Tag Archives: spider-man

The Best in Televised Animation – Introduction

ARCHIVAL PHOTOProbably 90% of the posts here could be separated into two broad categories:  video games and animation. Thus it would come as no surprise to anyone who has spent even a small sum of time browsing this blog that I love animation, especially the classic hand-drawn kind. I’ve never given much thought as to why I enjoy animation so much. I would guess it’s because animation can do anything, even things live-action cannot. It can imitate real life or do the exact opposite. It’s often a haven for comedy and a natural destination for characters who began life as a comic book.

Animation has spent considerable time on the big screen and on television. As film, animation often takes the form of a general audience picture running around ninety minutes. It of course began life as a short subject often pre-empting a more traditional picture, then Walt Disney came along and decided animation could go feature-length. On television, animation often occupies children’s programming, but select shows have broken through as animated sitcoms and adults-only comedy acts. Trying to narrow down the best animated films and television shows is quite a tall task, which is why this feature is going to concern itself with television for now. This I envision will be a long-running feature. I’ve settled on what I consider to be the ten best animated programs, but there’s always the possibility I could continue to add to it even after I do a write-up on my ten favorites. It’s also possible I never finish. The possibilities are endless!

Before getting to my top 10, I wanted to make an introductory post on the feature and use it as an opportunity to highlight the shows that just missed the cut. My list does not exclude the animation aimed at children and my top ten is almost half kid’s shows and half adult programs. I tried to approach all of them with the same basic questions:  Is the show entertaining? Is the medium used well? Is the artwork pleasing to the eye while suiting the show’s needs? Naturally, the list will be influenced by the era I grew up in, the 80’s and 90’s, so the shows that came before that time are unfairly penalized (though in my opinion, most of the cartoons from that era are garbage). I also didn’t include the package shows like Looney Tunes. I loved those cartoons growing up, but they’re theatrical shorts

With that out of the way, it’s time to hit on the ones that just missed my list. One of the first cartoons I can remember watching daily as a kid is DuckTales. DuckTales was extremely pleasing to the eyes, like just about all of the Disney cartoons from that era, and featured a fun, engaging plot with likable characters and a catchy soundtrack. It holds up pretty well today, but is obviously aimed at children. The show could get redundant as well as the premise for most episodes was Scrooge having to thwart the Beagle Boys, but as far as children’s entertainment goes, it’s hard to beat DuckTales.

Spider-Man has made numerous appearances on television, but the oddest looking is probably the best.

Spider-Man has made numerous appearances on television, but the oddest looking is probably the best.

DuckTales was an adventure program, and another adventure program that’s still fun to this day is Dragon Ball. Hailing from Japan, Dragon Ball tells the tale of Goku who travels the world in search of the seven magic dragon balls. The plot gets more complicated than that as the show moves along, but it’s packed with equal parts action and humor. Since it arrived in the states after its sequel series, Dragon Ball Z, anime dubbing was able to improve and english speaking audiences were treated to a wonderful dub, something that was rare during the 90’s. Dragon Ball Z is the more popular show, but it doesn’t hold a candle to the quality of Dragon Ball.

Superheroes have seen a great many takes on their comics in the world of televised animation. One such character has received numerous adaptations: Marvel’s Amazing Spider-Man. Two adaptations stand-out for the wall crawler, the simply titled Spider-Man from the 1990’s and the more recent Spectacular Spider-Man. The 90’s Spider-Man was a great introduction for kids unfamiliar with the character. It hit on lots of Spidey’s most famous stories from the comics, and even though it was for children, it took itself very seriously. Sometimes too seriously. Spectacular Spider-Man distinguished itself with a unique look. It’s style was a bit off-putting at first, but the animation was crisp and the show packed a ton of energy. Sadly, it was a casualty of the Marvel purchase by Disney and an inferior Spider-Man program took its place.

Superhero shows were quite popular in the 90’s, but one stood out amongst the crowd for its satirical take on the genre. I am, of course, talking about The Tick. The Tick closed out the mega-popular Fox Saturday Morning block of programming and was a particularly zany take on the superhero genre. It was probably too weird and too out there for a lot of kids, but it’s definitely a show that works better on older audiences. So obvious was this fact that Fox attempted a live-action sitcom starring the dim-witted blue hero starring Patrick Warburton. It was not a success.

