Author Archives: Joe

Bucky O’Hare and the Toad Wars – “The Taking of Pilot Jenny”

img_3765Episode Number:  13

Original Air Date:  December 1, 1991

Directed by:  Karen Peterson

Written by:  Neal Adams, Peter Stone

First Appearance:  Komplex-2-Go, Cousin Jeffrey

After three months of blogging, we have arrived at the final episode of Bucky O’Hare and the Toad Wars. The show began aggressively, with a three-part story that also bled into several other episodes to follow before transitioning to a format of stand-alone episodes. Those episodes were utilized to flesh out the world and characters in the show, while this finale will largely return to plots from the earlier part of the season. While not every one of those stand-alone episodes felt entirely relevant, it was a solid approach to story-telling for a relatively short season of television. It might seem like nothing, but for children’s programming it’s fairly ambitious. Networks aren’t too fond of such methods. They think it’s easier to just present simple, concise stories. Missing an episode can be a burden on viewers, or so some would think. And if there are production delays on a particular episode that can pose a problem when something has to air out of order. X-Men encountered these problems just a year later allowing the network to mandate future seasons of that show abandon the serialized format of its first season. And while some still hold onto the belief that serialized story-telling does more harm than good, the incredible success of that show makes a case that it’s also what children want.

img_3800

Hopefully you remember what this thing is because it’s important to today’s episode.

Unfortunately for Bucky O’Hare, it did few favors here. Whether it hurt or helped is unknown, but what is known is that the show did not continue past this episode. This episode not only serves as a season finale, but also as a series finale. It’s unknown if the writers expected that outcome, but there is at least some finality here. To further add to the episode’s importance, the producers brought out the big guns. Comic artist Neal Adams co-wrote this one with Peter Stone. It’s the only writing credit for Adams on the show, though he probably has had input on it throughout the development process.

img_3766

The episode opens with Jenny and Blinky immediately running into trouble. Why isn’t it called “The Taking of Pilot Jenny and AFC Blinky”? Poor Blinky.

The finale begins with Jenny and Blinky piloting the Toad Croaker through an asteroid field. Jenny is making some daring maneuvers that appear to have the android unnerved. She assures him everything is fine, but they’re behind schedule and need to make up for lost time. Blinky isn’t the only nervous one as Bucky O’Hare radios for an update. She advises him to stop worrying as well but they soon run into trouble. Toads up ahead force Jenny to take evasive action. When she wonders why they don’t pursue Blinky points out the reason why. Up ahead are dozens of Double Bubbles waiting for them.

img_3767

Willy is met with bad news when he enters the Aniverse.

Willy DuWitt is at home looking rather bored. He says aloud to himself that he hasn’t seen Bucky and the others in days and tries contacting Jenny through the memory stone she gave him. When she doesn’t respond he gets worried and activates his photon accelerator. He enters through his door to find the Righteous Indignation rather quiet. He calls out to the others and eventually runs into Dead-Eye as he climbs down from the cockpit area. When Willy asks what’s going on he tells him “They got Jenny,” but he does it in such a manner that it sounds like he means she’s dead. Willy appears to get the meaning and he heads up to tell Bucky they have to get her back. Bucky agrees and he’s traced the Toads to a specific location:  Warren.

img_3768

The captured pilot. Blinky is allowed to just hang around.

The Righteous Indignation approaches the Toad Mothership which is surrounded by the entire Toad fleet. Toadborg speaks on behalf of the Toads to tell them they have their pilot (no one seems to care about Blinky) and he shows the confined Jenny on the video monitor. He threatens to “cybertize” her, or something, and I guess that means they intend to make her a cyborg. Bucky demands her release, but Toadborg wants to make a deal. One pilot for one climate converter. It would seem the Toads have wanted to reclaim the converter they lost to the mammals on Kinnear back in episode 4, but the hares hope to use that to restore the climate on their home planet of Warren which is still under Toad occupation. Willy insists Bucky would never make that trade and the writers use his explanation as a way to remind viewers of what Toadborg is talking about. To Willy’s surprise, Bucky agrees and he orders the ship to head for Kinnear. Willy tries to protest, but Bucky orders him to engineering. Willy tries reasoning with Dead-Eye once the two leave the cockpit area and Dead-Eye has a rather logical explanation for why Bucky is willing to deal:  there are multiple climate converters out there, but only one Jenny.

img_3769

Dead-Eye seems rather on edge for being on a friendly planet.

The crew arrive on Kinnear and Bucky heads inside to meet with the hares still there while the others wait on a bridge. While waiting, Bruiser enjoys a large bundle of purple bananas so apparently they grow in other places besides the planet his brother presently calls home. Willy thinks the hares will never agree to give up their lone climate converter, but Bucky emerges from the meeting with them and they’re all in agreement:  Bucky gets the converter. Willy is astounded as everyone heads back to the ship.

img_3770

Frix and Frax get a little taste of what Jenny is capable of.

On the Toad Mothership, Frix and Frax are enjoying taunting Jenny. They question if she actually believes that Toadborg will set her free once they make the trade and laugh at her when she indicates that she does. While the two howl with laughter, Jenny uses her psychic powers to control them. She has one slap the other and then return the gesture until Toadborg enters to break things up.

img_3771

Willy with the save!

The Righteous Indignation, along with the climate converter, enters the area and Willy asks Bruiser if he’s concerned about Bucky. It seems the captain hasn’t said a word since they left Kinnear and Willy is worried about him, but Bruiser just encourages him to have faith in their captain. Willy enters the cockpit area and speaks to Toadborg on behalf of the crew demanding the release of Jenny in exchange for the converter. In response, the Mothership fires on the Righteous Indignation striking Dead-Eye’s M.A.S.E.R. canons and knocking the duck from his seat. Willy is there to catch him and Dead-Eye compliments him on his reflexes, and justifiably since he went from the cockpit to the gunner position in seconds. A tractor beem then engulfs the Righteous Indignation and it’s pulled into the Toad Mothership.

img_3772

Captured again.

Aboard the Mothership, Bucky and the crew are lead into the same room as Jenny. Bruiser has his hands bound and a sack over his head, though they forgot to illustrate the sack in the establishing shot. Apparently that’s all that needs to happen to calm the other toads in his presence. How they actually got the restraints on him is not explained. As Toadborg celebrates his victory, he’s alerted that another mammal frigate has entered the picture. It’s the Indefatigable, and it has a message for Toadborg and that message comes from Captain Bucky O’Hare! It would seem he switched places with his cousin Jeffrey on Kinnear, which is why Bucky has been mute ever since and he also acquired a snazzy new space suit. They’re taking the fight to Warren, and it’s up to Toadborg to stop them. Toadborg is forced to summon a trio of spider-like androids (Tri-Bots) to serve as guards to watch the prisoners while he confers with Komplex. Before he leaves, Dead-Eye happily taunts Toadborg by relaying their plan to switch the climate converters and restore Warren’s natural climate. He then just runs from Toadborg and the whole sequence is rather amusing.

img_3775

Digger McSquint getting in on the action.

Aboard the Indefatigable, Rumble Bee and Digger McSquint get to have some dialogue of their own as they take up arms against the many Double Bubbles surrounding the Mothership. Rumble Bee fires from the customary gunner position while Digger has ports he can apparently shoot a rifle through. Dogstar pilots them to Warren and things get a bit confusing. They land on a climate converter and Bucky takes Dogstar’s crew with him leaving Dogstar aboard his ship. The climate converter appears to be in space, though establishing shots will make it look like it’s still on Warren, and Bucky and them emerge as if they’re floating in space.

img_3777

More Toad robots, nothing Jenny can’t handle.

Aboard the Toad Mothership, Bruiser has apparently grown sick of waiting around. He breaks his restraints and removes the bag on his head. He wants to squash toads, but the robots Toadborg left behind aren’t scared of him. They combine into a tower and blast Bruiser knocking him down taking out Dead-Eye and Jeffrey in the process. With those guys distracted, Jenny busts out her powers to destroy the Tri-Bots. She then urges everyone to follow her as they need to get back to the Righteous Indignation and retake the climate converter they launched from Kinnear, but before they can do that they need to sabotage this fleet.

img_3778

Even Blinky gets a moment to shine in this one.

They head for the command room and once there Bruiser peels back a piece of paneling and instructs Blinky to do his thing. There’s nothing behind the panel, leaving me to believe there should be circuitry of some kind. Blinky is able to seize control of the Toad Mothership’s many turrets and fires them at the surrounding Double Bubbles. The Toad pilots are shown to be both confused and reluctant to fire on their own Mothership. For some reaosn, the “K” emblem on their helmets has been replaced with a solid black oval. I’m guessing AKOM just got sick of drawing them.

img_3780

Komplex has a new trick to show off.

Toadborg is shown conferencing with Komplex. He’s forced to admit to mighty Komplex that he has been tricked by the mammals. He relays the mammal plan of switching the climate converter thus restoring Warren to its natural climate. Perhaps sick of Toad incompetence, Komplex tells Toadborg that it has a special surprise waiting for Bucky O’Hare and not to worry about the rabbit. We’re then shown a monitor aboard the climate converter with the Komplex visage upon it. The monitor removes itself from its housing and gathers up a bunch of stray parts to construct a body:  The Komplex-2-Go.

img_3781

Not wanting to be out done, Toadborg has a new trick as well.

Jenny leads the crew to the Righteous Indignation, Toadborg sees them and pursues. Jenny fires up the controls and the ship takes off, and so does Toadborg. Apparently he’s got some rockets of his own that we haven’t seen before and he blasts off after them. Frix and Frax see the mammal frigate heading for the exit and, fearing what Toadborg will do to them should they escape, they begin the door close sequence. Jenny calls down to Willy that she needs more power and he does as commanded. The ship barely squeaks by, but Toadborg gets caught in the closing doors. Frix and Frax are left to ponder if Toadborg knows it was them that closed the doors as he shouts to be set free. They decide to chance it that he did not, and leave him there. Jenny pilots the ship to the other climate converter and informs the others they need to get to Warren on the double – Bucky’s waiting for them!

img_3786

Time for Komplex to introduce itself to Bucky and…Dead-Eye?…Dogstar? Come on, AKOM…

Bucky leads Rumble Bee, Digger, and Wolf to the main hub of the climate converter. They intend to steal it, but will have an adversary they did not anticipate. As they get to work launching the converter from Warren, a gurney lifts up with Komplex-2-Go aboard it. It must have been waiting awhile for Bucky and decided to take a nap or something. The heroes are surprised to see this creation and are quick to take up arms against it. Komplex fires some missiles at Digger which destroy his gun and leave him looking comically charred. Komplex then targets Rumble Bee apparently damaging the android in the process. Wolf, climbing a tower-like structure, decides he’ll need to “take a hand.” He grabs some hanging wire and swings like a pirate calling out to Komplex a command to “Catch!” He tosses a spherical grenade which Komplex does indeed catch, only to have its arm blown off. Komplex then gives us the line of the season, “The filthy mammals blew off my arm!” The line reminds me of the famous Jack Nicholson line from Batman, “He took my balloons!” which amuses me since that film just turned 30.

img_3788

Wolf swinging into action!

It’s going to take more than that to take down Komplex. Bucky regroups with Digger and Rumble Bee and tells them they need more fire power. Rumble Bee agrees and changes modes in which he basically transforms into a turret. One blast from Rumble Bee like this is enough to knock Komplex down. Bucky then heads for the climate converter controls, which can be piloted like a ship. Bucky regains control of the converter, which has been flying around aimlessly since they launched it. He orders the other three to return to the Indefatigable. They try to talk him out of it but he says he needs to take this thing and destroy it. They then head out leaving Bucky to pilot the converter alone.

img_3789

And Komplex missing its arm.

The Indefatigable returns to the other climate converter where Jenny and the others await their arrival. Jenny has taken the pilot’s chair and orders Willy to join Dead-Eye below to learn how the thing functions. Bucky then appears in the stolen climate converter from Warren. As the two approach each other, Komplex begins to stir behind Bucky. Apparently it can self-repair, and as Bucky pilots the converter Komplex simply walks up behind him and blasts him. Unconscious, Komplex flings Bucky aside where he collapses in a heap.

img_3791

Dogstar and company have arrived. Nice to see Digger recovered.

Komplex uses the climate converter to shoot lightning bolts at the one piloted by the mammals. Under fire, Rumble Bee figures that Komplex must have taken out Bucky and retaken the converter in order for it to fire upon them. Jenny calls down to Willy that they need to return fire, but Willy claims he still needs a few minutes to figure things out. This is basically the first time Willy hasn’t been an instant genius with something. Since they don’t have two minutes, Jenny decides to take matters into her own hands. Commanding Dogstar to take over, she demonstrates another one of her special powers.

img_3794

It seems everyone has some new ability they want to show off today.

Jenny astral projects herself to the other converter. There she finds an unconscious Bucky. Initially, she tries to nudge him awake then admonishes herself for being a silly cat, she can’t touch anything in this ghost-like form. She then flits her fingers about and little colored lights flicker around them. I don’t know what they do, but it works and Bucky regains consciousness.

img_3795

Whatever Jenny did apparently worked.

Komplex turns around to regard the meddlesome mammal and fires away. Bucky admonishes Komplex for being too slow and bounds over it. From behind, Bucky can see a giant power supply feeding into Komplex via a simple wire. It didn’t appear to be in the machine prior to this moment, so this is quite convenient. Bucky simply rips the plug out and Komplex collapses.

img_3797

“I wonder what this will do?”

With Komplex dealt with, all that’s left is for Bucky to destroy the converter still laden with Toad programming. Willy helped get a start on that by getting the other converter to fire upon it and also create some sort of solar wind storm while Komplex still had control of it. Bucky places a detonator on the main console, then fastening on his space helmet, he takes off. As the device explodes, Bucky out runs the flames to safely arrive in space where the others can pick him up.

img_3799

Time for the heroic run away from disaster shot.

The new climate converter is then placed on Warren. As it’s being activated, there’s still the matter of the Toads on Warren to deal with. Harking back to “On the Blink,” the crew uses Bruiser once again to broadcast a message of violence towards the Toads. It gets picked up by the various monitors likely constantly tuned to Toad TV and has the desired effect. The Storm Toads flee the planet in terror leaving it once again toad free.

img_3802

It should be noted that Bucky never apologizes for keeping Willy in the dark.

Once reunited, it’s revealed to Willy that the whole thing was a setup. Jenny wanted to get captured so that they could switch out the climate converter on Kinnear with the one on Warren and restore the planet’s natural climate. They basically explained they knew they could outsmart the Toads. When Willy asks why they didn’t let him in on it, Bucky explains because the plan was already well underway when he arrived. They felt his sincerity would be an asset in getting the Toads to go along with the scheme so they ran with it. Willy is apparently fine with this, though I wouldn’t have blamed him for getting mad.

img_3803

Check out the happy rabbit family.

On Warren, the climate is restored thanks to the climate converter reprogrammed by the hares on Kinnear. The hare population is shown returning and a small family emerges from their spaceship for a look around. A little kid asks his dad if they can finally return home and his dad says they sure can, thanks to the members of S.P.A.C.E. and Captain Bucky O’Hare! We then get our requisite shot of the Righteous Indignation making a dramatic fly over and cut to the entire crew onboard with Bucky giving a wave to close out the series.

img_3806

And there goes the Righteous Indignation speeding out of my childhood.

And that’s how Bucky O’Hare and the Toad Wars ends. It’s a fitting and satisfying way to close out the season as it harkens back to the start. Bucky’s homeworld, Warren, is taken over and converted into a swamp by the Toads. The hares are then enslaved and put to work making another climate converter which Bucky is able to liberate. The hare scientists then convert the converter to their specifications, get rid of any pesky Komplex presence on it, and are able to use that to restore their planet by season’s end. It’s a nice through-line and makes me wonder if another one would have been established for a season two, but that was not to be.

img_3784

There’s some pretty odd visual blunders in this one. Someone obviously thought Digger was supposed to be Dead-Eye, even though a couple of arms are missing.

That may be a satisfying way for the season to be approached, though the episode itself is not without its problems. Willy is a bit annoying as he constantly questions Bucky throughout the episode. I think the audience is supposed to agree with his line of questioning, but I didn’t feel it. There’s some animation blunders as well, which we’ve come to expect from this show. In one shot aboard the climate converter, Digger McSquint is colored like Dead-Eye and then in another he is Dead-Eye. Dogstar also appears alongside that crew more than once further muddying things. It’s mostly par for the course, but I was hopeful the finale would be a little more polished.

img_3782

This ended up being the last shot of Toadborg in the series. How fitting.

A lot of the plot points in this episode are also quite convenient. Jenny has a power she’s never used which can awaken Bucky, and Komplex was felled by a simple power cord. Wouldn’t they have noticed that during the initial confrontation? Maybe they would have had it actually been drawn into any of those frames as opposed to just magically appearing when Bucky needed it to. Toadborg was also ultimately felled by a door, but also by Toad incompetence on the part of Frix and Frax. Though after the events of episode 3, you would think the Toads would know to keep their doors closed or maybe just empty the captured Righteous Indignation of fuel or whatever powers it. Toad Air Marshall is also no where to be found which is rather curious. I don’t know that I missed him, more just that I was surprised by his absence. Also absent is Pit Stop Pete who isn’t shown aboard the Indefatigable at all. And it would have been nice if the plan included the Screaming Mimi as well, just to get all three ships together for the first time.

img_3801

There’s still a lot to like about this one as a season finale. It brought together most of the show’s characters and even brought back Warren and the climate converter.

All in all though, this is a suitable way for the season to end. Had it been written as a series finale there may have been more finality to it. I don’t think we’re supposed to think Komplex has finally been defeated or anything, and obviously Toadborg will be just fine. Instead it was just an important, major, victory for the mammals and Bucky can rest easy knowing his home is back the way it used to be. It has imperfections as an episode (or should I say warts?), but they all do. I wanted this to be the best episode of the series, and it’s not, but it’s one of the better ones. I’ll reserve my final thoughts on the series for a follow-up post next week, but right now I mostly feel content with how the series ended.


The New Batman Adventures – “You Scratch My Back”

you scratch my backEpisode Number:  5 (90)

Original Air Date:  November 15, 1997

Directed by:  Butch Lukic

Written by:  Hilary J. Bader

First Appearance:  Nightwing

After briefly checking in with Dick Grayson (Loren Lester) at the end of the second episode we now get the official introduction of Nightwing, Grayson’s new alter-ego. We’re still going to have to wait to find out what happened to cause the former Boy Wonder to break away from his mentor, but at least we’ll get a look at how Nightwing operates. We’ll also be reintroduced to a certain femme fatale in the form of Catwoman (Adrienne Barbeau). This episode is going to play up the tension that exists between Batman and Nightwing as well as the tension between he and his old adversary. Catwoman is going to be happy to squeeze her way in between the two. Also caught in the middle, but less eager to be, is Batgirl who is the frustrated bystander who just wants to see everyone get along.

water tower

Some people just always like to invite themselves to the party.

