Author Archives: Joe

Angry Video Game Nerd: The Movie

Angry Video Game Nerd:  The Movie (2014)

Angry Video Game Nerd: The Movie (2014)

For over ten years, James Rolfe’s Angry Video Game Nerd character has been entertaining viewers with humor-laden rants on “classic” video games and movies via that amazing thing known as the internet. The videos first appeared on his own website before migrating to Youtube where they gained a following that seems to still be growing. Today, the videos are contained and published on Rolfe’s own website, cinemassacre.com, along with his other films and humor shorts. Over the years Rolfe has added other characters to his stable including Board James and the Bullshit Man, but it’s the Nerd who is easily the most popular of them all.

The Nerd videos successfully tap into nostalgia by invoking memories of frustrating evenings spent with a terrible game just rented from the local video store. Everyone who grew up in the 80’s and 90’s who played video games can probably recall a few bad decisions that lead to tossed controllers or broken toys. For most kids of that era, picking a game at the rental store was like tossing darts. You could judge them only on so little. Some games would print screenshots on the back of the box while some would force you to go off of the cover art alone, which was often purposely misleading. I know I personally encountered many duds, usually selecting a game based on a license I was familiar with through television or film. That’s how I ended up getting stuck with Road Runner on the NES for a weekend. If you’ve never played Road Runner on the NES consider yourself lucky. Watching someone else slog through these games has proven to be entertaining, and Rolfe is able to blend in other elements to keep things fresh and entertaining. What once were simply clips of gameplay with cuts to the Nerd’s reactions have grown into elaborate skits and battles to the death with the likes of Bugs Bunny and R.O.B.

James Rolfe is the Angry Video Game Nerd; a beer-swilling, profanity-spewing, victim of bad games.

James Rolfe is the Angry Video Game Nerd; a beer-swilling, profanity-spewing, victim of bad games.

As the years have gone one, it has become harder to find games worthy of the Nerd’s time. One game though has been saved, the infamous E.T. for the Atari 2600, which is the so-called worst game ever. This was a game Rolfe and his friend and collaborator Kevin Finn decided could not be confined to the usual ten minute internet video and instead announced that they were pursuing a feature-length film for the Nerd. They attempted to get backing from actual production studios based in Hollywood, but when that didn’t work, they turned to crowd-funding and were able to come away with enough cash to make the film a reality. It took a long time for the movie to be filmed, edited, and eventually released, but hopefully the wait was worth it for those involved and those who were eager to see it.

When it was announced this summer that Angry Video Game Nerd: The Movie would receive a limited theatrical release, I was on my honeymoon, and as a result, missed out on the ticket pre-sale. The film was released digitally in the fall, but I opted to just wait for the Blu Ray which arrived the week before Christmas at my residence. As a fan of the web series, I was intrigued at how Rolfe and company would turn a ten minute video into a feature-length film. Would the Nerd prove interesting enough a character to command my attention for nearly two hours? And how would the production come across given the budget?

Well, I would say that, for the most part, the film works. The premise of the film is that everyone and their grandmother wants the Nerd to review E.T. (known as Eee Tee in the movie for obvious reasons), but because he has such bad memories of the game from his childhood, the Nerd refuses. A video game company, Cockburn Industries, takes note of the Nerd’s popularity and how his videos have actually lead to a demand for the bad games he reviews. They decide to green-light a sequel to Eee Tee and get the Nerd to review it, at which point he’ll condemn it and people will buy it. Cockburn sends one of their executives, Mandi (played by Sarah GlennDanzig, I mean, Sarah Glendening) to befriend the Nerd and his associate, Cooper (Jeremy Suarez), and get the Nerd to agree to a review. She poses as a nerd herself, and by getting Cooper and the Nerd to make a friendly wager over whether or not the Atari landfill story is true or not, finds a way to get the Nerd to agree to a review. She organizes a search team to scope out the landfill area in New Mexico, while those involved soon find themselves attracting the attention of a military group charged with protecting the secret of Area 51, which is located nearby. It’s all pretty crazy, but essentially the Nerd and his friends spend time illuding these military types and getting caught in a massive conspiracy theory surrounding the game and its ties to the existence extraterrestrial life. There are aliens, a massive god-like monster being, and even Howard Scott Warshaw himself (the creator of the actual E.T. 2600 game), along with a whole bunch of other stuff I’d rather not spoil.

Some of the actors joining Rolfe include (clockwise from top right) Time Winters, Sarah Glendening, and Jeremy Suarez.

Some of the actors joining Rolfe include (clockwise from top right) Time Winters, Sarah Glendening, and Jeremy Suarez.

The plot of the film is supposed to be “out there” with purposely telegraphed twists and over-the-top characters. The villainous General Dark Onward (Stephen Mendel) is especially creative as he’s a paraplegic with a tank for a lower body who has a penchant for losing limbs. Time Winters is entertaining playing the required illusive genius who clues the group in on the secret of Eee Tee while Helena Barrett plays a capable right-hand woman to Dark Onwardby the name of McButters. The actors are mostly veterans of small productions like soap operas and commercials who mostly handle themselves well. The script they’re given is full of silly, corny, lines that they sell well. One of my concerns going into the film was how Rolfe would stand-up amongst professional actors. Any concerns I had were remedied early on as Rolfe clearly knows how to both write for his venerable character and how to portray him. If there’s a weakness in the script, it’s with the Mandi character and McButter. Perhaps not accustomed to writing dialogue for women, Rolfe and Finn’s script for the two aims for cheese but often misses the mark. Their cat-fight scene meant to induce laughter instead brings about groans.

General Dark Onward is probably the most ambitious character in the film.

General Dark Onward is probably the most ambitious character in the film.

The production is noticeably done on the cheap, but it doesn’t limit the film’s scope or imagination which is all that matters. There are lots of easter eggs buried in both the plot devices and the way certain effects are handled (including an obvious homage to one of the worst films of the 1990’s, Teenage Mutant Ninja Turtles III). Rolfe opted primarily for practical effects in lieu of computer generated ones. The films makes frequent use of miniatures, which aren’t really designed to trick the viewer, but are instead meant to amuse. Some of them are quite spectacular and I found it enjoyable watching these scenes and trying to imagine what the crew went through bringing them to life. There are some computer effects, like a Mario inspired lava sequence, and they impressed me in their scope. The soundtrack was handled by Bear McCreary, whom fans of The Walking Dead should recognize. His score makes liberal use of video game sound effects from that era as well as the Angry Video Game Nerd theme song by Kyle Justin. It’s the film’s strongest point, and while not the type of soundtrack I’d seek out, it perfectly suits the film and enhances the viewing experience.

Angry Video Game Nerd: The Movie should satisfy fans of the Nerd and gaming culture alike. It’s also clearly a love-letter to classic sci-fi and adventure pictures and the influences of films like Raiders of the Lost Arc and Godzilla are easy to spot. The plot is large and as captivating as a film based on the Angry Video Game Nerd could possibly be. If I had one last nitpick with the movie it’s that the Nerd doesn’t get enough of an opportunity to really get angry, but I suppose it was necessary to present a slightly more humanized version of the character in order to get it to work on film. I enjoyed the movie, and the loads of bonus content contained on the Blu Ray gave me something fun and interesting to check out after the film was over. Watching an independent film come to life is a rewarding experience. The film obviously means a great deal to those involved with it and their enthusiasm is contagious. This is a film that would be hard to hate, so it’s a good thing it turned out as well as it did.


Christmas Commercialism

hqdefaultChristmas and commercialism; the two go hand-in-hand. For what is Christmas without it? Just another day off. Oh, and apparently there’s some religious thing going on too, or something. Cynical? Sure, but this is the world we live in and have lived in for decades. It’s been almost fifty years since A Charlie Brown Christmas first aired on television lambasting the commercial aspect of Christmas. Which is funny, because I’m pretty sure the Hallmark Store down the street had an entire section of its shelves devoted to Peanuts Christmas memorabilia this year. Don’t bite the hand, Chuck.

I’ve made lots of posts about Christmas films and television specials, so why not a post about Christmas commercials? I’m not going to kid anyone and say my life has been enriched by any commercials, but I do get a little uptick in my mood when Christmas commercials show up on television. Sure, the vast majority of them will be annoying and overplayed come the 25th but a select few are able to buck that trend. And while I’d never rank a good Christmas commercial alongside a good holiday special, it does surprise me sometimes when I realize how many of these things still remain in my brain years later. It helps that I spent a huge chunk of my childhood re-watching the same VHS tape full of television specials and commercials each holiday season (and adulthood, since I have it on right now).

Advertisements are supposed to pitch a product, naturally, and convince those who view it to go out and purchase said product. Considering the biggest custom surrounding Christmas is giving gifts, it makes a lot of sense why it’s become such a giant commercial. And since it also tends to invoke warm, happy, feelings, it makes sense for all advertisers to try and tap into that. If an advertiser can successfully create an emotional attachment to its product then that’s going to go a long way towards making that product stick out when it comes time for shopping. Let’s take a look at a few that stand out as being pretty “Christmassy” from past years (apologies for when the youtube links inevitably break, if you’re reading this long after it was originally posted).

