I didn’t do a big 2024 wrap-up type of post like I sometimes do, but if I did I would have awarded toy producer Mondo with the biggest reveal of the year when they debuted their line of action figures based on The Real Ghostbusters. The Real Ghostbusters was one of many 80s properties to have its moment in the sun when it came to toys, but ever since the original Kenner line ended in 1991 little has been produced based on the property. Diamond Select gave it a shot, Mego did as well, and current license holder Hasbro has dabbled in re-releases of the old Kenner toyline. What has alluded collectors and fans of the old cartoon and toyline is a truly dedicated, collector-friendly, line of modern action figures that better match the style of the show. Not to be denied, action figure sculptor and designer Alex Brewer made his own digital mock-ups of what he thought a modern line would look like and shared his work on social media. The response was pretty big and it helped get his employer, Mondo, to kick the tires on bringing his vision to life.



I have a pretty good memory, but I can’t reliably recall my life before The Real Ghostbusters. It was my first love when it came to action figures. I liked Matchbox and Tonka products prior to, but no figure line captivated me like The Real Ghostbusters. I have no idea how I was introduced to the property or what my first toy was from the series. I can’t remember getting the iconic firehouse playset or the Ecto-1, my memory basically starts with them in my possession. I can remember getting excited for the Ecto-3 and the tie-in products with the release of Ghostbusters II. I had some roleplay items including the trap, and in general I just had an awesome time playing with my Ghostbusters toys and watching the cartoon every afternoon.
Then came the Teenage Mutant Ninja Turtles. For a little while, the two co-existed, but eventually The Real Ghostbusters were phased out by the turtles, Bucky O’Hare, and eventually X-Men. Most of my toys would be sold in yard sales, though somehow my fright features Peter Venkman survived. I don’t think it was for any particular reason even though he was always my favorite, I think he just got misplaced. As an adult collector, I have wanted to reconnect with my former love, but no one was offering up the right product. Sure, I enjoy the theatrical version of these characters, but I don’t associate it with toys so I’ve never felt much of a compulsion to collect any of those outside of a pair of Venkmans. The Kenner reissues also don’t really do anything for me and I’m actually much happier with the Lego stuff I have, but The Real Ghostbusters? That’s the stuff I really want, so I was pretty damn excited when Mondo unveiled Peter and the best ghost from the show, Samhain. What I was not happy about was the price, and we’ll get to that, but as far as what Mondo was doing I was more than pleased and pretty damn excited to get my hands on them.


The first set has taken awhile to get here, but it’s finally here. Originally expected to arrive in May, the circus that is the current United States government messed things up with its tariff policy and the elimination of the de minimis shipping exemption. Mondo used to ship directly from the factory to your door, but the cost to do so increased overnight and made that impossible. They had to scuttle their whole operation and the result is a delay of about 3 months. The good news is we still received Pete and Samhain before the fall season hits as I suspect a lot of folks would like to have them on display for Halloween. The set was sold exclusively last fall on Mondo’s website as a two-pack while Peter was sold individually in all of the usual places. It came packaged in a huge box that recreates the front door of the firehouse and there’s artwork on the back which lists out all of the people responsible for the set’s creation. The front opens in the middle and is held fast by magnets revealing a window display behind it, though there’s so much tissue paper over the figures to protect them that it’s not very useful. My box also arrived pretty banged-up, but since it’s intended purpose is to protect the figures inside I can say it at least accomplished its goal.


Mondo typically lives in the scale of 1:6, but this line is its first foray into 1:12. Peter stands at around 6.5″ tall so I’m not entirely sure if its true 1:12 scale or not. That would make Pete 6.5′ tall and while he might be, I can’t say I ever thought of him as especially tall. The only thing he has to scale with is Samhain, Slimer, and the other Ghostbusters so I can’t say I’m all that concerned by it. Out of the box, he’s sporting a bit of a smirk with a raised left eyebrow which captures Peter’s personality well. He’s in his classic brown jumpsuit with teal color, black boots, and gray belt. There are some sculpted accessories attached to his belt that jump right off the screen. I have no idea what this yellow hook is or this thing that looks like a tape measure is or does, but I recognize them from the show. The paint is super crisp and matte. This figure has all of the detail work one would expect from Mondo’s sixth scale figures, but at a smaller scale.


What really stands out is Peter’s proton pack. Brewer and painter Mark Bristow must have studied countless frames of animation to make sure everything is just right. It has all of the little details one would expect and yet there’s a simplicity to it which reflects the animation. The paint is pristine with little or no slop anywhere on the pack itself and the wand. The neutrona wand is connected via a very pliable, plastic, hose that does not detach from either the wand or the pack so there’s nothing to fiddle with. It’s plenty long so it won’t get stressed by placing it in the figure’s hands or when it’s holstered. Equally detailed is the included trap accessory. It looks fantastic and has a bendy wire that connects to the plastic foot pedal. The trap can be hung from the side of the pack just like it was on the show and there’s another hook for the bendy wire to be wrapped around. I was mildly concerned with the durability of the wire, but it seems strong and I don’t see any cracking of the plastic around it. The pack itself is a fairly light, but hard, plastic including the holster for the wand. That part is a little scary as it takes some mild effort to click the handle of the wand into place. It’s the part to be most mindful of as it doesn’t feel like it would take much to snap it. The pack goes on over Peter’s head pretty easily and the belt tabs into the back of the pack. It’s not the easiest thing to snap into place, but it also doesn’t really need to be secured for it to stay in place either (because it’s reenforced with a magnet, which I didn’t realize until after this review went live) so don’t stress yourself out if it doesn’t seem like it’s pushed in all the way.




