MOTU Turtles of Grayskull Splinter-Skull

Things are getting out of hand so here comes Splinter to lay down the law.

A couple week back I bemoaned the Walmart exclusive Krang from Mattel’s Masters of the Universe Origins – Turtles of Grayskull line for being particularly troublesome to track down. I couldn’t even find one in store or online to purchase at MSRP and had to buy it from a third party – on Walmart’s website no less. Contrast that to today’s review of the Splinter-Skull figure (from here on just referred to as Splinter) that’s exclusive to Target. It went up for preorder probably six or eight weeks ago with an actual release date. I missed the preorder, but when release date rolled around there it was online and in-store. No problem.

There’s a lot more sculpted detail than usual with this figure.

Splinter is the third deluxe figure in this line released at Target. The deluxe tag doesn’t really refer to the figure itself, more the fact that it comes with a build-a-figure part for Metal-Boto, the Metalhead Roboto mashup. Aside from that, Splinter is not much different from the rest of the line in that you get a figure and an accessory. The difference with Splinter is while he’s on the MOTU Origins body, he’s a rat so he needs a little added texture. I don’t think what’s here is anything new, there are other beast men in this line that likely benefited from a furry sculpt, but it is new to me.

If you want something closer to a vintage Splinter you can ditch the cape and even the harness.

Splinter is basically the sensei we know and love from TMNT crossed with King Grayskull. That means he gets to wear a harness over his usual kimono and has a big, fur-trimmed, cape and spear. The head portrait seems to very much be drawing from the classic Playmates Splinter as he has a very large nose with his teeth poking out. The kimono is in the same color as it was in the ’87 animated series and is done with soft plastic that clasps in the front. The torso piece is separate from the portion that covers his thighs which is basically done as a belt. The cape is cumbersome, but stays on. It just clips around his neck somewhat loosely, but certainly adds a regal quality to the presentation. Splinter is also rocking some braids this time and the typical MOTU bracers and leg wraps.

Welcome to Hot Rat Summer.

What really stands out though is the physique. We’re just not used to seeing Splinter as anything but a somewhat frail, old, rat-man. This Splinter is positively jacked and it’s almost funny to behold. He looks great and Splinter can be a big, tough, guy if he wants, but it is very different for the character. I don’t know if that is something that will bother anyone, but it’s the first thing I see when I look at him. He’s a big, beefy, rat boy and I’m tempted to display him shirtless for maximum effect.

“Whoa Sensei, have you been workin’ out?”

Splinter actually comes with two accessories: a spear and an extra hand. The extra hand is a left hand and it’s in a clawing pose, I suppose. The default hands are standard gripping hands. The spear has a translucent blue tip and bronze handle. It feels just a tad short and I wish there was an extra half inch to the handle, but it’s fine. The spearhead can separate from the handle and be held like a sword as well, if you so choose. Articulation for Splinter is the same as always with the only addition here being the tail which connects via a hinged ball peg. It’s slightly preposed to begin with so it has limited use. A bendy wire would have been neat, but I wasn’t expecting one either.

Some assembly required.

The other accessories are the build-a-figure pieces. Splinter comes with the torso and shell of Metal-Boto which is welcomed since we previously received the right arm, hips, thighs, and head. Now we have something to connect those stray parts to and the only pieces missing now are both feet and the left arm. He also has a few more weapons expected too. Since this is a modular line, you can assemble the figure with parts from other previously released characters for a Frankenstein approach. Before, that couldn’t be done because the head joint is unique in that it has an action feature. Turning Metal-Boto at the waist causes the red cover for the jaw to move up and down. It’s kind of cool, I guess. The rest of the figure will be included with the upcoming Two-Bopsteady expected in October.

It’s not hard to find some parts to make this guy both complete and creepy.

Splinter is a figure I wasn’t that excited for initially and was only planning on buying to get the Metal-Boto pieces. I’m happy to say I have been pleasantly surprised by what Mattel did here. I dig this look for Splinter and there’s enough of the original character preserved in this version to make him feel familiar as well. His weapon is more interesting than most and his armor pieces have actual utility. I think this figure looks pretty cool with everything on or everything off and even some mix in between. He’s a nice addition to the collection and I’m really looking forward to assembling Metal-Boto in the near future.

And this will continue to go on forever.

Check out more from Mattel’s MOTU Origins Turtles of Grayskull line:

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