Oreo

Who comes down the chimney to deliver presents on Christmas Eve? Santa. And what do kids leave as a “thank you” for Santa? Cookies. It makes quite a bit of sense for cookie makers to come out and tap into that for a commercial, so that’s what Nabisco did with this Oreo cookie commercial from the 1980’s. Another seemingly full-proof advertising strategy is to craft a catchy jingle. That sort of thing likely predates radio and television by decades, if not centuries. Just take a minute and think about how many commercial jingles you can recall easily. I bet tons of people in New England can still remember the New England Telephone commercial jingle, and that company has been dead for decades. Oreo had a catchy jingle for a long time (and maybe they still do) that drew attention to the habit of dunking the cookie in milk and drawing parallels to being a child. It’s a pretty effective ploy. It was also an adaptable jingle as words could be substituted to change things up and have it relate to something else, like Christmas. In this commercial we have little Alex trying to stay up on Christmas Eve to catch Santa. Of course, he can’t keep his eyes open and when Santa comes down that chimney he’s delighted to find a plate of Oreos. Before Alex can wake, Santa is gone but he left a little note. It’s a cute commercial, and it’s likely the jingle that makes it stick out for me.

McDonald’s – “Star Wish”

Fast food doesn’t exactly bring about the holiday spirit, but considering fast food retailers often include toys in their kid’s meals, it makes sense for one to show up here. This commercial from McDonald’s though is fairly unique. It’s not pitching an actual product such as a food item or Happy Meal toy. It’s basically just a short little Christmas story that serves as a video Christmas card of sorts. Today with all of the negative press surrounding fast food and how unhealthy it is, it seems like a strategy that might be worth revisiting. In 1987 though, I don’t think the stigma was as strong. Instead this is probably McDonald’s wanting to push its characters that appeal to kids to create further good will with them. The short stars Ronald McDonald, Birdy, and Grimace, all characters that I believe have been deemphasized by the corporation in recent years. Society has basically decided it’s kind of shitty for fast food retailers to push their unhealthy food on children so these characters may be foreign to today’s kids (I would think they still know who Ronald McDonald is, but I’m not positive), but in the 80’s and early 90’s they were quite prevalent on television. The short features Birdy and Grimace looking for a gift for Ronald, and happen to stumble upon a falling star. They put the obviously alive little bugger in a box (since he came from space he probably doesn’t require oxygen to live, so we can excuse the lack of air holes, I suppose) and give him to Ronald. Ronald sees this amazing thing in a box and rightly decides he shouldn’t enslave it so they send him home. The star, who exists as a hand-drawn animated character, actually interacts pretty well with the real characters in the commercial and the set is far too good than it has any right being. McDonald’s spent some money.

Fruity Pebbles

I don’t know why, but it seems many advertisers decided the best way to market cereal was to have one character possess the cereal and another desperately seek it. There were the kids trying to get Lucky Charms, the Trixx rabbit, and the Cookie Crisp crook, to name a few. Another was Barney Rubble of Flintstones fame always trying to get Fred’s Fruity and Coco Pebbles cereal. It’s kind of bizarre as there’s really nothing about the Barney character that suggests he should obsess over cereal. It’s also kind of funny that the Flintstones are used to market food items and vitamins long after their day in the sun has set. This Christmas commercial stands out for me. I don’t know why, but it probably has something to do with Barney actually getting to have some Fruity Pebbles. I can’t think of a time when the Trixx rabbit actually got to enjoy a bowl of Trixx. I think most kids always wanted these characters to just get some cereal. And in the case of Fruity Pebbles, maybe Barney would finally see that what he’s been chasing is actually pretty terrible and he could move on with his life. So even though this commercial is memorable for me, it never made me want to eat this cereal since I knew it was awful. Who knows, though? Maybe I saw it so often each year that it convinced me to beg my mom to pick up a box just so I could be reminded that I didn’t actually enjoy it. I also find it alarming how effective a job this commercial did at staying with me as I can recite the damn thing word for word. Brainwashing at its finest.

 

It’s Christmas Eve, so this likely ends the Christmas posts of 2014. I hope you enjoyed them.

Merry Christmas!


Beavis and Butt-Head Do Christmas

Beavis and Butt-head Do Christmas (1995)

Beavis and Butt-head Do Christmas (1995)

Last year, I posted about the many Christmas specials featured in the animated series South Park. Well, before South Park came Beavis and Butt-head: the subversive, moronic duo who entertained millions during the 1990s on MTV. Created by Mike Judge, who’s now probably more famous for King of the Hill and Office Space, Beavis and Butt-head were basically a rip on the MTV generation. They were dim, violence obsessed, and wasted away their lives in front of the television watching music videos and eating nachos. Despite the fact that the two were clearly presented as losers on their own show, kids liked to emulate them and if the duo approved of a band or video on MTV it offered a credibility boost to said band. Every rock and metal act wanted to be endorsed by Beavis and Butt-head, because it’s what the kids were into at the time.

Beavis and Butt-head embrace the holiday spirit. Kind of.

Beavis and Butt-head embrace the holiday spirit. Kind of.

Beavis and Butt-head first debuted with “Frog Baseball” on MTV’s Liquid Television block. It was so successful that it was spun-off into its own show which ran from 1993 until 1997 with a brief one season return in 2011. Along the way there was also a feature-length movie, television specials, and a spin-off called Daria. A few years ago, I made an entry of what I considered essential Christmas viewing and among the many movies and specials was Beavis and Butt-head Do Christmas. Well here’s a full write-up on the special from 1995.

Beavis and Butt-Head Do Christmas refers to two shorts with other holiday content woven in. Do Christmas has been released on DVD and VHS though is likely out of print at this point. The two shorts are parodies of classic Christmas stories/movies that should be obvious just by reading the titles of the two cartoons: “Huh-Huh Humbug” and “It’s a Miserable Life.” First stars Beavis and the second Butt-head and are roughly 12 minutes a piece. This was one of the few episodes of Beavis and Butt-head that didn’t have any music videos (a prior Christmas special for the show featured nothing but the two riffing on Christmas videos) but is still pretty hilarious, nonetheless.

In "Huh-Huh-Humbug," Beavis just wants to enjoy a porno but various ghost won't let him.

In “Huh-Huh-Humbug,” Beavis just wants to enjoy a porno but various ghost won’t let him.

“Huh-Huh-Humbug” puts Beavis in the role of Scrooge only he’s more of an idealized version Beavis sees of himself as opposed to a truly financially successful human being. The cartoon opens with Beavis squishing a rat on the grill at Burger World on Christmas when his boss comes over to admonish him for his lack of ambition and to brag about his position of assistant manager of a fast food restaurant. Beavis soon falls asleep on the job and dreams he is the manager of Burger World who gets to boss around Butt-head and Principal McVicker and make them work on Christmas while he goes home to watch a porno and jerk-off. When Beavis settles in to watch his porno, the various ghosts from A Christmas Carol start interrupting him beginning with Butt-head playing the role of Marley. The other ghosts admonish Beavis and point out how awful he treats McVickers, to which Beavis shows no empathy. He even disagrees with the Ghost of Christmas Yet-to-Come’s version of the future, instead choosing to imagine himself as a Terminator-like robot laying waste to the customers of Burger World.

A horrible future, indeed.

A horrible future, indeed.

The cartoon works because there’s no attempt to show one worthwhile quality within Beavis. He’s a selfish, stupid, person who is incapable of any kind of empathy. To add to the humor, there’s a lot of one-liners and the porno Beavis watches (also a parody of A Christmas Carol) is a great source for gags.

The second cartoon, “It’s a Miserable Life” stars Butt-head, but like the prior one, still features plenty of Beavis too. The twist on this parody is that the guardian angel for Beavis and Butt-head is sent to kill the two after God received numerous requests to make them disappear. The Clarence character here first tries to simply kill the two by freezing a bridge they’re walking on in hopes the two will slip and fall to their deaths. When that fails, he opts to show Butt-head what the world would be like if he never existed and how much better off people would be. Naturally, without Butt-head everyone is a lot happier and more successful. Bevies, in particular, is best friends with the dorky Stuart and volunteers at the soup kitchen on Christmas. After seeing all of this, Butt-head just gets pissed off and he and Beavis just determine that the world sucks, but would suck even more without them. The guardian angel tries to kill them again, but just ends up killing himself by accident.

Once again, the cartoon works by not resorting to any kind of Christmas sentimentality at all. Butt-head is portrayed as a parasite on society who refuses to embrace anything remotely “good.” It’s amusing to see the Butt-head-less world, but it’s more amusing to see Butt-head’s reaction to it. “Huh-Huh-Humbug” is probably my favorite of the two, but they’re both entertaining and pretty much for the same reasons.

