Author Archives: Joe

The Greatest Games I’ve Ever Played

When discussing a particular favorite of mine I tend to cite something as “one of my all-time favorites” and let that statement hang in the air.  Recently I began playing just such a title and got to thinking about this more in depth; what are the best games I’ve ever played?

Those N64 graphics really have not aged well.

When I get into a gaming lull, such as what I’m in at the moment, it’s easy for me to get down on the current crop of games.  Nostalgia has a funny way of tinting things and convinces us things were always better than they are now.  That certainly can be true for a lot of things though often times it’s a false impression.  With games, I hear it quite frequently whenever a new wrestling game is discussed.  Fans cling to the old THQ game WWF No Mercy and often cite that game’s greatness when discussing the faults of whatever the latest release is.  And while that game is a good one, and probably did some things better than the current generation, it truly was surpassed long ago as the greatest grappler of all time, if it ever even truly held that distinction (I suppose that’s an argument for another time).

That said, this current generation of consoles hasn’t produced a whole lot I would consider to be among my favorites of all time.  Perhaps it’s not fair to assume more games like that should be released when it’s challenging for the truly great in any medium to come along.  How many new movies that come out in a given year can be considered among the medium’s all-time best?  One, if any, probably.

So how many games have been released for the PS3/Wii/360 will I remember as some of my favorites?  A few.  There’s Red Dead Redemption, which ended up being a lot more than just Grand Theft Auto Cowboy.  Mass Effect 2 is certainly in the running and the super hero genre has never received a game better than Batman: Arkham Asylum.  There might even be a few more, but that’s a solid start.  And here’s hoping Skyrim enters the discussion in a month or so.

Maybe some of my favorites have been released this life cycle, but I’m not ready to anoint any of them yet.  Plus this is a blog that caters to nostalgia and while I may post game reviews for new titles, a feature like this one should focus on the oldies.

Sorry, but you're only 9 years old! Check back next year.

I made a list of what I considered my favorite games of all time.  Off the top of my head, my list totaled over 20 but I wanted to limit this feature to a top 10 of sorts.  I immediately cast aside anything that wasn’t at least 10 years old.  A solid decade is enough time for an opinion to be formed and take root.  This meant some of favorites did get cut-off.  One of which, Warcraft III, just barely missed out as that one is only 9 years old.  Another was Metal Gear Solid 3.  I suppose I could have just replaced it with one of the two games that came before it, but I felt like my heart wouldn’t really be in it, so no MGS in my top 10.

I also eliminated any obvious selections, so no Ocarina of Time.  Why?  Because there’s probably already a million other blogs and review sites out there telling you the game is a classic.  What’s one more really going to add to things?  In addition to knocking off the Zelda franchise, this also knocked out the traditional Mario titles.  It’s not that I don’t love me some Super Mario World, it’s just been talked about enough.

Despite that criteria, my list isn’t going to be full off obscure titles.  There’s some that could be classified that way and a few obvious ones.  Once I established my criteria for this feature I began weighing each game amongst the pack.  I already had a couple that I knew had to be included, but some tough decisions had to be made for others.  I basically just picked them apart and started crossing off the games with the most faults until I got my 10.

The last two were particularly difficult.  I can’t even remember which game I was stacking this one up against, but number 11 became Klonoa 2: Lunatea’s Veil.  As great as the game is, I realized my biggest argument for keeping it on the list over the game it was duking it out with was because of it’s obscurity, which seemed like the wrong reason.  I love the game so much though, that I figured I’d show it some love in this intro piece.

Klonoa 2: Lunatea's Veil (2001)

Klonoa 2 is the Playstation 2 sequel to a game that was released in 1998 on the original Playstation.  Published by Namco, Klonoa 2 is one of the first 2.5D platformer titles, meaning the graphic’s engine renders everything in full 3D but the gameplay is more like a 2D side-scrolling platform title.  This is the type of approach Capcom would take with its Viewtiful Joe franchise and Nintendo would implement for New Super Mario Bros.  I don’t know if Klonoa was the first of its kind to utilize this, but it was definitely the first game of its type that I played.

Klonoa is a typical platform character in that he’s furry and cute but it’s kind of hard to figure out just what kind of animal he is.  His design has a little spunk to it with a backwards hat and giant shorts.  He has two big floppy ears that allow him to hover momentarily and extend jumps.  The main gameplay mechanic centers on Klonoa’s ring.  The ring (which he holds with his hand because it’s huge) shoots out a grappling hook-like beam that grabs enemies.  Klonoa can then hurl those enemies as a weapon or use them for a double jump.  Some enemies or objects will have propellers or something that allow Klonoa to do other things with them as well.

Instead of being a left-to-right and collect everything type of game, Klonoa tends to focus more on puzzles than anything else.  Often there’s switches that need to be activated in a certain manner that isn’t always clear.  Early on in the game things are pretty simple but the challenge factor gets upped the further you progress.  It never becomes truly difficult, but is often satisfying.  There are boss encounters that often play with the perspective.  Usually Klonoa is on a bridge or a ring and the boss will be in the center giving the game more of a 3D feel at times while still maintaining the classic 2D “invisible wall” restrictions.  The game is also quite colorful and a joy to behold.  Namco went with a cel-shading look which was growing in popularity at the time and it works very well with the game’s visual style.  The story line isn’t anything ground-breaking, but it’s presented well with nice cutscenes throughout.  Namco chose not to dub any of the characters so they chirp in Japanese (or what I think is Japanese, I suppose it could just be gibberish) and it actually works as these types of games usually end up with some horrendous voice acting.

Look how cute he is with his backwards hat and giant zipper!

That’s a quick and dirty overview of Klonoa 2 but what’s most important to know is that the game is just plain fun.  It’s a true joy to play and the level design is on par with Mario’s best.  And really, outside of Mario’s best, this is one of my favorite platforming games of all time.  I’d easily take it over any of the 3D platformers put out by Rare and Insomniac.  It can be had for less than $20 on eBay so if you’re itching for a good platforming experience definitely check it out.

So be on the look-out for my official top 10 greatest games I ever played feature.  I’ll have plenty more to say on the subject.  This feature will differ from my top 10 albums list as I don’t plan on actually numbering them.  I don’t know what order I’ll even post them in but I’ll try to break up titles that may be similar to one another (I did restrict myself to only one game per franchise, so things shouldn’t get too repetitive).  I do, however, have a favorite game of all time and I will save that one for last.  And lastly, if you’re curious, most of these games will be from the Playstation era.  I didn’t plan it out that way, it’s just how it ended up.  Even though when I think of old games my mind immediately goes to the original Nintendo and 16 bit systems.  I guess in 10 years if some other 20-somethin’ blogger decides to make a similar list it will be populated by Xbox and PS2 games, if not 360 and PS3.


The Definitive Batman Film

It's taken awhile, but on October 18th the greatest Batman story ever told makes its way to animation.

On the eve of the latest Batman film release (and video game), I thought it would be fun to look back at the films that have already been released.  After all, it wouldn’t be much fun to try and determine what the best Batman video game is considering most have been subpar.  It would be Arkham Asylum with a runner up of….?  I guess there were some okay 16 bit games, but nothing mind blowing.  It sounds like the soon to be released Arkham City is just as good so at least Asylum will have some company on the rather short good Batman video game list.

Arkham City will be the Batman related item that moves the most units tomorrow, but not to be forgotten is the direct to DVD feature film Batman: Year One.  Year One is of course an adaptation of the popular comic seres by Frank Miller that ran in the late 80’s.  Year One is perhaps the most celebrated Batman mini series, and certainly is the definitive take on the caped crusader’s origin.  Many elements from the plot of the book was incorporated into Batman Begins and, to a lesser extent, the animated series.  I’m curious how well it will hold up considering Batman’s origin has become a well told tale over the years.  As great as the book was, do we really need another origin story?  That fact alone will likely make it problematic to review as it will be hard to judge the film on its own merits.

Regardless, Batman has had his origin told many times to varying degrees of success over the years.  Plenty of other stories have also made it to film in either a live action medium or an animated one.  There’s been some great Batman movies, and there’s also been some stinkers, but which one is the definitive Batman movie?  There are quite a few contenders, so lets start whittling them down.

Let’s start with the first, often referred to as Batman: The Movie based on the television series staring Adam West in the titular role.  As entertaining as the movie can be, lets throw it out right away as the definitive Batman flick because it is not at all representative of the character.  Charming, but no Batman.

Yeah it's not Bruce Wayne in the costume, but this movie is not one to be missed.

Animation should not be discounted just because it’s not live action, which seems to command more respect in the US, and Batman has had some great animated portrayals.  One of those excellent features is Batman Beyond: The Return of the Joker.  What could have easily been written off as a marketing gimmick turned out to be a nice series and the direct to video film was the high point for the Batman Beyond franchise.  As good as it is, it’s not a true portrayal of the Bruce Wayne character, so it’s out of the running.  If you haven’t seen it though, check it out.  It can likely be had for a few bucks on the second-hand market.

Two other animated features that skipped theaters include SubZero and Mystery of the Batwoman.  SubZero focuses on the villain Mr. Freeze, a villain failed by the comic books until Bruce Timm and Paul Dini got a hold of him and made him a truly tragic villain.  The film is a good one, but is over-shadowed by the stand-alone episode from the animated series “Heart of Ice.”  Mystery of the Batwoman puts Batman into the role of detective, something the films have a tendency to gloss over at times.  It’s a fun little title, but not really noteworthy.  It’s out.

