NECA TMNT Mirage Studios Rat King

RATS! Ahh-ooo-ahhh!

Rats! Is what Charlie Brown would say at the sight of today’s subject, the almighty king of the rats himself, the Rat King. Rat King has always been a favorite of mine when it comes to Teenage Mutant Ninja Turtles villains. Like a great many, I was introduced to the character via the cartoon series and the tie-in toy line, but like a lot of characters in the world of TMNT, Rat King has existed in many forms. When it comes to the original Mirage Studios line of comics, he was a bit more abstract than he was in the show. He’s basically shown to be a hallucination of Master Splinter – is he even real? Kind of, sort of. He first appeared in Tales of the Teenage Mutant Ninja Turtles which seemed to have an on again/off again relationship with what was canon in TMNT. Tales was a series not written by creators Kevin Eastman and Peter Laird and it basically meant that the two could use it or not when doing the main comic line. Splinter, after his hallucinations have passed, stumbles upon a shuriken-filled corpse that sure looks like Rat King from his appearance in Tales so I guess he was canon all along.

Make some room on your shelf for the king of rats!

Regardless of all of that, Rat King is a fun design and it’s no surprise that NECA opted to include him in their line of action figures. First unveiled at San Diego Comic Con 2023, Rat King has started showing up in both Target and Walmart over the past few weeks and should be readily attainable for most. And if not, expect him to show up at other outlets in the not too distance future. NECA’s take on the monstrous character mostly follows his initial appearance in the Tales story, but also with a nod to his later appearance during the City at War arc of the main comic.

The monster who lurks in the sewers.

Rat King is a figure sculpted by Brodie Perkins with paint by Geoff Trapp and Mike Puzzo. The box art was handled by TMNT co-creator himself, Kevin Eastman, and is of the standard size and design for the line. His character is credited as a co-creation of Jim Lawson, Eastman, and Laird which probably explains why he was included in the City at War arc. The figure itself stands a tick under 7″ giving him some nice size relative to other figures in the line. His default portrait is the monstrous one from his debut which is a head wrapped in bandages with only the eyes and mouth visible. The rest of his flesh is mostly black save for the bridge of his nose. A tangled mess of red hair pokes through the gaps in the wraps with some of the spots of his scalp featuring hair that’s cropped close to the head. Either he shaved it or he’s fond of pulling his hair out..

The design of the comic Rat King is similar to that of the cartoon, just a whole lot grimier.

The body of the Rat King is a patchwork of green and black. There’s a rough texture to the clothing, like that of a burlap sack, with patches and stitch marks all over. The yellow-orange wraps are found in various places like the biceps, waist, and forearms. The suit covers his entire body save for the hands and there’s a black paint wash over everything giving this guy a real grime to the presentation. He actually looks like a creature that emerged from a sewer. The wraps on the upper body and arms are sculpted-in while the legs are separate, floating, pieces. I assume this was done because the placement of said wraps changed with his appearances in the comics, but they come across as more annoying than anything since they’re prone to falling down. This figure, unlike some recent additions, is not pin-less at the knees and elbows. Normally, this isn’t something I bother pointing out, but with Rat King it’s a bit of a shame because the pin on the left arm goes through the wraps and NECA opted not to paint it. Instead, he has green circles in the wraps which is unsightly in a similar manner to how Hasbro used to make Spider-Man figures in its Marvel Legends line.

“Sorry little buddy.”

Aside from that blemish, the figure is quite a sight to behold. It’s large and gangly in the limbs and really evokes the source material well. I love the broad shoulders and chest which gives him a presence beyond just scary, smelly, guy. He actually looks like he’d stand a chance in a brawl with our heroes, though he’s probably better off relying on his clever tricks and such because the only weapon he’s bringing to the fight is a stick. It’s shaped similar to a baseball bat and it will have to do. He also has an assortment of rats, but I don’t see how they’ll be of much use. They’re all brown rats and he has three of them: sitting, crawling, and grasping. As best I can tell, the grasping rat is intended to grab onto the end of the bat while the other two can be balanced on the figure as you see fit.

Someone felt we needed two styles of fists with this guy.

For optional parts, Rat King has an assortment of hands and a secondary portrait. With the hands, NECA made at least one curious choice. We get two sets of gripping hands with one being tighter than the other. The bat seems to work fine with both, so it’s a little odd, but not as odd as the fists. For those, we have two sets once again. One has the thumb coming over the fingers and the other features the thumb tucked under the fingers. Why two sets? I have no idea. It feels like they had room in the budget and didn’t know what to do with it or something. I’d have taken more rats, personally. He also has a set of open, clawing, hands. These are the most monstrous looking as they’re covered in warts and don’t have any wrappings on them. The alternate portrait is what I’d call handsome Rat King. It more resembles his City at War appearance as his jaw is visible and he has a smile. The eyes are also all white and more of his scalp is visible. It’s a more confident Rat King and it really gives this guy two worthwhile display options: as a monster of the sewers or the more cool and calculating villain he’s sometimes shown to be.

Seems like a bit of a mismatch, but looks can be deceiving.

Articulation for Rat King is pretty standard for the line. A double-ball peg in the neck gives his head nice range in all directions with the exception of range looking up as he has one of those necks that’s angled forward instead of straight up. There are ball-hinges at the shoulder, bicep swivels, double-jointed elbows, and hinges at the wrist. The bulkiness of the arms means the elbows won’t bend much past 90 degrees and even though he comes with two sets of gripping hands, none feature the preferred vertical hinge for melee weapon wielding. There’s a ball in the diaphragm that allows for some forward and back as well as rotation and tilt. There’s a basic waist cut, ball-jointed thighs that swivel and kick forward 90 degrees and go out to the side for splits. Knees are double-jointed, but like the biceps, won’t go much past 90 because of the thigh meat. Ankles swivel and hinge and they work just fine.

Get him, boys!

Rat King should do what Rat King needs to. The wrist hinges are unfortunate, but expected with NECA these days. Finding poses is no trouble, with or without the rats, and the only thing I don’t like about moving this guy around are those damn bandages on his legs. They’ll almost never stay where you want them to and I’m tempted to either glue them or take them off all together. I suppose once he’s on a shelf it won’t matter, but they really needed to be tighter.

Rat King is a great addition to the Mirage line of TMNT from NECA. While I find myself really drawn to the bright colors and cartoony nature of the toon and Archie lines more and more, these gritty Mirage figures feel like they’re more in NECA’s wheelhouse. I’ve always associated NECA with horror stuff and Rat King is a character that plays to NECA’s strengths. He’s also a great design from the books and a well-executed action figure with only a few nitpicks to draw attention to. Should you wish to add him to your collection, he’ll set you back about $37. It’s not cheap, but it feels like a better value than some of the other recent figures we’ve looked at so you won’t hear me complaining.

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