Tag Archives: sam & max

Dec. 19 – The Nostalgia Spot Christmas Special Countdown #53 – 44

We’re sending out the signal!

Today our countdown enters the top 50 when it comes to Christmas specials. If it wasn’t apparent before, it should be now, that we’re well into the cream of the crop. The best of the best. And this collection of specials comes almost entirely from the world of kids or general audience television shows. There’s one outlier which gave me pause on just where to rank that one. If I were to bump it to the next big chunk then it would just be the same situation then as it is today. At any rate, it’s not a big issue as I don’t think it’s a particularly “adult” television show or one that’s raunchy or anything. And when it comes to Christmas episodes of this show it’s one of the most family friendly episodes anyway. We’ll get to that one as I’m actually going to place it at the end of this post, but first we’re going to start things off with a cartoon I tend to forget was part of the Disney Afternoon, but stars a character who is pretty damn popular these days.

53 – Lilo & Stitch: The Series – Topper: Experiment 025

This is the kind of chaos one expects out of Stitch.

Lilo & Stitch is a pretty fantastic movie and modern day classic. 2025 also brought with it a live-action remake that’s…fine, but it’s not nearly as good as the original. Stitch proved to be a popular character, and I’m sure kids like Lilo well enough too, so the movie was extended as both an animated series and via direct-to-DVD sequels. The format of the show was like an alien of the week via the many experiments the character Jumba created which have a tendency to get set loose on the world. In this one, Stitch gets introduced to the Christmas holiday, but things go awry when Stitch sees one of these experiments get placed in a Christmas present. This causes him to undertake a Grinch-like plot to round up all of the gifts in town in an effort to find the one with the experiment in it. Even though Stitch was revealed to be able to speak at the end of the movie, he’s not very adept at it in the series. The show also has to find ways to essentially silence him to work around this detail. Things do work out in the end, as they so often do, and the charm of this one comes largely from the characters. They’re just so well developed in the film and the series gives them a chance to go even further with some of the side ones and villains. Plus we get lots of Christmas attire for the regulars and I just found the whole thing pretty charming. It’s a show that came well after I lost interest in the Disney Afternoon and it’s one that makes me feel like I might have missed out on something.

52 – Rugrats – The Santa Experience

This image of Angelica with a ninja turtle-like smile is the most enduring image from this episode for me.

Rugrats was a pretty big hit for Nickelodeon as one of the original three Nicktoons. Aside from SpongeBob, I would guess it’s been the most successful Nicktoon of all time leading to movies, spin-offs, and even a modern update (that has apparently been wiped from existence in one of those oh so popular tax write-off moves). Since it’s a show that centers around an adolescent cast, it’s no surprise that the subject of Christmas was tackled. And since the protagonists are all babies, it meant they could partake in the festivities while also being pretty ignorant of the whole thing. “The Santa Experience” sees the main cast of families all take a trip into the mountains for a holiday getaway. There, Tommy and Chuckie try to figure out a way to capture this Santa guy, Phil and Lil struggle to come up with a gift for each other, while noted brat Angelica finds herself on Santa’s Naughty List and needs to get off – pronto! There are some small plots in the adult world as well, though the most notable is Chaz and Drew both trying to inject some Santa into the festivities which is what the title refers to. I know I’ve been hard on episodes of children’s shows that play it pretty loose with the whole Santa thing, but with Rugrats I’m less bothered since there’s a clear distinction between the adult and the kid world in the show. And they do fix things with the ending, as so many cartoons often do.

51 – Invader Zim – Most Horrible X-Mas Ever

That’s a pretty horrifying Santa.

A Nicktoon that came well after Rugrats is Invader Zim and the two could not be further from each other in terms of tone. Invader Zim centers on an alien, Zim, sent by his home world to conquer Earth, only he’s supremely incompetent. He is poorly disguised as a human child, but no one notices save for one boy by the name of Dib. It’s a very cynical show and the Christmas episode puts that on full display by having Zim disguise himself as Santa, poorly, and use his influence to get society to board prison ships where they’ll be sent off to be slaves or something. Only what undoes his scheme is, per usual, his own incompetence. Or I suppose in this instance, his hyper-competence? The Santa suit was built too well and it basically turns Zim into the real deal and Santa isn’t going to enslave all of humanity now is he? The best episodes of Invader Zim show Zim get close to achieving his goals only for things to blow up in his face which helps to make this Christmas installment not just an interesting and offbeat Christmas special, but also a pretty good encapsulation of the larger show.

50 – The Flintstones – Christmas Flintstone

Fred really gets into the act.

The original prime time animated sitcom also delivered what is perhaps the origin of what I call The Santa Clause plot. This episode has Fred Flintstone take a part time job as a mall Santa in order to earn more money for the holidays, only he winds up being so good in the role that he attracts the attention of the real deal. Santa doesn’t fall off the roof and die in this one, but he is sick and needs a replacement. Fred is up to the task and together with a pair of elves helps to make sure that the people of the world have a merry Christmas even without Santa. Like a lot of episodes of The Flintstones, it’s a little slow and there’s a liberal use of the old laugh track, but I find the plot so enjoyable that I don’t mind. I was tempted to rank this ahead of the pseudo remake that would follow years later because this one is a bit more tidy, but it also lacks the bells and whistles that make A Flintstone Christmas feel a bit more special.

49 – DuckTales – How Santa Stole Christmas!

The rare episode that solves mysteries and rewrites history.

