Author Archives: Joe

Batman: The Animated Series – “What Is Reality?”

What_is_RealityEpisode Number:  48

Original Air Date:  November 24, 1992

Directed by:  Dick Sebast

Written by:  Marty Isenberg, Robert N. Skir

First Appearance(s):  None

After having escaped both Batman and the Gotham PD, The Riddler (John Glover) is back to erase his criminal history and likely get some measure of revenge against Batman and Robin for ruining his prior plans. It’s a rare example of the show having a direct follow-up to a prior episode as villains are often captured and released from Arkham or jail offscreen. It’s not often we have a villain escape and then make reference to their fugitive state, but that’s what we have here in what is only the second appearance of the quite popular Riddler character.

The episode opens with a jogger running through the Gotham night. He decides to withdraw some money from an ATM only to find it’s spitting out riddles instead of cash. Not only that, it shows his balance as zero which enrages the man. The scene jumps to Gotham’s version of Wall Street where investors are being taunted by the scroll not by failing prices, but by riddles. We then see the Gotham Department of Motor Vehicles suffer a similar fate as Dick and Alfred wait in line to dispute a ticket of some sort. All of this brings us to Gotham PD where Batman and Gordon are discussing the obvious – this is the work of Edward Nygma, aka The Riddler. He’s been on the run ever since the events of “If You’re So Smart Why Aren’t You Rich?” and has so far managed to illude capture. Gordon then notices that all online records of Nygma’s very existence are being deleted at an alarming pace to make it appear like he does not, and has never, exist. Before Batman can ask about the hard copies of his records, they’re informed that a package has arrived at headquarters and it’s ticking.

riddlers console

The shipping on that must have cost a fortune.

Gordon is apparently comfortable with letting Batman and Robin handle this potential explosive device as the two are seen examining the rather large package. Robin notes that the blocky structure is a puzzle and boasts that he was able to complete a Baxter’s Box puzzle in record time, so this should be no problem. A Baxter’s Box, as best as I can tell, is this world’s version of a Rubik’s Cube. I guess even referencing that famous toy could fall into a copyright area? Robin is able to get the box to open and inside they find a large console complete with a monitor, two seats, a massive keyboard, and a pair of headsets. Not knowing what to immediately make of it, Batman leaves Robin to check it out. Meanwhile, some cops have stolen the hard copies of Nygma’s records and are shown delivering them to Nygma himself who is watching all of this via a monitor in an undisclosed location.

Batman looks to the various riddles that Nygma left behind via the ATM, stock market, and DMV. They’re simple riddles, so Alfred and he deduce they should focus on the numbers contained in the riddles, which when translated to roman numerals, leads Batman to the DMV. There he finds some goons accessing the hard copy records there, likely searching for Nygma’s files. Batman engages them which leads to the action spilling outside where a Riddler Van tries to run down the caped crusader. When Batman winds up on the hood of the vehicle, he finds it’s being driven by a robot with a camera for a head. Nygma is able to taunt him as well, and points out the vast amounts of explosives in the back of the van. Batman is able to avoid a rather explosive demise, but not without detonating the van making quite the mess. Riddler is able to leave him another clue though, because that’s what he does, about where to turn his attention to next.

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Riddler’s virtual world.

At Gotham PD, Robin has discovered that the console delivered there is actually a virtual reality machine. He demonstrates how it works to Gordon before taking off for a snack leaving Gordon plugged into the machine. Once gone, Riddler appears in the virtual world and is able to trap Gordon. When Robin returns, he receives an electrical shock from Gordon’s headset when he tries to remove it. Batman soon arrives as Riddler’s most recent riddle directed him to Gotham PD headquarters. Robin gives him the rundown and Batman is left with no alternative but to enter the VR machine and rescue Gordon. Riddler has placed Gordon in a high velocity device within the world similar to what astronauts use to train for the force of space travel. Riddler claims Gordon’s heart can’t last in the machine indefinitely injecting a time component into the situation. Robin warns Batman that he’s basically entering a world controlled entirely by The Riddler which prompts Batman to insert an ear piece into one ear so he can maintain a link with Robin while inside the game. Robin is also able to watch what is going on via the rather large monitor Riddler included.

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If you’re going to call yourself the Dark Knight then you should look the part.

Once in the world, the episode’s perspective shifts to that. It’s mostly a world depicted in shades of red not unlike a Virtual Boy, but with some black and white as well. Riddler pushes Batman along via clues which leads him to a chessboard. Batman is forced to literally adopt his Dark Knight persona to sneak past which just leads to a constellation based puzzle for him to solve, with Robin’s help (he’s big on astronomy apparently). Eventually, Batman finds himself face to face with The Riddler and a giant version of a Baxter’s Cube. Not wanting to waste more time in figuring out the puzzle, Batman realizes he has some control over himself in this virtual world and imagines he has mallets instead of hands. He bashes the cube, which just prompts the Riddler to attack. He splits himself into multiple Riddlers, and Batman responds by doing the same. As they engage in a competition of who can create more versions of themself, Batman points out how hard it must be for Riddler to maintain control over his virtual world when splitting his focus amongst the many duplicates he’s made. Just pointing this out causes the world to collapse, and the Baxter’s Cube breaks away revealing Gordon.

many riddlers

Well this presents a problem.

Batman and Gordon are able to escape the virtual world. Once outside, The Riddler returns to the monitor to taunt them and leave them one final clue about where he could be. Just after doing so, he lets out a horrible scream indicating he’s in some trouble. His clue was enough for Batman to figure out his location, and when Batman, Robin, and Gordon find the Riddler he’s still connected to his game unable to remove himself much in the same manner as Gordon previously. Batman remarks getting him out of there may be a riddle no one can solve (spoiler: this isn’t the last we’ll see of The Riddler!) as the credits roll.

“What is Reality?” is a decent follow-up the The Riddler’s debut. It doubles-down on Riddler’s fascination with video games and virtual worlds, which is an interesting take on the character, and one that feels very of the times. I mentioned previously how I liked that this episode directly deals with the fallout of the previous one, even though it isn’t a two-parter. The writers seemed to not want to really bother with riddles this time around though, opting to deliberately have The Riddler use simple riddles but with a bit of a convoluted message hidden in each one. I’m not particularly good at riddles so I feel a little uncomfortable for criticizing the episode for going easy on them, but maybe they should have hired somebody who could craft a good riddle? As a result, The Riddler seems rather stupid as his efforts are not even remotely challenging for Batman to figure out. Batman also easily bringing an end to the VR world is rather underwhelming, but maybe they wrote themselves into a corner since they gave Riddler complete control over the world. The ending is kind of chilling though. After almost rooting for The Riddler in his debut he’s a bit more of a conventional villain here, but his actions never make us desire a fate like that for him.

riddler trapped

Riddler’s in a rather sorry state at the episode’s conclusion, but he’ll bounce back.

This episode marks the final contribution from Akom Productions. They were let go after the some-what disastrous “Joker’s Wild” episode. Perhaps because of this they did an especially careful job with this episode. It looks fine and I have no complaints about the animation. There are some very minor errors, but most episodes contain one or two. It’s not a hugely ambitious episode, though some fun things were done with the virtual world. I’m glad only a few minutes are spent there though as that red palette gets kind of irritating to look at.

This isn’t the last we’ll see of The Riddler, which I can’t imagine comes as a surprise to anyone. It is the last we’ll see of him for a while though and his last appearance of season one. Unfortunately, his next appearance doesn’t mirror this one by dealing with the fallout. He’ll just be his normal self leaving us to wonder how he extricated himself from the VR world. I guess for them not to tell us means it wasn’t a very interesting story. I bet they just unplugged the thing, that seems to be the solution for most electronic mishaps.


DuckTales Season One Review

ducktales newRebooting an old cartoon property has its pluses and minuses. On the one hand, reviving an old brand means the core of what you’re trying to build is already in place. Characters, relationships, stories, even music can all be mined from the old and adapted for the new. There are often tweaks made to the look of the show, new voices to cast, and a whole new team to assemble, but it’s undoubtedly easier and less expensive than starting from scratch. And it also allows a new generation of creators to take something they enjoyed as youngsters and mold it into something else. It also comes with risks, and as we’ve seen all too often recently there is an aspect of fandom that is, well, toxic to say the least. Take She-Ra, for example. Originally conceived as a way to market action figures to girls, She-Ra was integrated into He-Man and the Masters of the Universe, itself a show designed simply to sell toys to boys, and the backlash was swift and quick. Even those behind the creation of He-Man looked down on She-Ra and blamed her for hastening the decline of the franchise as a whole, “Now my sister wants to play with me? Gross!” This is all captured quite well in the documentary series The Toys That Made Us, if you want to know more.

She-Ra, I’m sure, had fans of her own, but they definitely were small in numbers, relatively speaking. Rarely did I ever hear anyone in conversation bring her up in a positive light and I literally met no one pining for a reboot in the same mold as He-Man himself. And yet, when a new concept was recently unveiled for She-Ra online the He-Man fandom and nerd culture as a whole was swift to pounce on it. Blaming it for ruining the character or for unoriginally adhering to the “CalArts style,” these fans were loud and largely obnoxious. It was similar to the backlash towards a new ThunderCats show that has yet to air. Did you ever watch ThunderCats back when it was originally aired? That show, just like She-Ra and He-Man and countless other programs, was terrible. It’s fine to be nostalgic for them because you grew up with them. I certainly watched a lot of crappy cartoons, but I don’t want to subject my kids to the same. If there are to be new versions of these shows I want them to be good! Not some 23 minute toy commercial. Fans should be happy these things still exist for a new audience. And the beauty of it all is, if you don’t like what’s new, you still have what’s old. It doesn’t go away or vanish the moment a new version shows up.

scrooge winter

The cast is much larger, but many episodes still revolve around Scrooge and his nephews (plus Webby).

It’s interesting that one of the companies behind the pivot from making shows that sell toys to just making good animated programming was Disney with its Disney Afternoon programming block. The original Disney Afternoon toon was Adventures of the Gummi Bears, but the show most associate with the block is none other than DuckTales. Basically a loose adaptation of the Carl Barks comics for television, DuckTales centered not around Donald Duck but around his rich Uncle Scrooge McDuck. He was partnered with his grand nephews Huey, Duey, and Louie along with his personal pilot Launchpad. Together they went on grand adventures searching for treasure. They wouldn’t just travel to far away places, but backwards and even forward in time! It was memorable for its lavish animation that went far beyond the likes of Dic and Hanna-Barbera. Not to mention for its incredibly catchy theme song.

As such, it seems appropriate that when it came time for Disney to adapt DuckTales for a new audience it largely escaped the internet backlash that had befallen other properties. Oh, I’m sure there are detractors that do not like the new visual style or the Felicia Barton sung intro, but by and large the response I have seen online and in person has been overwhelmingly positive. DuckTales just concluded its first season. Commercially, I have no idea how well the show has done, though it’s done well enough to receive a second season. It’s hard to judge that sort of thing in this day and age when ratings mean almost nothing thanks to streaming options and DVR. There hasn’t even been a tie-in toy-line until very recently so sales of that aren’t going to offer much of a measure. Creatively though, it’s hard to think of a cartoon reboot that has been more successful than DuckTales. The Teenage Mutant Ninja Turtles come close with their 2012 reboot, and really that ThunderCats reboot of a few years ago was miles ahead of the original, though it did not last very long. DuckTales is on another level though, and there are a lot of reasons why.

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After mostly chilling on the sidelines in the original series, Donald is a part of the main cast this time around. He doesn’t get to relax as much as this image suggests.

First and foremost, the work of Carl Barks has not been ignored. Scrooge is back to his red overcoat and he’s partnered with all of his nephews this time – including Donald Duck! Back when the original Disney Afternoon was conceived, Disney was hesitant about letting any of its big stars headline a show. Landing Donald for the few episodes he was in was a huge get, as characters like Mickey, Minnie, and Goofy were completely shut-out at the onset. That stigma has long since passed allowing Donald to finally star alongside his uncle as he should. Huey, Dewey, Louie are still around and now they have distinct looks and personalities all to themselves. The prior nephews in basically every iteration were interchangeable. It was part of their charm, but also pretty limiting from a character perspective. Now they’re free to be themselves and the writers are allowed to explore each individual duckling. Huey is the closest to the original mold, the burgeoning Junior Woodchuck. Louie is more slothful and laid back while Dewey embodies the adventurous spirit of his great-uncle with perhaps a touch too much enthusiasm. Webby is also back and she’s no longer the little girl who seems to get in the way, rather she’s an adventurer herself who looks upon the likes of Scrooge and Donald as something close to legendary figures. She’s good-natured, and her grannie Mrs. Beakly is still around to look after her. Oh, and Mrs. Beakly is no longer the meek maid to Scrooge but a former covert agent herself with a rather massive and intimidating physique.

beakley

One of the more radical redesigns is that of Mrs. Beakley, who went from doting old maid to a tank-like brawler who still has a soft touch.

