Tag Archives: one twelve

Mezco One:12 Collective Batman (1989)

Let’s get nuts!

When it comes to the world of more high end action figure collectibles, I’ve been able to get my hands on a few. Some rather prominent companies have yet to cross my path though, and it’s not really for any reason other than they either don’t make what I like or I don’t really like what they make. Mezco is more of the latter as their approach to superhero characters with soft goods come out looking like Mego to me. There’s nothing wrong with that aesthetic, if you like it that’s fine, but me personally? Not really. And it’s definitely not something I have any interest in spending upwards of 90 to 100 dollars on. The company seems to have a really dedicated following though so there’s obviously a market for what they do. As for the company itself, I’ve heard mixed things. I’ve read too many horror stories from people trying to get a replacement for a defective product and having their concerns go unanswered. The company is known for its lengthy delays on product with zero communication about where any of it is. And they do the thing that a lot of companies do where they launch something with rendered images and the waiting to actually see what the figure will look like usually lasts until release.

This body takes some getting used to.
The Bat Ass.

Needless to say, I’ve approached the company with some degree of trepidation. I’ve been able to ignore most releases from Mezco because I just don’t like the product, but the one that did catch my eye was their reveal of Batman from the 1989 film of the same name released on this day 34 years ago. The Michael Keaton version of the dark knight has always been a favorite of mine. It fits right in with the theme of this blog as Keaton’s Batman was my introduction to a more grim version of the character. Prior to the Tim Burton-directed film showing up on my television (my family rarely saw films in the theater when I was a kid) my only point of reference for Batman was the Adam West version. No disrespect to Mr. West and his show, which I adore for different reasons, but this Batman was an all together different animal. I had lots of the Toy Biz and Kenner releases that tied-in with that film and its sequel and Batman was a pretty big deal following the release of that film for basically the rest of time. The funny thing with that film though is that most attempts at action figures have failed to “wow” me. I’ve basically disliked them all for one reason or another and the best ones have all been in larger scales that I’d rather not collect. When Mezco showed off their version, it was the first time where I saw that depiction of Batman in a 1:12 scale that I felt matched up the 1:4 or 1:6 scale figures out there. Once I was able to get over the price, I did commit to buying one. And then the wait began. And it went on and on and on….

He moves reasonably well, but there’s a fear element that comes into play every time.
That’s about as far as I dare go with a kick.

Three years! That’s how long it took for this product to go from flashy internet pictures to reality. No excuse has been given as to why it took so long. Mezco would just put up a release window, and when that came and went they’d bump it to the next quarter and we did that dance for years. Did they have issues with the license? Maybe, but a lot of companies have their hands in Batman so that seems unlikely. Was it this new-fangled seamless body they had been working on? Very possible, but it’s not something they haven’t attempted before. Maybe they were forced to time it to the release of The Flash which features Keaton’s Batman? Again, maybe, but probably not from the start. If such a mandate came down it was probably pretty late in the game. Did Mezco have cash issues? I don’t know, but I suppose you can never rule it out. For whatever reason, it took a long time for this figure to get to me. I had honestly given up on ever seeing it. I wasn’t that worried about it since I ordered through Big Bad Toy Store so I didn’t pay upfront. Those who had through Mezco certainly had more to worry about and more to be angry about, at that. They all got their figure a couple of months ago, as they should. I had to wait a little while longer and in the interim I’ve often found myself not really knowing how to feel about this one. I normally avoid reviews of anything I plan to review myself, but my curiosity got the better of me with this release. Now that I have my own figure in-hand, I’m still sorting out my feelings on this one.

The white residue is annoying and seems to have accumulated the most under the arms.

Batman arrives in a plain, but somewhat flashy, box. It’s all black with the film’s logo on it which is honestly how it should be. Inside, the figure and its many accessories are housed on a tray and everything is packaged rather well which is obviously a good thing. If you’re going to charge as much as Mezco does, then you damn well better make sure the product gets to people in good shape. Out of his packaging, Batman stands at right around 6.25″ to the top of his head. Michael Keaton is not an especially tall man meaning this figure isn’t true 1:12 scale, but it’s fine. The film often did its best to try and shoot Keaton from angles that kind of hid how short he is. Low angles and isolated shots were relied on with the one scene that really broke from that being Batman’s run from the Joker with Ms. Vale in tow. And wouldn’t you know, he kind of looks goofy in some of those shots. Mezco took some liberties with his height, but also with the cowl. I may prefer the 1989 movie, but when it comes to costumes I much prefer his look from Batman Returns. Well, the cowl anyway. I could take or leave the armored torso of that film, but the cowl was more stream-lined and appeared to be made of a thinner material. In the first film, it’s more rounded on the sides and quite thick. It did help it to cast more shadows around his mouth and eyes, but at the cost of almost looking squished. Mezco’s take on the cowl strikes me as somewhere in-between the 89 version and the one we see in Returns. And it looks pretty good. I see the Keaton likeness in the opening of the cowl as well as in the eyes. And the details of the suit itself also look pretty nice, save for one thing.