Butt-head's guardian angel isn't here to help him, he's here to kill him.

Butt-head’s guardian angel isn’t here to help him, he’s here to kill him.

In between the specials we’re also tested to the Ask Santa Butt-head segments and a scene of a burning Yule log that the two riff over in place of music videos. The Santa Butt-head segments feature the duo playing Santa and reindeer, with Butt-head as Santa and Beavis the reindeer. Butt-head reads fan letters, with most of them being from women who want to have carnal relations with Beavis. Butt-head doesn’t understand this and refuses to give Beavis the letters. Since he’s roped up to the sleigh in his reindeer costume, there’s little he can do about it. When a letter-writer requests Butt-head kick Beavis’ ass, he’s happy to oblige by whipping the day-lights out of him. These segments are brief but do bring about a good amount of laughs with the two staying true to their characters even while playing other characters.

Beavis and Butt-head Do Christmas is not your typical holiday special. There’s no holiday cheer, unless you consider any amount of laughter brought on by a Christmas special a form of holiday cheer. It’s mean-spirited, low-brow, but also full of good satire that will make most people who remember the 90’s laugh often and frequently. Beavis and Butt-head are dumb, but the humor really isn’t which some people failed to “get.” I’ve always felt they were underrated in that regard, and perhaps South Park would end up better combining toilet humor with biting satire, but it doesn’t diminish what Mike Judge did with Beavis and Butt-head beforehand.


Home Alone 2: Lost in New York

Home Alone 2:  Lost in New York (1992)

Home Alone 2: Lost in New York (1992)

Home Alone, the John Hughes produced and Christopher Columbus directed film that dominated the holiday season of 1990, demanded a sequel. The film starred ten-year old Macaulay Culkin as Kevin McCallister, who was eight according to the film’s script. Considering the star was already two years older than the character he was playing, and getting older every day, a sequel had to be written, produced, and filmed rather quickly. The problem, of course, is that Home Alone is the sort of movie that really shouldn’t have a sequel, but given the economics of film-making, it was going to have to make do with one.

A friend of mine and I had a disagreement over the Home Alone series. I consider the original a Christmas Classic. It’s not a perfect movie, by any means, but it is entertaining and I enjoy my annual viewings almost as much now as I did when I was young. As for the sequel, well, I’ve never had much love for it. Even when I saw it in the theater as a kid I knew what it was:  a cash-grab, carbon-copy of the original. I never saw much use for it after that initial viewing. My friend, on the other hand, considers the sequel the superior film (we both consider the franchise concluded with Home Alone 2) which I strongly disagreed with. Having not really spent much time with it over the years, I wasn’t well-equipped to defend my position. When browsing the Christmas section at a local store, I happened upon the Home Alone and Home Alone 2 Blu Ray combo-pack and decided now would be a good time to revisit this film and either reaffirm my position or discover a new holiday favorite.

Kevin is back to make the adults of New York look like fools.

Kevin is back to make the adults of New York look like fools.

As I mentioned in the intro, the writers for Home Alone 2 were being put in a tough spot. The plot for Home Alone, of a family rushing off on a vacation to Paris forgets their son at home, is ridiculous on the surface but presented in a way that makes it believable enough for a comedy. Now what isn’t easy is convincing an audience that it could happen again. To forget one’s child at home is a pretty serious infraction. Most of us would jump to conclusions and suggest that anyone who did that is not fit to be a parent, but as I said, the first film does a well-enough job convincing us that the McCallisters aren’t the worst parents in the world. If they were to forget young Kevin again though…

Home Alone 2:  Lost in New York takes Kevin out of the home and drops him in New York City. Leaving him at home again was out of the question, so a new location had to be picked. And in order for Kevin to be left behind once again, a new variation had to be found.

How does Kevin wind up in New York? Well, let’s start from the beginning. Pretty much everyone who worked on the first film returned for the sequel including the cast, writers, and other talents that made the first film such a huge success. And once again, the McCallisters and their extended family are preparing to head out on vacation for the holidays. It’s been one year since the events of the first film and everyone is in Chicago to spend the night before flying off to Miami in the morning. Before the family can take off though, they have to attend a Christmas recital that Kevin and Buzz are both singing in. When Buzz, standing behind Kevin onstage, acts out during Kevin’s solo the younger McCallister is embarrassed and slugs his older brother in response, which somehow collapses the scaffolding on the stage. Back at home, both boys are expected to apologize to the family and make-up before everyone can go to bed and rest-up for the morning. Kevin, feeling that he’s done nothing wrong, refuses to apologize and insists he’s still being dumped on by the family. He and his mother exchange words, and everyone goes to bed angry with one another.

Of course, these guys are back too and somehow bump into Kevin in the middle of the city.

Of course, these guys are back too and somehow bump into Kevin in the middle of the city.

This, of course, is basically how the first film started with only minor modifications and everything here is presented worse than it was in the prior film. Kevin is angry, and rightfully so. In the first film we could see that he’s kind of a pain in the ass and could understand the family’s position. Here it’s just stupid. Buzz’s actions during the recital get a huge reaction from the crowd, and even Uncle Frank concludes they were “pretty god-damned hilarious,” which is just over the top. It’s not that funny, and no reasonable person would be angry with Kevin, and it makes me feel like my intelligence is being insulted. Also of annoyance to me, is the fact that Kevin is ten years old in this film, despite it only being a year after the events of the first movie when Kevin was eight. Now, normally this wouldn’t be that big of a deal but in both movies Kevin makes it a point to remind people how old he is on multiple occasions. Why didn’t they just make him nine? It just bothers me. And Kevin and his mom’s conversation prior to him going to bed is so similar to the first movie it hardly seems worth having. He even wishes to have a vacation without his family and she basically challenges him to make it happen, like she did in the first film when he said he didn’t want to see her again for the rest of his life. Does no one in this family learn anything?!

The setup of the movie is lazy at best, awful at worst, but it’s not going to make or break the film. So how does Kevin wind-up in New York? He gets separated from his family at the airport while fishing through his dad’s carry-on for batteries for his Talkboy (in stores this holiday season!) and then mistakes another man in the same coat as his dad for his dad. Like the first movie, it’s a mad dash to the gate for the family to make the flight so they lose track of Kevin. They get on the correct flight, but Kevin winds up on a flight to New York thanks to a collision with a worker at the terminal. Kevin, who seems like a smart and crafty young boy, gets on the plane and never notices that his rather large family is missing. Meanwhile, no one on the correct flight thinks to double-check and make sure Kevin is there. Considering this has happened before, why wouldn’t they?! Instead, it’s not noticed until the family is at baggage claim.

Meanwhile, Kevin checks into a fancy hotel in New York quite happy to have ditched his family. He makes fools of the adults running the hotel, and thanks to the large amount of cash in his dad’s luggage, has no trouble seeing the sights and having fun. Unfortunately, the Wet Bandits are in New York too, and somehow in a city of millions end up running into Kevin. Marv is quite eager to tell anyone their new master plan of knocking off a toy store on Christmas Eve, and Kevin decides it’s up to him to stop them (apparently the police can’t be trusted) by luring them to his uncle’s vacant house full of booby traps.

They should probably be dead at this point.

They should probably be dead at this point.

What does this movie get right? Not much, I’m afraid. I’ve already expressed my displeasure in the ridiculous setup but I can say the film does improve once Kevin is in New York. This is where the writers actually do a decent job of making Kevin’s actions believable. As he did in the first film, he takes advantage of adults who just think of him as a kid and is able to utilize his VCR and Talkboy in ways that trick adults into thinking they’re being scolded or even shot at. It is just as far-fetched as anything else, but feels smarter and does produce laughs. The main event, so to speak, is Kevin’s repeat encounter with the burglars from the first film. Here the writers are challenged to top what they did in the first film and the director is expected to make the visuals stand-up. Unfortunately, their attempts to top the first end up being just as lazy as the first scenes. Variations of the paint can, blow torch, and other gags are repeated. A few new ones are added, but few are all that memorable. Instead they end up being more absurd. While the damage sustained by the two in the first film certainly would have resulted in lasting damage, many of the traps in this one would have ended in death. Of course they don’t, but they’re certainly harder to believe.

When a sequel is so similar to the movie it's following you look for any difference between the two, like Fuller's new affinity for Coke instead of Pepsi.

When a sequel is so similar to the movie it’s following you look for any difference between the two, like Fuller’s new affinity for Coke instead of Pepsi.

There’s also a B story at play, much like Kevin’s encounter with his elderly neighbor in the first film, only now it’s with a homeless pigeon lady in the park. It’s very derivative of the first, though I will say the acting of Brenda Fricker is not the reason why. Which brings up a larger point of contention that I have with this film:  the acting. If I’m going to accuse the writers of being lazy with this film I could certainly say the same of the actors and actresses present as well. The established ones seem to just phone it in or ham it up. Macaulay Culkin is pretty terrible, especially in the early scenes of the film. The actors aren’t presented with great material to work with, but they still don’t exactly step up to the plate. At least the John Williams score is still good.

