Tag Archives: wizards of the coast

NECA Dungeons & Dragons Strongheart Ultimate Action Figure

“Stand down, fiend! Or I shall slay you in the name of justice!”

It was roughly a year ago that I added Warduke to my collection from NECA Toys’ Dungeons & Dragons line of action figures. Warduke is basically a modern rendition of the character as featured in the vintage D&D toyline from LJN in the 80s. While I wasn’t a fan of that old toyline, I could not pass on such an iconic character design like Warduke. It was also always my intention to get him a buddy on the shelf. Or rather a foe. Enter Strongheart!

Strongheart is here because of the guy on his right.

Strongheart is another character pulled from that old toyline. He’s the good guy knight ready to oppose the likes of Warduke and the other baddies. He’s a pretty generic knight, and while his character write-up on the back of the box notes he follows the word of no god, he also passes as a pretty convincing paladin for those who care not for the lore. Mostly, he’s just a cool looking action figure. Ever since I saw him unveiled by NECA I knew I was going to add him to my modest collection, it was just a matter of when. I figured I’d come across the figure eventually during my many Target runs, but it never happened. Finally, I got sick of looking and just ordered him online from Target. I grabbed some water filters too so I could get free shipping. Sometimes, you just have to play the game.

Height comparisons with a Super7 Turtle and the Hasbro Drizzt.

Strongheart comes in the same style of packaging as all NECA Ultimate figures. The front of the box features artwork by Daniel Horne depicting the character while the rest of the box features product shots and a cross-sell for the half-orc assassin, Zarak. Strongheart is an action figure sculpted by Thomas Gwyn with paint by Jon Wardell and Geoffrey Trapp, and as mentioned previously, is based on the same figure from the LJN toyline. The character has also appeared in other media since. Strongheart stands a tick over the 7.5″ mark to the top of his helm, taller if you want to factor in the wings on his helmet or the head-tail thing which probably has a proper name. He’s a character covered from head to toe in armor. It’s sculpted in a dull silver and hit with a paint wash giving the appearance of a knight who has seen his share of battles. There are plated elements to the armor, mostly the torso, shoulders, and knees, with chainmail underneath. He has a brown belt which features a large loop his scabbard can slot into and there’s a blue skirt piece with some nice texture and paint details. This is a glorious looking action figure and a shining example of what NECA does best. Warduke may be the flashier of the two because of his character design, but I keep coming back to Strongheart and appreciating the little details like the plastic chains on his back and the straps on his gauntlets. Just a terrific looking figure.

More comparisons against Super7, since they do a lot in this 1:10 or 7″ scale.

Strongheart’s head is protected by a mighty helm which features a movable visor to reveal his face underneath. He has the look of a generic knight with a moustache, and as a reader of DragonLance back in my youth, I get some serious Sturm Brightblade vibes from this guy. Customizers could have some real fun with this one. Like Warduke, the wings on his helm are a rigid plastic and do fee like they could be a touch brittle. It’s fine in-hand, but definitely take care to make sure this is one figure who won’t take any shelf dives. The cape is soft goods and I really like the shade of blue in play here. It’s quite regal, befitting an honor-bound knight. It is wired, but it’s not a very heavy grade wire so it’s more of an adjustment wire rather than something designed to create wind-blown stances. Capes are an underrated aspect of NECA’s business as their soft goods capes are among the best around.

He’s got a fine looking mug, but I’ll be displaying this guy visor-down.

Strongheart comes outfitted with a trio of weapons and a bunch of hands. For hands, we get fists, gripping, tight gripping, and relaxed hands. The standard gripping hands are intended to work with Strongheart’s sword, named Steel, and his hammer. The sword is plain, but well-sculpted and it looks good. It’s a utilitarian blade, not an ornamental one. Strongheart holds it well and it slots into his scabbard easily. The hammer is more ornate in appearance with gold-painted accents on it. It looks a little undersized in his hand, but not comical. There’s a loop at the end of the handle, but I don’t see anywhere to store it on his belt which is a shame. The third weapon is a small dagger and it has its own scabbard which is “taped” to the sword’s. It’s like a concealed weapon, which seems like an odd thing for a knight to have, but maybe it’s more of a utility knife for him? Getting it into the scabbard was tough the first time, but I heated it and slid the tiniest slotted screwdriver I have into it as well and it works fine now. The tighter gripping hands work well with the dagger, though I’ll probably stick with the sword or hammer for my display. Strongheart also has a blue kite shield which he can feature on either arm. It has two straps done in plastic to slide over his forearm, but they’re pretty tight. I even popped one side of the front one off trying to get it on. It was only glued down, so I can re-glue it if I want. You could try to work that front strap into a gripping hand, but I find it works better with one of the relaxed hands.

If blades aren’t your thing he can always bludgeon his foes.

As was the case with Warduke, Strongheart looks better than he poses. He is easier to pose than Warduke as his torso doesn’t feature as complicated a design, but he’s not going to do anything crazy. The head is on a double-ball peg, I think, and it moves around fine. Just be careful with the wings. The tail on the top of the helm also swivels and of course we already talked about the moving visor. The shoulders are hinged ball pegs and they can get out to the side just about all of the way. The shoulder pads do a surprisingly good job of getting out of the way and aren’t much of an impediment. Like Warduke, he can’t place his arms at his sides as there just isn’t enough room carved out under the arm. There is a biceps swivel while the elbows are single-hinged and swivel. The hands rotate just fine, but like Warduke, all of the gripping hands feature a horizontal hinge which is a huge and inexcusable oversight. NECA, do better!

I appreciate the commitment to weapon storage here, I just wish it extended to the hammer.

The torso features a diaphragm joint that’s likely a ball joint. It doesn’t really move forward or back, but it can tilt and rotate a bit. The waist features another ball joint and you do get a little forward and back there, but it’s mostly for rotation. The hips are ball and socket joints and the legs move pretty well with the only real restriction being the skirt, which is all one piece of soft plastic. If one were to cut it up, you could probably get more range. There is a thigh twist on the joint, and the knees are double-jointed this time around. They’re pretty tight while the kneepads move up and down a bit to hide the joint. I was finding it tough to get this guy straight-legged because of the tightness. The ankles feature a hinge and rocker which work okay.

If you’re willing to put in some effort, you can get some decent poses out this pair.

Strongheart is pretty basic in the articulation department by today’s standards. He’s a guy in bulky armor, so it’s not unexpected, but could be better. I can get better weapon swinging poses out of the NECA Last Ronin figure and I feel like that level of articulation was achievable here. Still, he moves better than Warduke and I was having a much easier time posing Strongheart when trying to pose the two together while Warduke was frustrating. The lack of a vertical hinge for the hands is really irritating too as it removes a lot of stabbing gestures. I will say, and it’s pictured, Strongheart is capable of holding the handle of his sword while it’s still sheathed which is pretty cool, though he can’t two-hand hold it.

Even if he can’t pose all that well, it doesn’t take much effort to make this guy look bad ass.

If you’re buying Strongheart though, I bet you’re not doing so to put him in some outragious pose. He has presence on the shelf even in basic poses, and he can hit a few key poses to boot. I just love the look of this guy and all of the weapons and the shield really add to the experience. I wish he had a place for that hammer, I guess you can hang it off the scabbard, but it looks stupid. The figure looks great beside Warduke and I’m really happy to have it. I am not planning on going any deeper right now with these LJN remakes, but if NECA could get that DragonLance license then you bet I’ll be a day one buyer!

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