This setup sucks. Big time.

All of that white stuff. Batman is basically coated in powder as part of the shipping process. The body, being seamless, is basically rubber with a metal skeleton underneath it. It’s like a high-end version of those rubber, bendy, figures that were pretty common once upon a time. To prevent it from cracking or sticking to things during transportation, the suit is coated in a powdery substance that looks terrible, but should gradually ware off. Handling this figure is honestly the best thing you can do for it. Some have turned to vinyl coatings and such, but I don’t know if that’s recommended for long-term use. At least I know I’m not willing to try it, but I will concede that I’ve seen some sharp looking results from those who have taken that route. This rubber body does create a disconnect between the hard plastic of the hands and cowl and the rest. It’s more muted and not as dark. It’s also hard not to shake the feeling that the head is a bit oversized for this body. In the movie, it kind of was due to the cowl, but perhaps not to this extent. He’s also not meant to be displayed like this as just a body with a head so I don’t want to be too critical, but it is a $100 action figure so I don’t know that it’s really possible to be too critical.

This is the best I could do with the cape, and as you can, it’s still not flush. I’m not OCD, but this drives me nuts.
It also fits him like a poncho so you’re going to want to take advantage of those wires to pose some of that away.

With a cape added, the figure starts to look more like its big screen counterpart. That is, if you can get the damn thing on. Mezco included two capes with this figure: a wired one and a non-wired one. Both capes are fairly large and feel like a faux leather material on the outside and plush on the inside. There’s a lot of material here that basically covers the entirety of the figure, but it’s quite wide giving Batman a bell shape. This is what I don’t like about soft goods at this scale. They just don’t have the proper weight to behave like a larger cape would. It should, at some point, start to come back towards the body instead of just continuing to fan out. It’s why I much prefer the wired cape as that can be controlled some, but it has its own problems. Both capes affix to a ring under the head and it’s supposed to snap-in to the collar on the figure. The problem is, the squishy body doesn’t provide enough resistance and working it in becomes an extremely frustrating process. Plus, Mezco decided to make the heads connect via a magnet. It’s honestly not a bad idea as this costume prevented Batman from being able to move his head so why bother with a ball joint? The issue this creates though is if you can’t get that cape to snap-in properly, the magnets in the head and body are not strong enough to just hold it in place. There’s a gap that’s left behind and it looks stupid. Part of the problem is the cape is sewn to the ring around its entirety leaving very little room for the chest. There are product shots on the back of the box that are clearly using a different cape because of how it comes out of the bat logo on the chest. There’s just way too much cape here. And even with the wires, the cape is still a chore to maneuver. I’ve seen many people just clip it behind the figure to get that more tapered look, but that hardly seems acceptable to me for a figure in this price range. They also did the same thing Medicom did with its Hush Batman in not using enough wires. Mezco included a wire in basically every other seem rather than all. Why cheap out there?

My pictures aren’t going to do these faces justice, but trust me when I tell you they look great including bloody-faced Batman.
There’s another magnet in the belt which works with the grapnel gun accessories, but unfortunately not the Batarangs.

The rubber body is essentially confined to the torso, hips, and the limbs. It ends just past the elbows on the arms where the gauntlet begins which is a standard, harder, plastic. The same is true at the legs where the body ends just past the knee and the boots are done in plastic. The belt is floaty and also plastic and there isn’t much holding it in place. There’s a groove sculpted into the waist for it, but it’s going to move around constantly. The squishy texture of the body is definitely an unusual sensation with an action figure. It feels more springy than a stress ball, almost like handling a water balloon. The legs and arms have a nice shape though, while the torso is sculpted well from the front. From the side, he loses a bit of shape. Poor Batman has no ass, but at least Mezco gave him some nice, large, shoulders that tape well at the bicep. Someone should show Hasbro that this is how you sculpt a shoulder in relation to the bicep. There is some sculpting on the back and I have to assume it’s accurate to the film. I don’t recall ever seeing Batman’s back without a cape. There’s even a sculpted seam on the rear of the cowl that, again, I’m willing to just concede is accurate to the film as I can’t recall a good shot of the back of Batman’s head.

“Joker’s robbing the bank, better summon the Batmobile!”
“I remember you being a lot bigger.”