The 2017 edition of DuckTales delivered not one, but two Christmas episodes during its run. This one happens to be the second and sets out to explain why Scrooge McDuck has a vendetta against Santa Claus. He hates the big guy so much that he arms his mansion with numerous traps to keep him out which just confuses his nephews. His surrogate niece, Webby, on the other hand is all-in on the Santa hate. When Santa shows up injured at McDuck Manor it falls on Scrooge and Webby to help the big guy with his deliveries, even if they don’t want to. And during that night we’re treated to numerous flashbacks to show us just why Scrooge dislikes him so much and the revelation is not shocking because it makes perfect sense. Scrooge, a savvy business man who believes in the value of hard work, can’t wrap his head around a guy who just wants to give stuff away for free. Santa’s generosity blows up a business plan they concocted where Scrooge would utilize Santa’s transportation to deliver coal and thus make money. He agrees to help him in the present only because he intends to sabotage him. It’s a particularly villainous look at Scrooge, but things find a way to a happy resolution because a children’s show can’t have its protagonist be at odds with freakin’ Santa Claus. There is a bit of a “lore gone wild” element to this one, as in, did we really need this story told? It doesn’t work in my head, but every time I come back to it I walk away impressed. It’s not as good as “Last Christmas!,” but this is a damn fine entry into the pantheon of Christmas specials which is why it gets the honor of being just inside the top 50 on my list.

48 – Animaniacs – How the Brain Thieved Christmas

Pinky kind of steals the show in this one.

Every one is out to steal Christmas these days, though having Brain of Pinky and the Brain fame be involved is hardly much of a surprise. It’s actually not really one at all which is why I had a hard time ranking this one. This episode from the Hulu run of Animaniacs has Brain invent a toy based on Pinky that he intends to use to take over the world in a roundabout way only for the magic of the holiday to cause him to change his mind. It’s very entertaining on its own and there’s some great banter with Pinky, but it doesn’t exist all on its own. The main takeaway for me is this is way too much like the first Christmas special. Even that one involved the use of a Trojan Horse toy that was modeled after the Brain and the magic of Christmas caused him to basically abort his plan. It’s basically the exact same plot save for the toy Brain was a direct way to take over the world while this one was to ruin Christmas and thus make the world more susceptible to Brain’s efforts. The good news is that first Pinky and the Brain Christmas episode is fantastic which is why we haven’t encountered it yet on this countdown. If you’re going to rip yourself off then it makes sense to rip-off one of your best efforts. Sandwiched in the middle is a musical segment where the Warner siblings visit a roided-out Santa to encourage him to do his thing. It’s amusing and probably the best Christmas segment starring the trio going back to the original series, but the majority of this episode centers on Pinky and the Brain. If the original A Pinky and the Brain Christmas didn’t exist, I’d probably have this one ranked higher.

47 – The Town Santa Forgot

This brat needs to learn the true meaning of Christmas.

Hanna-Barbera has made many contributions to the world of Christmas, but one of the most overlooked is the 90s production The Town Santa Forgot. This one is about a spoiled, selfish, kid by the name of Jeremy Creek who sends Santa a list so long that he assumes the name Jeremy Creek belongs to a town and not some kid. Turns out, there is an actual town by that name that Santa has somehow overlooked all these years so he’s able to visit for the first time and deliver presents. Jeremy ends up with nothing which ticks him off, but when a news broadcast relays what happened he finally has a realization that maybe it is better to give than receive. The special has a fun way of telling the story that helps the rather simple message of the standalone special land a little harder. And it’s narrated by Dick Van Dyke who just turned 100 so happy birthday, Dick! The animation isn’t amazing, but there’s an energy to it that I enjoy. It feels like a precursor to the What a Cartoon era for Hanna-Barbera as it doesn’t really resemble any of their preceding cartoons. It arrived a little late to feel like a true Hanna-Barbera original, but if we’re considering it one then I do have it ranked higher than a lot of their other stuff and that feels appropriate.

46 – We Bare Bears – Christmas Parties

The holidays sometime bring about a need to navigate awkward social situations.

We Bare Bears is a fairly lowkey cartoon about cultural assimilation. Driving the point home is we have a group of actual bears trying to fit in with society and the awkwardness that arrives from making social commitments. The bears basically spread themselves too thin at Christmas trying to make it to everyone’s Christmas party, only they prioritize attending the big, popular, one being thrown by someone they don’t even like while spending little time with the people that actually matter to them. Even though there’s an obvious message here and the bears are acting in a semi-selfish manner, it is relatable to find yourself with many social obligations all at the same time. How does one politely decline an invitation? It can happen where you make plans only for a better opportunity to surface later leading to a temptation to break those plans in favor of something else. I know it’s happened to me, though I can’t recall ever going through with breaking my original plans. I have been on the other side and even when the situation is understandable it still really sucks to have a friend basically tell you “I’d rather do something else than spend time with you.” Even though we’re dealing with bears, this one is extremely relatable and it’s also really sweet. The show handles these social settings really well so that even a kid understands what’s going on and it never makes its characters appear unlikable. That’s a hard trick to pull-off with this type of plot, but We Bare Bears manages it very well.

45 – The Adventures of Sam & Max: Freelance Police – Christmas Bloody Christmas

Sometimes we just need a little toilet humor.

Sam & Max seemed like a bit of an odd fit for Saturday morning TV, but The Adventures of Sam & Max did a fine job of adapting this odd pair for television. Sure, they couldn’t have their guns, but that didn’t stop the cartoon from being able to make prison rape jokes! This is a pretty offbeat Christmas special where the titular duo infiltrate a prison to basically stop a prisoner revolt at Christmas. The Sam & Max brand of humor is on display and surprisingly intact with this show aimed at children. I probably didn’t laugh out loud when I watched this for the first time, but I think it was a chucklefest which took me by surprise. It’s a genuinely funny episode even if it’s meant for kids and if you’re someone who dismissed this version of Sam & Max because it was made for Fox Kids then maybe reconsider that stance.