The Tick was a breath of fresh air coming on the heels of numerous melodramatic superhero cartoons.

The Tick was a breath of fresh air coming on the heels of numerous melodramatic superhero cartoons.

In the world of adult cartoons, Family Guy is pretty popular these days. It was roughly animated when it first showed up, but the increased ratings lead to better production and the show looks much better these days. Unfortunately, like another very famous adult cartoon that I’ll get to much later, its current output is far less creative than the first couple of seasons. Family Guy really only had 2 and a half seasons of good content before the formula became too obvious and the characters unlikable. An even more vulgar program for older audiences, Beavis and Butt-head dominated a small chunk of the 90’s. It was impossible to find a teen that didn’t know who those two were. The show was a lot sharper than most gave it credit for, though the animation was as crude as it comes. It would make a Hell of a nice time capsule kind of show.

When it comes to cartoons not aimed primarily at children though, all present cartoons owe a great deal to The Flintstones. The Flintstones were basically a stone-aged take on The Honeymooners and the first primetime cartoon. It’s premise is clever, and the setting is a good example of one that works far better in animation that it ever could have as live-action (just watch The Flintstones movie if you’re not convinced of that). It’s also a show hurt by the age of your humble writer. I grew up watching The Flintstones in syndication when it aired as just another cartoon among many others. I enjoy it for what it is, but it doesn’t engage me enough to make my top ten. It very nearly did though just on its laurels, but I wanted to go with the programs that I personally enjoy the most, because after all, it is my list.

All of those shows I just mentioned were good at one point or another, though truthfully, other than The Flintstones, it wasn’t hard for me to leave any of them off my list. The ten I have picked as the best really are ten shows I enjoy quite a lot and I look forward to doing write-ups on them as I find time. And now, a few others I considered for this post:  Rugrats, Teenage Mutant Ninja Turtles (2012, 2003), Rocko’s Modern Life, Sealab 2021, Batman Beyond, and Bob’s Burgers.


Spider-Man and the X-Men in Arcade’s Revenge

Spider-Man and the X-Men in Arcade's Revenge (1992)

Spider-Man and the X-Men in Arcade’s Revenge (1992)

Expectations influence just about everything we come in contact with.  Expectations can help lead to a more fulfilling experience when those expectations are met.  Other times, they can help make the bad seem worse when something fails to meet though expectations.  When I was a kid and I heard there was going to be a video game featuring a team-up between Spider-Man, possibly the most popular character ever created by Marvel Comics, and the X-Men, easily the hottest comic at the time, I was giddy with anticipation.  This seemed like a no lose situation and Spider-Man and the X-Men in Arcade’s Revenge vaulted to the top of my list of must own Super Nintendo games along with Teenage Mutant Ninja Turtles IV:  Turtles in Time.  One of those games would turn out well and provide me with hours of entertainment, that game was not Spider-Man and the X-Men.

What went wrong?  Well, let’s backtrack a bit first and see how this all came together and if my expectations were even justified.  At the time of the game’s release, Spider-Man had already been enjoying a run on the Sega Genesis and Game Boy as a platform star.  Perhaps star is a bit strong as his games weren’t really great, but they also weren’t particularly awful.  The best was definitely The Amazing Spider-Man vs The Kingpin for the Genesis.  The game was pretty difficult, at times frustratingly so, but it did a great job of making use of the Spider-Man license.  It was also quite popular and one of the best-selling titles at the time.  The X-Men, on the other hand, really only had the one NES game titled The Uncanny X-Men.  It was horrible and it tricked many uninformed gamers into renting or buying it with it’s X-Men branding.  Arguably, the best games for both franchises were the arcade beat-em-ups Spider-Man:  The Video Game and X-Men.  The Spider-Man game came first in 1991 and for some reason it isn’t as well loved and remembered as the X-Men game that followed in ’92.  It was a typical brawler allowing up to four players to join in and included playable characters Spider-Man, Black Cat, Hawkeye, and Sub-Mariner.  It’s selling feature was a more platform inspired design where the camera would zoom out allowing the players to take on gigantic enemies including a super-sized Venom at the end of the first stage.  The X-Men game was similar, but it’s defining characteristic (aside from the comical mistranslations) was the double-monitor cabinet allowing up to six players at once.  Both games were hard as they were designed to suck quarters out of its audience but they were a lot of fun, especially with a group of friends.