In conclusion, I cannot agree with my friend that Home Alone 2 is superior to the original Home Alone. Everything about it feels too familiar and the gags just aren’t as funny the second time around. There’s nothing plausible about it and the only reason the film exists is because it had to. It was a major box office success, not on the level of the first but it still basically printed money. And that’s really all the film was supposed to do. I’m sure everyone working on it expected it to be worse than the first but were happy to take home some nice checks. Watch this one only if you’ve seen the first one too many times and just need something else to watch. Even after you do, you’ll likely end up wishing you just watched Home Alone instead.


A Flintstones Christmas Carol + Christmas Flintstone

A Flintstones Christmas Carol (1994)

A Flintstones Christmas Carol (1994)

That’s right, it’s December! Which means The Nostalgia Spot starts to become more like The Christmas Spot as I attempt to spread holiday cheer through my little blog-spot. The first (and last? I’ve been slacking lately) Christmas entry this year belongs to The Flintstones: The Modern Stone Age Family. The Flintstones were the first cartoon family to break through in prime-time television slots in the 1960s paving the way for future animated shows like The Simpsons and Family Guy. Even though the last episode of The Flintstones debuted in 1966, the family maintained a strong presence through spin-offs and television specials for years to come, even into the 90s.

One such special from the 1990s is A Flintstones Christmas Carol, yet another take on the venerable Dickens story of A Christmas Carol. The special first aired in 1994, and naturally, a lot of the actors who made these characters famous were no longer around. The two most notable were Mel Blanc, the man of a thousand voices, who voiced Barney Rubble and Alan Reed who voiced Fred. Taking over for those two, are Frank Welker and Henry Corden. Welker is quite famous for his voice-over roles on numerous programs, but the less known Corden is the standout as his Fred is nearly indistinguishable from Reed’s. The cast, as a whole, is quite fine and the improved animation of the 1990s serves the Flintstones quite well.

The DVD release of the special includes the classic episode from the original series, Christmas Flintstone. This was the first Christmas episode of the series and was a part of season 5. In it, Fred decides he needs to earn a little extra money for Christmas shopping so he gets a part-time job as a Santa Claus impersonator at a local department store. He does such a good job that he attracts the attention of Santa’s elves, who are looking for someone to fill-in for the big guy as he’s come down with a bad illness. Fred, who is a lover of all things Christmas, obliges and accompanies the elves in the sleigh as they fly around the world delivering presents. Santa even takes care of Fred in the end by getting gifts for the family.

In Christmas Flintstone, Fred fills in for an ailing Santa Claus.

In Christmas Flintstone, Fred fills in for an ailing Santa Claus.

If this sounds familiar to A Flintstones Christmas, well it is. A Flintstones Christmas is often thought of as a remake of this episode. It aired as a one hour special in the 70s, and aside from some minor changes, is more or less the same thing. I’m actually torn as to which one is the better Christmas special. A Flintstones Christmas is longer and includes more characters, but Christmas Flintstone is the tighter story and gets some bonus points for coming first. The two are not related from a continuity perspective. I don’t know if either is truly considered canon by Flintstones aficionados but the two definitely don’t exist in the same universe.

As far as bonus features go, Christmas Flintstone is pretty awesome but the main event is A Flintstones Christmas Carol. With a running time of 70 minutes, it’s clearly the main course. In this special, the Rubbles and Flintstones are taking part in a local play of A Christmas Carol. Fred landed the lead of Scrooge and has let stardom go to this head. He’s consumed with his acting and inadvertently ends up coming across as rather mean when engaging with his costars. Naturally, they’re all pretty fed up with Fred as a result. In addition to being a jerk, Fred forgets to purchase presents for his family and neglects his daughter by not picking her up at “cave care.” When the play starts, several actors and actresses end up coming down with the Bedrock Bug, a flu-like illness making the rounds, forcing Wilma to step in for several parts. The whole thing takes on a metta feel as Wilma’s real frustrations with Fred rear themselves during the play, forcing Fred to reflect on what an ass he’s been. As the play goes on, Fred experiences the same emotions as Scrooge, and like Scrooge, is a better person in the end.

In A Flintstones Christmas Carol, Fred plays a convincing version of Scrooge, too convincing for Wilma.

In A Flintstones Christmas Carol, Fred plays a convincing version of Scrooge, too convincing for Wilma.

A Christmas Carol re-telling is the most tired version of any Christmas special. A Flintstones Christmas Carol at least attempts something different with how it’s version of Scrooge is forced to confront his past transgressions and improve himself in the end. It’s a little annoying how little it regards the past Christmas specials. Previously we were shown that Fred is a Christmas die-hard but in this special he’s almost indifferent to the season. Perhaps he’s just so consumed with his own brand of method acting that his usual Christmas spirit is suppressed, but it’s still hard to accept. Especially considering the inclusion of Christmas Flintstone as a bonus feature. The end result is that the bonus episode is the better viewing experience. One thing that does bother me about this special is the lack of creativity with the Flintstones technology. During the series, modern technology was included in creative ways, mostly by having the dinosaurs act as pseudo slaves to the people of Bedrock. Here there’s really no attempt to explain how they’re able to include holograms in their play or how a department store could possess a silent alarm. It feels rather lazy, and it’s something I noticed in another 90s Flintstones Christmas special:  A Flintstone Family Christmas. Nonetheless, A Flintstones Christmas Carol is entertaining by itself, if a bit redundant considering all of the other versions of A Christmas Carol out there. It’s cheap in most places though, so if you’re out at the store looking to pick-up something to add to your Christmas queue this holiday season, it won’t hurt to drop five bucks on A Flintstones Christmas Carol.


Demon’s Crest

Demon's Crest (1994)

Demon’s Crest (1994)

There is something about the 16bit era of gaming that I just find inherently charming. This is the era where games started to grow up, tell complex stories, but without losing site of what makes games fun. The visuals, music, sound effects, pacing – it was like gaming nirvana. That’s not to say it’s been all downhill since; far from it, actually, but I always enjoy going back to these games. And when I can find a good, quality game from that era that I’ve never played? Well, that’s just divine.

Demon’s Crest is one such game. Released by Capcom late in the Super Nintendo’s life-cycle, Demon’s Crest has garnered a reputation as a cult classic. Because of its late arrival, few people actually picked up a copy and experienced it in 1994. The Gargoyle franchise also has never been one of great importance for Capcom. For those unaware, Demon’s Crest is the third game in the Gargoyle trilogy which started on the GameBoy. The main character of these games, Firebrand, is that annoying red, flying enemy from the Ghosts ‘N Goblins games thrust into a starring role. The storyline for these games isn’t all that interesting or important, but credit Capcom for spinning off a seemingly random enemy into its own franchise. Since the end of the 16bit era and the dawn of the retro era, Demon’s Crest has become one of those handful of SNES carts that fetches over 100 bucks routinely on the secondary market. Thankfully, the Virtual Console exists so these games can be experienced by anyone with a Wii/Wii U console and a game like Demon’s Crest can get the recognition it deserves.

Cap com apparently saw something in this little, red, demon to warrant giving him his own game.

Cap com apparently saw something in this little, red, demon to warrant giving him his own game.

Demon’s Crest is essentially a side-scrolling platform game, but it’s a hybrid title in that it incorporates elements from the run and gun genre and the RPG. As Firebrand, the player explores various stages from the ground, in the air, and underwater. At the start, Firebrand can shoot a fireball as his lone attack, cling to walls, and fly through the air. The flying mechanic is neat and doesn’t feel cheap, as it often does in many games like Super Mario Bros. 3. By pressing the jump button while in air, Firebrand deploys his wings and can hover indefinitely. He can move side-to-side but cannot gain altitude (a power-up later in the game allows him to ascend in the air from a flying position). He can still attack, and pressing the jump button again causes him to drop and re-pressing the button at anytime while falling will initiate the process all over again.

After the first level is completed, the player gains access to a world map not unlike what is seen in the Final Fantasy titles from that era. Firebrand can fly to any stage from here and the game can essentially be completed at any point, though playing thru every stage multiple times is encouraged to collect power-ups and explore every nook and cranny. Firebrand is on a quest to recover various crests, each one grants him a new power. The earth crest, the only one that basically can’t be missed, removes Firebrands wings but gives him access to a dash move and a ground-hugging projectile. The water crest lets Firebrand breath underwater, the air crest lets him fly freely, and the best crests are basically a jack-of-all trades kind of power. Additional projectile attacks for Firebrand’s normal form can also be found, along with other power-ups, bottles for storing potions, and vellum for spells. The goal is to conquer the enemy Phalanx, but the secondary goal is to collect everything and get the best ending plus additional content in the form of power-ups and additional boss battles.

Some of the game's bosses dominate the screen.

Some of the game’s bosses dominate the screen.