44 – Bob’s Burgers – Father of the Bob

Bob and his dad have some issues to sort out this Christmas.

Our lone entrant today from the world of adult animation comes courtesy of Bob’s Burgers. Unlike an episode like “Christmas in the Car,” there’s no worry about the Santa thing being spoiled for your kids if you choose to watch this one with them. This is a pretty simple tale about Bob being uncomfortable around his dad as he’s never felt much affection from the guy. Each Christmas brings a Christmas party thrown by Big Bob that Little Bob dreads, but he sucks it up and attends after getting wife Linda to agree on a short visit. Only that goes out the window when it’s apparent that Big Bob is shorthanded at his own restaurant which is where the party is being held forcing Bob into the kitchen with his dad – the last place he wants to be. There’s flashbacks in this one to show us just what happened between the two when Bob refused to be a partner with his dad at the restaurant because their ideas for how to run a restaurant just don’t work well together. All the while, the kids get into all kinds of stuff in the basement trying to find a present for their dad. It’s definitely more of a Christmas episode that just happens to take place at Christmas without necessarily needing it to be Christmas. Since Christmas does sometimes bring about awkward encounters with relatives though, it works. There’s also a really nice portrayal of gay culture in this one that I appreciate. The show didn’t have to include it, but I like that it did. This one is not as funny as other Bob’s Burgers Christmas episodes, but it’s a bit more introspective which makes it more satisfying than some of the other ones. Don’t sleep on it this Christmas.

That does it for today. The next installment of the countdown is coming your way on December 21st which means tomorrow is another traditional installment of an all new (to this website) Christmas special! And it’s one that I think has a lot of fans, and since I’m ranking it at number 43, obviously I think pretty highly of it as well. Just what is it? Well, you’ll have to come back tomorrow to find out!

Can’t wait until tomorrow for more Christmas? Check out what we had to say on this day last year and beyond:

Dec. 19 – Life with Louie – “Family Portrait”

If you were a mid-tier comedian in the 90s looking to breakthrough into television then Fox was the network for you. Whether it was via sitcom or cartoon, Fox seemed to think this was a winning strategy which is apparently why comedian Louie Anderson got his own show called Life with Louie. Life with Louie…

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Dec. 19 – Aaahh!!! Real Monster – “Gone Shopp’n”

Whenever I approach another year of The Christmas Spot I usually have some kind of goal in mind. Maybe one could even think of it as a theme. The past few years I’ve made it a point to highlight some of the best Christmas specials I covered in the past, but felt I had short-changed…

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Dec. 19 – American Dad! – “Minstrel Krampus”

I’m quite surprised to have made it all the way to December 19 without resorting to The Simpsons, American Dad!, Bob’s Burgers, or some other animated sitcom that has an annual, or near annual, Christmas episode. Not that I have been avoiding such shows, and I may turn to one again before this is all…

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Boss Fight Studio Sam & Max

Sometimes a toy comes along that I just can’t ignore. There’s just something neat about it, or the aesthetic so on point, that I want to own it even if I have little or no attachment to the source material. Such is the case with the Boss Fight Studio release of Sam & Max. I am only aware of the existence of Steve Purcell’s Freelance Police duo. I mostly remember them from advertisements in video game magazines since their point and click adventures were fairly popular back in the day, at least, as popular as that genre ever could be. I’ve seen a little of the animated series that aired on Fox Kids and even covered the Christmas episode in 2019, but that’s the most in depth I’ve ever gone with the property. Still, I always found the duo pleasant to look at and I am drawn to the property as it certainly sounds like something I would enjoy (in particular the graphic novels), but I’ve just never taken the plunge.

When Boss Fight Studio started teasing these figures back in 2018 I mostly had no reaction. When the full reveal took place in February of 2019 I thought they looked nice, but was able to just file it away in the back of my mind. As time went by I’d get more and more looks at these guys and they just started to really captivate me. When they were finally released in late 2020 I was fully onboard and intrigued enough that I knew I wanted them, and I held out until Boss Fight Studio revealed their Christmas deals. Even though these guys weren’t on sale, I used the excuse of free shipping and the desire to add another Bucky O’Hare Storm Toad to grab a pair.

Sam & Max began life as a comic, but has since migrated to other forms of media.

It’s probably a good thing that I wasn’t hooked from the get-go, as you probably noticed in that last paragraph that there was a lengthy development cycle associated with this duo. I don’t know if there were any challenges that pushed things back on the development side. I would guess since these guys are very much their own thing it takes some time to get stuff together at the factory. Boss Fight may have elected to wait for the pre-orders to clear a certain amount before going into full production to ensure profitability. And then, of course, COVID eventually messed things up. In the US, we tend to think of COVID as a 2020 problem, but for toy makers it was a 2019 problem as well when factories in China shut down as the virus spread and didn’t restart for months. And when they did restart it was with skeleton crews that persist to this day. Even big toy producers were hit hard, so a smaller shop like Boss Fight was especially impacted. Patience is a virtue though, and as the old saying goes, good things come to those who wait. Sam and Max have arrived, and hopefully for fans of the property, the wait was worth it.