Lastly, two other films can be written off right away, and I’m talking about the two Joel Schumacher directed features Batman Forever and Batman and Robin.  Batman and Robin was a mess with a bloated cast and oppressive visual style.  It’s a wretched abortion of a film and one of the worst pieces of crap I’ve ever had the misfortune of watching.  Batman Forever is merely subpar.  By comparison with its sequel, it’s positively exquisite.  It did have some fans, notably Roger Ebert who didn’t enjoy any of the other Tim Burton produced/directed films, but I hesitate to say it’s good.  It certainly isn’t memorable, and was another Burton helmed project that put most of the focus on the villains and not on the Batman character.

If you’re keeping count, that leaves us with six feature films to choose from:  Batman, Batman Returns, Mask of the Phantasm, Batman Begins, The Dark Knight, and Under the Red Hood.  This is where things get tricky.

Michael Keaton - still my favorite Batman.

First of all, to be the definitive Batman film it has to focus a lot of its attention on the Batman character.  Three of the above mentioned films are origin stories, so Batman, Batman Begins, and Mask of the Phantasm are all up for consideration.  The Dark Knight spends a lot of time on the Joker, but unlike Burton’s Batman, the character doesn’t dominate the screen.  He’s actually not on screen as much as you probably remember, but his presence is felt all throughout the film.  While it’s not an origin tale, TDK does deal with an important part of the Batman character, namely the issue of escalation and how to deal with it.  Under the Red Hood is similar in that it focuses on an important aspect of Batman, how he deals with his greatest failure, the death of Robin.  The film that doesn’t really tell us much about Batman is the second Burton directed picture, Batman Returns.  In that, the villains dominate the landscape and while we learn Bruce is a bit lonely, there’s not a whole lot there.  The lack of acting for the character is what drove Michael Keaton away from the role.  The film is still entertaining, but the definitive Batman?  No way.

The next one to fall out of contention is Under the Red Hood.  While it does a good job of combining aspects of classic tales like A Death in the Family and The Killing Joke, it doesn’t quite hit it out of the park.  The mystery of the film is solved pretty quickly by anyone with half a brain, but the climax of the film is pretty spectacular, it’s the getting to that point that is less so.  The film kind of meanders a bit and stalls out before recovering.  I also felt that there could have been even more exposition on the part of Batman and insight into how he coped with Robin’s death.  It’s a good film, and wonderfully animated, and it was also nice to see some new voice actors take on Batman and the Joker.  It is not, however, the definitive Batman movie.

And then there were four…

I did a rather exhaustive review on Batman several months ago.  To summarize, I found it to be a good film that had an interesting take on the character.  This Batman was more vengeful and less honorable than other portrayals.  And while the Joker may have dominated a large chunk of the movie, Batman’s origin story was presented well, though with the odd twist that the Joker was the man responsible for the murders of Thomas and Martha Wayne.  The film is also noteworthy for setting a few trends for later movies, namely the black armored costume worn by Batman.  The more realistic take would be used in every live-action film to follow, as would Batman’s arsenal of “wonderful toys.”

The only Batman film to receive two thumbs up by At the Movies with Siskel and Ebert. Surprised?

Mask of the Phantasm may be the most criminally under-appreciated Batman movie of all time.  For a long time, the hardcore crowd would cite this as their favorite Batman movie and it also received a two thumbs up approval from critics Siskel and Ebert.  It was released on the big screen, and had modest success.  It told another version of Batman’s origin, and even showed us how close Bruce came to giving up the cape and cowl in a truly great scene where he falls to his knees at his parents’ grave begging for forgiveness.  His motivation is for love, as he tells his parents he never expected to be happy again when he made the promise to avenge their deaths.  Unfortunately for Bruce, as is often the case, things don’t work out with his love interest.  All of these details are presented through flashbacks as Batman tries to figure out the identity of a new villain, the mysterious Phantasm.  I have some complaints with the film, but they’re mostly superficial.  One is the Phantasm doesn’t have a very strong presence in the film, but that’s mostly due to time constraints.  Another is that the animators take a lot of liberties in how the Phantasm is portrayed in order to protect the character’s identity.  The reveal scene comes across a little funny as a result.  Mostly though, the film just plain works and Kevin Conroy and Mark Hamill are forever etched into my brain as the voice of Batman and Joker.  There’s also a different take on the Joker’s origin shown which is kind of cool.  Or at least, it shows the Joker before he became the Joker.

Batman Begins is the much celebrated beginning of the Christopher Nolan trilogy set to conclude with The Dark Knight Rises next summer.  If Burton’s Batman could be criticized for focusing too much on the Joker, Nolan’s could be criticized for not establishing a truly compelling villain for Batman to battle.  The origin presented is exhaustive and focuses on all of the aspects the other films ignored.  This mostly included Bruce’s training in the far east under Ra’s al Ghul and his early exploits in the Batman costume.  We get to see everything that lead to Batman’s creation with an incredible attention to detail.  Nolan covers everything, and Christian Bale helps erase the stain of George Clooney (though I still prefer Keaton).  As I mentioned though, the villains come up a bit short and I’ve never really been sold on the Tumbler as the new Batmobile.  As an origin tale though, it is perhaps unrivaled.

"Bat voice" aside, Bale has proven himself a capable Dark Knight.

The Dark Knight is without question Batman’s greatest box office triumph.  Most of the films based on Batman have done well, but nothing like The Dark Knight.  A lot of that success is due to Heath Ledger’s Joker, a truly charismatic and effective portrayal of the clown prince of crime that delighted seemingly everyone.  It’s hard to imagine that people were wondering if he could top Nicholson’s Joker, but Ledger practically erased that character from existence.  The movie is big, and the plot remains interesting through to the end.  There are some minor quibbles to be had though.  One, Bale’s “bat voice” seems worse this time around compared with Begins.  It’s distracting and should be axed for the new movie.  Another is the rush-job placed on Two Face.  Such a great villain really deserved his own film.  The portrayal wasn’t bad, but felt wasted.  As a Batman character study, we see just how far the character will go and what ends justify the means.  It raises good questions about just how intimidating Batman can be when he’s not willing to really bust up the bad guys.

Another worthy debate, best Joker: Nicholson, Ledger, or Hamill?

Four great films, and not just great Batman films at that.  How do I narrow it down from here?  It won’t be easy as an argument can really be made for each, but one to me clearly has the weakest argument of the four.  Three of these films deal with Batman’s origin story, and the one that comes up short is the inaugural Batman from 1989.  This origin story was unique, for sure, but the changes made don’t really suit the character.  I’m talking mostly about the whole Joker as the killer angle.  It helped add more emotion to the main conflict of the film, but forced the film into killing off Batman’s greatest villain!  A true shame as the sequels could have used him, though Warner Brothers likely had zero interest in paying Nicholson for a sequel.  It was a good movie for the time and integral in moving Batman away from his more kid-friendly persona established by the television series, but it’s been topped.

As great as The Dark Knight is, I’m afraid it too has to go.  If we’re looking to establish what is the definitive Batman film, I feel an origin story is always going to have a leg-up on anything else.  Something emotionally heavy like the death of Robin could perhaps have trumped it, but not the death of Rachel Dawes.  A fantastic film and one of my all-time favorites, but it’s not the definitive Batman film.

So that leaves two.  The animated and surprisingly emotive Mask of the Phantasm and the fantastic rebirth of the character in Batman Begins.  Mask of the Phantasm has the whole animation stigma working against it.  I personally view both mediums with equal weight, but it can’t be ignored that the animation isn’t particularly jaw-dropping.  What works for TV is a little less impressive on the big screen.  Still, the animators do a great job of portraying emotion and the quality of the voice acting is phenomenal.  Begins has a strong cast, and features great direction.  The origin of Batman is extremely well told, as is the origin for soon to be Commissioner Gordon.  It’s unfortunate how The Dark Knight kind of overshadows it now, as I’ve rarely had a better movie going experience than when I watched this one for the first time.

I suppose the easy way out would be to say there are two definitive Batman movies, one live action and one animated.  There’s no conclusion in that though, and I hate cop-outs.  Maybe it’s the contrarian in me, but I feel the definitive Batman film is…

Mask of the Phantasm.

The origin story is perfectly told, not in terms of specificity but in how it shapes the Batman character.  It is the only Batman movie to effectively use a romantic interest for Bruce that enhances the picture, and doesn’t feel like something that was included because a director felt Batman needed a love interest.  And as much as I like Begins, I’m not sure I ever truly buy into the fact that I’m watching Batman.  When I watch Mask of the Phantasm though, I know I’m watching Batman.  Animated or not, this is Batman how he’s supposed to be and if you’ve ignored this movie or forgotten about it, you’re missing out.


X-Men Animated Series Wrap-Up

Over the course of five months I blogged about my favorite cartoon as a kid:  X-Men.  I gave an episode synopsis/review for every episode (well, I cheated a bit by looking at them by plot, so 4-parters weren’t split out by episode as I went through it all) which was a lot of fun for me.  For some, it necessitated a re-watching of the episode which would lead to me watching episodes I didn’t necessarily need to see again, but wanted to.  And with every episode available on DVD, it was really easy.

These DVD covers are pretty awesome.

