Hasbro MMPR x TMNT Shredder

Now you face the morphed Shredder!

We’ve looked at the two-packs from Hasbro’s Mighty Morphin Power Rangers x Teenage Mutant Ninja Turtles line of action figures based on the comic book crossover, but have we saved the best for last? Coming in on his own is the arch nemesis for the turtles: The Shredder! And since this is a line specializing in combining the two properties, he can’t just be regular old Shredder, he needs to be something more! Now, maybe there was a thought to having Shredder somehow acquire Lord Zed’s staff or even Rita Repulsa’s magic (imagine Shredder in a Rita costume), but rather than do that they just gave him the powers of the former evil Power Ranger, Tommy, and his Dragonzord coin.

Is it just me or does he look huge in the box?

Shredder as the Green Ranger is a design unique to him. There’s obviously elements of both the traditional Power Ranger costume and Shredder’s, and the design is involved enough that he couldn’t be directly lifted from an existing figure. That is likely why this figure did not arrive in a two-pack but as a single carded figure with the MSRP of around $30. He comes in an oversized Lightning Collection box with new art and he looks sort of massive from the outside, though he’s not demonstrably larger than other figures in the line standing right around seven inches. Some of the body here is likely recycled from other figures in the line, or from other Hasbro lines in general, but there is quite a bit that’s new for us to dig into.

There’s a lot of good here, but some not so good.

First off is the head sculpt. Shredder comes with his helmet permanently affixed to his head, which is often the right way to do a proper Shredder. The base look of this Shredder gives me strong 2003 vibes as his face is all black with red pupils and the mouth guard is painted silver. It makes him look pretty bad ass, but also accomplishes the task of merging the helmet with the Green Ranger helmet since having his exposed flesh painted black conforms to there being a visor there. Atop the helmet is the Green Ranger’s dragon theme with the red eyes and ridge in the center. The center diamond is there as well and then it’s rimmed with the silver “tines” customary to Shredder helmets. The sides are silver and they’re staggered in the design resembling blades one after the other. It’s a very striking Shredder design and I think the artists involved did a great job blending it with that of the Green Ranger. Unfortunately, the same can’t be said of the factory as the main head and the top of the helmet are separate pieces glued together. The top of the helmet is on crooked and set back too far on my figure and looks terrible. He should look like the box art with the center of the top piece lining up with the center of the mouthguard and the two should nearly touch. It’s not terrible enough for me to attempt an exchange or try to order from somewhere else, but terrible enough to drive me nuts. I’m very tempted to try to pry it off and re-attach it because it really does ruin what is otherwise a solid sculpt.

That mis-aligned helmet is driving me nuts. Even more so than the yellow knees.

Below the head we have the customary Dragon Shield. Shredder’s version of it is a bit weathered looking with sculpted spikes near the shoulders. They’re less pronounced than the comic art, but it’s still cool that Hasbro sculpted a new Dragon Shield. His arms are bare and end with his Shredder gauntlets, only now they’re gold with the actual blades on the back of his hands in silver. His belt is a purple sash and the Power Morpher is off-center, which is a nice touch to differentiate Shredder from the others, and he’s sporting a soft goods, purple, tattered, cape. It would have been cool if it was a wired cape, but it has some personality by virtue of the holes cut into. The only thing, design wise, I’m not crazy about with this figure is below the waist. He has the same gold and silver combo for the greaves on his shins, but the knee portion is a separate piece so there’s visible green in-between the knee and boot. From what I can tell, this isn’t the case in the book either and it’s supposed to be one piece. I’m not sure why Hasbro did it this way as they didn’t have to and it wouldn’t have cost any more money. And they also sculpted the kneepad in gold which creates unsightly gold lumps of plastic above the knee on the joint. The better move would be to simply paint the kneepad, especially since it’s actually the top of the boot, but Hasbro likes to cut paints apps wherever possible.

I always like open hands with Shredder, even going back to the Playmates original.

The boots and misaligned helmet are the only true eyesore to be found on this guy from a design point of view. The straps on his forearm gauntlets aren’t painted, so on the open hands he has “flesh-colored” straps that look kind of dumb, but not as bad as the knees or helmet. Those looking for true comic accuracy will likely be a little disappointed that the blades aren’t more pronounced, but this is a toy intended for a mass market release so some safety measures likely play a role. Aside from that though, the only other issue from a presentation is one also found on the standard Green Ranger and it’s the omission of the white diamonds on the shirt. On the Green Ranger, Hasbro kept the white pieces for the butterfly joint so he had a hint of the side diamonds, but with Shredder they just ignored them all together. This is fairly common with Hasbro and the manner in which they cut costs as they often eliminate painted details. It’s been acceptable for the company when their prices made them perhaps the best bargain in the hobby, but with their prices creeping up into NECA territory it’s becoming a problem. I’ll have more to say on that subject in the not-too-distant-future. Here, it’s relatively minor though I do think a little dash of white on the torso would have done the figure well.