Both Sam and Max come packaged in a very attractive window box. It features new artwork from Steve Purcell with a comic strip printed on the back. There are some product shots as well as a summary of the items on one side. Max is labeled as 01 and Sam 02 and I do not know if there are any plans for more figures in this line. My guess would be some variants are probably under consideration so that Boss Fight can squeeze a little more value out of these molds, but even if it’s just a duo, it’s a nice little display piece for collectors. And the box is attractive and it’s easy to reseal should you desire to. I’m a big fan of the resealable blister Boss Fight has utilized with Bucky O’Hare, but this is pretty nice too!

Max, resident “Rabbity Thing” and most of his stuff.

Since Max is considered the first figure in the wave, we’ll start with him. He’s rather diminutive and would be even in the smallish Bucky O’Hare line. He’s roughly about 3″ in height not including the ears. Since he’s essentially all white, or a slightly off-white, he has a really clean and simple appearance. The articulation is not overpowering so there’s very little that breaks up the sculpt. Even though the character is fairly simple in design, Boss Fight sculptor Daniel Rheaume should still be credited with nailing the expressions for Max. He comes packaged with an open mouthed, toothy, grin that imparts just a touch of Max’s somewhat maniacal nature. It’s never easy to go from 2D to 3D, but I suspect the video games aided in finding the right way to position the mouth, eyes, and nose on a spherical head.

I enjoy the juxtaposition of the rather violent gun display with the peace sign.

The articulation for Max is fairly basic. His head sits on a ball-joint and can rotate freely with a little bit of room to move up and down. His shoulders are in sockets with hinges and he rotates above the elbow which contains a single hinge. The hands are just pegged in and can rotate. There’s no articulation in the torso or at the waist. His legs are on ball-joints with single-hinged knees. While I like how clean the sculpt is, I do think there’s room for more articulation with this guy. Boss Fight did say they tried to do something with the ankles, but apparently it wasn’t working. It seems strange since we have Bucky O’Hare, a fellow rabbit-thing, to compare to and he has ankle and toe articulation, but maybe they just didn’t like how it looked with Max. The other aspect of the articulation that’s a bit odd concerns the knees. Max is drawn with pronounced kneecaps so I see why Boss Fight sculpted those on, but it does look a bit weird when he bends his knee as the kneecap is attached to the lower leg. This is where a double-joint actually would help the sculpt as the kneecap can kind of exist in-between, but Boss Fight stuck with a single-joint. I think it may have looked better to have the kneecap affixed to the upper leg instead, but it’s not a big deal.

“Hello?! You’ll have to speak up, I’m dealing with a rat problem!”
Less elegant than the gun, but it makes a satisfying crunch!

Max comes with an assortment of accessories to dress him up. Being that he is a mere 3″ and retails for $40, he kind of needs to justify his pricepoint with a lot of stuff and Boss Fight mostly delivers there. For starters, he comes with two extra heads. One has a huge grin and the other features no mouth at all. I will say, I love all 3 heads and choosing a display is tough. I actually like the no-mouth look for comedic reasons, though I can’t see myself going with that. Toy photographers will probably have a lot of fun with it though. Swapping heads is not exactly fun as his head is on there real tight. Heat it up and apply consistent force and you’ll get there. Getting the others on is also trying and requires both heat and patience. It’s a sturdy joint so the risk of breaking anything is probably minimal, but be careful. I did find that after swapping heads for the first time the joint appeared to be more loose. His head is rather heavy relative to the rest of the sculpt and it is just barely supported by the joint. One little touch on either side will cause it to bobble. The ears pop out and in easy enough though as they’re shared with all of the heads. Boss Fight also labeled them so you shouldn’t have any trouble remembering which is left and which is right. The hands are also quite tight and when removing them you will want to make sure you secure the figure’s forearm to prevent applying too much force to the elbow joint. If done incorrectly with a Bucky O’Hare figure, the peg above the elbow will usually just pop out and can be re-inserted, but I do not know if this figure is constructed in a similar manner. His arms are very thin so you definitely want to be as careful as you can. The good news is, switching hands will leave your own fingers a little sore and likely discourage you from putting too much stress on the figure over a short period of time.

The mouthless head works to convey a shocking phone call.
Also useful for when Max wakes up in the morning to find his ears missing.

In addition to the extra heads, Max also features 6 extra hands. He comes packed with dueling trigger fingers, but also has a set of open hands, fists, and one pointing right hand and one “peace sign” left hand. He’s also got some stuff he can hold with those trigger hands like his trusty pistol of German origin and a hammer, because a hammer is always useful. He also has an old rotary phone and I absolutely adore it. It has a spiral chord on it that’s plenty pliable and Max can hold the receiver just fine with his trigger hands. If the actual dial could spin, I’d be doing backflips. I don’t know why, I just think it’s neat. Lastly, there’s a rat. He’s painted really well for a non-articulated little figure and he’s holding up a finger. I’m not sure if he’s supposed to be taunting Max or how the two are supposed to feel about each other, but he looks pretty nice. It’s enough stuff that it makes settling on a shelf pose rather challenging. I like the expression hands like the pointing finger and peace sign, but I also like the accessories he can hold. They’re pretty easy to work into the hands too, which is certainly a plus. I almost feel like the fists are wasted as I don’t see myself ever posing him with those, but it’s always nice to have extras!

Sam is very happy with the size of his gun.