Where this figure is going to shine brightest is with the heads. The figure comes with an articulated head which is by far the worst in the set, but even it looks okay. The eyes articulate on it, so they’re very large in relation to the rest giving him a real surprised look. I don’t care for it personally, but I get why Mezco did it as the figure can’t turn his head so this gives people at least some ability to allow Batman to look to his left and right. The neutral head without the eye gimmick is plenty fantastic. The Keaton likeness is damn near perfect and I love how the eyes came out. He looks confident like he’s about to knock some sense into some hoodlums and all of the cowls have this nice, satin, finish to them that really captures the look of the film. The one drawback that’s basically present on every headsculpt is that the Batman logo is not painted as cleanly as it could be. All seem to feature at least a little yellow on the bat logo, and that’s really not excusable at his price range. Especially on a figure with very little paint. The other portraits include one with a slightly open mouth like he’s talking and a battle-damaged one from after he wrecks the Batwing. The mouth is open on it like he’s taunting the Joker with his own catchphrase (“You ever dance with the devil in the pale moonlight?”) and there’s even a touch of scuffing applied to the ridge over his left eye. It looks great and while I think the vast majority of people who get this figure will just stick with the neutral head, these other ones are totally viable for a display as well.

The head with the moving eyes helps a little bit when trying to sell an action pose, but it only goes so far.
I do like the wired accessories to the point where I think I’m going to have to display him with at least one.

That basically concludes the aesthetics portion of this review. Now, considering all of the attention this unique body construction has received, I think we’ll just jump right into articulation. As stated previously, this figure is basically a metal skeleton with rubber coated over it. I expected it to be a bit stiff out of the box, but was surprised at how smoothly it moves, for the most part. Mezco does include a brief instruction sheet with this release that basically cautions against moving any of the joints past 90 degrees. Doing so will risk taring a hole in the body itself and you don’t want to do that to your $100 toy. I wish they had included an image of the body itself without the suit over it as I think it would be helpful to know how the figure is truly constructed. I found that moving the arms out to the side was a piece of cake, but sometimes they don’t really want to rotate forward at the shoulder and I have to assume something is getting in the way. I was able to bring the arm out, and then forward, and that usually worked. For whatever reason, it’s more of an issue with the right shoulder than the left and the hips seem to function the same. Out to the side is no problem and Batman can do some splits, but going forward can be finicky.

He’s also got this big ass thing if you find the grapnel gun too understated.
It also articulates, though it doesn’t have any wired accessories.

In addition to that basic movement, we also get rotation at the biceps, a bend at the elbow, a twist at the glove, and little ball-hinges at the wrists. The legs can rotate a bit at the thigh and bend at the knee. The boots also swivel and at the ankle we get a little range going back, almost nothing forward, and a little bit of range at the ankle rocker. The knees and elbows both have no issue hitting a 90 degree bend. I think they could go further, but I’m not pushing it. There is some rotation at the waist, which Mezco doesn’t draw attention to, and even an ab crunch. Engaging such is kind of scary though, but it appears to work pretty well. It at least allows for some adjustments when posing the figure if you want it to be as tall as possible or maybe rotate a little to work with the accessories. Mezco recommends not leaving the figure in anything extreme for too long. I’m not sure what passes for extreme. Can he be left on the shelf with a bent elbow or his arms out to the side? I don’t know. It doesn’t seem particularly stressful for the arms to be out to the side, but I can totally see a bent elbow perhaps doing so. It feels like there’s enough material over the skeleton to prevent issues of the steel becoming exposed in most places. With this figure, it’s really going to be a case of “time will tell” as what happens if it starts to dry out? Will this body become brittle after awhile and split in places? I don’t know, and I don’t know if Mezco could honestly answer that or not. It’s a risky everyone is taking who purchases this figure.

Remember his bomb? It’s okay if you don’t.
And I think this tiny, little, thing is his smoke bomb.

If you like accessories, Mezco certainly has you covered. Batman is known for an assortment of wonderful toys and we get just about all of them in this set. For starters, he has four sets of hands: fists, gripping, a wider set of gripping hands, a trigger right hand, and a more open left hand. For the tighter gripping hands, he has four Bataranges. They’re sculpted well and have a touch of silver paint at the tips and look like the real deal from the film. He also has a fifth Batarang connected to a thin, bendy, wire for him to use like a grappling hook or an offensive weapon. There’s also a tiny vile of his smoke bomb stuff (at least, I think that’s what it is) which he can hold and he also has the little remote for the Batmobile. There’s a silver shuriken, which I don’t remember at all from the movie, and he has his time bomb which is this little steel-colored gadget. It has a really intricate sculpt and I’m surprised at how far they took it for something that’s largely obscured by the gripping hand.

You also get an action stand, which I think is pretty typical of Mezco releases.