I was a first day purchaser for each DVD as they were released by Buena Vista.  The DVD’s had some nice, original, box art but the actual content was bare bones.  That is to say, there really wasn’t anything other than the episodes themselves (in broadcast order).  It was disappointing, as even some of the VHS tapes from the ’90’s at least had some roundtable discussions with the creators of the characters and show, but in the end a minor flaw.  I was so happy to finally have the show I adored as a kid on DVD and at the ready whenever I wished to see it that any short-comings could be overlooked.  And much to my satisfaction, the program has aged well.  Sure it may not look and animate as well as modern cartoons but the content and characters are watchable even at an adult age.  That’s something not every cartoon from my youth can claim (I’m looking at you, Mario).

So as a way to put a nice bow on everything, I figured I would list my favorite episodes.  As with my individual reviews, I’ll go by plot so, for example, “Out of the Past” would be considered as one episode, even though it’s two parts.  I’ll draw a line at the four and five part story arches, of which there were 3.  And while those are entertaining, none of them would crack my list anyways as their wide scope is some-what of a hindrance.  Though I suppose if I liked an individual episode enough I would have included it, but I really didn’t.

I figured a top 10 would be too easy, so I settled on doing a top five which proved really difficult.  Ultimately, my criteria was equal parts enjoyment and importance to the series as a whole.  As a result, through no conscious effort on my part, all five episodes ended up coming from the first two seasons.  I’m slightly uncomfortable with that because it makes it seem like the final three seasons aren’t that good, but they are!  There were some tough final omissions and I would be remiss if I didn’t list these honorable mentions:

  • “Cold Comfort” – a personal favorite of mine due to Iceman’s inclusion, it also gave us a nice look at the original X-Men.  My toughest omission.
  • “Days of Future Past” – a fun time travel story that smartly adapted the classic story for the television show.  Some nice intrigue with the Gambit character.
  • “Courage” – I love Morph, so this another personal favorite.  It didn’t have the impact it probably should have had though, making it actually an easier omission than expected.
  • “Bloodlines” – Nightcrawler, the Friends of Humanity, and some soap opera family drama.  Great episode.
  • “Graduation Day” – this one goes without saying, it’s the final episode so it carries much importance.  However, it felt hastily thrown together and could have been a lot better.
So what episodes made my Top 5?  Read on:

Remember when you could only get "X-Men" on VHS one episode at a time?

Till Death Do Us Part – A very important episode that sets up the events for all of season 2.  Morph is reintroduced and when it happened it had impact.  Even though he had only been “dead” for a season it felt like a shock to see him back and as a bad guy.  Mr. Sinister also made his true debut for the series and lived up to his name.  Most importantly though, the Friends of Humanity were introduced serving as a real world enemy for the X-Men and one they couldn’t simply face head-on.  The FOH bring the civil rights aspect of the show into the forefront, and when the writers are working with that mind-set, the show is at its best!

The Final Decision – Season one’s finale and the first time the X-Men team-up with arch enemy Magneto.  Such a partnership would become the norm in later seasons to the point where Magneto didn’t even feel like a villain, but here it had purpose and weight.  The episode’s melodrama where the X-Men are seen walking off into certain doom was chilling, and still is for me today.

A Rogue’s Tale – Perhaps unexpected if you didn’t read my original synopsis, but a great origin story for Rogue and another episode with emotional weight.  Sometimes it feels like the girls of the team get overlooked, but getting a glimpse of the tragic parts of Rogue’s past were revealing and extremely well done.  As a viewer, we empathize with the Ms. Marvel character but at the same time with Rogue as well, blurring the line between hero and villain.  The fact that the episode doesn’t really have a nice, happy ending, just adds to the experience.

I wonder what he would look like if he shaved?

Beauty and the Beast – I considered making this number 1, but couldn’t for what will soon be obvious reasons when I get to number 1.  This episode though represents everything that is great about the X-Men.  Here we have Beast, a mutant who has some neat abilities and can do things normal men cannot, but it comes at the cost of his physical appearance.  Before this episode, we didn’t know Beast that well but from what we did know it seemed like he didn’t let his appearance get him down.  Here we see him vulnerable as his mutant heritage threatens the safety of the woman he loves.  We see the ugliness of humanity both through the FOH and Carly’s father, who can’t even acknowledge Beast as a person even though he gifted his daughter with sight.  The drama is handled exceptionally well for a kid’s show, and the ending always affects me.  If I had to pick just one episode to show someone new to the X-Men what the show is all about, I’d probably go with this one.

Night of the Sentinels – How could it be any other?  This is the episode that started it all and hooked me and millions of others right from the start.  It effortlessly introduces us to the X-Men through Jubilee and the hostile world they inhabit.  The Sentinels prove to be a truly threatening and deceitful menace that earn their distinction by killing the lovable Morph in the second act.  We get classic interactions between Wolverine and Gambit, Wolverine and Cyclops, and Cyclops and Xavier.  We see not only the conflicts that exist in the world, but the ones that exist amongst team members.  The animosity between Wolverine and Cyclops especially is quite riveting and Wolverine drilling Cyke in the gut put everyone on notice, and sent kids flying to toy stores looking for Wolverine action figures.  I can’t think of a better first episode(s) for any series than this one.  It accomplishes everything it needs to and then some.  Today, I still love watching it.  I laugh when Jubilee blasts Wolverine, I ache when Jean relays the news on Morph, and triumph when Wolverine sinks his claws into the neck of a Sentinel.  I love this show!

So that’s my top 5.  Feel free to agree or disagree, I won’t argue as there are many worthy episodes.  I didn’t even list one of the enjoyable Wolverine-centered episodes or any of the clever time traveling ones.  This is such a fun show, if I ever have kids I hope they take to it else I’ll be really bummed.

Though I’ve exhausted the topic of X-Men, there are more shows to revisit.  Perhaps I’ll never do as exhaustive a look at any other show, but I plan to do some DVD reviews at least and I already know what my next subject will cover.  I also intend to get to looking at older video games and talking about my all-time favorites.  I have the CDX to continue fiddling with, and some SNK hardware to talk about.  In short, I’m not lacking for nostalgia.

And lastly, if you haven’t heard Powerglove’s cover of the X-Men theme, where have you been the last year?!


Danzig – “Legacy”

I’ve  been waiting awhile to post on this subject, mostly to see how things get finalized, but as we’re now one week away from the inaugural show it seems I can’t wait any longer.  For those unaware, Danzig – “Legacy” refers to four shows to be played over the next month that will cover the entire Glenn Danzig catalogue, including his time with The Misfits and Samhain.

For someone who seems reluctant to discuss the past in interviews, Glenn Danzig has not been shy about including some fan service into his live shows.  For many years it was not uncommon to hear the occasional Misfits or Samhain song at a Danzig show, often an old track being used as a reward of sorts for good audiences.  Then in 1999 came the Samhain reunion tour which was a part of that year’s Satan’s Child tour.  For those shows, Glenn was joined on stage by former Samhain drummers Steve Zing and London May, with the two switching off between bass and drum duties.  Pete “Damien” Marshall was not available so then current Danzig guitarist Todd Youth subbed for him.  Then in 2005, Danzig was joined by former Misfits guitarist Doyle on stage for a set of old Misfits classics.  The mini set would take place in the middle of the Danzig set and then carry over into the encore.

I expect blood for the Samhain set.

Danzig – “Legacy” is shaping up to be a combination of the two.  I don’t know who’s idea it was to do this, but it was first announced as part of the RiotFest which will take place in Chicago on October 7th.  Not long after additional shows were announced for New York (29th), LA (31st), and Austin (November 4th).  The participants are expected to be the same as before, with Steve Zing (now the current Danzig bassist) and London May representing Samhain and Doyle from The Misfits.  Some of the flyers state three sets will be played, one for each band, but the format of the show is still up in the air.  Also up in the air is who will be playing guitar for Samhain, though Glenn recently stated it will probably be current Danzig guitarist Tommy Victor.  I suppose there’s still an outside chance that Damien could show up for a show or two, specifically the NY one as I think he still resides in the area, but former Samhain/Danzig bassist Eerie Von has ruled himself out.

It would have been nice to get a true reunion with some old Danzig and Samhain members joining the party (I won’t even allow myself to consider the possibility of a Misfits reunion with Jerry Only) but you’re not going to hear me complain.  I missed out on the Samhain reunion in ’99 so I’m beyond excited at the chance to catch it again.  This announcement really snuck up on people and the general consensus among the fans seems to be shock and delight.

There’s a lot of possibilities for set lists considering the music spans over 30 years but there are some songs I would love to hear.  I’m betting the sets won’t be far off from what’s been done in the past, but that won’t shut off my imagination.  If I had it my way, the show would go something like this:

  • Overture of the Rebel Angels (intro)
  • Hammer of the Gods (Danzig)
  • Snakes of Christ (Danzig)
  • Left Hand Black (Danzig)
  • How the Gods Kill (Danzig)
  • Death Comes Ripping (w/Doyle)
  • 20 Eyes (w/Doyle)
  • All Hell Breaks Lose (w/Doyle)
  • Astro Zombies (w/Doyle)
  • Last Caress (w/Doyle)
  • Skulls (w/Doyle)
  • Hybrid Moments (w/Doyle)
  • We Bite (w/Doyle)
  • She (w/Doyle)
  • Horror Business (w/Doyle)
  • Initium (following a short intermission)
  • Samhain (Samhain)
  • All Murder, All Guts, All Fun (Samhain)
  • Black Dream (Samhain)
  • The Howl (Samhain)
  • Archangel (Samhain)
  • Unholy Passion (Samhain)
  • In My Grip (Samhain)
  • To Walk The Night (Samhain)
  • Let the Day Begin (Samhain)
  • Descent (Samhain)
  • November’s Fire (Samhain)
  • Twist of Cain (Danzig)
  • Deth Red Moon (Danzig)
  • Mother (Danzig – because they pretty much have to play it)

Encore:

  • Devil’s Plaything (Danzig)
  • The Hungry End (Samhain)
  • Die Die My Darling (w/Doyle)
  • We Are 138 (w/ Everyone)

A man can dream.