Figure number 2 is the canine shamus Sam! He is much bigger than his little buddy as he stands about 5 1/2″ without his hat. Popping him out of the box immediately feels a lot different than taking Max out. This is a chunky, dense, figure with a pretty intricate sculpt. He comes packaged with an open mouth happy face and he has three pieces of hair/fur sticking up on his head that the hat fits over. His torso is sculpted and painted all around it, even the parts hidden by his suit jacket, which is pretty impressive. No corners were cut here. His dress shirt looks so lifelike that it’s almost a shame to see it hidden under the coat. And the coat itself is soft plastic over his body with the sleeves part of the sculpt. This is a pretty common approach for jacketed characters and it works well here. The tie is soft plastic as well and can be moved and manipulated as needed since it’s attached to the collar which just slips over the ball-joint for his head. If you wanted your Sam to be more casual and ditch the tie you can just slip it off. He certainly looks the part and it’s hard not to be blown away by this sculpt.

He can get a bit angry if you take that gun away.

Sam is articulated a bit more extravagantly than his partner. His head sits on a ball peg that can move around which would typically allow for more up and down movement, though his collar and jacket limits him there. At the shoulders, it looks like his jacket should keep his arms from being able to come out and up at his sides, but it’s engineered really well and the sleeve will actually dip under the shoulder pad in his coat pretty easily. Maybe if you do this a lot there will be some rubbing damage, but you should be safe to pose him however you wish as long as you don’t go nuts. The arms can go all the way around too and there’s the usual single-hinge with a swivel at the elbow and the hands are once again just on pegs. He has a nice ball-joint at the waist so he can not only swivel all the way around, but also tilt forward and back and side-to-side. And the sculpting of the shirt works in tandem with the articulation here and slides easily behind his belt and over it. It’s really satisfying to mess around with. His legs are on a barbell joint and can come out to the side quite a bit, though not a full split. There’s a swivel at the knee and a single hinge. At the feet, he has a hinge and a generous bit of tilt so he can rock side-to-side and swivel. And what I love about both figures is that their feet are nice and big so they’re very easy to stand.

Poor Sam found himself injured. Max was fairly amused by it.

I did have one issue with Sam though, and it was a pretty big issue. His paint looked great and all of his joints were quite free and easy out of the package except for those knees. They just peg into the thigh with the hinge below the peg. I’m not a fan of this method of knee articulation, and it’s something I didn’t like about the Super7 Raphael back when I reviewed that. When I bent a knee on that figure, the peg popped right out without much warning. I wish that had happened with Sam, for when I went to bend his left knee it snapped. There was really no warning either, it was just a quick, clean, break. I then tried the right knee with a little heat from some hot water and a more delicate touch – snap! That one left a bit of the peg still on the lower leg and just for shits and giggles I tried heating that stub up and seeing if I could get that hinge to budge and I had zero success. I then went to YouTube to see if I could find some video reviews and see how people handled theirs on camera and noticed most of the reviewers received a letter with their set basically warning them about tight joints and to just go ahead and heat these guys up. It sounded like Boss Fight wanted them to not even attempt to work the joints at all without first applying heat. They did not include such a letter with my order. I wish they did, but also I have to say every other joint on both Sam and Max worked great right out of the box. It was only these knees that offered any resistance so maybe I’m just unlucky and got a bad Sam.

“Well, no sense letting this go to waste. Think I’ll try a stew.” “Hey!”

I reached out to Boss Fight via email and it took them a couple of days to get back to me. When they did, the rep from their store apologized and promised to get replacement parts out to me soon. It was nice to not have to deal with any condescension as I was half-expecting a lecture on proper action figure handling. Maybe they saw how many orders I’ve place with them over the years without any quality control issues and took me at my word that I know what I’m doing. While waiting for the new parts to arrive, I was able to have a little fun at poor Sam’s expense. Max, to his credit, found it all very amusing.

A week later, Sam’s new legs arrived at no additional cost to me. Each one was in a separate bag and the knee was bent on both probably to make sure the joint was fine. Getting the old stumps off of Sam was pretty easy and getting the new legs on was no trouble at all. All in all, a minor inconvenience that was remedied by the manufacturer and that’s all you can ask of toy makers.

After all of that trauma, Sam deserves a little treat.

Sam comes packaged with a fair amount of accessories, as did Max. He comes packaged with gripping, trigger, hands and in the box are a set of open hands and a set of fists. Removing and swapping hands is easier than it is with Max, largely due to Sam just being a more generously proportioned creation. He also has a pseudo-extra hand in the form of a brown bag puppet with Max’s face on it. I believe this is from an episode of the cartoon, but the bag looks pretty great and has a peg inside of it so it can peg into Sam’s forearm. There’s also a set of orange, melty, popsicles that I take it Sam is a fan of. They’re pretty easy to position in his hand since the stick end is rather small. Lastly, Sam has his massive revolver. The barrel on it is curved slightly to really give it a toon quality and I absolutely love how it turned out. The handle on it is pretty substantial, so you’ll probably end up warming one of Sam’s hands up to fit it in properly. Once you do, chances are you won’t want to take it out.

The “Ooo” mouth works well with the Max puppet accessory.

Sam also comes with a pair of extra heads. His default look is an open-mouthed happy expression and Boss Fight chose to give him the same, but with angry eyes, as one option and another where he’s making an “O” mouth, as if he were talking or whistling. I don’t think of Sam as the angry type, so I’ll probably stick with the happy look. The whistling head is pretty tempting though as it’s quite cute. Popping Sam’s default head off is pretty easy and you’re likely to do it by accident when testing out the range of articulation at his neck. Getting the others on is definitely a struggle. Even just examining the different heads, the opening on the default head appears to be larger and there’s a gradual slope to the front of the opening that would appear to exist to facilitate swapping. The angry head has that as well, while the whistling one just has a hole. You will want to heat the heads up when swapping if you want any chance of getting them on properly. It was still a bit odd as they didn’t seem to “pop” into place even after heating, but just kind of slid on. It’s a real workout for the thumbs.

