kind of strange that he would have never been mentioned by anyone during the events of the show given that he’s apparently more powerful than his brother, but then again no one ever talked about King Cold either. That additional transformation is kind of the obvious move, but at least it looks a little different from the others and its visually interesting. Goku having to transform in a similar manner to how he did against Frieza was kind of tired, but when you consider that a lot of these films seem to exist to condense a main plot point from the show into a short run time then I suppose it’s more forgivable.

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The film ends with a classic beam struggle, which I’ll give it credit for doing so as I was getting really sick of the Spirit Bomb.

As one of the earlier Funimation dubs, the original version of this film’s English dub was full of terrible nu-metal music within its soundtrack. It’s actually kind of amazing Funimation fit so much of it into such a short film, but wow can I not recommend avoiding that initial dub strong enough. I guess if you enjoy bands like Disturbed and Drowning Pool you might like it, but I can’t think of worse torture. This one is also visually the most bland film so far as the settings are just boring planes and forests that offer little spice. The fight choreography is also less than stellar as it suffers from the same issue as Lord Slug in that seemingly every confrontation is between two individuals with vastly different power levels, and that’s just not entertaining. It would have been nice if Goku’s Super Saiyan transformation had put him on more equal footing with Cooler for a more interesting fight.

Cooler’s Revenge is a movie with a solid premise – the brother of an evil tyrant is out to avenge his family’s loss by confronting a man he allowed to live long ago. After that though it pretty much botches everything else. It takes one of the least appealing aspects of the show, waiting on Goku, and incorporates that into a movie. It also doesn’t offer any great action pieces, and it even lacks in another aspect of the series we’ve all come to enjoy – the humor. It’s a drab film, and as a cliff notes version of how Goku became a Super Saiyan I guess it’s fine, but it’s my least favorite Dragon Ball Z movie so far. Hopefully it stays that way.


Dragon Ball Z – Resurrection ‘F’

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Resurrection ‘F’ (2015)

Dragon Ball Super still feels very much like a new series to me, which is kind of funny since it just concluded with episode #131. Although it may have just ended (and production company Toei Animation has suggested it’s likely to continue), I’m currently about 80 episodes behind since I’ve been watching it on Cartoon Network’s Toonami block which just aired episode #59. It’s been really interesting seeing the franchise resurrected, no pun intended, after being seemingly relegated to video games for the foreseeable future. Maybe it was getting older, maybe there were just new stories to tell, but something compelled series creator Akira Toriyama to return to the franchise that made him famous around the world. And wouldn’t you know? The fans have been there and willing to re-embrace this franchise. It’s been something to behold as I personally never saw it coming after Dragon Ball GT was so poorly received, but here we are.

Battle of Gods was the film that got the ball rolling on this new era of Dragon Ball. It brought the old gang back together and introduced some new characters in Beerus, the God of Destruction, and his attendant Whis. It was a mostly fun little film that managed to rise above the Toei Dragon Ball Z films that were largely generic filler. It certainly helped that Toriyama wrote the picture, but it also really helped that it was both canon and it is basically a replacement for the unimpressive GT. Still, some fans were left feeling a bit underwhelmed. The movie was heavy on personality and humor and light on DBZ’s trademarked action. It may have also disappointed fans to see their hero, Goku, actually fail in his bid to top the God of Destruction giving the film a very different feel from the usual fair. I was actually pretty receptive to the film. While I could see the obvious faults and the age-old formula at play (minus the little twist ending) I found it very charming and really enjoyed the introduction of both Beerus and Whis.

Battle of Gods was a fairly simple reintroduction for the Dragon Ball franchise, enough so that it was adapted as the first arc of Dragon Ball Super (along with the movie I swear this post is about), but it was light on fan service. In to make up for that is 2015’s Resurrection ‘F,’ and make no mistake, the ‘F’ is for Frieza.

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Pilaf always has to be starting trouble.

Frieza was the big baddie of DBZ’s second major story arc. In some ways, he was the ultimate villain of DBZ as he was responsible for the death of Goku’s father and his home world, though to Goku neither was a huge loss. Frieza was also the catalyst for Goku’s transformation into a Super Saiyan, the blond-haired ultra-powerful version of the character that’s almost now more famous than the old black-haired spiked version. He was an incredibly detestable villain, a ruthless tyrant willing to kill anyone who stood in his way – including children. He casually ended the lives of many of Planet Namek’s inhabitants as well as both Krillen and Vegeta, just when the audience was warming up to the Saiyan Prince.