At first, the game seems like it’s going to be massive, but it can be completed in an afternoon, especially if you’re not after the best, ultimate, ending. There’s an element of trial and error at play, as the game intends for the player to acquire new powers to advance past certain spots. The game is forgiving in this regard as it grants unlimited continues and you can always quit to the map if a scenario seems too difficult. The levels are not simply “go right” kind of levels. They encourage exploration in all directions, and additional gargoyle powers will open up new sections so re-playing levels is practically essential to completing the game. Uncovering new powers is addicting and fulfilling and I was always eager to try out each new one I found.

Acquiring these new special abilities make the game easier, which is welcomed since the game is fairly challenging. No, Demon’s Crest is not among the most difficult of games to grace the SNES (like the title it’s spun-off from) but it isn’t a breeze. Most of the early challenge involves getting used to Firebrand’s controls. He handles easy enough, but the mind needs to be trained in order to best utilize the hover/flying ability. There are usually numerous enemies at ground level and in the air to contend with, and learning to dodge is the best way to succeed. The game is also fairly cryptic in that it doesn’t explicitly tell you what your new powers are capable of. As a result, the player has to experiment a little which may lead to some deaths here and there, but it’s not too bad. The game is fairly generous with restorative items and the in-game currency allows the player to stockpile health potions and the like. There are also some mini games to spend time on, though nothing exciting. The boss fights are usually a test to figure out what the best approach/power to use is. Some boss fights will seem impossible without the right ability, but once found, they’re a piece of cake. The hardest bosses are a challenge no matter what. They’re not controller-tossing hard, but will offer a nice test for the player.

Acquiring new crests opens up new forms and powers for Firebrand.

Acquiring new crests opens up new forms and powers for Firebrand.

The music in the game is heavily reminiscent of other gothic-inspired titles, most notably Castlevania. It’s tempo is slower and Demon’s Crest finds it’s own sound. It’s not on Castlevania’s level, but it’s very enjoyable. As a later era SNES title, the game is pretty nice to look at. Firebrand is nice and big without dominating the screen. Many of the boss characters have a lot of personality or take up the entire height of the screen. The regular enemies, the canon fodder, are a little boring though and the game gets bogged down at times when a lot is going on. Sometimes the slowdown is actually helpful, but it is a weak point of the game. The controls are quite good, but there’s some missed opportunities to be found here. The shoulder buttons are not utilized when they could have at least been devoted to cycling thru Firebrand’s gargoyle forms. It gets tiresome having to constantly pause the game to switch relics, and many boss encounters require this very thing. The spells available to Firebrand are also fairly useless, and the only potion worth spending money on is the best one which restores all of Firebrand’s health.

When it comes to old games, I always prefer to experience them as they were intended: on their original console. When that is not possible (or in this case, too expensive), the Virtual Console is more than adequate. I played the game exclusively on the Wii U Gamepad utilizing the Gamepad’s screen instead of a television. The game plays just fine, and the ability to save is definitely welcomed. The original cart only provides a password save functionality, and while the game isn’t terribly long, it’s one I chose to experience in one or two hour at most sessions. It probably took me around six hours to finish the game, with some additional time spent after the fact going back and finding the items I missed to tackle the secret boss. This strikes me as being a pretty average game for the era in terms of length making it comparable to Super Metroid and Super Mario World.

Demon’s Crest is an excellent example of a forgotten classic. It’s probably not a top 10 game on the SNES, but that’s only because the SNES has arguably the greatest library of games of any console. Demon’s Crest is a unique blend of several genres, and its setting and style help set it apart from many of its contemporaries. If it sounds like something you would enjoy, I can’t recommend it enough as it’s worth the 8 bucks Nintendo is charging. And if you’re on the fence, I still say give it a shot because it’s a game that’s just inherently fun. Hopefully, this re-release on the Virtual Console makes Capcom some money and inspires them to revisit the Gargoyle series. A modern take on the franchise would be a most welcomed thing, indeed.


Batman: The Movie

Batman:  The Movie (1966)

Batman: The Movie (1966)

The Batman character certainly has changed a lot over the past 50 years. Sure, under the mask he’s still Bruce Wayne, his parents are still dead, and he can usually be found prowling the streets of Gotham City by night accompanied by a juvenile in a red and yellow costume. Many things have changed though. For one, Bruce Wayne is no longer content to be a millionaire so he’s jumped into the billionaire ranks. The blue and gray spandex Batman used to wear is now often black and gray and even armor-plated, depending on the artist. Robin, thankfully, isn’t parading around in tights either or a bright yellow cape (no wonder why he’s usually the one getting picked off as opposed to Batman) and sometimes he even gets to be an adult. Mostly though, the tone of the work has changed. A lot of writers have received credit for turning Batman into a more serious and mature character during the 70’s and 80’s with most of it going to Frank Miller, but the change was actually rather gradual. In order for a character to survive decades upon decades and remain relevant, he has to change with the times as the general tastes of the public are always evolving.

In 1965, Batman was faced with becoming irrelevant. His comic book sales were down and he hadn’t appeared in a film reel in decades. Television was still pretty new, and pretty limited, but the idea to give the caped crusader a shot at television came up and by 1966 Batman was more than relevant once again; he was a star! Starring Adam West and Burt Ward as the dynamic duo, Batman appeared twice a week (a rarity at the time) on television in a serialized nature, often with the first night’s program continuing into the second’s. The show was a hit with children mostly, but also adults who grew up reading the Batman comics. Color TV was new at the time, and Batman was presented in eye-popping color for those fortunate enough to have a color set. The jazz-infused soundtrack was catchy, and the wild cast of villains gave the show a new flavor each week. Stars were born, of course, with classic comic villains such as The Joker and The Penguin seeing their star burn even brighter while villains mostly abandoned by the books, such as Catwoman and The Riddler, found a new lease on life. The show was basically a farce, with Batman and Robin presented in an ever serious manner oblivious to the ridiculous circumstances they would find themselves in week after week. The supporting cast of Commissioner Gordon (Neil Hamilton) and Chief O’Hara (Stafford Repp) were equally oblivious while the villains came across as the only ones in on the joke. Batman and Robin would find themselves in dire situations often, but would always get out of it either thru ingenuity, sheer coincidence, or via an oddly situation specific “Bat” gadget. This was Batman in the 60’s and it’s what people wanted.

Look out, caped crusaders! The Joker, Catwoman, Penguin, and Riddler have joined forces!

Look out, caped crusaders! The Joker, Catwoman, Penguin, and Riddler have joined forces!

When the show was first conceived, it was decided that a movie would be created to help launch the program. Plans changed, however, when the network involved surprisingly picked up the show with production needing to start immediately to meet a January air date. The movie was back-burnered for awhile in order to focus on the television show, but filming resumed in the early spring to make a summer release possible. This ended up being a boon for the show, and the film as well, as Batman took off and created great anticipation for the film. The increased budget for a feature also meant that new gadgets and vehicles, such as the Batcopter and Batcycle, could be created for the film and then used again for the television show. In order to make the film feel bigger than the show, four villains were present instead of the usual one: Joker, Penguin, Riddler, and Catwoman. The only complication was Julie Newmar, Catwoman on the show, was unavailable so the part had to be recast and went to Lee Meriwether. Cesar Romero, Burgess Meredith, and Frank Gorshin were able to play their roles as Joker, Penguin, and Riddler, respectively, and the rest of the television cast was available for the film as well.

The style of the television show was incorporated into the film. The art direction is distinctly pop for the era. There’s an abundance of bright, primary colors. When the characters are put into a more realistic setting, such as Batman during the infamous bomb segment, they stand-out against the background and appear as out of place as a man in a batsuit should (though the extras in the shots carry on as if this is business as usual). The action sequences are surprisingly kept to a minimum, but when a fight breaks out expect many haymakers and somersaults (the editors saved the famous “pow” animations for the film’s climactic battle). The Batman theme is present but in small doses. The film’s main theme is perhaps relied upon a bit too heavily as it’s used for every long shot of Batman and Robin in their various vehicles used throughout the film.

Still the coolest Batmobile ever created.

Still the coolest Batmobile ever created.

The plot from the film is rather rudimentary. The four villains have teamed up to kidnap the world leaders using a bizarre dehydrating ray that reduces any human it touches into a pile of dust to be rehydrated later. The protagonists deduce their foes’ motives thru absurd means presented as deductive reasoning but are either lazy writing or an attempt at humor. Batman is the straight man while Robin is more of a hot-head (and possibly a sociopath who wants to murder alcoholics). The villains are as over-the-top as their TV personalities. Gorshin and Romero present their characters as cackling madmen with The Riddler having the added flaw of feeling compelled to leave Batman and Robin clues in the form of riddles. The film actually draws attention to how similar the two villains became once they hit television, but both actors perform so well in their roles it’s mostly forgiven. Meredith is a delight as The Penguin. He waddles everywhere and gets so much personality out of that long cigarette holder always stuck between his teeth. Meriwether’s Catwoman is basically the same as Newmar’s with her always feeling compelled to use the word “perfect” when describing something she approves of, but drawing it out into a long “purrrrrfect” because she is, after all, a crazy cat-person. Catwoman also gets to have an alter-ego in the form of Miss Kitka, who seduces Bruce Wayne to lure him into a trap so that he may be used as bait for Batman. As a kid, I found it odd how easily Batman is able to see thru a disguise The Penguin uses later in the film, but he’s blind to Catwoman’s. Apparently, even Batman sometimes ends up thinking with the wrong head from time to time.