The Freelance Police stand ready for action!

Sam and Max are mostly what I expected. Swapping parts has never been the strong suit of the Bucky O’Hare line and it isn’t here either. It’s kind of a chore, but I’m still glad to have the extra parts as they do a lot to liven up a display. The issues I had with Sam’s legs was something I did not anticipate, but to Boss Fight’s credit, they rectified it at no cost to me and without hassle. As a wise man once said, no harm, no foul. As for the figures themselves, what we have here is a tremendous representation of the characters in plastic form. Sam is easily the star for me, even with the broken legs, as he looks great and is a lot of fun to mess around with. Max also looks good, but his very basic articulation is a bit of a bummer. He’s kind of pushing it at $40 too, considering he’s a three inch figure. Niche license and a small company often means a bit of sticker shock. I know I had it with Bucky, and Sam & Max fans probably felt it a bit here. I suspect the Sam & Max diehards (and most fans might fall into that category) are okay with the cost. I obviously bought a set and I’m a casual at best fan and the cost didn’t deter me. Other, more casual, fans may want to wait a bit and see if there’s ever a promotion at Boss Fight or one of the third party retailers who are stocking this set. One likely isn’t coming anytime soon, but they probably won’t retail for $80 forever. As for me, I like these figures and I’m further comforted by the fact that I’m supporting a small toy maker that is also local to me. I think Boss Fight Studio runs their business the right way, and I like to support them and I intend to continue supporting them in the future.


Dec. 4 – The Adventures of Sam & Max: Freelance Police – “Christmas Bloody Christmas”

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Original Air Date December 20, 1997

Come 1997 I was moving away from what is largely considered “kid’s stuff.” I was in my teens and gearing up for high school and the Fox Kids I had grown up with was changing. My beloved X-Men came to an end that year and with it came my disinterest in Saturday morning cartoons. I preferred to stay up late on a Friday and sleep in till near noon on Saturday, and when I did wake, I often went straight for the computer or my PlayStation. As a result, I totally missed out on The Adventures of Sam & Max:  Freelance Police. It views like the heir apparent to Fox’s previous version of The Tick. Both are rather offbeat, comedy, comics geared towards a slightly more mature audience than the conventional super hero books and both had to be toned down in order to work on network television. How they both got to where they ended up was quite different though.

Sam & Max were largely created by artist/writer Steve Purcell. They actually originated in a comic his brother Dave created as a kid. He’d leave his unfinished works around the house and Steve would playfully finish them often completely changing the tone and poking fun at what his brother started. Eventually he started coming up with his own stories for the duo and as a birthday present in the 70s his brother signed over rights to the characters for Steve so that he could explore an official way to distribute his stories.

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Sam & Max’s foray into television only lasted one season despite being well received.

Sam is an anthropomorphic dog in detective clothing. He’s sort of the straight man in the pair and takes his work seriously, but is also prone to his natural canine instincts making him excitable and, at times, a touch vicious. Max is an undefined rabbit-like creature who prefers to be called a lagomorph. Where Sam is more straight-laced and serious about their work as police officers, Max is not. He’s violent, crazy, and possesses a very short attention span. The two debuted in 1987 as a counterpart to Fish Police, but when Purcell was hired by LucasArts his characters came with him where they enjoyed their greatest success.

It was at LucasArts that Sam & Max made the leap to video games. They first appeared as comics in a newsletter and due to their success they were given a starring role in their own adventure title. Sam & Max Hit the Road was a point and click adventure for PC in 1995 and it was quite successful. Despite that success though, attempts to create a sequel fizzled and were never released. This was largely due to the genre of game they helped refine falling out of favor with gamers, or at least the publisher losing confidence in the format. When the rights expired in 2005, Purcell took his talents to Telltale Games which had resurrected the adventure game and would find great success with episodic titles for the next decade+, until it eventually closed in 2018. Sam & Max starred in several Telltale titles and pretty much all of them were well received.

In 1997, the duo made the leap to television. The Adventures of Sam & Max is a toned-down take on the pair that strives to maintain the core beats of the source material. The violence is largely absent and the profanity as well, but Sam is still a pretty straight and narrow, albeit ignorant, detective while Max still has a touch of that homicidal nature to him. Neither character was allowed to wield a gun though, but at least the show does a faithful job in adapting the look of the comic. Twenty-four episodes were produced for the first season, with only the first and final episode being a standard half-hour format. The other 22 were approximately ten minutes each and shown in pairs.

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A cozy, Christmasy, setting gets things started.

For the 10th episode, one half was devoted to Christmas. “Christmas Bloody Christmas” is written by Purcell himself and isn’t as violent as the episode title would suggest. It involves Sam reuniting with his grandmother for a trip to Blood Island Maximum Security Penitentiary to bring Christmas cheer to those needing it most:  inmates. What could possibly go wrong?

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That feeling of calm is quickly abandoned.

The episode opens with Sam and Max in a cozy, festive, setting dressed in their pajamas. Max (Rob Tinkler doing a pretty decent Roger Rabbit impression) casually smashes a little music-playing Santa and remarks how Christmas with Sam’s granny will be different from most. Or rather, how each year he wishes it would be different and better and each year he’s let down. Since Max speaks with that diabolical grin at all times it gives all of his lines a bit of dryness to them that’s part of the show’s charm. Sam (Harvey Atkin) informs Max that instead of spending Christmas in front of the TV that Grannie has something special planned for them.