The episode opens with Nightwing on a water tower scoping out some shipping docks. He apparently expects something to go down with some gun smugglers, and Batman and Batgirl soon arrive on the scene. Nightwing is not particularly happy to see them, rebuffing Batgirl’s friendly vibes while being rather straight with Batman. Once a forklift is deployed, Nightwing jumps into action. His suit is similar to a wing suit or the classic Spider-Man costume with the webbed under-arm portions. He glides in effortlessly, which looks ridiculous because the wings are far too small. Also, he now has a mullet. Aside from that, the simple black suit with blue logo and domino mask looks fine, better than that garish old Robin costume. In addition to the new threads he also has his own theme song which feels bright and upbeat (similar to Superman’s) which stands in contrast with Batman’s moody tunes. It’s a nice touch, but it almost feels corny. It’s a tad overused in this episode and I hope it’s not something that’s repeated a lot.

Nightwing gets the drop on the bad dudes and gets to work. He demonstrates he’s still plenty good at this crime fighting thing, and even shows off some new shurikens (Wing-a-rangs? Night-a-rangs?) of his own making. He tangles with one goon in a forklift, impossibly dodging bullets and depositing said forklift into the harbor. As he dusts himself off he fails to notice another thug closing in on him from behind with ill intentions. Batgirl swings in for the save, but Nightwing hardly seems grateful for the help. The two have a little argument that’s interrupted by a fleeing thug. He runs among some stacked shipping crates and finds Batman just casually leaning against some of the crates. He ignores the thug, who seems shocked, but eventually continues on his way.

batman inaction

Must be his night off.

Nightwing comes through the same way and seems irritated with Batman’s inaction, though he was recently agitated with Batgirl for the opposite. Batman gestures which way the perp ran with a “He’s all yours,” and Nightwing goes after him. Before he gets to him he can hear a commotion. Nightwing races around the corner to find the crook bound and gagged, and the person responsible is Catwoman. Sporting a new all black attire, Catwoman immediately acts cozy with the young Nightwing by blowing a kiss his way and goes into her backflip routine as she fades from view leaving Nightwing to wonder what that was all about.

img_4161

Nice crib, Dick.

The next night, Barbara pays Dick a visit at his loft to warn him not to trust Catwoman. Surprisingly, she never brings up her prior partnership with the same villain. Dick’s loft is rather fancy, making me wonder what he ended up doing for work or if this is all Wayne money. It has a dojo-like vibe to it as well, suggesting maybe Dick has sought out some teachings similar to what Bruce did before becoming Batman. Anyways, he has a cool motorcycle now and when Barbara points out there’s room for two on that bike he declines leaving her to lock-up.

catwomans affection

Catwoman knows how to get close to a man.

Seeking to follow a lead on the same drug-smuggling ring, Nightwing arrives in position where he can spy on a penthouse. Catwoman soon arrives and reveals she knows a thing or two about these guys. The guy they’re after goes by the name of Ricky the Hook (Sal Lopez) on account of his hook hand. Nightwing is reluctant to engage her, but she insists she’s on his side. When Nightwing allows for a slight opening in this job, thanks to some distractingly flirtatious behavior on the part of Catwoman, she takes it and the lead and heads over to the penthouse forcing Nightwing to pursue.

Rick the Hook

Enrique El Gancho, aka Rick the Hook.

The two infiltrate the penthouse and uncover some shipping schedules. As Nightwing downloads the information, he’s confronted by The Hook and some of his men. Worse, Catwoman has apparently left him high and dry. As The Hook confronts an irritated Nightwing though, Catwoman reappears to take out the hired help. As The Hook reels from the surprise appearance of the feline, Nightwing takes the opportunity to hit the man as hard as he can in the face. It seems to only stun him. Catwoman takes a whack at taking him down as well, but to similar results. The gunmen gather themselves and force the two to flee. They leap through a skylight and into an indoor pool. The gunmen fire from their vantage point down into it forcing Nightwing to take out the lights allowing for their eventual escape, but not before they engage in some slight slapstick by using pool equipment on the thugs.

Now out of danger, the unlikely partners go over what just happened. Catwoman pushes the idea of the two teaming up, and this time Nightwing is receptive to the proposal. This job clearly requires more than one person, and maybe he’s being seduced by Catwoman’s innate charms. Nearby though, Batman is watching and listening and he doesn’t look too happy.

Sometime later, or another day, Selina Kyle is lounging in her apartment amongst her cats. She’s apparently done well for herself since returning to a life of crime as this apartment appears to be every bit as nice as her old one. She’s also cut her hair short and dyed it black, in keeping with her comic look at the time (the prior blonde look was likely done to resemble Michelle Pfeiffer). Batman soon appears in her apartment and this isn’t a friendly visit. He warns Selina to stay away from Nightwing. She seems amused and opines that the Man Wonder can make his own decisions, implying that it must be common knowledge that Robin has grown up and transitioned to this Nightwing persona. Because drama demands it, Nightwing too shows up. He’s not at all pleased to see Batman sticking his nose in his business, but rather than get into an argument, Batman chooses to leave quietly. As he does, Nightwing looks up to see Batgirl watching and a brief, pained, expression crosses his face as she too departs.

Selina Kyle Short Hair

Selina is feeling frisky after ditching the bat.

With him gone, Nightwing informs Selina that he analyzed the files they took from Ricky the Hook and knows where the next big shipment will take place, and that it’s to take place tonight. Selina seems pleased and moves in closer to Nightwing causing him to stop her. It’s not that he’s rejecting the affectionate advance, but he’s spotted something:  a bat-shaped tracking device on Selina’s whip.

img_4164

A last ditch effort to keep the Man Wonder on her side.

Now in costume, Catwoman releases her cat Isis into the Gotham night. And on her collar is Batman’s tracking device. He and Batgirl are shown in the Batmobile falling for the ruse, as Catwoman and Nightwing head out to their rendezvous spot with some gun smugglers. Once they arrive at the docks, the two slip onto a ship and start nosing around the shipping containers. Catwoman seems especially eager, and Nightwing will soon learn why. As Nightwing breaks into some crates, he finds a priceless artifact rather than guns. He finds more, and when he goes to share this information with Catwoman he finds she’s rather consumed with her own affairs. It seems that Catwoman was recently in South America and stole an item called the Cat’s Eye Emerald and stashed it on this boat in order to bring it back to Gotham. She’s busy smashing a bunch of statues until she eventually finds it. Nightwing is rightly angry with her, but Catwoman is prepared for this reaction. She tries to smooth things over with her womanly charms resorting to the tired old villain line of pointing out the money she’ll get for this emerald will allow them to go anywhere they want. She tries to seal the deal with a kiss, but Nightwing rebuffs her. Catwoman informs him he can’t blame her for trying, before quickly tripping him and using her whip to drop a cargo net on top of him.

Batman and Batgirl soon burst onto the scene. Batman frees Nightwing from the net, who brushes himself off to tell Batman his hunch was right and that Catwoman led them right to the emerald. Catwoman is surprised to learn the two played her for a fool. As she lets them know how she feels about being conned, The Hook and his men arrive forcing Batgirl to deploy some smoke grenades to allow the three to escape.

batman vs the hook

The fight you never knew you wanted.

With the smoke obscuring the vision of the gunners, the trio take out the goons with ease. Nightwing gestures to Ricky the Hook informing Batman he’s all for him while he pursues a fleeing Catwoman. The two trade blows with Ricky the Hook even drawing blood from Batman. He eventually gets the upper hand on the Dark Knight, but as he goes to deliver a killing blow with his hook, Batman blocks it with a nearby fire extinguisher. The foam inside the extinguisher gets in Hook’s eyes and he stumbles back getting his hook caught in some chains. This causes a large crate to release from above which crashes down on top of him. For a moment, it looks like he’s going to brush this off as well, but then he collapses in a heap.

From the ship’s deck, Nightwing spots Catwoman attempting to flee via motorboat. He glides after her, but she takes notice and begins firing a flare gun at him. He avoids the projectiles, and as he descends onto the boat Catwoman accidentally hits the vessel causing it to go up in flames. Worse, they’re speeding towards an ocean liner which for some reason has its prop exposed above water. Catwoman tries to drown Nightwing by shoving his head underwater over the side of the boat, which is quite a vicious turn for her, but Nightwing pulls himself back onto the boat. Catwoman is apparently unaware of the impending collision, as Nightwing grabs her and leaps from the boat as it smashes into the ocean liner. The resulting explosion was apparently enough to knock out Catwoman, but not Nightwing. As he clings to a piece of the former motorboat with Catwoman draped on it as well, Batgirl arrives with the Batboat to see if he needs a hand. Nightwing responds by telling her he’s always happy to have some help as the episode ends.

nightwing could use a hand

The explosion conveniently knocks out the bad guy while leaving the good guy fully conscious.

“You Scratch My Back” is an interesting episode because it reintroduces us to Dick Grayson by showing us that his relationship with Batman has become strained. And yet, by the end of it we’re left to wonder how much of that was real and how much was just show to keep Catwoman in the dark. It makes me wonder if the show was afraid to make them too confrontational and wanted to have it both ways:  a fraught relationship, but also a buddy ensemble. Nightwing was made to be so naive though when it came to Catwoman that it basically had to go this way or else the character would have instantly lost all credibility. It would be one thing if the younger Robin were duped into something like this by a villain, but for Nightwing to fall for it would be absurd.

dick and barbara photo

There appear to be some hard feelings in the past of Dick and Barbara.

The episode does not show any interest in revealing what caused the break-ups that occurred offscreen. We know things could get tense between Batman and Robin, but we don’t know if Dick just gradually distanced himself or if there was one thing that put him over the edge. Similarly, we don’t know what happened between he and Barbara. When we last saw the two together they were a couple, but now they’re not. While Dick is getting into costume, Barbara is shown looking at a picture of the two of them with a look of sadness on her face. And who is Dick’s barber? That hairstyle is brutal.

As for Selina, we can see she’s been living a life of crime and doing quite well for herself. She’s managed to become wealthy again without running afoul of Batman, as evidenced by the fact that she’s not in jail. Is she even living as Selina Kyle or has she adopted an alias? Her new look seems to be even more influenced by her appearance in Batman Returns as her costume is basically identical to the one present in that film, just without the stitching. There’s something very cartoonish about her head though that really takes away from the sex appeal she’s supposed to possess which ultimately hurts the character. Aside from that, I do like how she’s portrayed as she’s very physical and flirtatious which strikes me as very cat-like.

Overall, this is a rather fun story. Sure, it left me with some questions, but it does a solid enough job of not telegraphing the end. The conflict is largely kept to Batman, Nightwing, and Catwoman so it didn’t need an A-list villain to serve as the adversary. Ricky the Hook is at least a physical menace and he gives Batman a good brawl further showing how open to violence this series is. Batgirl is just along for the ride, mostly, and Tim Drake is sidelined which is fine as there’s plenty of characters here anyway. For director Butch Lukic, this is his first time in the big chair after being a storyboard artist for the previous series. He does a good job as the action pieces are well done and the many characters are utilized well. He’ll go on to direct four more episodes of this series, including the much beloved “Mad Love,” as well as many episodes of Batman Beyond.


Ranking the Pixar Features

 

pixar-logoToy Story 4 has me waxing nostalgic about Pixar Animation Studios, even though Pixar is not an inherently nostalgic topic for me. I was already entering my teens when Toy Story debuted back in 1995. By the time Pixar’s fifth feature arrived I was in college and not really paying that much attention to the studio’s output any longer. The creation of Blu Ray is actually what got me interested in Pixar once more as the studio’s films looked wonderful in high definition. I began to collect them and before long I was reminded just how wonderful the studio is.

Back in 2013, I ranked what I considered to be the Top 10 Films of Pixar. Monsters University had just hit theaters and was one of four films I had not ranked. It was also the third film in four tries to be yet another sequel, something Pixar had avoided during its early days, but was turning into a staple for the studio. That period may have been the studio’s worst, as following Monsters University was…nothing. Pixar had released a film annually beginning with Cars in 2006, but problems arising with the development of The Good Dinosaur caused the studio to miss out on 2014 entirely. Since then the studio has been a juggernaut, releasing two films in 2015 and 2017 each with individual films in every other year in that time frame up until now. And as of this writing, there are two films slated for 2020 so the studio is showing no signs of slowing down in regards to its output.

Pixar has a pretty incredible track record with almost every movie the studio has put earning near universal praise. Cars 2 was the studio’s first true dud, and while it has added at least one other since, largely the films of Pixar have continued to be well-received. And we may be in the midst of another epict run as the last few years have been pretty great. Hopefully at least one of the films of 2020 continues that trend.

Now feels like a great time to rank these things once again though. Toy Story 4 is Pixar’s 21st feature film and its 8th sequel/prequel. Twenty-One films in twenty-four years, the majority of which have been original, is pretty damn incredible especially because computer animated films were a new artform. Pixar obviously had lots of practice making animated shorts and doing computer sequences in other films, but doing a feature utilizing this technology was still uncharted territory.

It should go without saying that ranking these films is an exercise in futility. While the first few were easy enough, it quickly became difficult. By the time I hit the top 10 of this list I was really scratching my head at arranging these films because they’re all just so good. And some of them I have seen more times than I can count due to my own children falling in love with them. For the ones I included in my top 10 six years ago, I’ll include where I placed them. Some moved due to new films entering the picture, while there were a few I dropped down a few spots due in large part to either fatigue or in just having a new appreciation for another film. I ranked these ones first, then revisited my past rankings and I was surprised at a few. Then I looked at the films surrounding those few surprises and I was less surprised because these things are just that hard to rank. Ratatouille, for example, is a film I absolutely adore and yet it couldn’t crack the top 5! For films I didn’t rank, I’ll include an “NR” distinction and for films not yet released “NA.” And lastly, before we begin I want to post a “SPOILERS” warning. A lot of these films are older so it may not seem important to warn folks about spoilers, but this is an examination of the films so some plot points will be discussed. In particular, the recently released Toy Story 4 so if you haven’t seen it maybe skip that write-up. That said, let’s get to the easy part, the worst of Pixar, and get on with this thing.

cars221. Cars 2 (2011)Previous Ranking:  NR

Cars 2 has the dubious honor of being Pixar’s worst film. It followed 2006’s Cars and largely feels like a sequel mandated by sales. Toys and merchandise based on the films are easy to conceive (they’re just Hot Wheels but with faces) and it was a real hit with kids. Then studio head John Lasseter also loved the project and it was basically his new baby following Toy Story, and when the guy in charge loves a franchise then you’re getting more from that franchise. The problem with this movie is that it makes the cardinal sin of taking a well-received side character from the first film and making him the main character in the sequel when the character was never suited for that role. In this case, it’s Mater who’s put into the starring role and his dim-witted nature just can’t carry a film. He was fine in the first film and occasionally funny, but here the schtick runs dry after 20 minutes. The rest of the film unfolds like a spy film, but it can’t decide if it wants to make an earnest run at being a spy movie or if it’s a spoof. Your kids might like it, but you probably won’t.

spot and arlo20. The Good Dinosaur (2015)Previous ranking:  NA

The Good Dinosaur was a supremely troubled picture, even though it had a fairly simple premise:  what if the asteroid that caused all of the dinosaurs on Earth to go extinct missed? What happened is dinosaurs flourished, learned how to become farmers, and eventually would have to learn how to live alongside humans. The film takes place though in the early years of humanity, so seeing humans and dinosaurs interact isn’t particularly interesting. The main character, Arlo, is likable enough, but the movie unfolds like a series of clichés and sequences ripped from past Disney flicks. It’s a very manipulative picture, and its somewhat original premise feels like its only original thought. On the plus side though, it looks pretty good and modern kids may be more accepting of it than The Land Before Time on account of its presentation, despite being an inferior picture.

monsters u19. Monsters University (2013)Previous ranking:  NR

Monsters University stands as Pixar’s lone prequel. Apparently wanting to do something with titular characters Mike and Sully again, but not seeing much promise in the new world setup by Monsters, Inc., we end up with a story of how the two met in college. It’s mostly fine, but also pretty forgettable. It’s not particularly fun to see the two start as enemies, especially when we know how they’re going to end up. The story of Mike wanting to be a scarer adds a bit of dimension to the character, but it’s also something that’s not even remotely hinted at in the previous film so it feels forced. The film focuses far too much on that aspect, because we know how it’s going to turn out the stakes don’t feel particularly high. The film also fails to create any new, memorable, characters and it drags on for too long. Still, it’s okay and I mostly had fun with that first viewing, I’ve just never really wanted to revisit it.

a bugs life18. A Bug’s Life (1998)Previous ranking:  NR

This is the point of the list where I feel like we’ve left the poor or merely adequate features behind and entered into what makes Pixar special. A Bug’s Life is largely hampered by the fact that it was the studio’s second ever feature when things were still being ironed out. The visuals are not as striking as they once were, and the story is a bit derivative of other works. It even felt derivative of Toy Story as it was another look at a much smaller world, only instead of toys we have bugs. Flick is a good lead though and Hopper makes for a convincing villain. Ants vs Grasshoppers isn’t a story I ever needed to be told, but it proved captivating enough. It’s just a film that has been topped many times over.

cars 117. Cars (2006)Previous ranking:  NR

Cars is a film I’ve actually come to appreciate a bit more over time. I still don’t think it’s great, but I find it entertaining enough. Which is good because my kid went through a phase where he wanted to watch this one a lot. Lightning McQueen is a fish out of water, a conceited race car who winds up in hick-ville. He’s unlikeable and he’s supposed to be, but he comes around and the journey is fairly organic rather than forced, even if you know that’s where the story needs to head. What has never sold me on the film, and franchise, is the need for it to exist. Personified cars just aren’t that interesting. They just act like humans, only their world makes no sense because of humanity’s absence even though signs of humanity are literally everywhere. Making the cars the characters did at least let Pixar off the hook in terms of having to animate humans, which was something of a weak point the studio was still figuring out. Otherwise, I’m just not charmed by the premise. Ultimately, the film is fine entertainment that’s just lacking that something extra that makes Pixar films truly special.

merida bow16. Brave (2012)Previous ranking:  10

Brave has the distinction of being the first Pixar film directed by a woman. One of the studio’s few black marks has been its inclusion of women. Few women have been writers on Pixar features and few have been allowed to sit in the director’s chair. Director Brenda Chapman did not have a great experience as she was to be the sole director, but clashes with Lasseter over the project got her demoted to co-director with Mark Andrews, who basically finished the picture. She has expressed no desire to return to Pixar and was very critical of the leadership there, and she was probably one of the many celebrating Lasseter’s exit when more voices came forward to denounce his behavior towards women. As a result, I wonder how Brave would have turned out had Chapman been allowed to make the film she wanted to make. It’s a mother/daughter picture in which the relationship and conflict between the two feels very authentic, even when the mother turns into a bear. The film has a strong start, but then it sort of meanders a bit and I always find myself losing interest the further in I go. It’s a good, solid, film though and it wouldn’t disappoint me if Merida were given another chance to lead a feature. Since Lasseter was replaced, Chapman has actually returned to Disney as a writer on The Lion King remake set to open soon, so maybe there’s still a chance she could return to the director’s chair for the company in the future. Never say never.

cars 315. Cars 3 (2017)Previous ranking: NA

It took three tries, but Cars 3 finally made the Cars franchise feel like it belonged at Pixar. After struggling to find an emotional hook in the first film, and basically not trying in the second, Cars 3 returned Lightning McQueen to the starring role and gave him a story that made him sympathetic. That story was for Lightning to confront his age and try to hang on as a top racer in his sport. In that respect, it feels similar to Toy Story 3 as those characters battle time in their own way. Cars 3 manages to surprise in how it handles the story while also providing a proper send-off for Paul Newman’s Doc Hudson character, who was basically written out of Cars 2. Cars 3 was the conclusion to a trilogy few wanted to see completed, but it proved worthwhile. Hopefully, Pixar knows well-enough to leave it be and resists the temptation of a Cars 4. Considering Cars was Lasseter’s baby, I think we may be in the clear.