The special effects in the film will impress no one accustomed to the movies of today. When Batman is attacked by a shark early in the film it’s clearly made of rubber and its teeth leave no imprint on Batman or draw blood. A scene of some ducks in the water are obviously decoys, and every character who throws a punch whiffs by about six inches on their target. And who could forget the climbing scenes? Scene thru the lens of today, these shortcomings just add to the campy charm. The comical bomb Batman is forced to dispose of is cheeky and the ray-gun effects are delightfully cliche.

Some days, you just can't get rid of a bomb (I had to do it!).

Some days, you just can’t get rid of a bomb (I had to do it!).

The film is a farce, an exercise in the absurd, and it is entertaining. I grew up watching the television show in syndication during the 80’s. I suspect my generation may be the last who can say that as I assume most kids today have never seen Adam West as Batman and I wonder if they would appreciate it. Perhaps if this is the fist Batman they’re exposed to they’ll see what the kids of the 60’s saw, or maybe they’ll just see a very ordinary looking man in gray and blue spandex. Batman was fun for me as a kid with all of the different villains and bat-gadgets and as an adult I find it funny and charming. It’s not really clever comedy, but I wouldn’t call it stupid either. The Batman premise is one that’s far-fetched and unrealistic, and the writers approach the character as such. While writers and filmmakers today are more interested in a realistic portrayal of a masked vigilante, it’s kind of fun to see the character portrayed in the only manner he could actually exist. The entire 1960’s television series is finally set for release this holiday season in a massive, and expensive, box set. That might be overload but for anyone seeking out just a taste of the Batman from 1966, the movie represents a good, and cheap, snap-shot. The blu ray from which this review is for, looks great considering the film’s age. The colors pop as they should, the picture is sharp, and there’s quite a bit of extra content. The film doesn’t look as old as it really is, which is often the best compliment one can give to such an old movie. This was my first Batman on television and I would go on to enjoy Tim Burton’s take on the character and fall in love with The Animated Series. I never lost my affection for this Batman though, and even though I view it in a different way than I did as a five year old, I am still charmed by it. Hopefully, I’m not the only one.


Devin Townsend – Z2

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It feels like it has been a long while since I’ve made a “Music” entry here. That’s probably due to music not having an inherently nostalgic feel for me, especially when compared with television, movies, and video games. Truthfully, nothing about this particular post is really nostalgic for me, but it is one I feel compelled to make.

Devin Townsend is back once again, and this time he brought Ziltoid along.

Devin Townsend is back once again, and this time he brought Ziltoid along.

Devin Townsend has been at this whole music thing for quite a long time now. Whether you associate him more with Strapping Young Lad, Steve Vai, or as a solo artist it’s possible you’ve been listening to him for twenty plus years. He’s released a lot of material under various guises and umbrellas and he is one of the rare artists I feel has produced something for everyone. He’s best known for his extreme brand of heavy metal but he’s also done rock, country, punk and pop while taking time out for more obscure designs that may not appeal to anyone (I’m talking about DevLab here)! One of Mr. Townsend’s most noteworthy and recognizable creations is Ziltoid, The Omniscient. The fourth-dimensional intergalactic guitar hero first debuted on 2007’s Devin Townsend Presents: Ziltoid The Omniscient, heavy metal meets old-time radio show mash-up that took listeners on a journey through space as Ziltoid sought to find the universe’s ultimate cup of coffee. The album is basically a cult classic at this point, and if you are unfamiliar with it one I highly recommend. After Ziltoid, Townsend formed the Devin Townsend Project and set his mind on releasing records under that moniker. Ziltoid has been a part of the live show and even made an appearance on the DTP album Deconstructed, but a sequel to the Ziltoid record was only speculated upon. It seemed obvious that Townsend would revisit the material and he would acknowledge as much in various interviews with the media while promoting one of his other albums. Fans wanted a Ziltoid 2, but at the same time, Townsend’s other works were being received quite well so while there was demand, fans were uncharacteristically patient when the Ziltoid 2 conversation would come up. This past summer, Townsend took to the internet and crowd-funding to create a passion project he dubbed Casualties of Cool, a hybrid rock-country record. As part of his promise to those who pledged, any dollars raised, but not spent, on Casualties would be directed towards the Z2 record. Proving once again that he is the hardest working man in music, Townsend not only found the time to produce the Casualties double-record, but also what has become a double-album itself, Z2, and release everything in the span of a few months.

For Z2, Townsend wanted to play up the radio show angle even more and his story about an alien kidnapping a being called a Poozer and igniting an intergalactic war over it was a hard sell to his label. Devin has his own label, but he apparently still has people he needs to answer to, so in order to get everyone on board with the Z2 project he agreed to make it a double-album. In what is probably a rare event, Z2 arrived in stores with two discs that were actually two separate albums. On one disc is Devin Townsend Presents: Dark Matters, which is the Ziltoid disc. The other disc is Sky Blue, the latest album from the Devin Townsend Project. Even though both discs contain essentially the same band, they’re intended to represent two distinct artists, if you will, much as the Devin Townsend Band is considered different from the Devin Townsend Project. If all of that is confusing to you then that is okay, as it’s really not important. The important take-away here is that Devin Townsend released two albums at the same time for little more than the price of one, and to top it all off, they’re both pretty good.

Devin Townsend Project - Sky Blue

Devin Townsend Project – Sky Blue

Sky Blue is essentially the bonus disc here, but it also seems like it’s intended to be disc one, so let’s start there. Sky Blue sounds very much like a continuation of the last Devin Townsend Project album, Epicloud, and contains the same supporting cast including vocalist (and now frequent Devin collaborator) Anneke van Giersbergen, best known as the former front-woman for The Gathering. Sky Blue is essentially a pop-metal album. There’s a strong electronic component to the songs and Anneke’s vocals dominate the majority of the record as opposed to Townsend’s. There are plenty of Townsend’s trademark hooks and his “wall of sound” approach to the production. Guitar tones are unusually bright in tone compared with other DTP records with few “crunchy” riffs present. Townsend still employs his old screaming voice in some parts, notably the opener “Rejoice” and “Silent Militia.” The album comes across as being very danceable and some songs wouldn’t seem out of place in a discotheque. The chorus for each song is usually quite catchy, but the album does slow down at parts and becomes more introspective and contemplative. “Before We Die” is the big set piece of the album and it’s positive outlook on life and love makes it a fair representation of the album as a whole. Other highlights include the very catchy title track, which according to the liner notes, is inspired by the Usher track “DJ Got Us Fallin’ in Love.” Raise your hand if you never thought you’d see Devin Townsend giving his interpretation of an Usher track.

Sky Blue is an album that could have been released by itself and appreciated by the Devin Townsend fanbase, but I suspect most of the people who scoop this release up are most interested in the second disc: Dark Matters. The first Ziltoid record was pretty unique when it came out, but it was also basically just a Devin Townsend album with some entertaining bits of dialogue inserted in between some of the tracks. Dark Matters, on the other hand, plays more like a radio show with the music appearing just to enhance the setting and presentation of the unconventional story. It doesn’t really work as a metal album in that sense, but that also doesn’t mean it isn’t any good or lacking of quality material. There are a few tracks that stand-out as entertaining songs, such as the Soilwork inspired “Ziltoid Goes Home” or the punishing “Deathray.” However, those looking for the same experience as was found on the first Ziltoid record may be let down.

Ziltoid returns in Dark Matters!

Ziltoid returns in Dark Matters!

Ziltoid The Omniscient was an extreme metal album. There were some lighter moments to be found, but there was also “By Your Command” and “Planet Smasher.” The previously mentioned “Ziltoid Goes Home” is probably the heaviest moment of Dark Matters, but it doesn’t really approach the heaviness of the first record. The glossy production and electronic elements found on Sky Blue are present here, making the two discs more similar than anticipated, and also making Dark Matters feel more contemporary. The first Ziltoid sounded similar in approach to the material Devin Townsend was releasing at the time, so naturally Dark Matters sounds similar to the more recent Devin Townsend Project albums of today.