 

 

UPDATE – 10/8/2011

The first show of this brief four show tour occurred last night in Chicago and the set list looks mighty fine.  I hope it doesn’t change at all when it comes time for the New York show.  The band lineup was as expected, with London May and Doyle being the only additions to the regular Danzig lineup of Tommy Victor, Johnny Kelly, and Steve Zing.

Overture of the Rebel Angels
SkinCarver
Hammer of the Gods
Rebel Spirits
Twist of Cain
Her Black Wings
Devil’s Plaything
How the Gods kill
Dirty BlackSummer
It’s Coming Down

Initium
Samhain
All Murder, All Guts, All Fun
Horror Biz
Unholy Passion
Let the Day Begin
To Walk the night
Mother of Mercy

Death Comes Ripping
Vampira
Bullet
Martian
Night of the Living Dead
Halloween
Astro Zombies
Last Caress

Bringer of Death
Not of This World
Mother

Skulls


Opeth – Heritage

Opeth - "Heritage" (2011)

On September 20th, 2011, Opeth unleashed its tenth studio album on the world, titled Heritage.  Nearly every (legitimate) sub-genre of heavy metal under the sun has been attached to Opeth at some point or another, but with Heritage none could be found for the long-time head bangers can really no longer be called a metal band.  Make no mistake, Heritage will be and is a divisive album for Opeth fans and the metal community.  In the short time it has been available here in the US, most of the reactions to the album have been extreme in one direction or another.  Some fans feel its progressive rock sounds are brilliant and the birth of something new and exciting for the band while others feel its absence of traditional metal is both misleading and a poor choice.  For me, the truth lies somewhere in the middle, though I’m leaning more towards the “brilliant” crowd.

Truly, the album is an exercise of confidence for Opeth.  Confidence in each other, confidence in their ability, and confidence in the music itself.  For a band that’s been around for over 20 years to so drastically change things up is both admirable and frightening.  On the surface, this sounds like no other Opeth that came before it, including the other absence of metal record Damnation from 2003.  Look closer though and some traditional Opeth sounds can be found.  The lead track and early crowd pleaser “The Devil’s Orchard,” is quite close to a traditional Opeth track but without the heavier elements of the band’s past.  The obvious jazz elements present on the album are what really distinguish it from past works.  The lead guitar work is often frenetic and engaging, and bassist Martin Mendez is given a lot of room to breath on this record and the results are quite excellent.  Where the album really abandons the past is with the more abstract titles like “Famine” and the jazz-fusion mid-section of “Nepenthe.”  And seemingly to add a completely different sound to the album there’s “Slither,” the Dio tribute track that’s the closest thing to pure rock Opeth has ever recorded.

Opeth live in "Woostah," Massachusetts on the Heritage Tour, 9/20/2011.

While the album is indeed good, it’s hard not to argue that a certain aspect of the band has been lost along the way.  Yes, Opeth has always dabbled in prog rock and their music has often contained complex rhythms and time changes but it was still always heavy metal, Damnation aside.  Heritage is truly a progressive rock album, and judging it on that basis alone it’s good, but not earth shattering.  Opeth will not be confused for King Crimson.  Comparing it with past releases, and it’s actually quite similar to the more progressive moments on Watershed, the band’s previous album.  If this sound is the future for Opeth (and lead singer and principal composer Mikael Åkerfeldt left open the possibility of bringing back the death metal component) then I find myself with some mixed emotions.  The defining aspect for Opeth, to me, has always been the duality between the light and dark, heavy and serene.

I’d be less concerned if I didn’t think the direction for Heritage would carry over to the live show, but one look at the Worcester, MA set list from the first night of the tour is quite a thing to ponder.  For those not interested in checking the link, the only songs played were those devoid of Opeth’s heavier side.  Songs from the new album were joined by older songs such as “A Fair Judgement” and “Credence” with nothing even remotely metal finding its way into the set.  I was in attendance for the show and it was quite interesting to feel the tension in the air.  The crowd was fairly receptive to the band but the air was charged as people were just waiting for something big and heavy to release that tension but it never came.  The new tracks did work really well live, which I expected as there’s a very natural and organic sound to the record, and most of the older tracks sounded quite good as well.  It still would have been nice to hear “The Lotus Eater” or “Deliverance” as a final song or encore.  This new approach even prompted a sort-of apology from Mikael as he kind of thanked the crowd for dealing with the difficulty of being an Opeth fan.

Heritage leaves Opeth in a curious position.  No one, not even the band, seems to know where this is going to lead.  Opeth has a reputation and a fan base that won’t let its popularity be diminished much, if at all, by this new direction.  It’s even possible the band could attract new fans, those who always liked the band’s mellow side but not the death metal aspect.  I won’t even try to speculate but I will continue to look forward to and consume everything this band releases.  Opeth is an extraordinarily talented outfit that never fails to put out engaging, thought-provoking, music and in that Heritage is just like all of their previous observations.

Some technical thoughts on the collector’s edition release:

The collector's edition of the album includes quite a lot of stuff.

The bonus tracks, “Pyre” and “Face in the Snow,” are quite good but also sound as if they were left off the album for a reason.  “Face in the Snow” is the better of the two and sounds like it could have easily fit onto the Damnation record.  It kind of ends abruptly though and I wish some more thought had been put into that part of the song.  The two tracks, like the bonus tracks on Watershed, are annoyingly included on the DVD portion of the release and not the CD.  There’s a widget on the Opeth facebook page that’s supposed to let users download the tracks by inserting the DVD into their PC/Mac, but it wouldn’t work for me.  I contacted customer service for Push Entertainment, the company responsible for the widget, and they just suggested I clear my cache which solved the problem.

The DVD also includes a 5.1 mix of the album, so if you have a killer set up it might be worthwhile to give it a listen.  The real attraction, for me, is the included “Making of Heritage” documentary directed by Mikael himself.  It’s very similar to the one included on Watershed and goes in depth into the recording process of the album.  Mikael talks a lot about how Heritage was conceived and explains why it sounds the way it does, which considering the album’s drastic change in direction, is quite enlightening.  I am a terrible musician myself so I always enjoy and am fascinated by those opposite.  Watching the more mundane sections of the documentary are extremely interesting to me, they may not be for some.

The deluxe version of the album also contains a 7″ for the two bonus tracks, so at least owners of that can listen to them on something other than a television.  Each track has its own side, so no cool back-side artwork like the Throat of Winter single.  The deluxe version also contains the album on 180 gram vinyl and spans two records.  This version of the LP has a lenticular cover which is pretty cool.  There’s an oversized artbook and lyrics insert, as well as a print of the cover on sturdy paper.  I’d love to frame the print but it’s hard to find a quality 12×12 frame at stores.  The whole thing is housed in a hard slipcase with the cover art on the front and normal back cover design as well.  It’s quite pricey, but cool for the collector.  There’s still some available at the label’s webstore.

Top Tracks:

  • The Devil’s Orchard
  • Slither
  • Folklore

X-Men Season 5 (Part 2)

September of 1997 brought with it the final episode of X-Men, the animated series that first began airing on Fox Saturday mornings on Halloween of 1992.  Shows aimed primarily at kids often last only a season or two, but X-Men made it for 5 years and 76 episodes and to this day is still the longest running television show based off a Marvel Comics property.  While the show wasn’t able to maintain the momentum it generated in the first two seasons, it was largely a quality program for its entire run.  Here, in September of 2011, my series overview will come to an end with the final 4 episodes.  It was a lot of fun reliving my favorite show as a kid and if you wish to do so as well all of the episodes are available on DVD.  The DVD’s themselves are fairly unspectacular but all of the episodes are there and that’s what matters most.  I’ll probably make one more post on this subject to serve as a wrap-up, but this ends the individual episode examinations.

Old Soldiers

Uncanny X-Men #268 probably served as inspiration for this episode.

Now here’s an interesting idea for an episode of X-Men that also gives us a cameo from a classic Marvel character and further adds to the Wolverine mythos.  “Old Soldiers” is a flashback episode triggered when Wolverine visits the grave of someone who must have been important to him at some point in his life, but we’re kept in the dark for now.  The flashback details an outing Wolverine had during World War II where he was joined by none other than Captain America.  Wolverine and Cap are sent to rescue a scientist from the dreaded Red Skull.  We get to see the two break into the compound, confront the Skull and his goons, and escape in a thrilling fashion.

Captain America is depicted well and the writers give him some personality so he’s not some stale Superman clone.  They even go so far as to have Wolverine make fun of him for wearing his ridiculous costume but Cap has a good response illustrating that he’s more than a soldier, he’s a symbol.  The Nazi stuff is predictably toned down but not hidden entirely, which is nice.  Wolverine doesn’t yet have his claws, but the writers give him some slide-on ones that were supposed to help him and Cap scale a wall.  It’s kind of a cop-out and I wish they hadn’t bothered, plus they don’t look like they’d be very helpful for wall climbing.

Cap and Red Skull; it wouldn't have bothered me to see more of them.