RGB14. Incredibles 2 (2018)Previous ranking: NA

Incredibles 2 is the sequel we all knew was going to happen. Being a super hero film, it was the easiest sequel to craft. All one needs is a new villain for the heroes to battle and a plausible setup. Incredibles 2 surprised by playing it safer than expected. It essentially took the setup of the first film and flipped the roles of Mr. Incredible and Elastigirl. Mr. Incredible is the stay-at-home parent this time while Elastigirl gets to enjoy some adventuring. All of your favorites from the first film come back, and everything is still fine and charming. It’s just really long, like the first film, and since I didn’t love that one I found little to love here. It’s well-made and I think most fans enjoyed it. As sequels go, it’s pretty good, but I also expected more.

hank and dory13. Finding Dory (2016)Previous ranking:  NA

Finding Dory could have easily wound up being as bad as Cars 2. It takes the former sidekick, Dory, and puts the focus on her. It also rehashes the plot of the first film, but just moves some pieces around. And yet, the film works and in some respects I think it should be the benchmark for future Pixar sequels. If the studio isn’t confident its next sequel is as good or better than Finding Dory, then it shouldn’t make it. Dory does get a little grating, but her memory is allowed to gradually improve which helps make her more tolerable as the film moves along. Newcomer Hank is also a worthwhile addition to the cast, and there are some happy, teary-eyed, moments in this one. It’s also a tad manipulative, especially the flashbacks which include the impossibly cute baby Dory, so the emotional moments aren’t as earned as they are in other films. This one is still better than it had any right to be, and it’s more than okay that it exists even if it isn’t as good as Finding Nemo.

the incredibles12. The Incredibles (2004)Previous ranking:  9

I’ve said it before, and I’ll say it again, this film largely just didn’t work for me. I thought I was going to love it, so maybe I had a problem with expectations going in, but numerous re-watches over the years have further convinced me it just isn’t for me. I find The Incredibles to just be too long, and too slow. It’s not hard to see where the plot wants to take the characters, so the slow pace just feels so unnecessary. And like Cars 2, it seems to have an identity crisis where it can’t decide if it’s an earnest take on a super hero film or if it’s a parody. Nonetheless, the characters are charming and well-developed and there’s still a lot to like. My feelings towards it though are my explanation for why it’s ranked here, and not in the top 10 where I feel a lot of fans seem to place this one.

bo peeps outlook11. Toy Story 4 (2019)Previous ranking:  NA

The newest film from Pixar proved to be a hard one to rank. I knew I liked the other three Toy Story films just a bit more, but figuring out how to rank it relative to the non-Toy Story films was a challenge. There’s a lot to like in this one from the gorgeous visuals to the humor, largely thanks to newcomer Forky. Selling the audience on its resolution was the hardest part. Did audiences care enough about Bo Peep to want her to return, let alone to have her serve as the catalyst for Woody essentially abandoning the purpose he once clung to so dearly? I feel like the response to Woody’s decision at the end of the film to leave his friends, and Bonnie, behind to live a life beside Bo Peep will determine how most people receive this film. And yet, I was largely fine with it, but I’m still ranking the film outside the top 10. That says less about this film and more about how fantastic the 10 films to come truly are.

wall-e and eva10. WALL-E (2008)Previous ranking:  5

WALL-E is one of our biggest fallers from the previous ranking. Some of that is due to some newcomers joining the fray, but mostly it’s due to my opinion on the film changing slightly. I still love WALL-E, I just don’t find it as engrossing as I once did. That’s largely due to the film’s second half in space, which fails to match the spectacle of the early part of the film when it occurs on Earth. It’s still funny though and I love the film’s message and how charming these unspeaking robot leads are. WALL-E is one of my favorite leads of any Pixar film and his success is a wonderful tribute to how good Pixar’s animators are. He says so much, and yet he says almost nothing at all throughout the whole movie. I may not be ranking it number one, but WALL-E is absolutely one of the studio’s greatest achievements.

sully and boo9. Monsters, Inc. (2001)Previous ranking:  3

Monsters, Inc. is actually our biggest faller, going all the way from 3 down to 9. Why is that? Unlike WALL-E, this one is largely fatigue. I’ve seen this one so many times due to it being on television a lot, being a personal favorite of mine, and being one my kids adore. Though no matter how many times I see it that closing, “Kitty!” from Boo still gets me every time. It’s the stuff leading up to that which I’ve grown a little sick of. It also doesn’t help that the visuals aren’t as nice to look at as they were in 2001, though Sully’s fur still stands as a remarkable achievement even today. Even though I’m ranking it 9th, I still love this movie as I do all of the movies in the top 10. And I will definitely be checking out the television series based on this property coming to Disney’s streaming service. Hopefully, it goes better than Monsters University.

toy story 2 welcome home8. Toy Story 2 (1999)Previous ranking:  8

Holding steady at number 8 is Pixar’s first sequel. Saying it held onto number 8 is actually deceiving, as there are two new films to come along since those rankings that leapt past this one without affecting its rank. And that reflects my growing appreciation for Toy Story 2. Where as before I was certain it was a lesser film when compared with Toy Story and Toy Story 3, now I’m less convinced of that. It really expands upon the cast of the first film despite only adding a couple new characters and it does so by simply bringing along more in the journey of the toys outside Andy’s room. Mr. Potato Head, played so perfectly by the late Don Rickles, is really allowed to shine as he joins Buzz and the others in tracking down the lost Woody. The film is tightly paced and its new villain is arguably better than Sid from the first. Plus it looks noticeably better. It also holds up as it has proven to be the favorite Pixar movie of my kids so I’ve endured this one more time than I can count, and every time I see it I still get pulled in. It’s quite possibly the best sequel that doesn’t eclipse the original ever created.
ratatouille7. Ratatouille (2007)Previous ranking:  7

Another film that has held steady, but actually improved given the new films released since 2013, is Ratatouille. I adore this movie. Remy is so wonderfully portrayed by Patton Oswalt and his story is unique, engrossing, and ever so charming. I’ve seen this one a lot, and it never fails to entertain me nor does it fail to leave me hungry. The food looks so good, and for whatever reason the grapes affect me the most. I’m both hungry and thirsty just thinking about it right now. The way this one ends, with Remy finally finding acceptance amongst both his rat peers and the humans he shares a kitchen with, could lend itself well to a potential sequel, but I’m glad Pixar has so far resisted the temptation. I don’t want this film tainted in any way, even if that fear is largely an overblown one as no film could taint the original.

up6. Up (2009)Previous ranking:  1

It may not have fallen the most spots, but it feels like Up is this list biggest mover because it fell from the top spot all the way to number 6, outside the top 5. If it had fallen to number 3 because two new films supplanted it that would be one thing, but to explain the drop to 6 is practically unexplainable, but let me try. I pretty much love Up the same now as I did in 2013. I actually have not watched this one much since then as it’s one my kids haven’t taken to (though I should try again). It’s mostly moved because the films ahead of it are ones I have seen quite a bit in the interim and I just have a newfound appreciation for. Was ranking it number 1 six years ago a mistake then? Maybe. The opening beats in this one are some of Pixar’s finest work. Perhaps I placed too much emphasis on those and not enough on the ensuing adventure, which is fun and humorous, but not nearly as emotional. Reflecting on it though, I just think it really is a case of me falling even more in love with Pixar’s other works and not necessarily falling out of love with Up. This film still gets to me and I still love its characters. Ultimately, being considered the sixth best Pixar movie is also nothing to be ashamed of. I also did protect myself a bit six years ago as I said these rankings within the top 5 are pretty fluid. Not a lot is separating these movies.

inside out5. Inside Out (2015)Previous ranking:  NA

Our first new entrant since 2013 to really make a splash, Inside Out was an instant contender for best film in Pixar’s catalog when it debuted in 2015. The internal struggle of emotions within a young girl as depicted by personified entities didn’t strike me as a truly novel idea, but it turned out to be incredibly well executed. The story is essentially about depression, and yet I don’t think that word is ever uttered by a character in the film. It’s so careful and well-thought out making it a truly technical marvel. That it’s able to be so procedural while still maintaining the fun and spontaneity of it all is its real achievement. Joy is well-balanced by Sadness, and the supporting roles of the other emotions prove to be hilarious more often than not. And even though most of the movie is spent inside her head, we still learn a lot about Riley and come to care for her by the film’s end almost as if she were our kid too. I think my adoration for the character, and the film, influenced me down the road when my own daughter came into this world. Her name? Riley.

toy story 14. Toy Story (1995)Previous ranking:  6

The debut feature from Pixar is a tough one to top. Obviously, the studio has topped it since I’m ranking it fourth, but careful consideration is given to any film I intend to rank ahead of it. First of all, yes, the story is a bit derivative of the less popular Jim Henson production The Christmas Toy, but Toy Story takes the concept of toys having their own world in which they live in so far ahead of that production that it barely warrants a mention. I do it only because a lot of the concepts are the same, though I question how original it is to begin with. Who didn’t wonder if their toys came to life when no one was around when they were kids? Anyway, Toy Story was an incredible technical achievement in 1995, but it’s also so much more. Like Disney was able to do way back in the 1930s with Snow White and the Seven Dwarfs, Pixar was able to convince an audience that a computer-generated character could make us cry. This one doesn’t go nearly as far as its sequels would in that regard as Toy Story’s tears, if it produces any, are via celebration as opposed to sadness. I still get chills when I watch this one today when Woody and Buzz take flight and head for Andy’s car. It’s a wonderful moment of elevation to cap the film’s climax cementing this film as one of Pixar, and Disney’s, all-time greatest achievements.

nemo and marlin3. Finding Nemo (2003)Previous ranking:  2

Moving down a notch from my 2013 rankings is Finding Nemo. Unlike WALL-E and Up, this one simply moved because a new film was released since then to push it back a spot. That’s no slight against Finding Nemo, a movie I’ve seen more times than I can count over the years because it remains my wife’s favorite film. If I had to offer up one piece of criticism towards it, it would be that the film is perhaps a bit too long (it didn’t really need that sequence with the net after Marlin and Nemo’s reunion), but otherwise there’s nothing I’d change about. The undersea world of Finding Nemo remains beautiful more than a decade removed from release, and the story of a father searching for his son against hopeless odds will never not resonate with audiences. When I find myself feeling a bit fatigued with this one, I just stop and remember how charming some of the smaller details are such as Bruce and his boys and the seagulls that just say “Mine!” over and over. A beautiful film with a beautiful story, I won’t blame you if you think Pixar has yet to top it.

TOY STORY 32. Toy Story 3 (2010)Previous ranking:  4

This is the biggest culprit in moving some of the other films down a few notches. Every time I revisit Toy Story 3 I’m blown away all over again. First of all, its visuals are miles ahead of the two preceding films and it’s one of Pixar’s greatest technical achievements. The world the toys inhabit is so much more alive than it was before and the little details are amazing. Yeah, the toys somehow get lost again, and yes, Buzz also is reverted to his old form yet again, but the journey is just so much more engrossing than before. Woody’s devotion to Andy remains strong and serves as the film’s emotional core, but also there is Woody’s devotion to his fellow toys. He’s a true leader here unwilling to let anything happen to the friends he’s shared a playroom with. We caught a glimpse of this in Toy Story 2 when he helped out poor Wheezy, but we really see it on display here when he not only risks life and limb to save the others, but also in how he chooses to finally say goodbye to Andy. If that moment in Bonnie’s yard doesn’t choke you up then you have no soul. What an incredible, brave, ending that also proved smart since it setup for future television specials and even a fourth film no one saw coming. Had this been the last we saw of Woody and the gang I think everyone would have been fine with it, because the ending is so perfectly bittersweet. Hug your toys, if you still have them, people.

coco proud corazon1. Coco (2017)Previous ranking:  NA

Of all the films on this list, I don’t think I’ve seen any other more times over these past six years than I have Coco. I figured this film would be plenty good, because it’s Pixar, but I don’t think I was prepared for just how great it was going to be. Coco is an easy choice as Pixar’s best film for me because it does everything well that Pixar is known for. It looks amazing, its characters are well-formed and endearing, it depicts a new, fantastic world in the Land of the Dead, and it packs an emotional wallop to boot. Oh boy, is that emotional hook a big one. I was prepared for Ernesto to not be related to Miguel in the end, and I even saw Hector’s reveal coming, and yet I still was not prepared for Miguel’s emotional performance of “Remember Me” to his grandmother, Coco. So much of the film’s heart should be credited to Anthony Gonzalez, the young man hired to provide the scratch track for Miguel who was so good in the role he was made the starring voice of the film. His performance is incredible, whether speaking lines or singing one of the film’s many songs. Coco is also the closest thing to a musical Pixar has produced, though the songs all work within the confines of the film as opposed to being something that breaks-up the flow of the plot. And the music is so wonderful! “Remember Me” is its most famous track, though it might be my least favorite song in the film. It’s supremely versatile though, as the song takes on a whole new meaning depending on the performance. In the hands of de la Cruz, it’s an up-tempo, playful, track, but when performed by Hector it’s a sweet and somber tune. I’m torn on if my favorite song is “Un Poco Loco” or “Proud Corazon.” The visuals at the end of the film when “Proud Corazon” is playing probably seals it for me as Miguel is warmly embraced by his family that once shunned music, and the spirit of his ancestor Hector takes the “ghost guitar” from him to play along which is the perfect touch for the scene. I’m welling up just recalling it. Coco is just a perfect film filled with wonder and excitement and plenty of humor while also containing an emotional backing no film in Pixar’s library can match. It surprised me to become a favorite of my children as well, who happily sing and dance along with the film and sit enthralled with its exciting, closing, moments. They don’t fully understand it, because they’re so young, and it will be interesting to see how they respond to it as they get older. I hope one day that Pixar can top this film, but there’s a part of me that doubts the studio ever can.


Bucky O’Hare and the Toad Wars – “Bye Bye Berserker Baboon”

img_3742Episode Number:  12

Original Air Date:  November 24, 1991

Directed by:  Karen Peterson

Written by:  Roger Slifer

First Appearance:  Total Terror Toad, TJ, Mrs. B

If you were going to predict where episode 12 was going to take place, chances are you’d probably guess right. After all, we’ve been to Warren, home planet of Bucky O’Hare, Jenny’s home of Aldebaran, and we just saw Dead-Eye’s home planet of Canopis III and even saw the pirate ship he called home before joining up with Bucky back in “Corsair Canards.” That just leaves Blinky, who probably came from a factory, and Bruiser as the two characters who have yet to go home for an episode which is why this week’s episode, and penultimate one for the series, takes place on Beetlegeusia, home of the Beetlgeusian Berserker Baboons.

The baboons are actually tricky for the writers of the show. They seem to exist as a way for the heroes to escape the Toads quickly and easily and with minimal violence. The Toads are paralyzed with fear when they see a baboon and can only run. Only Toadborg can fight off that fear. As a result, the baboons get to live without fear of a Toad attack on their homeworld, but it’s also a wonder why there aren’t more fighting in The Toad Wars.

img_3743

The bad guys watching some of Bruiser’s greatest hits.

The episode opens on a Toad Mothership with Toadborg, Komplex, and the Air Marshall confronting that which plagues them:  baboons. They’re watching video from past episodes of Bruiser’s exploits, including a clip when he decapitated a Storm Toad in “The Search for Bruce.” Toadborg says he has developed a way for them to combat the baboons and turns his attention to a screening room. There a bunch of Storm Toads, as well as Frix who enjoys making faces at the one-way mirror, are expecting to see a movie, but instead are shown video of Bruiser. They panic and start piling up against the back wall. The Air Marshall is confused why Toadborg would bother with this demonstration, but he directs him to a second screening room. In this one, Storm Toads and Frax are all wearing goggles. When a video of Bruiser is shown they all start to laugh.

img_3744

Check out the fashionable new goggles.

The goggles Toadborg developed (or likely had a Toad scientist develop and he’s taking credit for it) make all baboons look like scrawny chimps. This should allow the Storm Toads to stand-up to the baboons, and since Bruiser seems to rarely carry a weapon, that might be all they need. Toadborg also informs Komplex that he’s developed some weapons that will aid their forces and allow them to invade Beetlegeusia. Komplex is pleased with this development. Toadborg then turns to the Air Marshall and gives him an assignment as well:  he’s to journey to the White Cliffs of Cahill to acquire a secret weapon. Air Marshall apparently knows what Toadborg is after and is terrified. He doesn’t want to go, but Komplex orders him to do as Toadborg commands.

img_3745

The goggles in action.

It’s been awhile since we’ve had a scene on Earth, and here we are at Willy’s school. Susie is with him as he’s putting some books in his locker when another girl shows up. Her name is TJ, and she asks Willy if she can borrow his notes from class. Willy, clearly charmed by this girl, hands them over. Susie then scolds him telling him she’s just using his notes to cheat on the test. Willy doesn’t want to believe her, but sure enough during the test he sees TJ looking at his notes. After class, Susie confronts Willy and asks him if he saw and he plays dumb which only irritates Susie more. He returns home to his bedroom, and there he receives a “call” from Jenny. Normally this means bad news, but this time Jenny is contacting him to tell him they’re heading to Bruiser’s home where he’s to receive an award. She thought he might like to come along.

img_3746

It would appear Willy isn’t just into cats after all.

Willy enters the Righteous Indignation and heads right for the cockpit. There he spots a weird looking planet and Bruiser tells him it’s called Bog and is swarming with flies. He assumes the Toad’s would love to get their hands on it, but since it’s so close to Beetlegeusia they probably stay away. The ships head down to ground-level and Willy remarks how Bruiser’s world looks like a giant treehouse.

img_3747

This might be the Air Marshall’s least favorite task thus far.

On a snowy mountainside, the Air Marshall along with Frix and Frax are trying to find their way in a blizzard. They’re shaking with cold, but also probably fear, as they are looking for a “him” and not a “what,” indicating this Toad secret weapon is a living being. They stumble down a bluff and out of frame. The camera holds on this shot as we hear the trio encounter their target and it sounds like things aren’t going well. Air Marshall can be heard shouting to throw the meat as cartoonish beat-up sounds continue to play.

img_3748

Bruiser’s mom is so proud of him. Meanwhile, the marine on the left seems to be enjoying the view.