Toriyama apparently felt there was more to do with old Frieza, even though the protagonists of Dragon Ball Z have long since surpassed the villain’s strength. Frieza barely survived his battle with Goku, needing to be partially rebuilt using cybernetics, and briefly returned to battle only to meet his end at the hands of a debuting new character – Trunks. Ever since then he’s been dead, confined to Hell which is where our story begins. What looks like the setting of a preschool show is actually Frieza’s own personal torment. Teddy bears and bunnies happily prance about playing happy songs in a pastel paradise where the once mighty Frieza (Chris Ayres) dangles from a tree like a pupa. He’s obviously agitated and the implication is this has been going on ever since the tyrant’s demise many years ago.

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He’s back! Technically again, since Cyborg Frieza was his first surprising return.

In deep space, the remnants of the Frieza Force, lead by the diminutive Sorbet (Jeremy Schwartz), are struggling to maintain control over Frieza’s once vast empire. Sorbet has decided they can no longer continue without their lord, and having failed to locate the new Planet Namek, he decides that he and a small force need to head to Earth and find the Dragon Balls there to revive Frieza. He’s done his homework and knows that the fighters of Earth are capable of detecting power levels without a scouter and thus the decision to only bring along one attendant is made. Aiding him in his mission is that fact that both Goku and Vegeta have journeyed to the home world of Beerus to be trained by Whis while the other earthlings are too busy with their own day-to-day lives to notice Sorbet’s presence.

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Goku and Vegeta have been spending their time training with Whis, apparently ignoring their families back home.

Using the aid of an old enemy, Pilaf, Sorbet is able to locate the Dragon Balls and make his wish. Unfortunately for Frieza, since Trunks decimated his body the dragon can do little except restore life to a pile of flesh and cybernetics. Sorbet indicates they have the technology to heal Frieza, even from this state, without the need for cybernetics. Pilaf’s underling, the canine-like Shou, uses the second wish to acquire a million Zeni and Sorbet, along with the remnants of Frieza, take their leave.

In space, Frieza is healed and quickly decides his first order of business is revenge. When some of his followers politely suggest that this may be unwise, considering that Goku has since defeated Majin Buu who even Frieza feared in his old life, he lashes out killing some and making his point clear. For the first time in his life, Frieza decides to train and work hard to make himself stronger, which is how Toriyama is going to convince the audience that Frieza could perhaps go toe-to-toe with the current version of Goku. Apparently Frieza’s power before was just natural talent. He was never tested or forced to work and was able to effortlessly take whatever he wanted. He concludes four months should be enough, and thankfully, we’re in for a time jump.

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Making the leap from manga to anime is Jaco, and his impressive artist’s rendering of Frieza.

On earth, the Galactic Patrolman Jaco (Todd Haberkorn) makes his series debut when he arrives on Earth to warn Bulma (Monica Rial) that Frieza was alive and coming for Goku. Bulma is only slightly concerned, but there is the issue of Goku being too far away to get ahold of easily. She explains to Jaco that Whis can be lured to Earth with tantalizing sweets, and Jaco doubts that Beerus and Whis even exist assuming the God of Destruction is the stuff of fairy tales. Still, Bulma is only slightly annoyed when Whis fails to notice the strawberry sundae she’s waving at the sky, but then becomes a bit concerned when Jaco informs her that Frieza will be there within the hour. Well, that changes things a bit!

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Some old friends are going to have to get their hands dirty while they wait for Goku and Vegeta to arrive. Nothing really changes.

Krillen (Sonny Strait), introduced doing some cop stuff, along with the other fighters assemble. Krillen even has his wife 18 (Meredith McCoy) shave his head so he can capture that classic Krillen look before he heads out to take on Frieza. 18 correctly reminds him that she’s stronger than he and should go, but he thinks it’s more important she stay behind to take care of their daughter and she puts forth no argument. She remarks that he’s so cool as he flies away, which is the most affection we’ve ever seen her show up to this point (that I can recall, anyway).

In the outer reaches of space, Goku (Sean Schemmel) and Vegeta (Christopher R. Sabat) are sparring with their latest teacher, Whis (Ian Sinclair). Unable to land even a single blow, Whis explains to the two their weaknesses. In his estimation, Vegeta is always one step behind Goku because of the rather large chip on his shoulder. Meanwhile, Goku is too arrogant and lets his guard down too easily, which Whis demonstrates with a sucker punch. Their training awakens Beerus, who nearly annihilates them all with a simple sneeze. Whis warns the Saiyans to be careful around him for Beerus once accidentally destroyed the sun their planet orbits around. Goku is pretty shocked to hear that and assumes they have the power to give birth to the very stars, but Whis corrects him by explaining he can actually rewind time by a few minutes and was able to undo Beerus’s mistake. Beerus is still agitated about being woken up from his slumber, but Whis cures his angst with some pizza he acquired on Earth. If you didn’t see Battle of Gods, the gimmick, if you will, of Beerus and Whis is their fascination with Earth cuisine. They love experiencing new dishes and could best be described as foodies. It’s also why Beerus decided to spare the Earth from destruction.

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Goku’s got a new look to debut.