The show’s approach is similar to the original DuckTales, take Scrooge and the gang on adventures to fantastic worlds with treasures to uncover and villains to foil. Since the cast is larger, episodes will often pairs things down to just a handful and save the full cast for the most important episodes. It also includes more structured story-telling and the first season revolves around a character we’ve only ever seen mentioned, and rarely at that – Della Duck. Della is the sister to Donald and the mother to the boys, and at the end of the second episode (aired as one long episode for the premiere) the boys uncover a painting that depicts her alongside her brother and uncle. Della previously was basically only mentioned in the cartoon short “Donald’s Nephews” with Donald shown reading a letter from her asking her to watch her kids. She’s basically never been mentioned again and never seen, as far as I can recall. The boys start off knowing something happened to her and it may or may not have led to a falling out between Scrooge and Donald. The first episode deals with Donald reluctantly going to his uncle for help in watching the boys so he can go on a job interview, and that arch ends with Donald and the boys moving in as Donald seems to understand its best for his nephews (plus his house boat was destroyed in the process). The boys spend parts of the first season secretly investigating what happened to Della, and the mystery is unraveled slowly and takes some twists and turns. It even threatens to split the brothers apart as Dewey discovers something and decides to keep it from his brothers. Things come to a head in the penultimate episode leaving the finale, which just aired this past Saturday, to deal with the fall-out.

lena and webby

Lena and Webby’s friendship is one of the main plot points weaved throughout the first season.

The other big teaser throughout the first season revolves around Scrooge’s old enemy – Magica De Spell (Catherine Tate)! She was a frequent foil in the original series so naturally she’s back. As basically the big baddie of the whole thing, it’s a lot of fun to see the show treat her as such. When the season begins she’s magically sealed away and only able to interact with the world through her niece Lena (Kimiko Glenn) who poses as a friendly sort in order to gain the trust of Scrooge and thus somehow free Magica from whatever keeps her sealed away. To do so she gets close to Webby and the two become best friends. Throughout much of the second half of the season we get to see Lena being pulled between the two forces in her life; her friendship with Webby and her loyalty to Magica. It’s nothing new, but it’s handled well and there are some genuinely emotional moments that come of this and there’s a lot of payoff in the end. Plus, the animators used this really creepy effect where Lena’s eyes turn black and “spill” shadows to form Magica. It’s genuinely unsettling.

The original DuckTales cartoon dealt with plots that continued from one episode into the other. There were even changes to the main cast as was the case with the introduction of Bubba and Gizmoduck. Those storyline pay-offs though were not on the equal with the new show. The main theme of family is at the core of this new show and it never strays too far from that. Very few of the episodes in the first season felt like filler as all seemed to serve some purpose. Either a character learns something about themself or their relationship to the others or something else happens to move the overall story along. It’s a great way to structure a show and I always love seeing what is primarily children’s programming take this sort of risk. There will always be television executives who look down on children and think the simpler the better, but trust me, kids notice this stuff and appreciate it when a show doesn’t treat them like brainless buffoons.

magica

Many of Scrooge’s old villains have returned.

Additional challenges arise when creating a new version of a 30-year-old show. Namely, the voice talent available isn’t the same anymore. Alan Young, who provided the voice of Scrooge for decades, is no longer with us. And since it was decided that the nephews would be approached differently this time around, the talents of Russi Taylor were declined and instead each was given a unique voice. These changes are often the hardest for the old fans since not only do these characters barely resemble what we fell in love with as children, but they also sound very different. Once you get past that change though, it’s hard to say bad things about this cast. David Tennant is a great Scrooge with a natural Scottish accent. He brings everything you need from a voice actor to the character. He can be gentle, intimidating, enthusiastic, and even sad. It was hard to say good-bye to Young, but Tennant has done a remarkable job in his first season at the helm. The nephews are voiced by Danny Pudi (Huey), Ben Schwartz (Dewey) and Bobby Moynihan (Louie) and they all impart their own personality on the characters. If there is one negative to this season, it’s that Dewey definitely feels more developed than the other two and thus Schwartz shines brighter than the others, but season 2 could easily rectify that. Kate Micucci is Webby and she was perfect in the role while Toks Olagundoye voices her grandmother Beakley. Beck Bennett plays a more aloof Launchpad, but otherwise kind of sounds like he’s trying to do Terry McGovern which is a little sad because I know McGovern really wanted the part. If you’re feeling uncomfortable with all of the newness in the cast then at least you have Tony Anselmo reprising his role as Donald Duck, as it should be.

The new visual style of the show is bright and expressive. It’s a bit flat, which seems to be a trend in 2D digital animation, but it has its own look which helps differentiate it from the original series. The look of the old series just can’t be duplicated in today’s environment, so the show was smart to not even try. I really like the new look for Scrooge and Donald and feel it suits them well. The nephews have taken some getting used to as they have really large heads and in some respects resemble chickens more than ducks. The backgrounds are all really well done and there’s plenty of variety to be found from suburban settings to creepy castles. There’s also more imaginative and fantastic settings to be found and the show does an admirable job of mixing things up. It does the same with the villains and guest spots and virtually everyone you know and love from the original series makes an appearance or two here. There are also a few new characters thrown around, some inconsequential and some rather imaginative (I’m looking at you statue-headed horse) and almost all have some pay-off.

gizmoduck

And many old allies are back as well.

Of the first season’s 23 episodes (25 if you count the premier and finale as two episodes) it’s hard to pick a favorite. The first episode, “Woo-oo” was wonderful for its patient and rewarding reintroduction of these timeless characters. Any episode that pits Scrooge against Glomgold was usually humorous and entertaining to watch and the episode “Beware the B.U.D.D.Y. System” was equally humorous for its focus on Launchpad, plus it had Gizmoduck! Some of the episodes have some rather delightful Easter Eggs in them. You have undoubtedly seen or heard about the numerous Darkwing Duck ones, and the finale included one Easter Egg from the old NES game. And it’s really hard for me to not just pick the last three episodes as my favorites. They’re the most weighty with the biggest emotional moments in the whole season. I even get a lump in my throat just thinking about them.

As I said earlier, it’s hard to imagine a reboot having as successful a reintroduction as DuckTales did in 2017 and into 2018. The new show proves the old comics and original series still have legs, their foundation was one that can anchor any show in any era. This is the rare reboot that should have little trouble appealing to the old fans while also being something new for a younger generation that may never have even heard of DuckTales before 2017. If nothing else, my own children have proven to me time and again that the old theme song will never go out of style as the two will happily sing it at the dinner table, from their car seats, or while they play. It’s really rewarding as a parent to see your children embrace something you loved as a kid yourself, even if it’s not the same and in a new form. I have no doubt that DuckTales is in good hands right now and I look forward to watching the second season with my kids, or even on my own after they go to bed (it can be hard to focus on these things with a pair of short-attention span toddlers).


Dragon Ball Z: Bojack Unbound

DBZ_THE_MOVIE_NO._9_(wiki)Japanese Title:  The Galaxy’s at the Brink!! The Super Incredible Guy

Original Release Date:  July 10, 1993

English Release Date:  August 17, 2004

Directed by:  Yoshihiro Ueda

Screenplay by:  Takao Koyama

Running time:  51 minutes

Dragon Ball Z:  Bojack Unbound is the rare DBZ movie that actually could be considered canon, should someone want to. Like most, the stakes and impact of the film are basically nil in the grand scheme of things, but it takes place during the period following the Cell Saga but before the Buu Saga that the manga and anime both skip over. This movie is also the last to use the classic opening theme song of “CHA-LA HEAD-CHA-LA” and also the last to feature an appearance from Future Trunks (Eric Vale). It is the first to feature the bumbling World Martial Arts Champion Mr. Satan (Chris Rager), who plays a role in the film’s plot. And it’s also the first to feature a dead Goku (Sean Schemmel), which doesn’t seem that weird for DBZ, but it’s a pretty odd concept nonetheless. With Goku only playing a minor role, this is essentially Gohan’s (Stephanie Nadolny, making her last appearance as the voice of Gohan) chance to assume the starring role for a change.

Bojack Unbound essentially takes place in one location. A martial arts tournament is being thrown by a mega wealthy individual who is basically just trying to please his young son. To make things more interesting, his son requests that the tournament feature alien warriors from another planet, and his dad promises to make it happen. And waiting at the end of the tournament for whoever can topple the aliens will be the champion himself – Mr. Satan.

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Bojack – the villain of the day.

This tournament has attracted a lot of media attention, and with a large purse as reward, a great many warriors have turned up for it including most of our favorite characters and Yamcha (Christopher Sabat). The tournament differs from the ones we saw in Dragon Ball. It’s a multi-tiered, open-air arena where the goal is to either incapacitate your opponent or knock them into the water. Water you say? That’s because the whole thing is on a man-made, movable island. It’s a pretty neat design and basically every background in this movie is quite unique in relation to what we’re accustomed to seeing. The tournament opens with a massive melee. Gohan (dressed in his father’s gi), Trunks (sporting his long hair and blue jacket but the sleeves have been cut off), Piccolo (Sabat), Krillin (Sonny Strait), and Tien (John Burgmeier) all advance out of the melee along with some no-names to the second round. Bulma (with baby Trunks) and Chi-Chi (Cynthia Cranz) watch from the stands while Oolong (Brad Jackson) and Master Roshi (Mike McFarland) scope out the babes around the area. Goku and King Kai (Schemmel), along with Bubbles and Gregory, are watching via broadcast TV from beneath Snake Way since King Kai’s planet was blown up by Goku during the events of the anime.

Tien vs Trunks

Tien gives Trunks a match, but in the end he falls as expected.

Notably missing from the action is Vegeta (Sabat). We learn via conversation between Bulma (Tiffany Vollmer) and Chi-Chi that Vegeta has lost his fighting spirit since the death of Goku. He’s shown briefly watching the broadcast of the fight on television before turning it off in disgust. Trunks’ sword is in the foreground of the shot and Vegeta is strangely laying on a bed wearing his full armor. It’s a pretty interesting way to approach Vegeta. He has never had warm feelings for Goku, but Goku did represent a rival for him and his constant superiority over Vegeta was a prime motivating factor for Vegeta in his training. Seeing Goku’s son Gohan surpass him during the fight with Cell probably damaged his ego, and add that in with Goku’s death and you’re left with a Vegeta suffering from depression.

Mr. Satan Bojack

Making his film debut, the incomparable Mr. Satan!

The tournament moves onto one on one battles and by now Mr. Satan has taken note of who’s participating. He immediately starts feigning a stomach ache to hopefully get out of any obligation to fight since he knows he can’t compete with the likes of Gohan and co. Meanwhile, Trunks and Tien get to have a match and it’s pretty entertaining. Tien gets to save some face by forcing Trunks to go super, but the outcome of the match is obviously never in doubt. Krillin has to face Piccolo, and while he stands there shivering bemoaning his poor luck, Piccolo shows disgust and decides to bail on the whole tournament deeming it not worth his time allowing Krillin to win by forfeit. I get that Piccolo wouldn’t have any interest in a monetary prize, but surely he would have relished the thought of having a real battle with either Trunks or Gohan so I don’t really get why he would bail like that. I guess I should just laugh like the movie wants me to and move on.

Gohan is matched-up with just some guy who he’s able to take out with ease, and the four semi-finalists move onto the next round. That’s where things get weird as the third round is apparently a race. Each contestant is put in some Tron-like rocket car that will jet them off to a new island where one of the four alien contestants that have been hyped are waiting. Whoever beats their opponent and gets to a certain spot the fastest wins and gets to move onto the final round with Mr. Satan.

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Krillin’s got a thing for redheads, it would seem.