There’s a nice little twist ending as well, that I won’t spoil here.  This episode was probably inspired by Uncanny X-Men #268, though sadly, they weren’t able to work Black Widow into the story.  The animation works pretty well, though I do dislike how wild Wolverine’s hair looks in the present time portion of the episode.  All in all, a cool one-shot and sadly the last of the Wolverine episodes.  As overexposed as Wolverine is, his solo episodes are very good and rarely disappoint.

Hidden Agendas

This episode contains another first-time cameo, this time it’s the mutant Cannonball from both the New Mutants and X-Force.  Unfortunately, it’s one of the least memorable.

Rogue and Gambit's new look.

Rogue travels to the south to meet a young coal miner who was recently exposed as a mutant to his small town.  Rogue presents herself as a teacher (borrowing Gambit’s last name) in an attempt to reach out to the young Sam Guthrie.  Surprisingly, Sam does not encounter much hostility from the locals but soon some government agents show up and start meddling around.  The resulting scenes are so predictable they’re dull, and in the end Sam ends up staying right where he is.

The episode is notable for the debut of Gambit’s new voice actor, whom I don’t particularly care for too much.  I also don’t like how Rogue looks with this new animation style as she seems to have more of a toon quality than most.  It proves distracting and undermines the episode’s serious plot.

Descent

Here’s an interesting episode I never thought we’d see, and perhaps the best of season 5.  “Descent” is another flashback episode though we’re not really certain who’s flashback it is until its close.  It takes place in old London and focuses on two characters, Dr. James Xavier and Dr. Nathaniel Essex.

Dr. Essex is brewing something sinister.

Obviously, Xavier is a descendent of the Charles Xavier we know.  Comic book readers will know who Essex is through name, but most television only viewers will easily figure out that he’s in some way related to the villain Mr. Sinister.  Xavier and Essex are rivals who both approach the work of Charles Darwin differently.  Xavier believes genetic mutation is random while Essex believes it can be influenced by science.  Essex takes the same view that Magneto will, which is that mutated humans are the next step in human evolution and thus destined to be superior.

The episode appropriately illustrates the descent of Nathaniel Essex from public ridicule to outright scorn.  Essex is soon discovered to be experimenting on his own wife and a mob is organized to confront him and chase him out of town.  This basically forces Essex to begin experimenting on himself which ultimately leads to the birth of Sinister.

This is just a bad ass picture of a Victorian Sinister, one that needed inclusion in this post.

This episode is just a great character study and gives the audience insight into how Sinister’s philosophies were born.  Seeing Sinister get rejected by Darwin is also a fun visual and giving a more personal rivalry to the Sinister/Xavier conflict is also welcome, as before this episode the two characters really didn’t encounter one another much.  I suspect for kid viewers this one may have been a little dull but I consider it one of the most underrated episodes for the series.  A true hidden gem.

Graduation Day

And here we are, the final episode.  Unlike most shows, X-Men gets a proper series finale and does provide some sense of closure.

The basic plot of the episode reintroduces the conflict that got it all started; mutants and humans, Magneto and Xavier.  Old pal Henry Gyrich returns at the beginning (minus his trademark glasses and with a new hair color) as a speaker at a hearing on mutant rights and he springs an attack on an ill Charles Xavier that outs Xavier as a mutant (I never knew the public was kept in the dark this whole time, I suspect I’m not the only one).  The resulting attack combined with Xavier’s health lands Charles on his death bed.  The general mutant population is outraged, and war seems inevitable.

Jean finally gets to rock the yellow and blue.

The X-Men are left to deal with the resulting upswing in conflict, while Magneto lurks on the periphery.  Morph gets to make a return and poses as Xavier on television (the animation for his morphing power is terrible, by the way) in an attempt to quiet the masses.  Meanwhile, Cyclops, Jean, and Wolverine head off to find Magneto and hope to quiet his rebellion.  Mutants have amassed around some cave Magneto is apparently living in, lead by Sunfire.  They are patiently awaiting direction from their leader who has yet to show himself.  The X-Men sneak in a rear entrance they uncover and confront Magneto after he destroys the blackbird.  Magneto, foolishly believing the X-Men were that easy to take out, is taken unawares but soon gains the upper hand.  When Jean springs the news on him that Xavier is dying he is stunned, and thus begins his monologue.  Magneto is understandably torn.  He loves Xavier as a brother despite their rivalry, and yet now is his chance to realize his own dream.  Suddenly, Jean realizes Magneto could help save Charles, and Magneto reluctantly agrees to accompany them back to the mansion.

Magneto’s powers somehow are able to amplify Xavier’s and he is able to awaken momentarily.  This grants us a final scene where Charles is able to go around the room and individually acknowledge and say goodbye to each member of the X-Men from his bed, including Morph and Magneto.  Some of it is genuinely touching, particularly his good bye to Cyclops, but once complete it looks like Xavier’s time is up.  Then out of no where, Lilandra teleports in and slaps some device on Xavier’s forehead.  She lets the X-Men know that the technology of the Shi’Ar can save their beloved professor, but in order to do so she must take him away and is unsure if he’ll ever be able to return.  Thus the episode comes to a close with Xavier imparting words of encouragement telepathically.  As the screen fades we’re left with a final group shot and many questions.  Is Morph finally back on the team?  Is this what is needed to get Magneto to finally marry himself to Xavier’s cause?

Obviously, these questions are never to be answered as the show is brought to a nice conclusion.  If I have one complaint about this episode it’s that the pacing is off.  Everything moves far too quickly due to time constraints.  I would propose that this episode should have at least been a two-parter, if not more, with Magneto’s army being bigger and more impressive.  It also could have served to get more cameos into the mix as mutants are forced to choose sides.  The lesser episodes of season 5 could have been scrapped to accommodate this, but sadly the writers didn’t have the foresight to do this.

Nonetheless, “Graduation Day” is a fitting farewell to our mutant heroes and one that is all too bittersweet.  Some of the more narrative heavy episodes of season 5 and the renewed human-mutant conflict of the final episode illustrate that this show still had legs, if placed in the proper hands.  Still, it was a good run and a faithful portrayal of the X-Men that has been equaled by no other movie or television series since.

So long X-Men, and thanks for the memories.


Edguy – Age of the Joker

Edguy - Age of the Joker (2011)

I’m not sure what my expectations were for the new Edguy album, Age of the Joker.  Ever since 2004’s Hellfire Club, the band’s first outing on Nuclear Blast, Edguy has been incorporating more and more elements of traditional metal and hard rock into their music and less of the power metal they were known for.  This has caused a bit of a rift with their fan base.  Some long for the days of Theater of Salvation and Mandrake and a great chorus of fans deride the band’s new sound.    At the same time, the group’s exposure increased and as a result so did its popularity, and we all know what that does to the “hardcore” fan base.

Hellfire Club served as a breakout, and the following album Rocket Ride furthered that while also further removing the band from its power metal roots.  Following Rocket Ride, frontman and brainchild Tobias Sammet took some time off to create the next Avantasia record before returning for 2008’s Tinnitus Sanctus.  Tinnitus once more saw a reduction of the power metal sound, almost eliminating it entirely, in favor of more mid-tempo tracks and hard rock riffs.  The press was fairly positive at first, but fans did not seem to enjoy it as much.  The album was unbalanced and for every good track there seemed to be an under developed one.

Tobi and the boys are back with their 9th studio album.

For those who hopped off the Edguy band wagon following Tinnitus Sanctus I will say the latest album Age of the Joker is a marked improvement.  However, those longing for the old power metal sound should not bother.  Some of the pre-release hype for AOTJ has called it a return to form but that seems quite misleading.  If trying to compare AOTJ with prior Edguy works is necessary, then I would say it is best described as a melding of Hellfire Club’s heavy riffing with Tinnitus Santus’ rock undertones.  And really, the album is at its best when it goes for that sound.  When the band tries to stretch the songs out into something epic, such as with the lead track “Robin Hood,” things stumble and the band struggles to keep the song interesting.  In the very specific case of “Robin Hood,” the subject matter just doesn’t lend itself well to an epic 8 minute song.  Sammet tries to play it tongue and cheek with some sophomoric humor thrown in (Robin Hood is just trying to get someone to caress his “Little John”) but the vocal melody for the chorus just doesn’t fit.  Some of the attempts at humor fall flat as well, such as Robin being out for “bling,” and the middle section just doesn’t work.

The album is immediately redeemed with the next song, “Nobody’s Hero,” a blistering rock track with a great chorus.  The lead riffs are some of the album’s best and everything comes together well.  The momentum is carried on into the anthemic “Rock of Cashel” but does stumble once again when the band tries to stretch out another long track with “Pandora’s Box.”  The song meanders along alternating between the interesting and the dull.  The middle section features an oddly placed blues section where Tobi’s vocal cadence reminds me of Bad era Michael Jackson.  That’s not necessarily a bad thing, but it did make me nearly laugh out loud while listening to the album on the train.

The rest of the album contains more high marks with songs like “Breathe” and “Faces in the Darkness.”  The album never truly breaks out a power metal track like Tinnitus did with “Speedhoven” but that’s okay.  Most of the songs are well developed and contain plenty of trademark catchy Edguy melodies.  Sascha Paeth is back in the producer’s chair and the result is the typical polish one would expect of a Sascha Paeth album.  Everything has a nice sheen to it without sounding over produced.  If I had one complaint with the production it’s that the line between Edguy and Avantasia continues to blur.  I guess so long as both outfits continue to put out quality records that’s not such a big deal.

