X-Men ’97 continues on into it’s fourth episode with a bit of a change-up. The first three episodes were rather weighty dealing with the fallout of Xavier’s death, Storm losing her powers, and the whole clone situation of the third episode. And that third episode did reveal a few cracks in the foundation of the show. While I still enjoyed the episode and ultimately gave it a positive review, it did feel rushed and there were some character actions and moments that were head-scratching. Cyclops refuses to abandon his child, so he walks out on his child? The clone Jean realizes what she is and decides to go make a new life for herself and pulls the name Madelyn Pryor out of thin air with no explanation? A bit bizarre.
That third episode tried to condense a fairly lengthy story from the comics into a single episode and the results were clumsy. This week’s episode is actually inserting two plots into one episode. As evidenced by the title, this episode is like two small episodes. Back in the original series, the second season did end most of its episodes with a little glimpse at a parallel story involving Magneto and Xavier, but those would occupy a minute or two of the episode runtime. This week’s isn’t quite 50:50, but the first sequence, “Motendo,” takes us to about the 18 minute mark while “Lifedeath – Part One” occupies the final 10 minutes or so. It’s also an episode that’s going to dial back the soap opera elements a bit in favor of fan service fun.
The episode begins with Jubilee giving the “Previously…” line. The opening title has also dropped Bishop’s card since he went back to the future at the end of last week’s episode while the new images thrown in include shots of Mojo, the Inner Circle, and X-Factor. “Motendo” takes place on the 18th birthday of Jubilee. She would like to spend part of the day at the arcade with her fellow X-Men, but apparently headmaster Magneto has other plans. This leaves her upset, and once again, her boy Roberto is just hanging out at the mansion. He’s only somewhat sympathetic to her plight as he thinks video games are for dorks. Jubilee is defensive and insists they play something and it just so happens a mysterious console is present in her room. It looks like a bootleg Sega Genesis and the game pack inside it looks a lot like the first X-Men video game released for the console only with Apocalypse added to the background. Jubilee thinks it’s a gift from one of her teammates and sees no harm in playing it, but once turned on she and Roberto find themselves pulled into a digital world.
As the title of the episode alludes, this is the work of Mojo (David Errigo Jr.). It would seem he’s swapped television for video games and he’s decided to make Jubilee the star of his game. The visuals from here on out will switch from the usual to something pixelized. It’s very reminiscent of the classic Konami arcade game and it’s pretty fun seeing how Jubilee might have looked had she been included. The two have to figure out a way out, but they’ll get help from a mysterious woman seemingly trapped in the game who is basically another bit of fan service for those who loved the original animated series. It’s a very low stakes sort of plot, but it does further Jubilee and Roberto’s relationship so it’s not as if the show is completely spinning its wheels. It does contain a message for Jubilee that she can’t avoid growing up and just live in the past, a somewhat bold declaration for a series relying on a great deal of nostalgia for success.
The last chunk of the episode takes us back to Texas where Storm and Forge (Gil Birmingham) are working on a way to restore her powers. We got a little taste of this pairing at the end of the third episode and if anyone is going to be able to whip up a device to cure Storm of what ails her it’s going to be Forge. It’s a bit clumsy given the time constraints placed upon it. Why is Forge in Texas? What happened to X-Factor? We see an image of the team so the show isn’t ignoring it and I guess it’s something we’ll learn in time. There is some drama inserted into this plot as Forge harbors a secret, and while it does feel a little rushed, I was relieved that this plot wasn’t as rushed as I thought it might be. There are some more horror elements at play with this story, and following some of the visuals in last week’s episode, it makes me wonder if our writers (Beau DeMayo and Charley Feldman, who was also a co-writer on last week’s episode) have an affinity for that genre.
“Lifedeath” is the part of the episode meant to further the main, overarching, plot of the season and it also ends on a cliffhanger. It’s probably a confusing one for most, though this is yet another plot pulled right from the comics. It’s a plot I have not interacted with in decades so my memory is hazy on the subject which I see as a good thing for my viewing of the show. There’s not a ton to chew on this week, but I do wish to point out how Alison Sealy-Smith has established herself as the best of the returning cast from the old show. Not because her voice has been less touched by age, but just in her performance. She really gets her role. I used to find her Storm a bit wooden, but there’s a lot more depth to her this time around. It’s amazing what a better script can do for a character.
“Motendo/Lifedeath – Part One” is a solid piece of X-Men entertainment. When all is said and done on this first season I doubt many will be citing it as their favorite episode of the bunch. Some may feel the video game inspired visuals marked a high point on their own, but a large chunk of the episode is more disposable than others. It’s a classic come down episode, one where we get to reset a little bit before the show dives headlong into its next arc (or not, as the next episode is titled “Remember It” and the one following that is “Lifedeath – Part Two”). There was no Cyclops or Jean in this one so no fall-out at all from the third episode for them was explored, but since they weren’t present it’s not like everything went back to status quo. I’m guessing that’s being saved for either next week or later on as the final, parting, shot we had of those two was pretty heavy. The show will get back to them eventually, for now, enjoy this kind of goofy throw-back to classic video games and wonder what the future holds for Forge and Storm.
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