Gohan, Krillin, and Trunks, along with another random guy, head off to meet their new opponents, only what they encounter is not what was expected. It would seem the alien warriors have been replaced, and Krillin encounters his one weakness. Well, actually Krillin has many weaknesses, but his biggest are the ladies. The mysterious Zangya (Colleen Clinkenbeard) appears before him and he’s pretty much too charmed to put up a fight and she takes him out easily. Trunks is matched off with the sword-wielding Kogu (Ethan Rains), who appears to be a worthy adversary, but has to power-up into this green-skinned super state to bring out Trunks’ true power. Trunks eventually seizes the upper hand, and punches a hole right through Kogu, but is immediately assailed from behind after the fact. Gohan is left to face the diminutive Bujin (Christopher Bevins), but soon is forced into fighting all of the victors of the other bouts, which also include Bido (Robert McCollum) who took out the random fighter who joined the three.

It’s at this point that Bojack (Bob Carter) shows himself. He’s the leader of this gang of djinn-like fiends and he offers no explanation for why they’re there. King Kai is able to fill-in Goku on just who this guy is. Apparently he’s just some asshole who loves genocide that King Kai and the other Kais were able to seal away long ago. When King Kai’s home world was blown up by Goku, the seal was broken and Bojack became unbound. King Kai just sort of forgot about this guy until now. He stresses that Gohan and the Earth is in a lot of danger, but Goku isn’t too concerned.

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Here comes Vegeta!

At least he isn’t at first. Gohan more than holds his own against the lot of Bojack’s men, though they soon demonstrate this technique that’s similar to spider webs that can hold people in place and drain their energy. When Gohan gets into some trouble, Piccolo makes the save as he does in basically every movie. Trunks re-enters the fight and when it looks like he’s about to bite the dust Vegeta is there to provide the assist (with Trunks’ sword, no less). Vegeta tries to take on Bojack himself, but he’s no match for him once he powers-up into his green-skinned form. Trunks tries to help him out, but Vegeta is not too receptive which only really leads to the two of them eventually unconscious.

Vegeta elbows Trunks

Good talk, Dad.

It basically comes down to Gohan, and as a Super Saiyan he’s able to stand his own but the numbers are against him. He gets caught in that web stuff, but Mr. Satan (who was basically forced into one of those rocket cars) crashes into the scene and makes the save inadvertently. He also takes out the cameras, so suddenly the audience has no idea what’s going on. Bojack gets ahold of Gohan though, and it starts to look bad for the young warrior. Goku can’t take it, and he uses his instant transmission technique to warp in and punch Bojack in the face. He gives Gohan a quick pep talk, before he has to bail, but it’s enough to convince Gohan to unlock his true power and go Super Saiyan 2.

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Even when dead, Goku can still make the save.

Now fully powered-up, Bojack’s minions stand no chance. Gohan literally punches one guy in half and kicks another in two. When Zangya is in his crosshairs, the fine folks at Toei wisely made the call to not have their hero butcher a woman and instead Bojack uses her as a shield and fires a massive blast at Gohan from behind which kills her in the process. It does nothing to phase Gohan and it soon becomes apparent that Bojack is no match for Gohan in this form. He dispatches him with ease while Goku and King Kai look on (apparently their Other World television set is not reliant on cameras).

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Now he’s serious.

The film ends with Gohan, Trunks, and Krillin in hospital beds (must be a senzu bean shortage) yukking it up with the other characters. It’s revealed that Mr. Satan received all of the credit for killing Bojack and Oolong encourages Gohan to try and get a piece of the pie for himself. Piccolo and Vegeta, in a familiar nod to Super Android 13, quietly sit on the hospital roof away from the main throng of folks in silence as the picture comes to an end. During the credits, we’re treated to images of Gohan and his family from throughout the events of the anime which are rather sweet. It’s like a final farewell to the child version of Gohan and a surprising touch for a Dragon Ball Z film.

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When shit gets real, Bojack finds some cover in the form of his underling.

Bojack Unbound is a solid entry into the Dragon Ball Z film-verse. Actually, it’s more than solid as it might be my favorite thus far. It’s a tight, simple story, but the premise makes sense given the source material. Everyone is given a logical motivation for wanting to participate given the huge cash outlay, and the film even explains why Future Trunks is there and why Vegeta is not, and usually these films see no need to explain much of anything. The villain still shows up largely out of no where and with little reason. The film decides to just say “screw it” in giving Bojack any real goal and literally just decides he loves killing and genocide. I guess if you don’t want to have to bother with developing a villain just make him love genocide. Like a lot of the films before it, this one does mostly take a large arc from the anime (The Cell Games) and condenses it into a brisk film. We get a few shining moments from Trunks, a Vegeta cameo, Mr. Satan hijinks, and a Super Saiyan 2 transformation and subsequent domination by Gohan. The fighting prior to that transformation is fun and imaginative, so it doesn’t bother me so much that we have another movie where a hero powers-up and effortlessly disposes of the bad guy in the end. I was a bit surprised they didn’t go for another Father-Son Kamehameha, but not disappointed. Gohan does use his father’s most famous technique as part of the dismantling of Bojack, and he actually does it in a really bad ass way.

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Speaking of shit getting real…

Bojack Unbound is also possibly the best looking Dragon Ball Z movie so far. I was pretty impressed with Broly – The Legendary Super Saiyan, but this one ups the ante by having more diverse backgrounds and even unique character designs for our heroes. Gohan, for the first time since his early days in the anime, sports an orange gi just like his father. Toei didn’t have to do that, but given his dad has died, it makes sense why Gohan would want to wear that and honor his memory in a tournament. Trunks also gets a design unique to this movie and he looks pretty cool. I’m not a huge fan of his long-haired look, but he pulls it off with the sleeve-less jacket combo. Mr. Satan also gets some new duds and he’s pretty regal-looking as the World Champ. The villains also have a neat look as they’re all this blue-skinned djinn-like race of beings with orange hair. Series creator Akira Toriyama actually designed Bojack, though I’m not sure if he had a hand in designing the others. There isn’t much personality on display beyond cocky, evil people who like inflicting pain, but at least they mostly look cool. They remind me of Zelda’s Ganondorf, who was still a few years away from making his debut in Ocarina of Time.

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The ending credits feature some fairly adorable depictions of Gohan and his loved ones.

Bojack Unbound is a movie I had seen long ago as a fansub but remembered little of it beyond the unique character designs. I wasn’t that eager to revisit it, but I’m glad I did as this is my favorite DBZ movie so far. There’s still some nits to pick here and there. Bojack is just all style as a villain and Goku breaking the rules of the after-life to just pop-in is kind of dumb. I also wanted to get a little more out of Vegeta given the depressed state of mind he was in. That just seems like an interesting layer to add to the character and I’ve also been fascinated by the Vegeta/Trunks dynamic as well so more of that would have been appreciated. Coming in at 51 minutes though puts this one right in line with the other movies and it’s a solid running time for a DBZ feature. There isn’t enough plot to typically sustain these things past the one hour mark, though given the story-telling possibilities I mentioned in regards to Vegeta, maybe this one could have gone past that with some success. It’s still a tight story with plenty of action, a lot of humor from the supporting cast, and a mostly satisfying conclusion which is where so many of these films seem to stumble. If this ends up being my favorite of them all, then I’m fine with that.


Batman: The Animated Series – “Birds of a Feather”

Birds_of_a_FeatherEpisode Number:  47

Original Air Date:  February 8, 1993

Directed by:  Frank Paur

Written by:  Chuck Menville, Brynne Stephens

First Appearance(s):  Veronica Vreeland, The Duck Boat

 

It would seem the writers of Batman:  The Animated Series had the hardest time with the two primary antagonists from the then recently released Batman Returns:  Catwoman and The Penguin. We’ve seen Catwoman portrayed as a cat burglar with a heart of gold, but following her debut she’s been in flux relegated to damsel in distress and sometimes vigilante. With The Penguin, he debuted in the divisive “I’ve Got Batman in my Basement” in which he’s outwitted by a bunch of kids. Because it was so obviously pandering to its young audience, that episode is often cited as one of the worst in the series, but since it was effective at that pandering, there seem to be an equal amount of folks who really enjoyed it. Since that episode though, The Penguin has been more of a side character as he was in “The Strange Secret of Bruce Wayne” and “Almost Got ‘Im.” We haven’t seen The Penguin in another solo outing, until now that is. And even here, we have an atypical episode as it’s not focused on Penguin’s next scheme, but on his reform. In that, it is somewhat similar to Batman Returns because we’re going to see Penguin engage with high society and try to find social acceptance among the elite, only to be humiliated and lash out in only a way a super villain can.

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Prepare to meet Veronica Vreeland.

The episode opens with Penguin (Paul Williams) robbing a museum. In a bid to remain classy, he probably dilly-dallies too long trying to impress the guards giving Batman time to show up and put a stop to the robbery. Penguin is sent off to prison, since he’s not considered insane and thus not bound for Arkham Asylum, and it’s there he serves out his sentence to the end. At which point he declares himself reformed, and whether or not he’s sincere is unknown. He expects his old entourage to arrive with a limo to pick him up, but when no one shows he’s forced to ride the bus in disgrace. He has the bus drop him off at his penthouse where he walks in expecting to find a party celebrating his release. He even indicates he expects the other various rogues to be present like Joker and Two-Face, but instead he finds an empty home with sheets draped over the furniture. Penguin isn’t alone though as Batman is there to remind him that he’ll be keeping an eye on him. Penguin asserts that he’s reformed, but Batman doesn’t seem convinced, though he leaves him be.

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Not the entourage Penguin was expecting.

Elsewhere, socialite Veronica Vreeland (Marilu Henner) is bemoaning her plummeting social status to her associate Pierce (Sam McMurray) who suggests she throw a party to improve her reputation. She seems skeptical, but when he reminds her how another individual saw their reputation skyrocket following The Joker crashing her party, she starts to warm to the idea of a party. Pierce waves the front page of the local newspaper to her declaring The Penguin has been released, and we have our plot.

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Veronica, obviously charmed.

The Penguin is more than enthusiastic about dinner with Vreeland, who takes him to a fancy restaurant where he dines on sardines or whole fish of some kind. His presence is found to be a major turn-off for the other patrons, partly because of his grotesque eating habits and probably also because he’s a known criminal. Penguin is enjoying the dinner regardless, but he’s suspicious of Vreeland who insists she just wants to get to know him. Satisfied, he requests the check but the waiter tells him the meal is free if he leaves now. Thinking this is an acknowledgement of his high society status, Penguin happily leaves with Vreeland on his arm. Outside the restaurant, the two are accosted by a trio of muggers. Penguin looks the part of hero as he fights them off, but Batman shows up to clean up the mess. He grabs Penguin and assumes he was robbing Vreeland, but she steps in to correct him giving Penguin a moment to admonish Batman which he seems to enjoy. Just before the mugging, Penguin was invited to the party Vreeland is planning and he accepted, making this quite the night for the portly little fellow.

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Penguin showing off his heroic side. Never mug a man with an umbrella.

Veronica and Pierce are then shown discussing the events of the evening. Pierce finds The Penguin laughable and seems to think this party will be a huge hit at Penguin’s expense. Veronica though demonstrates that she may be warming to the former criminal as she found his behaviour with the thugs charming and sweet. Bruce Wayne interrupts their conversation and asks whom they’re discussing. Pierce spills the beans that Veronica is dating The Penguin as a publicity stunt, which concerns Bruce, naturally. He leaves them with a warning about The Penguin, but it doesn’t seem likely that they’ll actually take it to heart. That night, she and Penguin attend an opera and she’s obviously not taken by his horrid singing. She still doesn’t let her revulsion seem obvious when he turns to her and even permits him to lay a smooch on her hand. Bruce is there as well, being kind of a creeper, but he seems to notice that Penguin is genuinely showing affection for Veronica which only worries him more.

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Penguin looking dejected as he finds out he’s been played a fool.