The rest of the album isn’t all gold.  “Behind the Gates to Midnight World” is too long and could have been trimmed down, and I find the album’s closer to be overly sappy and corny, but every Edguy album apparently needs to contain a Bon Jovi-like ballad to round things out.

Overall though I’ve enjoyed Age of the Joker quite a bit.  I don’t know where I would place it amongst Edguy’s other albums but time shall sort that out.  Start to finish it’s one of their catchiest releases that will likely prove pretty accessible for new fans.  Old fans who enjoyed Hellfire Club and Rocket Ride will find plenty to like here as well, though if you’re looking for that speedy, Helloween type of stuff you’re probably better off looking elsewhere.

Top Tracks

  • Nobody’s Hero
  • Faces in the Darkness
  • Fire on the Downline

Star Fox 64…3D!

Fox pilots his way into the world of 3D.

There’s no denying that the Nintendo 3DS got off to a rocky start, rocky enough that a significant price cut has already taken place less than 6 months after the initial launch of the system.  The 3DS has struggled not because it’s a bad machine, but because the software has been pretty weak.  The eshop wasn’t ready at launch and the closest thing to a killer app the system had was a port of a 2 year old fighting game.  Well, the times are finally changing.

In June the 3DS received its first big Nintendo release, The Legend of Zelda – Ocarina of Time 3D, and now here in September we have number 2, Star Fox 64 3D.  Now, the contrarian is going to argue just how great these titles could possibly be considering both are re-makes of Nintendo 64 games that are each over 10 years old.  And in the case of Star Fox, we’re talking about a remake of a remake as the original was a remake of the original Star Fox for Super Nintendo.  And really, it’s tough to argue the point.  Yes, both are remakes and while the graphics have received a complete overhaul the games themselves are still largely the same.  OOT benefited by having the Master Quest added to the package which had previously only been released for Gamecube as a bonus for those who pre-ordered Wind Waker.  Star Fox 64 3D is still largely the same as well, but there are a few additions worth covering.

A screen shot from the original "Star Fox 64."

First, the game can be played with a new control scheme that utilizes the system’s built in gyroscope technology.  This means you control Fox by moving the 3DS around instead of using the circle pad.  It’s kind of interesting to mess around with, but if anyone claims to prefer this scheme over the circle pad I’ll probably give them a pretty queer look.  It’s just not very intuitive, and I have yet to use it in game beyond the tutorial.  Star Fox also has a new gameplay mode simply called 3DS.  It’s basically an easy version of the N64 game.  Enemies are easier, continues are allowed, and Fox can take more damage.  The one cool addition is the ability to select what world you go to next, rather than letting the game dictate what path you’re on.*  It’s an easier way to experience every level in the game instead of figuring out how to beat each level in order to advance in a different way.

*For those who never played the original, the game advances depending on how you finish a level.  There’s a designated easy and hard finish for each level and opting for the hard way is the only way to experience the game’s true ending.

And a screen shot from the same level in "Star Fox 64 3D," notice a difference?!

The last big addition is obviously the 3D.  I will say, of all the 3DS games I’ve played so far Star Fox 64 makes the best use of the effect that I’ve seen.  Using 3D actually adds to the experience, in a minor way.  It helps you more easily judge what enemies are closest and prevents the enemy polygons from overlapping as much giving you a clearer picture.  That said, I still tend to opt to play with the effect turned off as I just find it too distracting.  I also tend to move the 3DS too much which causes a blurring effect when the 3D is turned on.  Which also renders those special 3DS controls useless if you wish to have the 3D visuals turned on.

Outside of those changes the game is basically the same experience.  That is to say, it’s a lot of fun and presents a satisfying challenge.  On Nintendo 64 mode, the game goes old school and ‘Game Over’ means what it says as there are no continues.  The game does save after each level so you can leave and come back, but it only has one available save slot.  There is however a handy ‘Guest’ mode that allows a friend to play on your 3DS without saving over your game.

The visual upgrade is quite nice and gives the game a nice, clean, look.  Let’s face it, the visuals of the Playstation/Nintendo 64 era have aged rather poorly.  I’d argue even worse than the 16 bit era, so the enhanced graphics are quite welcomed.  The gameplay is fast and frenetic and you may get pissed from time to time.  The good thing though is that practice makes perfect.  I never owned any Star Fox game before this one because I was always terrible at them, but it didn’t take me long to beat this one (not the hard route, mind you).  In fact, that is one of the downsides to this game as the single player game is very short and will take most gamers a little more than an hour at most.  It’s a game that’s made to be replayed though and one that expects you to come back and try to beat your best score.

This game is loaded with epic boss encounters.

There is a multiplayer component as well, but I haven’t tried it.  It’s kind of cool in that you only need one gamecart to play with friends, the downside is that it’s local Wi-Fi only.  Why Nintendo continues to screw up online play in their games is one of the great mysteries of life.   This makes the multiplayer a negative.  Another negative for the game is the voice acting, it’s horrible.  I don’t care for any of the voices, maybe I’m just picky, but I find them awful.  Another negative, and this is going to sound kind of odd, are the ending credits.  They last nearly 10 minutes!  That might not seem like a big deal but this is a portable system.  If you finish the game while riding on the train you’re kind of out of luck for the next 10 minutes while the ending credits slowly trickle by.  I never understand why some games force the player to watch the entire credit sequence, it doesn’t make me appreciate all the hard work these individuals did, it just makes me resent them.*

*Upon paying more attention the next time through, I noticed that you do get the option to skip the credits right away.  Not sure if you’re SOL if you miss that and I think you miss out on the little story-line bit at the end, though no one is likely to play this game for its plot.

The cons for this game are, in the end, pretty minor.  If you’re someone who enjoys arcade-like flight simulators or someone who enjoyed the previous incarnations of Star Fox I’m willing to bet you’ll enjoy this take.  Really, the biggest con for this game is that it’s a remake and I’d understand if some people just aren’t all that enthusiastic about re-buying a game they may have already played to death (especially for those who picked up the Virtual Console version for their Wii).  If you’re in the mood though for some Star Fox action, Star Fox 64 3D delivers.  Now Nintendo, let’s see an awesome, all new, original game for the 3DS please!


X-Men Season 5 (Part 1)

The X-Men are gone...oh wait! You mean they're not?!

Season 5 was never meant to be.  The creative staff for X-Men felt the writing was on the wall and the series would not be renewed after season 4’s completion, so the four-part “Beyond Good and Evil” was meant to give the series a truly memorable farewell.  Unexpectedly, Fox decided to order more episodes, and while I’m sure the people who worked on the show were delighted, this did pose some problems.  AKOM, the studio that handled the animation for almost all of the episodes, would not be able to fulfill the order placed by Fox, and thus episode 70 (“Storm Front Part 2”) would be their last episode for the series.  Philippine Animation would handle the final six remaining episodes and do so with a distinctly different style.  The animation is probably an improvement over much of AKOM’s work as it’s more fluid, but the style is more of a toon quality.  In some ways, it resembles the artwork being put out by Marvel during the Onslaught Saga but with far less detail.  I personally am not too fond of the look, but one bonus was getting Jean depicted in her actual comic book attire yellow and blue.

The lack of planning for a fifth season also shows in the writing quality.  Outside of the first two story arches, most of the episodes are stand-alone but do tie into some older plot threads.  The season does have a feel to it of the writers taking chances or just exploring aspects of the series that interested them such as the Sinister origin story and the Wolverine/Captain America team-up.  As such, some of the episodes are interesting and some miss the mark.  There’s probably more of a “love it hate it” opinion for the following episodes more than ones prior, but there are a couple of hidden gems.

The Phalanx Covenant (Parts 1 and 2)

"The Phalanx Covenant" was a major story-line in the comics that spanned all of the 'X' books.

Probably the only tie-in episodes of season 5 that tied in with the current comic book plot-line, though in a much truncated form.  “The Phalanx Covenant” introduces the Phalanx organism to the animated universe.  It begins innocently enough with the X-Men capturing a rampaging Sabretooth (old animation was mined from the very first episode of X-Men for parts of this, perhaps illustrating the time constraints this season was placed under) and bringing him back to the mansion.  In a piece of deja vu, Wolverine can’t help himself and seals himself away in Sabretooth’s cell for some fun, and because he senses something different about his old foe.

Wolverine and the rest of the X-Men soon learn that Sabretooth is possessed by some sort of techno-organic life-form that soon corrupts the entire mansion.  Only Beast is able to escape as he makes buddies with a piece of this alien known as Warlock.  Warlock explains to Beast that he is part of the Phalanx, a life-form that exists as part organic and part computer.  A virus has infiltrated the global conscience that links all of the Phalanx together and has corrupted it.  Warlock has separated himself but he is the only one, and his life-mate was not so lucky.

Warlock and Beast make for an interesting duo.

Warlock, as some of you are probably aware, is an old comic book character from the New Mutants books where he was an ally of the X-Men’s youngest division.  His portrayal here is pretty faithful, as he and Beast find themselves on the run and in search of any aid they can find.  This two-parter ends up playing out as a fun little team-up and cameo-fest.  X-Factor makes a brief appearance as Beast seeks out the aid of Forge while a distress call from Mr. Sinister brings our heroes an unlikely ally.  The final piece of the puzzle is the master of magnetism himself, Magneto (with original voice actor and a cool beard!), who reluctantly leaves his Antarctic fortress where he apparently has been brooding since his most recent failure.  Magneto would love to watch the fall of humanity, but since his son Quicksilver needs saving he gets off his high-horse and helps out.