I hate these stupid clowns and their stupid stage.

I hate these stupid clowns and their stupid stage.

It would seem to me that a track record was in place that at least suggested a console game featuring these two franchises could be great.  If I had been a little wiser as a kid and more aware I would have taken note of the LJN logo on the box and realized right away the game was going to be a giant turd, but sadly I just wasn’t.  Before I get into what the game did wrong I suppose I should point out what it did right.  First of, Spider-Man is represented fairly well given that he is able to stick to walls, shoot webs, and even make use of his spider-sense in the game.  The roster for the X-Men side is pretty solid as well as it features the obvious choice of Wolverine along with Cyclops, Storm, and Gambit.  Wolverine has an interesting dynamic to him as he retains his mutant healing power but it only works when his claws are retracted.  The game is packed with villains too like Apocalypse, Shocker, Juggernaut, and Carnage.  Arcade is kind of a weird choice for the main villain, but at least his Murderworld offers a lot of possibilities for level-design.

That’s basically it as far as what Spider-Man and the X-Men gets right, and unfortunately it’s a pretty small list.  So what makes this game suck so hard?  Well, lets first start with the presentation.  I’m usually not one to have much of an opinion on the audio within a game.  I expect it to do its job and often times I have to make it a point to touch upon it when doing these reviews because I tend to overlook it.  Here it’s easy to not overlook because the sound is so bad.  The score is okay at times, though certain levels (Wolverine’s) feature an annoying soundtrack.  It’s the FX that really bug me though as they just sound like, for lack of a better word, shit.  A lot of the characters, good and bad, let out a scream when they die that sounds fuzzy and distorted.  The machine sounds are just as bad and Spidey’s web blasts sound like they could be grenades.  The graphics are also piss-poor.  The characters are really small, except Storm but I’ll get to her later, and lacking in any sort of detail.  Wolverine even looks like he only has two claws on each hand while Gambit doesn’t have a face.  Some of the villains are almost unrecognizable, especially Apocalypse who looks like a blue bug or something.

Hey Gambit, where's your face?

Hey Gambit, where’s your face?

Perhaps what bugged me more than anything as a kid was just how un-super these super heroes felt.  Spider-Man and the X-Men is a pretty hard game made so mostly because these characters can’t seem to take a punch.  They die so easily and it’s a frustrating experience.  I get that it’s hard to make a super hero game because on one hand the super heroes need to be super powerful, but the game also needs some challenge.  That’s why we have super villains though, and Wolverine shouldn’t be getting annihilated by a jack-in-the-box with a tommy gun.  The X-Men games that would follow on the Genesis were hard, but at least those X-Men felt like powerful super heroes (well, for the most part), these ones are push-overs.  The level designs are also fairly lacking.  Spider-Man’s are just weird looking and kind of confusing as they’re intended to be maze-like.  The player is supposed to use his spider-sense to navigate but it just gets tiresome.  Cyclops’ stages feature an annoying mine cart premise where touching the tracks means death.  Gambit has to outrun a giant deathball and might be the best levels, which isn’t saying much.  Wolverine is in a circus and there’s nothing noteworthy about the first stage while the second stage he has to outrun the Juggernaut.  It’s basically the same concept as the Gambit stages, though at least LJN incorporated something from the comics to make it feel relevant.  Storm’s stages are quite different and probably everyone’s most hated as she has to navigate a flooded laboratory.  They’re swimming levels, but unfortunately Storm’s mutant powers over the weather don’t let her breath underwater.  Just about everyone hates the underwater Sonic the Hedgehog levels for the same reason, this is worse times ten.