How does Dark Matters work as a radio show? Pretty well, though if you’re expecting high art out of the story you won’t find it. It’s basically on the same level as the first album in terms of ridiculousness. Townsend pretty much made that album by himself, but here has the whole DTP band and some guests for other roles. The two most noteworthy additions include WWE personality (and fellow Canadian) Chris Jericho as Captain Spectacular (who was voiced by Townsend on the first Ziltoid album) and Stolen Babies member Dominique Lenore Persi as the war princess. Jericho’s role is basically just a speaking one and he is appropriately cheesy in his presentation of Captain Spectacular while Persi is asked to sing on her character’s main track, “War Princess.” The story as presented is entertaining, though not hilariously so, and some of the charm has definitely faded a bit. It doesn’t really have a lot to do with the events of the first record (which were implied to be the delusions of an overworked barista) but all of the characters that make a return for this record behave in a manner consistent with how they were presented on the first record.

Dark Matters is an entertaining ride, though it’s function as more of a theatrical release make its lasting appeal questionable when compared with the first record. And in a somewhat surprising twist, it’s actually the package’s other disc, Sky Blue, that shines brightest. The two work surprisingly well as a package release, and as a fan of Townsend’s work, I must say it’s pretty awesome to receive a third album from him this calendar year. Dark Matters concludes with a “To Be Continued” message so it appears we’re set for more Ziltoid in the future, which is fine by me. Hopefully, the Devin Townsend Project, which was originally supposed to just be four albums but has now become six, continues long into the future as well.

 

Top Tracks

  • Universal Flame
  • Sky Blue
  • Before We Die
  • War Princess
  • Deathray
  • Ziltoid Goes Home

The Princess and the Frog

The Princess and the Frog (2009)

The Princess and the Frog (2009)

When Walt Disney unveiled Snow White and the Seven Dwarfs back in the 1930’s, many critics saw the move as a foolish one. Who wanted to pay to see a feature-length cartoon? Apparently, many folks as Snow White became one of the most successful movies of all time. Ever since, Walt Disney Productions has specialized in feature-length animated films with fifty-three produced and released to theaters, not to mention numerous direct-to-video films and television specials. Ever since 2004’s disappointing Home on the Range, all of the Disney films have undergone a major change. The traditional hand-drawn animation of classics such as Snow White, Pinocchio, and Bambi have been abandoned in favor of computer-generated characters. When CG movies started showing up in the 90’s the medium was met with skepticism, but following the success of Pixar’s Toy Story, it became apparent that CG was the future of animation. Still, few could have predicted CG would reduce hand-drawn animation to near extinction. And with Pixar and Disney partnering up, it seemed like Pixar would be the vehicle for CG animated films while Walt Disney Animation Studios would continue to churn out the more traditional stuff. That was not to be.

When Disney first announced The Frog Princess in 2007 it came as a surprise. Disney had previously declared 2-D animation dead in ’04 and for a new hand-drawn film to show up just three years later was definitely unexpected. The film, which starred an African-American girl from New Orleans named Maddy, was also met with a whole bunch of criticism from various groups. If Disney had thought a non-white female lead would garner it lots of positive press it was unfortunately mistaken. Having a black lead seemed to place a microscope on the film and the early press package was nit-picked to near death. The setting, the main character’s name, occupation, the ethnicity of the film’s prince – all received some criticism. Even the film’s title was somehow offensive to French people. To Disney’s credit, a lot of the criticisms were taken to heart and applied to the film. The new title became The Princess and the Frog. The main character was given the name Tiana and made a waitress and Oprah Winfrey was hired as a consultant. What was not changed was the setting which the directors felt was important to the story. Other criticisms, such as a black man for the villain, were also kept. This didn’t free Disney from further criticism though, but at least it showed the company was sincere.

Tiana's ethnicity was cause for celebration in some circles, but it also opened her up to more scrutiny than usual.

Tiana’s ethnicity was cause for celebration in some circles, but it also opened her up to more scrutiny than usual.

With the hand-drawn animation decision out of the way, directors Ron Clements and John Musker (Aladdin, The Little Mermaid, The Great Mouse Detective) also wanted to bring back more traits of the old Disney films. The Princess and the Frog was based off of a fairy tale, The Frog Prince, and a retelling The Frog Princess, using elements of both. It was also decided the film would be a broadway-style musical like the films of the 90’s. For the film’s look, producer John Lasseter wanted the animation to draw comparisons to Disney’s Lady and the Tramp, which he considered to be the pinnacle of Disney animation. Many veteran animators who had been laid off following the decision to abandon hand-drawn animation were re-hired, and Disney’s outdated CAPS software was replaced by Toon Boom Harmony. The film was cast, and production was underway.

As expected, a modern hand-drawn animated film from Disney looks spectacular. The Princess and the Frog is Disney’s sharpest looking production to date. The animation is warm, fluid, and full of personality. The backgrounds are astonishing and are so much more alive when compared with the animated features that came before it. The film was produced using actual sheets of paper as opposed to having the animators draw on tablets and many of the film’s backgrounds are painted as well. CG effects are applied for smoke, shadows, and other lighting. If the film has one visual drawback, it’s that some of the objects look flat against the expressive backgrounds. This limitation is contained to background characters, but is noticeable at times. Otherwise, the film looks fantastic and is a true love letter to the animated films of old.

For the frog versions of the two leads, Disney wanted their look to draw from the example set by Jiminy Cricket: make the characters pleasing to look at as opposed to realistic.

For the frog versions of the two leads, Disney wanted their look to draw from the example set by Jiminy Cricket: make the characters pleasing to look at as opposed to realistic.

The plot unfortunately is not the equal of the animation. While the performances of the actors involved is quite good, the actual pacing of the film is pretty ho-hum. Aside from the twist of having the film’s “princess” turned into a frog, it’s fairly predictable. The film’s villain, Dr. Facilier, is basically a bad guy for the sake of being a bad guy. There’s not much depth to him. Tiana is a strong female lead who’s a hard-working girl scraping by with the dream of one day opening her own restaurant. She’s juxtaposed by her best friend, Charlotte, the daughter of the wealthiest man in town who has had everything handed to her. Charlotte’s prime goal in life is to marry a prince so she can be a princess. Clearly, Tiana is expected to fulfill the role of a modern woman (despite the film’s 1920’s setting) while Charlotte is meant to represent the outdated princess of old who is defined by her prince. The film is definitely successful at making Tiana a positive role model for young girls (or really, for any child), but it isn’t done in an organic way. Tiana, either through spoken dialogue or song, is determined to let us know over and over how she has had to work hard for everything she has. And while some of that is intended to be a trait of the character, one does get the feeling the film could have used some more subtlety. Future Disney films would better create a compelling female lead, which isn’t to say that Tiana is a disappointment, she just lacks refinement.

Taken on the whole, the film is an enjoyable adventure thru the Louisiana bayou that feels pretty light-hearted. There’s comedy, and of course, music that is entertaining if nothing else. The fact that the film doesn’t have some big, important, message to convey is forgivable, though the lightness of the tale keeps it from being among the best of the best. The film does shine amongst its predecessors when the film’s music is considered. Written primarily by Randy Newman, it does a good job of taking the audience to New Orleans and the opening number, performed by Newman with vocals by Dr. John, is one of my favorites from any Disney film. I normally loathe the musical parts, and for some of the ones in this film that sentiment remains, but I was surprisingly captivated by a few. They’re not overdone, and unlike the more recent Frozen, I never felt like the music was used as a substitute for dialogue. The film also doesn’t shy away from adding a dangerous element to its villain. Too many parent-centered reviewers will remark that Dr. Facilier is too scary for young kids, but he’s supposed to be scary! What’s the point of a villain that doesn’t come across as a threat to the protagonists? There’s even a death in this film, and I was happy to see there wasn’t some lame cop-out to follow, even though I was expecting one.

There's no denying the film is stunning to behold.

There’s no denying the film is stunning to behold.

The Princess and the Frog was met with positive reviews upon its release and was a financial success. It wasn’t the smashing success of some of the older Disney films, and because of that, the hand-drawn animation wing has been shelved indefinitely. The Blu Ray special features contain numerous interviews with the creators of the film who speak glowingly about hand-drawn animation with an eye towards the future. During the run-up to the film’s release, Disney was boasting that a hand-drawn feature could be expected every two years. The film was released in 2009, and today in 2014, there still hasn’t been another hand-drawn feature from Disney. The Snow Queen, retitled as Frozen, was supposed to be the next hand-drawn feature but was converted to CG and went on to become a massive success for Disney. Who knows if the choice of animation would have had any impact on the finished product. I personally do not feel the general movie-going public is averse to hand-drawn animation or even has a preference. The luster of CG has long since worn off as it has now become the standard. The Princess and the Frog likely did not perform up to expectations at the box office for reasons completely unrelated to its animation style. If anything, the animation style likely drew additional patrons since hand-drawn is no longer the norm. I personally believe the film wasn’t a huge hit because the plot seemed too familiar. Most people have already seen numerous animated fairy tales and a film with the word “princess” in the title probably isn’t going to draw the attention of young boys. Disney’s attempt at creating a modern princess for young girls to look up to effectively alienated them from a large portion of their audience:  young boys. The studio is definitely wise to this as more recent films have opted for a more ambiguous title like the previously mentioned Frozen or Tangled.

