Tag Archives: death

X-Men ’97 – “Strange Land, Savage Heart”

Premiere date July 29, 2026.

If you were hoping for a quick follow-up on the closing moments of last week’s episode featuring Apocalypse and a certain resurrected cajun, I’m afraid I have some bad news. The show is going to slow walk that plot as this week we’re dealing with more Genosha fallout. Considering the magnitude of the event, I’m not sure we’ve really had enough of it. The episode is going to open with a flashback to that attack to help setup a plot during the present. The human and mutant conflict is center stage once again, and some old friends and foes from the original series get to make their X-Men ’97 debut. Oh, and we’re going to the Savage Land!

The opening title adds Polaris (Carolina Ravassa) to the mix this week so she’s onboard for real. She’s also been assigned to X-Corp along with Bishop (Isaac Robinson-Smith), though no one is sporting the black and yellow in the opening just yet as they’re all still rocking the blue. As for that flashback I mentioned, that is being done to introduce Colossus (Robert Cait) and Magik (Courtenay Taylor), his younger sister whom cartoon viewers only know as Illyana. She was featured in the original series as the kid sister whom Colossus was always looking out for. As we saw with a Morph transformation during the first season, she’s grown up some to a teenager which seems to track if we were introduced to her in 1992 and it’s now 1997. As the trailers for the season let on, Magik is not going to make it through the attack in Genosha. The scene is brief showing her alongside her brother as they try to help fellow mutants and stand against the massive tri-Sentinel, but Colossus can only stare on helplessly as his little sister is annihilated leaving him grieving over her corpse.

Colossus is back, but sporting Acolyte purple.

This, like in the comics, is the catalyst for Colossus joining Magneto’s Acolytes. We too saw them in the original series with the two-parter “Sanctuary” where they weren’t really positioned as villains, just followers of Magneto. In that story, Acolyte Fabian Cortez attempts to murder Magneto and the X-Men have to expose his crimes. As far as we know, his body has been absconded by Apocalypse following the events in the episode “Fifth Horsemen” so he should not be turning up anytime soon. And we are introduced to the Acolytes via them dropping in on a campaign rally by everyone’s favorite mutant hater Graydon Creed (Ben Pronsky). Apparently, Sabretooth did not murder him at the end of the episode “Bloodlines” which Sabretooth alluded to during his appearance this season. Creed has been left with a scar on his face, but otherwise seems fine. At least, fine for now as the Acolytes, now lead by Exodus (Bo Poraj), have plans for the would-be president. Feeling that he has not been held accountable for his crimes against mutant kind, the Acolytes intend to take him and dispense justice as they see fit.

Poor Illyana, we hardly knew her.

Xavier (Ross Marquand) is able to take point here and sends X-Corp, minus Cyclops and Jean, to the Savage Land where the Acolytes have made their home. It makes sense since that was where Magneto originally intended to launch his mutant utopia, but things obviously changed. Mr. Sinister also called this place home back in the original show’s second season, and via the great citadel in the middle he was able to operate a device that nullified mutant powers and that is apparently still operational. The X-Corp members are separated quickly with Polaris and Bishop left out in the jungle while Rogue (Lenore Zann), Nightcrawler (Adrian Hough), and Beast (George Buza) get to tour the new mutant haven under the watchful eye of their former ally, Colossus. Their goal is to bring Creed home fearing his murder at the hands of mutants would be disastrous for human-mutant relations. The Acolytes seek only to punish him with the punishment being death. Toss in the fact that Creed is Nightcrawler’s biological brother and you have yourself quite the little soap opera. Nightcrawler, being a man of faith, does not wish to see his brother killed even if he personally has no real love for him. And since they can’t exactly fight their way out without their powers his solution is to propose a trial with him defending his brother and Exodus standing as the prosecutor. In the judge’s chair sits Colossus whom Nightcrawler has faith in that he’ll see some worth in Creed and spare his life.

I’ve always found Exodus to be a bad ass design.

The idea of a trial is pretty hokey on its surface, but I have to concede it does play an important role in adding some color to the Graydon Creed character. It’s easy to just hate him for being a bigot and think no deeper than that, but the episode finds a rather compelling angle all while not making him out to be someone we should have any amount of respect for. The Polaris and Bishop pairing is pretty underserved though. There’s an interesting angle here in that once Bishop loses his mutant powers all of the energy he had stored within him (he’s basically a battery) is trying to escape, but letting it out would likely kill him and perhaps anyone nearby. He can only withstand it for so long putting a running clock on this mission that is basically never acknowledged again apart from the initial explanation. There’s also clearly a chemistry forming between Bishop and Polaris which is played well, but again, not enough time is devoted to it.