For the trigger hand, we get the grapnel, or spear, gun. Batman can hold it effortlessly and it also features a magnet of its own so that it can attach to the right side of his utility belt. There’s a hook attached to a bendy wire that can also peg into it like it’s being fired or you could extend it entirely. He also has a second hook with no wire. It’s supposed to slot into the end of the gun like it’s loaded, but mine doesn’t seem to fit. I don’t know if it’s defective, but I’ve seen plenty of images of others who got it to work properly. We also get the collapsed version of the grapnel gun. This is what he has attached to his belt in the getaway scene that he has Vicki grab onto. It also can attach via a magnet to his belt and it can accept the bendy wire hook. There’s also that gigantic, double-grapnel hook gun which Batman uses to escape from the museum. It slides over the figure’s forearm and the two firing mechanisms are articulated so it can spread out like it’s going to fire a line to either side. It feels a little delicate, but it looks really cool and it’s well-painted, just be sure to go easy with it. Especially since the gauntlet portion is painted silver and it would be a shame if that rubbed off on the figure. Lastly, Mezco includes a stand that features either a peg for the foot to slot into or you can slot in a transparent arm which is also included. It’s a solid stand and a pretty conventional one at that. The base is the Batman logo, though like the movie poster, it’s a traditional Batman logo and not the one on the figure’s chest with the two added points at the base of the bat. It’s fine, though this figure doesn’t need much help standing and the metal skeleton makes it heavier than a typical figure. It’s also a little strange since Mezco doesn’t recommend leaving the figure in any crazy poses, though if you just want him with his arms out it can work for that. I’m still happy to have it, even if I end up using it for a different figure.

It’s only a matter of time until Batman gets his own “Bat-verse” film or special.

There’s a lot going on with Mezco’s take on this version of Batman. There’s also some baggage too considering the long wait, especially if you were one of those individuals who paid upfront and had Mezco just hanging onto your money with no communication for three years. There are certainly issues with this figure, and some of them should not be. The biggest offender for me is the cape, which is just not well-engineered and poorly designed. It has me considering a third party cape, which is pretty absurd for an action figure in this price range. The seamless body is also something I’m still not entirely sold on. It looks okay, and the white residue is not as bad in person as I thought it would be. I still wonder if it was necessary though. Do we really care if we see joints in our action figures? Plus, with the cape you can hide a lot of that if you want to. It seems to pose okay, but I’m also afraid to pose it. It’s not a fun way to make a toy.

At least we can all feel a little safer now knowing Batman is out there.

At the same time though, the likeness is fantastic. This is the best looking Michael Keaton Batman I’ve seen. I think it rivals the figures in a larger scale. NECA did one in a 1:12 scale a few years back that was okay. It was almost too accurate to the film though and he had kind of a frumpy look. Mezco took some creative licensing with their adaptation and I think the figure benefits from that. It has me really wondering what I would do if they announced a Batman Returns version with the same approach. Would I be down for another one of these seamless bodies? Ehh, it’s a tough call. I know I wouldn’t be if it had the same cape and I definitely wouldn’t pay upfront and order through Mezco. I’m almost left hoping I don’t even have to make that decision. Considering the price of this figure and the unknowns surrounding how this body will hold up long-term, I have a hard time recommending it. I definitely don’t at the current aftermarket/post release price which is around $170-$185. It’s just not worth that kind of money. It’s barely worth considering at the MSRP which was $110, if I’m not mistaken. What it comes down to, for me, is how much you value having a little Michael Keaton on your shelf. If that’s worth a lot to you, then I think you’ll ultimately be satisfied with this figure. Excepting the cape, it looks great and it has a lot of accessories. If you don’t have much of an attachment to the Keaton Batman and you just thought it might be fun to have this version of the character with your other Batmen, then it’s probably a luxury you can do without.

If that’s not enough Batman for you, I have a few more toy reviews you can check out:

Batman – The Adventures Continue #50: Batman

If you’re a repeat visitor here at The Nostalgia Spot, then you’ve probably noticed that around here there is a high opinion of the television show Batman – The Animated Series. I did a re-watch of the series that spanned more than two years and also checked out the various films based on the property.…

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The Hot Wheels Batman Series

I’m not much of a car collector, but when I was a kid I went through a Hot Wheels and Matchbox phase. My favorite car was a small, black, one that I only barely remember. I have no idea what make or model the car was, but what I liked about it was that it…

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MAFEX No. 105 – Batman: Hush

You may have been wondering why I decided to devote an entry earlier this week to a nearly twenty year old action figure of mediocre quality, and if so, now you know why. I wanted to take a look at the DC Direct Batman based on his appearance in the Jeph Loeb written, Jim Lee…

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MAFEX No. 105 – Batman: Hush

Enter The Dark Knight and his massive cape.