It is my sincere hope that The Princess and the Frog is not the last feature-length production from Disney to feature hand-drawn animation. The film is proof that the medium still has a lot to offer and I just find it so much more engaging than CG features. While I love and appreciate much of what Pixar has put out I’ll likely always prefer the hand-drawn look. The sad thing is, as fewer and fewer films and cartoons are done in that style, the people who specialize in it are likely retiring or no longer with us. The younger generation is being raised on CG and lacks the skills to create hand-drawn animation. Hopefully, Disney realizes this and elects to take on the responsibility of keeping the art form alive. Perhaps releasing a hand-drawn feature every other year was too ambitious, but every five years seems like a reasonable goal. With no hand-drawn features announced as of this writing, the future of the medium is very much in question and that’s a shame. The only company that seems to care is Japan’s Studio Ghibli which thankfully continues to output hand-drawn features even with its beloved leader’s, Hayao Miyazaki, retirement. To all lovers of hand-drawn animation, I say treasure The Princess and the Frog, because you may not see another Disney film like it.


Essential Halloween Viewing

When it comes to holiday themed television specials and films, Christmas leads the way with its countless amount. Coming in second is likely Halloween. Unlike Christmas, there usually isn’t some serious undercurrent to Halloween specials. It also feels less sinister when it comes to marketing, even though there’s certainly lots of money to be made off of Halloween by costume and candy suppliers. For the most part, Halloween is just fun and it’s emphasis on scares helps to distinguish it from other holidays. Like many people, I enjoy a good Halloween special whenever the season rolls around, but with so many out there it can be hard to make time for them all in what amounts to only a month. There are some modern ones out there, like the entertaining Toy Story of Terror, but for the most part I like to watch the specials I watched as a kid. Without further adieu, here’s The Nostalgia Spot’s Halloween viewing guide.

Mickey Mouse in “Lonesome Ghosts”

220px-Lonesome_GhostsHere’s an oldie from way back in 1937, something that would have entertained my adolescent grandfather. Since I only discovered it a few years back, it’s not exactly something I remember from my childhood but certainly fits the theme of this blog. In this cartoon, professional ghost exterminators Mickey, Donald, and Goofy investigate paranormal activities in an old house. The twist is that the trio were hired by the ghosts themselves because no one ever enters their haunted house anymore and they’re just plain bored. Less creepy than it is humorous, it’s mostly a slapstick affair as the ghosts play tricks on their would-be exterminators. It’s an entertaining short, and one can’t help but wonder if it maybe partly inspired Ghostbuster, or at least the theme song, especially when Goofy declares, “I ain’t afraid of no ghosts!” The short has been shown on television numerous times over the years as part of Halloween specials. It was also re-released to theaters in the 1960’s and has been released on VHS and DVD as well. The easiest way to see it these days is probably youtube.

Donald Duck in “Trick or Treat”

By the late 40’s and into the 1950’s, Donald Duck was basically the only classic Disney character still receiving new short films. There just wasn’t much money in the format anymore and the budget for each short was scaled back considerably. For the 1952 short “Trick or Treat,” Disney decided to increase the budget to give Donald a proper Halloween special. It has its own theme song and the animation is quite nicely done in comparison with other shorts from around that time. In this one, Donald’s nephews Huey, Duey, and Louie are out trick or treating and come upon their uncle’s house. When the boys knock on his door and request their tricks or treats, Donald (not surprisingly) elects trick. A witch, Witch Hazel, passing by happens to see this and decides to help the boys get their treats out of Donald. Apparently, the Halloween spirit does not include the tricks portion of the ages old phrase. Hazel uses her magic on Donald and a lot of physical comedy follows. Like “Lonesome Ghosts,” this one has been released on VHS and DVD over the years either on Halloween compilations or as a bonus feature with certain films. There’s a chance it could pop up on one of the Disney channels this Halloween, but if you want to see it better head to youtube.

The Real Ghostbusters – “When Halloween Was Forever”

Samhain, the spirit of Halloween!

Samhain, the spirit of Halloween!

A cartoon that centers around four guys (and a ghost) who hunt down paranormal creatures naturally lends itself well to Halloween. Pretty much any episode could qualify for such a holiday, but the episode “When Halloween Was Forever” happens to deal with the holiday directly. This episode features the ghost Samhain, the spirit of Halloween, who decides to freeze time on Halloween night so that it lasts forever. Since Halloween is said to be derived from the Pagan holiday Samhain, it’s a nice touch to name the ghost after it. The Real Ghostbusters was a DIC production and if you’re familiar with any of their cartoons from the 80’s then you likely know what to expect out of the audio and animation. It’s standard for the era, with the soundtrack being appropriately spooky. While no episode of this cartoon can come close to matching the film it was based on, it’s actually not a bad show and time has been far kinder to it than it has the more popular Teenage Mutant Ninja Turtles.

Ren & Stimpy – “Haunted House”

The premise for this one is conventional, Ren and Stimpy stumble upon a creepy looking house and, in need of shelter for the night, decide to head inside. Unbeknownst to them, the house is haunted and a malicious ghost lurks inside who can’t wait to scare them. The twist here is that Ren and Stimpy are seemingly in on the joke as they break the fourth wall and end up impervious to the ghost’s efforts. This naturally frustrates the ghost, to the point that he becomes depressed and suicidal (apparently, ghosts can “die” in Ren and Stimpy’s world). Highlights of the episode include a Psycho shower-scene parody and the previously mentioned fourth-wall breaking remarks (“This looks like a good place to kill 12 minutes!”). There’s also the usual random humor found in a Ren and Stimpy short that people either find amusing or stupid. This one is unlikely to show up on television so anyone looking to watch it will either have to pick it up on DVD or turn to the internet. Be warned, the version found on the official Ren & Stimpy Volume 1 is censored with the Bloody Head Fairy bit removed completely. Apparently it was considered too gruesome after the fact.

Beavis and Butt-Head – “Bungholio:  Lord of the Harvest”

Beavis and Butt-Head on a quest for candy.

Beavis and Butt-Head on a quest for candy.

Sometimes referred to as “Buttoween,” this episode features everyone’s favorite dim-witted duo as they go trick or treating in search of free candy. Since they weren’t even aware Halloween was coming until trick or treaters showed up at their house, the two do not have costumes so Butt-Head covers his head in cheese sauce (“I’m nachos.”) while Beavis wears his underwear on his head (“I’m a nad!”). Beavis eventually has too much sugar and his alter-ego, The Great Cornholio, shows itself. The two soon find themselves on a farm ripped right from a slasher film. Most of the humor comes from watching the two try and get some candy in the first part of the episode, while the second part puts the two in an obvious bad situation that they’re apparently oblivious to. The animation is pretty terrible, but anyone who has seen an episode of Beavis and Butt-Head before should already be aware of this. It’s stupid humor, but it is pretty funny. You either like it or you don’t.

South Park – “Pinkeye”

South Park is more known for its numerous Christmas specials, but early seasons often featured other holiday themed episodes. The first season episode, “Pinkeye,” remains the show’s top Halloween special. In this one, a mishap with worcestershire sauce causes a dead Kenny to turned into a zombie. Kenny, as patient zero, spreads a zombie plague all through-out South Park that a clueless doctor mistakes as a severe case of pinkeye. It’s up to Chef and the boys to put a stop to the zombie menace so they can go trick or treating and get some candy. The episode includes some notable gags such as Cartman’s mom on the cover of Crack Whore Magazine and a memorable parody of Michael Jackson’s “Thriller.” It also features Cartman’s attempt to find a non-offensive Halloween costume.

The Simpsons – “Treehouse of Horror V”

Treehouse of Horror V is best-remembered for its parody of Stephen King's "The Shining."

Treehouse of Horror V is best-remembered for its parody of Stephen King’s “The Shining.”

The Simpsons Halloween special, Treehouse of Horror, has become an annual tradition. With 24 to choose from, some may consider it a daunting task to select only one. As is the case with most things “Simpsons,” the earlier episodes are usually considered the better, and for me, it came down to a choice between Treehouse of Horror II and V. V is just slightly stronger and a little more horror-themed than the more sci-fi II. Treehouse of Horror V features parodies of The Shining, The Sound of Thunder, and Soylent Green. In the first segment, “The Shinning,” the Simpsons are basically dropped into the plot of its source material and includes the memorable line “No beer and no TV make Homer go something, something.” The second segment, “Time and Punishment,” puts a time-traveling toaster in Homer’s hands resulting in Homer unintentionally creating a new present time ruled by Flanders. The third segment, “Nightmare Cafeteria,” has Principal Skinner resort to cannibalism of the student body to cope with budget cuts at Springfield Elementary. If a Treehouse of Horror is able to hit on two out of three, it’s generally considered a good iteration of the venerable television special, but Treehouse of Horror V is the rare one where all three are pretty entertaining. With The Simpsons now being featured on the FXX channel, hopefully a Treehouse of Horror marathon is in the near future. The 25th version of the special is set to air tonight.