Peter’s other accessories include a set of black hands for the few times he wore gloves in the show. There are cuffs for the gloves that slide over his forearms to complete the look. He also has an alternate, angry, expression which is appropriate for when he’s busting ghosts or annoyed with Slimer. Speaking of, we get a Slimer! He looks to be 100% on-model to the point where the resemblance is borderline mystifying. This is one of the most fun characters I’ve ever had the privilege of just holding in my hand and looking at – he looks that good. He has his own translucent, green, stand and if I have one complaint it’s that he doesn’t have a taller stand. This one puts the top of his head at Peter’s mid-thigh level when it would be great to get him up to eye level. Slimer is minimally articulated with swivels at the shoulders. There’s also a simple disc stand for Peter, but he doesn’t seem to need it. It’s not decorative or anything so it’s likely to stay in the box. Mondo also tossed in some cardboard ghosts and standees which was an unadvertised bonus item. It’s kind of fun, but I don’t see myself ever punching them out of the cardboard.


Even though Slimer is more of the friendly ghost variety, Peter does need to but ghosts from time to time. To do so he has a blast effect for his proton pack. It’s a clear plastic with just a hint of blue in it. It’s subtle, some would probably argue too subtle, but it’s a reasonable facsimile of what we used to see in the show. It slides onto the wand’s tip and doesn’t disrupt the weight of the figure any. He also has an accessory for the trap. The inner yellow doors of the trap are separate piece – a brick of plastic than can slide out. You can replace it with a set of open doors with lightning streaking out and the ghost, Samhain, getting pulled in. It’s a really fun idea and is also included with the standard version of Peter so those who skipped the ghost still have something they can bust.



And speaking of, we get Samhain! He’s much taller than Peter coming it at around 9″ tall. He’s a pretty simple design with a purplish robe and a jack-o-lantern head. Since he doesn’t have feet, he’s very easy to stand and is unlikely to ever tumble off your shelf. His default portait features narrow, black, eyes and a menacing grin. He also has two additional portraits both featuring his yellow eyes which I think we saw more of in his second appearance in the show. One alternate portrait features a toothy grin while the other an angry howl. He’s appropriately creepy, and like Slimer, really on-model. He also has an extra set of hands. His default ones are these curling, gesture, hands and he has an optional open right hand and a clawing left hand.



Where both figures are going to come up short is in the articulation department. Samhain is extremely limited as he just has head, diaphragm, shoulder, elbow, and wrist articulation. He’s basically all about presence, but at least what’s there works fine. Peter has a double ball joint at the head, hinged-ball shoulders, single elbows, ball-hinge wrists, waist cut, ball-socket hips, single knees, and ankles that hinge and rock. There’s an attempt at something of a butterfly joint at the shoulders, but it really doesn’t do anything. The elbows will bend 90 degrees, but the knees come up short. You do get a little rotation at both the knee and elbow, and the ankles and wrists work fine. The head really can’t look up or down and the tilt is pretty minimal. The hips are a bit tight and probably only go out to the side 45 degrees or so and do not kick forward and back effortlessly or with much range. He can get both hands onto his wand, and the hands are soft and pliable to minimize paint rub, but he can’t point it out straight from his body with two hands on it. Basically, when you want him to look like he’s shooting at a ghost, he needs to hold the wand across his belly or chest. It’s certainly not the most convincing thing and to really, properly, wield his proton pack he probably needs a more effective butterfly joint, but Mondo was clearly prioritizing the sculpt over articulation.


Which brings us to the final negative we need to talk about: the price. This set retailed for $202 with free shipping in the US. If you want just Peter, the price is $101. Why so high? Well, some of that is due to Hasbro. They hold the master toy license for Ghostbusters which Mondo had to work around with the licensee, Sony. Unlike a Paramount and Playmates situation with TMNT, Hasbro is a toy giant and not likely to get pushed around. Mondo hasn’t gone into the specifics, but they did cite that as an issue and expressed that this isn’t the price they wanted. It is assumed that in order for them to be compliant with the license, any 1:12 scale Ghostbusters toy had to be more than $100 and probably had some restrictions on where it could be sold and that sucks for us collectors. On the other hand, Mondo may not have been able to dictate the price as freely as it wanted to, but the company could have made the set feel a bit more value-friendly. One extra portrait and one extra set of hands (which is basically duplicative since they’re more gripping hands) is pretty slight. Peter, at a minimum, should have another portrait that’s probably a scared one or a slimed one. Some expressive hands, maybe emulating their dance during the ending credits, would have also been welcomed. If he’s not holding something his hands look silly. They may not have wanted to give Slimer more articulation and break-up his sculpt, but he could have had another set of arms. And for Samhain, maybe an effect part of his own? Something like the aura effects Bandai does for its Dragon Ball figures would have looked cool.


What I’m basically getting to is that this set isn’t really worth the asking price. It wasn’t going to be and I knew that when I placed my order. It’s also why I’ve passed on the other ghosts and am just getting the remaining Ghostbusters to round out my collection. That doesn’t mean I’m unhappy to have this. One can dislike the price and feel like they’re being overcharged while still enjoying the finished product. I’ve certainly paid for plenty of meals, drinks, and entertainment and felt like I was getting a bad deal, but still enjoyed what I paid for. I mean, I have been to Disney World many times. These figures aren’t perfect, but they look great. I’ll likely never have need of another set of figures based on The Real Ghostbusters when all is said and done. And considering how long I’ve had to wait for them, I’m okay with paying a little extra. If you loved the show and the old toyline, chances are you’ll be okay with it too.
Interested in more Ghostbusters posts? Check these out including a very festive version of gang:
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