We’re taken to the ceremony in which Bruiser receives his medal. It’s banana-shaped. Bucky and the others then get to meet Bruiser’s mom, who is simply referred to as Mrs. B, who is overcome with emotion over her son’s award. Bruiser is then asked by the general if he wouldn’t mind serving as an instructor while he’s there and Bruiser is happy to help. Willy asks if he can come too and Bruiser says sure, suggesting Willy can handle the training he’s about to put these other baboons through. He asks Bucky if he wouldn’t mind escorting his mother home and Bucky obliges.

img_3750

Willy’s baboon yell.

Bruiser heads to a hut full of cadets. He starts into a typical drill sergeant routine which ends with him demonstrating the baboon yell, that “AYE-YOO-GAH” thing he’s so fond of. Bruiser demands the cadets return his yell and they give it a shot. It sounds awful prompting Bruiser to declare that even Willy could do better than that. Seeking to prove his point, he turns to Willy and commands him to give it a shot. Willy belts out a perfect yell (Bruiser’s voice actor Dale Wilson’s yell was dubbed in) to upstage the actual baboons.

img_3752

Willy’s attempt at fisticuffs starts promising, but doesn’t end well.

On Beetlegeusia, Storm Toads gather for their invasion. They can hear the yelling exercise and one toad seems nervous, but he’s told they can handle it. They apparently have no idea what planet they’re on or what they’re up against. With their goggles on, they storm into the training hut where Bruiser, Willy, and the cadets are and fire a series of gas canisters into it. Bruiser, thinking he can just scare them, does his usual routine, but it’s not working. The gas doesn’t seem to knock out the baboons, but it does appear to slow them down. The Storm Toads then fire nets at the stunned baboons and start dragging them out, remarking to each other they’re pretty heavy for a bunch of scrawny-looking wimps. Willy, unaffected by the gas, gets a bit violent and punches a Storm Toad right in the face. He tackles him, but the other Storm Toads then pile on him ultimately capturing him.

img_3753

Mrs. B is informed of what happened to her son. Considering she’s already lost one, this is probably pretty stressful for her.

Over at Mrs. B’s home, Bucky and the others are helping Bruiser’s mother gather bananas when they receive word of Bruiser’s capture. Bucky can hardly believe that the Toads would dare attack Beetlegeusia. More Storm Toads then enter the picture as they attack the various villages of Beetlegeusia. The inhabitants are shocked to see Toads attacking them, and they’re apparently not at all prepared. Most are farmers and counter with pitchforks and hoes and the Storm Toads have little issue with them.

img_3754

Well doesn’t this guy look fancy.

Bruiser and the others are taken to a Toad outpost where they’re all tossed in a cage. A slightly new character model is shown that’s basically a Storm Toad in something akin to an officer’s uniform. He enjoys talking down to his captors as he preens outside the cell. On the Toad Mothership, the Air Marshall has returned with his subordinates and a rather large cage. They look like they’ve been through hell, but he informs Toadborg that their mission was a success. A large, pink, arm is shown stretching out of from the colossal cage forcing nearby toads to take cover. Toadborg then breaks the Air Marshall’s heart by telling him the invasion is going so well they won’t need their secret weapon causing the Air Marshall to nearly faint.

img_3757

Even Blinky wants in on this.

On Beetlegeusia, Bucky O’Hare and his crew finally see the Storm Toads approaching the trees and they get involved. Utilizing their weaponry, they drive back the Storm Toads which are mostly armed with gas-canister guns and nets. Even Blinky is shown firing a pistol. This gets Toadborg’s attention and he’s irritated to see Bucky O’Hare and decides he will deploy the secret weapon after all:  the Total Terror Toad.

img_3758

The Terror Toad begins its rampage and for some reason Bruiser is there as well.

The giant cage is dropped onto Beetlegeusia right in front of Bucky and the gang. It immediately opens up and a giant, pink, toad emerges wielding a pair of over-sized hatchets. It’s a mindless, horrible, beast that even towers over a baboon and displays no fear of them as well. It rampages through the villages hacking down the trees that hold the homes of baboons causing total destruction. Bucky and the others try shooting at it and even kicking it, but nothing seems to phase the creature. Bucky them demonstrates that he shares a talent with Bugs Bunny by jumping into the ground and tunneling away, even going through the Terror Toad’s legs. Bucky then returns in the Righteous Indignation, but he flies away. The other baboons are shocked to see the once courageous Bucky O’Hare flee in fear.

img_3759

The tough guys have done their job, now Willy gets to science it up again.

At the holding cell, a Storm Toad gets too close to bruiser and he grabs him through the cage. His goggles pop off and he panics at the sight of a baboon, which just confuses his comrades. He opens fire on the cage, inadvertently freeing the captive baboons and Willy, who has now figured out what’s going on. He tells Bruiser and the others to go for the goggles, and as they start breaking them or yanking them off the Storm Toads continue to flip out and run away. Willy then inspects them and tells Bruiser he can create a device to reverse the polarity of the goggles (basically the same thing he did to take down the forcefield on the satellite in “The Komplex Caper”) and Bruiser is excited to get back to his mother.

img_3761

Well that isn’t where Jenny would like to be.

As the other baboons struggle with the Toads and the Terror Toad, Bruiser and Willy return armed with Willy’s new weapon. This boxy-looking gun may be ugly, but it’s effective, and soon the Storm Toads start fleeing in terror back to the Mothership via a classic tractor beem. That’s all fine and good, but the others still have the Terror Toad to contend with. It’s knocked out Dead-Eye, and now has Jenny in its clutches. Bucky then returns, this time on the Toad Croaker, and he’s got his own secret weapon. He begins pelting the Terror Toad with jars of flies (no, not Alice in Chains EPs) which shatter on impact. The Terror Toad reacts by dropping Jenny and trying to consume all of the flies that break out as Bucky keeps hitting him with more leading him towards the Toad Mothership’s tractor beem. He then tosses a knapsack apparently full of flies into the beem, and the Terror Toad goes after it. Aboard the ship, a Storm Toad sees the approaching Terror Toad and calls out to shut the bay door, but it’s too late. The Terror Toad rampages through the ship, and Toadborg demands that the Air Marshall deal with it as the Mothership flees Beetlegeusia.

img_3763

Bucky gets to be the hero this time, something he really hasn’t done in awhile.

On Beetlegeusia, the baboons apologize to Bucky for thinking he was a coward. Bucky explains he just needed to make a quick trip to Bog to gather some flies, thinking it was the only chance they had to lure the Terror Toad away. Willy is congratulated for his contribution by Bruiser, who seems to think the Toads are now more scared of them than ever. Bucky then makes a comment about the Toads having to face reality, which just so happens to line up with the earlier plot from Earth. Willy is once again at school and at his locker. TJ tries to get his notes once again, but this time Willy declines. TJ even offers to go to some dance with him, but Willy holds firm and TJ leaves. Susie then approaches and congratulates Willy for finally seeing reality for what it is. She then asks Willy if he’d like to go to the dance with her, and Willy is surprised as he thought she didn’t even like him. She corrects him, though while still remarking that he can “be a brain” sometimes, and the two walk off apparently with a date for the weekend.

img_3762

And the Toads now have a new problem.

“Bye Bye Berserker Baboon” is another late season episode of little consequence, a far cry from the earlier episodes which mostly related to each other in some fashion. It’s a clever plot, though it also points out how without fear the Toads would have little issue conquering their ultimate foe. The Berserker Baboons don’t seem to possess much technology, their primary weapons being their brawn and their bark, so if the Toads were to overcome their fear it would serve them well. It’s apparently a visual fear, not auditory or anything fancy, which is probably the easiest fear to overcome. It’s just a cartoon, but it sure seems like a minor obstacle. Maybe this episode would have served as a start for the Toads overcoming that fear had a season two happened.

As for the world itself, it’s not terribly interesting. A lot of farmland and tree houses. It basically looks like the world Bruce is trapped on. All of the baboons basically speak with the same voice, which gets a little annoying. There’s basically a male voice and a female voice. The credits being what they are, I don’t know if Dale Wilson voiced all of the males or not. He definitely didn’t voice the general who is clearly Garry Chalk. The female voice sounds different enough that it might be Margot Pinvidic imitating Wilson’s baboon dialect, or it could be Wilson using a higher voice.

img_3760

This maneuver by Bucky caught me by surprise, and it’s pretty lame.

The Total Terror Toad is a rather interesting creature. Is there a race of gigantic, berserker, toads out there or is he one of a kind? He is the most formidable physical adversary thus far, and if not for his limited brains, he might have taken out all of the heroes. I kept waiting for the planet Bog to enter the plot in some fashion, since it was pointed out early in the episode, and I suppose that was a suitable way for that to happen. The best way to deal with a beast is to go for its stomach. Maybe the Toads should try hurling bananas at Bruiser? It would have been interesting to see if the Terror Toad was utilized in future episodes. So often it seems when a powerful foe is introduced in a cartoon it’s only powerful for that debut episode, then the heroes dispatch of it rather easily. This show hasn’t really done that with Toadborg, though Toadborg also rarely places himself on the front lines, so maybe he would have remained a force to be reckoned with.

img_3764

This kid, man, always getting the ladies.

The Terror Toad is well-animated, and it could be his presence that helped make this episode look a little better than the average one. There’s still some awkward animation, as this show is terrible with running, and one obvious gaffe with Bruiser and the Terror Toad I pointed out. The animation of Bucky tunneling looks pretty bad as he just kind of disappears into the ground without it really looking disturbed. That sequence in general was rather dumb, and I wonder if the TV people came up with that on their own or if that’s something Larry Hama intended for Bucky to be able to do. It’s quite possibly the most cartoonish thing we’ve seen in this show. The episode also reuses the same baboon over and over, a stereotypical farmer in a straw hat. I wouldn’t have expected dozens of unique designs foe one episode, but there is one sequence that looks rather bad when the same guy keeps emerging from every home.

“Bye Bye Berserker Baboon” may seem small in the grand scheme, but largely I found the episode fine. I have no strong feelings for it one way or another. Even the scenes on Earth, something I hated about the earlier episodes, I felt indifferent towards. I suppose some episodes need to impart a clear message to the younger viewers and this was just one of those episodes. It at least looks good, relatively speaking, and at no point was I really bored or anything. I suppose Willy saving the day with some invention has definitely gotten old at this point, but in this case it didn’t bother me much because the obstacle to overcome was fairly simple. They could have just gone after the glasses, but Willy’s gun was just a quicker way to achieve the same goal. For a show that struggled with pacing early, that’s probably the right call. This is the penultimate episode though, which is somewhat sad. Next week we look at the series finale, “The Taking of Pilot Jenny” so hopefully it’s a good one.


The New Batman Adventures – “Double Talk”

tnba double talkEpisode Number:  4 (89)

Original Air Date:  November 22, 1997

Directed by:  Curt Geda

Written by:  Robert Goodman

First Appearance:  None

“Double Talk” brings back another villain from the first iteration of this show:  Scarface. For the first time in this animated universe, The Ventriloquist is also given a name:  Arnold Wesker. Scarface was last seen in the episode “Catwalk” when he was once again destroyed and Wesker was sent off to Arkham for rehabilitation. This time, it’s going to work and Wesker gets his own rehab story which would have fit in quite well with the back half of season two. And like all of the villains from the prior series, he comes with a redesign. The prior version of Wesker was a short, bald, middle-aged man with glasses. This version appears a bit taller and is even more bald than before. His hair is almost completely gone save for these Abe Simpson-esque stray hairs on the side of his head. His head is also no longer pear-shaped and looks more like a thumb. It’s hard to tell where the head ends and the neck begins. His glasses are also transparent now instead of opaque and beneath them are just two dots for eyes. He sports a more casual gray suit with no tie and an unbuttoned collar as opposed to a tuxedo. All in all, it seems like not much of a drastic redesign on paper, and yet he’s basically unrecognizable without his dummy.

Scarface is also redesigned trading his blue pin-striped suit for a white one. He has black hair now and his scar runs the whole length of his face even going over his eye. He’s ditched the cigar and his tommy gun is now basically a full-sized one instead of a custom, tiny, one fit for a dummy. He’s a bit bland compared with the prior version as overall his design has been greatly simplified, but again, not a huge difference really.

wesker's nightmare

Scarface is back and now the stuff of nightmares.

The episode opens at Arkham Asylum. Or at least it appears to. We soon see Wesker (George Dzundza) passing through a darkened doorway. He turns to regard a chest behind him, and it soon starts to bang around. He runs and the scenery grows more surreal as it becomes obvious we’re witnessing a nightmare. Soon the Scarface voice is heard emanating from the chest, and even Scarface’s old henchmen Mugsy (Townsend Coleman) and Rhino (Earl Boen) make an appearance. Wesker eventually wakes up in his cell and sits on the edge of his bed. He looks to a piece of paper on his nightstand which is an official declaration claiming he’s been rehabilitated.

arnold therapy

The Ventriloquist has a name and it’s Arnold Wesker.

The next day, Wesker meets with Dr. Leland (Suzanne Stone) and tells her about his nightmare. It’s good to see he’s not hiding it, but Dr. Leland is unconcerned. She tells him it’s natural for him to be experiencing some anxiety about his condition as he prepares for his reintroduction to society. She mentions he’s been healthy for six months which is all the state requires. Wesker is then shown moving into a halfway house that’s apparently owned by Bruce Wayne, or sponsored by him, as it’s called Wayne Gardens. The woman running the place, Mrs. Segar (Patty Maloney) shows him his room and mentions he has a job at Wayne Enterprises as well. Wesker theorizes he must have a guardian angel looking out for him, but the camera pans to reveal Batman listening in from the fire escape and it’s obvious who is really looking out for him.

bruce meets arnold

I wonder if he always greets the new employees.

Lucius Fox (now voiced by Mel Winkler replacing Brock Peters) and Bruce Wayne are at work overseeing the delivery of some bearer bonds (which you know are going to eventually be stolen). Wesker strolls by pushing a mail cart and Wayne introduces himself. He tells Wesker he should be proud of himself for his rehabilitation and Wesker says that he is, and comes across rather convincing. That night though, he looks concerned as he heads to the bus stop and justifiably so apparently. Mugsy and Rhino approach and ask where Mr. Scarface is. Wesker insists he’s gone and that he wants nothing to do with them, but they’re persistent. Batman then swoops in and goes after Rhino. The two trade punches and Mugsy makes a couple of attempts to get in some offense but is dispatched effortlessly. Wesker runs off, while Batman eventually gains control of the situation and warns the two that Wesker is off limits.

mugsy and rhino

Mugsy and Rhino are very dependent on and loyal to a dummy.

Wesker returns to his apartment and grabs a glass of water from the faucet. I assume it’s water, since it came from a faucet, but the liquid looks almost white and is opaque. Maybe Arnie should invest in a water filter when he gets that first pay check. He then hears Scarface taunting him and drops the glass causing it to smash on the floor. He assumes a rather pitiful position kneeling on the floor clutching his ears as he attempts to drive away the voice.

wesker park

What are the odds? I mean, really, how often do you ventriloquists in the park?

The next day, a somewhat refreshed looking Wesker is strolling through the park (be on the lookout for the very quick Lois and Clark cameo in the background). I think this is our first outdoor scene in the new show at daytime. The sky, and all of the surrounding buildings, are colored yellow instead of red and black to brighten the image. Wesker sees a man working a ventriloquist dummy for some kids (that’s one crazy coincidence) and of course Wesker sees Scarface’s visage when the dummy turns towards him. He then runs to catch his bus, but sees Scarface in the window and doesn’t get on. At work, he’s distant and unnerved as he pushes the mail cart and haphazardly delivers the letters to other employees. He eventually tips the cart over and as he picks up the mail he notices a letter addressed to Dummy. It’s a note from Scarface telling him to be at his phone at 9 o’clock. Wayne notices Wesker and tries to talk to him but he runs away leaving Wayne to find the discarded envelop on the ground.

phone booth

Kids watching this will say “What the hell is that?” and they won’t be talking about the dummy.

That night, Wesker sits nervously by his phone. Sure enough, it rings, but he lets the answering machine get it. What he hears is Mr. Scarface ordering him to pick up the phone. He does, and as he’s instructed that they’re getting the gang back together we see Batman listening in. Wesker can’t believe what he’s hearing, and Scarface tells him to look across the street. In a phone booth, the outline of Scarface can be seen further unnerving Wesker. Batman sees it too, but before he can get to it the dummy vanishes. He picks up its trail though and we get the somewhat comical visual of Scarface actually running from Batman and firing his gun as well. Batman chases him into a stone factory of some kind where it looks like statues are prepared. He spots Scarface high up on a structure, but as he gets to it he’s smacked with a swinging block of stone. The dummy fires from above at Batman and drops a statue on him for good measure. Batman is able to avoid serious injury, but Scarface escapes.

Batman is then shown filling Batgirl in on what happened back at the Batcave. She’s confused at how this could be happening, but Batman distinctly heard Scarface on the phone with Wesker. He’s forced to conclude that someone is posing as Scarface to try and bring the persona out from within Wesker, and there’s really only two suspects for who that could be.

scarface is back

It must feel good to get that whole forearm back in there.

We then see Wesker arriving home and shutting off the lights and closing his blinds. He rips the phone out of the wall in a bid to avoid Scarface entirely. Unfortunately, someone has placed a new Scarface dummy on his couch, and Wesker is unable to resist the temptation to pick the dummy up and return it to his left arm. He then heads to the old hideout and finds Mugsy and Rhino. They seem almost surprises at first, but Scarface is back and he’s got a job for them.

At a rather sad looking apartment building, a little person is shown heading for his apartment. He stops to swipe his neighbors newspaper and milk delivery before heading in and is soon confronted by Batman and Batgirl. It would seem this fellow is Hips McManus (Billy Barty) a small-time crook (no pun intended) who was hired to play Scarface by Mugsy and Rhino, in case you hadn’t figured that out yet. Johnny Tight-lips he ain’t, as almost without any effort from Batman he spills the beans on a job Scarface and the boys are to undertake that evening.

scarface leaves scar

Scarface likes to leave scars, it would seem.

And that job? Why the bearer bonds – what else? Scarface has Lucius Fox at gunpoint and forces him to open the vault where the bonds are being kept. Fox can’t believe a dummy is threatening him, and he makes the mistake of trying to ignore Scarface and talk to the others which earns him a smack across the face with Scarface’s gun leaving a mark on his cheek. Fox opens the vault, and is then knocked out for his troubles as Mugsy and Rhino grab what they came for. Batman and Batgirl then show up, but when Scarface holds Fox hostage, they’re forced to obey. Scarface locks them in the vault and tosses a ticking time bomb in there for good measure. With less than a minute to work with there’s no time to hack the electronic lock forcing Batman to get crafty. He rips off a vent cover (which seems like a pretty obvious security flaw for a vault) and fires his grapple gun down it. He then affixes the handle to the bomb and presses the retract button. He and Batgirl take cover as the bomb explodes deep within the ventilation system.

mugsy and rhino betrayed

Mugsy and Rhino finding out they ain’t so smart after all.