Presumably the next night, Veronica’s party is underway. The Penguin feels he’s in his own element schmoozing with Gotham’s wealthy socialites, cracking witty jokes and attempting charming behaviour. He’s oblivious to the fact that everyone else is seemingly appalled by his appearance and is making jokes at his expense whenever he moves onto another conversation. Pierce is especially enjoying this, while Veronica is clearly feeling guilty. When Penguin steps out onto a balcony for a few quiet moments, he’s joined by Bruce Wayne. Penguin shows him a special brooch he plans to gift Veronica, and Bruce looks nearly distraught as he knows what’s going on. When Penguin heads back inside, he overhears Pierce and Veronica talking about what’s going on. Realizing he’s been played a fool, he lashes out blasting them in the face with knock-out gas from his umbrella (apparently he wasn’t reformed enough to cease carrying armed umbrellas). Bruce tries to intervene, but he’s unable to stop Penguin from kidnapping Vreeland.

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It’s the duck boat!

Pierce is forced to head to the police where our always right Commissioner Gordon is correct in placing much of the blame for the current circumstances on he and Vreeland. Even so, it doesn’t excuse the fact that The Penguin has unlawfully abducted a woman ending his short-lived reform. Pierce is also a total jerk to Gordon, which is what prompted Gordon’s dressing him down. They soon receive a ransome note from The Penguin, and it demands that Pierce has to deliver the ransom of one million dollars personally. When the police bring Pierce to the drop-off location they find a pay phone and Penguin promptly calls him on it instructing him to head to a new spot without company. The new spot is a trap, of course, and Pierce finds himself dumped into the sewers where he lands on a big, yellow, duck boat! Yes, the very same one from Batman Returns, though this one looks a bit angrier.

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Not a place you want to find yourself.

The boat takes Pierce to a new location, and upon ascending some stairs, he finds himself in an opera house. There he finds Veronica chained to a chandelier. She pleads with Penguin to free her, and even confesses she was growing fond of him, but he doesn’t believe her. He’s too far gone now. Pierce is chained to a platform below the chandelier, and Penguin rummages threw the money and discovers a Bat-tracer (really, Batman, be more discrete). Enraged, Penguin goes to cut the rope on the chandelier which will surely kill both Vreeland and Pierce. She tries to talk him out of it, once more claiming to have grown fond of him, but it’s no good. Batman shows up to prevent the double homicide. Since Penguin can’t go one on one with Batman, he hops on a dragon prop that also apparently breathes fire. In what is possibly the most ludicrous visual we’ve seen on this show, Penguin flies around on this dragon with a viking helmet and sword. Batman has seen worse, and he takes the bird-boy down and frees the two wealthy jerks.

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Now here’s something you don’t see every day.

As the cops lead Penguin away, Veronica once again approaches him and tells him that she was really growing fond of him. Penguin, with perhaps a touch of sadness, rebuffs her once more, “I suppose it’s true what they say; society is to blame. High society.” Batman also looks on with no indication of satisfaction over what he’s seen. This one has no happy ending for anyone.

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Normally a triumphant scene, but here there’s a somber air over Penguin being lead away in handcuffs.

“Birds of a Feather” is a pretty weird episode for what is ostensibly a kid’s show. A reformed criminal trying to ingratiate himself into a wealthy circle, only to find he can never hope to fit in where he feels he belongs most. Thus, he turns back to crime and is reformed no more. It’s a very mature storyline, which I suppose he was owed after his debut. Kids are capable of empathy though, and I think this episode successfully makes Penguin out to be a sympathetic figure similar to what happened with The Riddler. Only in this case, The Penguin doesn’t get to escape in the end. He’s returned to jail, and the next time we see him he’s back to his old ways as he’s apparently abandoned all notions of reform. Vreeland will return as well as mostly the same character we see here, so she has apparently learned nothing in the end.

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We’ll see more of Vreeland, but Pierce and his smug, stupid, face are confined to just this episode.

This episode is one of the few that seems to successfully merge the classic portrayal of The Penguin, as an odd-looking but refined criminal, with the grotesque one from Batman Returns. He’s always been deformed in this show, but it’s never been a focal point as he mostly embodies the characteristics of the comic book character. In the restaurant scene we get a glimpse at the more monstrous side and Veronica is obviously grossed out by his appearance. The other wealthy characters poke fun at his appearance as well behind his back. There is humor though in seeing him try to fit in, especially when he, at the party, advises the manager of a bank he knocked off in the past to bolster security. His speech patterns and mannerisms embody the role he’s trying to play, but the subject matter is obviously inappropriate for the setting. Those little bits of humor play well and are needed since most of the episode is uncomfrotable to watch. We know The Penguin is being played, and he seems genuine in his attempt at reforming, but he’s also bound to find out he’s being made fun of and won’t respond well. The duck boat is a nice callback to the movie as well, and I can’t remember if it makes another appearance or not.

“Birds of a Feather” is an overlooked episode, but it’s also probably the best Penguin episode. I never count it among the show’s best, but whenever I sit down to watch it I’m entertained and pulled in by the story. It’s light on action, but the character development and setup is well done. It helps that it doesn’t need a lot of screentime to develop a character like Vreeland or Pierce,  and they’re not short-shrifted at all. It’s a dense episode and it makes good use of what time it has. There’s not a lot of Batman, but the episode doesn’t need it and his presence is still felt throughout. I really like how the episode is able to get the audience to turn on Batman in some respects, as I recall watching this as a kid and being irritated with Batman for going after Penguin when he had done nothing wrong. Then I ultimately felt conflicts when Penguin did do something wrong, but still felt like he was justified in his actions. The episode needed to have him basically attempt murder in order to make it acceptable to see him sent off to jail in the end. If this is an episode you’ve either slept on or forgotten about, give it a look. And if it’s one you may not have liked much as a kid, you may find it more enjoyable as an adult. This isn’t the last we’ll see of The Penguin bringing Batman Returns to the small screen, but it was the most well done.

 

 


NECA 1990 TMNT Movie SDCC Set

neca TMNTFor the past several years, the folks over at NECA have been making San Diego Comic Con an annual event for fans of the Teenage Mutant Ninja Turtles. I mean, it’s always an event, but it’s been especially fun for TMNT fans because NECA has been able to release limited action figure sets based on the property. These sets have been wildly popular and thus a bit hard to get ahold of for fans not attending the event. They often sell-out and command big mark-ups on the secondary market. As a result, while enthusiasm remains high, there can be some backlash for those who are unable to secure a copy at MSRP.

The reason for all of this is essentially Playmates. Playmates was a partner with Mirage Studios and Fred Wolf Productions in bringing the TMNT from print to the small-screen. In the 1980s, getting a show to air for boys often necessitated a pairing of show with toys in a symbiotic relationship. The franchise was viewed as risky, and creators Kevin Eastman and Peter Laird had a hard time finding a toy company to make their dream happen. Playmates eventually jumped-in, but got a pretty nice deal out of the whole thing thanks to the desperation of those trying to make money off of this thing. As a result, they still hold the master toy license for the franchise and can dictate who can and can’t make toys based on the franchise here in the United States.

About 10 years ago, NECA was able to release a set of TMNT based on their original Mirage look. They were specialty shop toys and were very well received. NECA would also release an April O’Neil and show-off a Shredder, but it never made it to retail. At this time, Playmates was still consumed with making toys based on the Fast Forward cartoon produced by 4Kids and likely didn’t feel threatened by another company releasing collector toys based on the comics. Eventually, maybe after seeing the success NECA was having or due to diminished interest in the cartoon, Playmates would engage the collector crowd with their own Mirage Turtles which may be why NECA’s line ended with April.

Ever since then, NECA has had to find a way to create product based on the franchise (a favorite of NECA Director of Product Development Randy Falk) that works for them as well as Playmates and Nickelodeon (the current owner of TMNT). As a sort-of compromise, NECA has been allowed to produce 6″ scale figures as convention exclusives only. In addition to being allowed to sell them at conventions, they’re also permitted to sell them online as a pre-sale in advance of the event, but not after or in perpetuity. The only exception has been the quarter-scale line which NECA has been allowed to produce and release to retail, presumably because Playmates has no interest in figures at that scale.

Via these convention exclusives, NECA has been able to finish off their old Mirage line by releasing a set containing Shredder and some Foot soldiers. They also did figures based on the original TMNT arcade game and just last year released a massive set of 8 figures based on the first season of the 1987 cartoon. For 2018, NECA may have felt pressure to out-do that 2017 set and once again turned to the 1990 film – which is perhaps the greatest version of these classic characters. For the past two years, NECA has been releasing these figures in its quarter-scale line, a line I loved and own each figure from. A lot of fans have been begging for a release of these same figures in a 6″ scale and now they finally have their wish.

I was one of the lucky few to score a set during the pre-sale on NECA’s website. Two versions were offered:  the set of four turtles and a set of four turtles with a diorama. The set ran for $125, and the diorama set was $250. The diorama is going to be released to retail in a slightly more generic format, but it captures the grit of NYC from the 1990 movie. It’s also huge, which is why I passed on it as I don’t really have room for it. I was content to just settle for the set of action figures, and I am quite pleased with the product delivered to me roughly two weeks after San Diego Comic Con commenced.

The four brothers come housed in packaging designed to mimic the original VHS release of the 1990 film. It’s obviously over-sized to properly house the figures and all of the images of the characters have been replaced with photos of the actual action figures and it’s pretty damn remarkable how close to the actual thing these look. If it weren’t for the fact that Donatello is smiling on the original release, you probably would be fooled by the cover. The reverse side has the film critic quotes replaced with quotes from folks in the toy (and wrestling) world praising the set. It’s not as durable or as resplendent as the case released with last year’s set, but my fondness for this movie means I probably prefer this one to last year’s Archie inspired case.

The outer case is a sleeve that slides right off once you get past some tape. Behind it are the figures in a window box setup. They’re not as easy to remove from the packaging as last year’s action figure case inspired design as the feet are actually through some holes, but you’re unlikely to destroy the packaging when removing these treasures. In addition to the four turtles and their weapons, NECA also included a second set of bandana tassels, four sets of interchangeable hands, an ooze canister with removable top, and an entire pizza broken out into individual slices housed in a paper box. The sets of hands should be familiar to those with the quarter-scale versions as they’re all from there: a set of slightly open hands, a set of completely open “high-five” hands, a set of thumb’s up hands, and a set of pointing hands. It’s slightly disappointing that we don’t have four open palm hands to recreate a cowabunga pose, but otherwise it’s more than adequate. The turtles themselves have tighter fist hands by default for holding their weapons.

The hands and bandana tassels are all easily swapped in and out. Action figures that take advantage of swappable parts are often tight and even a little scary, but these figures are pretty effortless. If anything, the pegs on the other hands are moved too freely as that’s the only challenge in pushing them in as they want to move around on you a bit, but it’s no big deal. The wrist bands on each turtles are now molded to the figure which also makes swapping the hands easier. The bandanas are just as easy. The quarter-scale version had fabric tassels, but these versions opted for plastic which is why there’s some options presented. You basically can just decide if you want your turtle’s tassel to flow left or right. It’s not as good as the quarter-scale ones, but it’s fine.

The real star of the accessories though has to be that pizza. It may sound ridiculous, but it might be my favorite part of the set. NECA earlier this year released a set of baby turtles for their quarter-scale line that contained a box for the pizza released with the main figures as well as the rest of the pizza. This is basically a down-scaled version of the same. The box is designed to resemble a Domino’s box as seen in the film only it’s from Tile Game Pizza instead due to obvious licensing issues. It looks remarkable and there’s tons of little detail including a coupon taped to the top and little grease smears. It’s so lovingly detailed that it borders on absurd and it makes me want to order some pizza every time I look at it.

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It slices, it dices…

The figures themselves, the real stars of the set, are down-scaled versions of their quarter-scale cousins. This means they possess basically all of the pros and cons of those figures, and in case you’re wondering, there were very few cons. Let’s get to the few differences first, shall we? I already mentioned the bandana and wrist band difference, but the only other main difference is the loss of Donatello’s straps for his bo staff. You can basically just jam his bo under his belt to achieve the same thing though. This also may be unique to my set, but my Raph is also a bit cross-eyed in comparison with the quarter-scale version with his right eye looking down instead of straight-ahead. He has really narrow eyes so it’s not that noticeable unless you’re holding the figure right in front of your face. A difference in a positive area though is these guys have slightly more articulation than the larger toys. And since they’re lighter, their joints don’t have to be as tight and they can be posed a lot easier as a result.

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Do you like penicillin on your pizza?