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Grannie Ruth is going to take the lead in this episode.

Just then, a commotion and bright lights appear outside the cozy cabin. Max thinks it’s the mothership of his species finally returning to bring him home, while Sam thinks it’s an ambush. Grabbing Max, he flees for cover instructing the lagomorph that he’ll have to use his endearing charms to distract their attackers so that he can ensure Grannie’s safety. The door bursts open and it’s Grannie (Pam Hyatt). She curtly orders the boys to suit-up because they’re heading out which takes us into the credits.

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I love the festive attire, in particular Max’s three hats.

After the credits conclude, we see Sam, Max, and Grannie are aboard a helicopter being piloted by the old girl. Sam and Max are dressed in festive holiday attire, with Max adorably sporting a Santa hat on each ear. Sam takes the time to inform Max that Grannie was once the warden at Blood Island, and they’re going to bring some holiday cheer to the folks there. Max reacts to this news by declaring he always hoped his last Christmas would be spent as an elf-shaped holiday appetizer. Sam assures him that they’ll be fine since all of the inmates loved his grandmother referring to her as The Iron Maiden.

As the helicopter touches down in the prison yard, the inmates rush it. The guards are prepared to act, but the warden instructs them to stand down – they just love that old girl. They cheer as Grannie and her “elves” emerge from the chopper with Sam and Max tossing candy canes to the prisoners. Off to the side, some tough looking inmates remark this could screw up their plans while a blonde Russian inmate with a wild-looking neck (the thing looks like an elbow) remarks that this might actually work out for them.

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Grannie should really be dressed-up too if she’s going to play Mrs. Claus.

Inside the prison, the inmates are lined up to meet Mrs. Claus who is just Grannie in her normal attire. Sam and Max make quips at the expense of the inmates, and one rather large looking fellow informs the pair he’s in jail because he ate his parole officer with some fava beans and seltzer, an obvious reference to The Silence of the Lambs that may not have been so obvious to the show’s target audience. It’s then that Grannie takes note of the Russian fellow from earlier. She’s not happy to see him and references his 43 escape attempts. She also calls him by his name, but I have no idea how to spell it. It sounds like Hurt-Sock. We’ll just call him Russian guy.

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That is one amazing neck.

Russian guy drops to his knees and begs for forgiveness for his past deeds from Grannie. He claims to be a changed man, and in the spirit of the holidays Grannie accepts. Max then gifts him with the most obvious, and tired, of Christmas gags:  a fruit cake. It’s incredibly heavy as the inmate nearly drops it upon receiving it. The music then gets sinister, and one of the other inmates from earlier is now sporting a baseball glove and making it clear to the Russian dude that he wants the “ball.” He tosses the cake to him who then pitches it to the third inmate from earlier. This guys grabs Max and swings him like a baseball bat, bashing the cake into an electrical switch on the wall and knocking out the power causing the room to go dark. Sam states the obvious in that this can’t be good, while Max sarcastically remarks that nothing could go wrong in a dark room full of violent offenders as he lights a candle.

After a break, Grannie, Sam, and Max are shown running through a hallway. They’re in the underbelly of the prison and Grannie assures the boys she knows this place like the liver spots on the back of her hand. Max breaks the fourth wall to make a dated SNL reference as Grannie leads them to a spot in the wall. Max uses his very large ears to listen for activity, and finding it, he punches a small hole in the stone wall and yanks the inmate who swung him like a bat earlier through the impossibly small hole.

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Max, ever eager to climb insane a human body.

Once the inmate is pulled into the hallway, he claims he won’t talk. Max enthusiastically requests that Grannie let him jump down the man’s throat and prepares to climb inside him, but he’s denied. Grannie then reprimands the man, telling him that his mother would not appreciate him back-talking old Grannie. Sam is then shown calling the guy’s mother on the phone and this causes him to break. He confesses that the Russian guy is planning on taking the warden hostage. With no further use for him, Grannie pinches the fella’s neck causing him to pass out. Max remarks this is a helpful maneuver all parents should know for bedtime.

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The characters are allowed to behave like classic toons when needed.

The trio then apparently head deeper into the prison as they’re shown traveling through the darkened hall by hanging from some pipes. Grannie suspects their target will use the prison’s pipes to get to the warden which is what they’re doing as they enter the pipes. The pipes start off large enough for them to crawl through, but eventually become too small. That doesn’t stop them though, considering they’re cartoons and all, and they eventually emerge from the shower heads. The show then makes a mild prison rape joke as Sam appears to be in awe and wonders aloud what the room would tell them if these walls could talk. Max remarks it’s probably best that they didn’t with a look of disgust on his face.

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Let’s get silly.

Outside the room, the sound of talking and laughter can be heard. Grannie instructs the boys to turn on the hot water making the room steamy. The bad guys enter and are surprised to find Grannie. They’re probably more surprised when Sam and Max emerge from the steam wearing towels and snapping additional towels in a threatening manner. The henchmen inmates, including the one previously knocked out by Grannie’s neck pinch, scream like girls and run away slipping on some stray soap. They crash into a wall and are rendered unconscious. Grannie then beckons the Russian guy to come at her, but he opts to flee by flushing himself down a toilet. Max requests he not be asked to chase after him, while Grannie becomes worried as she concedes he now knows this place better than her. As Sam reassures her, Max’s feet stick out from the toilet.

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No one told Max he had to do that, but he did it anyway.