On the roof, Scarface and his boys are making their escape. As they head across a catwalk, Scarface orders the men to stop and toss him the bonds. Confused, they obey as they then stare down the barrel of Scarface’s tommy gun. He scolds them for trying to bring him out on their own. He claims he was laying low until the heat was off Wesker and then he was going to re-emerge, but these two forced his hand. He remarks that when the muscle starts thinking it’s the brain, it’s time to amputate. Then for some reason, maybe he just likes explosives, he opts to toss another bundle of dynamite at Mugsy and Rhino rather than just shoot them. It explodes destroying the catwalk the pair were standing on. They grab onto the remains as it swings towards the opposite building. As they hang precariously, only then does Scarface open fire.

weskers revenge

A Batarang knocks the dummy from Wesker as Batman and Batgirl jump in. Batgirl goes off to save the two clowns, while Batman works on reasoning with Wesker. Scarface orders him to take out Batman and retrieve him, and Wesker initially grabs the gun. As Scarface taunts him, and Batman pleads with him, Wesker hesitates, but eventually he turns the gun on Scarface. The dummy gets sucked into a giant fan destroying it once again.

Wesker is then shown at the apartment of Mrs. Segar. She mentions she’s glad he’s doing better and encourages Arnold to seek out the other tenants, maybe check out the rec room (sounds like an invite for something else, Arnie). Wesker mentions that Mr. Wayne gave him his job back, so I’m not sure if this is all immediate or following another stay at Arkham. Anyway, Wesker says he will take her up on the offer eventually, but for now he’s happy being alone for a change indicating he might finally be rid of Mr. Scarface.

bye bye scarface

The last we’ll see of old Mr. Scarface.

And what do you know? This actually is a happy ending for a change as Scarface will not be heard from again. Wesker apparently was able to rehabilitate himself and unlike, say Harley Quinn, was not discouraged by the setbacks he initially experienced. Which is a good thing as I was getting a bit frustrated with Batman while I watched the episode. He knew someone was just toying with Wesker, and yet he never told him. It felt like that would have solved a lot of problems right there. No matter, I suppose. This was actually a pretty well told story and early contender for best episode of The New Batman Adventures. It won’t remain that way as I know of at least one episode to come that I enjoy more than this one, but that doesn’t diminish this one in any way. Which is somewhat surprising as I’ve never been enamored with the Scarface character, but the show has found interesting things to do with him.

ventriloquist reformed

The first successful rehabilitation in the history of Arkham Asylum!

As I mentioned in the opening paragraphs, the redesigns for Wesker and Scarface are not particularly drastic in principle, but they still look fairly different. Wesker in particular is almost unrecognizable when compared with his old design. I don’t really like this version and find him to be rather ugly. I’m not saying he is an ugly man, but rather there’s nothing stylistically about the character that I like. I do appreciate though that the animators didn’t play so fast and loose with the Scarface character this time. Every time a limb moves it’s clear that Wesker is doing it. Wesker’s lips still never so much as quiver when Scarface speaks, but that’s all right since he’s basically supposed to be the world’s greatest ventriloquist. I do miss Scarface’s little baby gun though. Also, it’s a nice touch that the two little people depicted in this episode, Mrs. Segar and Hips McManus, are voiced by actual little people. It’s also neat that a character like Mrs. Segar exists and her physical appearance isn’t a part of the plot at all. She’s just a little person. Though she might exist to offer a positive portrayal of a little person since a not so positive one existed within the plot in the person of McManus.

As for Scarface, I can’t say he’ll be missed, but he also wasn’t a dud like some of the other villains to come and go. He was fine and managed to contribute without overstaying his welcome. He was starting to become a bit too frequent a character in season two so I’m glad he won’t be utilized like that in this series. Ultimately, he did his job. And a lot credit goes to actor George Dzundza who is great in the role of both Wesker and Scarface. The two voices are so distinct that I assumed as a kid they cheated and hired two actors for the role. Unlike Scarface, the contributions of Dzundza will indeed be missed.

 


Toy Story 4

 

toy-story-4 poster

Toy Story 4 (2019)

Is there a better tetralogy of films than the recently completed (?) Toy Story franchise? It’s a question I didn’t immediately ponder upon viewing Toy Story 4, but in the days that followed it’s something I’ve started to consider. I’m not sure what the most famous tetralogy is, but my mind first went to the Indiana Jones franchise. While that one is quite good, I think most would agree the fourth film is okay at best. After that, and it gets murky for me. There’s a lot of trilogy franchises that were turned into four films like The Hunger Games and Twilight. I’ve seen The Hunger Games, I’ve never bothered with Twilight, but I don’t think many would argue for either as being great. There’s also Avengers, but that feels like another beast entirely given how interconnected it is with other Marvel films. And then there are a bunch of former trilogies turned into long-running franchises like Star Wars that took themselves beyond four films.

I’m surely missing out on some and there’s probably a good tetralogy or two I’m spacing on, but I’m having a hard time finding a worthy contender to what Pixar has done with its Toy Story franchise. It’s surprising how successful it has been considering Pixar never even envisioned doing a sequel. Disney all but mandated Toy Story 2 be a thing because of how successful the original was. It even started as a direct-to-video feature that earned a theatrical release and, for many, is the most beloved entry in the series. Toy Story 3 surprised and delighted movie-goers in 2010 and seemed to put a bow on the franchise as it dealt with the toys moving on from their beloved owner, Andy. A few TV specials have emerged since and it seemed like that’s where Toy Story was destined to reside. Then the world was surprised in 2014 when Toy Story 4 was officially confirmed as in development.

Toy Story 4 had probably the most treacherous development cycle (though most treacherous moment still belongs to Toy Story 2 when that film was accidentally deleted) of any of the films in the series thus far. A lot of writers came and went and the picture was delayed a year not once, but twice. John Lasseter was unceremoniously dumped by Disney and Pixar following some allegations of inappropriate conduct which was made worse when actress/writer Rashida Jones left the picture citing a disagreement on where the story was heading and renewing concerns that Pixar was not a great place for women creators. Given the turmoil behind the scenes, and the already high bar set by the previous films, it would not have been at all surprising if Toy Story 4 turned out to be a bust in the end. Pixar has a tremendous track record, but a similarly troubled picture like The Good Dinosaur wasn’t able to overcome development hell.

bo peeps outlook

Bo Peep is back and she has a whole new outlook on what it means to be a toy that Woody has to come to grips with.

Unlike The Good Dinosaur, this is Toy Story. This is the franchise that essentially made Pixar was it is today and it’s these characters that the company will be most identified by for as long as humans are around and talking about movies. There was likely a different kind of focus behind the scenes and a determination by those involved to make sure that this movie did not harm the reputation of the studio and the franchise as a whole. A lot of credit seems to be going to Andrew Stanton who has helmed several Pixar projects and director Josh Cooley, who was selected by Lasseter to helm his first feature-length project. Further credit should also go to these wonderful characters created by Pixar who quite simply refuse to stop being so damn charming and interesting despite appearing in now four films where the plot is nearly the same in all four with just slight variations on the setup.

Several years ago I ranked Pixar’s 10 best features and selected Toy Story 3 as my favorite in the Toy Story trilogy. It’s still my favorite, but following it I also had no idea how the franchise could go on. Well, that’s not entirely true. Pixar could have easily just stitched together another adventure only now instead of Andy in the background it’s Bonnie. After all, at their core all four films are just the toys getting lost and having to find their way back. That, however, isn’t really Pixar’s philosophy. Their features have purpose, and for Toy Story 4 the concept of self-identity and self worth are its purpose and main story. And the vehicle for that story is Woody (Tom Hanks), who was once the favorite toy of Andy but is now a cast-off in the eyes of Bonnie. He’s going to be paired up with newcomer Forky (Tony Hale), a spork turned into a toy via Bonnie (Madeleine McGraw) who has a hard time coming to grips with the fact that he’s no longer a discarded utensil but an actual toy.

Bonnie takes an immediate liking to Forky, and at least for the duration of the film, Forky is her new favorite toy. Forky though considers himself trash and all he wants is to be thrown away. It’s up to Woody to make sure that doesn’t happen. It’s a task Woody gives himself because he has no other purpose at the moment and he’s not even willing to share the responsibility of safeguarding Forky, which becomes quite a problem when the family hits the road for a good old fashioned RV vacation.

woody introduces forky

Woody introducing Forky to the rest of the gang.

The film opens with a flashback revealing what happened to Woody’s old flame Bo Peep (Annie Potts), the porcelain doll who adorned a lamp belonging to Andy’s sister Molly. She disappeared between Toy Story 2 and 3, and in Toy Story 4 she is reintroduced as a lost toy. During an attempted escape from the RV by Forky, Woody and he end up on their own in search of the RV. During that time they happen across an antiques store where Woody recognizes Bo Peep’s lamp in the window, but without Bo Peep. He’ll eventually find her, and the film turns into a story about Woody and Bo Peep that’s essentially a G-rated rom-com.

Along the way, new toys will be introduced like Keanu Reeves’ Duke Caboom, a dare devil motorcycle toy with confidence issues, and the comedic duo of Keegan-Michael Key and Jordan Peele voice Ducky and Bunny, a pair of carnival prizes looking for an owner of their own. Old favorites like Buzz Lightyear (Tim Allen) and Jessie (Joan Cusack) are here as well, but they play very minor roles compared with past films. Really, only Buzz has a substantial role as the others are mostly left waiting on the RV absent from the adventure being experienced by Woody. It’s something that does not read well in a review, or at least it wouldn’t had I read any reviews going into seeing this film, but I honestly did not miss those characters even if I mostly adored them in the prior films. That’s a testament to the engrossing nature of the film’s main plot, the questions it asks, and the stakes it creates.

clucky and bunny

Your old favorites are here, but there’s also new characters to introduce and, more importantly, merchandize.

Those stakes are partially created by outside forces. There’s a sense of finality going into this film, as there was with Toy Story 3, which makes it feel like almost anything could happen. And then there was also the impossible to avoid press on the film (even by someone like me who does his best to avoid such) in which Tim Allen and Tom Hanks openly talked about the emotional ending to the film. That had people speculating wildly on what could happen, and it was in the back of my mind while viewing the film. Even so, probably around the one-hour mark in the movie I could see where the picture was headed. That did not diminish my enjoyment of the film, though it probably contributed to my finding of the film’s resolution less emotional than its predecessor.

Toy Story 3 is a film that hit me right in the feels, so Toy Story 4 not matching that level of emotion is hardly a negative. It would have been hard to pull that off, but what Toy Story 4 did manage to do in terms of topping the prior films is up the comedy. This is, especially in the first half of the film, the funniest Toy Story movie yet. A lot of that comes from Forky who is basically suicidal, in a sense. I was quite skeptical of the character going into this one, but he absolutely won me over and he basically steals every scene he’s involved with. Ducky and Bunny also lend a certain level ludicrousness to this one that wasn’t found in past installments, or really in any Pixar film I can think of. I’m curious how much, if any, ad-libbing Key and Peel were allowed to do for their characters as it feels like their brand of humor certainly had an influence on their parts. Reeves is more charming than truly funny as Duke Caboom and Kristen Schaal’s Trixie is also good for a chuckle when she’s around.

toy story 4 scary

Your little ones may find some of the scenes in this picture a bit intense.

Toy Story 4 is not only the funniest film in the series, it might also be the scariest. While there is no moment where all of the toys look like they’re going to perish in a fire as there was in Toy Story 3, there’s some pretty scary imagery that may freak out the younger members of the audience. In particular is the army of old school ventriloquist dummies which occupy space in the antiques store. Those puppets, like clowns, are never not scary so when they’re trying to be terrifying it works. The film’s villain, Gabby Gabby (Christina Hendricks), is quietly unsettling as well and I always felt a feeling of discomfort when she was around, similar to Lotso from Toy Story 3.

The scary and the funny moments are just entertainment beats along the way to telling the story of Woody and Bo Peep. They have quite the adventure in this picture not unlike the past ones and everything looks quite spectacular along the way. The leap in terms of visuals from Toy Story 3 to 4 isn’t as impressive as what we saw in going from 2 to 3, but it’s still noticeable and this is a high point for Pixar. Whether it’s the toys or the few humans on display, this picture is marvelous to look at. The action pieces are thrilling and the novelty of viewing a world through the eyes of a toy has yet to grow stale. While I do think some liberties were taken in this picture in terms of the actions of the toys going unseen by the humans they share space with, it never diminished my enjoyment of the film.

I have heard there’s some disappointment amongst the fanbase in how this film resolves itself and some of the plot points it took to get there, but I can’t say I share them. Is this the story I would have told had I been given the keys to the franchise? Probably not, but I also would never be put in that position, and with good reason. I never desired to find out what happened to Bo Peep, just as I don’t really care what happened to Weezy or that shark who momentarily wore Woody’s hat in the first film, but Pixar created a story and a film centered on Bo Peep and it works. She is everything Woody fears as she’s a lost toy who is beholden to no owner, and Woody has to struggle to understand that world view. I get a sense some are disappointed to see that Bonnie has also essentially discarded the cowboy she appeared to love in Toy Story 3. To those I say how many of you continued to love every toy you received as a four-year-old? It would be more improbable for that four-year-old girl to continue to adore an old cowboy as opposed to finding something new (and in this it’s clearly established that she prefers Jessie to Woody). And while it’s unlikely any child would continue to love and adore a plastic spork turned into a toy, it’s totally probable in the short-term. I know my own kids have professed to love a Happy Meal toy or something similar for a few days or a week at most only for it to wind up under a bed or in a toy box for months on end (and then when I go to get rid of it they suddenly love it all over again).

woody bo rooftop

I never would have expected a rom-com from Toy Story, and yet that’s what we got and it works.

As it is, I find nothing improbable about the film’s overall plot, aside from it being about sentient toys. I accept the story for what it is, and found the film delightfully entertaining for its entire duration. There are parts that made me a touch uncomfortable with where these characters were going, but good films and stories should do that. They should challenge the viewer and take them out of their comfort zone at times, otherwise what’s the point?

Naturally, folks will debate what is the best movie in this franchise. It’s perhaps too soon to tell, but I do think Toy Story 4 is probably going to be the least liked film in the series, and yet it’s still going to be held up as another Pixar masterpiece. That says less about the movie than it does about the franchise as a whole, which has been remarkably consistent. It brings me back to my original question when I started this review:  what is the best tetralogy in film history? I’m not qualified to answer that definitively, but I’m having a hard time coming up with a series of four films better than what Pixar has given us with Toy Story. These are four delightful films populated by interesting and wondrous characters who have already managed to stand the test of time for nearly 25 years. Toy Story 4 is probably the end for these characters, though if you asked me I would have said the same after Toy Story 3. It’s always possible another movie comes along, and additional shorts will probably happen, but I wouldn’t hold my breath on Toy Story 5. If this is indeed the end then it’s a wonderful way to go out. Maybe it didn’t answer all of the questions fans had been asking (Who was Andy’s dad? Did Andy’s mom once own Jessie?),  but it kept the focus on the toys and it gave us a pretty full look at what it means to be a toy. It made us laugh and it made us cry and it probably also caused more than a few viewers to feel a little guilty about all of those toys we left behind ourselves, but mostly it captivated us and showed us a new way to enjoy animation. Toy Story is a franchise with an amazing and unforgettable legacy attached to it, and Toy Story 4 adds to it and is yet another film that will be enjoyed by kids and adults alike to infinity and beyond.


Bucky O’Hare and the Toad Wars – “The Warriors”

img_3714Episode Number:  11

Original Air Date:  November 17, 1991

Directed by:  Karen Peterson

Written by:  George Arthur Bloom

First Appearance:  Kamikaze Kamo, Sly Leezard

Reminding us that this show was created in the 90s, episode 11 brings us the requisite ninja episode. Likely owing to the success of Teenage Mutant Ninja Turtles was the rise in popularity of ninja characters in general. It wasn’t all TMNT, but ninjas felt like they were everywhere. And since young boys especially seemed to dig them (and what’s not to like – cool clothes, big swords, throwing stars, etc) they were often good guys rather than bad guys, which isn’t where you would typically expect a character that is essentially an assassin to reside.

img_3720

Are you ready for Kamikaze Kamo and Sly Leezard?

The cast of Bucky O’Hare and the Toad Wars may have contained some bad ass characters, but it lacked ninjas. No longer! Enter Kamikaze Kamo (Garry Chalk), an old friend of Dead-Eye’s and fellow member of the four-armed duck race (which is referred to simply as the four-armed ducks, so apparently that’s their official name). Kamo dresses in an all black standard ninja costume that only reveals his eyes. Surprisingly, AKOM went through the trouble of animating his mouth movements beneath his mask so he actually looks relatively good. He’s got a neon green belt, which probably isn’t very stealthy, and his two lower arms are actually cybernetic so he’s a ninja-cyborg which just maximizes his coolness factor. And to top it off, he not only has a big katana on his back but a pair of white nunchaku as well. Now they’ve just gone too far.

Every ninja needs a mortal enemy, and for Kamikaze Kamo that enemy is Sly Leezard (Scott McNeil). Sly is a samurai and a member of a reptilian race from the planet Saurion. He dresses all in red and appears to lead a band of fellow samurai that all basically look exactly like him. Even though he’s a samurai, he’s a true bad guy out to take over the homeworld of Kamikaze Kamo and the four-armed ducks:  Canopis III. His race sounds like brutal conquerors as he explains he won’t be recognized as a true samurai until he conquers another world. He is a bit more developed than other one-shot characters we’ve seen on this show which helps to make him stand out.

img_3715

This can’t be Toadborg’s favorite assignment.

The episode opens on the planet Crystal where the Toads are forcing a race of beaver-people to mine (what else?) crystals. Toadborg is overseeing the mining at ground level while the Air Marshall is providing air support from a new fully functional Toad Mothership. We haven’t seen but a few shots of a Mothership since the original one was destroyed a while back so apparently the Toads are fully recovered from the events of the first three episodes. The Righteous Indignation bursts onto the scene and they’re here to free the beavers from Toad enslavement. An eager Dead-Eye is advised to flex his phalanges by Bucky who is always looking to expand the vocabulary of the viewing audience.

img_3716

It’s been awhile since we’ve seen one of these.

The Air Marshall is excited to see his old nemesis make an appearance. He commands the Toad fleet to perform the double-helix maneuver. Frix and Frax caution him because the maneuver is difficult to pull off, but the Air Marshall doesn’t care. He’s not just looking to take out Bucky, he wants to earn some style points while doing it. The Double Bubbles take off towards the Righteous Indignation and the ship loses its engines once again (it’s a piece of junk). They’re helpless as the Toads go into their maneuver which involves them elaborately circling the ship. Of course, the Toad ships collide and the whole thing is ruined. The ship is back up and running and Dead-Eye blasts Toadborg with the ship’s M.A.S.E.R. canons. Even that isn’t enough to stop him, but the distraction created by the Righteous Indignation allows the beavers to revolt and steel the Toad tanker they were loading the crystals on. They flee with a wave of thanks towards the Righteous Indignation which too flees the scene.

img_3717

The Air Marshall weeps over the loss of his medals.