With Goku and Vegeta occupied, the other fighters of Earth are forced to confront Frieza and his army of 1,000 men when they show up. Leading the charge is Gohan (Kyle Hebert) along with Krillen, Piccolo (Chris Sabat), Tien (John Burgmeier), and Master Roshi (Mike McFarland). Two notable absentees are Trunks and Goten, and it’s explained that Bulma didn’t want them to know about Frieza to keep them safe. Frieza’s army offers little resistance when it engages the fighters, which is fine because it’s a way for the film to shine a light on some of these forgotten characters. It’s been a long time since Master Roshi, in particular, got to mix it up and do some damage and it’s definitely a whole bunch of fan service. When they’re out of the way, it’s down to Frieza who quickly puts Gohan on his back. Since this is a film, we don’t have time to mess around and Goku and Vegeta quickly show up to challenge the old tyrant.

Frieza is delighted to see Goku and immediately goes to his final form. Goku does a lot of posturing while Vegeta angrily waits his turn. After some warming up, the two decide there’s no point in holding back. Goku unveils his new form, Super Saiyan God Super Saiayan. That mouthful of a form will eventually be simplified as Super Saiyan Blue as it’s basically just Super Saiyan but with blue hair instead of yellow. Of course, in terms of power it’s well beyond even Super Saiyan 3. Not to be outdone, Frieza unveils a new golden form that appears to be roughly equal with Goku’s new form. The two trade blows until Goku boasts about discovering Frieza’s weakness. When he starts to take control of the fight, Frieza resorts to some dastardly tricks and interference like a classic wrestling heel, forcing Vegeta to enter the fray. Frieza, holding out some hope that Vegeta will return to him and kill Goku, is shocked when Vegeta turns down his offer to be his Supreme Commander and he too transforms into this blue-haired form for a final showdown.

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Frieza’s new form is quite statuesque.

As a plot, it’s simple and fast-moving though the picture still ends up around 90 minutes. It doesn’t drag at all, unlike the Dragon Ball Super version of this arc which stretches it out over the course of 13 episodes. It’s packed with fan-service as a pretty sizable portion of the plot is devoted to the Goku/Vegeta rivalry and how the two view it and each other. It firmly confronts and establishes how those two coexist and view each other, and it’s kind of sweet to see it confronted openly. It’s also a source for a lot of humor and having both Beerus and Whis around adds to that. The film also teases a team-up between the two proud warriors, with both of the god-like characters remarking the two Saiyans would be unstoppable if they worked together.

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For once, Vegeta and Goku have reached a new level of power together making the two as close to equals as they’ve ever been.

Resurrection ‘F’ is also the best Dragon Ball Z has ever looked. There’s still some of that CG junk that marred Battle of Gods, but it’s relied upon sparingly here. The opening, featuring an underwater scene, is kind of ugly, but thankfully not a harbinger of things to come. The colors all pop and are richly vibrant. There are no obvious animation shortcuts and some genuinely nice uses of CG like a battle among some colossal trees that invokes images of Endor, only the speeder bikes have been replaced by supersonic warriors. The film also slightly upends the old formula of the other DBZ movies which often featured Goku having to clean-up after Vegeta was defeated. It’s a small change, but welcomed.

The score for the picture is also quite well done. It feels very much like a DBZ score, but with a modern touch. There’s some contributions from two noted Japanese bands, Momoiro Clover Z and Maximum the Hormone, the latter of which served as the inspiration for the plot as Toriyama was a fan of their song “F,” which was all about the villain, Frieza. It’s good stuff, and the English voice cast is pretty great as well. Voicing Frieza is Chris Ayres, who took over voicing duties for the character when Funimation went back and re-dubbed the series for Dragon Ball Z Kai. His Frieza is stupendous, and he does an especially great job of screaming as the character. And I continue to be a huge fan of both Whis and Beerus, even though their obsession with food will start to feel repetitive come Dragon Ball Super, but here it’s still funny.

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Oh, and this is apparently what Hell looks like.

Battle of Gods was the return to Dragon Ball Z I never knew I wanted. Resurrection ‘F’ manages to top it, even if it sounds kind of stupid on the surface. Somehow the film is able to make Frieza a compelling threat so many years after his defeat and I didn’t realize how much I appreciated him as a villain until I revisited him. It’s also nice that he’s just confined to this movie, as opposed to a massive arc where a single confrontation is spread over 30 episodes or whatever the old fight encompassed. And since I had already seen this plot covered in Dragon Ball Super, it was interesting to see what changed when they stretched it out over more than a dozen episodes. Super did deal with one long lingering pothole that the film does not touch, the frog version of Captain Ginyu, but other than that it doesn’t add anything important and really just contains a lot of subpar filler. That’s Dragon Ball though, you kind of have to both love it and hate it at the same time. At least here, for a brisk 94 minutes, you’re able to mostly just love it.