These days, the buzz word in the entertainment industry is “content.” Everyone wants content, especially streamers. It all goes back to the value of intellectual property. It’s costly and difficult to turn a new product into a popular one. It’s far easier, and less risky, to just throw money at an existing brand and create new content off of that. It’s true even in the world of action figures where the big companies with the deepest pockets shell out money for the likes of Marvel, DC, and whatever movie is looking hot these days. It’s almost rare to browse an action figure aisle at a big box store and find figures of something that never existed before, even though several beloved toy properties today began life as such.
Boss Fight Studio is a small, independent, toy producer based in Massachusetts. It got started largely doing its own thing creating its own products, though they were steeped in mythology and not entirely unfamiliar to toy buyers. Boss Fight would branch out to licensed products, first with Bucky O’Hare and later adding the likes of Popeye, Strawberry Shortcake, and many others. Unfortunately, the company lost the Bucky O’Hare license when the licensor decided it didn’t want to remain in the toy business. I’m not sure if it’s related to the toy we’re looking at today, but that 90s throwback line’s exit did create a gap in the release calendar and perhaps that was the opening that allowed the Saurozoic Warriors to rise.
Saurozoic Warriors is Boss Fight’s own, internal, IP turned action figure. The series is based around anthropomorphic dinosaurs which naturally has invited comparisons to Dinosaucers, one of the few 80s properties to not get a second chance at life in this day and age. The aesthetic is a one part barbarian, but also one part cyberpunk as characters are armed with melee weapons, but also sport blasters and other interesting accessories. What really caught my eye though was the color palette in play. These guys look ripped from a late 80s/early 90s guidebook to what’s cool. Neon blues and greens, hot pink, leather jackets – there’s attitude to spare here and it comes across as both earnest and charming. This is just a line of cool designs for people who lived through that era and I was pretty smitten upon the reveal.
Wave 1 of Saurozoic Warriors has recently landed and I knew it was only a matter of time until I ended up with one, or all four, of my own. Toy collecting is expensive and I’ve been trying to figure out where these would fit in my collection which is why I didn’t jump on a preorder. I was also hoping to buy them from Boss Fight in person since I reside in the same state, but COVID forced them to convert their retail space into office space so that was no longer an option. I planned to order them from their website at some point, but recently I went into my local comic book store to grab some new issues and there they were on the shelf. Well, three of them, but the one I coveted most was among the three. I wanted to buy direct from Boss Fight because I assume they make more money off of direct sales, but buying it off of a local comic book shop has plenty of benefit too as that’s a business I want to support so I pivoted from my plan and grabbed a figure: Range Brakhion.
If you want to know more about the IP, Boss Fight does have a free digital comic on its website. I haven’t checked it out, because I mostly don’t care. This just looks cool and I am here for it. The figure comes in a large window box with original artwork by Robert Wilson IV. And when I say large window box, I mean the window itself is basically the entire front of the box. If you want packaging to give you a good look at the figure you’re buying then Boss Fight should please you. It’s almost too big as the figure looks pretty small in it, but it certainly showcases it well.
Range Brakhion is a bipedal brachiosaurus with a barbarian motif. He stands a shade under 6.5″ making him one of the tallest figures from Boss Fight I own. The neck is bent like an inverted “L” with his face forward while the rest of the body is basically that of a well-muscled dude who wouldn’t look out of place among the folks in Masters of the Universe. The sculpt is well done as the skin has a cracked texture to it with the occasional wart-like bump. He has flat teeth, befitting his species, and the head has a plated quality to it on the top which I like. The armor he sports is mostly done with separate pieces. He has this harness that criss-crosses his chest and back and includes the large shoulder pad over his left shoulder. The loincloth is a separate piece which floats and also doubles as a way to hide the crotch articulation without the need for a cumbersome “diaper” overlay. The wrist gauntlets look to be separate pieces that might be keyed in or even glued. The boots are sculpted pieces.
What makes Range Brakhion shine though, is with the choice of colors. There’s not a ton of paint, but there doesn’t need to be. The body is done in a bright blue, an electric blue, with a hit of purple airbrush that’s mostly concentrated on the front of the neck. The armor bits are done with hot pink and a fluorescent orangey-pink that play well off of each other. The rest of the paint is mostly reserved for the facial details, the pink rim on the top of the head, and the gauntlets. And those applications are just okay. He has a little skull on his left wrist and the straps holding it on are a little messy in places. There’s a stripe of pink on his snout that could be darker, the paint around the teeth could be sharper, and there’s some paint slop on the back of his belt. If this were a $60 figure, I might be harder on the paint, but at $30 from a small toy company I think it’s okay. The color combo is what’s going to make him pop on your shelf and the paint issues aren’t enough to dampen that.