Following his latest blunder, the Air Marshall is dressed-down by Komplex. A series of insults beginning with the prefix “in” are directed at the Air Marshall (inept, incompetent, etc.) by Komplex before the A.I. commands Toadborg to strip him of his beloved medals, all except one that is. That one lone remaining medal is intended to remind the Air Marshall of what he once had. Komplex banishes the Air Marshall from the premises and demotes him to a rank not specified. When Toadborg questions who will succeed him, Komplex suggests anyone and follows through on that proclamation by apparently promoting Frix and Frax to assume the position of Air Marshall. Air Marshall sadly exits the room, but since we have no idea what his actual name is, I’m going to just refer to him as Air Marshall despite the demotion.

img_3718

Where do you go when you get fired? The bar.

The Air Marshall winds up at some dive where he’s drinking some green water and bemoaning his fate. A sympathetic ear in the form of Sly Leezard indulges him. It would seem Sly has a problem too. If he wants to earn the respect of his peers and be considered a true samurai he needs to conquer a planet. He had set his sights on Canopis III, home of the four-armed ducks, and even devised a plan to use a series of satellites to evaporate the water on the planet’s surface which would render the ducks helpless, apparently. Sly even had a scientist lined-up to help him, but something happened and he basically suggests that he murdered the scientist instead. The Air Marshall is intrigued by this story though. Reasoning he could get back into Komplex’s good graces by conquering Canopis III himself, he mentions he knows of a scientist that may be able to help them:  Willy DuWitt.

img_3721

Sly knows how to travel in style.

Dead-Eye Duck and Willy are shown making repairs to the Righteous Indignation. They’re in some kind of external hangar on a space station and are just out in space. This seems dangerous, but it also is convenient for Sly and the Air Marshall who show up unannounced in Sly’s spaceship which looks like a lizard (lizards and toads apparently share similar philosophies on spaceship aesthetics). They’re able to effortlessly abduct Willy, and despite them being in space, Dead-Eye’s jump after him is limited by gravity. Dead-Eye heads inside to inform Bucky about Willy’s kidnapping, and that he has a lead. He was able to see Sly Leezard in the spaceship as well as the Air Marshall. He knows Sly and he also knows of someone who could help them. With the Righteous Indignation out of commission, Dead-Eye takes a spare spaceship just hanging around that only fits one person to seek out the aid of Kamikaze Kamo.

img_3723

It’s the latest craze:  Pirates vs Ninjas!

Dead-Eye arrives at a forest presumably on Canopis III. A legion of crimson-clad ducks drop in on him and he quickly puts his hands up to indicate he’s just here to see Kamikaze Kamo. Kamo approaches and recognizes him immediately. Before they can get to reminiscing, Dead-Eye informs Kamo he needs his help in tracking Sly Leezard down so save his buddy Willy. Kamo agrees to help and the two hop into Kamo’s goofy-looking duck spaceship and head for Saurion.

img_3725

Willy does not wish to help, but you know he’s going to.

At the base of Sly Leezard, Willy is being bullied into helping Sly complete his water-desolving satellites. Willy is unwilling to help him, but Sly tells him if he doesn’t then he’ll detonate a bomb he planted on the Righteous Indignation killing all aboard. He promises to release Willy when the job is done, and gives him his word as a samurai. Willy reluctantly agrees and gets to work.

img_3726

These are odds Kamikaze Kamo apparently enjoys.

Kamo and Dead-Eye arrive at Sly’s planet and disembark from Kamo’s spaceship. They continue on via hangglider which unnerves Dead-Eye somewhat. Apparently this race of duck does not fly. They land and are almost immediately set upon by Sly Leezard’s men. When Dead-Eye questions where’s the honor in ganging up on the two of them, Kamo reminds him that the odds are in their favor. He’s apparently a bad ass and whips out his nunchaku and starts taking out the enemies. Dead-Eye is impressed and whips out his pistols to help, but really it’s not needed as Kamo seems to have things under control. As the lizards flee, Kamo throws a ninja star at one and actually hits him in the tail with it which becomes lodged in his flesh (there’s no blood or anything, but still surprising). They interrogate this lone samurai to find out where Sly’s base is. Unfortunately, getting there will require scaling a mountain.

img_3727

Willy is some kind of genius, and yet he fell for the old candy-as-a-bomb-detonator trick.

Willy finishes the work on the satellites, and to no one’s surprise, is not set free. Willy gets a lesson on trusting others as he’s hauled off to a dungeon. Air Marshall is impressed with Sly’s ruthlessness and inquires about the detonator for the bomb on the Righteous Indignation. Sly pulls it out and tells him it’s just candy before tossing it to him. Sly apparently deals in lies. Air Marshall is even more delighted with Sly once he tastes the candy – cherry.

img_3730

Kamikaze Kamo is very image-conscious.

Dead-Eye and Kamikaze reach the mountain’s summit and find it’s open at the top. There they can look down into Sly’s lab before getting the drop on him. Sly Leezard is surprised, but angry, to see his mortal enemy Kamikaze Kamo and the two square-off. Dead-Eye is forced to deal with the stragglers. Kamo does some fancy moves with his nunchaku before finally removing the sword from his back to have a proper ninja fight. As the two battle, there’s some countdown going on in the background that will apparently ready the satellites. Air Marshall decides this is no place for him and takes off in one of Sly’s spaceships which the satellites have been loaded onto. He heads for Canopis III to oversee the deployment of the satellites.

img_3731

Sly threw his only weapon at Kamikaze, what a dope.

Kamo eventually gets the better of Sly disarming him in the process. With him at his mercy, Sly once again turns to his samurai code of honor to get Kamo to back off. Claiming he’s going to shut down the satellites, he instead activates them then laughs as Kamo futily tries to undo what’s been done. It apparently can’t be, and Sly flees. Seeing no sign of Willy, Dead-Eye contacts Bucky. The ship has been repaired and Bucky is just awaiting word from Dead-Eye on what’s going on. He instructs Bucky to head for Canopis III and fast.

img_3733

Everything is actually going according to plan for a change.

From space, the Air Marshall watches the satellites switch on. He laughs gleefully as they go to work sucking up the water from Canopis III. The plan has worked, and he openly wonders what rank Komplex will bestow upon him for helping to conquer the duck homeworld.

img_3734

Frix and Frax have done some stupid things, but nothing quite this stupid.

As the Righteous Indignation emerges from hyperspace, Frix and Frax are there in a Toad tanker hauling crystals. They were assigned to oversee the mining on Crystal and apparently they’ve gathered enough to fill a tanker. Frix sees the appearance of the mammal frigate as an opportunity to achieve something even the Air Marshall failed to do, while Frax reminds him they’re in a tanker which isn’t even armed. Frix doesn’t see the problem since their ship is ten times the size of the Righteous Indignation. Frax cautions him by reminding him of Air Marshall’s failed double-helix, but Frix orders the pilots to ram the ship. The Toad Tanker is detected by the Righteous Indignation’s sensors, and they easily avoid the attack. The tanker misses, smashing into a nearby asteroid or moon or something. Frix and Frax are immediately shown in an escape vessel openly hoping Komplex won’t ask about the cargo they just lost.

img_3732

Kamo can’t stop the satellites by simply pulling the lever again.

Bucky and the Righteous Indignation arrive at Canopis III and find that the satellites have been deployed and activated. With Bruiser behind the guns this time, they soon discover the satellites have a forcefield on them and can’t be destroyed. On Saurion, Dead-Eye and Kamo find Willy in a stalagmite prison and Dead-Eye blasts them out. He tells Willy what happened and Willy advises him not to worry because he built a fail-safe into the satellites. Then head back for Sly’s lab where Willy pulls out a remote he had stashed which, when activated, will cause the satellites to self-destruct. He activates it and Dead-Eye reaches out to Bucky for confirmation. The Air Marshall watches the satellites explode from the ship he commandeered and bemoans another failure. A Storm Toad is on the ship with him for some reason, which must be an animation mistake.

img_3737

Sly Leezard ready for his crowning achievement.

Dead-Eye, Willy, and Kamikaze Kamo head for the mountain top. Below them, Sly Leezard emerges with his men ready to lead the attack on Canopis III that will end with him crowned emperor. The good guys drop a net on him and haul him up to their level. They let him know his plan has failed and they vow to take him to Canopis III as a prisoner. Suddenly, a legion of other samurai lizards show up. They look more like Roman gladiators complete with gold underwear. The leader, dubbed Supreme Commander, demands to know what is going on, and the heroes explain that Sly broke his word as a samurai. This displeases the Commander, who demands that Sly be handed over to them. Sly cries out that he’d rather be a duck prisoner as they turn him over. The Supreme Commander then tells them to leave, and if they ever return to Saurion they can expect to be attacked. No one doubts this samurai’s word.

img_3738

Check out these dudes.

Having no where else to turn to, Air Marshall requests an audience with Komplex. He intends to grovel and beg for forgiveness in hopes of being reassigned. He says to himself he’d accept any demotion except to that of Storm Toad, but then backtracks and decides he’d even take that. As he enters a room for his conference, Komplex comes onto the various monitors and has surprising news:  the Air Marshall is having his rank restored and his first assignment is to return to Crystal. When Air Marshall asks what has become of Frix and Frax, Komplex lets him know that the two are waiting for him. We then cut to the two who are all alone mining for crystals unhappily. Frax pauses for an “I told you so” directed at Frix while Frix just tells him to shut up and get back to digging.

img_3739

You were so close Sly, so close.

“The Warriors” feels like a very unnecessary episode. It doesn’t provide additional backstory for any of the usual characters and is just a stand-alone story. It does somewhat address the ineffectiveness of Toad Air Marshall, but it also just returns everything to the status quo when all is said and done.

img_3740

I suppose it’s no big surprise to learn that the Air Marshall had his rank restored in the end.

The introduction of Kamikaze Kamo and Sly Leezard is welcomed since the roster of characters on this show is a bit thin. They fail to be more than just action figure ideas brought to life though. Well, I will say Sly is somewhat interesting even if he is just another version of Al Negator. Kamo though is downright annoying with his constant “Quack-quack-quack,” battle cry. Both guys also speak with bad, fake, Japanese accents. I’m not surprised Sunbow didn’t hire actual Japanese voice actors for the role, but they could have toned it down or something or just not done it. They don’t say anything offensive at least, though Sly does go with the cliché “Sayonara suckers” line.

img_3741

Likely the only hard labor these two have experienced.

With so few episodes remaining, it’s disappointing to get one so inconsequential as this. It’s not terrible, but it does feel like it’s not aiming particularly high. I probably liked this episode as a kid since it involved Dead-Eye teaming up with a ninja, but as an adult it feels like a toy commercial. New, neat looking characters and vehicles with no real stakes. I guess I should care about the planet of the ducks, but there’s no built-in attachment there to make me care. It’s also not a great-looking episode as the animation is quite choppy in the fight scenes. The showdown between Sly and Kamikaze is especially underwhelming, not that I expected greatness. No aspect of this episode marks a low point for the series, but it’s definitely not a highlight. Next week’s episode takes us to the home of the berserker baboons so hopefully that’s a bit more exciting than seeing Dead-Eye’s planet.


The New Batman Adventures – “Cold Comfort”

coldcomfortEpisode Number:  3 (88)

Original Air Date:  October 11, 1997

Directed by:  Dan Riba

Written by:  Hilary J. Bader

First Appearance:  Jack Ryder

“Cold Comfort” (which shares a name with the Iceman episode of X-Men) is the unofficial completion of the Mr. Freeze trilogy in Batman: The Animated Series. It’s interesting to me now in doing these how fast and furious it feels like Mr. Freeze has come at me with the trio of “Deep Freeze,” SubZero, and now this episode following the amount of time that passed between the debut “Heart of Ice” and Freeze’s return. Of course, in real-time “Deep Freeze” aired in 1994 with SubZero seeing release in 1998. This episode actually aired before SubZero was widely available so this episode some-what spoils the ending to that feature.

This episode also isn’t the reintroduction of Mr. Freeze that we were supposed to have. The Batman Adventures Holiday Special, which “Holiday Knights” was partly adapted from, also featured a Mr. Freeze tale called “White Christmas.” That segment was supposed to be featured either as part of “Holiday Knights” or as its own episode. Following SubZero though, that story didn’t make sense as it required Nora Fries to be dead so those plans were scrapped and we somehow ended up here. This episode is interesting to me because it’s written by someone not named Bruce Timm or Paul Dini. Of course, neither worked on SubZero (which is what initially led to the confusion with “White Christmas”) so their hold on Freeze had already been lessened. Handling writing duties for this one is Hilary Bader in her first contribution to Batman. She wrote several episodes for Superman (and actually first wrote for the character of Superman on the show Lois & Clark) and will make additional contributions to this series. She’ll also handle the final Mr. Freeze episode in this continuity, the Batman Beyond episode “Meltdown.”

freeze why not

Mr. Freeze is back in black looking to spread some misery.

After somewhat flirting with heroism, “Cold Comfort” returns Mr. Freeze to the world of villainy. At the end of SubZero, Victor Fries is shown witnessing a news report of his wife, Nora’s, revival and curing. With tears running down his cheeks, he leaves the scene to walk off with his two polar bear companions into the arctic. We don’t know what he’s planning next, but we obviously know he’s happy to see his wife is okay and will get another shot at this whole life thing. He’s not sporting his handy cold suit, so for all we know it’s been destroyed and he’s trapped in the cold confines of the arctic. Will he return to be at his wife’s side or is he resigned to let her be? He’s obviously found his emotions and is no longer the cold, dead, man he was when we first met him. I’m pretty sure by the end of that movie most of the audience is rooting both Victor and Nora, but no villain seems to ever truly give up their life of crime so I doubt anyone was holding their breath.

The episode opens with a long, lingering, shot on a dinosaur skeleton at a museum. Dr. Margaret Madsen (Tress MacNeille) is exhibiting some new bones discovered at the Gotham Museum and it’s being covered by the local news, hosted by Jack Ryder (Jeff Glen Bennett). It’s a pretty standard piece for the local news, until Mr. Freeze (Michael Ansara) crashes the party. He’s got a new look going on with a mostly all black suit with some light blue accents wisely trading in those purple gloves and boots. His head is still in a fishbowl and his voice is modulated. The shape of his head is much longer now and it basically looks like a cross between a skull and a potato. His goggles have also been replaced as he just naturally has red eyes now with a liberal amount of black surrounding them. If his head weren’t so oddly shaped I’d probably prefer this look to his past one.

ice maidens

Working for Mr. Freeze apparently includes a dress code now.

Freeze is accompanied by some new henchwomen this time. Basically taking a cue from the old 1960s television show, they’re all wearing purple parkas and sunglasses and are very campy looking. In the credits they’re referred to as Ice Maidens and are voiced by Tress MacNeille, Cree Summer, and Lauren Tom.

Mr. Freeze turns his attention to the dinosaur while one of the women restrains Dr. Madsen. When she points out that no one would buy a stolen dinosaur Freeze corrects her – he doesn’t wish to steal this priceless artifact, but destroy it. He uses his freeze ray to coat the once great beast in ice and watches it shatter. Madsen is reduced to tears calling out “Why?” over and over as Freeze leaves with a simple “Why not?”

freeze painting

So destructive.

Sometime later, Gotham is shown celebrating its tricentennial with a gala. Mayor Hamilton Hill (Lloyd Bochner) is shown for the first time in this series looking very similar to his previous version, but with more white in his hair. Bruce Wayne is in attendance and is shown complaining to Commissioner Gordon about seeing Mr. Freeze on his television. He comes across as a spoiled, entitled, citizen who wants more from the police which is a pretty solid cover and different from the usual playboy persona he exhibits. Gordon, for his part, listens to Wayne’s complaints without offering much in return likely looking for a way out of the conversation.

All attention is then turned towards Hill who unveils a new work of art to commemorate the city’s birth. Artist Guiseppe Bianci (Ian Patrick Williams) is poised to speak about the mural he painted when Mr. Freeze once again shows up. He offers some praise towards Bianci’s for the work he did while pondering how long it must have taken him to perfect his technique. He then takes aim at it while Bianci begs him not to destroy it for he’s old and couldn’t possibly complete another in his lifetime. Freeze is unmoved and destroys the mural. Wayne, upon seeing his old foe, radios to Alfred who is outside in the limo that he’ll need to change. Expecting Alfred to unveil a fancy contraption housing Bruce’s Batman attire, I was letdown when he simply opens the glove box to fetch the outfit.

look out dog

He seems like the type who would dislike little, yippy, dogs.

With the mural destroyed, Mr. Freeze sets his sights on the wealthy attendees of this gala. He offers them a warning, “Search your hearts for the thing you value most, then despair, for I have come to take it from you.” His gaze lingers on a small dog whose owner tries to shield. As Freeze takes aim, Batman shows up and is able to strike Freeze’s gun with a batarang causing him to misfire. Freeze hardly seems alarmed at the sight of his adversary, and his three maidens start firing at Batman. They’re armed with their own freeze rays, but Batman is able to avoid their fire and take the fight directly to Freeze on stage. Freeze, powered by his new suit, tosses Batman aside with tremendous force yet little effort. This causes one of the girls to think she’s got him dead to rights, but Batman is able to reflect her ice blast back at her freezing her leg. Batman then finds himself staring down Mr. Freeze’s gun, but interestingly, Freeze explains he has no desire to destroy Batman at this time and merely freezes his cape to the ground. As Batman struggles to free himself, Freeze departs leaving his partially frozen henchwoman behind in an homage to “Heart of Ice.” By the time Batman is able to tear his cape from the ground, Freeze is gone.

Batman returns to the Batcave and Robin and Batgirl are there as well. He’s at his computer brushing up on his Mr. Freeze knowledge and giving the audience a refresher. They recall the accident that created him, as well as his wife Nora and her curing. Following that, Nora waited for her husband to return to her, but he never did. Eventually she remarried and left Gotham. Now Freeze is back and apparently out to make everyone simply feel terrible.

freeze doctors

Mr. Freeze is apparently not in the best of health these days.

Elsewhere, in a very cold room a doctor clad in a warm parka reviews some data on a string of paper (it looks like a modern-day CVS receipt). He remarks that his patient’s brain waves look good, and the camera pans to show Freeze on a gurney being examined by a team of doctors. Freeze thanks the doctor for his work, who reminds Freeze that a more appropriate way to say “Thanks” would be to let them go. He walks over to the door, but in come Freeze’s two remaining Ice Maidens. Freeze tells the doctors they do not have his permission to leave, as he rises from the gurney and places his dome back on. Freeze exits the room and heads towards a giant computer (where did he get this stuff?) and explains he needs to strike at someone who feels safe. On the screen, a video of Bruce Wayne making a charitable donation is shown with Bruce saying that those with the most should give the most. Freeze then notes that those with the most also have the most to lose.