The red guy is Carnage. That gray blob?  He's Rhino.  I think.

The red guy is Carnage. That gray blob? He’s Rhino. I think.

If the player manages to actually beat all of the levels then they get to take on Arcade as Spider-Man.  You kind of have to be a glutton for punishment to even make it that far as the game is both really hard and really bad.  That’s the worst combination.  As a kid, I never had much success and never made it past any character’s second stage so making it all the way to Arcade wasn’t in the cards.  Playing this game was a depressing endeavor as a game featuring a team-up between these two should have been awesome.  I remember a few years after I got it Toys R Us started their first trade-in program where people could trade in games they no longer wanted for store credit.  I grabbed my copy of Spider-Man and the X-Men and, thinking I’d get maybe 15 or 20 bucks, was offered only four.  I elected not to trade it in but in hindsight I should have taken the four Jeffry Dollars.  I could have used it for some Fruit Stripe gum or something.


The Amazing Spider-Man and Reboots

The Amazing Spider-Man (2012)

There are two big superhero movies set to hit theaters this summer.  One, The Dark Knight Rises, figures to close out a trilogy that could go down as the best superhero trilogy ever conceived to this point (and one of the all-time best trilogies in general).  The other, The Amazing Spider-Man, hopes to launch a new franchise that could one day be among the best.  The two films are not very similar, but The Amazing Spider-Man hopes to do for Spider-Man what Batman Begins did for Batman.  That’s a tall order and complicating things is the fact that not a lot of time has elapsed between the original Spider-Man film franchise and this new one Sony is looking to start.

How much time needs to pass between two films based on the same property before a reboot can be introduced?  A reboot refers to a new beginning for a character.  The Amazing Spider-Man will ignore the three previous Spider-Man films directed by Sam Raimi.  When it hits theaters it will have been 5 years since Spider-Man 3 was in theaters.  For Batman Begins, 8 years had elapsed between that film and the most recent Batman film before it, Batman & Robin.  In the case of both, these new films are arriving after the last one was poorly received, though to different degrees.  Batman & Robin was panned by critics and filmgoers alike.  There is almost nothing positive that can be said about it.  It was the sequel to Batman Forever, a film that received a mixed reaction, and was also the fourth film in a line of movies but introduced its third actor to play the starring role.  There was little continuity in that series following Batman Returns and every film seemed to be worse than the one that preceded it.

For Spider-Man, Spider-Man 3 returned the same cast and crew as the previous two.  The first film was received warmly and accomplished what it set out to do, and the second was roundly praised as one of the best comic-to-film adaptations ever.  Spider-Man 3 had a lot to live up to, and though it was not as good as the first two, it actually has a “fresh” rating on rottentomatoes.com, albeit barely so.  It wasn’t a terrible film, but it was a mess of a movie that encountered numerous problems.

What the Hell were they thinking?

I’m not sure if it was the intention from the start, but it felt like going into Spider-Man 3 that this could be the endpoint for the Rami directed movies.  The third one rounds out a trilogy and there seems to be a natural tendency to view films within a franchise in groups of three.  I’m not sure why, but that tends to be the reality of things.  The main actors were originally signed for three films so a potential fourth one was likely to get expensive.  As such, both Raimi and Sony/Marvel tried to cram everything into Spider-Man 3 they ever wanted to address on film.  From the onset, Raimi and star Tobey Maguire had mentioned they liked The Sandman and wanted to get him into a film.  There was also the Green Goblin plot which developed over the course of the first two films that had to be addressed in the third.  And then there was Sony and Marvel (and to a certain extent, the fans) who wanted to see Venom make his big screen debut.  If they had bothered to do any fan research though, I think they would have found most fans would not have wanted Venom in this film and would have preferred to see him introduced slowly across multiple films like he wan in both the comics and television show.

It’s no surprise then that Spider-Man 3 became a bloated mess.  Raimi tried to bring everything full circle for Peter Parker by revealing another piece of the puzzle where Uncle Ben’s murder was concerned.  And not content to let Mary Jane and Peter have a conflict free movie, he put a lot of focus on their relationship and tried to create a love triangle with Harry, the New Goblin (who looked ridiculous).  And then they had to get Gwen Stacey in for some reason, and introduce Eddie Brock and the black costume.  The fact that the movie actually does have a coherent plot is some-what commendable, even if it’s not a good one.