The trio return to the pipes and are shown above a whirling fan in the ventilation system. They jump in, and the air causes them to hover as if they’re in a wind tunnel. Sam seems to enjoy the blast of cold air on his genitals, though he states it in a PG manner. Grannie instructs them to hang on as she throws a switch on the wall which causes them to get sucked out of the tunnel and into the night air.

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They make this stuff look easy. No wonder why Fox felt like they didn’t need guns.

In the warden’s office, the warden is unable to reach anyone by phone. The three inmates emerge and they have a hostage too. Before they can issue their threats, the Russian guy says he hears something. Just then, Max and Sam burst out of a vent and collide with the two underlings knocking them out, hopefully once and for all. As the Russian guy turns his gun on the pair, Grannie pops up and disarms him. Seeing no alternative, he takes a swing at Grannie, but she produces another fruit cake and his hand smashes into it. While he’s reeling from the blow, Grannie drops the cake on his foot and apparently the pain causes him to pass out.

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You’ve probably heard about your brain on drugs, well this is your fist on fruit cake.

As the gang soak up their victory, some big, red, butt cheeks pop out of a fireplace. They could only belong to Santa, and he surveys the room and confirms who’s been naughty and who’s been nice. He makes Sam sign-off on his naughty and nice list before departing. While they’re distracted by Santa, the Russian prisoner taunts them from a window. He’s got an inflatable kiddie float and laughs as he flees. The warden remarks there’s nothing but open water out there and that he’s most likely shark bait at this point. The others seem unconcerned, and Sam reminds everyone there’s a big spread down in the mess hall.

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I suppose it’s better than solitary.

In the mess hall, we see a gigantic Christmas tree. The two prisoners who were working with the Russian are tied up and hung like ornaments from the tree while Sam and Max reflect on the Christmas they just experienced. Sam is thankful for being able to bond with his dear old grandma for the holidays. Meanwhile, with a tear in his eye, the warden thanks Grannie for bringing some holiday cheer to this old prison. She accepts his thanks, but is disappointed she couldn’t hang that old “Hurt Sock” from the tree too. On cue, Max finds a present under the tree addressed to Grannie. Sam opens it for her and out comes the Russian guy all tied up and bound with wrapping paper. As they all gasp and wonder how this happened, Max gives a “You don’t suppose,” as the camera cuts to a silhouette of Santa flying by the moon with a “Ho, ho, ho! Merry Christmas!” Max then finishes his line with another fourth-wall breaking joke, “we’d even think of employing such a sugary ending!” Sam and Max then do the customary wishing the audience a merry Christmas as well. The camera pans out to end as it started, with a Christmas card and some festive music to take us out.

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Grannie gets her Christmas wish.

“Christmas Bloody Christmas” isn’t as crazy as the title seems to suggest it will be. I knew going in this was a Saturday morning affair, but I did have some expectations of at least mild, cartoon, violence and the episode is actually fairly light on that. Despite that though, I found it rather entertaining. Sam’s matter-of-fact delivery of often bad news is endearing, and Max’s sarcasm was also amusing. Nothing made me laugh out loud, but I did find the whole thing pretty charming. Jokes about fruit cake and prison rape are certainly dated and overdone, but at least they didn’t make me cringe. And the fruit cake bit at least paid off in the end with a pretty comical shot of the inmate’s hand breaking as he struck it.

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Obligatory holiday message.

Visually the episode does a great job with its characters. In particular, Sam and Max. They look just as they should and I’m quite happy the artists opted to put them in festive attire for the episode. Max’s manic grin really helps sell his lines, and the few times his mouth changes stands out to help accentuate those scenes as well. The secondary characters are a bit cheaper looking, though I liked the main villain’s elbow neck which remained consistent throughout the episode. It was a nice, personal, touch for the character. The backgrounds look pretty good as well, though are a bit lifeless at times as well. When the characters first burst into the catacombs of the prison it looks like they forgot to animate a door too. I enjoy the cartoon aesthetic and properties of the show, such as the exaggerated actions of the characters or the very cartoony way they emerged from the shower heads.

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The show’s take on Santa is fine. He’s plump, but not ugly, and gets right down to business.

As a Christmas special, this one is predictably light on holiday sentiment. Sam does remark that he was happy to get a little closer to his grandmother, which is about as far as the episode goes. The warden’s tears of happiness are not at all heartwarming and I think it’s supposed to be played for laughs. And obviously, Santa’s gift for Grannie is intended to be humorous as well and a play on how many a sincere holiday special end. Bringing Christmas to inmates is actually surprisingly noble, but it’s not intended to be here at all. It’s a joke to the writers, and I suppose it’s fine. Some who have more experience with the real thing might view it as being distasteful, but the show does make sure to portray all of these particular inmates as exceptionally violent offenders that are probably hopeless to begin with.

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Santa is, however, missing some reindeer and that is something I cannot forgive.

I’d say overall I enjoyed this one. It’s lack of earnestness and the fact that it isn’t truly hilarious make it an unlikely annual viewing, but a once in a while viewing is certainly acceptable. If you want to view this one yourself this year, the complete series is still available on DVD brand new for about 20 bucks. If you’re willing to settle for a used copy then you can find it for considerably less. It’s a Shout Factory release which tend to be of acceptable quality but light on special features. You can also easily find this one via the usual means online and stream it for free. If you want to indulge in other Sam & Max media, there’s always graphic novels and such. A favorite toy maker of mine, Boss Fight Studio, is set to release action figures of the titular characters. I’m not a big enough fan of the property to indulge in such, but they’re certainly tempting given how well they turned out.