Batgirl is shown getting in a pretty rigorous workout at the Batcave. She’s jumping all over various handlebars and such and ends up on a circular device that randomly pops up laser-firing pillars that she has to strike in order to subdue. She’s doing quite well for herself, but eventually she takes a couple of shots before the training session is ended. Wayne approaches and Batgirl remarks she did pretty well. A score is tabulated and she’s delighted to see it’s a new high score, whether that’s a new high for her or in general is not elaborated upon. As Robin found out in the last episode, seeking praise from Wayne often doesn’t end well and Bruce reminds her that she ended the session “dead.” She seems uninterested in arguing the point and instead suggests they call it a night. Bruce agrees, for himself. He remarks she still needs more practice and he restarts the program at a higher difficulty and leaves Batgirl to it as he heads upstairs.

bruce and tim

Bruce and Tim have to deal with an uninvited guest.

Once in the manor, Bruce confronts Tim while he’s doing homework. Apparently he failed a recent civics test and Tim remarks he doesn’t need to know what a district attorney does. When Bruce tells him that he knows nothing about the justice system, Tim retorts that he knows it’s bogus. When Bruce questions how he got such a notion into his head he says from watching Bruce. It’s a humorous exchange given Batman’s flippant attitude toward law and order. When Tim goes on to remark that Batman doesn’t care one bit about due process, Bruce changes the subject to math.

A knock at the door gets Alfred’s attention, and to his surprise it’s Mr. Freeze and his two lackeys. Freeze freezes the giant stairs leading down into the living room as he casually slides in to confront Bruce. Bruce goes into his whole “I can help you,” routine, but Freeze doesn’t care. He tells him it’s far too late for all of that before turning his attention towards Tim. He remarks that Bruce has been trying to create a new family for himself over the years to make up for the one he lost as a boy. Now Freeze intends to take that which he holds most dear referring to Tim as his surrogate son. Bruce positions himself between Freeze and the boy, but Freeze was just misleading. Deciding that Bruce would be more pained by losing his surrogate father, he turns and fires at Alfred freezing the old butler up to his neck.

freezing alfred

Well, that’s the last time he’ll be able to wear that tux.

Batgirl, having been alerted by a simple push of a button from Bruce’s watch, shows up and attacks Freeze. As he turns his attention to her, Bruce rather coolly approaches one of the Ice Maidens who does not look thrilled to be face-to-face with an unhappy Bruce. The camera cuts away though as we’re not going to show Bruce assaulting a woman. Nor is the show going to do so with Tim, as he’s behind a couch on top of the other maiden who eventually boots him off and into view. They tangle some with Tim being allowed to be shown sweeping her leg. Bruce gets to Alfred, who’s expectedly shivering. Batgirl is able to knock Freeze’s gun out of his hand, and she turns it on him freezing him to the wall. His suit is quite powerful though, and he breaks free as one of the maidens strikes Batgirl from behind. The villains then take their leave, but not before Batgirl is able to fire a homing device at their escape vehicle.

Down in the Batcave, Batman and Batgirl are preparing to go after Freeze while Alfred is shown enjoying a nice chemical bath. Apparently Batman has improved his tech as no longer do frozen subjects need to be completely submerged in a tube. Tim is informed that he gets to stay behind and tend to Alfred, who will apparently enjoy being served for a change. Batman and Batgirl then leave in the Batmobile and the tracking device leads them to an old meat-packing plant that has apparently been abandoned. As they enter, most of the music cuts out and the various meat hooks in the background give off a rather eerie vibe. They find no trace of Mr. Freeze, but then Batman finds a manhole leading to an underground area. There it’s rather quiet as well, but Batgirl is momentarily startled when she stumbles upon Freeze’s suit. The two are forced to deduce it’s a spare because Batman notes it’s not cold enough in there for Freeze to be walking around without his suit.

spider freeze

Now there’s a surprise.

Some yelling from behind a door catches the attention of our heroes and Batman blasts the door in to find the captive medical team. They explain their situation to Batman, and as they prepare to leave they’re stopped by the two Ice Maidens. Held at gunpoint, the two call for their boss who enters into the hallway to unveil his secret. Strolling into the hall comes just the head of Mr. Freeze with four spider-like robotic legs carrying him. When Batman questions what happened, Freeze tells him the accident that created him also caused his body to deteriorate. By the time the medical team assembled before them got to him all that could be salvaged was his head. It’s why he never returned to his beloved Nora, and feeling that he lost everything, he explains he wants the whole world to experience the same sense of loss that he had to endure.

robo freeze

It’s like a docking station for his head. This must be where Nintendo got the idea for the Switch.

In a surprising act of gratitude, Mr. Freeze allows the doctors to leave as he climbs back into his suit, which is apparently entirely robotic at this point. Freeze wants Batman to experience his loss and the only thing Batman adores above all else is his beloved city. Freeze unveils what he calls a reverse fusion bomb which once detonated will coat everything in a ten-mile radius in ice. It’s loaded onto an odd-looking helicopter and Freeze intends to drop it on Gotham while Batman watches helpless from ground level. He departs in the helicopter and leaves Batman and Batgirl in the incapable hands of his hoodlums. When one orders Batgirl to put her hands up, she does, but is able to fire off what looks like her tracker gun and hits the maiden in the face. Batman takes out the other one while Batgirl places a full nelson hold on her girl and tells him to go after Freeze.

batgirl ice gunpoint

Yeah, I doubt she can contain Batgirl.

Batman fires his grapple gun at the helicopter and is able to get aboard it just before the doors on the hangar close. Inside, he approaches Freeze quietly from behind, who does a 180 with his head to spot Batman before he can strike. The two fight, with Freeze smashing Batman into the windshield of the helicopter drawing blood from Batman’s lip and nose. Freeze informs Batman he has no qualms about changing his plans and simply killing Batman there before dropping his bomb, but as he approaches Batman is able to fire his grapple gun at the bomb itself latching onto it (this seems really dangerous given that Batman’s new grapple gun just stabs into things as opposed to hooking on). He then hooks the other end to Freeze and presses the retract button which causes Freeze to get pulled towards the bomb allowing Batman to drop it over the ocean with Freeze attached to it. It detonates under water creating a massive tower of ice. Batman begins piloting the helicopter back to land and informs Batgirl over the radio that they’ve seen the last of Mr. Freeze. The camera then pans to the ice tower to reveal Freeze’s frozen body encased within it, but his head is missing.

Mr. Freeze had been softened enough to the point that it was a bit challenging to bring him back as a true villain. Having him once more turn to his feeling of loss as a prime motivator was a logical path for the villain, though his indifference to the plight of others is basically lost as a result. While he still operates in a cold manner, and Michael Ansara still voices him in a monotone fashion, he’s essentially enjoying the suffering of others just without an obvious reaction to it. He also needed a reason to not have returned to Nora. While it could have been a noble choice, it did make more sense for the character to feel like Nora was taken from him once again. The only issue is that the deteriorating body thing basically goes against what we knew previously about Mr. Freeze. Back in “Deep Freeze” it was thought his condition was the complete opposite and that he was effectively immortal. It does give the episode a little something extra to have that reveal in the final act, though “Spider Freeze” is pretty damn hokey.

batman bleeding

It’s not exactly a crimson mask, but it’s always a little exciting when Batman bleeds.

The episode is also not at all concerned with explaining how Freeze ended up in this situation. Presumably, he noticed his body was failing and was able to abduct a bunch of medical professionals before succumbing to his condition, but he sure did end up with a lot of high-tech stuff, not to mention that reverse fusion bomb. How did he get all of that stuff? Did he just buy it? Steal it? Create it himself? He did mention possessing a lot of gold in SubZero, so I suppose he used that to finance his criminal operation, but it is worth acknowledging that the episode takes a lot of liberties with its villain. The Ice Maidens are also atypical for this series. While it appears like we can expect a bit more personality from those who serve the main villains, the matching attire of these women is so camp. It’s not the tone I want this show to strive for.

frozen suit

It’s not the last we’ll see of Mr. Freeze, and yet it also is.

Even though the ending is an ominous one, this is Mr. Freeze’s only appearance in The New Batman Adventures. He will be allowed the distinction of being one of the few villains who gets to return in Batman Beyond and that’s the next time we’ll see him. After a stunning debut in “Heart of Ice,” Mr. Freeze has certainly struggled a bit to maintain the aura he had in that episode. “Deep Freeze” was a real letdown, while SubZero was able to put a worthwhile bookend on things. This episode is largely unnecessary for the character, but that doesn’t mean it’s bad. It’s not at all surprising that this show wanted to feature Mr. Freeze, and this portrayal is fine. Things do get a bit rushed though and this is a case where maybe a two-part format would have worked out better. I could do without the whole robot thing, but it’s not the end of the world. It’s certainly better than “Deep Freeze,” but I’m not heartbroken that Mr. Freeze won’t show up again either.


Bucky O’Hare and the Toad Wars – “The Artificers of Aldebaran”

img_3687Episode Number:  10

Original Air Date:  November 10, 1991

Directed by:  Karen Peterson

Written by:  Christy Marx, Bridget McKenna

First Appearance:  Princess Felicia, High Artificer

Last week on Bucky O’Hare and the Toad Wars, we met the Corsair Canards and by doing so gained a little insight into Dead-Eye Duck’s past. This week, it’s all about Jenny and her home world of Aldebaran. We know it’s a world with a secret as Jenny has been forced to hide the extent of her powers from her comrades. Back in the episode “The Good, the Bad, and the Warty” we saw her telepathically confer with a character she referred to as Mother Aldebaran as she sought permission to use her powers in front of her friends to get them out of a potentially fatal situation. And even though not using her powers meant death, this superior did not really give her permission to go all out, but did suggest a maneuver she thought would go undetected that ended up working.

img_3688

This episode introduces Jenny’s apprentice, Princess Felicia.

In the comics, Dead-Eye refers to Jenny as a witch, though I don’t recall such terminology being utilized in this series. As far as we know, the Sisters of Aldebaran are a bunch of psychics – essentially a planet of Jean Greys. We’ll get more of an understanding in this episode on what goes on there, but there are still a lot of questions left unanswered. Interestingly, we don’t see a single male amongst their people so how they reproduce is a mystery (there is a shot of a female rocking a cradle so they do indeed reproduce somehow). It’s also a big planet, so maybe we just saw a tiny piece in which only females reside. I think it’s definitely safe to assume that only females possess these wondrous powers.

The episode begins with Jenny combating a droid of some kind. She’s jumping and flipping and doing all kinds of impressive things before destroying it with her powers. Nearby, Princess Felicia (presumably Margot Pinvidic. Cast info on this show isn’t great, but no women other than her appear in the credits so I’m left to assume she handles all of the female voices in this episode) is watching and is impressed with the abilities of Master Jenny. It seems Felicia is Jenny’s apprentice and Jenny has returned to give her some training as she nears an important milestone in her young life. It’s then we see the two turn to a training device that is apparently the source of their powers. It’s a little, greenish, ball of light that the two refer to as a Quark demon. Jenny releases it into the air and Felicia is supposed to try and corral it.

img_3689

It’s tea time with the High Artificer of Aldebaran.

Nearby, Bucky O’Hare and the others are enjoying tea with the High Artificer. She’s an older cat who is also the grandmother of Princess Felicia. She does not resemble the individual Jenny referred to as Mother Aldebaran back in episode 3, so either that’s a different character or they just decided to change the appearance of that character and give her a new name. As far as we’re lead to believe, the High Artificer is the one who runs the show.

img_3690

Willy encountering what powers Aldebaran sensors:  a Quark demon

The High Artificer thanks Bucky for bringing Jenny back to their world to train Felicia. Some interest in what they’re doing is expressed, but the High Artificer informs them she can’t reveal the nature of the training to outsiders. Willy is seated by what looks like a koi pond when the Quark demon comes over the wall and buzzes by his head. He’s startled, but the scientist within him is also really intrigued. It flies back over the wall to where Felicia’s training is taking place and Willy decides to investigate by scaling a nearby tree. When he reaches the apex he’s able to see Felicia using her powers to try and catch the little ball of light. It returns to Willy, causing him to fall from the tree over the wall.

img_3691

Felicia does not appear to be too impressed with Willy DuWitt.

Felicia is then able to snatch the Quark with her powers and return it to the containment vessel it came from while Jenny checks on Willy. He’s extremely apologetic, while Felicia seems accusatory towards him. Jenny vouches for Willy and thinks he meant no harm. Willy, perhaps not thinking things through, demonstrates he understands what he saw and realizes the little Quark is the source of their power and their Aldebaran sensors. Jenny tells Felicia she trusts him and that he won’t reveal their secrets. Felicia then receives some bad news from her master that she is not deemed ready to undertake her Soul Quest. With more practice though, Jenny is confident she’ll get there. Felicia is dismissive of her master’s concerns, and like most teenagers, is resistant to hearing any criticism.

img_3693

Electric Space Yam

Possibly nearby in space, a Toad ship has made an interesting discovery. A nearby nebula, that kind of looks like a giant space yam, contains an extraordinary amount of energy within it. Toadborg is in charge of this vessel, and he seems quite intrigued by this so-called Dark Heart Nebula. Whatever is in there is too much for their sensors to handle, but this just causes Toadborg to remember that Bucky O’Hare has an Aldebaran as part of his crew. Apparently, Aldebarans have a reputation for having incredibly powerful sensors, but due to their secrecy, this is obviously technology not available to the rest of the galaxy. Toadborg heads to his private chambers to search his memory banks for more info since he’s had a previous encounter with Jenny. Recalling his fights with her, he concludes he’ll need the aid of an Aldebaran to navigate this nebula.

img_3694

Teenagers…

With Felicia’s session complete, the High Artificer thanks Jenny for her help. She also thanks Bucky and the crew for taking the time to come out. As they leave, we pivot to Felicia. Dressed in a flight suit, she’s determined to undertake her quest whether or not Jenny thinks she’s ready. She hops into a sleek-looking spaceship and takes off, apparently unnoticed. This puts her in direct conflict with Toadborg’s ship. They’re in the area in search of an Aldebaran and it looks like they found one. They ensnare Felicia’s ship in a tractor beam and she immediately reaches out to her grandmother to inform her what happened. Her grandmother quickly reminds her of her obligation to protect their secrets by destroying all of the sensors in her ship. She does as she’s told as her ship is boarded by Storm Troopers.

img_3695

Mimi is back and as flirtatious as ever.

At a cafeteria (possibly on Genus, or just a random space station), the crew of the Righteous Indignation is getting some lunch. Bruiser wants banana everything and the writers apparently are still entertained by this bit. Jenny is back aboard the ship recalibrating the Aldebaran sensors on it and Bucky tells Willy no one is allowed onboard until she’s finished. Mimi LaFloo then pops in. She’s quite happy to see Bucky again and tells him she’s got something on her ship to show him as she pulls him away. Oh boy!

img_3696

Willy just can’t be defeated in a deabte, it would seem.

Willy and Blinky are outside the doors of the Righteous Indignation when Jenny is just about finishing up. Jenny receives word from the High Artificer about Felicia, and it falls on Jenny to attempt a rescue. Jenny makes the call to go alone, the problem is she’ll need to take Bucky’s ship. She orders Willy and Blinky off the ship, but Willy protests. While the two argue, Blinky appears to plant a device on the ship, likely some way to track it and Willy is able to convince Jenny to take him along since his door is on the ship.

img_3697

I’m tough on the show’s visuals at times, but this is a nice-looking still.

Aboard Toadborg’s ship, we get our required dose of Toad TV. It’s both a Charles Atlas parody and an Arnold Schwarzenegger one (Arnold Wartnegger). You know the one; a bully picks on a skinny kid at the beach. The twist with this one is that Wartnegger isn’t looking to pump you up, but just supply giant, bully-swatting, mallets. Surprisingly, we’re not experiencing Toad TV via Frix and Frax but actually via Felicia who is being tortured with it. She yawns indicating its effectiveness when an angry Toadborg barges in. He dismisses the tech administering the torture and then grabs Felicia and demands she take him into the Dark Heart Nebula.

img_3698

“Help me Obi…I mean Bucky…I mean just forget it. I’ll be back. Dinner’s in the fridge.”

At the space station, Bucky and Mimi are apparently done with their tryst and Blinky informs him what happened. Before she left, Jenny had Blinky record a message which he plays for Bucky. Mimi turns her nose up at “the cat” so apparently this rivalry is going to go both ways. Blinky tells Bucky about the tracking device, and he commends his android and declares they’re going after Jenny. As they all run down a corridor, Bucky stops in his tracks when he and the others realize they don’t have a ship. Mimi then strolls by and, somewhat reluctantly, tells them to come join her on her frigate.

img_3699

Toadborg is rather viscious in this episode and shrewd negotiator. He’s blossomed into a pretty fantastic villain.

Jenny and Willy then head out towards Felicia’s last known location and find Toadborg’s ship. Jenny, with Willy at Dead-Eye’s gunner position, demands the release of Felicia. Since the princess is onboard the ship, Toadborg knows she won’t actually fire upon him. They’re on video conference, and he demands she back off as he intends to have Felicia take him into the Dark Heart Nebula. When Felicia refers to Jenny as “Master,” Toadborg decides he’d rather have Jenny take him instead. For a brief moment, Toadborg gains eyeballs so we can see him “thinking” things through. Jenny agrees to take him as long as Felicia is unharmed. Toadborg tosses Felicia around, which really causes Jenny to get mad. He reminds her that he’s in control and dismisses her threats before terminating the transmission. That was actually a well-done and rather intense exchange.

img_3700

Toadborg needs Jenny to lead him through the nebula, or else he’d get lost forever. Felicia is his insurance that Jenny won’t betray him.

Jenny and Willy pilot the Toad Croaker into the nebula with Toadborg and Felicia following. Jenny tries to tell Toadborg this is a bad idea but he won’t hear it. As they enter the nebula they reach its center, a large grayish sphere. Toadborg can sense incredible power and is eager to taste it. Jenny tries to discourage him once more, but he tosses Felicia to shut her up. As Willy and Jenny fly off after Felicia, Toadborg shoots out this two-pronged device (insert robot penis joke here) that jabs into the gray sphere. As electricity courses through him, the sphere begins to move. It actually opens revealing that the outer layer we were looking at were actually giant bat-like wings. The sphere is a towering, naked, demon and it apparently does not like what Toadborg is doing to it. It swats the cyborg away, but it’s awake and angry and apparently not willing to go quietly.

img_3701

Now this is unexpected.

After securing Felicia, Jenny has Willy pilot the Croaker back towards this demonic being. She bombards it with her powers, but she’s going to need some help. She mentally reaches out to her Aldebaran sisters requesting they lend her their power. We get cuts of various cat-people in their day-to-day lives pausing to lend their aid to their sister. It’s very “Spirit Bomb” like. It’s not enough though, and Jenny continues to ask for more. Part of the problem seems to be one holdout:  Felicia.

img_3703

The ancient father of all demons does not go down without a fight.