The figures are a nice, soft, plastic that reminds me of the old Playmates Movie Star Turtles I adored as a kid (and still have). The texture on the flesh is exquisite and perfectly captures the look of the film. Each figures uses the same base body with a different belt, head, and shell. The shell itself is actually the same, but each turtle has unique blemishes and such with Raph’s being significantly more battle-damaged. The only drawback to the figures using the same base is that they’re all the same height. It’s an issue the quarter-scale ones possess as well. They were all different heights in the film, though the only one that stood out is Mikey who was shorter than his brothers. He looks a little off as a result, but it’s obviously not a deal breaker.

If you were lucky enough to get ahold of this set then you will likely have a ton of fun trying to recreate poses from the film. Especially if you grabbed that diorama or have some fun custom ones of your own. These guys really look stripped from the film and it’s so rewarding to pair them up with the quarter-scale versions. NECA is prepping an already gave a peek at their quarter-scale Foot Soldier and a Shredder is expected as well. Naturally, this has fans hoping for 6″ versions of the same to pair with these to really complete the set.

If you were unable to score one of these sets then I have some good news for you. NECA recently reached a deal that will allow them release TMNT product at retail in a 6″ scale. Randy did say the movie figures will remain convention exclusives, but maybe that only refers to this specific set. Could single-packed figures make it to retail? Who knows? I don’t want to get anyone’s hopes up, but maybe hold off on paying eBay prices for now and take a wait and see approach. These figures are so damn good that it’s kind of a shame if they remain exclusive to this one set, but at least we have them as-is and I can’t wait to see what NECA does next with the franchise. They have yet to disappoint.


Dragon Ball Z: Broly – The Legendary Super Saiyan

Dragon_Ball_Z_Broly_–_The_Legendary_Super_Saiyan_(Movie)Japanese Title:  Burn Up!! A Close Fight – A Violent Fight – A Super Fierce Fight

Original Release Date:  March 6, 1993

English Release:  August 26, 2003

Directed by:  Shigeyasu Yamauchi

Screenplay by:  Takao Koyama

Running Time:  72 minutes

If there is an MVP of the Dragon Ball Z movies then it might be Broly by default. Starring in a record three films, Broly is the most over-exposed of the movie villains. Thankfully, he doesn’t appear in three consecutive films and there’s a film in between this one and his second appearance as three in a row really would have felt like overkill. Probably owing to his exposure, Broly has become a some-what polarizing villain among DBZ fans. He’s very recognizable and his appearance is striking so he has a tendency to show up across all media related to the franchise. He’s featured prominently in video games, toys, and other merchandise though he’s been kept out of the main series as well as Dragon Ball GT (or at least he was, until it was announced in July that he’ll be the featured villain in the upcoming Dragon Ball Super movie due to hit theaters in Japan this December). His status as the Super Saiyan of Legend gives him instant credibility to go along with his menacing appearance. He’ll never be as overpowered as he is here, nor will he ever be as interesting, but for a first appearance this one is pretty good. This is also the longest DBZ film thus far and will remain so until Battle of Gods. Most of these movies are kept under an hour, but this one is over 70 minutes and it feels pretty long as a result. Is it too long? Maybe, but we’ll get to that.

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Master Roshi enjoying himself during a picnic.

The film opens with King Kai (Sean Schemmel) sensing the destruction of a planet in the south galaxy. It’s an ominous piece of foreshadowing and I think it’s safe to say we’ll unravel the mystery of who’s responsible in short order. He reaches out to Goku (Schemmel), who is preparing for a school interview with his wife Chi-Chi (Cynthia Cranz). Chi-Chi is trying to enroll Gohan (Stephanie Nadolny) in a fancy school and needs Goku to be on his best behavior during the interview process in order to get him in. Goku has been forced to put on a suit and is clearly out of his element as Chi-Chi coaches him on the right things to say. She’s more than a little annoyed when King Kai starts butting in to fill Goku in on what’s transpiring in space.

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Paragus, along with his son Broly, claim to be among the few remaining Saiyans to survive the destruction of their home world.

Elsewhere, the rest of the Z Warriors are enjoying a picnic. Master Roshi (Mike McFarland) is looking pretty toasted as he makes a fool of himself. A spaceship touches down and a Saiyan male named Paragus (Dameon Clarke) emerges and immediately swears fealty to Vegeta (Christopher Sabat) who apparently wears his battle armor when attending a picnic. Paragus claims to be one of the last remaining Saiyans and informs Vegeta that they’ve settled on a new planet Vegeta (not to be confused with our Saiyan prince), and he wants Vegeta to rule them. There’s also a problem as the Super Saiyan of Legend has emerged and is wreaking havoc across the galaxy. Paragus needs Vegeta to take care of him, and Vegeta is ready to go. Vegeta, surprisingly, buys the story hook, line, and sinker and doesn’t even question how Paragus could be alive. The others are skeptical, and Gohan, Trunks (Eric Vale), Krillin (Sonny Strait), Master Roshi, and Oolong (Bradford Jackson) decide to board the spaceship and tag along.

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The quiet and docile son of Paragus – Broly.

Paragus takes the group to New Vegeta, a ruinous planet where the others await. Paragus introduces his mostly mute son Broly (Vic Mignogna), and Vegeta decides to take Broly with him to look for the Legendary Super Saiyan as he’s grown annoyed by his own son, Trunks, who has voiced his doubts about Paragus. Broly is a tall, somewhat lanky, black-haired man with a  soft expression. Paragus seems to suggest he’s not very powerful, but we’ve seen the title of this movie and we know better. As Vegeta and Broly search for the Legendary Super Saiyan, Trunks, Gohan, and Krillin explore the rest of the planet. They soon encounter the other inhabitants of the planet, a cute, small, race of creatures who have been enslaved by the forces of Paragus. They’re horrified by what they see, and Gohan jumps in to fight the slave masters. During the fight, Goku arrives via his instant transmission technique as he’s interested in meeting this Legendary Super Saiyan.

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When Broly powers up his hair takes on a purple, and eventually a blue, hue.

Back at the palace, Vegeta and Broly return empty handed. Vegeta is a bit annoyed to see Goku, but it’s Broly who really seems agitated. He begins to grow angry at the sight of Goku, forcing Paragus to raise his hand upon which a golden gauntlet shines. It seems to react with a tiara that Broly wears and the boy is soon calmed while Goku is puzzled. That night, Goku is attacked in his sleep by Broly. The two trade blows until Paragus arrives, calming his son once again with the device on his hand. As he leads Broly away, Goku begins to suspect that it’s Broly who is the Legendary Super Saiyan.

Paragus returns to his room and questions if his mind control device is malfunctioning, or if Broly is just becoming too strong. We’re then shown the origins of the two. Broly and Goku were born on the same day and were placed beside each other in the nursery. It was obvious to all that Broly possessed incredible power from birth, but the constant crying of Goku beside him basically drove him mad. King Vegeta, fearing what Broly would become, ordered the execution of both him and Paragus, but Broly proved hard to kill. He saved his father, and the two were exiled following the destruction of the original  planet Vegeta. Paragus has been using his mind control device ever since to keep Broly’s power in check, as without, he becomes lost in his own power.

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The Legendary Super Saiyan revealed!

Goku confronts Paragus about Broly, while Vegeta has decided he’d rather just head back to Earth. Paragus denies the accusations, but eventually the slaves see Broly and confirm that he is indeed the Legendary Super Saiyan for he’s the own who destroyed their home planet. At the sight of Goku, Broly is unable to control his rage. He breaks free of the mind control device and his power is unleashed. He bulks up to an outlandish size as his hair takes on the traditional Super Saiyan look and his eyes go completely white. A green aura envelopes him, giving his hair a slightly different tint to what we’re accustomed to seeing from the other Super Saiyans, and the battle is on.

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Probably the film’s most famous shot.

Goku and Broly battle, but Goku is overmatched. Trunks and Gohan join the fray, but Vegeta is too paralyzed with fear to do the same. He’s spent a lifetime hearing about the Legendary Super Saiyan, and views him as unbeatable (why he was so eager to find him early in the film isn’t explained, maybe he just doubted that the being could possibly exist). Paragus sees this as an opportunity to taunt Vegeta and fill him in on he and Broly’s backstory. This is Paragus’s way to get revenge against Vegeta’s father for nearly killing he and his son years ago, and as icing on the cake he reveals that a comet is heading straight for New Vegeta and will destroy them all.

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Vegeta finally enters the fray, but is just as helpless as the others.

The other Saiyans are having no luck against Broly, until Piccolo (Sabat) shows up with some senzu beans. Adding Piccolo to the mix changes the outcome little, as Broly is still just too powerful. Piccolo realizes they’ll need Vegeta’s help if they’re to have any chance, and he basically shames the proud warrior into action, though he’s just as successful as the others. Paragus tries to escape in a Saiyan Space Pod, feeling it’s probably best to let the comet kill his son, but Broly catches him. He kills his father by throwing the pod into the incoming comet, and he’s now free to set his sights on the others.

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A powered-up Goku and Broly clash.

Goku realizes the only way to destroy Broly is for the others to lend him their power to concentrate it into a super attack. I suppose it’s the same concept as a spirit bomb, but instead it requires the others to just give them his power directly. They all do as requested, even though they’ve all been beaten to a pulp themselves, but Vegeta is the lone holdout. Goku still doesn’t have enough power, and eventually Vegeta relents. Bathed in a tremendous glow, Goku is finally able to go toe to toe with Broly. The fight is brief, and he concentrates his attack into a single punch aimed at Broly’s abdomen. It was there Broly was stabbed and left for dead as an infant, and the impact of Goku’s fist causes the old wound to reopen. Broly explodes, and the remaining warriors round up the slaves and pile into the spaceship Piccolo used to reach New Vegeta. They all escape before the comet’s arrival. Goku teleports he and Gohan home, where an angry Chi-Chi awaits. Goku is able to recite his scripted interview responses, causing Chi-Chi to faint and allowing our film to end on the usual humorous note.

Broly – The Legendary Super Saiyan makes good use of its long run time by bringing us along slowly. If not for the film’s title, the mystery of the Legendary Super Saiyan would probably be more satisfying, though it would probably still be fairly obvious that Broly is connected to the figure of legend. It’s an interesting setup though, and it’s different from what we’re used to as the heroes are whisked away to a new world and new location instead of having some alien invader come to Earth seeking Goku or whatever. I like the tragic backstory of Paragus and Broly, though the trauma inflicted upon Broly of a crying baby Goku is pretty stupid. I don’t know if Toriyama came up with that as it’s kind of in-line with his brand of humor, but it misses the mark. If they wanted a comical reason for Broly to hate Goku I feel like they could have come up with something better. If they wanted it to seem sincere, then they really missed the mark. The film also largely looks awesome, with some different backgrounds to take advantage. In particular, I really enjoyed setting of the picnic at the beginning of the movie with all of the cherry blossoms in the background. It would have been neat to see a fight unfold there.

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This movies takes an interesting look at Vegeta, that works in some ways and doesn’t in others.

The portrayal of Vegeta feels inconsistent and kind of off. Vegeta has always been the proud warrior, so it made sense to me why he would want to seek out the Legendary Super Saiyan. He welcomes a challenge, but he apparently also has respect for the myths and legends of his deceased people. He’s unusually quiet, and just goes along with Paragus, when I feel like he should have been more cocky and proclaimed himself the actual Legendary Super Saiyan. When Broly’s power is revealed, seeing him a puddle is really bizarre. I have no problem with exploring a different side of Vegeta, and in fact it’s something I really like about our next movie, but I think they took it too far and it feels like too much of a betrayal of who Vegeta is.

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This one features the film debut of Super Saiyan Gohan as well as Trunks’ long-haired look.

These movies have a hard time coming up with unique ways to end the conflict. It’s disappointing that this one basically utilized the same method as our previous film, Super Android 13!, with Goku borrowing a bunch of power in order to deliver a killing blow. The problem with this movie is that we have no even fights at all, save for maybe the very first, brief, encounter between Goku and Broly. A large portion of the film’s run time is devoted to the fight with Broly and it’s mostly a slaughter. He’s so effectively violent though that it remains engaging watching him decimate the heroes. It’s just disappointing that when Goku does power-up, he basically ends the fight with one blow. I would have preferred to see a more even matched confrontation that lasted some length of time, but oh well. The side-story with the enslaved race also felt rushed. It’s crazy that with the film running as long as it did that some stuff still felt under-developed, but I guess that’s what happens with a more ambitious plot.