They find Magneto’s force field very effective, and assault the citadel created by the Phalanx to serve as their nexus.  There they find the leader of this attack, Cameron Hodge (remember him?!), and the captured members of X-Men and X-Factor.  With their combined effort, the Phalanx and is thwarted and Warlock is reunited with his life-mate.  A fairly fun plot is concluded, one that placed the after-thought Beast in a leading role for a change, and included some unlikely allies.  Sadly, this is the last good multi-episode plot for the series.

Storm Front (Parts 1 and 2)

Arkon, and his stupid hat.

This would be last two-part storyline for the show, and it’s a dud.  As I mentioned in the lead in, I suspect the writers wanted to take the opportunity afforded by a fifth season to look at some forgotten or untouched upon aspects of the show.  Storm would represent just that.  Pretty much ever since the conclusion of season 2, Storm has been a minor character.  If I took the time to tally her appearances it wouldn’t shock me if I found her to be the most under-represented member of the X-Men for seasons 3 and 4.  Unfortunately for her, I suspect that might be because her episodes were among the least interesting.  Outside of “One Man’s Worth,” the episodes featuring her as a major player include “Whatever It Takes” and the two-part “Savage Land, Savage/Strange Heart.”

“Storm Front” does nothing to change that.  In this two-parter, Storm encounters a strange visitor from another world who claims he came seeking Storm’s help.  His name is Arkon and his world is plagued by a relentless storm and he needs the help of someone like Storm to put a stop to it.  Storm agrees and leaves a token behind for the X-Men to find.  Soon Wolverine, Cyclops, Beast, and Jubilee are in pursuit and find themselves on Arkon’s strange world.  Storm is successful in quieting the skies, and in a moment of revelry Arkon asks her to rule this world at by his side.  Storm agrees, much to the shock of the other X-Men.

Before long they realize that Arkon is a ruthless dictator.  His country still uses slaves and it’s up to the members of the X-Men on his world to clue Storm in.  Of course, she refuses to believe it at first but eventually comes around.  There’s a big confrontation, Arkon gets emasculated, and the X-Men return home after seemingly freeing the slaves on Arkon’s world.  Storm goes into hiding until the final episode of the series (not literally, of course) and thus, AKOM’s work is finished.

The Fifth Horseman 

Our introduction to what the series will look like for the remainder of its days comes to us in the form of “The Fifth Horseman.”  This episode stars Beast and Jubilee on a field trip of sorts to South America.  Already the new visual style is pretty striking as beast is less furry looking and Jubilee finally looks Chinese, how about that?

I neglected to mention in the write-up that Beast gets transformed in this episode and looks pretty crazy.

The episode is a bit bland, but it does tie into some older ones.  Jubilee soon finds herself the target of a group of mutants who want to kidnap her for some purpose.  One of the mutants is a mutated Caliban, a former morlock.  Jubilee acts like she knows him, even though I’m fairly certain Caliban was never shown in any previous episodes but the writers try to trick the audience into thinking we know who this guys is.  It is soon revealed that Caliban and his cronies are working for some crazed cult leader trying to resurrect a god.  That cult leader turns out to be Fabian Cortez, last seen floating through space on a ship piloted by Apocalypse.  That god he wants to resurrect?  You guessed it, Apocalypse!

Apocalypse was last seen being banished by the world’s telepaths to the Astral Plane, where he supposedly would remain for all eternity.  Apparently they lied, as there is a way for Apocalypse to escape, he just needs a host body and hence why Cortez wants Jubilee.  Like most villains, he underestimates his foes (and allies) as Beast is able to crash the party and even lure Caliban back over to the side of good (though in doing so he loses his cool new powers).  At the episode’s conclusion, Apocalypse frees himself from the Astral Plane by taking over the body of Cortez.  Like Jean, Apocalypse finally gets depicted in his comic accurate colors of black and blue (instead of that hideous pink and blue scheme AKOM had went with).  Unfortunately, the writers never get to explore Apocalypse further and this remains as his final appearance.  It at least ties in with that discussion Cable and Apocalypse (and later Beast) had regarding good vs evil, as evil can never truly be destroyed.

Jubilee’s Fairytale Theater

What’s worse than a Storm episode?  A Jubilee one.  Well, perhaps that isn’t entirely true as “Night of the Sentinels” could be considered a Jubilee episode and that two-parter is among the best for the series.  This one though is among the worst.  I’ve thrown out candidates along the way for worst episode of the series, and this one just might be it.  It’s definitely top 3, at the very least.

For those curious about what Wolverine would look like as a troll, you get your wish.

The plot for this episode is borrowed from a comic book story, only replace Jubilee with Kitty Pryde and change out some of the X-Men.  Jubilee is leading a group of students on a tour of the caverns under the mansion when a cave in occurs.  In order to keep the students occupied and their minds unaware of the danger they’re in, Jubilee spins a tale of medieval fantasy that places her in the starring role.  Several X-Men make cameos in her story including Wolverine as a troll and Magneto as the ultimate villain.  I suppose some might find it cute or think it’s unique approach to story-telling is refreshing, but I find it boring and stupid.  The portrayals of the X-Men in fantasy attire is only amusing for so long and just can’t sustain an entire episode.  That and since Jubilee is supposed to be making the story up as she goes, the plot is forced to be rather simple and relies on fantasy clichés.  One note worth mentioning, this episode marks the debut for Gambit’s new voice actor, Tony Daniels.  While he certainly sounds the part of a scoundrel, it’s no comparison with the original VA, Chris Potter, and a clear down-grade.


X-Men Season 4 (Part 2)

This installment of my X-Men animated series over view is both part 2 of season 4 and the last entry for season 4.  All of my other season entries have been in groups of 3 but season 4 was much shorter.  Season 5 is even shorter as the X-Men series heads toward the end.  Again, episodes are listed in production order, not broadcast order.

Bloodlines

The events of this episode borrow heavily from X-Men Unlimited Volume 4 from 1993.

Nightcrawler makes his second and final appearance on the show with this episode.  This episode explores Nightcrawler’s mysterious past and how it correlates with other X-Men notables.  The events of the episode take place on Halloween, though to call it a Halloween episode would probably be inaccurate.  The holiday just serves as a fun visual gag to bring Nightcrawler back into the fold.

Not only does this episode mark the return of Nightcrawler, but it also brings back the Friends of Humanity, and more specifically, that mutant-hating bigot Graydon Creed.  The last time we saw Creed he was busy getting humiliated by Wolverine and the X-Men when they exposed his dirty little secret to his FoH buddies.  That secret being that Creed’s father is none other than Victor Creed (listed as Graydon Creed Senior in the tv show), also known as the mutant Sabretooth!  The high council of the FoH question whether or not Creed is fit to resume his duties with the organization in light of his origin so they give him a task: purge the Creed family name of all trace of mutant blood.

If nothing else, they make for an interesting family portrait.

This apparently will prove even trickier than taking out Sabretooth.  Nightcrawler comes seeking the X-Men’s aid when he receives a chilling letter that the Friends of Humanity are holding his birth mother captive.  We get the usual “Why do you care since she abandoned you?” questions so that Nightcrawler can remind us that he always takes the high road and preaches forgiveness.  When Rogue, Wolverine, and Jubilee run off to find the blue devil’s mother they find none other than Mystique.  This of course leads Nightcrawler and Rogue to the revelation that they’re kind of like siblings given that Mystique once adopted Rogue.  Apparently, Mystique and Sabretooth did the horizontal monster mash (thanks Fry!) back in the day which gave the world Graydon Creed.  It’s not revealed who exactly Nightcrawler’s father is though we get a flashback from Mystique explaining how Nightcrawler came to be that shows him.  Apparently he was just some ugly rich guy.

Creed is basically a maniac who, despite Nightcrawler’s best efforts, cannot be reasoned with.  Mystique is depicted as a cold, and ruthless person as well, but she gets a moment of redemption after a touching scene with her blue baby boy.  The episode ends with Nightcrawler in a bit of a melancholy place, while the FoH, following Creed’s failure to eradicate his mutant lineage, dump him off on daddy’s door step.  Nightcrawler ends up going 2 for 2 as far as quality episodes go.  This one also ended up getting pushed to season 5 for the initial broadcast.  I believe it was done just to break up the Nightcrawler episodes further.

Weapon X, Lies, & Videotape

Wolverine in his cool spy gear squares off against Omega Red in a flashback.

Another Wolverine episode, but the first one in awhile.  This episode was originally aired in prime time as part of season 3.  During the 90’s Wolverine’s origins were ever evolving in the comic books and a frequent topic for plot lines and fan conversations.  This one deals with the concept of false memories.  For awhile we had seen glimpses of Wolverine’s past, in both television and the comics, particularly of when he received his adamantium skeleton and claws.  This episode deals with the possibility of those memories, and more, being implants as part of the Weapon X project.

The episode begins with Wolverine being taunted by memories from his past.  We finally get a reason for his hatred towards Sabretooth as well.  Apparently Wolverine was in love with a Native American named Silver Fox, and apparently just to tick Wolverine off, Sabretooth “killed” her.  I put “killed” in quotations because the episode never actually states that (for obvious reasons) but it seems implied.  Wolverine takes off to go uncover the mysteries of these nightmares and Beast takes off after him.

Maverick makes his second appearance (first speaking one) while Silver Fox her first.