I did not like the Magik death reveal when it was shown in the trailers and I still don’t like it very much now. Mostly because she’s just a plot device to motivate her brother. Yes, she served that role in the preceding series, but not at the expense of her life. If you’re going to kill her off, at least let her get to be a character first. Instead, we get nothing which feels like a waste. This being a show based on comic books, it would hardly be a surprise to see her come back and maybe she’ll even be one of the horsemen of Apocalypse, but that’s not a get out of jail free card for bad character writing. Colossus is still quite likable and I was delighted to see Robert Cait return to reprise the role. We do get an action sequence to cap things off and it too features another character death that felt both implausible and like a waste. Sometimes this show comes across as too cavalier when it comes to killing characters off, mostly because they just don’t get enough runway beforehand. At least the appearance of the shrine first spotted in the trailer brings about no more deaths. Even the image that appeared to be Iceman seems to no longer exist. Has that character been spared a gruesome fate? It would seem so since no one has even spoken his name despite his connection to Polaris.

I hope we get to see more this pairing.

I did really enjoy the Nightcrawler/Creed dynamics in this one. Even if you are not a religious person (and I am not), it’s easy to empathize with Nightcrawler in this one. He’s just trying to find a peaceful solution. He does not defend his brother’s crimes or feel that he should not answer for them, but he firmly believes it would not be right to murder him. He gets tested and pushed, but I really liked his solution. I also just plain like bringing Creed back into the fold because he’s such a detestable human being and a great foil for the X-Men. An element of the show was lost when he basically faded away after season two and keeping the mutant/human conflict in focus is really crucial, in my opinion. The episode does end in a similar fashion to last week’s as the show essentially slow walks the return of Gambit as Death. It does feature a swerve that I didn’t see coming, though it’s one that could also be functionally meaningless as far as the plot is concerned. I guess we’ll find out next week as that episode is titled “The Dead Man’s Hand” and if that isn’t the big Gambit episode then I don’t know what would be.

Previously…on X-Men ’97:

X-Men ’97 – “Danger.exe”

After last week’s side trip up north to get Wolverine his skeleton back, this week’s episode of X-Men ’97 brings us back to the mansion which we really haven’t seen much of so far this season. The season’s sixth episode is centered on survivor’s guilt and the sins of a parent. For the guilt portion,…

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X-Men ’97 – “Weapon X, Lies, and DVDs”

When X-Men went into development for the Fox Kids Network, it didn’t take the writing staff (who was unfamiliar with the property going in) long to figure out that Wolverine was their ticket to television royalty. The character really took off in the 1980s and helped the X-Men storm into the 1990s as the most…

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X-Men ’97 – “Rise of Apocalypse: Part 2”

Unlike the first three episodes of season two of X-Men ’97, this fourth one is going to spend all of its time in one era. And as you could probably guess, that era is 3,000 BCE since that is where we left off last week. I consider these reviews that I do spoiler free, but…

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Super7 Ultimates! – The Worst – Robot Reaper

He’s a reaper and he’s a robot, hence the name Robot Reaper.

Happy Halloween, my fellow action figure enthusiasts! It’s a day for mischief, a day for candy, and a day to laugh at Death. Today, we’re laughing at a special kind of death, a robot death, and it comes courtesy of Super7’s in-house brand The Worst. The Worst is a line of action figures that’s basically self-explanatory. They’re a villainous sort and many of which follow a certain archetype, but with a twist, like a Dracula that’s more like a man-bat. As the box says, “There are good guys. There are bad guys. Then there are…The Worst!”

This looks like a cool group to go trick-or-treating with.

I’m not big on unlicensed action figures or in-house brands. It’s not because I have an aversion to such on principal or anything, but that I just spend enough of my income as-is on licensed figures that I just don’t have much room to stray. Every now and then though, a design comes along that I can’t ignore. The Robot Reaper was very much such a design. He is as described, a robotic version of the Grim Reaper, but he has this old school aesthetic about him that just makes it work. I never paid any attention to The Worst when it was just a ReAction brand, Super7’s 5 POA line of retro figures, but when I saw the solicitation for this figure I was hooked. I just wasn’t sure how it would turn out. I played the waiting game, and once some impressions had arrived after those who pre-ordered it got the figure in, I felt confident enough to grab one myself. Did I make the right call, or is this thing really just The Worst?

This guy has a lot of electronics, none of which appear to be new.

Robot Reaper comes in the usual Ultimates! packaging with a nice painting on the front and a write-up on the back. Out of the box, the figure stands pretty much right at the 7″ mark. It’s obviously a plastic action figure with the typical Super7 engineering, but it’s all clad in a soft goods robe affixed at the waist with a faux piece of hemp rope. The figure is sculpted in a shiny silver plastic with lots of painted detail, much of which you can’t even see because of the robe. He has this big, glowing, red eyes that reminds me of traffic lights and I think his mouth is supposed to be open. There’s some gold piping in places and he’s kind of a reverse C-3P0 in that he’s mostly silver, but has a gold, right, shin. The robe is held via a Velcro strip along the rear of it and that rope. I’d take it off completely, but I’m afraid I’ll never get that rope as perfect as it is right now. Plus, I have no intention of displaying him naked. Most of the body though is done in a paneled approach with large swaths of silver and black, but some areas (like the spine) are far more detailed. Super7 hit these areas with a paint wash and it looks really good. The robe itself is pretty basic, but doesn’t look cheap. He very much looks the part.