Even with its problems, I still came out of this one really enjoying it. It’s one of the better Dragon Ball Z movies, and say what you want about Broly, he comes across as a legitimate villain with a cool design. He resembles the bulky Trunks from the main series, only he’s even bigger and isn’t penalized in the speed department by his massive physique. It’s kind of a novelty to see Goku dominated so convincingly, though the final outcome was cheap. As a result, it’s not surprising that the films would want to revisit Broly even if his demise seemed pretty damn final. It’s just too bad that the rematch is going to be a pretty underwhelming affair.


Batman: The Animated Series – “Almost Got ‘Im”

200px-AlmostgotimEpisode Number:  46

Original Air Date:  November 10, 1992

Directed by:  Eric Radomski

Written by:  Paul Dini

First Appearance(s):  None

It’s quite silly how excited I get when we’re coming up on a favorite episode of mine from this series. Nothing is stopping me from watching episodes like “Almost Got ‘Im” basically whenever I want, but for some reason this feature makes me feel like I’m being given permission to go watch these all over again. “Almost Got ‘Im” is a Paul Dini episode, and his tend to be pretty good. It’s a great concept for an episode that may or may not have been influenced by a series of comics in 1977 entitled “Where Were You on the Night Batman Was Killed?” Basically, we have a group of villains all hanging out and sharing a personal story about a time when they almost killed Batman and rid Gotham of him once and for all. We’re treated to numerous flashbacks recalling these moments (though this isn’t a clip show, these stories are all new) before everything comes together in the end to further a story in the present. Even though it’s an episode light on Batman, since we’re almost always looking at him from a villain’s perspective, I loved this one even as a kid and I still do today.

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When the girl walks in…

The episode opens over a game of poker. All we see are the hands of some recognizable villains from the show as they shoot the breeze and make plays. The players are Joker (Mark Hamill), Two-Face (Richard Moll), Penguin (Paul Williams), and Killer Croc (Aron Kincaid). The camera lingers on their hands, from the point of view of the person those hands belong to, and there’s some nice little touches adhering to the personalities of each guy. Joker, for instance, is shown pulling cards out of his sleeve while Two-Face discards two low number cards, but elects to hang onto a deuce (I love this). They’re ribbing each other for the most part, in particular Joker is pretty much all over Two-Face with several puns on his name. They appear to be in some kind of bar, but everything around them is covered in shadows. Soon Poison Ivy (Diane Pershing) comes strolling in and takes a seat at the table and that’s when the conversation turns to Batman.

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Joker mocker Ivy for her exploding pumpkins, and yet voice actor Mark Hamill would go on to voice the Hobgoblin who, wouldn’t you know, wields exploding pumpkins.

Poison Ivy is the first to tell her little tale about the time she almost got Batman. Of all of the tales, hers is probably the least interesting as it’s basically just her gassing Batman with a jack-o-lantern. It’s most interesting contribution is a self-driving Batmobile segment and I’ve been a sucker for those ever since Batman ’89. Two-Face is up next, and his tale is a partial adaptation of a story from the comics in which Batman and Robin were tied to a giant penny. It’s a rather fun segment, but since we’ve got a bunch to get through, none are long so we’re mostly going for visual flair. Perhaps best of all, the giant penny in this flashback is going to remain a fixture in the Batcave in later shots as Batman was allowed to keep it for some reason.

Killer Croc is up next and his story is brief and makes me laugh every time. I don’t want to spoil it so I’ll say nothing further on the subject. Penguin goes after him after all the villains seem to agree to ignore Croc from here on out. Penguin’s story takes place in an aviary and involves attack hummingbirds. It’s preposterous, but what isn’t where this show is concerned? Penguin actually escapes at the conclusion of this tale, indicating he hasn’t faced any consequences.

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Not a good predicament for our hero.

Saving the best for last is Joker. He actually insisted on going last and he does have a good reason for that. His story is typical Joker – he’s taken the Gotham airwaves hostage and setup Batman in a game show. The game in this case is to make the audience laugh which will cause Batman to be electrocuted. Did I mention Batman was strapped into an electric chair? The story of how he ended up in such a predicament is probably a good one, but apparently not deemed worth retelling by The Joker. Joker first tries to get the audience to laugh via threats, but it doesn’t produce great laughter. His next idea then is to simply fill the studio with laughing gas while Harley (Arleen Sorkin) reads the phone book. It proves effective, but before Batman can be fried to a crisp Catwoman (Adrienne Barbeau) barges in and saves him. Unfortunately for her though, while chasing Joker she’s attacked from behind by Harley and incapacitated. We then jump back to the card game where Joker reveals this all happened last night. He may not have got Batman, but he still has Catwoman and she’s currently about to be made into cat food and served to the cats of Gotham – ha ha ha!

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This is actually a good time to be committing petty crimes in Gotham since both Batman and the entire Gotham PD are apparently in this one bar.

It’s at this point one of our villains is revealed to be none other than Batman in disguise. He infiltrated this little game to presumably to find out what Joker had done with Catwoman. And he didn’t come alone as all of the patrons in the bar turn out to be undercover cops. With the villains all taken care of, Batman is free to go after Catwoman. Lucky for her, Harley has been waiting for Mr. J’s arrival before turning on the conveyor belt that will carry Catwoman into a vicious looking grinder. When Batman shows up instead, she does the old ploy of turning on the machine and taking off forcing Batman to choose between saving Catwoman or apprehending her. Batman, it turns out, can do both and it’s actually kind of funny. With that out of the way, Batman and Catwoman share a moment on the rooftop of the factory. When Catwoman tries to go in for a kiss, she’s distracted momentarily by the goings-on at ground level giving Batman an opening to take off on her. As he swings away Catwoman looks on with a wry smile and gives us the line of the show, “Almost got ‘im.”

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This seems like a real messy way to make cat food.

This episode is just fun. There’s tons of little details, mostly in the beginning of the episode, that add personality to our rogues gallery. I also really like that there’s an acknowledgement of Two-Face and Ivy’s previous relationship and their shared lines are some-what tense. It’s just a great framing device for an episode to have a bunch of interesting characters just hanging out and shooting the breeze. There are also loads of fantastic one-liners or little dialogue bits in this one.

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Not really sure why you’re running from this one, Batman. Maybe those trunks he wears doesn’t hide much?

Where the episode does come up short is mostly nitpicking. Once more we have Catwoman just in a weird spot. What is she? A villain or is she now a vigilante? I think clearly she was used in place of Robin to setup that little bit on the rooftop at the end, but it does feel off. She also should have been able to escape from Harley since she was just tied up and placed on a conveyor belt. Nothing that I can see was stopping her from just rolling off. I also wish the episode played with the concept of the unreliable narrator more. All of these stories are being told from the point of view of the villains and some embellishment on their part would have been fun. Especially since the format of the episode forces those flashbacks to be quite brief. And lastly, this is another episode where a character is probably way too good at being disguised, but that’s nothing new.

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This episode is popular enough to have spawned its own card game.

My issues with the episode are rather minor. This is one of my favorites, though I’ve never given it much thought beyond that. Is it in my personal top 25? Top 10? Top 3?! I’m not sure, but I’m at least leaning towards Top 10 and I’d have to do some more work to determine if I’d go further than that. Maybe that’s a feature for when this is all said and done, but we have a long way to go before we’re out of episodes.


Ranking the Many Versions of The Teenage Mutant Ninja Turtles

Turtles in TimeWith Rise of the Teenage Mutant Ninja Turtles hitting the airwaves, it felt like a good time to sit down and take a look at the various incarnations of the Teenage Mutant Ninja Turtles. As you are likely aware, the TMNT got started back in 1984 when writer/artists Peter Laird and Kevin Eastman created their debut comic. Since then the four have become international superstars and seen their likeness adapted for television, film, a stage tour, and other comics over the years. Across these many mediums we’ve seen the four brothers sport many different looks, display different personality traits, while mostly adhering to the core of being mutated turtles that practice ninjitsu taught to them by their surrogate father – a rat named Splinter.

Whenever a new show based on an old property is unveiled, there’s almost always an immediate backlash by a certain portion of the fan base. It doesn’t even matter if the fanbase is inconsequential or even non-existent, as was seen recently with the She-Ra images unveiled, there will always be those who hate the new and prefer the old. And who am I to say they’re wrong? Hate it all you want, but you’ll always have what came before. I draw the line when folks say “they’re ruining my childhood” because that’s preposterous. Your childhood came and went, it’s history, there’s nothing to ruin. I’d encourage everyone to be open-minded and don’t be a slave to nostalgia because you’ll ultimately find more things in life to enjoy with such a mindset, but to each their own.

For this ranking, I am weighing the general design heavily above all others. This ranking is subjective and largely about how appealing I find the design of the four turtles to be. I am also giving a little added weight to the quality of the medium as well – does it hold up? Is it entertaining for children? All ages? And so on. I’m also just sticking to the comics, television, film, and stage show and not video games or toys. Most of the video games were based on one of those other things or strongly resemble another and the same is true for the toys. I don’t want things to get too unmanageable, so some of this may feel a little condensed, but you’ll see what I mean when we get to each one as I’ll note if there are any deviations. With that said, most of these all have some aesthetic charm to them, with only the very back-end of this ranking being particularly poor. Let’s get to it then, shall we?

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What have we unleashed upon the world?

13. Coming Out of Their Shells Turtles

I ended up with 13 distinct flavors of Teenage Mutant Ninja Turtles, and by far the most dreadful would be the stage show Turtles from the Coming Out of Their Shells Tour. If you weren’t alive in 1990, basically the brand was on fire. No one could really explain it, and still can’t since the premise is so preposterous, but everyone was pretty sure it wouldn’t last much longer. Anyone with a financial interest in the TMNT was rushing product to shelves to capitalize as quickly as possible and someone thought a live show was a worthwhile endeavor. Utilizing two sets of costumes, the Turtles would appear on stage in some radical threads and would sing, dance, and mime fights with the bad guys from the cartoon. There were also backstage segments that were pre-taped featuring more conventional play style sequences for plot points. These costumes weren’t really meant to be seen up close since they were for the stage, and it shows. There’s no nuance to their mechanical mouths which just flap around. They have these crazy wide-eyed expressions and the added clothing items just look dorky, to put it simply. What was crazy though, is that these costumes weren’t confined to a live show. They had them appear on Oprah and in home videos so you could see just how terrible they looked. The home video and Christmas Special probably came out after the money had been made on the actual tour, but the Oprah thing still blows my mind.

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These guys smell.

12. The Michael Bay Turtles (2014 Film)

I know I look like some old curmudgeon for sticking one of the most recent incarnations in the 12th spot, but I can’t help it – I really hate these guys. It wasn’t a surprise to see the newest films opt for CG over costumes, even if it was still disappointing, nor was it a surprise to see a new look for the gang green. However, could they have made these guys look any uglier? They’re a monstrous mess, just a pile of weapons, belts, and clothing. They embody the same personalities we’ve known for years and yet feel so lifeless. Even only four years after the first film, and a mere two after its sequel, these guys already feel forgotten and that doesn’t bother me one bit. I really have nothing nice to say about them. I guess Bebop and Rocksteady were cool?

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Talk about a downgrade.

11. All Effects Turtles (Teenage Mutant Ninja Turtles III)

The third film in four years for TMNT was the abysmal Teenage Mutant Ninja Turtles III. I liked it well enough as a kid I suppose, though it definitely was my least favorite of the trilogy. As an adult I find it mostly unwatchable. I suppose it can be laughed at in a manner befitting only bad movies, but my word do those costumes look awful. The first two films featured costumes designed by the Jim Henson Company and were remarkable for the time. For the third film, Golden Harvest and New Line Cinema contracted All Effects and the results were less than spectacular. The main bodies of each turtle looks fairly similar, but with less texture. They clearly looked like rubber suits. The heads though were awful. The dynamic expressions of the earlier costumes were gone replaced with something more static and soulless. I am not certain, but my guess is All Effects just went with one head design for its costumes as opposed to Henson’s multi-head approach. These ones are a bit more frog-like and just off-putting. Making these worse, the personalities of the Turtles were also less defined. Corey Feldman reprised his role as Donatello from the first film and apparently was considered the star as his character had way more lines. Everyone was kind of jokey and just along for the ride with only Mikey displaying much range. A very unsatisfying end to the trilogy. The feudal costumes at least looked kind of neat.