Go ahead, Tommy, try and take back your Dragon coin.

This guy commanding a premium price might have lead you to believe he’d come with a bunch of stuff, but that’s really not the case. He comes with open hands in the box and a set of fist hands. The claws were straight on 3 of the 4 hands I got, with the open right hand being bent in the package. It’s nothing a little hot water can’t remedy though. He also has a pair of effects pieces. I guess they’re an energy effect or something? The claws slide into them and they’re a translucent blue. They actually can poke all the way through as there are slits on both sides so you can adjust the effect as you see fit. You could also have them shooting forward from the blade, but I think they’re intended to be more of a slashing effect and that’s how it’s depicted on the box. They’re fine, though personally I would have gone with more of a lightning look as the flame look Hasbro appears to be going for makes them look like water. One of mine also has some black flakes of plastic within it, which is a bit of a bummer, but honestly only noticeable from up close. That’s it though. No sword, no alternate head, just two sets of hands and two effects parts. It’s not terrible, but not exactly overwhelming either.

Shredder triumphant!

The articulation on Shredder is mostly as expected. If you’ve handled a Lightning Collection Ranger or a Marvel Legend then you should know what to expect. He has a ball hinged-head and probably some articulation at the base of the neck, but if so, it’s useless given the cape and Dragon Shield. He’s able to rotate and look up and down fairly well with basically no tilt due to the size of the helmet. His shoulders are ball-hinges with a butterfly joint. The spiked pauldron is pinned above the actual shoulder so it moves with the butterfly joint and doesn’t really interfere all that much with the range. It’s quite good and the cape and shield help hide any gaps left behind when the butterfly joint is fully extended. The left shoulder on my figure is really tight and hard to rotate, but I don’t feel like I’m going to break it, it just needs more breaking in. He has a biceps swivel and double-jointed elbows that give you about a 90 degree bend. No forearm swivel which stinks because the gauntlets are frozen in place which makes posing a bit annoying at times. The hands peg in, per usual, and can rotate and also feature a horizontal hinge.

There are some out there who wish the green on Shredder was a bit more like the Green Ranger, but I enjoy the muted shade.

In the torso, we have a diaphragm joint that’s pretty floppy. I don’t really like it as a result, but you can swivel there and get Shredder to bend forward and back an acceptable amount. He has an ab crunch below that, but the sash gets in the way so it doesn’t offer a ton. It’s a floating belt, but it’s way too tight. There also appears to be a seem underneath it that might be a waist twist, but I can’t get him to go. At the hips we have the standard ball pegs with thigh cuts below them. He can kick forward to about horizontal, but his cheeks prevent his leg from going back. The knees are double-jointed and work fine, which is good since I already mentioned they’re ugly. He does have a boot cut and at the ankle we have hinges and a rocker. The rocker works fine, though it’s a little loose while the hinges appear to be ratcheted. They’re annoying though because I can’t quite get the feet into a neutral position. The toe seems to always be pointed up a little, or down. I guess it’s not a huge problem as it just makes the most vanilla of posing difficult, but it is odd. I don’t have too much trouble getting him to stand even with the loose rockers. The only hindrance, really, is the floppy upper torso as he tends to bend back after being set down.

I think they scale pretty well. Shredder is taller and leaner, but still pretty damn beefy.

What we have with Shredder is what should be the best figure in this line if not for a few errors. I genuinely like the color palette on this guy as the muted green contrasts well with the bright Turtle Rangers and original Green Ranger. The gold paint and texture of the metallic parts of the armor look awesome, which is why the gold plastic knees really stand out as an eye sore. That torso really could stand to be tightened up though as I don’t like it. I’m more forgiving when it comes to the ankle hinges as I’m sure they had to use that ratcheted design for a reason and a standard one probably would have been too loose. The low accessory count is a bit of a bummer, but he does look great just armed with his claws and, even though it isn’t wired, I think the cape turned out very well. He’s a striking figure, but he is sold at what is a premium price for a Hasbro figure so I do think some of the flaws should not be readily overlooked. At the same time, he looks a million times better than the monsters released in the Lightning Collection so at least he has that going for him.

Group shot!

Shredder is the final figure in this line and is currently still available for preorder at various online stores. Gamestop is stocking this line as well and they can be found both online and in-store while supplies last. I would say normally if a line like this is a success then it will likely get reissued, but I have no idea what kind of arrangement Hasbro made with Viacom when it comes to the TMNT license so it’s possible they’ll be one and done. I wouldn’t wait on it if you’re interested. Given how terrible the helmet turned out on my figure, I would say take a look locally if you can to make sure the one you’re buying looks okay, but I suspect most will have to resort to online orders and hope for the best.


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