You may have been wondering why I decided to devote an entry earlier this week to a nearly twenty year old action figure of mediocre quality, and if so, now you know why. I wanted to take a look at the DC Direct Batman based on his appearance in the Jeph Loeb written, Jim Lee illustrated, story Hush in anticipation of a look at what should be a much better figure based on the same Batman. The MAFEX Batman should be everything the DC Direct one was not as MAFEX action figures pride themselves on being highly detailed as well as super articulated. They’re also super expensive so they should be awesome.

My only experience with Medicom prior to this was nearly 15 years ago. Back then, Medicom was known to me for vinyl toys which were often stylized and often pretty expensive. Medicom did a deal with musician Glenn Danzig back then, and if you have not noticed that’s a favorite subject at The Nostalgia Spot, and I grabbed one. Medicom issued three figures, one based on each of Danzig’s bands, and I grabbed the one based on the band Danzig. The figure is basically a vinyl doll, it swivels at the arms and fists, but nowhere else. It might have swiveled at the head if not for the hair-sculpt. It was stylized though with its own unique look featuring an oversized head and fists with a somewhat round nose and underbite. It was cool, but also around $75 in 2006 money so it was hardly cheap and the reason why I only grabbed one.

I am very excited to open this guy up.

My experience with Medicom is not at all applicable to its MAFEX line of figures. The only comparison is that both are expensive. I have seen plenty of MAFEX offerings over the years that looked pretty good and were thankfully not attractive to me since they do a lot of superhero stuff. I’ve also had some reservations as I’ve seen and heard many complaints about the MAFEX quality control over the years. Joints breaking, paint applications iffy, and so on. Often times reputations are earned, but it’s also important to remember not everyone’s experiences, or expectations, are the same. I’ve certainly seen a lot of complaints about NECA’s quality control online recently and yet I own somewhere in the neighborhood of 75 NECA figures and have yet to have one break. The worst I encountered was my toon Slash which arrived with a detached backpack strap which was easily fixed with a dab of glue.

I feel like his thighs look bigger here than they do on the figure, but it could just be perspective messing with me.

Even with that reputation starting to build for MAFEX, it wasn’t the thing still giving me the greatest pause, it was the price. And it’s not necessarily the idea of spending around $100 on a figure. When I saw this Batman unveiled I was very interested as I felt this was THE Batman for me and I’d never need another and that has a pretty high price for me. It’s more what you get for the price. Each MAFEX figure is 1:12 scale which is fancy for six inch scale, for the most part. They’re not identical, but most people won’t notice the difference. You’re getting a figure with a good sculpt and a lot of articulation to go along with numerous extra parts like hands and heads, as well as character appropriate accessories and often (always?) a stand. It’s a good assortment of stuff, but the fact remains that quality figures in this scale just don’t carry this high a price. Bandai’s SH Figuarts are very comparable in terms of scale and quality and they usually retail for $60, at their high end (up until recently, of course, as we’re currently seeing a rise across the industry in prices). What is MAFEX doing to justify the added cost? It’s possible the licenses they go for just plain cost more, but Bandai has done Marvel and kept the price down, so that leaves me largely with one conclusion.

Here he is!
And here’s that cape!

And that conclusion is “because they can.” We’ve been seeing a lot of boutique style collectibles start to crop up that really push what is expected in terms of price. And I think some manufacturers have realized that collectors are willing to pay a lot, and some are now willing to charge a lot as a result. Action figures are not known for having fantastic profit margins, but they do exist and most companies figure out a price that works for them. And then we have other companies that want more. It’s basically just capitalism at work, and if collectors buy it then producers are going to charge it. Did I want to contribute to making it acceptable to buy a 1:12 figure at $100? The short answer is, “No,” but I am both making an exception here and I felt I should have some personal experience with such a product before forming a final opinion, so here we are. And maybe I’m just ill-formed and Medicom pays its employees way better than the competition and thus, has to charge more. I doubt that’s the case, but since it’s a possibility I figured I would mention it.

Sculpted bat logo – good. Paint not quite lining up with the sculpt – bad.

I am going to keep this review objective, because that’s what I always do, and because subjectively I’m almost guaranteed to enjoy this action figure. The version of Batman depicted in Hush is fantastic, as far as I’m concerned, and this figure need only capture that. Price is a factor though, so I have to keep that in mind. This figure by itself might be great, but it needs to justify its cost. I can overlook some lazy sculpting or iffy paint in a Marvel Legends and still declare it’s pretty awesome because that figure costs around $25, but such things are not so easily overlooked when the price is quadrupled.

Good elbow clearance.