“Just five more minutes, five more minutes!”

What sold me on this guy is the 80s aesthetic to some of the electronics. He looks like he was created over 30 years ago and it’s fitting for a Grim Reaper character who is thought of as an ancient force. And 30 years or so in PC tech is an awful long time. From the front, he has a nice look, but from the back it gets real fun. The default head essentially has an old floppy, disk, drive in the back of its skull. I’m not talking the small, 3.5″, not-very-floppy disks that were still around well into the 90s, but those big, black, actually floppy disks that if you interacted with them may have contained games like Number Munchers, Odell Lake, and the legendary Oregon Trail. And yes, he does come with a floppy disk that fits in the slot. It’s labeled “People to Delete” and I love it. You probably don’t want to shove it all the way into the slot as it will be quite difficult to remove, but it’s such a fun design choice.

Ah yes, where would the Grim Reaper be without his People to Delete file?

That silly gimmick is what sold me on the concept, but the figure also has a bunch of other stuff that works well to add to the package. For hands, we get a set of fists, pointing hands, gripping hands, and open hands. If you’re not in love with the disk drive head there are two others. One looks like a powered down version of the default head with some circuitry ripped out. It’s more in-line with the classic Grim Reaper as a skeleton being as this head is more decrepit, more cold, and more lifeless. The other head is the opposite. It has a more futuristic flair to it. The face is all black with a sculpted-in jaw. It’s framed by steel to give it that skull visage and there’s a red button, or light, in the center of the brow. It’s cool, but I’ll never use.

This is just fantastic.

We also get some fun accessories to round this package out. First, is the big scythe which all Grim Reapers need. It can be held as a staff or by the handles for a swinging pose. The gripping hands don’t grip it as well as I’d like, and the texture of the wood is pretty bland, but it’s fine. If you want something a bit more unique, there’s a scythe attachment for his forearm that functions like an extra hand. It’s definitely more befitting of that futuristic head. The figure also comes with an hourglass that’s flat, pixelated, and looks exactly like the loading cursor from old computers. Lastly, there’s a Not-a-Game Boy for him to play. I don’t quite see how it fits the aesthetic here, but who is going to say “No” to a little Game Boy accessory? It’s purple with a gray screen and the only thing keeping it from being a Game Boy is that it has 3 buttons instead of 2. It also has one rounded corner, like the actual Game Boy, but it’s in a different spot. I wish he could hold it a little better, it’s more an issue of shoulder range, but it’s fun.

If you’re a weirdo who doesn’t like the disk drive head, there’s also this more decrepit one.

Articulation is pretty secondary for me with this figure, and it probably should be for this line, but Robot Reaper is actually pretty decent there. The head is on a double ball, and while it’s inserted way too far into the neck, there’s at least some okay range there looking up, down, and nuance. The shoulders are just ball-hinges, but he can raise his arm out to the side okay. There’s a biceps swivel, and the elbow moves about 90 degrees. The wrists swivel and all have horizontal hinges, though I would have preferred vertical hinges for the gripping hands, but it’s not a big deal here given the weapon load-out. There is a diaphragm joint that lets the figure tilt forward and back a little, plus rotate. There’s a waist twist below that and the hinged ball peg hips go out to the side for full splits. They don’t kick forward all the way, but do kick back almost as much as they do forward. There is a thigh pivot there and the knees bend back about 90 degrees and also bend forward, if you like, since he has no knee caps. The ankles are the only joints I don’t love as there isn’t much room for the ankle rocker to pivot. I think they should have done something there to remedy that, especially with this being a unique design.

And then there’s this head for an all-together different aesthetic.

By Super7 standards, this figure is well-articulated. The robe itself is going to hinder it some, but you could remove it if you really want to try to pose this guy up. the hem of the hood is wired too, so that’s like another point of articulation. He’s a reaper, so I don’t think this one needs to do much and it does what it needs to, and then some.

“Don’t you forget about your friend, Death.”

I love this figure and it’s 90% the design. I just think it’s fun, and if you look at it and see the same then I think you’ll like it too. The elephant in the room is, of course, the price. The MSRP on Robot Reaper is $55 and that’s just too much for some. One would have liked to see a lower price considering no license is needed, but at least the accessory count is solid and the quality control is about as good as it gets for this brand. Still, those willing to wait it out will probably be able to get this one on clearance eventually. I obviously thought it was worth buying at $55 as I wanted it for Halloween, but if I were stumbling on this in February then, yeah, I’d probably hold out for a better deal. There’s also a glow-in-the-dark version on the way, if you prefer. It’s a blue color, like a frozen version, and looks pretty cool, but I think this version is better.

Do you prefer your action figures be untethered from a major brand?

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