Range Brakhion also comes with a trio of weapons. He has what Boss Fight calls a rocket axe, which is just a giant axe that has some machinery fastened to the end of it. It’s bound to the blade with straps through a skull. The only paint is on the axe blade itself and the skull which is an off-white. The rest is sculpted in hot pink which matches his armor rather well. The detail on all of the machine bits is really well done so I’m a little disappointed that it’s not fully painted, but I also think Boss Fight is intentionally going for a bit of an old school aesthetic with the weapons. It’s a big, heavy, weapon though that’s best held with two hands when posing the figure. There is a slot on the back of his harness for it when it’s not in use, but the heft of the weapon can make it tricky to keep it in there.
Range Brakhion also has a blaster rifle which is also molded in hot pink and has a touch of silver on the muzzle. It’s another great sculpt as the rifle looks to be held together in places by tape. There’s etchings indicating the character’s kills (13, if you’re curious) and there’s a scope, bullet ribbon, and what looks to be a collapsible stand on the front which is non-functioning. The handle of the weapon is a bit thin so the figure doesn’t get as tight a grip on it as I’d like. It also has a loop at the back end that almost looks like it’s intended to go somewhere, but I don’t see anywhere to store it on the figure. You can kind of shove it into the same holster as the axe, or you could try to sneak it under the straps if you were willing to risk breaking them. Lastly, there’s his poison-tipped knife which is just a big ole knife with spiked handguard. It utilizes the same silver and hot pink combo and has a sheath to slide into when not in use that’s on the front of the chest harness and looks pretty cool. Those are the only accessories. If you were hoping for extra hands there are none to be found. I would have liked a trigger finger hand, but the gun doesn’t really have a trigger on it anyway so it’s not a huge loss.
Articulation for a Boss Fight figure is usually on the basic side by modern toy standards and this figure seems to embody that. The head is on a double ball peg so it can rotate around, tilt, and look down. There’s no range up. You get an articulated jaw as well which can get a little a loose if you’re manipulating the head a lot, but that’s just because the head is working it’s way off of the ball peg so you just have to push it back to tighten it up. The base of the neck is on a ball joint so that rotates fine and allows the character to look down further, but it has no range going back. It might have been fun to get an interchangeable neck that was in a different shape, but this bend they went with is probably the best move absent that.
The shoulders are on a hinged ball-peg and the figure can raise its arms out past horizontal and rotate around just fine. The elbows are single-hinged and will give you 90 degrees with swivel. The hands are hinged pegs and will mostly just rotate as the hinge is pretty well buried in the gauntlets. They are horizontal hinges, but you won’t get much movement out of them anyway. The waist is just a ball joint so the figure can rotate fine and gets some tilt in all directions. It’s not a tremendous amount of range, but it’s not nothing either. The hips are simple ball sockets and since the joint is all exposed under his loincloth you’ll get pretty good range out of them. He can do splits, kick forward, back, and gets a little swivel on the ball joint. The knees are single-hinged like the elbows, but they won’t give you a full 90 degree bend. They do swivel and at the ankle there’s a hinge and rocker which both work fine.
Range Brakhion has just enough articulation. Could it be better? Sure. I’d have loved usable wrist hinges and if he could get both hands on his rifle that would have been great too, but that would have required something more drastic. I understand Boss Fight not wanting to cut into the sculpt further for something like a butterfly joint. I like the chunky sculpt in the chest and wouldn’t want anything taken away from it. Since he is a character created to be a toy, maybe they could have designed the rifle to be held in two hands instead? Boss Fight definitely isn’t going for super-articulated here and I think they’ve done a good enough job.
That’s all of the objective things I can say about this release from Boss Fight Studio, so all that’s left is the subjective and I love this figure! He just looks so fun via the sculpt, design, and those wonderful colors. This is a fun IP from the folks at Boss Fight Studio and I plan on getting more. When? I’m not sure, but I don’t plan on being one and done with this line. I don’t know that I’ll be a completist, especially as I search for a place to put this guy, but I know that I like other figures in Wave 1 and some of the designs in Wave 2 look fantastic. Boss Fight is onto something here and I hope it pays off for them. If this looks like something you would be entertained by then I definitely encourage you to take the plunge and give this line a shot!
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