Well, for starters, MAFEX presents a good figure. The figure comes packaged in a collector friendly window box with appropriate colors and artwork. The rear features numerous product shots to demonstrate how the figure can be posed, and unlike a Lightning Collection release, I suspect all of these potential poses are actually achievable. I do wonder if these are actual product shots though as the colors are a bit different and the figure looks a bit beefier, especially the legs. It’s likely they’re just edited post photo, or the figure depicted is a final test sample that turned out a little differently. The figure comes in a blister tray with some actual Jim Lee artwork serving as the backsplash. The tray has a plastic overlay to keep everything in place and the included stand is taped to the back. I recommend removing that stand before removing the tray cover because that cover is the only thing securing all of the accessories and figure. Don’t do what I did and remove the cover and decide now is a good time to take off the stand and accidentally dump all of your parts on the floor. It’s not a fun time searching for batarangs on a carpeted floor.

I have real mixed feelings about this cape.

There is no tape or tie-downs inside the box, so once that tray cover is removed you are free to pull your Batman out. He is pretty light to the touch and your first reaction is likely going to be, “Wow, that’s a big cape!” It’s massive and made of some kind of cotton, I assume. It’s well put together, but it will arrive wrinkled. Had Mafex used spandex or something more rubbery it likely would not wrinkle so easily. The stitching is clean though and I don’t see any fraying, so that’s a plus. It’s glued under the cowl and it’s a little messy and I worry about that piece eventually lifting off of the torso. Holding and moving Batman feels a lot like handling a SH Figuarts release. The joint system is pretty familiar and just the overall build quality feels pretty much the same, and that’s a good thing. The only negative for me right out of the box is that one of the blades on his left forearm came out bent and curled over, which you’ll see in virtually all of the images in this post. Since taking all of the pictures I was able to apply some heat to that curled blade and straighten it out a little. It’s not where it needs to be and it’s something I’ll have to keep at if I want to straighten out completely, or just learn to live with.

I’m actually a little surprised at how well the old figure looks next to the luxury model. If only he didn’t have the paint blemishes on his face.
Here the Mafex figure shows off its superior head-sculpt, but the DC Direct one still gets to brag about its massive chest.

Once placed on a surface, Batman stands right around 6.5″ to the top of his ears, probably a little less. He’s shorter than the DC Direct figure I looked at who was around the same height to the crown of his noggin. The Mafex version is also less substantial. He’s a leaner Batman in comparison, which is not really page-accurate if we’re being technical. His chest could use a bit of beefing up as well as his thighs, though his biceps and shoulders look pretty good. The head shape is much better on this version and more reflective of the art, as is the color palette utilized which is a pale blue, almost a gray-blue, for the cape, cowl, gloves, boots, and trunks. The yellow belt is also pale and a little dingy. I think a touch of brown might have better achieved the effect they were going for, but in checking the source material this looks pretty close. The paint on this figure isn’t terrific. The head-sculpt must have been cast in blue because it shows through the flesh-colored paint around his mouth. There’s even a blue line under his lip, which isn’t great. It also shows through the teeth of the alternate head. On a shelf, it’s probably not a big deal, but this is a pricey figure so this shouldn’t be an issue. The paint around the bat emblem on his chest doesn’t fill the sculpted-out symbol giving it a gray outline, which is irritating. There’s a gray speck on one of the belt pouches and the paint around the boot cuffs is bad. It’s frustrating because there’s not a lot of paint that needed to be done, and what little there is wasn’t done particularly well. At least, the eyes came out well and there does appear to be a wash on the gray parts that looks good and brings out the musculature of the figure, though there is some paint slop on the left thigh of my figure.

Sad bat blade 😦
Lets see what this guy can do!

The overall presentation of the figure is a mixed bag. The sculpt is good enough, even factoring in the price, but the paint is not while the cape size is going to be more subjective. I think the cape could have been smaller, but it could also work at this size with some improvements. I think the bulk of the cape, in particular how it bunches up at the shoulders, contributes to my feeling like this Batman seems undersized. If I flip the cape over a shoulder and just look at how it compares to the head and width of the upper body it looks pretty good. The cape in the books is certainly large, but it’s illustrated rather thin and heavy, almost leathery in behavior like a, you know, bat! There’s not a lot of material around the neck area as there is with this figure so that’s what’s throwing things off for me. If it wasn’t glued under the cowl way up inside the shoulders and on the pectorals, it would look so much better. They just brought it forward way too far.

Lets see the 03 model pull this off!