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They kind of look like they’re melting.

10. The Saban Turtles (The Next Mutation)

It feels like I’m picking on the live-action costumes in the early going, but I guess it’s to be expected with such outlandish characters that originated in print. And it also has to do with money. The third Turtles film was produced on the cheap, and the stage show certainly was as well relative to a film budget, and if you know much about TV cartoon development in the 90s then you know Saban is notorious for being cheap. Saban is most famous for bringing us Mighty Morphin Power Rangers which took film from the Japanese show Super Sentai and dubbed it for American audiences as something different. That’s about as cheap as it gets for show creation. It’s actually a surprise that the company even wanted to do a live-action series of TMNT in 1997 well after the franchise’s peak years. Titled Ninja Turtles:  The Next Mutation, it required all new costumes and sets and must have been rather expensive relative to other Saban entertainment. Even so, there was no way it was going to match the costumes from the film series, and while you could argue these are worse than what All Effects gave us, at least they tried to change things up. This show also famously added a fifth turtle, Venus de Milo, and it sort of followed the continuity of the other live-action heroes. It was pretty hokey and more than a bit cheesy, but I suppose it has its fans.

TMNT 2007

Passable, but also forgettable.

9. Imagi Turtles (TMNT 2007 film)

In what was a bit of a surprise, Warner Bros. tried bringing back the Turtles with a CG sequel to Teenage Mutant Ninja Turtles III 14 years after that film had been released. In truth, audiences didn’t need to know much about those previous movies to see this, just a general knowledge of who the Turtles were since a lot of time had passed in universe as well. The movie was okay, not bad but not exactly good either, and the CG was befitting that of a major studio. The characters mostly embodied the archetypes established in the first film, but the visual style was very different. The Turtles were more rounded with squished faces. Their skin was smooth and mostly free of any texture. They looked slippery and ever more frog-like than what we saw in the third film. It animated well, but the stills are some-what lackluster. It’s not the design I would have picked, but it was fine and not really noteworthy as this film is easily the most forgettable of the first four.

Rise TMNT

I don’t hate this.

8. The Flying Bark Turtles (Rise of the Teenage Mutant Ninja Turtles)

It seems premature to even include the newest version in these rankings, but here we are. I said a lot about them in my write-up for the first episode, but as designs go I don’t hate these. I appreciate the willingness of the producers and the animators at Flying Bark to try something pretty new. There are elements of the older designs in the new ones, but with this show the brothers are, for the first time, different subspecies of turtles. Even though I didn’t much care for the show, I can at least appreciate what it’s trying to do. And if we’re just going by looks, it’s definitely got more personality than what was ranked behind it.

4Kids TMNT

A lot more menacing than that old cartoon.

7. The 4Kids Turtles (2003 Cartoon)

We have arrived at what is perhaps our first controversial ranking. The 2003 series produced by 4Kids Entertainment is well-regarded. It came at a time when the kids who had grown up on the TMNT were willing to embrace something that had grown up with them while a new generation was also willing to dive into a show about mutated ninja turtles. The show was a back to basics, taking a lot of the material from the original Mirage Comics run and adapting it for television in a kid-friendly manner without pandering. The old chunky designs were replaced with sleek, muscular, frames and the skin tones of the old Playmates toy line was essentially made canon as each turtle was a slightly different shade of green. The personalities were a bit of an amalgamation of the old cartoon and comic, with Raph, Leo, and Donatello being pretty close to the source while Mikey was a bit more like the old cartoon character. Where this one sort of stumbles for me is with the decision to go with the blank eyed look from the comics and toys. It makes the characters look pretty cool in a still frame, but when they had to emote it looks awkward. A future series would integrate this better. Don’t mistake this ranking as an endorsement of the 87 cartoon over this one as I’d much prefer to watch this series over that one any day.

TMNT 1987

Regardless of your feelings on this show, you can’t deny this is still what most folks picture when you say Teenage Mutant Ninja Turtles.

6. The Fred Wolf Turtles (1987 Cartoon Series)

Here is where we get to the big one, the most recognizable brand of the Teenage Mutant Ninja Turtles and the one most responsible for the popularity of the franchise. These turtles actually had four some-what distinct looks, but we’ll get to that. In general though, the makers of the cartoon took the designs from Mirage and mostly added color and personality. The Mirage TMNT looked cool, but aside from Raph they didn’t offer much personality. They also looked the same and had those blank eyes which wouldn’t play well on television. To make up for that, the cartoon introduced the colored bandanas and pads unique to each turtle while also giving them actual eyes. Raph was toned down from a hot-tempered malcontent to a sarcastic prankster while Leo mostly retained his super serious persona. Donatello was made a genius, and Mikey a surfer dude. Oh, and they all loved pizza. Like, really loved pizza. It’s stuff you know all about now, and even though the cartoon basically existed to sell toys it at least looked pretty good. The first season, at least. In that one, the Turtles were a more muted shade of green with more musculature and a hint of a beak. Come the second season they were a bit brighter and more rounded. Weapons were de-emphasized and animators saw little need in actually showing their weapons holstered and so forth. By the final season though, they received a fairly radical redesign that introduced more blacks and a more angular shape. It was trying too hard to make the Turtles seem “dark” and “cool” and didn’t really play well. In Japan, a pair of OVAs were released that mostly featured the standard look of this serious, but gave the Turtles crazy transformation powers. You may remember seeing the toys for these on store shelves and wondered where they came from, well there’s your answer. I didn’t think either was really worth devoting a separate ranking to, but felt they were worth mentioning.

TMNT Archie

The storylines in the pages of Archie’s TMNT weren’t much better than the cartoon, but the artwork was a ton of fun.

5. The Archie Turtles (Archie Comics)

Alongside the original cartoon series was the Archie Comics series. This series basically captured the look and feel of the cartoon, but did at least experiment with making things a little more mature. I basically only decided to give the Archie Turtles their own entry because of what they did with Raph. Still keeping him mostly in-line with his cartoon counterpart, he was also made the loner or black sheep of the family and he wore all black for a while. It was confusing for me as a kid and I probably didn’t care for it, but now I look back and give Archie credit for not just adapting episodes of the cartoon into printed form.

Mirage TMNT

I’m guessing you’ve seen this image before, and probably not on the cover of a comic book.

4. Mirage Comics

All style, no substance. That’s pretty much the Mirage Turtles in a nut-shell, or should I say half-shell? While they did get better, initially the four characters were interchangeable. Chunky, but muscular, they were depicted in black and white and were only distinguishable by their weapons. Eventually, the personality of Raphael would be added and he was given a foil in Leonardo and a kindred spirit in Casey Jones. Leonardo would be made the stoic leader, while Donatello the introverted tech-nerd. Mikey never really morphed into the character we’ve seen elsewhere and he’s kind of hard to get a read on. Eastman and Laird’s artwork also improved along the way and their version of the Turtles from say issue 4 on is pretty damn good. Eventually, other artists were brought in to work on the books and you could do a separate listing on the various different takes they had on the characters, but for the purpose of this ranking I’m basically just going with the Eastman/Laird take. The peak of their art is probably best reflected, and most can recall it from the cover art to the first NES game. It confused the Hell out of me to see all four of the Turtles wearing red, but I sure thought it looked pretty bad ass.

Nick TMNT

The show that made April and Casey adolescents and made it work.

3. The Nick Turtles (2012 TV series)

It took some time, but the 2012 version of the characters seen in Teenage Mutant Ninja Turtles did eventually grow on me. As far as personality and so forth was concerned, I was pretty much hooked from the start. The same archetypes were followed that we’re used to, but they felt more malleable and sincere. Leonardo wasn’t just some goody-two-shoes, he often struggled with being a surrogate Splinter when out on the town. Raph was a bit of a hot-head, but he didn’t strike me as being confrontational just for the sake of it. Donatello was a brain, but an insecure one. Mikey was still juvenile and mostly care free, but without being too over-exposed. This show pretty much nailed it as far as that goes. From a looks perspective, they basically went with the first movie, but with colored masks. The Turtles also featured three toes for the first time, an odd choice, but largely inconsequential. They wore wraps on their feet too which was different, but it made sense (those other turtles must have had some serious blisters) and added a little personality. About the only thing I didn’t like was the sometimes boxy-looking anatomy. Their shoulder muscles looked practically square, but it became less noticeable the more I was exposed to it. I loved that each turtle had his own body type and you could tell them apart by that alone. I also liked the little touch of making their eyes go blank when in combat. Definitely a move that’s all style and has no practical explanation in-universe, but it’s a cartoon so who cares? Have fun with it! This television series should be the new measuring stick for any future incarnation of the TMNT. That doesn’t mean they all should take the same approach, but strive for the same level of quality.

IDW TMNT

Maybe the coolest looking version of the TMNT yet.

2. The IDW Turtles (IDW Comics)

Alongside the 2012 reboot came a reboot in printed form. Kevin Eastman returned to the franchise alongside IDW Comics and presented a new version of the TMNT. It basically takes the tone of the original Mirage Comics, while also adding in the more developed personalities that would follow. The artwork is largely great, and the Turtles are back to wearing all red (they would eventually gain some color). If you’re an adult fan still mad about the new cartoon, well just head to a comic shop and read this series. This is the version of the TMNT made for those who out-grew the franchise, and from that perspective it’s pretty good. The Turtles will never be high art, and there’s tons of fan-service plots in this series, but in general it’s what most TMNT fans over 30 probably want.

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I love these guys.

1.The Henson Turtles (Teenage Mutant Ninja Turtles/Teenage Mutant Ninja Turtles II:  The Secret of the Ooze)

Could there be anything else? The 1990 movie is still the best adaption of any kind of the Teenage Mutant Ninja Turtles. Taking the Mirage look, adding in the colored masks from the cartoon, and also its own creative liberties resulted in a near perfect take on this green team. The four brothers all look different, all act different, and all go through their own ups and downs along the way. They have distinct personalities and challenges to face, and most of all the costumes created for these two movies are fantastic. I prefer the more realistic approach of the first film. That one was less intimidated by showing these characters for what they are, while the second one brightened things up and made them a little more appealing to look at from a practical sense. In other words, the Turtles of the first film looked like they lived in a sewer, while the ones in the second looked like they lived in an upscale apartment in Manhattan (which they did for a time). The first film is also very different in terms of style and tone, but the Jim Henson Company worked on both. The costumes received mostly minor tweaks between films, though Donatello looks almost completely different (he also had the biggest personality change as well, I guess because Feldman left the franchise). Both films entertained me a lot as a kid, but of the two, only the first one actually holds up. The second is basically a live-action version of the cartoon, though Raph still gets to inject a bit of conflict into the group dynamics. That first film is the best though. It hits the sweet spot between the gritty violence of the Mirage source material and the playful banter of the cartoon. It’s unlikely we’ll ever receive a better version of these characters, but maybe someone out there is just waiting to prove me wrong. I hope they’re successful.


Dragon Ball Z: Super Android 13!

DBZ_THE_MOVIE_NO._7Japanese Title:  Extreme Battle! The Three Great Super Saiyans

Original Release Date:  July 11, 1992

English Release Date:  February 4, 2003

Directed by:  Daisuke Nishio

Screenplay by:  Takao Koyama

Running Time:  46 minutes

The 7th Dragon Ball Z feature film boasts another famous debut, that of Future Trunks, to the world of DBZ films. The last film brought in his father, Vegeta, which kind of played up the notion of there being two Super Saiyans. Well, what’s better than two Super Saiyans? Three, obviously! Even the Japanese title for this film goes right for that little tidbit, while the English version is once again content to just tell us who the villain is going to be. And since this film came out during the heart of the Androids/Cell Saga, it’s probably not surprising that the villain is going that route. Since the anime gave us an Android 20, the inventor Dr. Gero himself, without listing every android between 1 and 20 it left Toei with a lot of room to make new characters following that numeric assignment. I believe the regular series only gave us androids 8 and 16-20, though I could be forgetting some from the Dragon Ball era. This film is going to present to us Androids 13, 14, and 15 and they’re certainly different in terms of styling, which we’ll get to. Let’s get down to business though.

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Goku out of his element.