Felicia gets knocked from the croaker as the ancient Quark tries to grab it. Jenny has to use her powers to keep it from crushing them while calling out to Felicia for help. When Jenny convinces the young princess to lend them her powers it’s suddenly enough and the demon goes to back to sleep. Felicia is astounded, yet confused, at what happened (aren’t we all?). Jenny tells her this is the lesson she must learn, that it’s the sum of the whole that can make a difference and sometimes it comes down to just one person making a choice. Felicia takes this in, then is instructed by Jenny to do what she came here for. Thousands of little Quark demons are flitting about and Felicia basically sucks some into the crystal on her tiara. This apparently ends her quest.

img_3704

And he’s back to sleep. No harm no foul, I guess.

The Screaming Mimi, with a new orange paint-job to make it resemble the other frigates in the United Animal Fleet, shows up and drives Toadborg’s ship away. Dead-Eye is shown behind the canon, only it looks like they forgot to actually illustrate canon controls. It would also seem Mimi doesn’t have a crew of her own if Bucky’s gunner is taking the lead. The Toad ship, under heavy fire, has a reading on Toadborg’s location and retreats to rescue its captain. Aboard the Toad ship, Toadborg has been collected. He awakens with no memory of what happened. When the navigator inquires about the nebula, Toadborg snaps and says his instruments must have been wrong about it. He orders him to fix them as he stumbles off to his private quarters, presumably. Jenny then returns to the Righteous Indignation as Bucky’s voice comes over her radio. He’s curt, and orders her to pilot the ship to Aldebaran while Willy assures Jenny it’s all right and that Bucky will understand why she took the ship.

img_3711

And it’s ceremony time, which means more Star Wars reminders.

On Aldebaran, a ceremony officially welcoming Princess Felicia into the sisterhood is underway. She’s awarded this title by her grandmother, while Jenny, Willy, and Bucky look on. Felicia turns to Willy to thank him and even gives him a little peck on the cheek. What’s with this kid and cats? With that concluded, Jenny then turns to Bucky to apologize for making off with his ship. He says nothing, causing her to ramble on and on. Eventually she implores him to say something and he responds with a simple “How about ‘Welcome back?'” Jenny happily embraces him and a wink from Bucky ushers us out of the episode.

img_3712

Cats really seem to love this kid.

Well, that was certainly a trip. I did not expect the source of Jenny’s powers to essentially be demonic in nature. It’s certainly imaginative, and I can see why they would want to keep that a secret. Jenny and Felicia have a solid dynamic and it’s hard not to get a Star Wars vibe from their training. The return of Toadborg is welcomed as well as he is probably my favorite antagonist at this point. This is the first episode to not feature the Air Marshall and just the second to not feature Komplex. Komplex was also missing from last week’s episode making me wish the order of episodes had been mixed up a bit. Komplex was partially taken down in “The Komplex Caper” but appeared to be back up and running in the following episode “The Search for Bruce.” Had that episode followed this one instead it would have been a nice piece of continuity to have Komplex out of action for two weeks. It’s not important in the grand scheme, but little touches like that are some of the things I appreciate most.

img_3708

Really the only blatant visual gaffe, though it’s a pretty big one with Dead-Eye firing invisible canons.

Thankfully, this episode is much improved in the animation department over last week’s episode. I was fearful the shoddy work found in “Corsair Canards” was a harbinger of things to come, but this is a nice rebound. There’s still some errors and ugly shots, but nothing on the level of the previous episode. Toadborg looks plenty menacing when he’s on-screen, so  perhaps it’s partly due to his presence that more resources were devoted to this one. He’s the most complex character model in the show, so it would make sense if more time was allocated to episodes he’s featured in, which is something I hadn’t considered previously. If that’s true well then that’s good news for us as the final three episodes all feature Toadborg in some capacity.

img_3709

This is the last appearance of Mimi in this show.

Since there are only three episodes left, it probably is not surprising then to hear that the Aldebaran characters won’t be seen again. This is also the final appearance of Mimi LaFloo, so whatever conflict she and Jenny seem to have with each other will remain unresolved. Jenny seemed to just not like how forward Mimi is with Bucky, possibly feeling she’s slept her way to the top. Mimi, for her part, seems to simply view Jenny as a threat. It’s rather sad that the two most prominent females on the show are played that way. I’m also still unclear if Jenny harbors feelings for Bucky or something. The two keep things professional, giving that embrace a little extra meaning at the end of the episode.

img_3713

Bucky getting cheeky with the camera.

Even with the weird demon thing, “The Artificers of Aldebaran” is a good episode of the show. I like seeing where Jenny came from, though their world could have been more interesting to look at. Felicia could have been a really annoying character, but instead she comes across as naive more than anything and perhaps a bit too confident in herself. And if my guess is correct and voice actress Margot Pinvidic did indeed perform all of the female voices in this episode, then major props go to her. She manages to come up with four mostly distinct voices for Jenny, Mimi, Felicia, and High Artificer so I wanted to give her a special acknowledgement. Hopefully the remaining three episodes are similar to this in quality. Next week’s episode, “The Warriors,” is one I have little recollection of outside of the debut of more new characters so I’m eager to check it out. See you then.


The New Batman Adventures – “Sins of the Father”

sin of the father titleEpisode Number:  2 (87)

Original Air Date:  September 30, 1997

Directed by:  Curt Geda

Written by:  Rich Fogel

First Appearance:  Tim Drake, Manny, Mo

Last week’s debut episode for The New Batman Adventures was an odd way to bring the caped crusader and his crime-fighting family back to the world of television. It was odd because it was an anthology-styled episode, something Batman: The Animated Series seldom dabbled in. Mostly though, it was weird because it contained a new Robin character without any setup for where this kid came from. Episode 2 will rectify that as this is the introduction of Tim Drake (Mathew Valencia) who will become this series’ version of Robin.

The episode is directed by Curt Geda and Rich Fogel, both new to these roles. For Fogel, this is his first contribtuon to Batman after working on Superman. He’ll work on Batman Beyond as well as other DC animated shows. For Geda, this is basically a promotion. After working on storyboards during the original run of the show he now finds himself in the director’s chair for the first time. Apparently, the company liked what he did because he’ll direct several more episodes in this series before moving on to Batman Beyond in the same role.

tim donuts

Tim Drake is a kid that will go to great lengths for some donuts.

“Sins of the Father” is not a flashback episode, it just takes place before the events of “Holiday Knights” even though it came after that episode in both production order and air date order. We’ll come to learn that at some point between the end of BTAS and the beginning of this series that Dick Grayson had a falling out with Batman. That won’t be explored until a later episode, but the important thing to know is that the role of Robin is open for audition. This Robin is actually the third Robin to appear in the comic books in the regular timeline. To no one’s surprise, the animated series is skipping Jason Todd who is mostly known for being horribly murdered by The Joker. I know we talked about last week how this series is a bit more violent and willing to flaunt it when compared with BTAS, but it’s not violent enough to have Robin get beaten to death.

This version of Tim Drake isn’t a carbon-copy of the one from the comic book. He actually has an origin similar to Jason Todd which is a nice way to incorporate the spirit of that character into this series. Tim Drake differs from Dick Grayson’s presentation in the previous series largely by being a kid, essentially bringing Robin back to the character’s roots. Grayson’s Robin that we were introduced to was an adult student attending college. I don’t know if that decision was done to appease the censors as they could place an adult in greater danger than a child or if the writers and showrunners just preferred an adult Robin to a kid. Personally, I do prefer the adult version as I just find the notion that Batman would pal-around with a kid to be ludicrous. Tim Drake is going to have to prove his worth to me, and it doesn’t help that his origin is naturally going to be compared with “Robin’s Reckoning” which was one of the better episodes in the series.

tim meets two-face

Tim is going to find himself in a lot of trouble in this episode.

The episode begins at night with a police officer chasing after…a donut thief. Hey, they can’t all be super villains. The thief is not a bald, fat, man with yellow skin, but a spry and acrobatic young man who this cop probably has no hope of catching. That must have been a good donut or a really expensive one though, because this cop isn’t giving up. As the kid bounds up a fire escape in impressive fashion he comes to a window that’s locked. The cop thinks he’s got him now, but the kid pulls out something the cop likely never expected:  a Batarang. He tosses the stylish shuriken with impressive precision taking out a nearby clothesline which binds the officer up aiding in the boy’s eventual escape.

Elsewhere, a pair of trouble-makers, Manny (Peter Jason) and Mo (Loren Lester), are banging on an apartment door demanding a fellow named Drake answer. When no one does they break the door down and enter the rather messy interior. No one is around, but they do spy a collage on the wall of various Batman stories from newspapers. Suddenly, the window opens and in comes our little donut thief. The thugs grab him and demands he tell them where his father is. The kid proves to be pretty resourceful once again using his ill-gotten donuts to momentarily blind the duo and remove himself from their clutches. He performs some Kevin McCallister styled antics to drop them and escape while the two actually open fire on the kid. When it looks like our young friend is home free, he bumps into some real trouble:  Two-Face.

new batboat

The new Batboat makes its debut in this one.

Two-Face (Richard Moll) and his goons take the kid down to the docks to see if they can get some information out of the kid about his old man. He’s tight-lipped, forcing Two-Face to have his men search his possessions. They find a letter addressed to him, Timmy, from his dad explaining he had to flee town for a bit and he left him a key, which Two-Face recognizes. Two-Face snatches the key, and satisfied, starts walking away. The guys ask him what to do with the kid, so Two-Face pulls out his trusty coin. The odds were not in Tim’s favor this day, for Two-Face orders them to kill him, once again driving home that this show is going to be more direct with its villains.

sins escape

He’s in no condition to drive.

Before Manny and Mo can do as their boss requested, a pair of Batarangs come sailing in knocking their guns from their hands. Batman takes on Two-Face’s thugs while Tim works on his own restraints. He’s able to wriggle his way out of them, but things aren’t going well for Batman. Distracted by the thugs, Two-Face is able to grab a crane hook and whack Batman with it sending him flying into a bunch of drums. As Batman lays there, some reddish liquid is pouring out and we’re about to find out it’s flammable. The bad guys open fire causing an actual fire to break out, and eventually explosions. Batman is hurt pretty bad, and he knows when he’s beat. Before things can get any worse he grabs Tim and spins off the dock to the waters below. There, a redesigned Batboat awaits them. It looks very similar to the Bat Ski Boat from Batman Returns only it possesses the submarine qualities of the previous Batboat. Inside the cabin, Tim frantically tries to get the thing started but is having no luck. Batman gestures to him to sit back and then commands the boat to head for home, and like a good little boat, it hears and obeys.

tim and costume

One had to assume this shot would appear in this episode. It’s like shooting fish in a barrel.

The pair arrive at the Batcave and Alfred (Efrem Zimbalist Jr.) is there waiting. He’s a bit alarmed to see Tim with Batman, but at the same time you almost get a feeling like Alfred is used to this stuff. He naturally pays more attention to getting Batman out of the boat which allows Tim to roam around the Batcave. He stares in awe at the various tech and the Robin suit on display (which is an homage to the Jason Todd memorial in the comics) before he manages to find the exit. Able to wander around the mansion, Tim easily figures out the identity of Batman and even tries to pocket some choice items. Batgirl then drops in to scold him – nice timing Barbara.

new alfred

This episode contains out first look at the new design for Alfred. He appears to have aged quite a bit between shows.

Batgirl takes Tim back down to the Batcave to share his findings with Alfred and Batman. Tim swears their secret is safe with him, but Batman doesn’t seem concerned. He just wants to know what Two-Face wanted with Tim. Tim explains he didn’t want him, but his father, who used to work for Two-Face before skipping town. Batgirl appears sympathetic towards the kid, but he doesn’t apparently want it. He swears he can take care of himself and he demonstrates so with the same Batarang we saw earlier. He hands over the letter that Two-Face apparently let him keep and Batman is able to tell what kind of key it was wrapped around previously due to the imprint it left. It’s a locker key, and Batman thinks it belongs to a locker at Gotham Airport.

Batman and Batgirl leave Tim with Alfred to go check out the airport. They arrive there too late though as Two-Face is already there retrieving a satchel from a specific locker. They flee at the sight of the Bat people and this new version of the Dynamic Duo chase after them, but following a thrilling chase involving a luggage carrier, are forced to return to the Batcave unsuccessful.

dad is gone

Tim learns the truth about his dad.

Back at the Batcave, Batman is at his wonder computer with Batgirl trying to find a lead on Tim’s father. What he ends up finding out is that a “John Doe” was found recently and all signs point to it being the elder Drake. As Batgirl wonders how they treat this information in regards to Tim, he walks in and tells them he knows what it means for his dad to be branded a John Doe. He wipes a few tears away while still maintaining that he’s fine and can take of himself. This is where we get our first demonstration of the direction this show wants to take with its cast. Batgirl does the sensible thing and tries to comfort Tim while remaining hopeful about his father, while Batman coolly confirms his dad isn’t coming back.

Alfred interrupts the conversation to tell the others there’s something on television that will interest them. Apparently Two-Face is borrowing a play from Joker’s playbook by hijacking the Gotham airwaves with a threat for the city’s inhabitants. That key apparently gave him access to a deadly gas, and if Two-Face isn’t paid 22 million dollars by 2 AM he’ll release it in Gotham killing millions. Batman insists they have no time to waste, but before he can leave Tim chimes in with a suggestion on where Two-Face may be hiding out. Batman takes the info as he and Batgirl hop into the redesigned Batmobile. It looks more like a sports car now and bares little resemblance to the Burton films. It even dropped flame from the rear of the car, which as someone who loved this feature on the 60s show, I find this disappointing.

new batmobile

The new Batmobile.

Tim, naturally, tries to go along with Batman and Batgirl, but Batman refuses to entertain the thought. As the Batmobile speeds away, Tim expresses his disappointment to Alfred who turns to regard the Robin costume on display and remarks how Batman and Master Dick used to clash. What the hell, Alfred? Are you trying to get the kid to rush off into harm’s way?

new dynamic duo

Batgirl almost got an entire episode to be the lone sidekick. Time to share the spotlight, Babs.

Batman and Batgirl arrive at the location Tim gave them, the Janus Theater. Two-Face and his men are there waiting and it’s just about time to unleash the gas. As they put on their gas masks they hear a cry from outside. Two-Face tells his guys “They’re here,” as they ready for the arrival of Batman. Batman pops in from behind some crates and takes out one guy. As another tries to run Batgirl swoops in to prevent him.

bus surfing

That’s one way to get around Gotham.

Outside the building, Tim is on his way dressed in the Robin costume. He rides atop a bus to get there and prepares to enter the building as the fighting rages on. As Batman and Batgirl tangle with Two-Face’s men, he’s able to activate a 3 minute timer on the bomb (that should have been a two-minute timer, I hope someone got fired for that blunder). He also whips out a Tommy gun and starts unloading on the vigilantes. Maybe the mask makes it hard to shoot because his aim is especially terrible. Robin then bursts in to try and turn the tides, but he’s actually not very good at this whole crime-fighting thing. He ends up getting grabbed by “Puke-Face,” who apparently doesn’t notice that this Robin is different from the past one, based on the comments he makes. Robin once again turns to his Batarang and uses it to cut some ropes on a grate or scaffolding above the bad dudes which falls onto Two-Face’s men. Two-Face himself avoids it, but he can’t avoid Batman who subdues him. Batgirl gets to the bomb and deactivates with a cool 2 seconds to spare. When Batgirl expresses a desire to head home, Tim pipes in that he’s looking forward to it too and searches for some praise, but Batman is not accommodating.

twoface and robin

Tim is going to need some practice.

At Wayne Manor, Tim is getting a lesson from the master himself. Bruce is wailing on Tim with what I’m told are pugli sticks. Basically, it looks like Joust from American Gladiators. As Bruce pummels the kid, he shouts out rules to Tim about what it will take to work with him. He comes across as strict and uncompromising, which I suppose he would have to be if he’s seriously considering letting a kid run around in tights fighting murderous bad guys. Dick Grayson (Loren Lester) pops in to offer his two cents and everyone acts surprised to see him, though Bruce is the only one who doesn’t smile.

no praise

Robin will have to learn that praise is hard to come by.

The Bruce/Dick dynamic will have to wait for another day. “Sins of the Father” is a suitable introduction to the show’s take on Tim Drake. Like Dick, there is an element of tragedy to it, but since we never meet the elder Drake it’s not nearly as affecting as what we saw in “Robin’s Reckoning.” Tim does get to demonstrate his skill with a Batarang, but it will take more than that to pull-off the role of Robin. The episode doesn’t really attempt to convince the viewer he’s up to the task, as he’s basically a one-trick-pony right now. I guess we’re supposed to assume a little sparring with Bruce is all that’s needed.

bat joust

This is all the boy needs to take on psychos and homicidal maniacs.

The inclusion of Two-Face in Tim’s origin story feels like another nod to Jason Todd. Two-Face was part of his origin, and he was also part of Dick’s origin in Batman Forever. He’s a villain adept at creating Robins, apparently. Plus, he also created this version of Batgirl. He’s just a ruthless bad guy here ultimately just out for money. It’s a bit dry considering how conflicted he was last time we saw him in “Second Chance.” He’ll get some proper attention eventually, but this is a nondescript performance for the villain. His redesign is possibly the least severe of all of the villains. He’s allowed to keep his black and white suit and everything else is basically as it was, just with this new style incorporated. That means more straight lines and less detail on the facial features. The white portion of his hair is also spiky now as opposed to curly. There’s also a little piece of blue skin on his face that stretch to the “good side” under his bottom lip. This might be a statement that his bad side is winning or something. He doesn’t look better, but it’s so similar to his past appearance that there’s no reason to get up in arms over it.

new two-face

The new Two-Face is more or less the same as the old Two-Face.

This episode was our first look at the new Alfred, who like Commissioner Gordon, just basically looks older. I already mentioned I don’t much care for the new Batmobile, it’s just boring looking compared with prior ones. The new Batboat looks fine, though it doesn’t look like anything that could possibly function as a submarine. This was also our first look at Dick in this series, albeit it’s quite brief. He looks a little older, but that’s it. He does have long hair now, but you don’t really get a true sense of that from his brief appearance here.

“Sins of the Father” probably should have been the series premiere for The New Batman Adventures. I suppose it’s not really that big of a deal that it wasn’t. It brings Tim into the fold, though I don’t feel the connection with him I had for Barbara or Dick in the past. Of course, Dick wasn’t introduced in a grand way as that version of Batman and Robin essentially existed before the show began, but the flashback episode for his origin fleshed that out. Tim’s story looks fine on paper, but I just feel indifferent to him at this point. I mentioned I’m already predisposed to not like the Boy Wonder version of Robin so perhaps that’s part of the reason, but I mostly wish he wasn’t even part of the show. It’s only episode 2 so he still has time to prove his worth, I suppose.