I definitely have some nits to pick when it comes to the presentation of the figure, but I also haven’t talked about the articulation, so lets get to it. His head is on a ball peg which sits inside a neck piece that also connects via a ball peg in the torso. He can turn his head and look down pretty well, but the range going up isn’t great. What also isn’t great is that neck wants to turn with the head most of the time, and sometimes it doesn’t, and you may end up with Batman’s adam’s apple on the side of his neck or something. Something inside it also kind of chewed up the edge of the neck on mine as it rotated. It’s not a big deal because it sits far enough down in the torso that it can’t be seen unless you’re looking for it, but it’s something to watch out for. The shoulders are on ball-hinges with a butterfly joint that allows Batman to reach all the way across his chest. There’s a swivel at the biceps and double-jointed elbows that go well past 90 degrees and don’t look terrible. The hands are connected via ball pegs so they have pretty good range of motion, but they do pop off a little easily, which is better than the alternative. In the torso we have a ball-peg in the diaphragm so he can rotate and tilt pretty well. There is a waist swivel, but it’s a little tight. The belt is a separate piece that has a little give, but it’s either glued down or pegged in somewhere. The trunks are also a separate piece, but they’re pretty small and stay out of the way. The legs are on ball hinges so they can kick forward and back and raise out to the side far enough, but not a full split. They also can drop down for a little extra mobility and swivel at the thigh. The knees are double-jointed and molded at a slight angle so they look a little funky, but the joint is pretty clean. At the ankle we have a ball-hinge so they can raise up a little, go back a good amount, and rock side-to-side, though it takes a little finagling. There’s also a toe hinge.

Time to fly!
Is that your grappling hook or are you just happy to see me?!

The articulation is quite good. I like that Mafex avoided creating any real ugly joints on this guy. The clumsiest area is probably the shoulders where that giant cape works to the figure’s advantage. And speaking of the cape, it too is articulated. There are four, metal, wires running through it that connect at the cowl. Two wires run along the outer edge and then two more are inside. The wires on the outer part work very well to help pose this massive thing, while the two inner wires do very little. They basically help the cape to hold its shape, but what is missing is a center wire which would have aided this figure a whole lot. It certainly adds a fun dynamic to the figure since you can do a lot with that cape. And if you find it looks too bunched up at the shoulder, I recommend taking that outer wire and just sort of folding it back as opposed to trying to tuck the whole thing behind a shoulder.

We’ve got a lot to talk about.
Extreme close-up!

We’ve talked about the sculpt, and we’ve now discussed the articulation, so really the last place for this figure to justify its cost rests with the accessories. And it’s a good thing that this figure has a boatload of accessories. For starters, he comes with a fairly neutral head and can swap to a teeth-gritting one. Both are pretty effective at evoking the Batman persona and which you display may come down to which has the better paint application. There’s also a Bruce Wayne head which has its own neck piece. The paint on that head looks much better since it’s probably not molded in blue and it’s fine, though who is going to display this figure as Wayne? Swapping heads is not terrible, but that neck joint is guaranteed to give away before the head so don’t be surprised when that neck releases the first time. Joining the three heads are seven sets of hands! Ready for them all: fists, fists with tiny tracks sculpted in them, fists with batarangs poking through from between the fingers, open hands, slightly open hands, curled hands (batarang hands), and grapple gun hands. That is a lot of hands, and they all actually seem viable. The fists with the tiny channels in them might stump some initially, but the opening is just wide enough to slide the cape edges into them and I think that’s their main function.

Do you prefer the figure be in focus…
…or the hook?!

Those channel hands can also handle the grappling hook wire, which is another accessory. There are two hooks: one with a short cable and one with a long cable. Both peg into either grappling gun hand rather easily and look pretty cool. The wire on the longer one is metal and it does not appear to be bendy, so don’t snap it! It pegs in fairly gently too, so don’t force it, but it’s in snug enough for posing. I love that they used metal since it’s unlikely to sag or loose its shape. It’s also light enough that it doesn’t cause the arm to slowly drop. The grapple gun hands also look nice and are page-accurate as far as the placement of the trigger goes. I half-expected the paint job to be lacking with these hands, but they turned out well. Swapping hands is a bit of an exercise in patience. The hands pop off easy enough, but every hand except for the fists he comes packaged with are rather snug. You can even see that the diameter of the peg hole is smaller on the extra hands versus the fists. Nevertheless, they will go on, just be patient and don’t try to jam them on there. The ball joint that the pegs are on will fight you, but it’s manageable. I did not feel discouraged from swapping hands, which I sometimes do with other figures.

Swing!
Locked and loaded.

What would Batman be without some batarangs? Not much of a Batman, I’d argue. This figures comes with four: two bat-shaped ones and two more rounded ones. Both work well with the curled, style-posed, hands that I referred to as “batarang” hands before. They can slide in between the middle and index finger, or even wedge between the thumb and index finger. The channel fist hands can also work with them, though I don’t know how natural it looks. It’s hard for me to decide how to eventually pose this figure on a shelf as I like the batarangs, but the grapple gun attachments are also really cool and unique to this figure. Decisions, decisions…

Old reliable.
For those who prefer a more moon shaped batarang.