The movie opens with a flashback to the murder of Dr. Gero (Ed Marcus) at the hands of Android 17. It’s re-animated and not just the same footage we’ve already seen from the show and it’s slightly more graphic. As Dr. Gero’s blood oozes into the floor the camera pans below to reveal a hidden super computer buried under the laboratory. Three nearby, human-sized pods emblazoned with the numbers 13, 14, and 15 are shown and it’s more than a little ominous. After the opening credits, Krillin (Sonny Strait), Oolong (Brad Jackson), Master Roshi (Mike McFarland) and Trunks (Eric Vale) are shown standing in line for a beauty competition in a super mall. They’re the only ones in line, and Trunks, dressed in his debut Capsule Corp jacket complete with sword, is kind of just along for the ride. Oolong and Roshi are quite eager to see some babes, while Krillin is at least trying to play it cool, but he’s not fooling anyone. Goku (Sean Schemmel) is there shopping with Chi-Chi (Cynthia Cranz) and Gohan (Stephanie Nadolny) and having a pretty miserable time of it, until they decide to get some lunch.

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The somewhat problematic Androids 14 and 15.

Once seated, they’re joined by the others who were previously waiting in line, but found out they were there on the wrong day and wasted their time. While the heroes dine, two individuals enter the city and start calmly strolling through while also blasting everything in sight. They’re an interesting pair. One being, a short guy with purplish skin and an outlandish outfit and a tall guy with pale skin who has kind of an Indigenous American look to him. They’re silent, and head straight for the restaurant the main characters are dining at. Eventually, the commotion reaches them and Goku and his friends are forced to evacuate all of the patrons and waitstaff as they initially think a mega earthquake has just struck. They soon encounter the ones responsible who introduce themselves as Androids 14 (Ed Marcus) and 15 (Paul Bandey). Like the other androids, they exist to kill Goku due to Dr. Gero’s vendetta against our hero. Goku, never one to back down from a fight, invites the duo to follow him to a more remote location away from all of the innocent people.

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This movie marks the film debut of Trunks.

Goku leads the androids to an arctic area. Trunks follows and Gohan and Krillin aren’t far behind. Goku and Trunks pair off against the two androids and they more than hold their own without having to even resort to their Super Saiyan states. That is, until Android 13 (Doug Rand) shows up. Sporting a mullet haircut and a trucker hat, 13 introduces himself and explains how the trio came into existence. He has a bit of a righteous tone, while speaking with an American southern accent (Trunks even refers to him as a redneck) and vows to kill everyone. Outnumbered, Trunks and Goku find themselves struggling until Vegeta (Christopher Sabat) decides to show up. Citing his now tired explanation of wanting to be the one to end Kakarot (Goku), he goes after Android 15 while Trunks takes on 14 and Goku 13. Eventually, all three power-up to their Super Saiyan forms and immediately the tide begins to turn. 14 and 15 appear to be no match for a Super Saiyan, but 13 is still able to put up some resistance against Goku. Gohan tries to get involved, which just necessitates a rescue from his guardian angel Piccolo (Sabat).

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Android 13 sees the value in wearing a vest, but apparently not shirts.

Trunks and Vegeta are able to defeat and destroy their opponents, leaving only 13. Goku and Piccolo have teamed up and are beating him down, but 13 has an ace up his sleeve, or he would if he had sleeves. Components from the defeated 14 and 15 float up and merge with 13, causing him to transform into Super Android 13. His skin takes on a purplish color, while he gets orange Super Saiyan-like hair while significantly increasing in mass. Vegeta tries to arrogantly take him on solo and is dispatched rather quickly. The others give it a go, but Android 13 is just too powerful in his new form.

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Behold! Super Android 13! He kind of looks like a rejected Blanka design.

You probably know what that means. Goku is going to have to power-up a Spirit Bomb attack if they want a chance at defeating 13, which means the others will have to stall for time so Goku can properly form the attack. That’s how the rest of the film unfolds, with the others being severely out-classed by 13, but still finding enough resolve to keep him away from Goku. Toei does introduce a little wrinkle this time into the Spirit Bomb attack, one that kind of goes agains the canon rules of the attack, but it’s not really a big deal. It’s not enough of a swerve to prevent the maneuver from feeling tired at this point, but it’s an ending.

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Ouch.

Super Android 13! is basically just one long fight. Most of the films are light on plot, and there’s something to be said for just getting to the action as quickly as possible, but this one may be too focused on that. The designs of these new androids feel very “ethnic.” Japan doesn’t have the same racial hang-ups America does so they probably don’t care, but it is weird to see this white, redneck guy bossing around what looks like an African American pimp and Native American. Not only does he boss them around, he’s demonstrated to be superior to them in design. It’s an uncomfortable observation to make, though I honestly don’t think it had any impact on my enjoyment of the film.

Even ignoring those racial implications, the designs of the androids are kind of lame. 14 has little character, though 15 is definitely a sight. He has a loud design and his giant hat and sunglasses are kind of in-line with Akira Toriyama’s sense of humor, which makes sense since he designed them. Android 13 is kind of just stupid looking, and his super version is arguably dumber, but at least it’s intimidating. The arctic setting is a welcomed return though as I enjoyed it way back in the second film, The World’s Strongest. Here they don’t really play up the elements much, but it looks nice.

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Looks like our heroes will need to find a quick way to power-up if they want to defeat this guy. Gee, I wonder what that means?

For this dub, it feels like Funimation took more liberties than usual. 13 mocks Trunks’ haircut as a “$30 haircut,” which doesn’t make sense since there’s no such thing as dollars in DBZ. He has a righteous attitude, as opposed to just wanting to kill Goku, and mocks humanity’s abuse of free will. In his powered up form, he’s prone to cursing when in the Japanese dub he mostly just growls. There’s also the previously mentioned “redneck” line and an instance where dialogue was added in place of silence. It’s during the closing moments when Piccolo and Vegeta are seated on a floating piece of ice. I’m actually not complaining because their brief exchange is kind of funny. This isn’t the last time those two will share a scene to close out a feature.

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Since Trunks is in this one with his sword, that means they have to do that delayed split-in-half thing after he charges at an enemy.

Ultimately, Super Android 13! is not one of my favorites. The action is just okay, there’s not a lot here we haven’t seen before, and the pacing of the fight is quite redundant with other movies. The setup is even less interesting, though at least the brief moments with our resident perverts is kind of amusing, and it’s always enjoyable to see Goku living a more suburban life and reacting to it. Visually the film is fine and it’s on par with the better movies. There aren’t many animation shortcuts and the picture is bright and vibrant. The snowy landscape helps to make the fighters stand out against the backdrop, though there is an absence of really big, flashy, attacks outside of the underwhelming conclusion. In short, it’s fine, but Toei can do better.


Batman: The Animated Series – “Terror in the Sky”

terror in the skyEpisode Number:  45

Original Air Date:  November 12, 1992

Directed by:  Boyd Kirkland

Written by:  Steve Perry, Mark Saraceni

First Appearance(s):  None

We’re checking in on a bunch of faces from the debut episode this week. Once again, the Man-Bat is terrorizing Gotham and it’s up to Batman to uncover the identity of this creature and put a stop to it. It’s yet another tale of a human being mutated into an animal hybrid and mercifully the last for awhile. It’s weird that 3 out of 4 episodes ended up with a similar plot device, but production order doesn’t dictate air date order. And yet, these actually did all air pretty close together so I guess Fox Kids didn’t really care one way or another.

batcycle snow

I’m a sucker for these wintery settings.

The episode opens on a wintery evening at a loading dock when our old friend the Man-Bat attacks. It wrecks up the place and gives the workers there a good fright before fleeing. The episode cuts to Dr. Kirk Langstrom (Marc Singer) waking up in a cold sweat. His wife Francine (Meredith McRae) wakes up and encourages him to go back to sleep, but he’s obviously shaken up about something. Was what we just saw a dream of some kind?

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The Man-Bat has returned with some new threads.

We soon learn it was not, as the Gotham PD are on the scene. Batman is lurking in the shadows and hears enough to know he needs to go straight to Langstrom. He arrives, irate, to find a disheveled Langstrom in his lab. Batman accuses him of taking the serum once again to turn into the bat, but Langstrom insists he has done no such thing and it’s Batman’s antidote that is responsible for the creature’s return. Francine overhears everything and becomes angered herself. She takes Batman at his word, and storms off, while Batman is at least open to the possibility of his antidote being a failure. He takes a DNA sample from Langstrom to go analyze back at the Bat Cave and leaves Langstrom to repair his marriage.

Outside, Batman is ambushed by the Man-Bat as he’s mounting his motorcycle. The Man-Bat is a little different this time sporting torn up pink trousers with the remnants of a white blouse hanging around its neck. Batman tangles with the creature and is then forced to chase after it atop his motorcycle. The only thing Batman gets out of that is a busted bike when he runs afoul of a train and the Man-Bat escapes.

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Batman gets knocked around pretty well in this one.

Back at his home, Dr. Langstrom is trying desperately to track down his wife who has run off. He’s able to discover she’s currently at the airport ready to flee the city to get away from him. Batman drops in to let Langstrom know he’s run some tests and he found no trace of the bat DNA in his system. Someone else is the Man-Bat this time. An overjoyed Kirk takes off to go chase down his wife, while Batman turns his attention to another.

Batman drops in on Dr. March (Rene Auberjonois), Francine’s father and the one who originally created the serum. He’s working late and not at all happy to see Batman drop-in. Seeing him sifting through his files, March pulls a gun on Batman though he mentions it’s full of tranquilizers for some reason. Batman, hardly intimidated, disarms the doctor and demands answers. It turns out, March has remained obsessed with bats even after what transpired back in episode one. He’s continued his research in secret, though he insists he would never experiment on himself. He then recalls an incident a few days prior where Francine interrupted his work. Startled, he dropped a beaker containing his new formula on the floor causing it to shatter and create quite the mess. Francine helped him clean it up and cut her finger in the process and we have our Man-Bat. Or should I say She-Bat?

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Mid-transformation shots are always a personal favorite.

Francine has successfully boarded an airplane and is suddenly not feeling so well. As the flight attendant heads off to retrieve some aspirin, Kirk makes his move. He apparently got there in time to board the plane and he tells Francine what Batman told him – he’s cured. Francine and he share a happy moment, before Francine heads off to the latrine to gather herself. It’s there the bat inside of her is unleashed, and after scaring the crap out of the passengers on the plane, she bursts through the hull.

Batman arrives piloting his trusty Batwing, and after saving the flight attendant in a rather ridiculous manner, he turns his sights on the She-Bat. Langstrom had been sucked out of the plane as well, but the She-Bat was able to snatch him out of the air. She takes off for Gotham and sets down on-top of the Gotham bridge. Batman catches up with the pair and hops out of the Batwing armed with the antidote. The only problem is getting it into Francine. The two fight and Batman is able to hit her not once, but twice with the antidote eventually bringing her back to her normal self. Miraculously, the tattered remnants of her shirt reform so she’s properly attired, and after a brief scare, her husband snatches her from the ledge to prevent her from falling. The two embrace and Batman leaves them. Stranded on top of a giant bridge.

Langstroms_reunited

It all ends with a hug.

“Terror in the Sky” is basically “On Leather Wings Part Two.” The story moves at a similar pace just with the players in the game re-arranged slightly. It’s a bit fun shifting the bat persona to Francine, though the attire of the She-Bat gives it away pretty quickly. There’s some nice sound effects on the She-Bat and some neat point-of-view shots as well. The animation holds up rather well throughout most of the episode, with only few instances of ugly frames. In particular, Batman is knocked aside by the She-Bat on the bridge and he takes on a rather peculiar shape. I kind of hate that Dr. Langstrom has to save his wife at the very end from falling off of the bridge – why did we need to make this guy the hero? It just rubbed me the wrong way.

Ultimately, this is a fine episode of Batman much like its predecessor. I don’t think anyone needed another Man-Bat story, but it’s nice when a new episode contains a clear call-back to another since so much of the show’s episodes are independent of one another. Likewise, I don’t think anyone needs a part 3 either, and we won’t be getting one. Maybe there could have been another story here, especially since Dr. March is probably owed some comeuppance. I like to think his daughter disowned him and he went off somewhere to die. Oh well, we’re finally past all of these mutant episodes and next week is one of my favorites so don’t miss it!