Wolverine’s visions take him to the Weapon X facility located somewhere in Canada where he finds Sabretooth waiting for him amongst the ruins of the lab.  The two immediately start to go at it, before Beast steps in as mediator.  They soon realize they were both lead there by their own visions and a mysterious letter.  They’re soon encountered by Silver Fox and Maverick, with Wolverine looking pretty shocked to see Silver Fox alive and well.  We’re treated to numerous flashbacks such as the four of them working together to take down Omega Red.  The lab contains set pieces which correspond with the false memories the four share and a video recording of Dr. Cornelius confirms the existence of false memories.

We get to see the four, and Beast, work together to take out some robot guards that were supposedly created to retrieve the “samples” from the Weapon X project.  In the end, little is settled as Wolverine remains convinced his love affair with Fox was real, while she remains unsure.  They all go their separate ways and Wolverine is left with some measure of peace.  This episode proves to be a fun collection of mystery and conspiracy theories with some convincing action tossed in as well.  There is one piece of animation I always found confusing where Sabretooth removes his glove to work a palm scanning device, showing the flesh tone of his hand is the same as his arm, making me wonder where Sabretooth’s skin ends and his costume begins.  I regret that I couldn’t find a screen capture of what I’m talking about.

Lotus and the Steel

The Silver Samurai makes his lone appearance of the series in this episode.

It’s probably a good thing that “Weapon X…” was moved up to season 3 because if these two episodes had aired back-to-back it might have been Wolverine overkill.  This episode indirectly deals with the fall out of the Proteus episodes, specifically with how Wolverine was getting along following his shake-up at the hands of the out of control mutant.  The episode begins with Wolverine and Xavier having a sort-of therapy session where Wolverine expresses that he feels empty inside.  This leads to Wolverine leaving the X-Men and heading for Japan to seek his purpose.  Jubilee, unable to accept this decision, takes off after him.  The set-up, in a way, is reminiscient of Wolverine #75 which dealt with the fall out of Wolverine losing his adamantium skeleton and also leaving the X-Men.

As usual, trouble seems to find Wolverine and in Japan he finds anything but peace.  He arrives at his old hang out (some rural village, apparently not Madripoor) and finds out the locals are being bullied by a local Japanese mafia lead by the Silver Samurai.  The Samurai’s gang is extorting the locals for protection money, when they don’t pay his followers ransack the place.  Wolverine initially doesn’t want to get involved but of course he has to.  This leads to a showdown between Wolverine and the Samurai where Wolverine uncharacteristically outsmarts him to take him out.  The villagers thank him, and he and Jubilee head home.

The episode is very similar to the first season episode “Cold Vengeance,” just change the setting and switch out the villain.  For that reason, it lacks any real impact as it’s nothing we haven’t seen before.  Not a bad episode, just not memorable.

Have Yourself A Morlock Little X-Mas

For years the writers resisted the urge to do a holiday tie-in episode, but here in season 4 we get our first and only one.  Perhaps the writers felt emboldened after doing the Nightcrawler episodes with their religious tie-ins that a Christmas episode felt appropriate.

In this episode, Jubilee's quest for the perfect X-Mas!

The basic plot is kind of traditional holiday special crap.  Jubilee wants to have the perfect Christmas as this is her first with the X-Men (nevermind that the show has been on for years at this point, but whatever) so she’s making a big deal out of everything.  Jean is charged with preparing Christmas dinner, but has to deal with a meddling Gambit who’s cajun roots demand the food contain a certain amount of spice leading to a series of slapstick routines.  Wolverine, of course, is in full-on Scrooge mode and somehow gets suckered into shopping with Jubilee and Storm on Christmas Eve.

At the mall, their seemingly perfect day is interrupted by the Morlocks when they spot them hi-jacking an ambulance.  Wolverine gives chase into the Morlock tunnels where they find a very sick Leech.  When someone mentions the possibility that Leech may die, Jubilee utters the ever predictable “Not on Christmas Eve!” line that must appear in every holiday special (it’s mandated by the FCC, I swear).

Beast arrives on the scene to care for Leech, but nothing he has can cure him, so they turn to Wolverine.  They theorize that a blood transfusion from Wolverine could bestow special healing properties on Leech and possibly cure him of whatever it is that ails him.  Wolverine is reluctant, apparently he tried this before and it didn’t work, but relents in the end.  The transfusion works, and everyone is happy and crying.  Jubilee also abandons her hope for a perfect Christmas with her new family by sharing all of her presents that she purchased with the less fortunate Morlocks and in doing so learns the necessary valuable lesson (also mandated by the FCC).

The episode is really the same old holiday trappings found in a hundred other like episodes, just with an X-Men lens to see it through.  It’s kind of crappy, but admittedly is a guilty pleasure for me.  I can’t watch it without getting a little lump in my throat and I suppose that’s all these episodes ever set out to accomplish.

Beyond Good and Evil (Parts 1 through 4)

“Beyond Good and Evil” was meant to be the big arch to send the X-Men out on.  Nearly every significant villain and hero makes an appearance during this four part story and we even get the requisite Magneto redemption angle once more.  And to top it off it’s another time travel story and the writers seem to always nail these kind of stories.

Jean apparently not as happy to see Sinister as he is to see her.

The basic plot revolves around the god-like mutant Apocalypse.  In the year 3999, Cable and his followers attempt to destroy Apocalypse once and for all.  When Cable and Apocalypse find themselves isolated, Cable hurls the “e” word in Apocalypse’s direction, claiming because he’s evil he can never win, to which he responds rather poetically with “I am not evil, I simple am!”  Despite the confidence of that statement, Apocalypse begins to ponder his existence and even shows sadness to view himself as part of some scale where one side can never truly triumph over the other, “What a cruel joke,” he remarks.  I didn’t do the scene justice, but it’s pretty cool to watch Apocalypse and Cable face-off in a philosophical way as opposed to a physical way.  The scene ends with Apocalypse stealing Cable’s time-traveling computer crystal-thing and vanishes.  At the same time, well not really, Bishop and Shard are shown trying to return to their future world but Bishop gets hung up in the portal and soon finds himself in a strange universe populated by light bridges that all lead to some central hub.  An annoying, yet seemingly omniscient, custodian shows up to let him know he’s outside of time and the two get set to watching the events unfolding in the present.

In the present, Cyclops and Jean are giving this whole wedding thing another go.  As you may recall, the first time they wed it was Morph who administered the vows and not an ordained priest which wasn’t good enough.  This one appears to go smoothly but just as the happy couple is leaving for their honeymoon the Nasty Boys show up.  The X-Men give chase and are able to recover Cyclops but when Wolverine can’t smell any trace of their assailants they realize something’s up.  Back at the mansion, Sinister attacks and is preparing to abduct Xavier.  The X-Men are able to arrive just in time to interrupt his taunting about Jean floating through time and prevent the kidnapping.

The X-Men are able to uncover bits of Sinister’s plan when Shard suddenly arrives on the scene, unaware that it’s actually Apocalypse’s, as psychic mutants begin disappearing.  They set their sights on the mutant Psylocke, who’s busy robbing the wealthy Warren Worthington III, and encounter Mystique and Sabretooth.  With Archangel’s help, the X-Men seemingly have things in control until Magneto shows up.  Not all is lost, as they’re able to take Sabretooth back to the mansion where Wolverine locks himself in a cell with Sabretooth and beats the information out of him.  Around that time, Cable shows up after commandeering a government time machine and shares his plan to take out Apocalypse at the source by destroying the chamber that grants him eternal life.

The X-Men and Cable head off to ancient Egypt but find themselves lured into a trap.  They tangle with some machinations of Apocalypse’s four horsemen before finding an ancient Apocalypse asleep in his chamber.  The Apocalypse they find turns out to be Mystique in disguise, and Apocalypse arrives on the scene to capture the king, as he puts it, with the king being Charles Xavier.

Even when captured, Wolverine likes to run his mouth.

As Apocalypse makes off with Xavier, Wolverine slips in behind him to find himself at the Axis of Time.  By now, Apocalypse, in true villain fashion, has let everyone in on his plans to destroy time by assembling the most powerful psychics in the universe.  It’s not explained particularly well but whatever, it’s more fun to buy into the threat.  On the Axis, Magneto realizes his dream to have his wife restored to life will not be realized by Apocalypse and rebels, with Mystique’s help.  Wolverine is freed by Magneto and soon Cable and Bishop arrive.  The psychics find themselves free of Apocalypse’s control, and using their combined might, banish him to the astral plane seemingly ending his threat to existence.

The arc ends with everyone going their separate ways, though Archangel’s ultimate fate is sort of left unresolved.  When he came onto the scene, Shard referred to him as “destined to join the X-Men” and it almost seemed like maybe the writers intended for him to be a full-fledged member by episode’s end.  Considering they intended for this to be the series finale, it meant they really didn’t have to wrap that up.  Sadly, future episodes seemed to disprove this notion despite the cool group shot towards the end that showed Archangel among the X-Men.

Had this been the finale it would have been a pretty cool way for the series to go out.  While the plan hatched by Apocalypse seems to only make sense in the minds of the show’s writing staff, it was still cool to see all of the major villains make cameos.  There’s even a little snippet of a scene with Lilandra and Gladiator having to face the menace of Apocalypse and they at least did a good job of making him look like a universal threat.  Magneto’s original voice actor, sadly, was unable to voice the character here but his replacement proved competent.  While not the best of the multi-part story-lines served up by this show, it’s definitely one of the more fun ones and a high point for season 4.