Lastly, Batman comes with an included stand. I think all Mafex figures come with this particular stand and it’s pretty straight-forward. It comes in three pieces: the base, the articulating arm, and the claw. Snap it together and you’re good to go – or are you? If your stand is anything like mine, it will be way too loose to support the figure. He stands fine with out it, but if you want a swinging pose or something a bit more dramatic then you’ll need to grab a small, phillips head screwdriver and tighten each joint. Once you do then you should be fine as I had no problems getting the stand to support the figure’s weight, so long as I didn’t throw off the center of gravity too much. I wish there was a pre-drilled hole or something on the base to support a wall mount, but oh well. I suppose nothing is stopping me from adding one myself.

And then of course we’ve got these hands with a rather nasty application of the batarang.
I’m guessing he doesn’t use these on your garden variety hoodlum.

In terms of accessories, this figure came out quite well. There isn’t really anything missing. The only thing I would have liked to have seen included was yet another fist that had his Kryptonite ring sculpted onto it for battles with Superman. Apparently, that’s been included though with the Mafex Superman so that’s cool since you wouldn’t pose Batman with it on unless you have Superman, which I obviously do not and do not plan to get. That’s pretty much it though, these accessories are great, they’re easy to work with, and the only throw-away one really is the Bruce Wayne head. It looks fine, I’m just never going to choose to display a Batman figure without his mask.

I should probably show you the Bruce Wayne head since it did come with the figure.
He is rather handsome.

As expected, I do like this figure. I have some quibbles about the overall aesthetics, but I think it looks like Batman and it’s easy to tell this is the version of the character from the Hush books. The articulation is great and I very much enjoy the accessories, but I’m still not sold on that price tag. This guy came out last summer and can still be purchased at various online shops and probably in some local comic book stores. No matter where you buy him, he’s going to end up costing right around $100 which is a lot for a figure in this scale. Some places will have him for around $80-$85, but they’ll likely have steep shipping charges while a place like Big Bad Toy Store has cheap shipping, but prices this guy at just under $95. Comparing him to my SH Figuarts Vegeta, which I paid $50 for not on clearance, and there’s just no comparison when it comes to value. That figure is physically shorter than this one so there’s less plastic involved, but the articulation is there, the sculpt is there, he has a ton of extra hands and faces, and is also an import figure of a popular licensed character. I can accept this Batman costing more than that figure, but nearly twice as much? No way.

“WHERE’S THE MUTAGEN?!”
“Help! Krang!”

That’s what it comes down to with the Mafex Batman figure from the pages of the Hush story. He’s a nice figure and if you like that version of the character you will like this action figure. What you are unlikely to enjoy about it is the sticker price. There are plenty of collectors out there who will convince themselves they’re getting an item that is definitely worth a hundred bucks and be fine with it – whatever floats your boat. I just, objectively speaking as someone who likes this figure, don’t see a justification for that kind of price here. And I especially don’t considering the iffy paint and slight inaccuracies when it comes to the source material and the sculpt. At this price and at this scale this figure should be objectively flawless in those areas, and it’s not. However, I still enjoy it and I’m happy to have it. It’s possible for an action figure to be both good and overpriced. I’m just not going to make a habit out of buying Mafex action figures.

“Nice costume, dude! Who’s your tailor?”
I bet you would like some comparisons, so here’s a couple: NECA Shredder and Super7 Raphael.

Lastly, if you like this figure and feel like it’s worth adding to your collection, then by all means do so. However, I do want to point out there is a new version coming out any day now. It changes the color scheme of the figure swapping out the blue parts for black ones, but it also looks like Mafex did some adjustments with the cape. I think it’s still the same material and still features four wires, but the promotional images make it look like they adjusted how it’s glued to the figure and basically did it in the same manner I suggested in my review (this isn’t me taking credit for that since that figure was obviously designed way before I posted this, just in case anyone were to think I was trying to do so) which looks a lot better. They’re just promo images though in which the figure is supposed to look awesome, so maybe seek out some reviews or something. It does look like some people already have it. Mafex also swapped out the Bruce Wayne head, and maybe some hands, in favor of a gargoyle base for the figure which looks fantastic. I’m actually kind of mad at myself that I can’t be happy with a black and gray Batman as that edition honestly looks better than this one. I’m a blue boy though, so here we are. Whichever version you decide to get, or don’t, will result in you having a pretty nice Batman figure. Your wallet may just disagree on how valuable that is.

And a final comparison with the Hasbro White Ranger and SHF Vegeta.