The film made a ton of money riding on the strength of the franchise more so than on the merits of the film itself.  The ending tied up some loose ends for the trilogy, mostly the Green Goblin story, but left things open where MJ and Peter were concerned.  I hated this ending, though the film did such a good job of making both Peter and MJ unlikable that I really didn’t care what became of their relationship once the credits began to roll.  Because it did make so much money, there was some speculation that Raimi and the main cast would return for a fourth film.  Things appeared to be moving in that direction until Sony abruptly cut ties with all involved.  This actually was met with a positive reaction by the fan-base, or seemed to be.  Fans actually seemed on board with a reboot of sorts for Spider-Man, partly because the existing films seemed to lose their way with all the melodrama thrown into the films, and because the Venom character was so thoroughly botched.

The new leads: Emma Stone and Andrew Garfield

A fresh start was definitely in order, but I’m not sure if The Amazing Spider-Man is what fans had in mind.  This new film is copying the Batman Begins formula perhaps too much by re-telling Spider-Man’s origin.  When Begins came out it had been well over a decade since Batman in 1989 and his origin really wasn’t explored in as great of detail as Begins set out to do.  With Spider-Man that’s not the case.  This film does give film-goers a look at Peter’s parents, which was never addressed in the previous trilogy, but it also goes through the whole bitten by a spider thing again.  I don’t speak for everyone, but I have no interest in seeing that re-hashed.  The film’s main villain is going to be The Lizard, who supposedly would have been the villain had Raimi’s franchise continued for a fourth film as well.  He’s another scientist with good intentions who has a horrible accident that leads to him becoming a super-villain.  That type is quite common in the Spider-Man universe, but The Lizard may be one of the most boring.  The film could portray him differently than most mediums, but for the most parts he’s just a mindless rampaging creature that tests Spider-Man physically, not so much intellectually.  He’s been around for a long time so he’s had other portrayals, but that’s the basic one.

If this isn’t the reboot fans were looking for, then what was?  Well, I think fans would have been happy to see a new actor dawn the red and blue tights without an origin story.  The film could have still ignored the Raimi trilogy and laid the groundwork for a new one.  It makes sense to go with a villain that wasn’t captured in the first three films already to provide some added freshness, though I’m not sure The Lizard was the right one.  Ideally, Eddie Brock would be in it to set the stage for Venom in a later film, but a main villain would be needed for the first one.  A grounded, real world type of villain might have worked best just to get away from the whole science gone wrong angle.  He may have shown up in Daredevil already, but The Kingpin could have been utilized again, maybe even the Spider Slayers?  The plot could show how Spider-Man, portrayed as a teen out having a good time stopping muggings and other petty crimes, confronts an enemy far more dangerous than anything he’s confronted before.  Kingpin could even have a lackey to beat the tar out of Spider-Man, someone like Hammerhead, Tombstone, or The Rhino.

The new costume has a Ben Reilly feel to it. That's not a good thing.

Or my concerns could amount to nothing.  It’s not impossible that The Amazing Spider-Man turns into a great movie, though I don’t consider it likely.  Maybe I’m just being pessimistic, but this thing looks dead in the water.  I expect it to do well at the box office, but perhaps not so well critically.  This may just end up being the example of what not to do when rebooting a franchise.  It has a “too soon” feeling already, and if a large chunk of the film’s run time is spent going over things the previous films already covered people may react negatively.  Then again, maybe the casual movie-goer doesn’t care and just wants to be entertained.  Spider-Man bouncing around and wailing on a CGi Lizard may delight audiences, and a lot of people seem to like Emma Stone who plays Gwen Stacy (whom has the misfortune of expectation as comic fans will basically just be waiting for her to die).  The trailer is linked below, so you can form your own early opinion on the film.  Mine seems obvious, but in the interest of spelling things out, I don’t expect this to end well.